Zig & Sharko

Marina wakes a pirate’s ghost – who promptly moves in with her. She thinks he’s funny at first, but the pirate soon wears out his welcome. How can you lay hands on a ghost and get rid of him? Fortunately, the pirate has a hermit-crab phobia… / The lagoon’s waters suddenly rise and almost entirely engulf the island. Sharko and Marina take advantage of this to visit the island but Marina gets lost. She leaves a trail of coconuts behind so Sharko can find her, but Bernie outwits her… / Zig has an idea : he’ll set up a funfair and snatch Marina in the rides. Marina is thrilled. Sharko spends his time trying to save her from disaster.

2012