• Cartoonito

    • Cartoonito od do

      • Grizzy and the Lemmings II

        Spinning Lemmings. The Lemmings have unearthed a strange little gadget from amongst the Forest Ranger's belongings: a hand spinner. (25 min)

      • Mr Bean: The Animated Series

        No Parking. Mr Bean can't find a parking space so he makes one of his own. (10 min)

      • Mr Bean: The Animated Series

        The Fly. Bean fights a losing battle with a winged beast from Hell. (10 min)

      • Mr Bean: The Animated Series

        Artful Bean. Mr Bean gets a real bug for painting. Then several bugs… and flies and slugs and mice. (10 min)

      • Mr Bean: The Animated Series

        Spring Clean. Mr Bean finds that cleanliness can be a filthy business. (30 min)

      • New Looney Tunes

        Not Lyin' Lion. Bugs and Squeaks head to the African Savannah to visit Squeaks' cousin but first they have to outsmart the very hungry King of the Jungle Thes. (5 min)

      • New Looney Tunes

        Ice Ice Bunny. Bugs is excited for a day of fun in the sun but The Winter Stag shows up delivering Winter long before it's due. Bugs intervenes. (5 min)

      • New Looney Tunes

        Wabbit's Wild. Squeaks has a last minute card game at Bugs' house. Bugs is thrilled until con-artist Shifty shows up to ruin the fun. (5 min)

      • New Looney Tunes

        All Belts Are Off. Yosemite Sam needs a belt so he robs a men's clothing store. Bugs appears to save the day! (5 min)

      • New Looney Tunes

        Wabbit's Best Friend. Bugs comes face to face with Jack the Dog Trainer. It's up to him to rescue a pack of dogs. (5 min)

      • New Looney Tunes

        Annoying Ex-Boydfriend. A boy bird named Boyd tries to win back his girlfriend through midnight serenade. A desperate-for-sleep Bugs realizes the only way to get him to stop…is to help. (5 min)

      • New Looney Tunes

        Bugs vs. Snail. Bugs is looking forward to a day of kite flying but first he must make it out his front door when he's stuck inside with a gratuity-wanting delivery snail. (5 min)

      • New Looney Tunes

        To Catch a Fairy. Bugs wakes up to discover his teeth missing. He must go head to head with an ornery tooth fairy to get them back. (5 min)

      • New Looney Tunes

        Bugs in the Garden. Bugs and Wile compete in a garden grow off! It's nature versus SCIENCE! May the best man win! (20 min)

      • Grizzy and the Lemmings II

        Hulking Lemmings. To finally be on an equal footing with Grizzy's imposing build and throw their own weight around in the cabin, the Lemmings decide to wear a blowup sumotori costume. Grizzy is roughly chucked out of the living room area. He decides to follow a special sumo diet to become the strongest guy around. (5 min)

      • Grizzy and the Lemmings II

        Ancestral Bear. Grizzy and the Lemmings discover an ancient Amerindian table with the power to show you past events. They relive their prehistoric ancestors' first confrontations and learn that chocolate spread was invented long long ago. (10 min)

      • Grizzy and the Lemmings II

        Hocus Pocus Lemmingus. The Lemmings discover an old book of magic spells with a formula that enables one to take on the appearance of any other creature. The Lemmings have the bright idea of transforming one their kin into a double of the she-bear Grizzy is madly in love with in order to trick him. How could Grizzy refuse to give his jar of chocolate spread to his sweetheart? (5 min)

      • Grizzy and the Lemmings

        Polar Bear (5 min)

      • Grizzy and the Lemmings

        Bear Spread. Grizzy is frustrated: just as he was about to coat a nice big fresh salmon with chocolate spread and snuggle up in front of the TV he discovers that the pantry is empty! His frustration transforms into rage when he finds the last jar in the clutches of the Lemmings who are organizing a sort of “beach party” in the sandbox. (10 min)

      • Grizzy and the Lemmings

        Cellular Bear. Grizzy's nap is interrupted by an annoying vibrating. He sees the forest ranger's cell phone on the couch. It has various functions including a game to which he instantly becomes addicted. However the Lemmings who have already detected the phone's music app need it in order to transform the garage into a discotheque. (5 min)

      • Grizzy and the Lemmings

        Jurassic Bear. Freed by the thawing ice a mysterious giant egg slides up to the front door of the log cabin. The Lemmings watch the hatching of a large baby dinosaur that immediately mistakes them for his mommies. Grizzy cannot tolerate a new intruder like this in the cabin but how does one earn the respect of a gang of Lemmings armed with a T-Rex even it is only a baby? (20 min)

      • My Knight and Me

        Fashion Victims. When the entire realm is blindly selling out and wearing Wilfried’s BWK (“Bright White Knight”) line of clothing Jimmy refuses determined stay true to his family color. Henri completely agrees. Until both see a BWK gadget they really really like. (10 min)

      • My Knight and Me

        Attack Of The 50ft Squire. When Jimmy finds he’s too small to complete a squire competition in gym class he sneaks a swig of Perlin's magic growing potion and soon realizes that he drank way too much! (10 min)

      • My Knight and Me

        The Helmet Of Epic. Jimmy gets a helmet that will make him a fearless super-warrior (and impress his dad) but the gear turns out to be a cursed “baddie magnet”. (10 min)

      • My Knight and Me

        The Challenge. After a foolhardy challenge causes Jimmy and Lance to be captured by Bad Jack Henri and Wilfried must team up to save their squires. (30 min)

      • Taffy

        Cone Heads (5 min)

      • Taffy

        Time out of Taffy (10 min)

      • Taffy

        Racoon in a Guilted Cage (5 min)

      • Taffy

        The Flea Party (5 min)

      • Taffy

        The Guard Dog (10 min)

      • Taffy

        The Cat's Pajamas (5 min)

      • Taffy

        Happy Home (10 min)

      • Taffy

        Buried Treasure (5 min)

      • Taffy

        The Fortune 500 (5 min)

      • Grizzy and the Lemmings II

        Hooks and Loops Bear. Grizzy is awakened from his nap by the unpleasant ongoing sound of Velcro strips being ripped off. The Lemmings have covered their bodies in Velcro and are throwing themselves against a doormat which serves as their target. Grizzy finds peace and quiet by getting rid of the doormat until the Lemmings realize that bear fur is an ideal support for Velcro. (5 min)

      • Grizzy and the Lemmings II

        Fast Workout. The she-bear Grizzy is enamored with has lost her favorite flower in an inaccessible spot under a giant boulder. Grizzy tries to lift it: impossible! He decides to start an intensive bodybuilding routine with the ranger's electrostimulation machine but the Lemmings are already using it on a caribou to step up their rodeo. (10 min)

      • Grizzy and the Lemmings II

        Bat-Grizzy. The Lemmings try to catch a bat to play rodeo disturbing Grizzy as he plays his favorite game on the ranger's mobile. But when the phone is hit and its alarm activated a submarine sonar sound is emitted. When the bat hears it it seems to become docile. (5 min)

      • Grizzy and the Lemmings II

        Moveable Apps. The Lemmings have a blast testing every app on the ranger's tablet one by one. Grizzy who is starving sees that the cupboards are bare. When he realizes that one GPS app can give the itinerary to the nearest chocolate spread store Grizzy requisitions the tablet. (5 min)

      • Grizzy and the Lemmings II

        Wild Modeling. Grizzy and the Lemmings discover the ranger's latest acquisition: a 3D printer that will duplicate anything at all in miniature form. Grizzy wants to redecorate the cabin with figurines bearing his effigy but first he needs to get rid of the Lemmings without getting them mixed up with their perfect resin replicas. (10 min)

      • Grizzy and the Lemmings II

        The Bear Next Door. Grizzy and the Lemmings discover a strange gateway to a parallel world. On the other side there is the same cabin only it doesn't belong to a ranger. It's a chocolate spread museum where the curators are... another Grizzy and other Lemmings all with very different personalities. (5 min)

      • Grizzy and the Lemmings II

        Wild Zapping. Grizzy and the Lemmings clumsily destroy the TV remote control while fighting over who gets to watch his favorite program. While looking for a backup zapper they happen onto a top secret Canadian Army prototype that enables you to apply play pause and fast forward to living beings. (10 min)

      • Grizzy and the Lemmings II

        Warning: Unlimited Lemmings. The Lemmings discover that by changing the speed limit sign on the side of the road they can accelerate truck traffic and create a huge draft that is just perfect for their extreme kiting game. Grizzy would be more in favor of a STOP! or No Entrance! sign. A road sign battle begins. (5 min)

      • Grizzy and the Lemmings II

        Bouncing Bear. While trying to stop the Lemmings from playing their extreme trampoline game Grizzy slips on the canvas and unwittingly executes an amazing somersault in front of his beloved she-bear. Seeing that she wants more Grizzy decides to become a champ in the sport. But for that to happen the Lemmings will need to let him work out. (5 min)

      • Pat the Dog

        Geocaching. Lola’s mother has installed a Geocaching application on her daughter’s phone. Lola is over the moon and heads outside to start playing. Victor also decides to install the application to find the treasure before his neighbor. The kids set out in search of the hidden treasure and Pat helps his best friend find clues. But when the Guanos steal Lola’s phone our hero has to outsmart the pigeons retrieve the phone and help Lola to find the treasure first. (5 min)

      • Pat the Dog

        Monster Melon. In the garden Lola is experimenting in how to plant watermelons. On one of the watermelons she sprinkles a powerful fertilizer which is also very dangerous. The chemicals pollute the ground turn Hoodie into a wild cat and transform the Guano’s into vicious birds of prey. While Lola is busy looking for her camera Pat has to confront the Super-Guanos and save the garden from an ecological catastrophe. (10 min)

      • Pat the Dog

        Eyes Wide Open. Hoodie has an eye infection and has to wear a special protective bubble. Lola asks Pat to look after him. The Guanos naturally decide this is the perfect occasion to get rid of the kitten. And what was supposed to be an easy day for Pat turns into a frenetic baseball match… with Hoodie as the ball. (5 min)

      • Pat the Dog

        Dances with Fleas. Tonight Lola and Pat are taking part in a huge flash mob event. They have rehearsed extensively and everything is set. Except that in the meantime Hoodie has given Pat fleas. So many fleas that they take control of Pat. Our hero has to dispose of the intruders while stopping the Guanos from kidnapping Hoodie. Naturally if their sworn canine enemy is out of the game the pigeons intend to take advantage of the situation. Pat has no time to scratch! (5 min)

      • Pat the Dog

        Circus Chaos. Lola and her friends are supposed to watch a performance at Moon Circus but unfortunately they miss it. No worries. Lola decides to put on her own show with Victor. Naturally the event promises to be anything but calm for Pat as Tank refuses to be so easily tamed and the Guanos are always on hand to wreak havoc. Our hero has to find an acrobatic routine of his own to save the day. (10 min)

      • Pat the Dog

        The Guanos. At the end of their tether with their sworn enemy Pat the Guanos decide to do away with him. With a little help from their bird friends they decide to show the little dog what they’re made of. Our hero has a Hitchcock-style nightmare to avert as the enemy horde swarms in and in the meantime he has to protect Lola's party preparations. (5 min)

      • Pat the Dog

        All Fired Up. Lola enrolls Pat on a dog firefighter training program. But Victor is convinced that Tank is made for the job. An impromptu contest is held composed of a series of practical exercises at the end of which Lola and Pat win their fightfighting diploma. Victor is furious with his dog for failing the challenge and Tank has to take refuge. But when the shed in which he is hiding goes up in flames firefighter Pat is called into action to save his sworn enemy! (5 min)

      • Pat the Dog

        Good Dog. With Lola and the dogs Victor takes his new remote-controlled car to the park for a test run. But he loses control of the car and Tank tries to it but simply ends up on top causing the devise to crash into its owner. Victor is furious not only has he hurt his knee but also lost his new car. And all because of Tank. The watchdog leaves his tail between its legs. As he watches them leave Pat realizes that the Guanos were behind the incident and the poor dog was framed. He can’t bear to see his best foe so sad. As Lola talks to Victor about his relationship with Tank Pat and Tank join forces to find the remote-controlled machine and teach the Guanos a lesson they won't forget. (10 min)

      • Pat the Dog

        A Day at the Museum. Lola receives an invitation from the museum to attend the premiere of an exhibition about extinct species with one of her friends. She invites Victor who is far from enthusiastic. When they arrive the museum director gives the children two replica dinosaur eggs that they have to deposit inside the pterodactyl’s nest. But as usual the Guanos get it mind that the eggs belong to their ancestors. They try to steal the eggs convinced the powerful spirit of their ancestors will enable them to dominate the world. With no animals allowed inside the museum Pat use all his cunning to find a way in and retrieve the eggs. (5 min)

      • My Knight and Me

        Sleeping Jack. While Bad Jack gets some long awaited sleep he leaves Bjorn to guard his treasure. Bjorn enlists help from Jimmy and Cat who suggest to keep thieves away Bjorn pretends Bad Jack is awake by simulating an attack on a convoy carrying a diamond for the Queen. But Bjorn can’t help stealing the precious stone for real. Henri Wilfried and all the knights immediately go and confront Bad Jack. They discover the truth and seize Jack’s treasure leaving Jimmy Cat and Henri to set things right. (10 min)

      • My Knight and Me

        The Return Of The Swan. When Cynthia takes advantage of a misunderstanding to make everybody believe she's the legendary Swan Cat and Jimmy must find a way to make her confess the truth before she (and Epic) gets into real danger… (10 min)

      • My Knight and Me

        The Leak. To wheedle out of guard duty Jimmy convinces Henri to instead repair a leak in Lady Fontaine's classroom. Henri ends up being appointed as the castle's Maintenance Official. Terrified at the idea of being deprived of adventure Jimmy and Cat have to find a way to get Henri back in business. (10 min)

      • My Knight and Me

        Who's That Squire. When Cat wants to enter a tournament to prove she’s as good as the squires Jimmy lends her a helmet so she can compete anonymously. But because Cat’s so good everybody wants to know who’s this enigmatic masked knight… (15 min)

      • My Knight and Me

        Not So Angry Knight. When the first live-action Angry knights game is announced Henri tells Jimmy games aren’t his thing. But when Jimmy says he picked the knight of Red Henri becomes a jealous daddy and joins the game after all… with another squire. (15 min)

      • Taffy

        Cone Heads (5 min)

      • Taffy

        Time out of Taffy (10 min)

      • Taffy

        Racoon in a Guilted Cage (5 min)

      • Taffy

        The Flea Party (5 min)

      • Taffy

        The Guard Dog (10 min)

      • Taffy

        The Cat's Pajamas (5 min)

      • Taffy

        Happy Home (10 min)

      • Taffy

        Buried Treasure (5 min)

      • Taffy

        The Fortune 500 (5 min)

      • Grizzy and the Lemmings II

        Hooks and Loops Bear. Grizzy is awakened from his nap by the unpleasant ongoing sound of Velcro strips being ripped off. The Lemmings have covered their bodies in Velcro and are throwing themselves against a doormat which serves as their target. Grizzy finds peace and quiet by getting rid of the doormat until the Lemmings realize that bear fur is an ideal support for Velcro. (5 min)

      • Grizzy and the Lemmings II

        Fast Workout. The she-bear Grizzy is enamored with has lost her favorite flower in an inaccessible spot under a giant boulder. Grizzy tries to lift it: impossible! He decides to start an intensive bodybuilding routine with the ranger's electrostimulation machine but the Lemmings are already using it on a caribou to step up their rodeo. (10 min)

      • Grizzy and the Lemmings II

        Bat-Grizzy. The Lemmings try to catch a bat to play rodeo disturbing Grizzy as he plays his favorite game on the ranger's mobile. But when the phone is hit and its alarm activated a submarine sonar sound is emitted. When the bat hears it it seems to become docile. (5 min)

      • Grizzy and the Lemmings II

        Moveable Apps. The Lemmings have a blast testing every app on the ranger's tablet one by one. Grizzy who is starving sees that the cupboards are bare. When he realizes that one GPS app can give the itinerary to the nearest chocolate spread store Grizzy requisitions the tablet. (5 min)

      • Grizzy and the Lemmings II

        Wild Modeling. Grizzy and the Lemmings discover the ranger's latest acquisition: a 3D printer that will duplicate anything at all in miniature form. Grizzy wants to redecorate the cabin with figurines bearing his effigy but first he needs to get rid of the Lemmings without getting them mixed up with their perfect resin replicas. (10 min)

      • Grizzy and the Lemmings II

        The Bear Next Door. Grizzy and the Lemmings discover a strange gateway to a parallel world. On the other side there is the same cabin only it doesn't belong to a ranger. It's a chocolate spread museum where the curators are... another Grizzy and other Lemmings all with very different personalities. (5 min)

      • Grizzy and the Lemmings II

        Wild Zapping. Grizzy and the Lemmings clumsily destroy the TV remote control while fighting over who gets to watch his favorite program. While looking for a backup zapper they happen onto a top secret Canadian Army prototype that enables you to apply play pause and fast forward to living beings. (10 min)

      • Grizzy and the Lemmings II

        Bouncing Bear. While trying to stop the Lemmings from playing their extreme trampoline game Grizzy slips on the canvas and unwittingly executes an amazing somersault in front of his beloved she-bear. Seeing that she wants more Grizzy decides to become a champ in the sport. But for that to happen the Lemmings will need to let him work out.

      • Be Cool, Scooby-Doo! II

        How to Train Your Coward. Shaggy and Scooby decide to leave the gang! But before that they insist on training the new recruits. (20 min)

      • Be Cool, Scooby-Doo! II

        Worst in Show. While on a trip to New York Scooby and the gang find themselves taking part in a dog show competition. (40 min)

      • The Tom and Jerry Show III

        It's All Relative. Jerry's cousins come for a visit to the manor but turn out to bring more trouble than they're worth. (5 min)

      • The Tom and Jerry Show III

        Vegged Out. Jerry uses Tom's fear of cucumbers to startle him at every turn. (10 min)

      • The Tom and Jerry Show III

        Lost Marbles. Meathead has lost his marbles- really! Tom and Jerry visit the place where he last saw them so he can compete in the marble championship. (5 min)

      • The Tom and Jerry Show III

        Frown and Country. Jerry goes out on a blind date set up by his cousin Muscles with a feisty girl mouse. (5 min)

      • The Tom and Jerry Show III

        Vocal Yokel. Little Quacker develops a rich operatic voice and competes in a television pet contest while Tom tries to make him stop singing. (10 min)

      • The Tom and Jerry Show III

        Hamster Hoopla. Jerry impersonates a missing hamster while Tom tries to hide her rapidly multiplying babies from Rick. (5 min)

      • The Tom and Jerry Show III

        Tuff Shooting. Tom is in charge of the manor's clay shooting machine but Jerry and Tuffy interfere with the afternoon's events. (20 min)

      • Mr Magoo

        Pinkbeard's Treasure. Magoo hunting for Pinkbeard’s treasure mistakes the park for an island. Fizz and Weasel are there selling ice cream that never falls on the ground. Magoo messes up their plans confusing Weasel for Pinkbeard and the icebox for treasure. (5 min)

      • Mr Magoo

        Mistaken Identity. At the supermarket, Magoo mixes his shopping cart up with a baby stroller. Fizz decides to save the toddler and become a media star. But to do that, he'll have to get the baby out of Magoo's hands before he goes home to cook up a pork roast for Marnie! (10 min)

      • Mr Magoo

        Hamster Fishing. Fizz is at the municipal pool, he wants to revolution the world of sub-marine hairdressing!But Magoo, thinking that he is actually fishing in a lake, starts trying to catch Weasel, who he thinks is a magnificent, huge fish, thereby sabotaging the hamster's efforts everytime he tries to think (5 min)

      • Mr Magoo

        Whiter Than White. Magoo thinking he’s at the laundromat wanders into a candy factory where Fizz and Weasel are creating a bubblegum that makes Fizz-shaped bubbles. Magoo mistakes Fizz for a sweater that his neighbor has come to wash and offers help. (5 min)

      • Mr Magoo

        Poolwatch! Magoo thinks that the whole neighborhood has been flooded when in fact he is just at the local swimming pool. He starts trying to rescue all of the swimmers and sabotage Fizz’s plan to become the greatest super hero lifeguard the world has ever seen! (10 min)

      • Mr Magoo

        Hibernafizz. Magoo comes across Fizz encased in ice and thinks he has found a prehistoric man. He thaws him out and acts like a Cro-Magnon so as not to distress him. When Weasel tries to save Fizz Magoo mistakes him for an ill-intentioned scientist. (25 min)

      • Baby Looney Tunes II

        These Little Piggies Went to Market (10 min)

      • Baby Looney Tunes II

        These Little Piggies Went to Market (10 min)

      • Pat the Dog II

        Summersaults Under The Stars. Lola is so obsessed by the gymnastic routine she has to perform at school that she goes sleepwalking one night. Pat is going to have to bring her home while also protecting Hoodie who is being pursued by Norbert. (5 min)

      • Pat the Dog II

        Without a Sound. Lola needs a good night’s sleep to be in shape for her class presentation the next day. Pat must make sure that nothing disturbs her precious sleep, especially the Guanos who have decided it’s a good night to party! (10 min)

      • Pat the Dog II

        Voodoo. The Guanos discover a doll that looks like Pat and decide to turn it into a voodoo doll! They are going to order it to capture Hoodie while Lola is trying to come up with a cure for Pat who has started acting weirdly. (25 min)

      • Grizzy and the Lemmings

        Dancing with the Bears. Grizzy wants to learn to dance the mambo to please the she-bear he’s in love with for she truly adores this rhythm. He finds a learning kit at the ranger’s home which has a dance carpet with footprints that light up in rhythm. The only problem is that Lemmings want the ghetto-blaster to continue their rave party to an entirely different beat. (5 min)

      • Grizzy and the Lemmings

        Role Change. After receiving a terrible blow over the head, Grizzy is no longer the same: he thinks he's a rodent! He tries to get the gang to adopt him so he might participate in their fun and games like any other Lemming. But it's not long before his new comrades start to find him rather heavy! (10 min)

      • Grizzy and the Lemmings

        Lemming Tonic. Grizzy is exhausted and the couch has never seemed so enticing! He goes to fetch a pillow and a sleeping mask, but the Lemmings have entirely different plans for the couch. They see it as a fabulous trampoline and the ideal spot for an aerobics session. To win the right to have his nap, the weary bear must first contend with the super-energetic Lemmings! (5 min)

      • Mighty Mike

        Sneezed To Meet You! Mike has the perfect gift idea for Iris, flowers! The only snag is that Mike discovers he's horribly allergic and the raccoons use Mike's sneezing fits as an opportunity to rob the house. He's going to need all his ingenuity and resolve - and an extra large box of tissues - to defeat the raccoons and give the flowers to Iris. (5 min)

      • Mighty Mike

        Crooner Mike. Mike decides to try to win Iris's affection by singing her a romantic musical number. As Mike has zero musical ability he uses Stephan's old vinyl records, but things don't go as planned because to Mike's horror, Fluffy and Mercury decide to hijack the proceedings and try their hand at being DJs. However, Mike's not going to let them spoil things. The show must go on! (10 min)

      • Mighty Mike

        Duchess. Mike's over the moon! He's going to spend the afternoon with the neighbor's dog. Except that it's not Iris, it's Ginette, a pug just like Mike and she instantly falls in love with our hero. Uh oh! The raccoons meanwhile are trying to break into the house and Ginette is trying to help. Mike panics. What if Iris discovers her new rival? (25 min)

      • PURST: Agent Binky

        Robot's Gotta Go! When the Humans bring a new recliner chair home, Binky is sure it's an alien robot. He assembles the PURST team to foil the menacing machine. It proves to be a worthy opponent (and strong – the footrest appendage really packs a wallop). But in the end they manage to bring the "robot" to it’s knees, or at least to the bottom of the stairs leading to the basement. (10 min)

      • PURST: Agent Binky

        Flea Fling. Gordon enters the space station having been taken over by aliens (code name: fleas). Sergeant Fluffy tells the team they can’t go to the PURST party and put the rest of the agents at risk until they remove the aliens from Gordon. The PURST team does everything they can to get rid of the aliens. It's not until Binky sacrifices himself and lures the aliens onto himself and he takes them into the dreaded bath, does the problem get solved. (10 min)

      • Grizzy and the Lemmings II

        Game Madness. The Lemmings play with figurines of wild Canadian animals. When Grizzy sees that the bear figurine has been put inside a little cage whereas those of the Lemmings are gathered around a mini-jar of chocolate spread he decides to join in the party and take control of his own figurine. (10 min)

      • Grizzy and the Lemmings II

        Household Avatar. Grizzy discovers a new generation Tamagotchi game on the Ranger's tablet: the camera scans the player and gives him a virtual avatar of himself to take care of. You must feed it put it to bed and play with it. Grizzy takes his new responsibility as a parent very seriously but the Lemmings decide to complete the virtual Grizzy's education with far more intense activities. (5 min)

      • Grizzy and the Lemmings II

        Beastly Genie. Grizzy and the Lemmings find a vase with a genie inside that will make anyone's dreams come true if they only let him out by rubbing the vase. There is nonetheless one little snag: the effects of the genie's magic instantly wear off as soon as he returns to his vase and the lid shuts. (25 min)

      • Ben 10 2016 III

        Xingo Nation. Kevin 11 gives Xingo a power up, setting him loose to wreak havoc on other TV shows, and it is up to Ben to stop them both. (10 min)

      • Ben 10 2016 III

        Heads of the Family. Team Tennyson stop in at a fringe family reunion and Ben encounters a whole lot more than kooky cousins – namely, Kevin 11 and the Bugg Brothers – whose latest crackpot invention sparks a series of hilarious head-swaps between all parties. (10 min)

      • Ben 10 2016 III

        My Bodyguard. When Zombozo hypnotizes Grandpa Max's entire baking class, it is up to Ben and Gwen to clean up the mess. But it gets even messier when Zombozo unveils his new bodyguard: Kevin 11! (10 min)

      • Ben 10 2016 III

        Wheels of Fortune. Team Tennyson's thrift store shopping is ruined by the latest high-speed heist of LaGrange, who is now aided by a super-fast electromagnetic racing car. Ben must convince Kevin 11 to help stop the speed demon's globetrotting robbing spree. (30 min)

      • Mr Magoo

        Pinkbeard's Treasure. Magoo hunting for Pinkbeard’s treasure mistakes the park for an island. Fizz and Weasel are there selling ice cream that never falls on the ground. Magoo messes up their plans confusing Weasel for Pinkbeard and the icebox for treasure. (5 min)

      • Mr Magoo

        Mistaken Identity. At the supermarket, Magoo mixes his shopping cart up with a baby stroller. Fizz decides to save the toddler and become a media star. But to do that, he'll have to get the baby out of Magoo's hands before he goes home to cook up a pork roast for Marnie! (10 min)

      • Mr Magoo

        Hamster Fishing. Fizz is at the municipal pool, he wants to revolution the world of sub-marine hairdressing!But Magoo, thinking that he is actually fishing in a lake, starts trying to catch Weasel, who he thinks is a magnificent, huge fish, thereby sabotaging the hamster's efforts everytime he tries to think (5 min)

      • Mr Magoo

        Whiter Than White. Magoo thinking he’s at the laundromat wanders into a candy factory where Fizz and Weasel are creating a bubblegum that makes Fizz-shaped bubbles. Magoo mistakes Fizz for a sweater that his neighbor has come to wash and offers help. (5 min)

      • Mr Magoo

        Poolwatch! Magoo thinks that the whole neighborhood has been flooded when in fact he is just at the local swimming pool. He starts trying to rescue all of the swimmers and sabotage Fizz’s plan to become the greatest super hero lifeguard the world has ever seen! (10 min)

      • Mr Magoo

        Hibernafizz. Magoo comes across Fizz encased in ice and thinks he has found a prehistoric man. He thaws him out and acts like a Cro-Magnon so as not to distress him. When Weasel tries to save Fizz Magoo mistakes him for an ill-intentioned scientist. (25 min)

      • Mr Bean: The Animated Series

        Mime Games. The Battle of the Mimes. (10 min)

      • Mr Bean: The Animated Series

        No Pets. His landlady smells a fish when Mr Bean gets a bird. (10 min)

      • Mr Bean: The Animated Series

        Ray of Sunshine. Sunbathing proves a more strenuous pursuit for Mr Bean. (10 min)

      • Mr Bean: The Animated Series

        Birthday Bear. Mr Bean forgets his teddy’s Birthday - then gives him a treat to remember. (30 min)

      • Be Cool, Scooby-Doo! II

        Mysteries on the Disorient Express. Scooby and his friends decide to go on a train trip. But they learn that pets are not allowed in the main carriages. (20 min)

      • Be Cool, Scooby-Doo! II

        Halloween. In a strange town the gang tries to convince Fred he's mistaken in his firm belief that you can't solve a mystery on Halloween. When an evil witch appears and frightens the town into calling off Halloween, the gang learns this isn't Fred's first run-in with this witch and the true story behind Fred's feelings about Halloween. (40 min)

      • The Tom and Jerry Show III

        Anger Mismanagement. Jerry's cousin Muscles tries to teach Tom and Spike his anger management tools to no avail. (5 min)

      • The Tom and Jerry Show III

        Vampire State. Tom works with a vampire to collect mice to eat. Luckily Jerry Van Mouseling is on the case. (10 min)

      • The Tom and Jerry Show III

        It Ain't over Until the Cat Lady Sings. In a musical detective episode Tom and Jerry must figure out the disappearance of famed stage actress Kitty Caterwaul before the opening night of her new musical. (5 min)

      • The Tom and Jerry Show III

        Eggstra Credit. Tom and Jerry try to break in to a chicken coop to steal eggs and end up defending the chickens from unknown intruders. (5 min)

      • The Tom and Jerry Show III

        Costume Party Smarty. A Halloween party turns the house upside down as Tom and Jerry try to raid the party food. (10 min)

      • The Tom and Jerry Show III

        Battle of the Butlers. Tom is trained by Jerry to compete in a butler competition for the glory of the manor. (5 min)

      • The Tom and Jerry Show III

        Kid Stuff. Tom uses a baby goat to mow the manor's lawn but it turns out the baby goat wants to eat everything in the house. (20 min)

      • Baby Looney Tunes II

        These Little Piggies Went to Market (10 min)

      • Baby Looney Tunes II

        These Little Piggies Went to Market (10 min)

      • Pat the Dog II

        Sit, Stand, Heel. For a pet talent contest, Victor shows off Tank’s talents as a dancer using a beat box. The Guanos, who realize that Hoodie is drawn to the music, decide to steal the box. Pat is going to have to rescue Hoodie. (5 min)

      • Pat the Dog II

        Kung-fu Hamster. Inspired by a comic book he has seen, Pompom becomes a Kung-Fu master. Pat has to stop him before he destroys everything in sight, especially Lola’s science project. (10 min)

      • Pat the Dog II

        The Flying Page. While Lola is trying to get a peek at the last page of her father’s new comic book, it goes flying out the window. Pat tries everything to rescue it. (25 min)

      • Grizzy and the Lemmings

        Dancing with the Bears. Grizzy wants to learn to dance the mambo to please the she-bear he’s in love with for she truly adores this rhythm. He finds a learning kit at the ranger’s home which has a dance carpet with footprints that light up in rhythm. The only problem is that Lemmings want the ghetto-blaster to continue their rave party to an entirely different beat. (5 min)

      • Grizzy and the Lemmings

        Role Change. After receiving a terrible blow over the head, Grizzy is no longer the same: he thinks he's a rodent! He tries to get the gang to adopt him so he might participate in their fun and games like any other Lemming. But it's not long before his new comrades start to find him rather heavy! (10 min)

      • Grizzy and the Lemmings

        Lemming Tonic. Grizzy is exhausted and the couch has never seemed so enticing! He goes to fetch a pillow and a sleeping mask, but the Lemmings have entirely different plans for the couch. They see it as a fabulous trampoline and the ideal spot for an aerobics session. To win the right to have his nap, the weary bear must first contend with the super-energetic Lemmings! (5 min)

      • Mighty Mike

        Sneezed To Meet You! Mike has the perfect gift idea for Iris, flowers! The only snag is that Mike discovers he's horribly allergic and the raccoons use Mike's sneezing fits as an opportunity to rob the house. He's going to need all his ingenuity and resolve - and an extra large box of tissues - to defeat the raccoons and give the flowers to Iris. (5 min)

      • Mighty Mike

        Crooner Mike. Mike decides to try to win Iris's affection by singing her a romantic musical number. As Mike has zero musical ability he uses Stephan's old vinyl records, but things don't go as planned because to Mike's horror, Fluffy and Mercury decide to hijack the proceedings and try their hand at being DJs. However, Mike's not going to let them spoil things. The show must go on! (10 min)

      • Mighty Mike

        Duchess. Mike's over the moon! He's going to spend the afternoon with the neighbor's dog. Except that it's not Iris, it's Ginette, a pug just like Mike and she instantly falls in love with our hero. Uh oh! The raccoons meanwhile are trying to break into the house and Ginette is trying to help. Mike panics. What if Iris discovers her new rival? (25 min)

      • PURST: Agent Binky

        Free Fuzzy Wuzzy. Big Human brings home a new fuzzy sweater and it quickly becomes Binky's favourite place to curl up on. But when he finds a moth eating holes in it, he launches a PURST mission to capture it before it eats every bit of clothing in the space station. But things get tricky when Gordon puts the sweater in a ‘safe place’, the very closet the alien is hiding in. (10 min)

      • PURST: Agent Binky

        Roamer Rescue. Binky is thrilled and proud to see Ted in the driver's seat of a new remote control toy car that Small Human is playing with. Clearly, Ted is the test pilot of a space roamer! But when Small Human runs off to play with a friend without putting the toy away, the vehicle falls under alien (code name: snail) control and the PURST agents need to spring into action to rescue Ted from the slimy threat. (10 min)

      • Grizzy and the Lemmings II

        Game Madness. The Lemmings play with figurines of wild Canadian animals. When Grizzy sees that the bear figurine has been put inside a little cage whereas those of the Lemmings are gathered around a mini-jar of chocolate spread he decides to join in the party and take control of his own figurine. (10 min)

      • Grizzy and the Lemmings II

        Household Avatar. Grizzy discovers a new generation Tamagotchi game on the Ranger's tablet: the camera scans the player and gives him a virtual avatar of himself to take care of. You must feed it put it to bed and play with it. Grizzy takes his new responsibility as a parent very seriously but the Lemmings decide to complete the virtual Grizzy's education with far more intense activities. (5 min)

      • Grizzy and the Lemmings II

        Beastly Genie. Grizzy and the Lemmings find a vase with a genie inside that will make anyone's dreams come true if they only let him out by rubbing the vase. There is nonetheless one little snag: the effects of the genie's magic instantly wear off as soon as he returns to his vase and the lid shuts. (25 min)

      • Mr Bean: The Animated Series

        Mime Games. The Battle of the Mimes. (10 min)

      • Mr Bean: The Animated Series

        No Pets. His landlady smells a fish when Mr Bean gets a bird. (10 min)

      • Mr Bean: The Animated Series

        Ray of Sunshine. Sunbathing proves a more strenuous pursuit for Mr Bean. (10 min)

      • Mr Bean: The Animated Series

        Birthday Bear. Mr Bean forgets his teddy’s Birthday - then gives him a treat to remember. (30 min)

      • New Looney Tunes

        Scarecrow. Bugs trusty GPS gets him lost in a cornfield where a very scatterbrained Scarecrow desperately tries to do his job. (5 min)

      • New Looney Tunes

        Painter Paint Hare. Jack decides to take up nature painting only to bring chaos to the forest. Bugs confronts him and mayhem ensues. (5 min)

      • New Looney Tunes

        The Spy Who Bugged Me. Bugs accidentally intercepts a top secret bag intended for a secret agent. Now a spy is hot on Bugs' tail! It's a matter of national security! (5 min)

      • New Looney Tunes

        Hareplane Mode. After a run-in with Bugs Yosemite Sam's cell phone gets scratched. He decides it's time to upgrade but little does he know that Bugs is there to help. (5 min)

      • New Looney Tunes

        Bugs of Steel. Rock Hardcase a fitness guru shows up to pull a fast one on the unsuspecting animals of the forest. Bugs proves to be an extremely difficult customer. (5 min)

      • New Looney Tunes

        Big Troubles. Bugs and Squeaks stumble across a potion called Grow Fastums in the woods. Squeaks disregards Bugs warnings and takes the potion as his own wreaking havoc throughout the forest. (5 min)

      • New Looney Tunes

        Manner Maid. A robotic rule enforcer has been placed in the local park and is spoiling everyone's fun. Bugs takes it upon himself to enforce some rules of his own. (5 min)

      • New Looney Tunes

        Bugsfoot. Bugs attempts the path less traveled and finds himself in yet another stand-off between the Hazmats and Bigfoot. (5 min)

      • New Looney Tunes

        Grim on Vacation. The Grim Rabbit takes a vacation only to discover Bugs is there too. Despite his wife's ultimatum of No Smiting the Grim Rabbit is set on trying to mix business with pleasure. (20 min)

      • Grizzy and the Lemmings

        Extreme Fitness. In order to seduce the she-bear he’s infatuated with Grizzy decides to take things in hand and slim down with the ranger's bodybuilding equipment. But before starting his exercise routine he will first have to settle the problem of the Lemmings who are already using the machines as an amusement park. (5 min)

      • Grizzy and the Lemmings

        Domestic Robots. By chance Grizzy discovers that the ranger’s new robot vacuum cleaner also gives very pleasant back massages. But the Lemmings see the new gadget more as a competition bumper car. No one wants to do the housecleaning but everyone wants the robot vacuum cleaner! (10 min)

      • Grizzy and the Lemmings

        Mass Control. While searching for the television remote control Grizzy discovers a gadget that controls various functions in the cabin. Hup! One button and there’s light! Hup! Another surveys the house's nooks and crannies. Grizzy will finally be able to rid himself of the Lemmings without even leaving the couch! But beware of losing control... (5 min)

      • Grizzy and the Lemmings

        Bear Under Control. To make sure that the Lemmings don't snatch his chocolate spread while he's taking his nap Grizzy turns the fridge into a safe - combination lock and all. The Lemmings try in vain to break into the fridge until they see Grizzy open the door while sleepwalking. Unfortunately Grizzy wakes up at the crucial moment. The Lemmings do everything possible to make him fall back asleep as quick as possible. (5 min)

      • Grizzy and the Lemmings

        Popcorn Party. The Lemmings have invented a new popcorn game which consists of throwing popcorn and catching it with their mouths. Grizzy notices that his lovely she-bear seems to be drawn by the scent of the grilled corn and decides to invite her over for a snack just the two of them. But first he must quickly recover the popcorn from the Lemmings. (10 min)

      • Grizzy and the Lemmings

        Dancing with the Bears. Grizzy wants to learn to dance the mambo to please the she-bear he’s in love with for she truly adores this rhythm. He finds a learning kit at the ranger’s home which has a dance carpet with footprints that light up in rhythm. The only problem is that Lemmings want the ghetto-blaster to continue their rave party to an entirely different beat. (5 min)

      • Grizzy and the Lemmings

        Role Change. After receiving a terrible blow over the head, Grizzy is no longer the same: he thinks he's a rodent! He tries to get the gang to adopt him so he might participate in their fun and games like any other Lemming. But it's not long before his new comrades start to find him rather heavy! (20 min)

      • My Knight and Me

        Queen's Guard. After Jimmy and Cat stop thieves from robbing the Queen Cat hides so her mother doesn’t discover she’s ditching school again. But when the Queen celebrates Jimmy as a hero Cat gets jealous and stages a holdup so she can get recognition for saving the Queen this time. (10 min)

      • My Knight and Me

        The Road Knight. When the Black Rats are attacking all convoys supplying the kingdom Henri is sent with a supercarriage to defeat the Rats. Dying to get their new videogame (that was also stolen by the rats) Jimmy and Cat sneak into the super-carriage… (10 min)

      • My Knight and Me

        Epic Traffic. When Jimmy pushes his dad into “good-deed overdrive” to be First Knight Henri goes too far and gets busted down to “Horse traffic duty. But when Jimmy and Cat discover Wilfried set Henri up they set out to get Henri’s knight badge back. (10 min)

      • My Knight and Me

        The Stinky Swamp Witch. When Jimmy and Cat find a witch’s broom they can’t resist taking it for a spin for fun. But the fun quickly ends when their joyride inflames the rage of every witch of the Dark Lands and puts the entire kingdom at risk Henri included. (30 min)

      • Taffy

        Jitter Fever (5 min)

      • Taffy

        The Recall (10 min)

      • Taffy

        New Leaf Taffy (5 min)

      • Taffy

        The New Mrs M. During a particularly epic chase Taffy and Bentley collide with Mrs Muchmore. She suddenly looses her mind and adores raccoons. Bentley resigns himself and decides to leave the mansion for ever… (5 min)

      • Taffy

        The Upgrade. Taffy orders a new bow. But not just any bow: this is the Extra-Strength Non-Tear Accept-No-Substitutes Guaranteed-Unsnatchable Maxwell Deluxe 3000! When it arrives Taffy gleefully puts it on and throws the old one away. (10 min)

      • Taffy

        Honey I Shrunk the Raccoon. It’s Spring Cleaning day and everyone is throwing out old useless junk. Suddently Taffy and Bentley have shrunk. Both will embark on an adventure to get back to his normal size – but when you’re the size of an ant even the smallest things can be giant problems… especially on Spring Cleaning day! The two must traverse across the mansion battling Forsythe’s cleaning frenzy... (5 min)

      • Taffy

        Caged. Forsythe has caught vermin on the property using a cage. Unfortunately for Taffy the vermin are Mish and Mash! Forsythe entrusts Bentley to guard the furry prisoners until Animal Control arrives. But the over-serious Animal Control guys take a long time to prepare properly themself. Meanwhile Taffy has to quickly work to break his buddies out of the cage prison-style. But Bentley foils all his attempts - though getting a lot of damage in the process. Lucky for Taffy there’s one rule and regulation Bentley and Forsythe didn’t know about - Bentley doesn’t have a guard dog license! (10 min)

      • Taffy

        Scare Tactics. Overhearing Mrs. M’s passion for ghosts and other supernatural things Bentley at last hits on the perfect solution to get rid of Taffy. He sets out to haunt Taffy right out of Muchmore Manor! It's working and he’s turning Taffy into a quivering puddle. But Bentley wake up real ghosts! (5 min)

      • Taffy

        Petty Shack. Today it's the world’s only golf tourney where the pets caddy for their owners. This year’s grand prize is an all-expenses trip for the winning owner and his pet! Bentley is determined to win so he can finally get some quality time alone with Ms. M. Until that is he discovers that Mrs. M’s decided to give Taffy the honour of being Caddy this year. So he sabotages Taffy at every turn... (5 min)

      • Grizzy and the Lemmings II

        Masked Racoon. The Lemmings have hitched up a racoon with a sweet-tooth to their sled and get a ride by throwing cookies in front of the creature with a sling. To recover the supply of cookies which were to be his afternoon snack Grizzy has no qualms about making the Lemmings' sled skid out of control. When the sled hits a superhero's spacecraft a mysterious costume falls out. (5 min)

      • Grizzy and the Lemmings II

        Spinning Lemmings. The Lemmings have unearthed a strange little gadget from amongst the Forest Ranger's belongings: a hand spinner. (10 min)

      • Grizzy and the Lemmings II

        Game Madness. The Lemmings play with figurines of wild Canadian animals. When Grizzy sees that the bear figurine has been put inside a little cage whereas those of the Lemmings are gathered around a mini-jar of chocolate spread he decides to join in the party and take control of his own figurine. (5 min)

      • Grizzy and the Lemmings II

        Household Avatar. Grizzy discovers a new generation Tamagotchi game on the Ranger's tablet: the camera scans the player and gives him a virtual avatar of himself to take care of. You must feed it put it to bed and play with it. Grizzy takes his new responsibility as a parent very seriously but the Lemmings decide to complete the virtual Grizzy's education with far more intense activities. (5 min)

      • Grizzy and the Lemmings II

        Beastly Genie. Grizzy and the Lemmings find a vase with a genie inside that will make anyone's dreams come true if they only let him out by rubbing the vase. There is nonetheless one little snag: the effects of the genie's magic instantly wear off as soon as he returns to his vase and the lid shuts. (10 min)

      • Grizzy and the Lemmings II

        Make Peace Not War. The Lemmings get their hands on a secret weapon that belongs to the Canadian Army: anyone hit with it becomes non-violent. They use the arm to transform Grizzy into a cherub despite himself. (5 min)

      • Grizzy and the Lemmings II

        Disguised Reality. When they discover a super fun app that allows you to see yourself as a rabbit or a robot or else decked out with lots of animated accessories Grizzy and the Lemmings fight over the tablet. But if they insist on arguing and refuse to share their virtual costumes they could end up smashing each other's faces in for real. (10 min)

      • Grizzy and the Lemmings II

        Folds and Folds Again. When they find an old book on traditional Japanese origami the Lemmings churn out paper birds to play gliding games. Grizzy realizes that he could make the gorgeous butterfly on the cover for his beloved she-bear. But to make the Lemmings bow to his authority he will first have to become a true origami master. (5 min)

      • Grizzy and the Lemmings II

        Cartoon Bear. The Lemmings are all lined up on the couch to watch a cartoon film where a mouse plays nasty tricks on a cat. Grizzy, who has decided to take his nap, switches off the TV and confiscates the batteries of the remote control to make sure they can't switch their program back on. But is it wise to frustrate a gang of Lemmings who've been inspired by a gag-filled cartoon? (5 min)

      • Pat the Dog

        A Star Passes By. Lola is thrilled she has just won first prize in a contest and will get to see her favorite star Justin Fever! There's just one hitch the star is allergic to animals. No problem Lola decides to get Victor to pet-sit Pat and Hoodie. Victor agrees but he can't help feeling horribly jealous. If Justin visits anyone it should be him! As Justin is on his way to meet Lola Victor manages to intercept the star. Pat now has two missions escaping Hoodie from Victor’s house with and making sure Lola gets to meet her idol. (5 min)

      • Pat the Dog

        The Gang Gangs Up. The huge tree in the park is set to be cut down to make room for a new parking lot. Lola is outraged. They can't do this! It’s our special tree! With Victor's help Lola decides to protest against the plan while Pat forms an alliance with Tank and the Guanos to save the tree. But they have to use all their ingeniousness to outsmart the work-proud construction worker. (10 min)

      • Pat the Dog

        April Fool. To play an April fool’s trick on Lola Victor makes her believe that he has seen Hoodie in the subway whereas in fact Hoodie is actually locked in his room. The distraught Lola hurries out to look for her kitten followed by the prankster. But Pat figures the situation out and outsmarts Tank to get closer to the kitten. However with the Guanos determined to use the opportunity to rid themselves of the innocent kitten Pat's rescue bid becomes increasingly complicated. Our hero's resilience should never be underestimated though. (5 min)

      • Pat the Dog

        Tirouli. While playing with Pat and Hoodie Lola hears beautiful bird song. She looks in her dad’s ornithology book and finds out the bird is actually a parrot. Lola wants to take a photo of the bird and turn it into a star in her school. But the Guanos are jealous and want to be in the spotlight. They kidnap the bird and disguise themselves as parrots. But in vain - Lola is no fool. She's only interested in the real parrot. Pat will have to free the bird from the pigeons’ grasp and help his best friend get the perfect picture. (5 min)

      • Pat the Dog

        Photo-Bomb. Lola wants to take part in an animal photography contest organized by the museum. So she takes a couple of snaps of Pat and Hoodie and hurries off to deposit the photos at the museum. The Guanos meanwhile steal the polaroid for their own photo shoot. Pat starts chasing the birds to get the device back. At the museum Lola isn't allowed to enter the competition because she hasn't taken enough. Pat manages to save the polaroid but then gets caught in a chase with both Tank and the Guanos. During the chase the device gets switched on and when Pat gets to the museum a dozen pictures fascinating animal photos appear. Another mission accomplished for our hero! (10 min)

      • Pat the Dog

        Pat Goes Green. Bubbely encounters difficulties in his pond – the oxygen supply is running low. Lola decides to install a small electricity producing windmill repair the air pump and make it ecological. The Guanos see the windmill and plan on using it for less noble purposes. Once again Pat has to intervene to save the day. (5 min)

      • Pat the Dog

        Face the Music. Lola is rehearsing the flute recital she has to play this evening. A lady pigeon perches nearby to enjoy her playing and one of the Guanos falls head over heels in love with the pigeon at first sight. The lady pigeon is only interested in the sound of the flute so the Guanos decide to steal the instrument. Pat has to get Lola's flute back but the Guanos have other tricks up their sleeves and use ultrasound to paralyze our hero. Pat has to dig deep to overcome his foes! (5 min)

      • Pat the Dog

        Fundraising for Furballs. Lola and her friends are organizing a food drive for the city’s kennel. But the food supplies soon attract the attention of Tank and the Guanos. Pat has to fight the thieves and at the same time protect Hoodie from collateral damage. (10 min)

      • Pat the Dog

        Disaster for Dinner. Lola is planning a surprise dinner for her parents' wedding anniversary so she settles into the kitchen to prepare a nice meal. But Hoodie is interested in her prawn dish and as usual the Guanos have every intention of spoiling the party. Even Tank has his eyes set on the plate of sausages. To make sure everything runs smoothly Pat has to defend Lola on all fronts and finally succeeds in averting disaster. But his endeavors pay off when he sees his reward: a huge yummy sausage all to himself. (5 min)

      • My Knight and Me

        Invisible Jimmy. When Lance beats Jimmy by cheating in a gym class competition Jimmy vows to get revenge by using invisible ink to erase Lance’s name from the “Banner of the Brave.” Except Jimmy’s the one who ends up disappearing! (10 min)

      • My Knight and Me

        Henri The Rock Star. One of Henri's songs becomes such a hit that Henri turns rock star. Eager not to disappoint his fans he puts his career as a knight on hold. His relationship with his son suffers however and a jealous Wilfried tries all the lowdown dirty tricks in the book to keep himself in the limelight. (10 min)

      • My Knight and Me

        Operation Apple Pie. When Cat insists the Queen let her babysit for her cousin Louis she discovers the 5-year-old is more of a rascal than she ever imagined. And when Louis sneaks along on a mission and locks himself in the Witch’s cabin Cat Jimmy and Henri must rescue the little hellion and get him back to the castle before the Queen finds out! (10 min)

      • My Knight and Me

        Mischief At Princess High. Lady Fontaine leaves Princess High to dedicate herself to horse dance. The thing is she’s a terrible horse rider and constantly risks her life. Henri Jimmy and Cat have to convince her to go back to her position at Princess High… But the replacement teacher has decided otherwise! (15 min)

      • My Knight and Me

        Getting Cheesy. When Cat’s impulsiveness causes her Jimmy and Henri to get captured by the Witch and the Black Rats Cat is obliged to drive the Witch to Epic and pretend she’s Cat’s grandmother while Henri and Jimmy have to figure out a way to escape the Rats… (15 min)