• Cartoonito

    • Cartoonito od do

      • Grizzy and the Lemmings II

        Good Bear Bad Bear. A magic tomahawk divides Grizzy into two identical bears with diametrically opposite personalities: one short-tempered, the other super-sweet. The Lemmings, who did not witness Grizzy's split, will have a hard time working out the behavior of their usual enemy, who seems to swing from excessive kindness to the worst trickery for no reason. (25 min)

      • The Mr. Bean Animated Series III

        The Big Freeze. Mr. Bean wakes up on a freezing cold winter’s morning to discover that the boiler is broken and no sign of the repairman. He tries increasingly ridiculous ways to warm up his tea his toothpaste and himself before venturing out to discover somewhere to hunker down and get warm. (10 min)

      • The Mr. Bean Animated Series III

        Scrapper Cleans Up. Irma wants a romantic break; Bean doesn’t. It’s too expensive. Irma kidnaps Teddy and refuses to give him back unless Bean promises to take her to Paris. Caught between his inability to pay and his love of Teddy Bean doesn’t know what to do! Until he spots a cat beauty competition in which first prize is a romantic break in Paris – if only he can catch Scrapper … (10 min)

      • Mr Bean: The Animated Series

        Dead Cat. Mr Bean has to replace his landlady’s cat after an unfortunate ‘accident’. (10 min)

      • Mr Bean: The Animated Series

        Hot Date. Romance is in the air and Bean's girlfriend is determined to have a piece of it. (30 min)

      • New Looney Tunes II

        Porky the Disorderly. When Daffy runs wild in a hospital it's up to Porky the orderly to get him to leave but Daffy has different plans. (5 min)

      • New Looney Tunes II

        Game Set Wabbit. Bugs serves up trouble as he teaches Viktor a lesson in humility competing for the championship at the Simpledon tennis tournament. (5 min)

      • New Looney Tunes II

        Lucky Duck. Down on his luck Shameless O'Scanty mistakes Daffy for a lucky charm. Shameless tries to capture the Lucky Duck only to find himself more luckless than ever. (5 min)

      • New Looney Tunes II

        Free Range Foghorn. Daffy stumbles across Foghorn's farm and witnesses the sweet life of the free range chickens. Daffy sneaks in to take advantage of the amenities until Foghorn finds out. (5 min)

      • New Looney Tunes II

        Love it or Survivalist it. Tad Tucker is taping a home renovation show in the middle of the woods. When Bugs hears Tad has kicked out the woodland animals that live there he sabotages Tad's plans. (5 min)

      • New Looney Tunes II

        The Porklight. Daffy is thrown out of a movie house by Porky the usher and decides to get revenge by driving Porky crazy. (5 min)

      • New Looney Tunes II

        Best Bugs. Bugs is kidnapped and forced to be best friend to spoiled rich kid Paul Perdy. After a difficult afternoon Bugs tries to show Paul how to be a good friend. (5 min)

      • New Looney Tunes II

        Lewis and Pork. President Elmer Fudd orders an expedition to explore the great western frontier and find the trail to the Pacific Ocean. Who could be better qualified for the mission than pioneer Porky Pig and guide Daffy Duck? (5 min)

      • New Looney Tunes II

        Daffy the Stowaway. Daffy stows away on a cruise liner and it's up to Porky to make sure he's not discovered before he wreaks havoc on the ship. (20 min)

      • Grizzy and the Lemmings

        Bear Under Control. To make sure that the Lemmings don't snatch his chocolate spread while he's taking his nap Grizzy turns the fridge into a safe - combination lock and all. The Lemmings try in vain to break into the fridge until they see Grizzy open the door while sleepwalking. Unfortunately Grizzy wakes up at the crucial moment. The Lemmings do everything possible to make him fall back asleep as quick as possible. (5 min)

      • Grizzy and the Lemmings

        Popcorn Party. The Lemmings have invented a new popcorn game which consists of throwing popcorn and catching it with their mouths. Grizzy notices that his lovely she-bear seems to be drawn by the scent of the grilled corn and decides to invite her over for a snack just the two of them. But first he must quickly recover the popcorn from the Lemmings. (10 min)

      • Grizzy and the Lemmings

        Dancing with the Bears. Grizzy wants to learn to dance the mambo to please the she-bear he’s in love with for she truly adores this rhythm. He finds a learning kit at the ranger’s home which has a dance carpet with footprints that light up in rhythm. The only problem is that Lemmings want the ghetto-blaster to continue their rave party to an entirely different beat. (5 min)

      • Grizzy and the Lemmings

        Role Change. After receiving a terrible blow over the head, Grizzy is no longer the same: he thinks he's a rodent! He tries to get the gang to adopt him so he might participate in their fun and games like any other Lemming. But it's not long before his new comrades start to find him rather heavy! (5 min)

      • Grizzy and the Lemmings

        Lemming Tonic. Grizzy is exhausted and the couch has never seemed so enticing! He goes to fetch a pillow and a sleeping mask, but the Lemmings have entirely different plans for the couch. They see it as a fabulous trampoline and the ideal spot for an aerobics session. To win the right to have his nap, the weary bear must first contend with the super-energetic Lemmings! (10 min)

      • Grizzy and the Lemmings

        Bear Itch. Grizzy discovers that the frenzied "break dance" the Lemmings are doing is actually due to the fleas they are infested with. When Grizzy catches them too, it's panic all round! Grizzy is determined to eliminate the parasites, down to the very last one. The problem is his little roommates have no desire whatsoever to be treated... (5 min)

      • Grizzy and the Lemmings

        Thirst Quencher. Another heat wave: even the riverbed is dried up. One very thirsty Grizzy discovers that the Lemmings have used the last remaining bottles of water to fill their inflatable pool. He has no intention of letting the Lemmings swim in what might very well be his last chance to quench his thirst. (20 min)

      • My Knight and Me

        Not So Fast. When Jimmy loses Torpedo in a bet with Lance Lance trades Henri’s beloved horse to the Black Rats. It’s not a good time as Henri is supposed to deliver a peace agreement to enemies of Epic far away before sunset… and he can’t do that without the fastest steed in Epic! (10 min)

      • My Knight and Me

        Princess Jimmy. When Cat and Cynthia bicker in class Lady Fontaine assigns them as partners who have to make a gown together for the upcoming fashion show. But when the girls enlist Jimmy to model their gown Bad Jack mistakes him for a princess and kidnaps him! It’s up to Cat Cynthia and Henri to save “Princess Jimmy”. (10 min)

      • My Knight and Me

        Kurt The Shining Squire. Jimmy wants to make a squire out of the school’s doormat Kurt and teach him how to stand up for himself. (10 min)

      • My Knight and Me

        Old Red. When Jimmy accidentally spills the beans to the Red Knight’s visiting father that Red is a gym teacher and not First Knight Grandpa Red expresses his disapproval. To impress his father the Red Knight sets off on a dangerous quest to defeat Bad Jack. Colbert assigns Henri to substitute teach while Red is gone but when Red gets captured by the dragon Jimmy comes up with a plan for the class to go on a field trip to the Dark Lands and rescue Red… (30 min)

      • Taffy

        Besties (5 min)

      • Taffy

        I Love Lamp (10 min)

      • Taffy

        A Mouse in The House (5 min)

      • Taffy

        Phony Pony (5 min)

      • Taffy

        Squeakophobia (10 min)

      • Taffy

        Clone Sweet Clone (5 min)

      • Taffy

        Silence of the Slams (10 min)

      • Taffy

        Enter the Kitty (5 min)

      • Taffy

        A Minor Problem (5 min)

      • Grizzy and the Lemmings

        Bear Prints. Grizzy gleefully discovers that he can print images taken with the ranger's camera which is connected to a state-of-the-art printer. He decides to immortalize and frame himself, but when the time comes to print his portrait, there's no more paper in the printer. The Lemmings have thrown themselves heart and soul into the regressive pleasure of paper airplanes. (5 min)

      • Grizzy and the Lemmings

        Inspector Grizzy. A van pulls up to the ranger's cabin to deliver a full crate of jars of chocolate spread. While Grizzy and the Lemmings fight over a wrecking bar to open it, someone steals the crate. Grizzy and the Lemmings will have to carry out an investigation to find the trail of their treasure. (10 min)

      • Grizzy and the Lemmings

        No Entrance! Like usual, Grizzy picks the door of the Ranger's log cabin to come in and make himself comfortable, but this time it's impossible to enter! The Lemmings have requisitioned the cabin for a party and barricaded themselves inside. Grizzy has no intention of waiting for an invitation to find a way to get in. (5 min)

      • Grizzy and the Lemmings

        Lemmings Indigestion. The Lemmings have got their hands on a pack of white beans which have very strange properties: when mixed with soda, anyone who eats them turns into a bouncing ball. Grizzy realizes that if he wants to take a nap, he must first get rid of the magic beans. (5 min)

      • Grizzy and the Lemmings

        Sonata in Bear Major. Grizzy wants to get rid of the old piano in the garage at any cost, for the Lemmings love using it to make a dissonant racket. But when he happens to notice that the she-bear he's in love with likes the melody of "Für Elise," he decides to learn the piece like a real pro. (10 min)

      • Grizzy and the Lemmings

        Bear Fractions. The Lemmings inherit a crate that fell off a Canadian army convoy transporting ultra-secret material. The case inside the crate emits a sort of laser beam that divides objects into multiple miniaturized versions of themselves. What if the Lemmings had to deal with lots of mini-Grizzys rather than just one big one? (5 min)

      • Grizzy and the Lemmings

        The Bear That Laid Golden Eggs. Near the supermarket, a machine hands out surprise eggs in exchange for a coin. Amongst the lots to be won, there is a super firework rocket that makes the Lemmings dream, and a piece of costume jewelry that Grizzy imagines himself giving to his lady-love. (10 min)

      • Grizzy and the Lemmings

        Crash Training Course. At the Ranger's home, Grizzy finds a high-tech gadget that enables you to learn anything at all - sewing, origami, Kung Fu, etc. - within only seconds thank to electrodes hooked to the brain. He can now become the perfect bear! But first, he first needs a program to learn how to get rid of the Lemmings. (5 min)

      • Grizzy and the Lemmings

        As Far as Bear Can Remember. An old metal box found by chance in a recess of a cliff brings back childhood memories for Grizzy and the Lemmings. (5 min)

      • Pat the Dog

        A Star Passes By. Lola is thrilled she has just won first prize in a contest and will get to see her favorite star Justin Fever! There's just one hitch the star is allergic to animals. No problem Lola decides to get Victor to pet-sit Pat and Hoodie. Victor agrees but he can't help feeling horribly jealous. If Justin visits anyone it should be him! As Justin is on his way to meet Lola Victor manages to intercept the star. Pat now has two missions escaping Hoodie from Victor’s house with and making sure Lola gets to meet her idol. (5 min)

      • Pat the Dog

        The Gang Gangs Up. The huge tree in the park is set to be cut down to make room for a new parking lot. Lola is outraged. They can't do this! It’s our special tree! With Victor's help Lola decides to protest against the plan while Pat forms an alliance with Tank and the Guanos to save the tree. But they have to use all their ingeniousness to outsmart the work-proud construction worker. (10 min)

      • Pat the Dog

        April Fool. To play an April fool’s trick on Lola Victor makes her believe that he has seen Hoodie in the subway whereas in fact Hoodie is actually locked in his room. The distraught Lola hurries out to look for her kitten followed by the prankster. But Pat figures the situation out and outsmarts Tank to get closer to the kitten. However with the Guanos determined to use the opportunity to rid themselves of the innocent kitten Pat's rescue bid becomes increasingly complicated. Our hero's resilience should never be underestimated though. (5 min)

      • Pat the Dog

        Tirouli. While playing with Pat and Hoodie Lola hears beautiful bird song. She looks in her dad’s ornithology book and finds out the bird is actually a parrot. Lola wants to take a photo of the bird and turn it into a star in her school. But the Guanos are jealous and want to be in the spotlight. They kidnap the bird and disguise themselves as parrots. But in vain - Lola is no fool. She's only interested in the real parrot. Pat will have to free the bird from the pigeons’ grasp and help his best friend get the perfect picture. (5 min)

      • Pat the Dog

        Photo-Bomb. Lola wants to take part in an animal photography contest organized by the museum. So she takes a couple of snaps of Pat and Hoodie and hurries off to deposit the photos at the museum. The Guanos meanwhile steal the polaroid for their own photo shoot. Pat starts chasing the birds to get the device back. At the museum Lola isn't allowed to enter the competition because she hasn't taken enough. Pat manages to save the polaroid but then gets caught in a chase with both Tank and the Guanos. During the chase the device gets switched on and when Pat gets to the museum a dozen pictures fascinating animal photos appear. Another mission accomplished for our hero! (10 min)

      • Pat the Dog

        Pat Goes Green. Bubbely encounters difficulties in his pond – the oxygen supply is running low. Lola decides to install a small electricity producing windmill repair the air pump and make it ecological. The Guanos see the windmill and plan on using it for less noble purposes. Once again Pat has to intervene to save the day. (5 min)

      • Pat the Dog

        Face the Music. Lola is rehearsing the flute recital she has to play this evening. A lady pigeon perches nearby to enjoy her playing and one of the Guanos falls head over heels in love with the pigeon at first sight. The lady pigeon is only interested in the sound of the flute so the Guanos decide to steal the instrument. Pat has to get Lola's flute back but the Guanos have other tricks up their sleeves and use ultrasound to paralyze our hero. Pat has to dig deep to overcome his foes! (5 min)

      • Pat the Dog

        Fundraising for Furballs. Lola and her friends are organizing a food drive for the city’s kennel. But the food supplies soon attract the attention of Tank and the Guanos. Pat has to fight the thieves and at the same time protect Hoodie from collateral damage. (10 min)

      • Pat the Dog

        Disaster for Dinner. Lola is planning a surprise dinner for her parents' wedding anniversary so she settles into the kitchen to prepare a nice meal. But Hoodie is interested in her prawn dish and as usual the Guanos have every intention of spoiling the party. Even Tank has his eyes set on the plate of sausages. To make sure everything runs smoothly Pat has to defend Lola on all fronts and finally succeeds in averting disaster. But his endeavors pay off when he sees his reward: a huge yummy sausage all to himself. (5 min)

      • My Knight and Me

        The Challenge. After a foolhardy challenge causes Jimmy and Lance to be captured by Bad Jack Henri and Wilfried must team up to save their squires. (10 min)

      • My Knight and Me

        Queen's Guard. After Jimmy and Cat stop thieves from robbing the Queen Cat hides so her mother doesn’t discover she’s ditching school again. But when the Queen celebrates Jimmy as a hero Cat gets jealous and stages a holdup so she can get recognition for saving the Queen this time. (10 min)

      • My Knight and Me

        The Road Knight. When the Black Rats are attacking all convoys supplying the kingdom Henri is sent with a supercarriage to defeat the Rats. Dying to get their new videogame (that was also stolen by the rats) Jimmy and Cat sneak into the super-carriage… (10 min)

      • My Knight and Me

        Epic Traffic. When Jimmy pushes his dad into “good-deed overdrive” to be First Knight Henri goes too far and gets busted down to “Horse traffic duty. But when Jimmy and Cat discover Wilfried set Henri up they set out to get Henri’s knight badge back. (15 min)

      • My Knight and Me

        The Stinky Swamp Witch. When Jimmy and Cat find a witch’s broom they can’t resist taking it for a spin for fun. But the fun quickly ends when their joyride inflames the rage of every witch of the Dark Lands and puts the entire kingdom at risk Henri included. (15 min)

      • Taffy

        Besties (5 min)

      • Taffy

        I Love Lamp (10 min)

      • Taffy

        A Mouse in The House (5 min)

      • Taffy

        Phony Pony (5 min)

      • Taffy

        Squeakophobia (10 min)

      • Taffy

        Clone Sweet Clone (5 min)

      • Taffy

        Silence of the Slams (10 min)

      • Taffy

        Enter the Kitty (5 min)

      • Taffy

        A Minor Problem (5 min)

      • Grizzy and the Lemmings

        Bear Prints. Grizzy gleefully discovers that he can print images taken with the ranger's camera which is connected to a state-of-the-art printer. He decides to immortalize and frame himself, but when the time comes to print his portrait, there's no more paper in the printer. The Lemmings have thrown themselves heart and soul into the regressive pleasure of paper airplanes. (5 min)

      • Grizzy and the Lemmings

        Inspector Grizzy. A van pulls up to the ranger's cabin to deliver a full crate of jars of chocolate spread. While Grizzy and the Lemmings fight over a wrecking bar to open it, someone steals the crate. Grizzy and the Lemmings will have to carry out an investigation to find the trail of their treasure. (10 min)

      • Grizzy and the Lemmings

        No Entrance! Like usual, Grizzy picks the door of the Ranger's log cabin to come in and make himself comfortable, but this time it's impossible to enter! The Lemmings have requisitioned the cabin for a party and barricaded themselves inside. Grizzy has no intention of waiting for an invitation to find a way to get in. (5 min)

      • Grizzy and the Lemmings

        Lemmings Indigestion. The Lemmings have got their hands on a pack of white beans which have very strange properties: when mixed with soda, anyone who eats them turns into a bouncing ball. Grizzy realizes that if he wants to take a nap, he must first get rid of the magic beans. (5 min)

      • Grizzy and the Lemmings

        Sonata in Bear Major. Grizzy wants to get rid of the old piano in the garage at any cost, for the Lemmings love using it to make a dissonant racket. But when he happens to notice that the she-bear he's in love with likes the melody of "Für Elise," he decides to learn the piece like a real pro. (10 min)

      • Grizzy and the Lemmings

        Bear Fractions. The Lemmings inherit a crate that fell off a Canadian army convoy transporting ultra-secret material. The case inside the crate emits a sort of laser beam that divides objects into multiple miniaturized versions of themselves. What if the Lemmings had to deal with lots of mini-Grizzys rather than just one big one? (5 min)

      • Grizzy and the Lemmings

        The Bear That Laid Golden Eggs. Near the supermarket, a machine hands out surprise eggs in exchange for a coin. Amongst the lots to be won, there is a super firework rocket that makes the Lemmings dream, and a piece of costume jewelry that Grizzy imagines himself giving to his lady-love. (10 min)

      • Grizzy and the Lemmings

        Crash Training Course. At the Ranger's home, Grizzy finds a high-tech gadget that enables you to learn anything at all - sewing, origami, Kung Fu, etc. - within only seconds thank to electrodes hooked to the brain. He can now become the perfect bear! But first, he first needs a program to learn how to get rid of the Lemmings.

      • Scooby-Doo and Guess Who? II

        Lost Soles Of Jungle River! Scooby Doo and our gang of mystery solvers travel up a lost river in the Amazon Rainforest with famous comedian and actor Jason Sudeikis in search of a great treasure... the very first high-top sneaker ever made. It's rumored to be in a lost shoe factory from 1912 that used organic rubber to make its shoes. But the gang and Mr. Sudeikis are being stalked by a horrible Snake Man Monster that seems intent upon stopping them from reaching their destination. Can our gang survive this adventure and solve this sneaker-filled mystery? Can Mr. Sudeikis truly find the very first high-top ever made? Can Scooby Doo find sneakers that actually fit all four feet?! Sometimes it's hard being a dog.... (20 min)

      • Scooby-Doo and Guess Who?

        A Mystery Solving Gang Divided! Scooby-Doo and the gang travel to Chambersburg a battlefield near Gettysburg to investigate the mysterious appearance of ghost zombie Civil War soldiers and come face to face with a rival mystery solving gang the Funky Phantom crew. The rivalry between the two gangs gets so out of hand that it threatens to keep either group from solving the mystery until the ghost of Abraham Lincoln appears and tries to get them focused. (40 min)

      • The Tom and Jerry Show III

        It's All Relative. Jerry's cousins come for a visit to the manor but turn out to bring more trouble than they're worth. (5 min)

      • The Tom and Jerry Show III

        Vegged Out. Jerry uses Tom's fear of cucumbers to startle him at every turn. (10 min)

      • The Tom and Jerry Show III

        Lost Marbles. Meathead has lost his marbles- really! Tom and Jerry visit the place where he last saw them so he can compete in the marble championship. (5 min)

      • The Tom and Jerry Show III

        Frown and Country. Jerry goes out on a blind date set up by his cousin Muscles with a feisty girl mouse. (5 min)

      • The Tom and Jerry Show III

        Vocal Yokel. Little Quacker develops a rich operatic voice and competes in a television pet contest while Tom tries to make him stop singing. (10 min)

      • The Tom and Jerry Show III

        Hamster Hoopla. Jerry impersonates a missing hamster while Tom tries to hide her rapidly multiplying babies from Rick. (5 min)

      • The Tom and Jerry Show III

        Tuff Shooting. Tom is in charge of the manor's clay shooting machine but Jerry and Tuffy interfere with the afternoon's events. (20 min)

      • Mr Magoo

        Man of Steel. Magoo thinks he’s in a triathlon and takes Fizz’s superhuman strength headband. The latter had been planning to use it to beat the President at long last in a thumb-wrestling championship. But first he must reclaim it from Magoo! (5 min)

      • Mr Magoo

        Vanilla Strawberry Meltdown. Thinking he’s on an Artic expedition (actually at the beach) Magoo mistakes Fizz for an Amazonian marmoset monkey definitive evidence of global warming. He does his utmost to capture Fizz so he can present him to the scientific community. (10 min)

      • Mr Magoo

        Sweet Dreams Mr Cat. Fizz beams himself into Weasel’s brain in order to control his useless sidekick and take out Magoo with tranquilizer darts. Magoo loses Mr Cat and enlists his neighbor to help find him so he can take him to the groomer’s. (5 min)

      • Mr Magoo

        Fizz FM. Today's the big day! Magoo is recording a hit single! Thinking he's in a music studio, he goes next door and mistakes Fizz for famous producer, Phil Dustspeck. With Dustspeck on board, Magoo's song will surely be a success! Fizz, however, begs to differ… (5 min)

      • Mr Magoo

        Magoo 2.0. Fizz tests his FizzoJam a ray that makes people dance in his honor. Magoo wearing a snorkeling mask that he’s convinced is a virtual reality gaming headset bumps into them and mistakes the FizzoJam for his own weapon and Weasel for his teammate. (10 min)

      • Mr Magoo

        Mr Fixit. Thinking he’s fixing Weasel’s coffee maker Magoo tweaks Fizz’s teleporter the invention that the hamster plans to exhibit at the innovation tradeshow. Fizz and Weasel try to get the machine back getting teleported all over the place along the way. (25 min)

      • Baby Looney Tunes

        The Looney Riddle (song) (10 min)

      • Baby Looney Tunes

        Time and Time Again. The babies learn the importance of telling time. (10 min)

      • Dorothy and the Wizard of Oz

        Beware the Woozy. Ozma's potion of the month club package arrives and Ozma can't wait to try it! Unfortunately Dorothy doesn't read the instructions before she spritz Ozma with the Perfume of Petrification. Ozma instantly becomes a statue and the only way to change her back is with the special antidote. Dorothy and friends set out to get the ingredients the last of which is three hairs from a Woozy an angry ferocious beast! (10 min)

      • Dorothy and the Wizard of Oz

        Magical Mandolin. When Wicked Witch Wilhelmina steals the Magical Mandolin, Dorothy and her friends have to get it back or Wilhelmina will use the Mandolin to put Dorothy in a trance and steal her Ruby Slippers! Dorothy has to rely on her friends and the power of her Slippers to get the mandolin back or Wilhelmina will have Dorothy, and all of Oz, dancing to a new tune. (30 min)

      • Kingdom Force

        Night birds. It's a race against time after Envie Fernandez steals the Plains Kingdom's cherished night birds during the coming-of-cat ceremony. Can Kingdom Force reclaim them before sunrise, or will Jabari have to spend ANOTHER YEAR as a cub? (10 min)

      • Kingdom Force

        Danger in Grizzly Valley. Kingdom Force has to reconcile the feuding Bear and Badger communities, while also saving the Bear citizens from a collapsing dam. (10 min)

      • Mighty Mike

        Petal To The Metal. Mike comes up with new plan to win Iris's affection by showering her with a cascade of rose petals. To do it, he needs to borrow Stephan's leaf blower. The only snag is that the raccoons also want to use the leaf blower to rob the house and Fluffy can't resist getting on the act. Mike has to come up with a pretty crazy solution to win the day. (5 min)

      • Mighty Mike

        Abraca-disaster! There's nothing better than a little magic trick to impress your crush. Iris isn't the only one impressed when Mike puts on a magic show and multiples some objects with just a flick of his wand. The raccoons decide to steal his magic wand so they can turn their solitary chicken wing into a sumptuous feast. But the raccoons have underestimated Mike the Magic Trickster. (10 min)

      • Mighty Mike

        Itchy Frenzy. The racoons have fleas! They head over to Mike's to find something they can use to relieve the itch and pass the fleas onto Mike in the process. The timing couldn't be worse because Mike has a special date with Iris! Now Mike must do everything to avoid Iris, sparking an epic game of hide and seek. Mike has to get rid of the tiny intruders before they meet. (25 min)

      • PURST: Agent Binky

        Lights, Camera, Agents! When Fluffy assigns the team to make an instructional video for future PURST cadets (i.e.; "Everyone!") they try too hard to be perfect. Stage fright and hammieness leads to comic on-camera fails. But when a real alien arrives and threatens to steal the footage and expose their embarrassing performance, Binky and the agents need to drop the act and do what they do best. (10 min)

      • PURST: Agent Binky

        A Walk in the Park. Gordon builds a large fake robot dog ("Rover") big enough for the entire gang to pilot on the inside. That way they can all go on a mission to explore outer space (the park). But they overpack the robot dog with snacks, accidentally roll around on an anthill, get the dog infested with aliens (code name: ants) and have to abandon ship. They can’t let this sophisticated piece of technology fall into alien hands. So they’ll have to play dogcatcher to get it back. (10 min)

      • Grizzy and the Lemmings II

        Hat Tricks. Grizzy finds a magician's hat that tosses out objects stored inside beforehand with the tap of a magic wand. He decides to impress his beloved she-bear with a magician's act. But he will have to work around the Lemmings, who have the gift of coming out of the hat at the wrong moment. (10 min)

      • Grizzy and the Lemmings II

        Lemming Beach. A newly unpacked UV tanning booth holds the place of honor in the middle of the cabin. Grizzy gets it into his head that a classy tan will help him draw the attention of the she-bear he's enamored with. When he opens the box, he discovers that the Lemmings have beat him to it and are already playing "beach party" inside the bed. (5 min)

      • Grizzy and the Lemmings II

        No See No Do. Grizzy wants to try out the brand new packaging format of chocolate spread that he discovers in the ranger's cupboard: a yummy-looking XXL jar. And he does not intend to share it with the Lemmings. After observing a chameleon toad that is able to blend into its surroundings, the Lemmings decide to make themselves invisible to attain Grizzy's treasure. (25 min)

      • Ben 10 IV

        Digital Quality. Ben and Gwen don't want to go to the CD Library. CDs are for old people. Ew. Once Team Tennyson is there, Lord Decibel traps them inside and demands a ransom. Ben and Gwen find Kevin inside on a potentially nefarious quest of his own, but it turns out that Lord Decibel may have already found the item that they so desperately desire. (10 min)

      • Ben 10 IV

        Tim Buk-TV. Team Tennyson heads to the Okefenokee Swamp to witness the blooming of the Blushing Orchid, something that happens once every one-hundred-years. But their plans get disrupted when Tim Buk-Tu, trying to make his new 'reality' show more exciting, endangers the rare flower and everyone else at the swamp. (10 min)

      • Ben 10 IV

        Growing Up is Hard to Do. Ben and Gwen are stoked to enter a skating competition but when Nanny Nightmare shows up to teach the skater kids some manners by turning them into babies, it's up to Team Tennyson to up their game if they are to have any chance at saving the day. (10 min)

      • Ben 10 IV

        The Hex Factor. When Hex mistakes an exclusive magic club for a top-secret Wizard society that snubbed him, Ben has to figure out how to work around the club's strict code of conduct to stop him without getting booted by security. (30 min)

      • Mr Magoo

        The Gluttons for Punishment. Fizz and Weasel plan to enter Fizz’s revolutionary new condiment in an international culinary contest. Magoo mistakes them for members of his rock band The Gluttons for Punishment who have reunited to play at a festival. (5 min)

      • Mr Magoo

        Brain Washed. While helping Linda clean her attic Magoo gets shrunken and teleported into Fizz’s brain. Fizz himself had intended for his brain to become a museum in homage to his immense genius. (10 min)

      • Mr Magoo

        MAG007. Magoo takes Fizz for a toy containing top secret information which he steals from a secret agent (in reality Weasel). Hell-bent on destroying the toy Magoo manages to stop Fizz from engraving the hamster’s face on the statue of the US President. (5 min)

      • Mr Magoo

        Maggie Magoo. A bear has escaped from the zoo and Fizz is hell-bent on making it his pet. Magoo mistakes the bear for his niece who’s come to spend the day with him making life difficult for Fizz and Weasel as they try to capture the beast. (5 min)

      • Mr Magoo

        Magoo's Best Friend. Magoo mistakes Fizz for his best friend Harry from school and thinks the two of them are visiting their old school. In fact they’ve infiltrated the high-security unit from which Fizz is attempting to steal the President’s joke book. (10 min)

      • Mr Magoo

        Welcome to Translovenia. Magoo thinks he’s on a trip to Translovenia and takes shelter in a mansion owned by a vampire. In reality this vampire is Weasel helping Fizz in his attempt to turn the moon into a Fizz-like sun and make the night disappear once and for all. (25 min)

      • The Mr. Bean Animated Series III

        Save That Tree. Bean is showing Irma his favourite tree in the park one day when he discovers a tree surgeon getting ready to cut it down. He darts up the tree and won’t come back down. Irma loves this new side of Bean-ey! The tree surgeon is frustrated and tries various ploys to get Bean down. But can Bean make it to the toilet without being discovered and still save that tree? (10 min)

      • The Mr. Bean Animated Series II

        Green Bean. Mr Bean’s electricity supply is cut off when Mrs Wicket sees the cost of her enormous electricity bill. As the snow falls outside Mr Bean’s flat becomes so cold that there are ice cubes in his bath water. Mr Bean has the idea to build a huge wind turbine in the back garden providing his own power. All is going very well until an unexpected storm sends Bean’s wind turbine into overdrive creating a huge surge of electricity and a huge shock for everyone (10 min)

      • The Mr. Bean Animated Series II

        Cash Machine. Mr Bean goes to his local bakery to buy a cake but finds he doesn’t have any money. He goes to the bank to use the cash machine but he can’t remember his pin number. When Mr Bean's bankcard is swallowed up by the cash machine there’s only one thing to do - go into the machine and fetch it back. The police are alerted but Bean’s main concern is to get some money and get back to the baker’s before all the cakes are sold. (20 min)

      • The Mr. Bean Animated Series II

        Litterbug. Mr Bean is furious with the untidy state of the streets and all the people who drop litter so he goes on a one-man mission to clean up the town. Armed with several bin bags Mr Bean collects all the rubbish and puts up his own ‘No Littering’ signs - which have absolutely no effect. When the police show no interest in his campaign Bean builds a homemade vacuuming contraption causing chaos and mayhem wherever he goes. (20 min)

      • Scooby-Doo and Guess Who?

        Space Station Scooby! When Neil deGrasse Tyson gets trapped on the International Space Station with a horrible monster, Bill Nye arrives to save his good friend with the help of Velma and our mystery solving gang. Arriving at the space station in the nick of time, our heroes work with these two scientific minds to separate the science from the science fiction when a Tardigrade monster wreaks havoc on the ship. (20 min)

      • Scooby-Doo and Guess Who? II

        The Horrible Haunted Hospital of Dr… When investigating a haunted old hospital Scooby Doo and the gang meet up with actor and comedian Kristen Schaal. The gang happily invites her to be a part of their mystery solving group and she's ecstatic. She tags along with our gang helping them solve the mystery of the horrible ghost of Dr. Phineas Phrag. More genetically enhanced monster than man he's been lurking in this hospital since it closed down in the 1950s and he threatens to destroy any trespassers who dare set foot in these creepy old wards. Can our gang and Ms. Schaal discover the truth of this haunted hospital before it's too late? More importantly can Kristen Schaal find out how she best fits into our group? So many fun choices - so little time! (40 min)

      • The Tom and Jerry Show III

        Anger Mismanagement. Jerry's cousin Muscles tries to teach Tom and Spike his anger management tools to no avail. (5 min)

      • The Tom and Jerry Show III

        Vampire State. Tom works with a vampire to collect mice to eat. Luckily Jerry Van Mouseling is on the case. (10 min)

      • The Tom and Jerry Show III

        It Ain't over Until the Cat Lady Sings. In a musical detective episode Tom and Jerry must figure out the disappearance of famed stage actress Kitty Caterwaul before the opening night of her new musical. (5 min)

      • The Tom and Jerry Show III

        Eggstra Credit. Tom and Jerry try to break in to a chicken coop to steal eggs and end up defending the chickens from unknown intruders. (5 min)

      • The Tom and Jerry Show III

        Costume Party Smarty. A Halloween party turns the house upside down as Tom and Jerry try to raid the party food. (10 min)

      • The Tom and Jerry Show III

        Battle of the Butlers. Tom is trained by Jerry to compete in a butler competition for the glory of the manor. (5 min)

      • The Tom and Jerry Show III

        Kid Stuff. Tom uses a baby goat to mow the manor's lawn but it turns out the baby goat wants to eat everything in the house. (20 min)

      • Baby Looney Tunes

        Sylvester the Pester. An attention-starved Sylvester won't let Granny have any time to herself. (10 min)

      • Baby Looney Tunes

        Cat-Taz-Trophy. Sylvester and Taz team up to win a toy racecar derby. (10 min)

      • Baby Looney Tunes

        Duck! Monster! Duck! (10 min)

      • Baby Looney Tunes

        The Brave Little Tweety. Tweety takes a role in a play too seriously and begins to believe he's a real superhero. (30 min)

      • Kingdom Force

        Full Moon Fever. Kingdom Force must rescue some wolf cubs from a runaway hot-air balloon, but when the Fire Moon has Luka behaving erratically, will he be able to lead the team to success? (10 min)

      • Kingdom Force

        Gondola with the Wind. Kingdom Force must save a gondola full of Bears from falling, but are surprised when the Rider-5 shows up with Norvyn's nephew Artie at the helm. (10 min)

      • Mighty Mike

        Petal To The Metal. Mike comes up with new plan to win Iris's affection by showering her with a cascade of rose petals. To do it, he needs to borrow Stephan's leaf blower. The only snag is that the raccoons also want to use the leaf blower to rob the house and Fluffy can't resist getting on the act. Mike has to come up with a pretty crazy solution to win the day. (5 min)

      • Mighty Mike

        Abraca-disaster! There's nothing better than a little magic trick to impress your crush. Iris isn't the only one impressed when Mike puts on a magic show and multiples some objects with just a flick of his wand. The raccoons decide to steal his magic wand so they can turn their solitary chicken wing into a sumptuous feast. But the raccoons have underestimated Mike the Magic Trickster. (10 min)

      • Mighty Mike

        Itchy Frenzy. The racoons have fleas! They head over to Mike's to find something they can use to relieve the itch and pass the fleas onto Mike in the process. The timing couldn't be worse because Mike has a special date with Iris! Now Mike must do everything to avoid Iris, sparking an epic game of hide and seek. Mike has to get rid of the tiny intruders before they meet. (25 min)

      • PURST: Agent Binky

        PURST Puzzlers. The Humans are doing a jigsaw puzzle together and Small Human is disappointed when they can't find one puzzle piece. Binky notices Small Human is sad and he is determined to help find it. When Gordon raises the alarm that an alien (code name: centipede) is loose in the station, Binky jumps to the conclusion that the alien took the very thing the humans are looking for in order to dishearten the Human crew. Binky is determined to catch the alien and get that missing puzzle piece back. (10 min)

      • PURST: Agent Binky

        Little Stinker. After Gordon leaps into a full garbage can, Gordon STINKS. He doesn’t mind, but everyone else does. His knockout stench is so bad it makes it impossible to go on missions. It’s therefore putting the Space Station at risk. Gordon needs to be cleaned up, but he doesn't like that idea too much. When Gordon’s stink starts attracting aliens, Binky assembles PURST to capture Gordon and make him wash up, whether he likes it or not! (10 min)

      • Grizzy and the Lemmings II

        Hat Tricks. Grizzy finds a magician's hat that tosses out objects stored inside beforehand with the tap of a magic wand. He decides to impress his beloved she-bear with a magician's act. But he will have to work around the Lemmings, who have the gift of coming out of the hat at the wrong moment. (10 min)

      • Grizzy and the Lemmings II

        Lemming Beach. A newly unpacked UV tanning booth holds the place of honor in the middle of the cabin. Grizzy gets it into his head that a classy tan will help him draw the attention of the she-bear he's enamored with. When he opens the box, he discovers that the Lemmings have beat him to it and are already playing "beach party" inside the bed. (5 min)

      • Grizzy and the Lemmings II

        No See No Do. Grizzy wants to try out the brand new packaging format of chocolate spread that he discovers in the ranger's cupboard: a yummy-looking XXL jar. And he does not intend to share it with the Lemmings. After observing a chameleon toad that is able to blend into its surroundings, the Lemmings decide to make themselves invisible to attain Grizzy's treasure. (25 min)

      • The Mr. Bean Animated Series III

        Save That Tree. Bean is showing Irma his favourite tree in the park one day when he discovers a tree surgeon getting ready to cut it down. He darts up the tree and won’t come back down. Irma loves this new side of Bean-ey! The tree surgeon is frustrated and tries various ploys to get Bean down. But can Bean make it to the toilet without being discovered and still save that tree? (10 min)

      • The Mr. Bean Animated Series II

        Green Bean. Mr Bean’s electricity supply is cut off when Mrs Wicket sees the cost of her enormous electricity bill. As the snow falls outside Mr Bean’s flat becomes so cold that there are ice cubes in his bath water. Mr Bean has the idea to build a huge wind turbine in the back garden providing his own power. All is going very well until an unexpected storm sends Bean’s wind turbine into overdrive creating a huge surge of electricity and a huge shock for everyone (10 min)

      • The Mr. Bean Animated Series II

        Cash Machine. Mr Bean goes to his local bakery to buy a cake but finds he doesn’t have any money. He goes to the bank to use the cash machine but he can’t remember his pin number. When Mr Bean's bankcard is swallowed up by the cash machine there’s only one thing to do - go into the machine and fetch it back. The police are alerted but Bean’s main concern is to get some money and get back to the baker’s before all the cakes are sold. (10 min)

      • The Mr. Bean Animated Series II

        Litterbug. Mr Bean is furious with the untidy state of the streets and all the people who drop litter so he goes on a one-man mission to clean up the town. Armed with several bin bags Mr Bean collects all the rubbish and puts up his own ‘No Littering’ signs - which have absolutely no effect. When the police show no interest in his campaign Bean builds a homemade vacuuming contraption causing chaos and mayhem wherever he goes. (30 min)

      • New Looney Tunes II

        Superscooter 3000. Super spy Claudette is foiled by Bugs who accidentally takes her scooter and secret documents on his tour of the Italian countryside. Claudette now has to avoid the Hazmats and get her belongings back from the oblivious Bugs. (5 min)

      • New Looney Tunes II

        Hoggin' the Road. Porky rents an RV for his cross-country road trip and picks up a wounded Daffy who takes Porky on a ride he never signed up for. (5 min)

      • New Looney Tunes II

        Timmmmmmbugs. Bugs faces Blacque Jacque Shellacque in an old-fashioned lumberjack showdown and the forest is at stake. (5 min)

      • New Looney Tunes II

        Easter Bunny Imposter. A troupe of boy scouts mistake Bugs for the Easter Bunny and attempt to capture him by any means necessary. (5 min)

      • New Looney Tunes II

        Easter Tweets. It's Easter Sunday and Granny hires a sitter to watch Tweety while she's out. When the sitter winds up being Sylvester it's cat versus bird in an Easter showdown. (5 min)

      • New Looney Tunes II

        Hoarder Up. Unable to relax in his messy home Porky orders a hot tub from Daffy Duck. When Daffy himself shows up to install it he takes Porky's home from cluttered mess to total pig sty. (5 min)

      • New Looney Tunes II

        Cougar Cougar. While delivering pizzas for Squeaks' new business Bugs finds himself lured into the home of Miss Cougar by the promise of pampering and relaxation. Miss Cougar however is more interested in eating Bugs than pizza. (5 min)

      • New Looney Tunes II

        The Wedding Quacksher. Daffy crashes a swanky wedding and it falls to Leslie P. Lillylegs to get rid of the disastrous duck. (5 min)

      • New Looney Tunes II

        The Food Notwork. Ivana hosts a cooking show and unknowingly involves Bugs when she steals his carrots. Bugs sabotages the live show proving revenge is a dish best served cold. (20 min)

      • Grizzy and the Lemmings

        Spider Lemmings. The Lemmings have caught a little spider. Her sticky, elastic threads are absolutely perfect for bungee jumping. Grizzy, who has no intention of getting caught in the web, decides to crush the spider. The only problem: he discovers that he has arachnophobia, which is seriously going to complicate the task. (5 min)

      • Grizzy and the Lemmings

        Random Bear. Grizzy and the Lemmings fight over chocolate-spread jar lids, which they use as chips in a competition to win goodies. Indeed, next to the supermarket are two jackpot-style machines with slots the size of the lids. But more importantly, there's a key to be won that makes you eligible for the grand prize... the giant jar of Yummy on display under a glass cover. (10 min)

      • Grizzy and the Lemmings

        Lemming Interference. Grizzy has prepared himself a TV dinner to eat in front of his favorite series. But his moment of pleasure is abruptly interrupted by unexplained static. Grizzy discovers that the true "interference" is the Lemmings, who are using the TV antenna as a diving board for their water games. (5 min)

      • Grizzy and the Lemmings

        High Voltage Bear Attack. The Lemmings are having a rave party. When Grizzy throws their stereo into the river he sparks a general power outage. Unless he finds an alternative source of energy and before the Lemmings do he can kiss his TV night goodbye! (5 min)

      • Grizzy and the Lemmings

        Bear Scents. When he realises his beloved she-bear adores the smell of flowers, Grizzy decides to offer her the geraniums that decorate the window ledges of the ranger's cabin. Can he bring them to her without the Lemmings - who are skating out by the caribou dung pit and rubbish bins - ruining his desired effect? (10 min)

      • Grizzy and the Lemmings

        Bear Luck. Decidedly, this is not Grizzy's day: after making a fool of himself in front of the she-bear he's in love with, he is ousted from the log cabin by the Lemmings, who are in top form. Grizzy lands in a field of clover where he notices that one of the plants - with four leaves - seems to bring him good luck. Could his fortunes be changing? (5 min)

      • Grizzy and the Lemmings

        Magnetic Bear. Grizzy can't believe his eyes when he sees objects moving all by themselves. When he realises it's the Lemmings who are playing around with a particularly powerful magnet, he has a stroke of genius. He will design a telekinesis trick to impress his beloved she-bear. (20 min)

      • My Knight and Me

        Jimmy Works Out. Jimmy is afraid that being a “shrimp” will prevent him from getting knight missions when he grows up. He becomes a gym rat and gets totally “ripped”. But Jimmy is so over-confident in his strength that he doesn’t think anymore… It allows the Black Rats to steal Epic’s most precious cheddar and kidnap him Cat and Henri. (10 min)

      • My Knight and Me

        Sleeping Jack. While Bad Jack gets some long awaited sleep he leaves Bjorn to guard his treasure. Bjorn enlists help from Jimmy and Cat who suggest to keep thieves away Bjorn pretends Bad Jack is awake by simulating an attack on a convoy carrying a diamond for the Queen. But Bjorn can’t help stealing the precious stone for real. Henri Wilfried and all the knights immediately go and confront Bad Jack. They discover the truth and seize Jack’s treasure leaving Jimmy Cat and Henri to set things right. (10 min)

      • My Knight and Me

        The Return Of The Swan. When Cynthia takes advantage of a misunderstanding to make everybody believe she's the legendary Swan Cat and Jimmy must find a way to make her confess the truth before she (and Epic) gets into real danger… (10 min)

      • My Knight and Me

        The Leak. To wheedle out of guard duty Jimmy convinces Henri to instead repair a leak in Lady Fontaine's classroom. Henri ends up being appointed as the castle's Maintenance Official. Terrified at the idea of being deprived of adventure Jimmy and Cat have to find a way to get Henri back in business. (30 min)

      • Taffy

        Mrs Muchmore receives the great Mr Fuffernin for an inspection of the house. If anything goes wrong, Mrs Muchmore would see her reputation destroyed! But a shock to her head leaves her unable to lead the visit… Bentley and Taffy team up to save their beloved mistress reputation. (5 min)

      • Taffy

        The Highest Bidder (10 min)

      • Taffy

        I Now Pronounce You Dog and Cat (5 min)

      • Taffy

        Bentley's Girlfriend (5 min)

      • Taffy

        D.N.A. OK (10 min)

      • Taffy

        Staycation. When Forsythe loads the limo up for Mrs Muchmore and the pets’ vacation Taffy and Bentley get accidentally locked in the basement. The pets use twice as much imagination to get out unarmed by the tenacious security system. (5 min)

      • Taffy

        Mission Mish Mash. Taffy's raccoon friends come to the Mansion, hoping to take advantage of Mrs. Muchmore's largesse. But the red bow does not work on them. Taffy finds himself having to hunt or protect his friends so as not to be caught himself. As for Bentley, he wants to get rid of all the raccoons, while Mrs. Muchmore calls the animal control brigade. (10 min)

      • Taffy

        A Bentley Carol. It’s Christmas Eve and Bentley finally succeeds -- he has removed Taffy’s ribbon and the raccoon is tossed into the cold winter night. Bentley goes to sleep a happy dog only for him to be visited by three ghosts of past present and future who will show him the errors of his ways and what is to become if he doesn’t change. However unbeknownst to Bentley it is Taffy Mish and Mash who are secretly behind the plot. (5 min)

      • Taffy

        The Switch. A freak accident leads Bentley and Taffy to switch bodies, allowing each one to live in the other's shoes for a day. Taffy (as Bentley) gets jealous of Taffy hogging all of the food and Bentley (as Taffy) must deal with life as a raccoon. Can the two change back or will they be stuck in the other's body for the rest of time? (5 min)

      • Grizzy and the Lemmings

        Chemical Lemmings. How can one peacefully watch a documentary on salmon fish nice and comfy on the sofa when the Lemmings are playing chemistry novices with a fun experiment box? (5 min)

      • Grizzy and the Lemmings

        Remote Control. Grizzy's TV remote control is stolen by a partridge who collects high-tech objects in his nest perched high up in a tree. This is a case of absolute urgency! Grizzy has no other choice but to requisition the Lemmings' propulsion game to recover his possession. But try and make a Lemming understand that! (10 min)

      • Grizzy and the Lemmings

        The Bear and the Butterfly. Grizzy has got it into his head to offer a butterfly to the she bear he's in love with. But the Lemmings fight with him over the rare specimens he's spotted. (5 min)

      • Grizzy and the Lemmings

        Get off My Tennis Shoes. The Lemmings have discovered an addictive new game based on the astonishing bouncing properties of the ranger's new running shoes. (5 min)

      • Grizzy and the Lemmings

        Babysitting. Grizzy babysits for the she-bear he has a crush on, who has entrusted him with the care of her cub. There's no question of Grizzy tripping up, for he has no intention of taking any risks! But he hadn't reckoned on the Lemmings. Captivated by the baby's burps after meals, they dream of making it drink gallons of soda pop to make it do the "Big One." (10 min)

      • Grizzy and the Lemmings

        Bear Under Lock and Key. Unwilling to share the food both he and the Lemmings are wild about, Grizzy locks it up inside the ranger's brand new and apparently burglar-proof safe. He watches the Lemmings' vain attempts to open the safe with amusement, until he realizes that the string around his neck with the key is far from indestructible. (5 min)

      • Grizzy and the Lemmings

        Lemming Blues. Grizzy is impressed by the TV show of a magician who transforms a partridge into a bouquet of flowers. To get rid of the Lemmings once and for all, for they exasperate him with their incessant games, Grizzy tries the magic trick on them. And apparently... it works! (10 min)

      • Grizzy and the Lemmings

        Snow Lemmings. It's hot out and when Grizzy sees an ice cream commercial on TV, he has a sudden craving. Unfortunately, the Lemmings made it to the deep-freeze in the garage before him and emptied it out to make themselves a sled run in the backyard with strawberry-vanilla ice cream. For Grizzy, there's no question that the stock they possessively watch over in an icebox winds up as powder snow! (5 min)

      • Grizzy and the Lemmings

        Augmented Bear. The Lemmings have discovered a truly wild new game: an augmented reality program on the ranger's digital tablet. They move around the cabin watching the tablet screen, which displays obstacles as if they were really there. Grizzy confiscates this toy and becomes a fan of the salmon fishing game. (5 min)

      • Pat the Dog

        The Interview. Lola is due to be interviewed as Pet owner of the Week for a pet’s magazine. Victor is jealous. Surely he’s been the best pet owner this week in fact the best pet owner ever! To keep Lola from the interview he tries to lock her in the garden shed. But in vain. His attempt fails so he decides to kidnap Pat and Hoodie instead. After all no pets no interview. But Pat has to step in and save the day. First he and Hoodie have to escape Tank’s clutches and while also defeating the Guanos who are never far away when trouble starts. (5 min)

      • Pat the Dog

        Player One. Lola and Victor are both fans of the game Galaktik dance. Only one card is missing to unlock the very last level to turn one of them into a Galaktik champion so the race is on to buy the very last issue of the magazine containing the card. Pat of course has a lot of work on his hands because Victor and Tank will stop at nothing to be the first to get hold of the card. Unfortunately the greatly-coveted card ends up in a shredder… Did Pat truly fail his best friend? (10 min)

      • Pat the Dog

        Crunching Numbers. This morning Lola is feeling very anxious. She has a big test coming up at school and she’s not at all confident. Indeed ever since last eve she’s been having trouble coming up her way. Pat however reassures her and even offers her his lucky pen – a pen with the power to make anything come true. Reassured Lola sets out for school and Pat is ready for his nap but that’s when he sees Hoodie playing with the lucky pen… Pat has to get the pen back and take it to Lola before her exam – which is easier said than done as the Guanos want to get their hands on the pen and its mysterious powers. Pat however is intent on putting them through a living nightmare. (5 min)

      • Pat the Dog

        Shooting Stars. Tonight Lola is determined to spy a shooting star so that she can make a wish. When the Guanos meanwhile are set on making their wish come true: to get rid of Hoodie. As Lola and Victor try to set up a telescope Pat has to fend off the birds. Finally our hero himself transforms into a shooting star so that his best buddy can make her wish. (5 min)

      • Pat the Dog

        Piňata Party. Lola finds Victor sad and alone in his garden. Tomorrow is his birthday and nothing has been planned for the special day. The little girl with the huge heart decides to plan a surprise piňata party. But the event won’t be that easy to plan because Victor can't help prying to scupper Lola's plans. What's more the Guanos have their sights set on the candy. Luckily for Lola Pat is keeping watch! (10 min)

      • Pat the Dog

        Sir Pat the Knight. Lola and her friends are in the middle of a medieval role playing game and there is treasure hidden in the bouncy castle: candies and cookies. But the dread black knight i.e. Victor threatens to seize the treasure and throws everyone into the dungeon. Pat not only has to get rid of Tank who’s guarding the castle but also stop the Guanos from seizing their treasure all the while preventing the black knight from imprisoning his best friend. Nobody but nobody incurs the wrath of Pat and gets away with it! (5 min)

      • Pat the Dog

        No Rest for Pat. Today Lola is spending the afternoon in the company of her former neighbor Honorine. On the menu: games and homemade pies. At least that’s what Lola is hoping because Honorine bakes the best pies in town! But of course the Guanos have their eyes on the delicious pies and want their share. As Pat fights with the Guanos to save the pastries Honorine decides Pat is actually attacking the birds and locks him in her cellar. Now both Hoodie and the delicious pies are at the pigeons’ mercy. But Pat hasn't had his last word and has plans to save the day – and especially the pies! (5 min)

      • Pat the Dog

        Bird-Brain Buffet. Lola looks on as an old lady throws seed to the birds and observes how the Guanos use their brute force to push other birds out of the way to hog the food. Shocked by the injustice the little girl decides to launch a bird restaurant open for all birds regardless of size or pecking order. The Guanos of course have other plans and are already plotting to raid the restaurant. Pat however is keeping a close eye on the seed stock and intends to repel the pigeons’ forays by any means necessary to ensure food security for all. (10 min)

      • Pat the Dog

        Phantom of the Park. Lola has to play a violin solo during the big show tonight. When she is on stage Victor creates an accident as a pretext to make Lola believe the place is haunted. A series of mysterious mishaps occur one after the other and to cap it all Lola’s violin disappears. Pat soon finds out that Victor is behind the story and that the Guanos stole Lola’s violin to lure Hoodie into a trap. Pat has to go soloist to save the day! (5 min)

      • My Knight and Me

        The Harvest Festival. Epic the Queen asks Henri to compose a song to lift the spirits of her beloved subjects for this year’s Harvest Festival. But when Cat decides to help the farmers and her mother by getting rid of Bad Jack once and for all she enlists Jimmy’s help in taking on the baddie. (10 min)

      • My Knight and Me

        Treasure Trap. As Henri and Bad Jack go head-to-head in a race to find an extremely rare treasure Jimmy lies to Bjorn and then has to try to repair their friendship. (10 min)

      • My Knight and Me

        Guess Who's Coming For Dinner. Heart of gold Henri and Jimmy host the bad Witch who has been kicked out of her house by her sister Stinky Swamp Witch. Jimmy and Cat are convinced it’s actually a scheme to kidnap the Queen who’s coming for supper at Henri’s farm on Sunday. (10 min)

      • My Knight and Me

        Fearless Colbert. When Jimmy and Cat discover Colbert never completed his officiant exam he has to go on a field mission with Henri to keep his job while Cat and Jimmy replace him at the Quest Desk. (15 min)

      • My Knight and Me

        Cat's In The Bag. When Cat’s morale is low about ever becoming a knight Henri tries to save her with a song and inadvertently sends her on a dangerous solo quest into the dark lands. But when Henri comes to save her he gets captured by a giant and it’s up to the kids to save her. (15 min)