• Cartoonito

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      • Mr Bean: The Animated Series IV

        Walking Into Trouble. Mr Bean is far from thrilled to be going on a country walk with Irma to see an ancient ruin, especially when he sees a pair of ramblers with all the latest hiking kit. But instead of taking up their offer of help, he gets extremely competitive and is desperate to beat them to the stone circle, even when Irma gets fed up and joins her new hiking friends. (50 min)

      • The Tom and Jerry Show III

        Live and Let Diet. The Lady of the Manor's prize Pomeranian, Alfred, must get some pounds off before the big dog show. The butler suggests exercise—chasing a cat perhaps? Tom happily obliges, as Alfred's successful weight loss guarantees him a cushy spot upstairs. Meanwhile, Jerry aims to sabotage Tom's efforts. (35 min)

      • The Tom and Jerry Show III

        Auntie Social. When Rick and Ginger go to a couple's retreat, they leave Tom with Rick's Auntie Louella. Hearing that she's a whiz in the kitchen, Jerry comes along. The old woman is sweet, but she has a nasty little lap dog that bedevils Tom like crazy. Louella keeps treating Tom poorly, and Tom and Jerry make their plans to escape. (35 min)

      • The Tom and Jerry Show III

        A Snootful. The Lady of the House's cousins, the Van der Snoots, visit with their prize-winning Persian cat, Prancy Van der Snoot. Tom is warned to make sure that Snooty doesn't catch sight of the pesky manor mice, lest she get upset or dirty her snowy white paws chasing the vermin. Tom is on it, but nothing goes as planned... (45 min)

      • Lamput III

        Pup Mix. Lamput gets mistaken for a guide dog, and the Docs try to nab their quarry without disturbing an old lady's pleasant day in front of the wireless. Good thing she can't see the chaos going on. (45 min)

      • Grizzy and The Lemmings IV

        Badly Sprained Bear. While bickering with the Lemmings over control of the TV, Grizzy sees an illustration that gives him an idea. In a medical book, a person whose leg is in a cast is being served dinner in front of a TV. Grizzy pretends to have a twisted ankle and shows the Lemmings the patient care illustrations. The imaginary invalid Grizzy is so convincing that the Lemmings fall for the trick. They think that the sooner Grizzy is healed, the sooner they will be able to throw him out of the cabin as planned. (40 min)

      • Grizzy and The Lemmings IV

        Winning Tokens. On the beach, the Lemmings have set up a mini funfair for tourists. Each attraction lets you to win tickets, which are then used to collect prizes from a vending machine. Grizzy, who is not very good at games of skill, steals the tickets collected by the Lemmings in order to obtain the jackpot. The Lemmings decide to create an attraction just for him. (40 min)

      • Grizzy and The Lemmings IV

        Game of Marbles. The Lemmings discover that oysters can make pearls almost instantaneously: just put an object inside their shell and it’s automatically coated with mother-of-pearl The game of marbles that the Lemmings have invented with pearls is driving Grizzy crazy. He manages to catapult the Lemmings far away. But at the ocean bottom, they discover a giant oyster. All they need to create a giant-scale marble game! (50 min)

      • Grizzy and The Lemmings IV

        Five-Star Bowl. The Lemmings have adopted a small exotic fish that’s lively and affectionate and have fun decorating its aquarium. Jealous, Grizzy finds a fish too, but his is expressionless and indifferent to the bear’s efforts to communicate. Grizzy plots to exchange the two fish behind the Lemmings' backs. He puts the affectionate fish in an even bigger aquarium with a pharaonic decor and locks the lid. But the Lemmings have no intention of leaving their friend to Grizzy. (50 min)

      • Grizzy and The Lemmings IV

        Lost Object. The Lemmings use all the cans and tins they can get their hands on to build a beach slide. Grizzy, annoyed at not finding his tinned fish to prepare his meal tray, recovers them from the Lemmings. In their struggle, Grizzy loses his badge! Grizzy and the Lemmings now fight over a valuable metal detector that each party needs to accomplish their goal: build a slide or find the beloved badge. (55 min)

      • Grizzy and The Lemmings IV

        Crab Crush. The Lemmings take a liking to an endangered crab on the beach and decide to shelter it from a seagull who is using its shell to open coconuts. They bring it home to a disgruntled Grizzy, who wants to watch TV in peace while snacking on Cheetos. When the Lemmings turn into full-fledged crab rescuers, the house is soon overrun with crustaceans. Grizzy decides to use the seagull to get rid of the crabs. But the Lemmings - ready to do anything to protect their new friends - embark the entire house, like a raft on water. (60 min)

      • SuperThings: Rivals of Kaboom - Kazoom Power

        The Name Of A Hero. The Kazoom Kids must choose their hero name as they take on Cerealiak with the help of Mighty Moo. (70 min)

      • Batwheels

        Bam's Clawful Mistake. Bam brings Catwoman's Catmobile, Kitty, to life so the Batwheels can have even teams for their game of "Bat-Ball," but the Kitty "Kitty" is too wild to be contained, despite Bam's best attempts to convince her to play along. (65 min)

      • Batwheels

        Holidays on Ice, Part 1. Frustrated by the Batwheels’ distracting affinity for holiday festivities, Batwing decides to “go solo” to thwart Mr. Freeze’s evil Christmas-time plots. However, Batwing and the Batwheels soon realize that stopping Mr. Freeze is much harder when they all aren’t working together as a team. (70 min)

      • Batwheels

        Holidays on Ice, Part 2. After the rest of the Batwheels are incapacitated and Gotham’s beloved holiday mascot, Ike Cicle, is captured by Mr. Freeze, Batwing realizes that going solo isn’t all it’s cracked up to be. Now it’s up to her to rescue her friends, and work with them to save Christmas in Gotham. (65 min)

      • Batwheels

        Harley Did It. Everyone assumes that Harley Quinn is the culprit in a recent burglary. But as Batman and Bam pursue Harley, Bibi and Redbird begin to suspect that she may actually be innocent. (65 min)

      • Bugs Bunny Builders II

        Robo-Runner. The Looney Builders are hired to build a festive course for the Fall foot race. Wile E. Coyote is determined to beat the Road Runner with his Robo-Runner despite its malfunctions. (60 min)

      • Bugs Bunny Builders II

        Cuckoo Cuckoo. Curt Cuckoo hires The Looney Builders to build a giant cuckoo clock in Germany to signal the start of Martinstag. The crew struggles to get it right until they ask Curt for his help. (60 min)

      • Bugs Bunny Builders II

        Surf's Up. The Looney Builders are hired to build a surfside hangout in Australia for a surfing competition. Bugs and Daffy want to compete but are a little out of their league until Taz offers to teach them. (55 min)

      • Bugs Bunny Builders II

        Mamma Mia Pizzeria. The Looney Builders are hired by Giovanna Badgerini to update her family’s pizzeria in Italy. However, Giovanna’s Mamma prefers the old way of doing things, which causes setbacks with the build until the crew helps them compromise. (55 min)

      • Bugs Bunny Builders: Hard Hat Time

        Car Wash. Lola leads the crew in washing their vehicles only to discover she mixed up the job assignments. (60 min)

      • Mr Bean: The Animated Series

        Restaurant. Mr. Bean’s Birthday dinner gets off on the wrong foot when he and Teddy are made to take the worst table at a swanky restaurant. The evening is further ruined by a self-obsessed movie star at the next table. After a swim in the lobster tank, Mr. Bean unwittingly cooks up sweet revenge in the kitchen. (55 min)

      • Mr Bean: The Animated Series

        Art thief. During a visit to London's National Gallery, Bean witnesses the theft of a major work of art. Bloodhound that he is, he pursues the culprit across the Channel to Paris only to be waylaid by a Reliant Robin, a traffic jam, and a mime artist under the Eiffel Tower. Will Mr Bean ‘the International Art Sleuth’ prove successful? (55 min)

      • Mr Bean: The Animated Series IV

        Fitness Instructor. Mr Bean is trying to watch the motor racing on TV, when Mrs Wicket interrupts him to offer a deal – revamp her garden with new paving and ornaments, and he’ll get a month’s rent for free. Bean reluctantly agrees, but when he sees Mr Paliwal finish a personal training session and keen for more, he offers him a new workout… doing all Mr Bean’s work for him while he watches the racing! Win, win! (45 min)

      • Mr Bean: The Animated Series IV

        Trampoline Trouble. Mr Bean is bored of queuing for a trampoline park, so secretly bounces in through a window using a trampette. But he soon gets on the wrong side of a young show-off boy who keeps stealing Teddy and throwing him in hard-to-reach spots. To settle their row, they agree on a race around the trampoline park – first place wins Teddy. Will Mr Bean triumph before he’s chucked out for jumping the queue? (40 min)

      • Lamput III

        Water. Lamput faints of thirst on a desert highway, so already it’s not a great day for the little orange shape-shifter. Add to that the fact that Specs and Skinny just happen by in a lockup van, and things go south pretty promptly. Specs and Skinny learn a valuable lesson: maybe if you’re going to anger a morphing super-blob by throwing them in the back of a van and withholding precious water, you shouldn’t do it whilst driving by a 100 foot cliff drop down to the open ocean. Hopefully these Docs are better swimmers than your average academic. (40 min)

      • Grizzy and The Lemmings

        Bling Bling Bear. Inspired by a magazine with a jewelry ad showing a man offering a diamond to a woman, Grizzy imagines himself offering the ranger's engagement ring to his beloved she-bear. But the big diamond set in the ring has disappeared. The Lemmings, who are having a spinning-top contest, are using it as the ultimate top. And they have no intention of giving it up. (40 min)

      • Grizzy and The Lemmings

        Intellectual Bear. When he accidentally sticks a computer microprocessor to his temple, Grizzy is transformed into an exceptionally intelligent being capable of predicting events to come far in advance. With his way above average IQ, not only will he be able to provide himself with the latest high-tech comfort, getting rid of the Lemmings should be a piece of cake. (35 min)

      • Grizzy and The Lemmings

        Voodoo Blanket. The Lemmings prepare a dream afternoon snack with the last jar of chocolate spread in the cupboard. Tough luck, Grizzy is coming! Caught off guard, the Lemmings hide the jar in a teddy bear-pajama case to slip away without arousing suspicion. But Grizzy is captivated by the stuffed bear and makes it his security blanket. (40 min)

      • Grizzy and The Lemmings

        Bear Prints. Grizzy gleefully discovers that he can print images taken with the ranger's camera which is connected to a state-of-the-art printer. He decides to immortalize and frame himself, but when the time comes to print his portrait, there's no more paper in the printer. The Lemmings have thrown themselves heart and soul into the regressive pleasure of paper airplanes. (45 min)

      • Grizzy and The Lemmings

        Inspector Grizzy. A van pulls up to the ranger's cabin to deliver a full crate of jars of chocolate spread. While Grizzy and the Lemmings fight over a wrecking bar to open it, someone steals the crate. Grizzy and the Lemmings will have to carry out an investigation to find the trail of their treasure. (40 min)

      • Grizzy and The Lemmings

        No Entrance! Like usual, Grizzy picks the door of the Ranger's log cabin to come in and make himself comfortable, but this time it's impossible to enter! The Lemmings have requisitioned the cabin for a party and barricaded themselves inside. Grizzy has no intention of waiting for an invitation to find a way to get in. (40 min)

      • Grizzy and The Lemmings

        Lemmings Indigestion. The Lemmings have got their hands on a pack of white beans which have very strange properties: when mixed with soda, anyone who eats them turns into a bouncing ball. Grizzy realizes that if he wants to take a nap, he must first get rid of the magic beans. (45 min)

      • Grizzy and The Lemmings

        Sonata in Bear Major. Grizzy wants to get rid of the old piano in the garage at any cost, for the Lemmings love using it to make a dissonant racket. But when he happens to notice that the she-bear he's in love with likes the melody of "Für Elise" he decides to learn the learn the piece like a real pro. (45 min)

      • Grizzy and The Lemmings

        Bear Fractions. The Lemmings inherit a crate that fell off a Canadian army convoy transporting ultra-secret material. The case inside the crate emits a sort of laser beam that divides objects into multiple miniaturized versions of themselves. What if the Lemmings had to deal with lots of mini-Grizzys rather than just one big one? (40 min)

      • Grizzy and The Lemmings

        The Bear That Laid Golden Eggs. Near the supermarket, a machine hands out surprise eggs in exchange for a coin. Amongst the lots to be won, there is a super firework rocket that makes the Lemmings dream, and a piece of costume jewelry that Grizzy imagines himself giving to his lady-love. (35 min)

      • Grizzy and The Lemmings

        Crash Training Course. At the Ranger's home, Grizzy finds a high-tech gadget that enables you to learn anything at all sewing, origami, Kung Fu, etc... within only seconds thank to electrodes hooked to the brain. He can now become the perfect bear! But first, he first needs a program to learn how to get rid of the Lemmings. (45 min)

      • Grizzy and The Lemmings

        As Far as Bear Can Remember. An old metal box found by chance in a recess of a cliff brings back childhood memories for Grizzy and the Lemmings. (45 min)

      • Grizzy and The Lemmings

        Chemical Lemmings. How can one peacefully watch a documentary on salmon fish, nice and comfy on the sofa, when the Lemmings are playing chemistry novices with a fun experiment box? By confiscating their equipment? Beware of side effects. (50 min)

      • Grizzy and The Lemmings

        Remote Control. Grizzy's TV remote control is stolen by a partridge who collects high-tech objects in his nest perched high up in a tree. This is a case of absolute urgency! Grizzy has no other choice but to requisition the Lemmings propulsion game to recover his possession. But try and make a Lemming understand that! (55 min)

      • Grizzy and The Lemmings

        The Bear and the Butterfly. Grizzy has got it into his head to offer a butterfly to the she-bear he's in love with. But the Lemmings fight with him over the rare specimens he's spotted, for they want to play helicopter. The butterfly hunt is on! (65 min)

      • Mr Bean: The Animated Series IV

        Alarm Bean. Mr Bean and Teddy are looking forward to seeing a once-in-a-lifetime comet – but it won’t appear until 4am! He tries to stay up, but it’s useless – he keeps dropping off. So instead, Mr Bean decides to go to bed and set an alarm – yet he over-winds the clock and it breaks! With all the shops closed, his only option is to build his own complicated version to make sure he doesn’t miss the comet… (55 min)

      • Mr Bean: The Animated Series IV

        Operation Wicket. Mrs Wicket makes Mr Bean drive her to the hospital to get her ingrown toenail seen to and asks him to wait. Mr Bean gets bored, and on a wander around the hospital he finds a spare doctor’s outfit with stethoscope – great Teddy - I’ll give you a check-up! But a nurse spots him, and thinking he’s a new doctor Mr Bean is asked to visit patients. How long can he keep it up before he’s found out? (55 min)

      • Mr Bean: The Animated Series IV

        Supermarket Ride. Mr Bean is at the supermarket when he spots a cool fire engine ride – but the security guard makes it clear it’s for little kids only. Not to be deterred, Mr Bean tries everything he can to distract the guard to have his go on the ride. When he finally does get his go, it’s not as good as he thought it would be, especially when a real fire engine has to be called to help Mr Bean! (55 min)

      • Mr Bean: The Animated Series IV

        Bean’s Blooms. Mr Bean receives a delivery of a bunch of flowers for Mrs Wicket, but accidentally runs them over in the his car. He can’t afford to replace them, so he decides to recreate the bunch by taking flowers one by one from anywhere he can - a vase in a café, a wedding bouquet, even from between the teeth of a tango dancer! But will he assemble the bunch and be back in time for Mrs Wicket? (60 min)

      • Lamput III

        Fashion Show. The premiere event on the fashion calendar is about to begin!! The Docs chase Lamput in through the stage door and bring the tone way down. Before you know it everyone’s embarked upon a short and exceedingly painful catwalk career. This season’s colour: orange. The Docs try their hand at lighting design. They suck at that, too. The blue nerds get ejected hard by venue security, and Lamput becomes the hit look of the show. So versatile! So changeable! One size fits all! (60 min)

      • Moley

        Molecare Plan. After the Gardener is injured attempting to steal Manny, Moley volunteers himself and his friends to nurse the curmudgeon back to health—driving him bonkers in the process. (65 min)

      • Moley

        A Book By Its Cover Part 1. When Manny’s missing page is replaced with the wrong kind of page, it leads to chaos in Mole Town! Moley must do whatever it takes to replace the page and rescue Manny. (65 min)

      • Moley

        A Book By Its Cover Part 2. When Manny’s missing page is replaced with the wrong kind of page, it leads to chaos in Mole Town! Moley must do whatever it takes to replace the page and rescue Manny. (60 min)

      • Moley

        Rally Ho. It’s the annual MoleTown Races, and each of the residents have their own unique car to compete for the grand prize. But how will Moley cope when he finds out there are no rules? (55 min)

      • Moley

        Paper Molche. Dotty discovers that Mystic has found a lost treasure map from the great above, and persuades Moley and Manny to help in the search. (60 min)

      • Bugs Bunny Builders: Hard Hat Time

        Haunted Garage. It’s Halloween, so the crew decorates their garage for the Looneyburg Trick-Or-Treaters. (60 min)

      • Mush-Mush And The Mushables II

        Stuck on You. Our Mushlers discover a super-sticky tree sap and use it to have lots of fun… until Mush-Mush gets stuck to Muddler’s back. (70 min)

      • Mush-Mush And The Mushables II

        A Whole Lot of Missing Things. When things go missing from everyone’s home-trees, our Mushlers get on the case to catch the culprit. (65 min)

      • Mush-Mush And The Mushables II

        The Confident Mushlet. Morel notices a Mushlet who is too shy to join in with the others. He realizes why the Mushlet is so shy – they are in awe of Mush-Mush. Morel gets Mush-Mush to boost the Mushlet’s confidence. (65 min)

      • Mush-Mush And The Mushables II

        What A Snail Wants. Chep discovers he is great at giving snails massages. But the Food and Travel Snails now want massages all the time. Exhausting! Chep has to learn how to tell them NO! (60 min)

      • Mush-Mush And The Mushables II

        The Big Wild Day. Mush-Mush goes on an adventure with Morel and Sushi-Mushi. He worries he won’t be cool enough to fit in with the older Mushables, so makes Chep come along for support. (60 min)

      • SuperThings: Rivals of Kaboom - Kazoom Power

        Demolition Villains. Colormad and Crusty use their Demolition Battle Vehicle to launch heroes through the air. Mighty Moo and Lockster initiate a chase to stop them. (55 min)

      • The Tom and Jerry Show II

        Splinter of Discontent. Tom & Jerry help Tyke with a splinter. (60 min)

      • The Tom and Jerry Show II

        Forget Me Not. Jerry brings Tom to consciousness. His partner has an aluminum bat on his head, arrow in his butt, bee stings on his arm, tire treads on his back, lipstick on his cheek and a terrible case of amnesia. Jerry must help Tom use the investigative clues on his body to solve what happened. The clues will take them to some destinations that may leave Tom more physically abused than when he started but in better mental shape (as each stop causes a little more memory to return). (55 min)

      • The Tom and Jerry Show

        Ghost Party. When the witches leave on vacation, Tom's dreams of rest and relaxation are ruined when their ghost nephew Grayson comes over and throws a giant ghost party. (55 min)

      • The Tom and Jerry Show

        Cat-Astrophe. Bigby invents an asteroid buster, which Jerry uses for fun. Tom accidentally gives himself electrical superpowers after causing a power outage, and now Jerry must fend off Tom while fighting off an asteroid heading right toward their lab. Plus, Napoleon is stuck in a vending machine during the power outage. (55 min)

      • Grizzy and The Lemmings III

        Domestic Shaolin. After being thrown out of the log cabin by Grizzy, the Lemmings find a dragon statue with a mysterious stone in a temple. Touching the stone makes a fleeting tattoo appear on their bellies, temporarily endowing them with the mastery of Shaolin Kung Fu. The Lemmings return to the cabin and uproot Grizzy with ease! But Grizzy has not said his last word and manages to get hold of the magic stone. (60 min)

      • Grizzy and The Lemmings III

        Peaceable Enemies. Grizzy and the Lemmings fight over the tablet. During their scuffle, they knock over an army crate which falls into the middle of the bamboo forest surrounding the cabin. Alerted by the noise, a peace missionary panda comes out of the forest and tries to calm down the worked-up adversaries. But will the limitless strategies of Grizzy and the Lemmings get the better of the panda's patience? (60 min)

      • Grizzy and The Lemmings III

        The Legend Of The Lemmings. The Lemmings create a shadow puppet show where seven papercut lemmings confront a bear over a jar of Yummy chocolate spread. The Lemmings in the audience are super enthusiastic, but Grizzy is outraged by the treatment inflicted upon the bear. He decides to intervene and equips the paper bear with an armor and saber! The Lemmings retort with ninja effigies of themselves and mount an attack to recover the coveted jar of Yummy spread. (75 min)

      • Dino Ranch: Island Explorers

        Clover and the Copycat. Traveling to the volcano, Min and Miguel encounter the island’s most fearsome predator: Big Rex! But instead of rampaging, he simply yawns as the ground trembles beneath them! The rumbling stops, replaced by the sound of a lullaby. Min and Miguel climb the volcano to uncover the source, leaving Clover and Tango to stand guard, where they encounter a Parasaur who mimics everything they do! (65 min)

      • Dino Ranch: Island Explorers

        A Sticky Situation. On a quest to gather the sweetest yum-yum plums on Dino Island, Uncle Jack shares his prized adventure journal with Jon, a record of every journey he’s taken across the island! Every page tells a story of courage and discovery, except one! The far side of the volcano remains blank! Determined to be the first to fill that empty page, Jon rallies Min and Miguel to join him on a bold new expedition! (60 min)

      • Mr Bean: The Animated Series IV

        Proposal Problem. Mr Bean is waiting for Irma at the park for a picnic, when he sees a nervous man rehearsing an engagement proposal to his girlfriend. Mr Bean tries to show him how it’s done but manages to send the engagement ring flying! It lands in a bicycle basket, gets flicked into a pram, flung onto an ice cream - Mr Bean has to chase it around the park as it keeps being launched from place to place, in the hope he can save the day! (55 min)

      • Mr Bean: The Animated Series IV

        Precious Plant. Mr Bean is under strict instructions to water Mr Paliwal’s precious plant once a day while he’s on holiday. It’s all going fine, and Mr Bean is enjoying playing with his neighbour’s gadgets while he’s away. However, one day he forgets his task and has to let himself in late at night – but Mr Bean’s other neighbour, Bruiser, spots the suspicious activity, and thinks Mr Paliwal’s got a burglar! (55 min)

      • Baby Lemmings

        Landscape layout. The Baby Lemmings discover that they can make blue paint by crushing berries and start covering the forest with funny little drawings of their own invention. When the Baby Lynx sees this, she gets in on the act and decides to cover the forest with drawings in her own colour, red. A natural graffiti battle ensues between her and the baby lemmings. (55 min)

      • Baby Lemmings

        Buzzy Swarm. Baby Moose loves to frolic in fields of flowers! What he doesn't like, however, are the bees that gather pollen in them. Unlike Baby Lemmings, who have discovered that when you give them flowers, they make honey! Baby Moose is determined to “protect” the Baby Lemmings at all costs, and to keep them away from the hive they've found. (60 min)

      • Baby Lemmings

        Blooming Lullaby. When they fall into a hollow tree stump, the baby lemmings discover the principle of echoes. They have fun making lots of noise and even humming a little because it's so much fun! But they don't realize that when they sing (in tune), it causes the flowers around them to bloom. Meanwhile, the owl would like the noise to stop so she can finally get some sleep. She is determined to silence her noisy neighbors. (75 min)

      • Batwheels III

        Presto Change-o. Bibi and Batgirl team up with the fabulous magician of the Justice League, Zatana, and her amazing magic-using car, Presto! (70 min)

      • Batwheels II

        Nightbike. Bibi has some competition with Nightwing’s motorcycle, Nightbike. Always trying to one-up each other, these stunt bikes will need to learn that they’re better when they work together. (75 min)

      • Mr Bean: The Animated Series IV

        Ghost Spotters. When a TV show offers cash to film in haunted homes, Mr Bean invites a film crew over and rigs his flat up to make it as spooky as possible – wobbly picture frames on wires, eerie noises on a tape recorder and a good old-fashioned sheet for a ghost. But will the tricks be convincing enough to win Mr Bean the money? (70 min)

      • Mr Bean: The Animated Series IV

        Necklace Thief. Mr Bean offers to repair Mrs Wicket’s antique necklace, but when his back is turned Scrapper gets entangled and runs off with it around his neck. Mr Bean turns his flat upside before spotting the bejewelled cat and gives chase. But when Mrs Wicket sees Mr Bean’s abandoned flat in a mess, she thinks her necklace has been stolen by a burglar! (75 min)

      • Mr Bean: The Animated Series III

        Cat Chaos. Mrs. Wicket becomes annoyingly inconsolable when Scrapper goes missing – calling for him at all hours of the day and night. Bean can’t get any sleep! He decides that the only way to restore peace in the household is to go out and find Scrapper himself – a journey that takes him deep into London’s sewers … (85 min)

      • Mr Bean: The Animated Series

        Scaredy Bean. Who's afraid of daft films about giant killer cats, blobs from outer space and thumb-size men who dance around in sugar bowls? Mr. Bean is. He's very afraid. A trip to the cinema makes Mr. Bean’s imagination play tricks on him. (105 min)

      • Mr Bean: The Animated Series IV

        Remote Control Chaos. Mr Bean joins Billy in trying to film his remote-controlled car so they can win an online video competition. But Mrs Wicket interrupts, asking them to set up the garden for Uncle Ron’s birthday party. While she’s off picking him up, they use the furniture to create the ultimate course for their video, but a wonky wheel on the car sends it straight into Ron’s massive birthday cake! (95 min)

      • Mr Bean: The Animated Series III

        Stick It. Bean discovers Mrs. Wicket’s nephew and Bruiser Jnr swapping football stickers and decides that he wants to fill up a sticker album too. He buys-up all the stickers in the neighbourhood and has almost completed his task when Nephew points out that he’s missing one: the famous sticker owned by local footballing celebrity Jamie Studds. Bean turns thief to be the best collector of ‘em all. (85 min)

      • Be Cool, Scooby-Doo!

        Scary Christmas. It's Christmas Eve and Fred is ready to solve a Christmas mystery! Unfortunately, the gang has arrived in a town that's being attacked by a Pterodactyl and it doesn't seem to have anything to do with Christmas! (85 min)

      • Be Cool, Scooby-Doo!

        El Bandito. He gang head out to a Day of the Dead festival. There, they learn the spirit of the old, legendary criminal, El Bandito, has returned to terrorize the locals. Fred becomes obsessed with solving the mystery and becoming a part of the great legend, himself. (65 min)

      • Grizzy and The Lemmings III

        Lemming Fortune. When Grizzy propels the Lemmings out of the log cabin perched on the Great Wall of China, the critters land on a small traditional house in a bamboo forest where they discover a box filled with fortune cookies. One Lemming gets super lucky after eating one. Armed with their magic cookies, the Lemmings set out to confront Grizzy. But each cookie represents a power… or a curse! (40 min)

      • Grizzy and The Lemmings III

        Tough Medicine. The Lemmings love sesame nougat but Grizzy, who adores this treat too, steals their box. Quite upset, the rodents search for more, in vain. Instead, they discover the art of energy points in an old Chinese medicine book. Determined to recover their sweets regardless of the cost, the Lemmings activate Grizzy's vital points and the bear finds himself completely blocked. Thanks to the book, Grizzy frees himself and learns to master energies in turn. (40 min)

      • Grizzy and The Lemmings III

        Tai Chi Lemmings. After a game that ends abruptly, the Lemmings fall onto the roof of a temple where they discover drawings of Tai Chi movements. When carried out, the exercises generate a ball of energy! The Lemmings test out the sequence of movements on… Grizzy, until he is evicted from the cabin and falls onto the temple in turn. His fall unveils a new sequence of movements on a fresco that could create an even stronger energy flow! (45 min)

      • Grizzy and The Lemmings III

        Domestic Shaolin. After being thrown out of the log cabin by Grizzy, the Lemmings find a dragon statue with a mysterious stone in a temple. Touching the stone makes a fleeting tattoo appear on their bellies, temporarily endowing them with the mastery of Shaolin Kung Fu. The Lemmings return to the cabin and uproot Grizzy with ease! But Grizzy has not said his last word and manages to get hold of the magic stone. (40 min)

      • Grizzy and The Lemmings III

        Peaceable Enemies. Grizzy and the Lemmings fight over the tablet. During their scuffle, they knock over an army crate which falls into the middle of the bamboo forest surrounding the cabin. Alerted by the noise, a peace missionary panda comes out of the forest and tries to calm down the worked-up adversaries. But will the limitless strategies of Grizzy and the Lemmings get the better of the panda's patience? (40 min)

      • Grizzy and The Lemmings III

        The Legend Of The Lemmings. The Lemmings create a shadow puppet show where seven papercut lemmings confront a bear over a jar of Yummy chocolate spread. The Lemmings in the audience are super enthusiastic, but Grizzy is outraged by the treatment inflicted upon the bear. He decides to intervene and equips the paper bear with an armor and saber! The Lemmings retort with ninja effigies of themselves and mount an attack to recover the coveted jar of Yummy spread. (55 min)

      • Tom and Jerry Gokko

        Food Fight. Jerry is raiding the fridge but gets caught by Tom. Tom tries to get the food back, but Jerry and Tuffy fight back by throwing food at Tom. Jerry accidentally throws Tuffy at Tom and has to rescue him. (60 min)

      • Mr Bean: The Animated Series II

        Caring Bean. Mr Bean accidently causes Mrs Wicket to be hospitalised and in need of a wheelchair. Back home Mr Bean has thoughtfully set up a bell service so that he can be at Mrs Wicket’s beck and call at any time of day or night. Mrs Wicket likes this...a lot. The bell doesn’t stop ringing and an exhausted Mr Bean finds himself running up and down the stairs carrying and fetching until he eventually loses patience with his patient. (60 min)

      • Mr Bean: The Animated Series IV

        Bean Hatches A Plan. Jealous of Mr Paliwal’s new egg-laying chicken, Mr Bean heads off to the local farm to get himself one. But after causing havoc at the coop, he comes home with the wrong chicken – not only will it not lay eggs, but it turns out Mrs Wicket is allergic to feathers so Mr Bean has to keep the chicken well hidden! (70 min)

      • Mr Bean: The Animated Series II

        Opera Bean. Mr Bean’s car has broken down and he is late to meet Irma for a night at the opera. Mr Bean finally arrives but he is refused entry to the theatre because of his filthy attire. Forced to borrow some clothes from the local launderette Bean is mistaken for the star of the show and ends up on the stage giving the operatic performance of a lifetime. (70 min)

      • Mr Bean: The Animated Series II

        Taxi Bean. Mr Bean takes a taxi to his local toyshop but a dodgy cabbie thinks he can take Mr Bean for a ride. After a mix up Mr Bean finds himself driving the taxi and starts to have fun couriering people to their destinations even giving an American tourist an extensive tour of London. But will the taxi driver find out what’s been going on and how much will Bean’s final fare be? (60 min)

      • Mr Bean: The Animated Series II

        Muscle Bean. Mr Bean needs to impress Irma who is infatuated with the hunky deliveryman. Bean tries to improve his physique at the gym but has little success. Instead he opts for an inflatable muscle suit. Irma is indeed impressed and Bean’s plan seems to be working – until the suit gets punctured and Bean makes the mistake of re-inflating it with helium. As Bean floats off into the sky will Irma’s admiration be punctured? (60 min)

      • Mr Bean: The Animated Series

        The Fly. When Mr. Bean finds a fly in his room, it's war. He needs weapons. Fly spray? A rolled-up magazine? These are only the start. In desperation, he enlists a mouldy doughnut, an encyclopaedia, an upside-down dustbin and a club-hammer. Finally, Bean becomes the first man in history to wage war on a fly... with a fridge. (80 min)

      • Batwheels III

        A Purr-fect Pair. When the rambunctious Kitty insists on joining Redbird on a covert mission to tail King Tut, Red worries things could get out of hand. (85 min)

      • Batwheels

        Mechanic Panic. When Jestah injures herself preparing for an extreme sports competition with the other Zoomers, Bibi helps her overcome her fear of going to the mechanic so she can heal up in time to compete. (105 min)

      • Meet the Batwheels

        Bat Surfin'. Surf-riding musical mayhem with Batman, Robin, and the Batwheels! (105 min)

      • Be Cool, Scooby-Doo! II

        Some Fred Time. In the season two premiere episode, the gang forces an over-worked Fred to relax and take time off from mysteries at Daphne's family's beach house. Unfortunately, when a walking shark attacks the ritzy beach community, the gang is forced to solve the mystery without Fred finding out about it. (95 min)

      • Be Cool, Scooby-Doo! II

        There Wolf. The gang rushes Scooby to an animal hospital when he suddenly falls ill. But things go from bad to worse when they discover the Gothic, old hospital is also home to a rampaging werewolf! (78 min)

      • Be Cool, Scooby-Doo! II

        Renn Scare. The gang heads to the Velma's beloved authentic Renaissance Faire, where they must find a way to infiltrate the royal feast in order to stop an evil court jester from ending the king's reign, permanently, and closing the faire! (60 min)

      • Grizzy and The Lemmings

        Augmented Bear. The Lemmings have discovered a truly wild new game: an augmented reality program on the ranger's digital tablet. They move around the cabin watching the tablet screen, which displays obstacles as if they were really there. Grizzy confiscates this toy and becomes a fan of the salmon fishing game. (40 min)

      • Grizzy and The Lemmings

        Lemmings Under Pressure. The only edible food item left in the ranger's cabin is a gorgeous salmon... which is stuck inside a block of ice at the back of the freezer compartment. Starving, Grizzy decides to melt the ice with the blow-dryer. Only the Lemmings are already using it for their latest rocket game in the piping system. (50 min)

      • Lamput III

        Evolution. Lamput spends the day at the beach, and, in a pair of swimming trunks, cuts a fine figure indeed. That is to say; a small, round and blobby figure. It only takes one snide comment from a fellow beach-goer to bring Lamput's body issues to the surface. When you're a shape changer, though, there's no need for exercise; before long Lamput is strutting along as an orange amalgam of all the best-looking sunbakers. On the up side, it's a handy disguise when the Docs come a-hunting. On the down side? Well, it's kind of tiring pretending to be someone you're not. Lamput learns an important lesson from a nearby blobby little girl. Be yourself, and if anyone's got a problem with that, they can go find their own patch of sand. (47 min)

      • Dino Ranch: Island Explorers

        Clara and the Baby Croc. Alone in the jungle, Clara Tinhorn wrestles with her loneliness, until she stumbles upon a freshly hatched baby crocodile!She names the hatchling Lenny, and the two quickly bond in playful joy! When the Ranchers arrive to check on the crocodile nest, they discover the baby is gone! Furious, the mother croc, Snapfang, unleashes her wrath on the Ranchers, convinced they’ve stolen her child! (55 min)

      • Dino Ranch: Island Explorers

        Treasure Trouble. The Ranchers dive deep across the ocean floor, determined to track down Jack’s long-lost rusty anchor! Their search is a success, but the moment they reach for it, the water explodes with motion! A massive plesiosaur charges at them, sending the Ranchers close to the wreck of an ancient ship! Just when a collision seems certain, the beast halts, spooked by something lurking in the depths! (60 min)

      • Mr Bean: The Animated Series IV

        Operation Wicket. Mrs Wicket makes Mr Bean drive her to the hospital to get her ingrown toenail seen to and asks him to wait. Mr Bean gets bored, and on a wander around the hospital he finds a spare doctor’s outfit with stethoscope – great Teddy - I’ll give you a check-up! But a nurse spots him, and thinking he’s a new doctor Mr Bean is asked to visit patients. How long can he keep it up before he’s found out? (55 min)

      • Mr Bean: The Animated Series IV

        Supermarket Ride. Mr Bean is at the supermarket when he spots a cool fire engine ride – but the security guard makes it clear it’s for little kids only. Not to be deterred, Mr Bean tries everything he can to distract the guard to have his go on the ride. When he finally does get his go, it’s not as good as he thought it would be, especially when a real fire engine has to be called to help Mr Bean! (55 min)

      • Mr Bean: The Animated Series IV

        Pretend Patient. Mr Bean is settling in for his favourite TV show marathon when Irma rings to remind him they’re having lunch at her mum’s. He pretends to be ill, which backfires when Irma comes over to look after him – but soon he’s taking advantage of Irma who is waiting on him hand and foot. It’s all going great until Irma’s mum turns up and starts to take charge; no TV, no popcorn and worst of all – no Teddy! (45 min)

      • Mr Bean: The Animated Series

        No Pets. Sometimes Mr. Bean’s Teddy can be no fun at all. Feeling the need for a new friend, Bean buys a parrot. But getting the parrot past his landlady and her one-eyed cat, Scrapper, proves to be no easy task. Next, is trying to get the blasted bird to speak. (45 min)

      • Baby Lemmings

        Pine Cone Tower. The Baby Lemmings invent a new building game using pine cones clipped together. Baby Beaver tries to build a hut on a flat rock in the middle of the river, but his impatience and haste prevent him from succeeding. When he discovers the Lemmings pine cone construction, a magnificent amusement park, he decides to use it as a structure for his tree house. (35 min)

      • Baby Lemmings

        Marble Squabble. The Baby chipmunk has a collection of pretty gems. But when she loses a round one and it rolls past the Baby lemmings, they get the idea of organising a marble run. They collect lots of objects, cut them to make them spherical and... And off they go! But when the Baby chipmunk realises she's lost her stone, she wants it back. And when she sees all the new stones the Baby lemmings have collected, she wants them all back! But the baby lemmings have no intention of stopping their mad marble race through the forest! (30 min)

      • Baby Lemmings

        Foolhardy Plushie. Baby Owl can't sleep without her little owl blankie. But she loses it because she's clumsy. When the baby lemmings discover it, they think it's so cool they decide to include it in their activities - it really is a good friend! In a panic, Baby Owl looks for her comforter and tries to get it back from the baby lemmings, but her clumsiness gives them the impression that she wants to harm the comforter! The baby lemmings decide to protect the comforter against all odds! (30 min)

      • New Looney Tunes

        White House Wabbit. Bugs takes a trip to Washington D.C. where he is mistaken for the First Rabbit. Vice-President Leslie P. Lilylegs sees ridding the White House of Bugs as his opportunity to finally get the promotion he deserves. (30 min)

      • New Looney Tunes

        Bugsbarian. A Barbarian and his trusty polar bear Krakos stake claim to the entire forest including Bugs' home. (50 min)

      • New Looney Tunes

        Not Lyin' Lion. Bugs and Squeaks head to the African Savannah to visit Squeaks' cousin but first they have to outsmart the very hungry King of the Jungle Thes. (75 min)

      • New Looney Tunes

        Ice Ice Bunny. Bugs is excited for a day of fun in the sun but The Winter Stag shows up delivering Winter long before it's due. Bugs intervenes. (80 min)

      • Be Cool, Scooby-Doo! II

        American Goth. Shaggy's friend Amelia invites Shaggy and the gang to a party. But Shaggy discovers that Amelia has become a goth. After realizing he has feelings for her Shaggy starts to feel bad that he hasn't changed at all so he decides he too will become a goth. But a mystery appears when an evil plant monster attacks the gang. (85 min)

      • Be Cool, Scooby-Doo! II

        Omelettes Are Forever. The gang gets caught up in international espionage and intrigue when they cross paths with British secret agent, Jenny Vex, and must help her complete her dangerous mission of stopping an evil mercenary called Minus from killing breakfast. (65 min)

      • Mr Bean: The Animated Series

        In the wild. Inspired by a wildlife documentary on TV, Mr. Bean dusts off his camera and treks deep into the countryside in search of the perfect wildlife photograph. After two fruitless days of being the hunter, he is somewhat miffed to find himself the hunted. (40 min)

      • Mr Bean: The Animated Series IV

        Bean's Baby. When Mr. Bean's picnic sandwiches get eaten by pigeons, he heads to the supermarket to replace them. Only the parent and child parking bays are free, so he parks there and pretends that Teddy is a baby in a blanket, plonking him in a trolley. But once in the shop, he gets the trollies mixed up and ends up with a real baby! Can he switch the baby and Teddy back before he's found out? (40 min)

      • The Tom and Jerry Show III

        Chew Toy. Tom is watching a hypnotist on TV, when the words "you are asleep" hit him hard. He becomes a virtual rag doll and ends up in a jumble of junk for Rick and Ginger's yard sale. A woman who thinks he's a stuffed animal buys him. Jerry feels bad and hops aboard the car to rescue Tom. (30 min)

      • The Tom and Jerry Show III

        Home Away from Home. Tom falls asleep inside a rolled-up carpet left out on the curb by Rick with a "free" sign attached. When the new owners unload their pickup truck and leave the carpet in front of their home, a sleepy Tom doesn't notice at first that everything is similar to, but a little different than, his usual surroundings. Soon Tom feels that he's landed in bizarro world. (30 min)

      • The Tom and Jerry Show III

        From Riches to Rags. After a series of beatings from Tom, Jerry storms off into his mouse hole. Soon he falls asleep and dreams himself to be the Lord of Downton Abbey! Tom is now servant to Lord Jerry, and the Master wastes no time in making Tom's life miserable. Tom is caught in the act of exacting revenge, so Lord Jerry challenges Tom to a duel in the dream world. (30 min)

      • Lamput III

        Evolution. Lamput spends the day at the beach, and, in a pair of swimming trunks, cuts a fine figure indeed. That is to say; a small, round and blobby figure. It only takes one snide comment from a fellow beach-goer to bring Lamput's body issues to the surface. When you're a shape changer, though, there's no need for exercise; before long Lamput is strutting along as an orange amalgam of all the best-looking sunbakers. On the up side, it's a handy disguise when the Docs come a-hunting. On the down side? Well, it's kind of tiring pretending to be someone you're not. Lamput learns an important lesson from a nearby blobby little girl. Be yourself, and if anyone's got a problem with that, they can go find their own patch of sand. (35 min)

      • Grizzy and The Lemmings IV

        Pirates in Sight. The Lemmings play pirates on a beached boat. Grizzy, who is fishing further down, realizes that with the Lemmings’ boat, he could come closer to a zone that’s teeming with fish. Grizzy takes a malicious pleasure playing pirate himself to unseat the Lemmings and steal their boat. The Lemmings discover a chest containing real pirate belongings. A telescope conjures the owner’s ghost who immediately places his saber and hook at their disposal. (35 min)

      • Grizzy and The Lemmings IV

        Crab Basket. Grizzy sets sail with his fishing gear. But he has no intention of fishing: it's a scheme to enjoy a jar of Yummy chocolate spread alone in peace. The Lemmings sense the subterfuge and sink his boat to get the treat, which sinks to the ocean depths. The characters dive in pursuit and discover a school of intelligent crabs that live in an underwater city. Their treasure is a substance that’s even yummier than Yummy. (35 min)

      • Grizzy and The Lemmings IV

        Grizzy’s Odyssey. The Lemmings find the cabin upside down. Upon closer inspection, it looks like an epic battle took place there. And Grizzy isn't here. The curious Lemmings start imagining what could have happened, visualizing the most improbable scenes for us. They decide to follow their lead to find Grizzy and confirm their zany theories. (35 min)

      • Grizzy and The Lemmings IV

        Flying Sands. Grizzy dreams of drinking some nice cold coconut milk on the couch. Step one, get rid of the Lemmings who are having fun flying through the living room. Two, find coconuts that haven't been emptied of their nectar. While Grizzy struggles to pick coconuts that are too high up, the Lemmings find a magic conch. By simply dusting yourself with its sand, you can fly! It doesn't take Grizzy long to figure this out and the bear rapidly imagines himself as Peter Pan sipping on his easily-harvested coconut milk. (35 min)

      • Grizzy and The Lemmings IV

        Symphony for Lemmings. Grizzy wants to watch TV in peace. The Lemmings have other plans: they want to have fun playing music with homemade instruments. Exasperated by the racket they're making in the garage, Grizzy destroys the instruments and sends the Lemmings flying. The Lemmings discover a magic ukulele that bewitches anyone who hears its music: the perfect tool to regain control of the cabin and get back to their concert. (35 min)

      • Grizzy and The Lemmings IV

        Interplanetary Cabin. Grizzy can't sleep because it's too hot. He decides to confiscate the fans the Lemmings use to power their fake spaceship. Totally into their Space Opera game, the Lemmings try to repel the alien Grizzy with "laser" party favors and are propelled onto an "unknown planet": a volcano crater with a secret base where a rocket is ready to take off. The rocket carries the cabin into space. It's no longer a game: Grizzy and the Lemmings will have to face the dangers of outer space! (50 min)

      • SuperThings: Rivals of Kaboom - Kazoom Power

        Let's Recover The Kazoom. The Kazoom Kids infiltrate Mr. King’s base to take back the Kazoom and save Kaboom City, but Kid Fury gets trapped inside. (55 min)

      • Batwheels

        Buff in a China Shop. Buff trains with Batwing to improve his gracefulness and uses her lessons on a delicate mission against the Riddler. (55 min)

      • Batwheels

        A Tale of Two Bibis. Badcomputer captures Bibi and disguises Jestah to take her place with the Batwheels so that Jestah can steal the Batcomputer’s motherboard. Can Bibi get free in time to unmask the imposter and save the day? (55 min)

      • Batwheels

        Batty Race. When the Legion of Zoom plan to cheat their way to winning the Gotham Grand Prix, the Batwheels zoom into action to ensure the race is won the right way - fair and square ! (55 min)

      • Batwheels

        When You're A Jet. Green Arrow and his Arrowplane, Goldie, come to help Batman take on the Riddler. Batwing is so happy to have another flying vehicle around that she brings Goldie to life and the two become BFFs. But when Goldie eventually has to leave, Batwing learns that saying goodbye doesn't always mean forever! (55 min)

      • Bugs Bunny Builders II

        Carnaval. Carina Capybara hires The Looney Builders to build her Samba School a float for Brazil’s Carnaval parade. She soon realizes the float will be even better if they incorporate her students’ ideas, and they all work together to revise the design. (50 min)

      • Bugs Bunny Builders II

        Puppet Showstopper. The Looney Builders are hired by Parth Peacock to build a puppet stage and puppets in India. They soon learn that Parth’s form of puppetry differs from their own and must correct everything in time for his big show. (50 min)

      • Bugs Bunny Builders II

        Santa’s Toyshop. After a hot cocoa disaster, Santa Claus hires The Looney Builders to build him a new toyshop in time to save Christmas. (40 min)

      • Bugs Bunny Builders

        Splash Zone. Mayor Foghorn Leghorn hires The Looney Builders to build a giant water slide for Looneyburg’s waterpark. He keeps adding onto the design with the support of Bugs until problems arise. (45 min)

      • Bugs Bunny Builders: Hard Hat Time

        Hide N' Seek. The crew plays Hide N’ Seek at headquarters and Tweety is the seeker. (50 min)

      • Mr Bean: The Animated Series

        Scaredy Bean. Who's afraid of daft films about giant killer cats, blobs from outer space and thumb-size men who dance around in sugar bowls? Mr. Bean is. He's very afraid. A trip to the cinema makes Mr. Bean’s imagination play tricks on him. (55 min)

      • Mr Bean: The Animated Series

        Hot Date. Against his better judgement, Bean has agreed to go out on a proper date with Irma Gobb, his girlfriend. She has the perfect evening planned: a romantic film followed by a candlelit dinner for two. If only she had the perfect boyfriend to go with it. (50 min)

      • Mr Bean: The Animated Series IV

        Sheepish Bean. Irma is struggling to sell items from her knitwear stall at the market, so sends Mr Bean to collect a sheep costume he can wear to attract customers. Once at the fancy dress shop however, Mr Bean gets stuck in the sheep costume and has to travel back to the market wearing it. Things go from bad to worse when Mr Bean takes a short cut across the field and gets caught up in a flock of real sheep! (45 min)

      • Mr Bean: The Animated Series IV

        Page Turner. Mr Bean spots a rare book - the Teddy Bear Haunting - in a bookshop, but it’s too expensive to buy. He secretly tries to read it in the shop… until he’s thrown out. To his dismay someone else then buys the book – so he follows the buyer around trying to read over his shoulder. Will Mr Bean manage to get to the end of the book before getting spotted? (35 min)

      • Grizzy and The Lemmings

        Get Off My Tennis Shoes. The Lemmings have discovered an addictive new game based on the astonishing bouncing properties of the ranger's new running shoes. Grizzy, who is trying to relax, confiscates the shoes and soon realizes they are far more comfortable than his thongs. (30 min)

      • Grizzy and The Lemmings

        Babysitting. Grizzy babysits for the she-bear he has a crush on, who has entrusted him with the care of her cub. There's no question of Grizzy tripping up, for he has no intention of taking any risks! But he hadn't reckoned on the Lemmings. Captivated by the baby's burps after meals, they dream of making it drink gallons of soda pop to make it do the "Big One." (35 min)

      • Grizzy and The Lemmings

        Bear Under Lock And Key. Unwilling to share the food both he and the Lemmings are wild about, Grizzy locks it up inside the ranger’s brand new and apparently burglar proof safe. He watches the Lemmings’ vain attempts to open the safe with amusement, until he realizes that the string around his neck with the key is far from indestructible. (30 min)

      • Grizzy and The Lemmings

        Lemming Blues. Grizzy is impressed by the TV show of a magician who transforms a partridge into a bouquet of flowers. To get rid of the Lemmings once and for all, for they exasperate him with their incessant games, Grizzy tries the magic trick on them. And apparently... it works! (30 min)

      • Grizzy and The Lemmings

        Snow Lemmings. It's hot out and when Grizzy sees an ice cream commercial on TV, he has a sudden craving. Unfortunately, the Lemmings made it to the deep-freeze in the garage before him and emptied it out to make themselves a sled run in the backyard with strawberry-vanilla ice cream. For Grizzy, there's no question that the stock they possessively watch over in an icebox winds up as powder snow! (35 min)

      • Grizzy and The Lemmings

        Augmented Bear. The Lemmings have discovered a truly wild new game: an augmented reality program on the ranger's digital tablet. They move around the cabin watching the tablet screen, which displays obstacles as if they were really there. Grizzy confiscates this toy and becomes a fan of the salmon fishing game. (30 min)

      • Grizzy and The Lemmings

        Lemmings Under Pressure. The only edible food item left in the ranger's cabin is a gorgeous salmon... which is stuck inside a block of ice at the back of the freezer compartment. Starving, Grizzy decides to melt the ice with the blow-dryer. Only the Lemmings are already using it for their latest rocket game in the piping system. (35 min)

      • Grizzy and The Lemmings

        Lemmings in Space. The Lemmings have unearthed a box filled with birthday (40 min)

      • Grizzy and The Lemmings

        Sniffer Sniffler Raccoon. Grizzy's last jar of chocolate spread was pinched by the Lemmings, who are savoring it in secret. To localize the Lemmings hiding place, Grizzy trains a raccoon, whose sense of smell equals that of a truffle hound to detect the scent of chocolate spread. (35 min)

      • Grizzy and The Lemmings

        Transformational Bear. Wedged in his sofa to relieve his aching back, Grizzy balks at getting up. He designs clever strategies to do everything from a distance, including confiscating the Lemming's radio-controlled toy robot-transformer which he will use as a butler. (35 min)

      • Grizzy and The Lemmings

        Shaken-Up Bear. The vibrations created by Grizzy's snoring during his nap give the Lemmings an idea for a bouncing game. But when Grizzy changes positions and his snoring stops, the Lemmings must find other sources of vibrations. Only these are no longer compatible with Grizzy's nap. (30 min)

      • Grizzy and The Lemmings

        Piňata Party. Grizzy finds a birthday piňata in the ranger's living room. The idea of bursting open a papier-mâché statue with a bat like it says in the instructions pleases him. The Lemmings, who prefer to use it as a toy to swing from, are determined to stop Grizzy from destroying the piňata. (35 min)

      • Grizzy and The Lemmings

        Bear Game. Inside a mysterious cave, Grizzy and the Lemmings discover a magical Game of the Goose. The events displayed in the squares that the players land on come true in real life. When Grizzy and the Lemmings realize, it's too late to stop the game. (35 min)

      • Grizzy and The Lemmings

        Ranger Lemming. Grizzy is bothered by an object stuck in between the sofa cushions: a big fur lemming puppet glove. He puts his hand inside and has fun pretending that the puppet is strangling him. The Lemmings believe that the puppet is a Super Lemming who's stronger than Grizzy and start to obey it. (45 min)

      • Grizzy and The Lemmings

        Halloween Bear. Grizzy discovers the leftovers of a Halloween party in the ranger's cabin, which was entirely redecorated for the occasion, with stupefaction. But if the curious ambiance perturbs Grizzy, the Lemmings are in seventh heaven and have a whale of a time jumping up and down inside a cooking pot full of marshmallows. Grizzy wants to get rid of it until he accidentally swallows a marshmallow and discovers the best flavor of his life. (50 min)

      • Mr Bean: The Animated Series IV

        Drone Rescue. Mr Bean gets so engrossed playing with Mr Paliwal’s new drone that he doesn’t notice a car thief stealing his car. They quickly jump into Mr Paliwal’s car and use the drone to track the stolen car to the thief’s warehouse hideout. Using the drone, they discover a criminal car-stealing operation – but will they be able to outwit the car thieves using Mr Paliwal’s flying gadget? (50 min)

      • Mr Bean: The Animated Series IV

        Say Cheese! Irma is dragging a very bored Mr Bean around a shopping centre when he spots a competition for Minty Mints – pull your silliest face for a photo and win a cash prize! Mr Bean tries to queue but it’s too long - so he persuades Irma to visit a photo studio offering romantic photoshoots. Can Mr Bean get away with pulling funny faces and submit the photo to the Minty Mints people without Irma knowing? (45 min)

      • Mr Bean: The Animated Series IV

        Tale Of Two Teddies. When Scrapper claws a rip in Teddy, Mr Bean rushes him to the Teddy hospital. As Teddy is being fixed, Mr Bean is rather taken with another Ted on sale in the shop. He decided to take Big Ted home with him once Teddy is fixed. But at home it seems as though Big Ted is freezing Teddy out, and after a particularly terrifying nightmare, Mr Bean realises he has to get rid of his new guest. (45 min)

      • Mr Bean: The Animated Series IV

        Climbing Bean. Mr Bean takes Billy to a climbing centre but gets annoyed by a competitive dad who accuses him of being a beginner. Mr Bean insists he’s an expert but is made to prove it when they both compete for a trophy – the winner being the first to climb “The Big One”, a huge, scary wall for adults only! Mr Bean is determined to win but hadn’t counted on the competitive dad’s dirty tricks! (45 min)

      • Lamput III

        Opera. Specs and Skinny spruce themselves up and head out to a piano concerto in the royal concert hall. They're on their best behavior, until they spot a fellow culture vulture who also happens to be small, orange and squishy. Honestly, they're letting all sorts of rabble into these places these days. The Docs decide that a sleeping potion might be a quick and quiet way of capturing Lamput. Naturally things get out of hand, and when the entire audience catches a whiff of the snoozy brew, we find out exactly how hard it is to stay awake during a classical music recital. One star. (45 min)

      • Moley

        Mole in One. MoleTown is becoming lazy and so Dotty helps Moley exercise, giving the Gardener an idea, he sets up a Golf Course to trap Manny, but things don’t go to plan. (55 min)

      • Moley

        Little Lizzie. When Molieres travelling spectacular comes to MoleTown, it brings with it, a rather unique guest, which soon becomes very attached to Dotty. (50 min)