• Cartoonito

    • Cartoonito od do

      • Grizzy and the Lemmings

        Bear in the Wind. The Lemmings play a new game floating like flags in the breeze from the fan set on maximum. But Grizzy quickly rids the living room of this interference. (25 min)

      • Mr Bean: The Animated Series

        In the Wild. Whilst out snapping nature with his camera Mr Bean gets angry when nature snaps back. (10 min)

      • Mr Bean: The Animated Series

        Missing Teddy. Bean discovers that in the world of organised crime a teddy isn’t always a teddy. Sometimes it’s a rabbit. (10 min)

      • Mr Bean: The Animated Series

        No Parking. Mr Bean can't find a parking space so he makes one of his own. (10 min)

      • Mr Bean: The Animated Series

        Bean's Bounty. Whilst digging for buried treasure Mr Bean digs himself a hole too deep to get out of. (30 min)

      • New Looney Tunes III

        Riverboat Rabbit. Bugs and his small boat are run over by a giant Riverboat. (5 min)

      • New Looney Tunes III

        Dorlock P. I. A theft occurs at the local art museum. (5 min)

      • New Looney Tunes III

        To Be the Flea You Gotta Beat the Flea. Angelo the Flea is told that he's too small to wrestle. (5 min)

      • New Looney Tunes III

        The Wild Blue Blunder. Bugs Bunny returns to his summer home. (5 min)

      • New Looney Tunes III

        Thomas Fuddison. Famous inventor Thomas Fuddison needs a lab assistant. (5 min)

      • New Looney Tunes III

        Hiccups and Downs. Bugs' hole Witch Hazel's home Count Bloodcount's castle. (5 min)

      • New Looney Tunes III

        Foghorn Foods. Foghorn Leghorn opens a high-end grocery. (5 min)

      • New Looney Tunes III

        Cruise Control. Bugs Bunny competes with Cecil the Turtle. (5 min)

      • New Looney Tunes III

        Versailles's Matters. The Bugs Bunny you love is back! (20 min)

      • Grizzy and the Lemmings

        The Sound of a Lemming. Grizzy snatches the last jar of chocolate spread out from under the noses of the Lemmings. In exchange, he offers them the toy stuck inside the lid: a mini-flute. When the Lemmings blow into the flute, the shrill notes that come out paralyze anyone whose ears aren't plugged for several seconds. They decide to play a tune for Grizzy in order to recover their share of chocolate spread. (5 min)

      • Grizzy and the Lemmings

        Bear in the Wind. The Lemmings play a new game floating like flags in the breeze from the fan set on maximum. But Grizzy quickly rids the living room of this interference. (10 min)

      • Grizzy and the Lemmings

        Construction Bear. The Lemmings have a grand old time tearing down their Kapla block buildings, which they rebuild just as fast. Grizzy remarks that the she-bear he's in love with is impressed by the Lemmings' construction and makes believe that it's his work of art. But when the building collapses yet again, the she-bear walks off. Grizzy decides to build an even bigger one. (5 min)

      • Grizzy and the Lemmings

        Kung Fu Lemmings. The Lemmings draw inspiration from lessons they find in a martial arts book and start breaking every wooden object they can get their hands on into two. When Grizzy tries to stop them, they go on to the next lesson and get him in a judo hold. Grizzy understands that he needs the book so that he too can become a pro. (5 min)

      • Grizzy and the Lemmings

        A Midsummer Bear's Dream. Grizzy dreams that he's a valiant knight who has just delivered his beloved. As he is about to take her in his arms, he is woken by the din of the Lemmings, who have chosen this particular day to blast music. Grizzy has only one desire: pick up his dream where he left off. But first, he'll have to stop the Lemmings' fiesta. (10 min)

      • Grizzy and the Lemmings

        Manufacturing Secret. Grizzy stands in front of the pantry, desperate. The stock of chocolate spread is completely depleted. He realizes that the Lemmings are making some themselves, following a complicated recipe. If they can make it, then why can't he? But first, he needs the recipe! (5 min)

      • Grizzy and the Lemmings

        Bling Bling Bear. Inspired by a magazine with a jewelry ad showing a man offering a diamond to a woman, Grizzy imagines himself offering the ranger's engagement ring to his beloved she-bear. But the big diamond set in the ring has disappeared. The Lemmings, who are having a spinning-top contest, are using it as the ultimate top. And they have no intention of giving it up. (20 min)

      • My Knight and Me

        The Harvest Festival. Epic the Queen asks Henri to compose a song to lift the spirits of her beloved subjects for this year’s Harvest Festival. But when Cat decides to help the farmers and her mother by getting rid of Bad Jack once and for all she enlists Jimmy’s help in taking on the baddie. (10 min)

      • My Knight and Me

        Treasure Trap. As Henri and Bad Jack go head-to-head in a race to find an extremely rare treasure Jimmy lies to Bjorn and then has to try to repair their friendship. (10 min)

      • My Knight and Me

        Guess Who's Coming For Dinner. Heart of gold Henri and Jimmy host the bad Witch who has been kicked out of her house by her sister Stinky Swamp Witch. Jimmy and Cat are convinced it’s actually a scheme to kidnap the Queen who’s coming for supper at Henri’s farm on Sunday. (10 min)

      • My Knight and Me

        Fearless Colbert. When Jimmy and Cat discover Colbert never completed his officiant exam he has to go on a field mission with Henri to keep his job while Cat and Jimmy replace him at the Quest Desk. (30 min)

      • Taffy

        Rags to Ostriches (5 min)

      • Taffy

        The Big Sneeze (10 min)

      • Taffy

        Flying High (5 min)

      • Taffy

        The Return of Scraggs (5 min)

      • Taffy

        Twin Or Lose (10 min)

      • Taffy

        Little Monster (5 min)

      • Taffy

        Boot Camp Manor (10 min)

      • Taffy

        Mirror Mansion (5 min)

      • Taffy

        Besties (5 min)

      • Grizzy and the Lemmings

        Kung Fu Lemmings. The Lemmings draw inspiration from lessons they find in a martial arts book and start breaking every wooden object they can get their hands on into two. When Grizzy tries to stop them, they go on to the next lesson and get him in a judo hold. Grizzy understands that he needs the book so that he too can become a pro. (5 min)

      • Grizzy and the Lemmings

        A Midsummer Bear's Dream. Grizzy dreams that he's a valiant knight who has just delivered his beloved. As he is about to take her in his arms, he is woken by the din of the Lemmings, who have chosen this particular day to blast music. Grizzy has only one desire: pick up his dream where he left off. But first, he'll have to stop the Lemmings' fiesta. (10 min)

      • Grizzy and the Lemmings

        Manufacturing Secret. Grizzy stands in front of the pantry, desperate. The stock of chocolate spread is completely depleted. He realizes that the Lemmings are making some themselves, following a complicated recipe. If they can make it, then why can't he? But first, he needs the recipe! (5 min)

      • Grizzy and the Lemmings

        Bling Bling Bear. Inspired by a magazine with a jewelry ad showing a man offering a diamond to a woman, Grizzy imagines himself offering the ranger's engagement ring to his beloved she-bear. But the big diamond set in the ring has disappeared. The Lemmings, who are having a spinning-top contest, are using it as the ultimate top. And they have no intention of giving it up. (5 min)

      • Grizzy and the Lemmings

        Intellectual Bear. When he accidentally sticks a computer microprocessor to his temple, Grizzy is transformed into an exceptionally intelligent being capable of predicting events to come far in advance. With his way above average IQ, not only will he be able to provide himself with the latest high-tech comfort, getting rid of the Lemmings should be a piece of cake. (10 min)

      • Grizzy and the Lemmings

        Voodoo Blanket. The Lemmings prepare a dream afternoon snack with the last jar of chocolate spread in the cupboard. Tough luck, Grizzy is coming! Caught off guard, the Lemmings hide the jar in a teddy bear-pajama case to slip away without arousing suspicion. But Grizzy is captivated by the stuffed bear and makes it his security blanket. (5 min)

      • Grizzy and the Lemmings

        Bear Prints. Grizzy gleefully discovers that he can print images taken with the ranger's camera which is connected to a state-of-the-art printer. He decides to immortalize and frame himself, but when the time comes to print his portrait, there's no more paper in the printer. The Lemmings have thrown themselves heart and soul into the regressive pleasure of paper airplanes. (10 min)

      • Grizzy and the Lemmings

        Inspector Grizzy. A van pulls up to the ranger's cabin to deliver a full crate of jars of chocolate spread. While Grizzy and the Lemmings fight over a wrecking bar to open it, someone steals the crate. Grizzy and the Lemmings will have to carry out an investigation to find the trail of their treasure. (5 min)

      • Grizzy and the Lemmings

        No Entrance! Like usual, Grizzy picks the door of the Ranger's log cabin to come in and make himself comfortable, but this time it's impossible to enter! The Lemmings have requisitioned the cabin for a party and barricaded themselves inside. Grizzy has no intention of waiting for an invitation to find a way to get in. (5 min)

      • Pat the Dog

        Cave-Pat. While playing with Lola’s scrapbook in the garden Hoodie falls into the sewers with her precious artifact. As mean as ever Victor pretends that he has the scrap book and that if she ever wants to see it again she has to rake the dead leaves in his garden. But Pat has seen everything and he descends into the city's stinking underbelly overcoming his claustrophobia to save the tiny kitten and the scrapbook. But to accomplish his mission he has to face down the angry Tank and negotiate the speeding subway trains. (5 min)

      • Pat the Dog

        Yard Sale. It’s yard sale day and Lola has decided to sell Pat’s old puppy bed which makes our hero feel sad and heavy-hearted. But the bed attracts the attention of Tank who has had his eyes on it ever since he was a little puppy. The Guanos meanwhile decide that the puppy bed would make a cozy couch. As Lola and Victor compete with each other to make the most money out of the sale Pat has to fight off his enemies to keep his old bed. But when Lola encounters a potential buyer with a cute little puppy who looks a lot like baby Pat our hero’s heart softens and he and Lola give away the old bed for free. (10 min)

      • Pat the Dog

        Caterpillar Catastrophe. As a school assignment Lola has to take care of an extremely rare caterpillar. But the caterpillar takes the Guanos’ fancy who have fantasies about it sizzling on a BBQ. What's more Hoodie takes a shine to the caterpillar and starts playing with it. But when the caterpillar disappears Lola panics. Pat however has been keeping a close watch on proceedings and has to face the fearsome pigeon triad in a bone-shattering showdown. Pat finally manages to return the precious insect to his beloved best friend after it has transformed into a beautiful butterfly. (5 min)

      • Pat the Dog

        Strawberries and Screams. Lola and Pat have a little garden in which they are growing a strawberry. It may be just a single strawberry but it sure is magnificent. Like every year they will deploy this splendid strawberry to bake our friends’ culinary specialty the Patlopie. But this strawberry stirs the curiosity of Tank and the Guanos; and the stubborn mole has taken a particular shine to it. Whether by air or land Pat sets out to thwart his enemy’s plans to seize the fruit. And thanks to him his family gets to savor their delicious pie. (5 min)

      • Pat the Dog

        Baboon Beasties Versus Bouncy Castles. Lola plans for a fun play date with her friends. But when Victor invades with his collection of the latest trendy video games the little girl seems embarrassed by her low-tech hand-made board game. Her friends are sure to want to play at Victor’s house. But when Pat playfully starts to bounce up and down on an old inner tube he gives his best friend a great idea – to create a mini amusement park! But Victor and the Guanos will do everything in their power to burst their bubble… (10 min)

      • Pat the Dog

        Panic at the Vet. Today is vaccination day for Pat and Pat hates vaccination day to say the least! After many failed attempts at hiding he has to face up to harsh reality. He comes across Victor at the veterinary clinic who has come to vaccinate Tank but the encounter turns into confrontation when to take revenge Victor decides to set all the injured animals free and makes it look like Lola’s doing. Pat sets out in search of the lost animals but has to try to avoid the short-sighted vet’s vaccination shots. (5 min)

      • Pat the Dog

        Hoodie on the Loose. Lola is in her garden taking amusing pictures of Pat and Hoodie to share with friends. But when covered in black make-up the little kitten decides to go walking around the neighborhood panic breaks out. Victor has been watching a documentary about felines and convinced the kitten is a prowling panther he relays the info to all social networks. The little rascal sets off with Tank in pursuit of the panther with the city's vet division also on its trail. Pat has to take swift action to make sure Hoodie doesn't become a hunting trophy… (5 min)

      • Pat the Dog

        Invisible Enemy. Lola and her friends are due to visit the Wonder Fun park but Victor is coming down with the measles… Jealous of his healthy neighbor he plots to contaminate her with his germs so that she can't go. Pat finds himself confronted with the virulent invisible virus enemy. But our hero doesn't flinch. Armed with a special vacuum cleaner and home-made microscope goggles he sets about the germ mob and ultimately has to sacrifice himself in order to prevent Lola from getting sick. Little does he know that she already has the measles! (10 min)

      • Pat the Dog

        Maxi-Golf. Lola discovers her mom was once a mini-golf champion. She gathers up her mothers' old golf clubs and decides to build a mini-golf course in the garden. But ever eager to wind the little girl up Victor convinces her that mini-golf is lame and the big thing right now is Maxi-Golf. It’s like street golf where the players choose a hole somewhere down the street. Like a mailbox or some old lady’s basket… In his role as the perfect caddie Pat does everything in his power to help his best friend win the game. (5 min)

      • My Knight and Me

        Ronny And The Rock Monster. When Jimmy inadvertently convinces Ronny Flash to do an interview with a rock monster Jimmy Henri and Cat end up escorting Ronny into the Dark Lands to meet face to face with the dangerous creature. (10 min)

      • My Knight and Me

        The Dragon Rider. To show off in front of Lance and the other squires Jimmy arrives at the castle flying on Bjorn and he pretends the dragon is his pet. But when Wilfried captures the “monster” and Bad Jack threatens to burn Epic to the ground unless his son is returned to him it’s up to Henri and Cat to help Jimmy save the day. (10 min)

      • My Knight and Me

        Cease Fire. When the Queen wishes she could give her knights a break during a particularly intense period of battles with the Villains, Jimmy suggests she call a truce and invite their enemies to enjoy a beloved minstrel concert together. But, as tensions escalate between the foes, it’s up to Jimmy Henri Cat and Bjorn to keep the peace and make the truce a success for the Queen. (10 min)

      • My Knight and Me

        The Sorcerers. When Jimmy and Cat use science to help them win the school Sorcery Faire their classmates think they’re masters of the Dark Arts. But when Epic’s evil Sorcerer hears about them he challenges Jimmy and Cat to a sorcerer showdown. (15 min)

      • My Knight and Me

        Parent/Children Day. As Jimmy tells Cat and Bjorn about yet another cool day he had with Henri his two friends sigh their own parents aren’t as cool. Jimmy suggests they both spend a children-parent day to be proven wrong. But the Queen and Bad Jack’s plans tread on each other and Jimmy and his Dad have to make sure they day goes well for everyone. (15 min)

      • Taffy

        Rags to Ostriches (5 min)

      • Taffy

        The Big Sneeze (10 min)

      • Taffy

        Flying High (5 min)

      • Taffy

        The Return of Scraggs (5 min)

      • Taffy

        Twin Or Lose (10 min)

      • Taffy

        Little Monster (5 min)

      • Taffy

        Boot Camp Manor (10 min)

      • Taffy

        Mirror Mansion (5 min)

      • Taffy

        Besties (5 min)

      • Grizzy and the Lemmings

        Kung Fu Lemmings. The Lemmings draw inspiration from lessons they find in a martial arts book and start breaking every wooden object they can get their hands on into two. When Grizzy tries to stop them, they go on to the next lesson and get him in a judo hold. Grizzy understands that he needs the book so that he too can become a pro. (5 min)

      • Grizzy and the Lemmings

        A Midsummer Bear's Dream. Grizzy dreams that he's a valiant knight who has just delivered his beloved. As he is about to take her in his arms, he is woken by the din of the Lemmings, who have chosen this particular day to blast music. Grizzy has only one desire: pick up his dream where he left off. But first, he'll have to stop the Lemmings' fiesta. (10 min)

      • Grizzy and the Lemmings

        Manufacturing Secret. Grizzy stands in front of the pantry, desperate. The stock of chocolate spread is completely depleted. He realizes that the Lemmings are making some themselves, following a complicated recipe. If they can make it, then why can't he? But first, he needs the recipe! (5 min)

      • Grizzy and the Lemmings

        Bling Bling Bear. Inspired by a magazine with a jewelry ad showing a man offering a diamond to a woman, Grizzy imagines himself offering the ranger's engagement ring to his beloved she-bear. But the big diamond set in the ring has disappeared. The Lemmings, who are having a spinning-top contest, are using it as the ultimate top. And they have no intention of giving it up. (5 min)

      • Grizzy and the Lemmings

        Intellectual Bear. When he accidentally sticks a computer microprocessor to his temple, Grizzy is transformed into an exceptionally intelligent being capable of predicting events to come far in advance. With his way above average IQ, not only will he be able to provide himself with the latest high-tech comfort, getting rid of the Lemmings should be a piece of cake. (10 min)

      • Grizzy and the Lemmings

        Voodoo Blanket. The Lemmings prepare a dream afternoon snack with the last jar of chocolate spread in the cupboard. Tough luck, Grizzy is coming! Caught off guard, the Lemmings hide the jar in a teddy bear-pajama case to slip away without arousing suspicion. But Grizzy is captivated by the stuffed bear and makes it his security blanket. (5 min)

      • Grizzy and the Lemmings

        Bear Prints. Grizzy gleefully discovers that he can print images taken with the ranger's camera which is connected to a state-of-the-art printer. He decides to immortalize and frame himself, but when the time comes to print his portrait, there's no more paper in the printer. The Lemmings have thrown themselves heart and soul into the regressive pleasure of paper airplanes. (10 min)

      • Grizzy and the Lemmings

        No Entrance! Like usual, Grizzy picks the door of the Ranger's log cabin to come in and make himself comfortable, but this time it's impossible to enter! The Lemmings have requisitioned the cabin for a party and barricaded themselves inside. Grizzy has no intention of waiting for an invitation to find a way to get in.

      • Scooby-Doo and Guess Who? II

        The Crown Jewel of Boxing! When Scooby Doo and the mystery solving gang are driving through Louisville Kentucky they wind up at the grand opening of a boxing museum created by none other than boxing great Laila Ali. But the museum is under attack from a terrifying robot that seems bent only on destruction. Can the gang and Laila Ali go toe to toe with this metal menace and save the museum? Let's find out! Okay both contenders of this mystery touch gloves go to your respective corners and come out swinging! (20 min)

      • Scooby-Doo and Guess Who?

        When Urkel-Bots Go Bad! When Steve Urkel enlists the help of our mystery solving gang to track down the rampaging Urkel-Bot they stumble onto a deeper mystery. It seems the Urkel-Bot has gone haywire and escaped a Chicago Museum! The mystery deepens with the appearance of a Technomancer controlling all the robots! Can our gang and Urkel survive an onslaught of the Technomancer's angry robots? And more importantly can our gang survive Urkel? (40 min)

      • The Tom and Jerry Show

        Domestic Kingdom. Tom stars in a documentary that mischaracterizes his daily activities. All of his daily activities from chasing Jerry to romancing Toodles are recorded. (10 min)

      • The Tom and Jerry Show

        Molecular Breakup. Dr. Bigby invents a transporting machine that accidentally transports Jerry and Tom to Paris where they meet Gigi and Cozette. They fall in love but are transported back. Bot and Napoleon break the machine trying to get them back and then they have to figure out how to make the machine work again. Bot falls in love with a robot named Dee and tries to fix her. (10 min)

      • The Tom and Jerry Show

        Just Plane Nuts. Rick and Ginger are going on a vacation and bringing Tom and Spike aboard the plane. Stowaways Jerry and Tuffy are also along for the ride and things go awry when all the pets start chasing each other on the plane. Rick and Ginger are oblivious that their pets are annoying the entire plane. (10 min)

      • The Tom and Jerry Show

        Pets Not Welcome. When Rick and Ginger sneak Tom and Spike into a hotel where pets are not allowed they make the pets promise they won't leave the hotel room! Too bad Jerry and Tuffy want to explore and have fun. The pets run rampant through the hotel while being chased by the hotel manager. They manage to trash the hotel and get kicked out of their paradise vacation. (30 min)

      • Mr Magoo

        Lost in the Subway. Magoo thinks he is in the subway but actually he’s in a cave. Running into Weasel he thinks he’s lost and decides to help him find his way. He thus sabotages Fizz’s plan who is trying to finish a “fake” prehistoric fresco in his effigy. (5 min)

      • Mr Magoo

        Baby Steps. Magoo is babysitting the Neighbors' toddler. The baby flees and kidnaps Fizz mistaking him for a plush toy. Thinking he’s playing hide and seek with the toddler Magoo wanders across the dangers of New York with Mr Cat and Weasel on his heels. (10 min)

      • Mr Magoo

        The Golden Fizz. Fizz plans on replacing the statue from an Oscar-like award's ceremony, with a statue in his effigy. But Magoo grabs it, thinking he has found a magnificent object in a home decoration store. Fizz tries to get it back, but no way Magoo found it first! (5 min)

      • Mr Magoo

        Saving the Gnomes of Astroturf. Magoo mistakes some kids at the park for gnomes in a magic forest. Fizz uses a remote to immobilize them to win over their parents. Magoo steals this “magic scepter” that put a spell on the gnomes. (5 min)

      • Mr Magoo

        Spinning Headlock Elbow Drop. Magoo thinks that he is auditioning for a circus troop but he is actually in a professional wrestling ring in the middle of a fight against…Fizz who is decked out in a super-muscle-bound outfit ready to knock the little man out for the count. (10 min)

      • Mr Magoo

        Mega Magoo vs Dr. Fizz. Fizz controlling a robot distributes free ice cream to everyone in the city. When Magoo mistakes him for a destructive monster he gets sprayed with ice cream; now believing he’s been given superpowers he uses them to get rid of the monster. (25 min)

      • Baby Looney Tunes

        Tea and Basketball. Ylvester wants to play tea with the girls while Lola wants to play basketball with the boys. (10 min)

      • Baby Looney Tunes

        Band Together. The babies learn about music and improvise their own orchestra. (10 min)

      • Baby Looney Tunes

        War of the Weirds. Marvin the Martian comes to visit and the babies learn to accept differences. (10 min)

      • Baby Looney Tunes

        The Harder They Fall (30 min)

      • Grizzy and the Lemmings II

        Animal Pics. Grizzy and the Lemmings discover the joys of photography with the ranger's instant print camera. Grizzy would like to make a beautiful artistic portrait of the she-bear he's in love with, whereas the Lemmings prefer a group photo with a face-making competition: two radically opposed artistic trends! (5 min)

      • Grizzy and the Lemmings II

        Bear Diet. The fridge in the cabin has changed: it's been replaced by a brand new state-of-the-art appliance which analyzes the body fat percentage of whoever wants to serve himself, before selecting the appropriate foodstuffs. For Grizzy, no question of touching the chocolate spread or sodas! Instead, to the Lemmings' delight, the fridge transforms into an extreme exercise machine. (10 min)

      • Grizzy and the Lemmings II

        Balloon Bear. Grizzy watches a demonstration of balloon modelling on TV. He decides to make a balloon poodle to offer the she-bear he's enamored with. By observing Grizzy, the Lemmings discover with enthusiasm that you can blow up modelling balloons far more than regular ones, and that they end up exploding in a shower of tattered strips. (5 min)

      • Mighty Mike

        Main E-vent. Things are mysteriously disappearing from the Mikkelsen’s house and Mike can’t seem to get to the bottom of it. The raccoons have find an ingenious way to sneak in right under Mike’s nose without being noticed by using the air vents! By the time Mike catches on, the racoons are mid-heist and they’ve kidnapped Fluffy in the process. Mike now has to decide whether he saves Fluffy or stops the racoons from making off with their loot. (5 min)

      • Mighty Mike

        Mike The Eggspert. It’s Easter, and Mike organizes a super special Easter egg hunt for Iris but the raccoons can’t resist crashing the party. Mercury gets a hold of the special egg Mike was saving for Iris – thinking that a baby raccoon will hatch from it if he sits on it long enough. But it’s no ordinary egg - Mike has slipped an engagement ring inside! Now he’s desperate to get it back – and keep it safe in the process. (10 min)

      • Mighty Mike

        Wahwahland. Mike decides to invite Iris over to dance so he can show off his moves. Unfortunately, the raccoons sabotage Mike's plans by breaking in and robbing the kitchen. There's going to be only one way to settle things… a dance off. But Mike may have underestimated Mercury's dance skills. (25 min)

      • PURST: Agent Binky

        Twas the Night Before PURSTmas. Every year, strange things happen on this day. Loud jingle music plays, the humans decorate the space station with glittery dangly things, hang up extra safety gear (foot stockings) by the mantel, and erect a large metallic pole thing (fake Xmas tree) in the Room of Couches. The pets watch with apprehension as Small Human puts out milk and cookies. They know that every year, those milk and cookies are stolen by the time they wake up the next morning! When Fluffy reports a sighting of a red suited alien flyer who is known to take the tasty treats, the PURST team is on a mission to catch him! (10 min)

      • PURST: Agent Binky

        We Wish You a Merry PURSTmas. It’s Christmas morning and the eager pets shake a present to find out what's inside. When it shakes back and a bunch of "robots" come out, the pets believe they're under alien attack. It's up to the team to get rid of these Christmas menaces before Small Human wakes up. They eventually realize the "aliens" are actually toys for Small Human and it’s a race against the clock to make things right by the time Small Human comes down to open his presents. (10 min)

      • Grizzy and the Lemmings

        Construction Bear. The Lemmings have a grand old time tearing down their Kapla block buildings, which they rebuild just as fast. Grizzy remarks that the she-bear he's in love with is impressed by the Lemmings' construction and makes believe that it's his work of art. But when the building collapses yet again, the she-bear walks off. Grizzy decides to build an even bigger one. (10 min)

      • Grizzy and the Lemmings

        Kung Fu Lemmings. The Lemmings draw inspiration from lessons they find in a martial arts book and start breaking every wooden object they can get their hands on into two. When Grizzy tries to stop them, they go on to the next lesson and get him in a judo hold. Grizzy understands that he needs the book so that he too can become a pro. (5 min)

      • Grizzy and the Lemmings

        A Midsummer Bear's Dream. Grizzy dreams that he's a valiant knight who has just delivered his beloved. As he is about to take her in his arms, he is woken by the din of the Lemmings, who have chosen this particular day to blast music. Grizzy has only one desire: pick up his dream where he left off. But first, he'll have to stop the Lemmings' fiesta. (25 min)

      • Ben 10 III

        Show Don't Tell. Ben, Gwen, and Grandpa Max arrive at a Native American national park to witness the Ayasha Plinths - an ancient Stonehenge-like rock formation - but when the sinister sorcerer Hex arrives, Ben must battle against a beast Hex magically made out of huge rocks! (10 min)

      • Ben 10 III

        Don't Touch. Team Tennyson checks out a Samurai Museum in Tokyo, where Ben is too impatient to wait out the Calligraphy experience for the more exciting-sounding Samurai one, but when a dangerous Samurai sword is stolen from the exhibit, Ben must take on its thief - the new Big Bad in town, the Forever Knight. (10 min)

      • Ben 10 III

        Big in Japan. During a tour of the Japanese Robotics Museum, Ben finds hero-gone-wrong Tim Buktu "trying to save" Tokyo from a Dragon. Has Tim finally turned over a new leaf or is this just another one of his half-baked plans to play the part of hero? (10 min)

      • Ben 10 III

        Welcome to Zombozo-Zone! During medieval times, Team Tennyson must fight to remember that they're not in the past at all but actually at a Renaissance-esque faire where "King Zombozo" has hypnotized its guests into thinking they live in the past! (30 min)

      • Be Cool, Scooby-Doo!

        Eating Crow. The gang visits a farm that’s being haunted by a creepy Scarecrow Ghost. Fred wants to impress the farmer’s daughter with his mystery solving skills but for some reason this case just isn’t adding up. (20 min)

      • Be Cool, Scooby-Doo!

        I Scooby Dooby Do. The gang is honoured to take part in the wedding of two close friends. But can Best Man, Shaggy, and Maid of Honor, Daphne, save their friend's perfect day before it's ruined by a tragic Ghost Bride, bent on destroying everyone else's happy ever after? (40 min)

      • Be Cool, Scooby-Doo!

        El Bandito. The gang heads out to a Day of the Dead festival. There, they learn that the spirit of the old, legendary criminal, El Bandito, has returned to terrorise the locals. Fred becomes obsessed with solving the mystery and becoming a part of the great legend himself. (20 min)

      • Be Cool, Scooby-Doo!

        Into the Mouth of Madcap. Daphne agrees to watch her friend’s kid Wayne and convinces Fred to take a night off from mysteries to go to the boardwalk amusement park. Unbeknownst to her though the park is being haunted by a fiendish clown Madcap. (40 min)

      • Scooby-Doo and Guess Who? II

        The Internet on Haunted House Hill! When Shaggy and Scooby meet up with their good friend Liza Koshy at an old haunted mansion they find themselves the subject of her many fast-paced internet videos and at the center of a horrifying ghost attack! Luckily the rest of our mystery solving teens are along for the ride and jump into action to get to the bottom of this ghostly enigma. Can they unravel what's really going on in this spooky old house? Or will they be part of the last video Liza Koshy ever makes?! And if so will it go viral?! Smash that LIKE and SUBSCRIBE button to find out... (20 min)

      • Scooby-Doo and Guess Who?

        The Fastest Fast Food Fiend! When Scooby and Shaggy compete in a fast food eating competition sponsored by the Doc Tally restaurant chain they meet their ultimate challenge eating against none other than comedian Jim Gaffigan! Oh yeah and there's also a horrible monster trying to stop the whole contest from finishing. Can Shaggy Scooby and our mystery solving gang team up with Jim Gaffigan to save the fast food competition and themselves? (40 min)

      • Be Cool, Scooby-Doo! II

        Vote Velma. When the ghost of a small town's founder returns to scare off mayoral candidates the gang decides to run Velma as mayor to bait the ghost. They quickly discover however that Velma lacks the skill set to make her a popular politician. (20 min)

      • Be Cool, Scooby-Doo! II

        Scroogey Doo. The Scooby Gang enter Dickens' classic "A Christmas Carol" as they try to get to the bottom of the mysterious ghost tormenting Scrooge in 1843 England. Unfortunately, the Ghosts of Christmas Past, Present and Yet To Come begin to convince Velma she's on a disastrous path of her own. (40 min)

      • Baby Looney Tunes

        The Hare Hid Under the Fountain (song) (10 min)

      • Baby Looney Tunes

        Mr. McStuffles. Daffy doesn't want to give up his old toy even after he's outgrown it. (10 min)

      • Baby Looney Tunes

        Twinkle Baby Looney Star (song) (10 min)

      • Baby Looney Tunes

        Hair Cut-Ups. Lola is afraid of getting her first haircut. (30 min)

      • Grizzy and the Lemmings II

        Animal Pics. Grizzy and the Lemmings discover the joys of photography with the ranger's instant print camera. Grizzy would like to make a beautiful artistic portrait of the she-bear he's in love with, whereas the Lemmings prefer a group photo with a face-making competition: two radically opposed artistic trends! (5 min)

      • Grizzy and the Lemmings II

        Bear Diet. The fridge in the cabin has changed: it's been replaced by a brand new state-of-the-art appliance which analyzes the body fat percentage of whoever wants to serve himself, before selecting the appropriate foodstuffs. For Grizzy, no question of touching the chocolate spread or sodas! Instead, to the Lemmings' delight, the fridge transforms into an extreme exercise machine. (5 min)

      • Grizzy and the Lemmings II

        Balloon Bear. Grizzy watches a demonstration of balloon modelling on TV. He decides to make a balloon poodle to offer the she-bear he's enamored with. By observing Grizzy, the Lemmings discover with enthusiasm that you can blow up modelling balloons far more than regular ones, and that they end up exploding in a shower of tattered strips. (10 min)

      • Mighty Mike

        Main E-vent. Things are mysteriously disappearing from the Mikkelsen’s house and Mike can’t seem to get to the bottom of it. The raccoons have find an ingenious way to sneak in right under Mike’s nose without being noticed by using the air vents! By the time Mike catches on, the racoons are mid-heist and they’ve kidnapped Fluffy in the process. Mike now has to decide whether he saves Fluffy or stops the racoons from making off with their loot. (5 min)

      • Mighty Mike

        Mike The Eggspert. It’s Easter, and Mike organizes a super special Easter egg hunt for Iris but the raccoons can’t resist crashing the party. Mercury gets a hold of the special egg Mike was saving for Iris – thinking that a baby raccoon will hatch from it if he sits on it long enough. But it’s no ordinary egg - Mike has slipped an engagement ring inside! Now he’s desperate to get it back – and keep it safe in the process. (10 min)

      • Mighty Mike

        Wahwahland. Mike decides to invite Iris over to dance so he can show off his moves. Unfortunately, the raccoons sabotage Mike's plans by breaking in and robbing the kitchen. There's going to be only one way to settle things… a dance off. But Mike may have underestimated Mercury's dance skills. (25 min)

      • PURST: Agent Binky

        Purrfect Present. With Fluffy’s birthday coming up, the PURST team is determined to make Fluffy the perfect gift. But the helmet they come up with is determined to be too plain, so each agent adds more and more touches to it until it becomes unwieldy. When Nola adds a flower to the top, it draws the attention of an alien (code name: bee), just at the time when Fluffy arrives for his birthday. It’s up to the team to get rid of the alien before Fluffy’s birthday is ruined. (10 min)

      • PURST: Agent Binky

        Sticking Together. After Gracie does a quick refresher course with her troops on aliens, including alien: Lookuslikatwigum (code name: stick bug), Nola takes the threat of a possible stick bug sneak attack very seriously. Everywhere she looks she thinks she sees one: Chopsticks? "STICKBUG!", Baseball bat? "STICKBUG!" Gordon’s favourite fetch stick, you guessed it, "STICKBUG!" But when an actual stick bug infiltrates the lab will the rest of the team believe the turtle who "cried stick bug?" (of course they will… eventually!) (10 min)

      • Grizzy and the Lemmings

        Construction Bear. The Lemmings have a grand old time tearing down their Kapla block buildings, which they rebuild just as fast. Grizzy remarks that the she-bear he's in love with is impressed by the Lemmings' construction and makes believe that it's his work of art. But when the building collapses yet again, the she-bear walks off. Grizzy decides to build an even bigger one. (10 min)

      • Grizzy and the Lemmings

        Kung Fu Lemmings. The Lemmings draw inspiration from lessons they find in a martial arts book and start breaking every wooden object they can get their hands on into two. When Grizzy tries to stop them, they go on to the next lesson and get him in a judo hold. Grizzy understands that he needs the book so that he too can become a pro. (5 min)

      • Grizzy and the Lemmings

        A Midsummer Bear's Dream. Grizzy dreams that he's a valiant knight who has just delivered his beloved. As he is about to take her in his arms, he is woken by the din of the Lemmings, who have chosen this particular day to blast music. Grizzy has only one desire: pick up his dream where he left off. But first, he'll have to stop the Lemmings' fiesta. (25 min)

      • Mr Bean: The Animated Series

        Artful Bean. Mr Bean gets a real bug for painting. Then several bugs… and flies and slugs and mice. (10 min)

      • Mr Bean: The Animated Series

        The Fly. Bean fights a losing battle with a winged beast from Hell. (10 min)

      • Mr Bean: The Animated Series

        Mime Games. The Battle of the Mimes. (10 min)

      • Mr Bean: The Animated Series

        Spring Clean. Mr Bean finds that cleanliness can be a filthy business. (30 min)

      • New Looney Tunes III

        Frank Lloyd Wrong. Architect Daffy Duck is building his next “world famous” home. (5 min)

      • New Looney Tunes III

        King Bugs and the Island of Lunacy - Part 1. The gang journey to the Island of Lunacy. (5 min)

      • New Looney Tunes III

        King Bugs and the Island of Lunacy - Part 2. The gang journey to the Island of Lunacy. (5 min)

      • New Looney Tunes III

        Swamp and Circumstance. Porky and Sylvester vacation to the Okeefenookie Swamp. (5 min)

      • New Looney Tunes III

        Safari So Goodie. Mr. Montygrabs chooses Bugs to be the safari guide. (5 min)

      • New Looney Tunes III

        It's Snout or Never. Witch Hazel needs a pig's snout to finish her potion. (5 min)

      • New Looney Tunes III

        From Dusk Till Dog. Count Bloodcount tasks Marc Anthony. (5 min)

      • New Looney Tunes III

        Close Encounters of the Duck Kind. Daffy Duck flies into a satellite and crash lands. (5 min)

      • New Looney Tunes III

        O.M. Genie. Daffy and Porky stumble on a lamp with a magical Genie. (20 min)

      • Grizzy and the Lemmings

        Intellectual Bear. When he accidentally sticks a computer microprocessor to his temple, Grizzy is transformed into an exceptionally intelligent being capable of predicting events to come far in advance. With his way above average IQ, not only will he be able to provide himself with the latest high-tech comfort, getting rid of the Lemmings should be a piece of cake. (5 min)

      • Grizzy and the Lemmings

        Voodoo Blanket. The Lemmings prepare a dream afternoon snack with the last jar of chocolate spread in the cupboard. Tough luck, Grizzy is coming! Caught off guard, the Lemmings hide the jar in a teddy bear-pajama case to slip away without arousing suspicion. But Grizzy is captivated by the stuffed bear and makes it his security blanket. (10 min)

      • Grizzy and the Lemmings

        Bear Prints. Grizzy gleefully discovers that he can print images taken with the ranger's camera which is connected to a state-of-the-art printer. He decides to immortalize and frame himself, but when the time comes to print his portrait, there's no more paper in the printer. The Lemmings have thrown themselves heart and soul into the regressive pleasure of paper airplanes. (5 min)

      • Grizzy and the Lemmings

        Inspector Grizzy. A van pulls up to the ranger's cabin to deliver a full crate of jars of chocolate spread. While Grizzy and the Lemmings fight over a wrecking bar to open it, someone steals the crate. Grizzy and the Lemmings will have to carry out an investigation to find the trail of their treasure. (5 min)

      • Grizzy and the Lemmings

        No Entrance! Like usual, Grizzy picks the door of the Ranger's log cabin to come in and make himself comfortable, but this time it's impossible to enter! The Lemmings have requisitioned the cabin for a party and barricaded themselves inside. Grizzy has no intention of waiting for an invitation to find a way to get in. (10 min)

      • Grizzy and the Lemmings

        Lemmings Indigestion. The Lemmings have got their hands on a pack of white beans which have very strange properties: when mixed with soda, anyone who eats them turns into a bouncing ball. Grizzy realizes that if he wants to take a nap, he must first get rid of the magic beans. (5 min)

      • Grizzy and the Lemmings

        Sonata in Bear Major. Grizzy wants to get rid of the old piano in the garage at any cost, for the Lemmings love using it to make a dissonant racket. But when he happens to notice that the she-bear he's in love with likes the melody of "Für Elise," he decides to learn the piece like a real pro. (20 min)

      • My Knight and Me

        Cat's In The Bag. When Cat’s morale is low about ever becoming a knight Henri tries to save her with a song and inadvertently sends her on a dangerous solo quest into the dark lands. But when Henri comes to save her he gets captured by a giant and it’s up to the kids to save her. (10 min)

      • My Knight and Me

        Talent Show. When Henri offers to help Jimmy win the school talent show he mentors his son in the “Zen of mandolin.” But when one of the judges of the show turns out to be the Witch in disguise Jimmy Cat and Henri must stop her wicked plan. (10 min)

      • My Knight and Me

        The Good Jack. When Jimmy makes a bargain with Bad Jack’s family-outcast brother Jeff he gets Bad Jack banished from the kingdom. But when Jeff turns out to be even more dangerous than his brother Jimmy must join forces with Bad Jack to oust Jeff. (10 min)

      • My Knight and Me

        Henri The Felon. When Jimmy unintentionally enables the Witch of the Cursed Forest to kidnap the Queen Wilfried becomes the regent’s realm. Wilfried immediately decrees foolish new laws and arrests Henri. Jimmy quickly understands that Wilfried is very happy to rule the kingdom and that he doesn’t want to free the Queen… Our hero wants to rescue the Queen on his own but he soon realizes that he has to free his father if he wants to succeed… (30 min)

      • Taffy

        I Love Lamp (5 min)

      • Taffy

        A Mouse in The House (10 min)

      • Taffy

        Phony Pony (5 min)

      • Taffy

        Squeakophobia (5 min)

      • Taffy

        Clone Sweet Clone (10 min)

      • Taffy

        Silence of the Slams (5 min)

      • Taffy

        Enter the Kitty (10 min)

      • Taffy

        A Minor Problem (5 min)

      • Taffy

        Mrs Muchmore receives the great Mr Fuffernin for an inspection of the house. If anything goes wrong, Mrs Muchmore would see her reputation destroyed! But a shock to her head leaves her unable to lead the visit… Bentley and Taffy team up to save their beloved mistress reputation. (5 min)

      • Grizzy and the Lemmings

        Lemmings Indigestion. The Lemmings have got their hands on a pack of white beans which have very strange properties: when mixed with soda, anyone who eats them turns into a bouncing ball. Grizzy realizes that if he wants to take a nap, he must first get rid of the magic beans. (5 min)

      • Grizzy and the Lemmings

        Sonata in Bear Major. Grizzy wants to get rid of the old piano in the garage at any cost, for the Lemmings love using it to make a dissonant racket. But when he happens to notice that the she-bear he's in love with likes the melody of "Für Elise," he decides to learn the piece like a real pro. (10 min)

      • Grizzy and the Lemmings

        Bear Fractions. The Lemmings inherit a crate that fell off a Canadian army convoy transporting ultra-secret material. The case inside the crate emits a sort of laser beam that divides objects into multiple miniaturized versions of themselves. What if the Lemmings had to deal with lots of mini-Grizzys rather than just one big one? (5 min)

      • Grizzy and the Lemmings

        The Bear That Laid Golden Eggs. Near the supermarket, a machine hands out surprise eggs in exchange for a coin. Amongst the lots to be won, there is a super firework rocket that makes the Lemmings dream, and a piece of costume jewelry that Grizzy imagines himself giving to his lady-love. (5 min)

      • Grizzy and the Lemmings

        Crash Training Course. At the Ranger's home, Grizzy finds a high-tech gadget that enables you to learn anything at all - sewing, origami, Kung Fu, etc. - within only seconds thank to electrodes hooked to the brain. He can now become the perfect bear! But first, he first needs a program to learn how to get rid of the Lemmings. (10 min)

      • Grizzy and the Lemmings

        As Far as Bear Can Remember. An old metal box found by chance in a recess of a cliff brings back childhood memories for Grizzy and the Lemmings. (5 min)

      • Grizzy and the Lemmings

        Chemical Lemmings. How can one peacefully watch a documentary on salmon fish nice and comfy on the sofa when the Lemmings are playing chemistry novices with a fun experiment box? (10 min)

      • Grizzy and the Lemmings

        Remote Control. Grizzy's TV remote control is stolen by a partridge who collects high-tech objects in his nest perched high up in a tree. This is a case of absolute urgency! Grizzy has no other choice but to requisition the Lemmings' propulsion game to recover his possession. But try and make a Lemming understand that! (5 min)

      • Grizzy and the Lemmings

        The Bear and the Butterfly. Grizzy has got it into his head to offer a butterfly to the she bear he's in love with. But the Lemmings fight with him over the rare specimens he's spotted. (5 min)

      • Pat the Dog

        Strict Surveillance. The Guanos deviously conspire to make the sausage truck break down in front of Lola’s house. Lola is put in charge of guarding the truck until the vendor returns with the breakdown mechanic with an Xtra Double Hot Dog as reward! But the food truck attracts the attention of all the neighborhood’s animals especially the Guanos. Even Victor has his eyes on a free hotdog. Pat has to defend the truck and overcome his own yearnings for a delicious sausage treat. (5 min)

      • Pat the Dog

        Pet Parlour Panic. It’s grooming day for Pat and he loves being pampered! Lola decides that Hoodie could do with some care too and in defiance of her parents' prohibition she hides the kitten and takes it to the salon. But when an old lady comes to pick up her psychopathic hamster she accidentally picks up Hoodie instead. Pat has to do everything in his power to track down the kitten defeat the angry hamster and Michel the annoying guard. (10 min)

      • Pat the Dog

        Pat on Guard Duty. Lola and her parents leave the house for a couple of hours and Pat is put in charge of guarding the house. Before she goes Lola gives Pat special training. As he is peacefully watching the TV a weird noise attracts Pat's attention. Must be an intruder. Pat prepares to show the evil miscreant that nobody but nobody breaks into his best friend’s house and gets away with it. Meanwhile Hoodie unintentionally breaks the Guanos’ TV so they decide to take revenge on the little kitten. But Pat puts Lola's training to the test saves Hoodie and neutralizes the burglar… Who it turns out was not a burglar after all but the delivery boy…. (5 min)

      • Pat the Dog

        Picnic Palaver. Lola organizes a picnic in the park with her friends to test a new Virtual Reality game. She even invites Victor to join them. But as the kids play the Guanos seize both the cooler where the kids' sandwiches are kept… and the hungry Hoodie. Pat manages to save the kitten from the birds' clutches. Victor meanwhile is soon eliminated from the game and decides to spoil it for everyone else. Looks like it's another mission for Pat who has to make sure Lola wins the game. (5 min)

      • Pat the Dog

        Tricked Out. Lola is beginning a career as a magician, and today she performs in front of her friends. But Victor is well decided to spoil the show. Besides, when the Guanos notice the magician's hat, they find out a great way to make their sworn enemy Hoodie disappear. Pat will have to foil each of their malignant schemes, all while committing to his role as the magician's assistant. (10 min)

      • Pat the Dog

        Lola in Space. Lola and Pat are digging in the garden pretending to be archeologists. Victor makes fun of them – archeologists are so lame! Victor plans to become an astronaut and fly through space! He’s even planning to take Tank to a Space Festival in the afternoon. Lola loves the idea and decides to join him with Pat. At the festival Victor seems reluctant to perform the activities while Lola and Pat are only too eager to test the centrifuge the wind-tunnel and even the space bungee. But the Guanos are plotting to ruin the kids’ afternoon and start messing with the machines. Once again Pat has to intervene to save Lola. The animals find themselves propelled into space. Thanks to his handyman skills Pat brings everyone back down to earth and even gets to bungee jump with his best friend. (5 min)

      • Pat the Dog

        Over-Inflated. It’s Pat’s birthday and Lola has decided to offer him a huge balloon which she has customized in his honor. But Hoodie whose curiosity often leads to calamity lets the balloon fly out of the window. Noticing Lola’s distress Pat sets off in pursuit of the balloon. But she hasn't counted on the mischievous Guanos’ who have decided to attach Tank’s teddy to the balloon. Pat has to face down the watchdog and without realizing saves his own birthday present in the process. (5 min)

      • Pat the Dog

        Playing Sick. Lola picks up a bird that has flown into the bay window. But the bird is not any old bird but one of the Guanos determined to enjoy the home-comforts of the house. While the little girl is looking for medicine to treat her patient the Guano intruder threatens Pat with terrible reprisals unless he treats him as a king. When the Guano's two fellows also play sick in a bid to join their companion Pat has to face down the bad-boy trio and stop them from turning the house upside-down. (10 min)

      • Pat the Dog

        Anchors Away! Lola Lucie and Hugo find themselves in the middle of a Pirates of the Caribbean re-enactment. Pat takes his sea pirate role very seriously. Each kid has brought something to represent the treasure; Lola has chosen her mother’s jewelry box. But when the jewelry disappears Pat has to investigate. As we know whenever there’s trouble the Guanos are not far away! The adventure takes our hero down into the sewers where Pat has to outsmart the pigeons to retrieve the treasure and save the day. (5 min)

      • My Knight and Me

        Lucky Tooth. Henri is convinced that he wins his fights because he’s got a (ridiculous) ritual with a lucky charm. Wilfried steals it which makes Henri completely lose his confidence as a knight putting him in danger. Cat and Jimmy must help him. (10 min)

      • My Knight and Me

        Back To School. When Colbert catches Jimmy and the knights trading their assignments to get the mission worth the most victory points Colbert is outraged and assigns the knights to go back to Squire School to relearn the spirit of “true knighting.” But when the Cyclops and other giants attack to steal a shipment of shiny new knight armors the knights must use the team-building skills they learned in school to defeat the giants. (10 min)

      • My Knight and Me

        The Mean Team. When our trio lets success get to their heads they boast about their unstoppable team and inadvertently inspire the Cursed Forest Witch and Bad Jack to create their own deadly duo. To save Epic Jimmy Henri and Cat must stand united and find a way to disband the villains. (10 min)

      • My Knight and Me

        My Dad And Me. When Jimmy complains that Henri treats him like a baby Henri lets him do “grownup” things for himself. But when Jimmy insists on doing his first solo quest he learns that to capture Gargantua the Giant he might need help from his dad and Cat. (15 min)

      • My Knight and Me

        Caught On Tape. Jimmy Cat and Henri have to organize a fake kidnapping of Lance by Bjorn in order to retrieve Lance’s smart-mirror which contains films of Cat Henri and Jimmy in mission. But Bad Jack gatecrashes the kidnapping… (15 min)