• Cartoonito

    • Cartoonito od do

      • Pat the Dog II

        Summersaults Under The Stars. Lola is so obsessed by the gymnastic routine she has to perform at school that she goes sleepwalking one night. Pat is going to have to bring her home while also protecting Hoodie who is being pursued by Norbert. (25 min)

      • The Mr. Bean... III

        A Car for Irma. Bean discovers Declan giving Irma a lift in his swanky new SUV. Bean is unimpressed until Declan shows off all the car’s features. Undeterred Bean professes his car superior. Declan issues a challenge – to see which car Irma will choose for her lift back to work. Bean decides his car may need a little ‘pimping’ … (10 min)

      • Mr Bean: The Animated Series

        Art Thief. Mr Bean tries his hand as an international art sleuth. (10 min)

      • Mr Bean: The Animated Series

        Hot Date. Romance is in the air and Bean's girlfriend is determined to have a piece of it. (10 min)

      • Mr Bean: The Animated Series

        Wanted. An escaped prisoner suffers hard labour under Mrs Wicket while Mr Bean puts his feet up in jail. (11 min)

      • Lamput III

        The Spilt. Turns out constant, relentless failure can put a strain on a relationship. Specs and Skinny are no exception, and when yet another chase ends in embarrassment, misfortune, and physical injury, the Docs finally fall prey to “irreconcilable differences”. For a shapechanger, Lamput sure doesn’t like change; it’s like mum and dad are fighting. Lamput sets about trying to help the Docs patch things up. When conventional methods fail, our orange buddy is forced to subvert the very fundamentals of animated storytelling. Lamput’s perseverance finally pays off. The Docs have an epiphany: this blob trying to fix our friendship? Obviously that’s the real enemy. (19 min)

      • New Looney Tunes II

        Free Range Foghorn. Daffy stumbles across Foghorn's farm and witnesses the sweet life of the free range chickens. Daffy sneaks in to take advantage of the amenities until Foghorn finds out. (5 min)

      • New Looney Tunes II

        Love it or Survivalist it. Tad Tucker is taping a home renovation show in the middle of the woods. When Bugs hears Tad has kicked out the woodland animals that live there he sabotages Tad's plans. (5 min)

      • New Looney Tunes II

        The Porklight. Daffy is thrown out of a movie house by Porky the usher and decides to get revenge by driving Porky crazy. (5 min)

      • New Looney Tunes II

        Best Bugs. Bugs is kidnapped and forced to be best friend to spoiled rich kid Paul Perdy. After a difficult afternoon Bugs tries to show Paul how to be a good friend. (5 min)

      • New Looney Tunes II

        Lewis and Pork. President Elmer Fudd orders an expedition to explore the great western frontier and find the trail to the Pacific Ocean. Who could be better qualified for the mission than pioneer Porky Pig and guide Daffy Duck? (5 min)

      • New Looney Tunes II

        Daffy the Stowaway. Daffy stows away on a cruise liner and it's up to Porky to make sure he's not discovered before he wreaks havoc on the ship. (5 min)

      • New Looney Tunes II

        Superscooter 3000. Super spy Claudette is foiled by Bugs who accidentally takes her scooter and secret documents on his tour of the Italian countryside. Claudette now has to avoid the Hazmats and get her belongings back from the oblivious Bugs. (5 min)

      • New Looney Tunes II

        Hoggin' the Road. Porky rents an RV for his cross-country road trip and picks up a wounded Daffy who takes Porky on a ride he never signed up for. (5 min)

      • New Looney Tunes II

        Timmmmmmbugs. Bugs faces Blacque Jacque Shellacque in an old-fashioned lumberjack showdown and the forest is at stake. (20 min)

      • Grizzy and the Lemmings II

        Animal Pics. Grizzy and the Lemmings discover the joys of photography with the ranger's instant print camera. Grizzy would like to make a beautiful artistic portrait of the she-bear he's in love with, whereas the Lemmings prefer a group photo with a face-making competition: two radically opposed artistic trends! (5 min)

      • Grizzy and the Lemmings II

        Bear Diet. The fridge in the cabin has changed: it's been replaced by a brand new state-of-the-art appliance which analyzes the body fat percentage of whoever wants to serve himself, before selecting the appropriate foodstuffs. For Grizzy, no question of touching the chocolate spread or sodas! Instead, to the Lemmings' delight, the fridge transforms into an extreme exercise machine. (10 min)

      • Grizzy and the Lemmings II

        Balloon Bear. Grizzy watches a demonstration of balloon modelling on TV. He decides to make a balloon poodle to offer the she-bear he's enamored with. By observing Grizzy, the Lemmings discover with enthusiasm that you can blow up modelling balloons far more than regular ones, and that they end up exploding in a shower of tattered strips. (5 min)

      • Grizzy and the Lemmings II

        Bear Pillow. Grizzy needs a nice nap. He can't find a pillow comfortable enough to his taste until he tests the pillow that the Lemmings use as a high-jump mat. The pillow is so soft that Grizzy falls asleep the second he lays his head on it. (5 min)

      • Grizzy and the Lemmings II

        Hooks and Loops Bear. Grizzy is awakened from his nap by the unpleasant, ongoing sound of Velcro strips being ripped off. The Lemmings have covered their bodies in Velcro and are throwing themselves against a doormat, which serves as their target. Grizzy finds peace and quiet by getting rid of the doormat until the Lemmings realize that bear fur is an ideal support for Velcro. (10 min)

      • Grizzy and the Lemmings II

        Fast Workout. The she-bear Grizzy is enamored with has lost her favorite flower in an inaccessible spot under a giant boulder. Grizzy tries to lift it: impossible! He decides to start an intensive bodybuilding routine with the ranger's electrostimulation machine, but the Lemmings are already using it on a caribou to step up their rodeo. (5 min)

      • Grizzy and the Lemmings II

        Bat-Grizzy. The Lemmings try to catch a bat to play rodeo, disturbing Grizzy as he plays his favorite game on the ranger's mobile. But when the phone is hit and its alarm activated, a submarine sonar sound is emitted. When the bat hears it, it seems to become docile. (20 min)

      • My Knight and Me

        Cat's In The Bag. When Cat's morale is low about ever becoming a knight, Henri tries to save her with a song and inadvertently sends her on a dangerous solo quest into the dark lands. But when Henri comes to save her, he gets captured by a giant and it's up to the kids to save her. (10 min)

      • My Knight and Me

        Talent Show. When Henri offers to help Jimmy win the school talent show he mentors his son in the “Zen of mandolin.” But when one of the judges of the show turns out to be the Witch in disguise Jimmy Cat and Henri must stop her wicked plan. (10 min)

      • My Knight and Me

        The Good Jack. When Jimmy makes a bargain with Bad Jack’s family-outcast brother Jeff he gets Bad Jack banished from the kingdom. But when Jeff turns out to be even more dangerous than his brother Jimmy must join forces with Bad Jack to oust Jeff. (10 min)

      • My Knight and Me

        Henri The Felon. When Jimmy unintentionally enables the Witch of the Cursed Forest to kidnap the Queen Wilfried becomes the regent’s realm. Wilfried immediately decrees foolish new laws and arrests Henri. Jimmy quickly understands that Wilfried is very happy to rule the kingdom and that he doesn’t want to free the Queen… Our hero wants to rescue the Queen on his own but he soon realizes that he has to free his father if he wants to succeed… (30 min)

      • Taffy

        Enter the Kitty. Scraggs the raccoon disguises himself as a cute cat to enter the luxurious Muchmore manor. Bentley, the dog of house, isn’t fooled and tries to kick him out of the house in every possible way. (5 min)

      • Taffy

        A Minor Problem. Addie comes to visit her grandmother, but Mrs Muchmore has to rush off and leaves the toddler with Forsythe and the pets. To Bentley’S delight, Addie seems to know that Taffy is a raccoon. Taffy tries to get rid of her before Mrs Muchmore return… (10 min)

      • Taffy

        Mrs Muchmore receives the great Mr Fuffernin for an inspection of the house. If anything goes wrong, Mrs Muchmore would see her reputation destroyed! But a shock to her head leaves her unable to lead the visit… Bentley and Taffy team up to save their beloved mistress reputation. (5 min)

      • Taffy

        The Highest Bidder. At a luxurious auction, Mrs Muchmore enters a bidding war with a charming young man to acquire a priceless ruby brooch. She invites the young man for tea and discovers he’s allergic to dogs, to Bentley’s despair and Taffy’S excitement! (5 min)

      • Taffy

        I Now Pronounce You Dog and Cat. It’s movie night! Mrs. M screens her old wedding video for her pets. As she steps away, the pets get in one of their usual fights and destroy the videotape. Bentley and Taffy team up to make the movie again not to upset their beloved Mrs Muchmore. (10 min)

      • Taffy

        Bentley's Girlfriend. Bentley has a secret admirer… (5 min)

      • Taffy

        D.N.A. OK. Mrs Muchmore wants to find out her pet’s lineage so she send Taffy and Bentley’s hair to be tested. Taffy, anxious that she finds out he’s a raccoon struggles to destroy the hair before it’s tested. (10 min)

      • Taffy

        Staycation. When Forsythe loads the limo up for Mrs Muchmore and the pets’ vacation Taffy and Bentley get accidentally locked in the basement. The pets use twice as much imagination to get out unarmed by the tenacious security system. (5 min)

      • Taffy

        Mission Mish Mash. Taffy's raccoon friends come to the Mansion, hoping to take advantage of Mrs. Muchmore's largesse. But the red bow does not work on them. Taffy finds himself having to hunt or protect his friends so as not to be caught himself. As for Bentley, he wants to get rid of all the raccoons, while Mrs. Muchmore calls the animal control brigade. (5 min)

      • Grizzy and the Lemmings

        Lemmings Indigestion. The Lemmings have got their hands on a pack of white beans which have very strange properties: when mixed with soda, anyone who eats them turns into a bouncing ball. Grizzy realizes that if he wants to take a nap, he must first get rid of the magic beans. (5 min)

      • Grizzy and the Lemmings

        Sonata in Bear Major. Grizzy wants to get rid of the old piano in the garage at any cost, for the Lemmings love using it to make a dissonant racket. But when he happens to notice that the she-bear he's in love with likes the melody of "Für Elise," he decides to learn the piece like a real pro. (10 min)

      • Grizzy and the Lemmings

        Bear Fractions. The Lemmings inherit a crate that fell off a Canadian army convoy transporting ultra-secret material. The case inside the crate emits a sort of laser beam that divides objects into multiple miniaturized versions of themselves. What if the Lemmings had to deal with lots of mini-Grizzys rather than just one big one? (5 min)

      • Grizzy and the Lemmings

        The Bear That Laid Golden Eggs. Near the supermarket, a machine hands out surprise eggs in exchange for a coin. Amongst the lots to be won, there is a super firework rocket that makes the Lemmings dream, and a piece of costume jewelry that Grizzy imagines himself giving to his lady-love. (5 min)

      • Grizzy and the Lemmings

        Crash Training Course. At the Ranger's home, Grizzy finds a high-tech gadget that enables you to learn anything at all - sewing, origami, Kung Fu, etc. - within only seconds thank to electrodes hooked to the brain. He can now become the perfect bear! But first, he first needs a program to learn how to get rid of the Lemmings. (10 min)

      • Grizzy and the Lemmings

        As Far as Bear Can Remember. An old metal box found by chance in a recess of a cliff brings back childhood memories for Grizzy and the Lemmings. (5 min)

      • Grizzy and the Lemmings

        Chemical Lemmings. How can one peacefully watch a documentary on salmon fish nice and comfy on the sofa when the Lemmings are playing chemistry novices with a fun experiment box? (10 min)

      • Grizzy and the Lemmings

        Remote Control. Grizzy's TV remote control is stolen by a partridge who collects high-tech objects in his nest perched high up in a tree. This is a case of absolute urgency! Grizzy has no other choice but to requisition the Lemmings' propulsion game to recover his possession. But try and make a Lemming understand that! (5 min)

      • Grizzy and the Lemmings

        The Bear and the Butterfly. Grizzy has got it into his head to offer a butterfly to the she bear he's in love with. But the Lemmings fight with him over the rare specimens he's spotted. (5 min)

      • Pat the Dog

        Special Delivery. Lola is preparing a package to send to her Japanese pen pal. But the Guanos have been watching and have an idea. They trick Pat into a trap and he is imprisoned inside a cage. With our hero out of action the Guanos seize the opportunity to sneak Hoodie inside the package to rid themselves of him forever. Pat has to use all his resourcefulness to prevent the kitten from being shipped to Japan. (5 min)

      • Pat the Dog

        Marathon Pat. Seeing how Pat and Tank have put on weight Lola and Victor decide to put them both on fitness training program for dogs. Whoever loses has to buy the ice-cream. Not only does Pat have to win the race but he also has to prevent the Guanos from catching Hoodie and throwing him into the branch crusher. (10 min)

      • Pat the Dog

        Worst Day Ever. Lola and her friends have to hand in a math assignment for the following day. Instead of doing his own homework Victor decides to wait for the girls to finish their assignment and steal their copybooks. But Pat has noticed his ploy and doesn't intend to let the boy get away with it. Back home he sneaks into the boy’s house to retrieve his best friend’s homework. But Victor’s house is riddled with traps one of which is a huge dog called Tank! (5 min)

      • Pat the Dog

        Geocaching. Lola’s mother has installed a Geocaching application on her daughter’s phone. Lola is over the moon and heads outside to start playing. Victor also decides to install the application to find the treasure before his neighbor. The kids set out in search of the hidden treasure and Pat helps his best friend find clues. But when the Guanos steal Lola’s phone our hero has to outsmart the pigeons retrieve the phone and help Lola to find the treasure first. (5 min)

      • Pat the Dog

        Monster Melon. In the garden Lola is experimenting in how to plant watermelons. On one of the watermelons she sprinkles a powerful fertilizer which is also very dangerous. The chemicals pollute the ground turn Hoodie into a wild cat and transform the Guano’s into vicious birds of prey. While Lola is busy looking for her camera Pat has to confront the Super-Guanos and save the garden from an ecological catastrophe. (10 min)

      • Pat the Dog

        Eyes Wide Open. Hoodie has an eye infection and has to wear a special protective bubble. Lola asks Pat to look after him. The Guanos naturally decide this is the perfect occasion to get rid of the kitten. And what was supposed to be an easy day for Pat turns into a frenetic baseball match… with Hoodie as the ball. (5 min)

      • Pat the Dog

        Dances with Fleas. Tonight Lola and Pat are taking part in a huge flash mob event. They have rehearsed extensively and everything is set. Except that in the meantime Hoodie has given Pat fleas. So many fleas that they take control of Pat. Our hero has to dispose of the intruders while stopping the Guanos from kidnapping Hoodie. Naturally if their sworn canine enemy is out of the game the pigeons intend to take advantage of the situation. Pat has no time to scratch! (5 min)

      • Pat the Dog

        Circus Chaos. Lola and her friends are supposed to watch a performance at Moon Circus but unfortunately they miss it. No worries. Lola decides to put on her own show with Victor. Naturally the event promises to be anything but calm for Pat as Tank refuses to be so easily tamed and the Guanos are always on hand to wreak havoc. Our hero has to find an acrobatic routine of his own to save the day. (10 min)

      • Pat the Dog

        The Guanos. At the end of their tether with their sworn enemy Pat the Guanos decide to do away with him. With a little help from their bird friends they decide to show the little dog what they’re made of. Our hero has a Hitchcock-style nightmare to avert as the enemy horde swarms in and in the meantime he has to protect Lola's party preparations. (5 min)

      • My Knight and Me

        Lucky Tooth. Henri is convinced that he wins his fights because he’s got a (ridiculous) ritual with a lucky charm. Wilfried steals it which makes Henri completely lose his confidence as a knight putting him in danger. Cat and Jimmy must help him. (10 min)

      • My Knight and Me

        Back To School. When Colbert catches Jimmy and the knights trading their assignments to get the mission worth the most victory points Colbert is outraged and assigns the knights to go back to Squire School to relearn the spirit of “true knighting.” But when the Cyclops and other giants attack to steal a shipment of shiny new knight armors the knights must use the team-building skills they learned in school to defeat the giants. (10 min)

      • My Knight and Me

        The Mean Team. When our trio lets success go to their heads, they boast about their unstoppable team and inadvertently inspire the Cursed Forest Witch and Bad Jack to create their own deadly duo. To save Epic, Jimmy, Henri and Cat must stand united and find a way to disband the Villains. (10 min)

      • My Knight and Me

        My Dad And Me. When Jimmy complains that Henri treats him like a baby Henri lets him do “grownup” things for himself. But when Jimmy insists on doing his first solo quest he learns that to capture Gargantua the Giant he might need help from his dad and Cat. (15 min)

      • My Knight and Me

        Caught On Tape. Jimmy Cat and Henri have to organize a fake kidnapping of Lance by Bjorn in order to retrieve Lance’s smart-mirror which contains films of Cat Henri and Jimmy in mission. But Bad Jack gatecrashes the kidnapping… (15 min)

      • Taffy

        Enter the Kitty. Scraggs the raccoon disguises himself as a cute cat to enter the luxurious Muchmore manor. Bentley, the dog of house, isn’t fooled and tries to kick him out of the house in every possible way. (5 min)

      • Taffy

        A Minor Problem. Addie comes to visit her grandmother, but Mrs Muchmore has to rush off and leaves the toddler with Forsythe and the pets. To Bentley’S delight, Addie seems to know that Taffy is a raccoon. Taffy tries to get rid of her before Mrs Muchmore return… (10 min)

      • Taffy

        Mrs Muchmore receives the great Mr Fuffernin for an inspection of the house. If anything goes wrong, Mrs Muchmore would see her reputation destroyed! But a shock to her head leaves her unable to lead the visit… Bentley and Taffy team up to save their beloved mistress reputation. (5 min)

      • Taffy

        The Highest Bidder. At a luxurious auction, Mrs Muchmore enters a bidding war with a charming young man to acquire a priceless ruby brooch. She invites the young man for tea and discovers he’s allergic to dogs, to Bentley’s despair and Taffy’S excitement! (5 min)

      • Taffy

        I Now Pronounce You Dog and Cat. It’s movie night! Mrs. M screens her old wedding video for her pets. As she steps away, the pets get in one of their usual fights and destroy the videotape. Bentley and Taffy team up to make the movie again not to upset their beloved Mrs Muchmore. (10 min)

      • Taffy

        Bentley's Girlfriend. Bentley has a secret admirer… (5 min)

      • Taffy

        D.N.A. OK. Mrs Muchmore wants to find out her pet’s lineage so she send Taffy and Bentley’s hair to be tested. Taffy, anxious that she finds out he’s a raccoon struggles to destroy the hair before it’s tested. (10 min)

      • Taffy

        Staycation. When Forsythe loads the limo up for Mrs Muchmore and the pets’ vacation Taffy and Bentley get accidentally locked in the basement. The pets use twice as much imagination to get out unarmed by the tenacious security system. (5 min)

      • Taffy

        Mission Mish Mash. Taffy's raccoon friends come to the Mansion, hoping to take advantage of Mrs. Muchmore's largesse. But the red bow does not work on them. Taffy finds himself having to hunt or protect his friends so as not to be caught himself. As for Bentley, he wants to get rid of all the raccoons, while Mrs. Muchmore calls the animal control brigade. (5 min)

      • Grizzy and the Lemmings

        Lemmings Indigestion. The Lemmings have got their hands on a pack of white beans which have very strange properties: when mixed with soda, anyone who eats them turns into a bouncing ball. Grizzy realizes that if he wants to take a nap, he must first get rid of the magic beans. (5 min)

      • Grizzy and the Lemmings

        Sonata in Bear Major. Grizzy wants to get rid of the old piano in the garage at any cost, for the Lemmings love using it to make a dissonant racket. But when he happens to notice that the she-bear he's in love with likes the melody of "Für Elise," he decides to learn the piece like a real pro. (10 min)

      • Grizzy and the Lemmings

        Bear Fractions. The Lemmings inherit a crate that fell off a Canadian army convoy transporting ultra-secret material. The case inside the crate emits a sort of laser beam that divides objects into multiple miniaturized versions of themselves. What if the Lemmings had to deal with lots of mini-Grizzys rather than just one big one? (5 min)

      • Grizzy and the Lemmings

        The Bear That Laid Golden Eggs. Near the supermarket, a machine hands out surprise eggs in exchange for a coin. Amongst the lots to be won, there is a super firework rocket that makes the Lemmings dream, and a piece of costume jewelry that Grizzy imagines himself giving to his lady-love. (5 min)

      • Grizzy and the Lemmings

        Crash Training Course. At the Ranger's home, Grizzy finds a high-tech gadget that enables you to learn anything at all - sewing, origami, Kung Fu, etc. - within only seconds thank to electrodes hooked to the brain. He can now become the perfect bear! But first, he first needs a program to learn how to get rid of the Lemmings. (10 min)

      • Grizzy and the Lemmings

        As Far as Bear Can Remember. An old metal box found by chance in a recess of a cliff brings back childhood memories for Grizzy and the Lemmings. (5 min)

      • Grizzy and the Lemmings

        Remote Control. Grizzy's TV remote control is stolen by a partridge who collects high-tech objects in his nest perched high up in a tree. This is a case of absolute urgency! Grizzy has no other choice but to requisition the Lemmings' propulsion game to recover his possession. But try and make a Lemming understand that!

      • Grizzy and the Lemmings

        The Bear and the Butterfly. Grizzy has got it into his head to offer a butterfly to the she bear he's in love with. But the Lemmings fight with him over the rare specimens he's spotted. (10 min)

      • Be Cool, Scooby-Doo!

        Game of Chicken. Fred gets a call for help from Chuck, his daredevil of a best friend, which leads the gang on a rescue mission deep in the caverns of an ancient civilisation. Once there, they learn of the real mystery: a ghost of the Tribal Warrior that still protects the cavern from outsiders! (20 min)

      • Be Cool, Scooby-Doo!

        Poodle Justice. It's Scooby's dream come true as the gang visits the set of his favourite TV show and he meets the star, his celebrity crush, a dog actress who plays a detective on the screen. Now all Scooby has to do is work up the courage to actually talk to her while also solving the mystery of the monstrous gargoyle attacking the production! (40 min)

      • The Tom and Jerry Show II

        Big Top Tom. Tom finds himself in a series of unfortunate events as he tries to retrieve Jerry after he is led to believe his pal has been eaten by a hungry bear cub. Tom must avoid the mama bear's wrath, but oblivious to Tom's plight, Jerry enjoys the perks of circus life. (5 min)

      • The Tom and Jerry Show II

        X Marks... Butch and Meathead don't want to miss a marathon of their favourite show so they make a deal with Tom to trade a little TV time for a treasure map. Of course, Tom and Jerry don't know the map is a fake. Butch and Meathead try to get comfortable while Tom and Jerry must figure out how to circumvent Spike when they realise his house is directly on top of their riches. (10 min)

      • The Tom and Jerry Show II

        Dragon Down the Holidays. Huldie sends Tom and Jerry into the woods to find a baby dragon who they befriend on the way home. When Hildie tells them she plans on making a special baby dragon dinner Tom and Jerry work together to save him. (5 min)

      • The Tom and Jerry Show II

        Baby Blues. Rick and Ginger are taking care of their "adorable" niece for the weekend. When Ginger goes to the store, Rick jokingly puts Spike in charge of keeping the kid safe. Spike takes his new job seriously, swearing nothing will happen to the baby. This, naturally, is where Tom and Jerry arrive to wreak havoc and make Spike's babysitting gig quite possibly his last! (5 min)

      • The Tom and Jerry Show II

        Build-A-Beast. When Hildie and Beatie believe they have a few of their things stolen, they decide to use a little magic to create Bog, the Cottage Beast. The new addition makes Tom and Jerry beat up on each other. Now the two must work together to prove that Bog is overkill. (10 min)

      • The Tom and Jerry Show II

        No Fly Zone. After working hard to get Tom to drift off to sleep Jerry heads for the coveted wedge of cheese in the kitchen. Jerry's having his way until a pesky fly gets in between Jerry’s lust and the cheese he’s after. As we know Jerry’s not an unreasonable creature. He breaks off some cheese to share BUT that’s not good enough for the jerk fly! Oh no there’s a reason why this winged cheese bandit is a loner. He’s a great big pest and for the rest of this episode he’s going to do his very best to make sure Jerry doesn’t get the cheese including but not limited to rousting Tom and locking Jerry from the house. (5 min)

      • The Tom and Jerry Show II

        Charity Case. Feeling bad for giving Tom's precious blanket to Badwill, Jerry's determined to get it back. Unfortunately, with all the strange, bizarre, enchanted items that have been donated over the centuries, getting anything back from Badwill is not easily done. (20 min)

      • The Mr. Bean... III

        Game Over. Mr. Bean becomes obsessed with gaming after being introduced by Mrs. Wicket's nephew. He decides he must have his own console, only to discover how expensive they are. But as luck would have it, he arrives at the shop at closing time to discover that tomorrow there will be a special sale. All he has to do is be first in line … (5 min)

      • Mr Bean: The Animated Series

        Scaredy Bean. It's Nightmare on Bean Street! (10 min)

      • Mr Bean: The Animated Series

        Hot Date. Romance is in the air and Bean's girlfriend is determined to have a piece of it. (20 min)

      • Mr Bean: The Animated Series

        Wanted. An escaped prisoner suffers hard labour under Mrs Wicket while Mr Bean puts his feet up in jail. (6 min)

      • Lamput III

        Sunday Holiday. It might be Sunday, but Specs just won’t let up: his obsession with Lamput knows no weekends. Skinny, on the other hand, knows just how to spend his day off. Asleep, that’s how. Even if his workaholic buddy insists on dragging him through the usual pointless search. The call of a morning coffee wins the day, though; when Specs finally agrees to take a break, he discovers that even orange blobs like a sleep-in. And pancakes. Lots of pancakes. (2 min)

      • Lamput III

        Meet the Shrink. The Docs are so obsessed with catching Lamput that even in their dreams, the chase goes on. It’s really not a restful sleep, when you keep waking up sweating from horrid visions that, let’s face it, just remind you what a nightmare your day job is. The Docs make the brave decision to see a therapist about these terrible dreams. In the waiting room is the last orange blob they wanted to see; apparently a life of hot pursuit is taking its toll on Lamput, too. The shrink will have to resort to some very unconventional treatments. (17 min)

      • The Mr. Bean... III

        Jumping Bean. Mr. Bean wants to learn skateboarding but hurts himself on his first try. Meanwhile Miss Wince is showing off her new mobility scooter at Mrs. Wicket’s. Bean is entranced. He could do wicked ‘ollies’ with that! He absconds with a souped-up scooter and heads straight to the skate park ready to challenge Bruiser Senior and Junior … (10 min)

      • The Mr. Bean... III

        Cat Chaos. Mrs. Wicket becomes annoyingly inconsolable when Scrapper goes missing – calling for him at all hours of the day and night. Bean can’t get any sleep! He decides that the only way to restore peace in the household is to go out and find Scrapper himself – a journey that takes him deep into London’s sewers … (10 min)

      • The Mr. Bean... III

        Stick It. Bean discovers Mrs. Wicket’s nephew and Bruiser Jnr swapping football stickers and decides that he wants to fill up a sticker album too. He buys-up all the stickers in the neighbourhood and has almost completed his task when Nephew points out that he’s missing one: the famous sticker owned by local footballing celebrity Jamie Studds. Bean turns thief to be the best collector of ‘em all. (10 min)

      • The Mr. Bean... III

        Bean at the Museum. Mr. Bean thinks he’s just dug up a valuable coin in the back-garden and goes rushing off to the Museum to have it valued little knowing that it’s actually Bruiser Snr’s much-loved but valueless fake gold medallion. Bruiser Snr wants it back; and forces Bean to break back into the Museum to get it. (12 min)

      • Lamput III

        Transfer Gun. The Boss shows he’s still got it in the inventin’ department by coming up with a brain-swapping raygun. Just what the world needs. The Boss’ glory is short lived, though, when the raygun starts going off randomly. The Boss and Lamput trade places, and we get to see what it looks like when the worst boss in the world can also freak you out by morphing into orange stuff. Everyone’s acting topsy turvy, so it’s up to Specs and Skinny to straighten things out. Lucky those guys don’t have brains to swap. (18 min)

      • The Tom and Jerry Show

        Gravi-Tom. Jerry and Napoleon play around with a Bigby's brand new anti-gravity machine until Tom breaks into the lab and a zero-g chase begins. The machine wrecks havoc on the entire lab including the cafeteria. (8 min)

      • The Tom and Jerry Show

        Domestic Kingdom. Tom stars in a documentary that mischaracterizes his daily activities. All of his daily activities from chasing Jerry to romancing Toodles are recorded. (10 min)

      • The Tom and Jerry Show III

        Magic Hat Cat. A magician leaves behind his hat and it creates magical mayhem for Tom Jerry and Spike. (7 min)

      • The Tom and Jerry Show III

        Wrap Star. Tom doesn't take a mummy in a haunted castle seriously until he's impossible to outrun. (8 min)

      • The Tom and Jerry Show III

        Charm School Dropouts. Tom Jerry Butch and Tuffy go to a charm school to learn some manners. (4 min)

      • The Tom and Jerry Show III

        Driven Crazy. Tom and Jerry go on a wild car trip when the butler instructs Tom to learn to drive. (6 min)

      • The Tom and Jerry Show III

        Tom's Tangled Web. Tom is transformed into a spider monster and only Jerry Van Mouseling can outsmart this catty crawly fiend. (20 min)

      • The Tom and Jerry Show III

        Saddle Soreheads. Tom and Jerry help a runaway champion horse become competitive again. (5 min)

      • The Tom and Jerry Show III

        Rosemary's Gravy. Tom and Jerry and the gang are stuck at home with Ginger's mom Rosemary who makes the gang eat super healthy much to everyone's dismay. (10 min)

      • The Tom and Jerry Show III

        Eggs on a Train. Tom and Jerry are detectives that work on a case where they must transport a precious egg on a train and protect it from several people who want to steal it for their own. (10 min)

      • The Tom and Jerry Show III

        Truffle Trouble. Tom and Jerry work with a very hungry pig to hunt for truffles. (10 min)

      • The Tom and Jerry Show III

        Bars and Stripes. Tom is framed for a crime he did not commit and is sent to prison. Jerry works to clear his name. (3 min)

      • The Tom and Jerry Show III

        Cuckoo Clock. Tom and Jerry are in charge of an old cuckoo clock and Tuffy wants to be friends with the wooden bird inside. (2 min)

      • The Tom and Jerry Show III

        Plant Food. Jerry and a mischief making Gopher develop a friendship and ruin Tom's garden. (20 min)

      • Be Cool, Scooby-Doo!

        Gremlin on a Plane. The gang has seats on the largest airplane ever to fly the open skies! Unfortunately the plane is also beset by a Gremlin bent on sabotaging the flight! The gang has to step up to solve the airborne mystery as well as deal with something even scarier: Daphne flying a plane! (20 min)

      • Be Cool, Scooby-Doo!

        Where There's a Will, There's a Wraith. It's a classic haunted house caper when a rich man, whose life Scooby once saved, writes Scooby into his will! Now, to collect his share of the fortune, the gang must spend a night in a creepy mansion along with the rich man's kooky relative: a spooky phantom! (40 min)

      • Be Cool, Scooby-Doo!

        Sorcerer Snacks Scare. Shaggy and Scooby discover their new favorite food as the gang investigates the mystery of a frightening Sorcerer that’s haunting a snack factory! (20 min)

      • Be Cool, Scooby-Doo!

        Saga of the Swamp... The gang’s trip to be bayou is ruined by a shambling Swamp Beast that’s scaring away anyone who dares to enter it’s soggy domain! (40 min)

      • The Tom and Jerry Show III

        Whack a Gopher. Tom visits a haunted castle where a lovely gardener raises monster plants. (7 min)

      • The Tom and Jerry Show III

        Hula Whoops. Tom and Jerry investigate the case of a missing pineapple in Hawaii. (8 min)

      • The Tom and Jerry Show III

        A Game of Bones. Tom uses an unlucky bone to scare Spike and Jerry. (5 min)

      • The Tom and Jerry Show III

        Bull Fight. The Tom and Jerry detective agency take a case to locate a young tortoise who is secretly training to become a prize boxer. (5 min)

      • The Tom and Jerry Show III

        No Contest. Spike trains Tyke for a puppy dog competition with the help of Tom and Jerry. (8 min)

      • The Tom and Jerry Show III

        Calorie Count. Jerry gets a visit from his very hungry city cousin Count De Calories who goes wild with all the food in the manor. (7 min)

      • The Tom and Jerry Show

        Turn About. Butch locks Tom in the basement to keep him from attending a date with Toodles. When Butch shows up instead Toodles suprises him with babysitting her misbehaving nieces and nephews. Tom tries to escape from the basement but keeps getting blocked by Jerry and Tuffy who think it's a monster downstairs. (25 min)

      • Alice & Lewis

        The Pastry-Making Painters. Alice is convinced she’s a really talented painter! But when it’s time to help Lewis paint the Queen’s Not-Birthday cake, it becomes painfully clear that she was mistaken! Fortunately, one of the Queen’s Cards is an ace cake-maker and offers to get them out of this fix by giving them one of his creations. Accepting his offer, our friends learn that trying to pass oneself off as something one is not really isn’t a good idea! (10 min)

      • Alice & Lewis

        Budding Gardeners. Mr. Bompoint gives his students some seeds to take home and nurture. Alice goes and asks Lewis to help her get her seed to germinate as fast as possible. But she’s so impatient that she uses growing syrup, turning it into a huge jumping seed. It bounces into the Queen, who thinks it’s cheese and wants to confiscate it. She finally agrees to give it back to Alice and Lewis on one condition: that they bring her flowers at teatime, without fail! (10 min)

      • Pat the Dog

        Commander Sandy. Surfing the internet Lola finds a lamp her mother has been looking for. She now has to find an old toy to exchange with the lamp and finally settles for her doll Lieutenant Sandy a doll that has always frightened Pat. This gives the Guanos an idea. They seize the doll tweak it and turn it into a fearsome robot. The robot doll attacks our hero and has to overcome his fears to save Hoodie and retrieve Lola’s toy. Thanks to Pat Lola gets to trade her precious toy for the lamp and give her mom a great surprise. (8 min)

      • Pat the Dog

        Rescue Tank. When Victor goes away for the weekend Lola offers to petsit Tank even though she knows how Tank and her pets simply don't get on. But when Tank disappears panic ensues. Pat tracks down the clues and discovers that the Guanos have been using Tank to produce electricity for their television. Lola has also been looking for Tank then suddenly Victor returns - his weekend has been canceled – and he wants to see his dog. Our hero has to save his favorite foe and return him safely to his owner. (7 min)

      • Pat the Dog

        Bodyguard. Lola is enjoying a quiet afternoon with her animals when she hears Victor berating a mole and trying to trap it. Lola wants Victor to leave the poor mole alone. It looks sooo cute. But her neighbor is determined to get rid of it. Pat manages to save the mole from Tank’s grasp and takes it to Lola who now wants to take care of it. The little girl asks Pat to guard the mole. But the mole has difficulty staying in one place and heads back to Victor’s garden where it is now targeted by both Victor and the Guanos. Pat has to fight off Victor and the Guanos to ensure the mole's safety. (25 min)

      • Kingdom Force

        Full Moon Fever. Kingdom Force must rescue some wolf cubs from a runaway hot-air balloon, but when the Fire Moon has Luka behaving erratically, will he be able to lead the team to success? (10 min)

      • Kingdom Force

        Super Jalopi! Kingdom Force must take a back-seat after a newly super powered Jalopi becomes the Five Kingdoms' go-to hero...at least until Jalopi needs saving herself! (10 min)

      • Mighty Mike

        Paws For Thought. Mike's owner buys him a pair of cute new shoes for his paws. Mike isn't pleased by the new footwear at all and they make some seriously awful squeaking noises. Meanwhile, the raccoons step in glue in the garage and discover that they now have the power to walk on the ceiling. Now they have a great way to rob the house and they can hear Mike from a mile off. (5 min)

      • Mighty Mike

        Martial Arts Mike. The raccoons break into the Mikkelsens house again and Mike is easily defeated during a fight against the determined crooks. It’s clear that fighting isn’t his forte. Mike turns to the turtles to teach him the ancient art of karate so he can have a chance at defeating the rodents. Our determined pooch does his best but he just can’t seem to get the hang of it. Time for Mike to ditch karate and resort to plan B. (10 min)

      • Mighty Mike

        Ditzy Home. Stephan upgrades the house’s security system and it looks like Mike might be able to take a break from playing guard dog. The new system immediately detects when the raccoons are trying to break in and ejects from the property. Mike didn’t even have to lift a paw. Unfortunately, the system works a little too well and quickly targets Mike as an intruder too. Now Mike and Freddy are on the same team trying to break in so he can defeat the errant security system and save Mercury and Fluffy who are still trapped inside. (25 min)

      • Mighty Mike

        Robot-attack. Mike gets a stroke of artistic inspiration and decides to sculpt a life-sized statue of Iris. Meanwhile the raccoons decide they need to steal Tom’s robot from the house so they can effortlessly transport their future stolen loot back to their lair. A confrontation is inevitable so Mike turns his sculpting skills to build himself a suit of armor so he can defend he territory and retrieve Tom’s robot. (5 min)

      • Mighty Mike

        Private Eye Mike. Stephan has lost his keys again but he doesn't think Mike is the right dog for the job to find them. Mike sets out to prove his owner wrong, sparking an investigation worthy of an episode of CSI. As the clues pile up, the raccoons look like the most likely suspects. Elementary my dear Mike? Not at all. (5 min)

      • Mighty Mike

        Chickie's Return. Mike’s worst nightmare comes true when Louise digs out her old toy Chiky from her trunk. Chiky is a horrifying squeaky toy that used to haunt Mike’s dreams when he was a pup. Mike can’t bear to be anywhere near it and the raccoons discover the perfect solution to keep Mike out of their way. Mike’s going to have to use his other senses if he has any chance of overcoming hsi fear and defeating the raccoons. (10 min)

      • Pat the Dog II

        Without a Sound. Lola needs a good night’s sleep to be in shape for her class presentation the next day. Pat must make sure that nothing disturbs her precious sleep, especially the Guanos who have decided it’s a good night to party! (10 min)

      • Pat the Dog II

        Voodoo. The Guanos discover a doll that looks like Pat and decide to turn it into a voodoo doll! They are going to order it to capture Hoodie while Lola is trying to come up with a cure for Pat who has started acting weirdly. (5 min)

      • Pat the Dog II

        Sit, Stand, Heel. For a pet talent contest, Victor shows off Tank’s talents as a dancer using a beat box. The Guanos, who realize that Hoodie is drawn to the music, decide to steal the box. Pat is going to have to rescue Hoodie. (25 min)

      • The Mr. Bean... III

        Trophy Bean. Mrs. Wicket’s Nephew is staying with her when he wins two tickets to an Outward Bound course. She refuses to go but then ropes in Bean to look after the child. The two start a competition to see who will win the trophy. Bean is a relentless competitor winning everything up until the point things start getting out of hand … (10 min)

      • Mr Bean: The Animated Series

        Gadget Kid. High-tech wizardry and low-tech cunning get Mr Bean out of a jam. (10 min)

      • Mr Bean: The Animated Series

        The Visitor. Mr Bean learns that generosity can be an effective weapon against greed gluttony and getting your hands back on your own TV remote control. (10 min)

      • Mr Bean: The Animated Series

        Big TV. Mr Bean goes to buy the biggest TV in the world only to find that it has a price- tag to match. (11 min)

      • Lamput III

        Dr Lamput. The Docs go out en masse to catch Lamput, there is a mishap with a bucket of grey paint, and no-one notices the extra Doc on the van-ride back to the Lab. Lamput-in-disguise is overwhelmed by the scale of the Lab’s operations - but soon enough proves to be pretty sharp at this Doc business. To catch a Lamput, you’ve gotta think like a Lamput, see. Lamput’s so good at science-ing that soon enough poor old Specs and Skinny are sacked with extreme prejudice. Lamput can’t stand watching his old buddies kicked out on the street. If only folks would believe the newest Doc: under this grey exterior, there beats a heart as orange as orange can be. (19 min)

      • New Looney Tunes II

        Easter Bunny Imposter. A troupe of boy scouts mistake Bugs for the Easter Bunny and attempt to capture him by any means necessary. (5 min)

      • New Looney Tunes II

        Easter Tweets. It's Easter Sunday and Granny hires a sitter to watch Tweety while she's out. When the sitter winds up being Sylvester it's cat versus bird in an Easter showdown. (5 min)

      • New Looney Tunes II

        Hoarder Up. Unable to relax in his messy home Porky orders a hot tub from Daffy Duck. When Daffy himself shows up to install it he takes Porky's home from cluttered mess to total pig sty. (5 min)

      • New Looney Tunes II

        Cougar Cougar. While delivering pizzas for Squeaks' new business Bugs finds himself lured into the home of Miss Cougar by the promise of pampering and relaxation. Miss Cougar however is more interested in eating Bugs than pizza. (5 min)

      • New Looney Tunes II

        The Wedding Quacksher. Daffy crashes a swanky wedding and it falls to Leslie P. Lillylegs to get rid of the disastrous duck. (5 min)

      • New Looney Tunes II

        The Food Notwork. Ivana hosts a cooking show and unknowingly involves Bugs when she steals his carrots. Bugs sabotages the live show proving revenge is a dish best served cold. (5 min)

      • New Looney Tunes II

        A Duck in the Aquarium. Daffy infiltrates the aquarium to get free food and it's up to aquarium worker Porky to get him out. (5 min)

      • New Looney Tunes II

        The BreezeHammer. Bugs and Squeaks' day of kite flying is disrupted by Boyd the Bird who falls madly in love with their kite. (5 min)

      • New Looney Tunes II

        Quantum Sheep. When Bugs and Squeaks discover Dr. Clovenhoof has built a time machine the three go on a journey through time at different ages. Beware those awkward teenage years! (20 min)

      • Grizzy and the Lemmings II

        Moveable Apps. The Lemmings have a blast testing every app on the ranger's tablet one by one. Grizzy, who is starving, sees that the cupboards are bare. When he realizes that one GPS app can give the itinerary to the nearest chocolate spread store, Grizzy requisitions the tablet. (5 min)

      • Grizzy and the Lemmings II

        Wild Modeling. Grizzy and the Lemmings discover the ranger's latest acquisition: a 3D printer that will duplicate anything at all in miniature format. Grizzy wants to redecorate the cabin with figurines bearing his effigy, but first he needs to get rid of the Lemmings. Without getting them mixed up with their perfect resin replicas. (10 min)

      • Grizzy and the Lemmings II

        The Bear Next Door. Grizzy and the Lemmings discover a strange gateway to a parallel world. On the other side, there is the same cabin, only it doesn't belong to a ranger. It's a chocolate spread museum, where the curators are... another Grizzy and other Lemmings, all with very different personalities. (5 min)

      • Grizzy and the Lemmings II

        Wild Zapping. Grizzy and the Lemmings clumsily destroy the TV remote control while fighting over who gets to watch his favorite program. While looking for a backup zapper, they happen onto a top secret Canadian Army prototype that enables you to apply the usual controls: "play," "pause" and "fast forward" to living beings. (5 min)

      • Grizzy and the Lemmings II

        Warning: Unlimited Lemmings. The Lemmings discover that by changing the speed limit sign on the side of the road, they can accelerate truck traffic and create a huge draft that is just perfect for their extreme kiting game. Grizzy would be more in favor of a "STOP!" or "No Entrance!" sign. A road sign battle begins. (10 min)

      • Grizzy and the Lemmings II

        Bouncing Bear. While trying to stop the Lemmings from playing their extreme trampoline game, Grizzy slips on the canvas and unwittingly executes an amazing somersault in front of his beloved she-bear. Seeing that she wants more, Grizzy decides to become a champ in the sport. But for that to happen, the Lemmings will need to let him work out. (5 min)

      • Grizzy and the Lemmings II

        Masked Racoon. The Lemmings have hitched up a racoon with a sweet-tooth to their sled and get a ride by throwing cookies in front of the creature with a sling. To recover the supply of cookies, which were to be his afternoon snack, Grizzy has no qualms about making the Lemmings' sled skid out of control. When the sled hits a superhero's spacecraft, a mysterious costume falls out. (20 min)

      • My Knight and Me

        Epically Small. After the queen eats a lollipop that makes her start to shrink Jimmy and Henri must capture the Dark Forest Witch in order to get an antidote. However first they must deal with a spell that makes their horse lovesick. B-STORY: As Cat cares for her shrinking mother they get hooked on a romantic soap opera. (10 min)

      • My Knight and Me

        Ronny And The Rock Monster. When Jimmy inadvertently convinces Ronny Flash to do an interview with a rock monster Jimmy Henri and Cat end up escorting Ronny into the Dark Lands to meet face to face with the dangerous creature. (10 min)

      • My Knight and Me

        The Dragon Rider. To show off in front of Lance and the other squires, Jimmy arrives at the castle flying on Bjorn, and he pretends the dragon is his pet. But when Wilfried captures the "monster", and Bad Jack threatens to burn Epic to the ground unless his son is returned to him, it's up to Henri and Cat to help Jimmy save the day. (10 min)

      • My Knight and Me

        Cease Fire. When the Queen wishes she could give her knights a break during a particularly intense period of battles with the Villains, Jimmy suggests she call a truce and invite their enemies to enjoy a minstrel concert together. But as tensions escalate between the foes, it's up to Jimmy, Henri, Cat and Bjorn to keep the peace and make the truce a success for the Queen. (30 min)

      • Taffy

        A Bentley Carol. It’s Christmas Eve and Bentley finally succeeds -- he has removed Taffy’s ribbon and the raccoon is tossed into the cold winter night. Bentley goes to sleep a happy dog only for him to be visited by three ghosts of past present and future who will show him the errors of his ways and what is to become if he doesn’t change. However unbeknownst to Bentley it is Taffy Mish and Mash who are secretly behind the plot. (5 min)

      • Taffy

        The Switch. A freak accident leads Bentley and Taffy to switch bodies, allowing each one to live in the other's shoes for a day. Taffy (as Bentley) gets jealous of Taffy hogging all of the food and Bentley (as Taffy) must deal with life as a raccoon. Can the two change back or will they be stuck in the other's body for the rest of time? (10 min)

      • Taffy

        Cute or Boot. Mrs. M comes home from the club all aflutter. Her ladies who lunch are all raving about the new social network app that allows everyone to rate your pet. Taffy is so cute contrary to Bentley who risks destroying the reputation of his mistress. (5 min)

      • Taffy

        License to Kale. Mrs. Muchmore is in good shape but still wants to improve her health. Binikos immediately puts the entire mansion on kale diet. Taffy goes crazyy. If Bentley is lucky, Taffy will crack and go back to the dump! But the animals surprise Forstyhe who hides a supply of tasty food. (5 min)

      • Taffy

        Cat Burglar. Bentley learns about a cat burglar in the neighborhood. That night, Bentley lures the cat burglar into the mansion and tries to help him steal Taffy. Taffy fights them both off with tons of defenses. (10 min)

      • Taffy

        Raccoon Day. Driiing ! The beautiful sound of the alarm clock awakes Taffy for another beautiful day in the beautiful and comfy Muchmore Manor. What a beautiful life! And today is all about making himself beautiful as it is the groomer day! But Bentley sneakily takes the groomer’s place and cut Taffy’s precious bow! Just under the eye of Mrs Muchmore who goes wild: a racoon, argh!!!! Taffy can’t do anything and in one second finds himself kicked out of the Manor back to the garbage dump. Nooo! He’s starving and he’s feeling cold... Falling asleep... Driiing! (5 min)

      • Taffy

        Logging Off. Taffy becomes a real star on internet! Everybody thinks he is a real cute lolcat. Bentley gets angry and jealous. But, maybe internet can be very useful… Bentley will try to uncover the real identity of this filthy raccoon! (10 min)

      • Taffy

        Smell of the Chase. Bentley orders a bottle of caviar eau to trap Taffy. (5 min)

      • Taffy

        Showtime. Mrs. M is feeling quite inferior. All her friends’ cats have won so many awards at cat shows. She’s got to win a trophy! So she registers Taffy in the biggest cat show, and decides to have Binikos train the cat. (5 min)

      • Grizzy and the Lemmings

        Get off My... The Lemmings have discovered an addictive new game based on the astonishing bouncing properties of the ranger's new running shoes. (5 min)

      • Grizzy and the Lemmings

        Babysitting. Grizzy babysits for the she-bear he has a crush on, who has entrusted him with the care of her cub. There's no question of Grizzy tripping up, for he has no intention of taking any risks! But he hadn't reckoned on the Lemmings. Captivated by the baby's burps after meals, they dream of making it drink gallons of soda pop to make it do the "Big One." (10 min)

      • Grizzy and the Lemmings

        Bear Under Lock and Key. Unwilling to share the food both he and the Lemmings are wild about, Grizzy locks it up inside the ranger's brand new and apparently burglar-proof safe. He watches the Lemmings' vain attempts to open the safe with amusement, until he realizes that the string around his neck with the key is far from indestructible. (5 min)

      • Grizzy and the Lemmings

        Lemming Blues. Grizzy is impressed by the TV show of a magician who transforms a partridge into a bouquet of flowers. To get rid of the Lemmings once and for all, for they exasperate him with their incessant games, Grizzy tries the magic trick on them. And apparently... it works! (5 min)

      • Grizzy and the Lemmings

        Snow Lemmings. It's hot out and when Grizzy sees an ice cream commercial on TV, he has a sudden craving. Unfortunately, the Lemmings made it to the deep-freeze in the garage before him and emptied it out to make themselves a sled run in the backyard with strawberry-vanilla ice cream. For Grizzy, there's no question that the stock they possessively watch over in an icebox winds up as powder snow! (10 min)

      • Grizzy and the Lemmings

        Augmented Bear. The Lemmings have discovered a truly wild new game: an augmented reality program on the ranger's digital tablet. They move around the cabin watching the tablet screen, which displays obstacles as if they were really there. Grizzy confiscates this toy and becomes a fan of the salmon fishing game. (5 min)

      • Grizzy and the Lemmings

        Lemmings Under Pressure. The only edible food item left in the ranger's cabin is a gorgeous salmon... which is stuck inside a block of ice at the back of the freezer compartment. Starving, Grizzy decides to melt the ice with the blow-dryer. Only the Lemmings are already using it for their latest rocket game in the piping system. (10 min)

      • Grizzy and the Lemmings

        Lemmings in Space. The Lemmings have unearthed a box filled with birthday fountains of light that spit forth giant bursts of sparks. They have a blast straddling these fabulous toys, swirling in every which direction, but their new game is not really compatible with a bear's nap. (5 min)

      • Grizzy and the Lemmings

        Sniffer Sniffler Raccoon. Grizzy's last jar of chocolate spread was pinched by the Lemmings, who are savoring it in secret. To localize the Lemmings' hiding place, Grizzy trains a raccoon - whose sense of smell equals that of a truffle hound - to detect the scent of chocolate spread. (5 min)

      • Pat the Dog

        All Fired Up. Lola enrolls Pat on a dog firefighter training program. But Victor is convinced that Tank is made for the job. An impromptu contest is held composed of a series of practical exercises at the end of which Lola and Pat win their fightfighting diploma. Victor is furious with his dog for failing the challenge and Tank has to take refuge. But when the shed in which he is hiding goes up in flames firefighter Pat is called into action to save his sworn enemy! (5 min)

      • Pat the Dog

        Good Dog. With Lola and the dogs Victor takes his new remote-controlled car to the park for a test run. But he loses control of the car and Tank tries to it but simply ends up on top causing the devise to crash into its owner. Victor is furious not only has he hurt his knee but also lost his new car. And all because of Tank. The watchdog leaves his tail between its legs. As he watches them leave Pat realizes that the Guanos were behind the incident and the poor dog was framed. He can’t bear to see his best foe so sad. As Lola talks to Victor about his relationship with Tank Pat and Tank join forces to find the remote-controlled machine and teach the Guanos a lesson they won't forget. (10 min)

      • Pat the Dog

        A Day at the Museum. Lola receives an invitation from the museum to attend the premiere of an exhibition about extinct species with one of her friends. She invites Victor who is far from enthusiastic. When they arrive the museum director gives the children two replica dinosaur eggs that they have to deposit inside the pterodactyl’s nest. But as usual the Guanos get it mind that the eggs belong to their ancestors. They try to steal the eggs convinced the powerful spirit of their ancestors will enable them to dominate the world. With no animals allowed inside the museum Pat use all his cunning to find a way in and retrieve the eggs. (5 min)

      • Pat the Dog

        A Star Passes By. Lola is thrilled she has just won first prize in a contest and will get to see her favorite star Justin Fever! There's just one hitch the star is allergic to animals. No problem Lola decides to get Victor to pet-sit Pat and Hoodie. Victor agrees but he can't help feeling horribly jealous. If Justin visits anyone it should be him! As Justin is on his way to meet Lola Victor manages to intercept the star. Pat now has two missions escaping Hoodie from Victor’s house with and making sure Lola gets to meet her idol. (5 min)

      • Pat the Dog

        The Gang Gangs Up. The huge tree in the park is set to be cut down to make room for a new parking lot. Lola is outraged. They can't do this! It’s our special tree! With Victor's help Lola decides to protest against the plan while Pat forms an alliance with Tank and the Guanos to save the tree. But they have to use all their ingeniousness to outsmart the work-proud construction worker. (10 min)

      • Pat the Dog

        April Fool. To play an April fool’s trick on Lola Victor makes her believe that he has seen Hoodie in the subway whereas in fact Hoodie is actually locked in his room. The distraught Lola hurries out to look for her kitten followed by the prankster. But Pat figures the situation out and outsmarts Tank to get closer to the kitten. However with the Guanos determined to use the opportunity to rid themselves of the innocent kitten Pat's rescue bid becomes increasingly complicated. Our hero's resilience should never be underestimated though. (5 min)

      • Pat the Dog

        Tirouli. While playing with Pat and Hoodie Lola hears beautiful bird song. She looks in her dad’s ornithology book and finds out the bird is actually a parrot. Lola wants to take a photo of the bird and turn it into a star in her school. But the Guanos are jealous and want to be in the spotlight. They kidnap the bird and disguise themselves as parrots. But in vain - Lola is no fool. She's only interested in the real parrot. Pat will have to free the bird from the pigeons’ grasp and help his best friend get the perfect picture. (5 min)

      • Pat the Dog

        Photo-Bomb. Lola wants to take part in an animal photography contest organized by the museum. So she takes a couple of snaps of Pat and Hoodie and hurries off to deposit the photos at the museum. The Guanos meanwhile steal the polaroid for their own photo shoot. Pat starts chasing the birds to get the device back. At the museum Lola isn't allowed to enter the competition because she hasn't taken enough. Pat manages to save the polaroid but then gets caught in a chase with both Tank and the Guanos. During the chase the device gets switched on and when Pat gets to the museum a dozen pictures fascinating animal photos appear. Another mission accomplished for our hero! (10 min)

      • Pat the Dog

        Pat Goes Green. Bubbely encounters difficulties in his pond – the oxygen supply is running low. Lola decides to install a small electricity producing windmill repair the air pump and make it ecological. The Guanos see the windmill and plan on using it for less noble purposes. Once again Pat has to intervene to save the day. (5 min)

      • My Knight and Me

        Red Dawn. When Jimmy squires for the Red Knight, his insistence on showing Red he's a great squire causes Red to get captured by the Black Sorcerer. Jimmy, Cat and Henri go to rescue Red. With Cat and Henri's help, Jimmy realises that if he's going to stop the Black Sorcerer's plan to destroy Epic, it isn't about being great a squire, but about what he does. (10 min)

      • My Knight and Me

        Not So Fast. When Jimmy loses Torpedo in a bet with Lance, Lance trades Henri's beloved horse to the Black Rats. It's not a good time, as Henri is supposed to deliver a peace agreement to enemies of Epic far away, before sunset. And he can't do that without the fastest steed in Epic! (10 min)

      • My Knight and Me

        Princess Jimmy. When Cat and Cynthia bicker in class, Lady Fontaine assigns them as partners who have to make a gown together for the upcoming fashion show. But when the girls enlist Jimmy to model their gown, Bad Jack mistakes him for a princess and kidnaps him! It's up to Cat, Cynthia and Henri to save "Princess Jimmy". (10 min)

      • My Knight and Me

        Kurt The Shining Squire. Jimmy wants to make a squire out of the school’s doormat Kurt and teach him how to stand up for himself. (15 min)

      • My Knight and Me

        Old Red. When Jimmy accidentally spills the beans to the Red Knight’s visiting father that Red is a gym teacher and not First Knight Grandpa Red expresses his disapproval. To impress his father the Red Knight sets off on a dangerous quest to defeat Bad Jack. Colbert assigns Henri to substitute teach while Red is gone but when Red gets captured by the dragon Jimmy comes up with a plan for the class to go on a field trip to the Dark Lands and rescue Red… (15 min)