THE IMITATION GAME

In 1941, the Intelligence Service gathers a group of talented mathematicians to break the ciphers created by the Enigma machine, which is used by the Nazis. The specialists have only one day to crack the Enigma code, as the next day Germans would change the code word. Alan Turing, one of the mathematicians engaged in the assignment, designs a machine that would decipher Enigma and save people’s lives.