• Cartoonito

    • Cartoonito od do

      • New Looney Tunes

        Cabin Fervor. Bugs and Squeaks are going on week three of being snowed in when they discover the last bit of food in the house. Let the battle begin! (5 min)

      • New Looney Tunes

        The Grand Barbari-yon. Bugs and Squeaks take a trip to the Grand Canyon only to have their travels sidelined by a run-in with the Barbarian. (5 min)

      • New Looney Tunes

        Giant Rabbit Hunters. The dim hunters believe Bigfoot is a giant rabbit and hunt him. Bugs just wants to be left alone but keeps getting involved. (5 min)

      • New Looney Tunes

        Amusement Pork. Bugs wants to be the first to ride a new mega roller coaster and finds himself lucky to be front and center with Porky Pig. (6 min)

      • New Looney Tunes

        Now You See Me Now You Still See Me. Bugs attempts to help Dr. Clovenhoof become the Superhero he's always dreamed of becoming. (12 min)

      • New Looney Tunes

        Tis the Seasoning. Bugs and Yosemite Sam fight over the last hot toy of the holiday season. (5 min)

      • New Looney Tunes

        Winter Blunderland. When Squeaks mistakes the Barbarian for Santa Claus Bugs has to intervene in order to retrieve his Holiday Wish List. (5 min)

      • New Looney Tunes

        Ear! We! Go! Bugs' slumber is interrupted when his ears decide it's time to go dancing. (3 min)

      • New Looney Tunes

        Hare Band. Bugs and Squeaks square off as street musicians. (15 min)

      • Mr Magoo

        Man of Steel. Magoo thinks he’s in a triathlon and takes Fizz’s superhuman strength headband. The latter had been planning to use it to beat the President at long last in a thumb-wrestling championship. But first he must reclaim it from Magoo! (5 min)

      • Mr Magoo

        Vanilla Strawberry Meltdown. Thinking he’s on an Artic expedition (actually at the beach) Magoo mistakes Fizz for an Amazonian marmoset monkey definitive evidence of global warming. He does his utmost to capture Fizz so he can present him to the scientific community. (10 min)

      • Mr Magoo

        Sweet Dreams Mr Cat. Fizz beams himself into Weasel’s brain in order to control his useless sidekick and take out Magoo with tranquilizer darts. Magoo loses Mr Cat and enlists his neighbor to help find him so he can take him to the groomer’s. (10 min)

      • Mr Magoo

        Fizz FM. Today’s the big day! Magoo is recording a hit single! Thinking he’s in a music studio he goes next door and mistakes Fizz for famous producer Phil Dustspeck. With Dustspeck on board Magoo’s song will surely be a success! Fizz however begs to differ… (10 min)

      • Mr Magoo

        Magoo 2.0. Fizz tests his FizzoJam a ray that makes people dance in his honor. Magoo wearing a snorkeling mask that he’s convinced is a virtual reality gaming headset bumps into them and mistakes the FizzoJam for his own weapon and Weasel for his teammate. (5 min)

      • Mr Magoo

        Mr Fixit. Thinking he’s fixing Weasel’s coffee maker Magoo tweaks Fizz’s teleporter the invention that the hamster plans to exhibit at the innovation tradeshow. Fizz and Weasel try to get the machine back getting teleported all over the place along the way. (10 min)

      • Lamput III

        Witch. Lamput takes refuge in a spooky castle on the hill. The Docs, hot on Lamput's heels, find an unattended broomstick, and, typically, their first instinct is to use it to try to squish their orange quarry. But they quickly discover the broomstick has other, way cooler, uses. Before long the Docs are engaged in some high-speed, unlicenced magical broomstick-riding. Luckily for Lamput, the castle's owner steps in. She's green and witchy, and pretty annoyed about being disturbed from her moonbaking. When the docs break her magical broom, she flies into full witch-mode. Everyone gets transformed into frogs. Which, for Lamput, is a normal day at the office. (10 min)

      • Taffy

        School's Fools. Mrs. Muchmore has just finished an online course! They really work! Bentley has an idea... who said that you cannot teach an old dog new tricks? Taking some cartoon online courses, Taffy and Bentley acquire new skills that they can use against each other. (5 min)

      • Taffy

        Citizen Taffy. Bentley decide to make a newspaper and begins a real journalistic war. Taffy immediately recognizes his archrival alias and decide to get revenge... making his own newspaper. (5 min)

      • Taffy

        Flowers for Bentley. Mrs M find an old special hypno-watch in the attic and gives her to Addie to play with it. Delightful! Taffy craftily swipes the hypno-watch -- and uses it on Bentley, planting a secret instruction without Bentley knowing. Later during Mrs M flower party, Bentley chases Taffy, only to veer left and crash into a wall... Bentley must get that watch! Once he does, things get crazier as two animals trigger nuttier and nuttier stunts in each other. (15 min)

      • Taffy

        Raccoon Moon. Taffy is watching TV with Mrs. M: tonight it's a super rare occurrence of a "raccoon moon". Legend has it, he says, that during its presence, all raccoons will find it impossible to resist the raccoon instinct of washing every bit of food in sight. Taffy nearly busts a gut laughing, that's the stupidest thing he's ever heard! However, when the mysterious moon rears out of the clouds, Taffy is struck with this uncontrollable urge! He zips off to try and wash all the food he can. Bentley sees this, and the games begin! (5 min)

      • Taffy

        Love of Loaf. Bentley takes advantage of Mrs. Muchmore's spa treatment, with slices of cucumber on her eyes, to get rid of Taffy. (10 min)

      • Taffy

        Climate Control Freaks. Mrs. M installs a hi-tech AC and Heating Unit capable of creating different temperature in the mansion. When Mrs. M leaves to do some errands, the pets soon learn the new thermostat is so hi-tech it's capable of creating indoor weather patterns! They instantly use it to try to get rid of one another for good. (5 min)

      • Taffy

        Cone Heads. After another rambunctious fight, one that doesn't end well for Taffy, the Vet prescribes him a high-tech cone to stop any unsavory wound-licking. This thing not only looks ridiculous but can also inflict all sorts of varied deterrents on the wearer when he disobeys. Bentley tries to take advantage of Taffy's latest fashion accessory. (15 min)

      • Alice & Lewis

        Bubble Mania. Alice comes bursting into Wonderland, eager to get Lewis to try out her new chewing-gums. But the rabbit swallows one sideways and now, every time he talks, gum bubbles come out of his mouth! In the Twins’ eyes, there’s only one cure: Alice must take Lewis to the wild orchard and feed him a fruit from the Balance-y Tree. Easier said than done: Lewis is releasing so much gum that they can’t see the trees for bubbles! (10 min)

      • Alice & Lewis

        The Little Queen. Alice brings a big shell back from vacation for Lewis. But when she gets to Wonderland, the Queen wants to keep it for herself! So Alice tells her that the shell is, in fact, her crown, meaning she too is a queen! Wonderland’s sovereign believes this fib and decides to coach Alice in the art of queenhood, or, more precisely, the Art of Being a Queen of Hearts! Lewis is deeply concerned, for good reason: Alice is playing along with the monarch so much that she’s actually starting to act like her! (15 min)

      • Alice & Lewis

        A Journey Through Night Land. Alice hears a noise in her room at night and gets scared. It’s Lewis, calling her from Wonderland: he needs to go to the Valley of the Night to harvest some new piano keys and he’s scared to go alone. Alice goes with. As they walk through the valley (where it’s constantly nighttime), they get spooked out by eerie noises… until they realize it’s just the dark playing havoc with their imagination. But when they get to the Nasty Trees, it’s a whole different story… (15 min)

      • Alice & Lewis

        Fighting Back. Alice loathes injustice and never hesitates to call someone out on it. But while defending the Cards against the Queen, she finds out that standing up to the powers that be can sometimes have negative consequences: she’s now banished from Wonderland!! In an effort to get Her Majesty to cancel her punishment and change the way she treats her subjects, Alice teaches Lewis and the Cards a method of fighting back that is completely foreign to the Wonderlanders: going on strike! Sometimes, safety in numbers really is the way to go! (10 min)

      • Lamput III

        Water. Lamput faints of thirst on a desert highway, so already it’s not a great day for the little orange shape-shifter. Add to that the fact that Specs and Skinny just happen by in a lockup van, and things go south pretty promptly. Specs and Skinny learn a valuable lesson: maybe if you’re going to anger a morphing super-blob by throwing them in the back of a van and withholding precious water, you shouldn’t do it whilst driving by a 100 foot cliff drop down to the open ocean. Hopefully these Docs are better swimmers than your average academic. (10 min)

      • Pat the Dog

        Fundraising for Furballs. Lola and her friends are organizing a food drive for the city’s kennel. But the food supplies soon attract the attention of Tank and the Guanos. Pat has to fight the thieves and at the same time protect Hoodie from collateral damage. (5 min)

      • Pat the Dog

        Disaster for Dinner. Lola is planning a surprise dinner for her parents' wedding anniversary so she settles into the kitchen to prepare a nice meal. But Hoodie is interested in her prawn dish and as usual the Guanos have every intention of spoiling the party. Even Tank has his eyes set on the plate of sausages. To make sure everything runs smoothly Pat has to defend Lola on all fronts and finally succeeds in averting disaster. But his endeavors pay off when he sees his reward: a huge yummy sausage all to himself. (10 min)

      • Pat the Dog

        The Interview. Lola is due to be interviewed as Pet owner of the Week for a pet’s magazine. Victor is jealous. Surely he’s been the best pet owner this week in fact the best pet owner ever! To keep Lola from the interview he tries to lock her in the garden shed. But in vain. His attempt fails so he decides to kidnap Pat and Hoodie instead. After all no pets no interview. But Pat has to step in and save the day. First he and Hoodie have to escape Tank’s clutches and while also defeating the Guanos who are never far away when trouble starts. (10 min)

      • Pat the Dog

        Player One. Lola and Victor are both fans of the game Galaktik dance. Only one card is missing to unlock the very last level to turn one of them into a Galaktik champion so the race is on to buy the very last issue of the magazine containing the card. Pat of course has a lot of work on his hands because Victor and Tank will stop at nothing to be the first to get hold of the card. Unfortunately the greatly-coveted card ends up in a shredder… Did Pat truly fail his best friend? (5 min)

      • Pat the Dog

        Crunching Numbers. This morning Lola is feeling very anxious. She has a big test coming up in school and she's not feeling it. Indeed, ever since last eve she's been having trouble coming up her way. Luckily, Pat reassures her, he even gives her her lucky pen. And this pen has the power to make anything come true. A now reassured Lola leaves for school, and Pat is ready for his nap, but that's when he sees Hoodie playing with Lola's lucky pen… Pat must retrieve the pen and bring it to Lola before her exam. It's easier said than done, as the Guanos want to get their hands on the mysterious powers of this pen. But Pat is about to let them live a real life nightmare. (10 min)

      • Pat the Dog

        Shooting Stars. Tonight Lola is determined to spy a shooting star so that she can make a wish. When the Guanos meanwhile are set on making their wish come true: to get rid of Hoodie. As Lola and Victor try to set up a telescope Pat has to fend off the birds. Finally our hero himself transforms into a shooting star so that his best buddy can make her wish. (5 min)

      • Pat the Dog

        Piňata Party. Lola finds Victor sad and alone in his garden. Tomorrow is his birthday and nothing has been planned for the special day. The little girl with the huge heart decides to plan a surprise piňata party. But the event won’t be that easy to plan because Victor can't help prying to scupper Lola's plans. What's more the Guanos have their sights set on the candy. Luckily for Lola Pat is keeping watch! (15 min)

      • Mush-Mush And The Mushables

        Morel in the Dark. When Mush-Mush discovers that Morel is afraid of the dark, he suggests that Chep, Lilit and he take the Mushlets to their first overnight forest camp. Morel is relieved. But when Mush-Mush and his friends later come back, panicked, and reveal that the Mushlets have disappeared, Morel has no choice but to face his fear and join our friends on their rescue mission in the dark! (10 min)

      • Mush-Mush And The Mushables

        The Adventurers. Because Mush-Mush, Chep and Lilit are always up to new adventures, Bolly has dubbed them The Adventurers. Flattered, our friends invite Bolly to choose his challenge to become an Adventurer too. Bolly will have to be the first Mushable to set foot somewhere. Mushton being crowded, Mush-Mush suggests they find an island, somewhere on the giant lake… (15 min)

      • Mush-Mush And The Mushables

        Getting Truffy With It. Truff is happy. He has found a necklace that makes him even Truffier! Except he had no idea the necklace belongs to Starmush. And the Mushelder promised there will be consequences for whoever took it. Mush-Mush, Chep and Lilit now have to save Truff from being consequenced… (15 min)

      • Mush-Mush And The Mushables

        Good Vibrations. Lilit is under pressure. Truff, the most talented musician in Mushton, has invited her, Mush-Mush and Chep to form a band with him. Only problem is they can hardly play music! Truff insists: they just need to relax and feel the groove. But when Truff tells his new band they will perform at the Food Snail, Lilit isn’t relaxed at all! (20 min)

      • Power Players

        Stuck on You. Tired of Axel and the team taking him for granted Masko tries to get kidnapped and ends up stuck to Dynamo who's less than enthused with his rubbery new sidekick. (10 min)

      • Power Players

        All Trick No Treat. On Halloween Axel gets too caught up in the scares and loses track of the fun - just in time for an infiltration by the worst trick 'r' treater of all Madcap! (10 min)

      • Power Players

        Just Like Robots. Axel and the team find themselves bested by Madcap when the baddie uses their digital devices to track their every move in combat forcing our heroes to act unpredictably. (10 min)

      • Power Players

        Opposites Attract. Claiming he's good at heart, Dynamo convinces Axel and the team to help him find a battery that can power his centrifuge and free him from Madtrap's control - but Bobbie Blobby isn't buying the baddie's story. (10 min)

      • Power Players

        The Thing in the Wall. When Axel and the team accuse Galileo of stealing their possessions the lizard must hunt down the true culprit - a mysterious creature behind the wall - to prove his innocence. (10 min)

      • Lamput III

        Sleepwalking. Specs will never learn about watching horror movies before bed. He can never sleep afterwards. He jumps at every strange noise - including the ones Skinny's making downstairs, as he blends up a smoothie IN HIS SLEEP. Skinny sleepwalks into trouble all night, and with Specs gibbering in terror, it falls to Lamput to keep the slumbering nerd out of trouble. Apparently you shouldn't wake sleepwalkers. Turning into a rubber band and flinging them at the moon? That's fine. (10 min)

      • Taffy

        Caged. Forsythe has caught vermin on the property using a cage. Unfortunately for Taffy, the vermin are Mish and Mash! Forsythe entrusts Bentley to guard the furry prisoners until Animal Control arrives. (5 min)

      • Taffy

        Scare Tactics. Overhearing Mrs. M's passion for ghosts and other supernatural things, Bentley at last hits on the perfect solution to get rid of Taffy. He sets out to haunt Taffy right out of Muchmore Manor! It's working and he's turning Taffy into a quivering puddle. But Bentley wake up real ghosts! (5 min)

      • Taffy

        Petty Shack. Today it's the world's only golf tourney where the pets caddy for their owners. This year's grand prize is an all-expenses trip for the winning owner and his pet! Bentley is determined to win so he can finally get some quality time alone with Ms. M. Until, that is, he discovers that Mrs. M's decided to give Taffy the honour of being Caddy this year. (10 min)

      • Taffy

        The Rival. Ms. M is being delivered a powerful dog robot: Blaze. Very quickly, Bentley is overwhelmed by this super machine with zero defects. To the delight of Taffy, Bentley disappears but is Blaze not a worse enemy for the raccoon? The perfection of the robot becomes a real punishment for all the Manor. (5 min)

      • Taffy

        Mrs ZZZ. Mrs. M. starts sleepwalking all over the mansion. While Bentley's trying to wake up his mistress to reveal Taffy's secret, the racoon wants to keep Mrs M. asleep. (5 min)

      • Taffy

        My Fair Puppy. When Bentley realizes that Madame Muchmore is totally in Taffy's spell, he decides to ask some seduction lessons to his rival. Bentley offers a deal: in exchange for these lessons, he no longer tries to unmask the racoon. Bentley learning begins! (10 min)

      • Taffy

        Rags to Ostriches. Mrs. Muchmore decides to raise a very rare, expensive ostrich for a feather competition. But by unfortunate chance, the ostrich is wearing Taffy's bow. The latter must absolutely recover it before being discovered by Mrs. M. Then begins a commando operation in front of a bodyguard Bentley who has to keep a close watch on the ostrich who has a virulent temperament. (5 min)

      • Taffy

        The Big Sneeze. Lunch is served and Forsythe cracks some fresh ground pepper on Taffy's meal. Taffy inhales some pepper and sneezes the entire plate and his ribbon into Forsythe's face! Taffy recovers before Forsythe has the time to clear his face, but the incident hasn't been lost on Bentley: if he can get Taffy to sneeze his ribbon off in front of Mrs. M, Taffy will be exposed. (5 min)

      • Taffy

        Flying High. Mrs. M has arranged to take the entire family hot air ballooning from her own backyard. Unfortunately, Bentley plans on releasing the balloon early with Taffy inside to get rid of him forever. Due to this mischief gone wrong, the balloon accidentally gets tangled in the satellite dishes on the roof and lifts the entire mansion into the sky! Now everyone's in danger! Bentley and Taffy have to find a solution, quickly! (10 min)

      • Alice & Lewis

        A Very Magic Magic Wand. Alice turns up in Wonderland with a plastic toy magic wand. So imagine her surprise when she finds out that, in this parallel location, it actually works like a real-life magic wand! Lewis is circumspect. He warns her: magic can be dangerous when you don’t know what you’re doing! Alice promises she’ll be careful – she’ll only use it to help people. But before long, our little friend realizes Lewis was right, especially when Charlie snags her wand and runs off with it, using it randomly! Alice must find a way to clean up her mistakes and those of Charlie, and get everything back the way it was. (10 min)

      • Alice & Lewis

        Funny Bird. Lewis needs to give the Queen a gift, so Alice offers to help by suggesting they paint a rock. But, just as they are getting started, a weird bird turns up on the scene, claiming the "rock" is actually the bird's egg! However, Lewis knows the bird in question - It's Dodson the Dodo; not only is he a wacky individual, he's also very prone to fibbing! There's no way the rabbit is going to let him keep the rock! But Dodson isn't letting go and, next thing you know, he accidentally makes the egg fall. Quick! It must be retrieved! (10 min)

      • Alice & Lewis

        Unlucky Charm. Alice loses a game against Bastien, who says he’s undefeatable thanks to his lucky charm. Peeved, Alice “runs” to Wonderland. When she gets there, she finds Lewis, striving – in vain – to put the castle flag back up after accidentally knocking it down during a game of croquet. The Queen is threatening him with a thousand punishments if that flag isn’t put back up correctly! When Alice’s unexpected visit disrupts Lewis, he convinces himself he’s unlucky. So Alice decides she’ll get him a lucky charm. Except, a “lucky charm” in the real world (a four-leaf clover) isn’t necessarily lucky in Wonderland. In fact, it’s downright unlucky! (15 min)

      • Alice & Lewis

        Travelling Dodo. Dodson the dodo wants to get to the top of the cliff to enjoy the sunset with Junior. When he spots the caravan, nearby, he realizes he could use the vehicle to get him there effortlessly. But he causes an accident, damaging the caravan in the process. Alice, Lewis and the Twins are stuck, with Dodson. Fixing their ride with this dodo around isn’t going to be a piece of cake, especially since his only real talent consists of goofing up! (10 min)

      • Alice & Lewis

        How to Train Your Cat. Alice has been trying to train Echo, to no avail. So she heads off to Wonderland to try her method out on Chester. But she invites the big cat to the Queen’s teatime and wreaks havoc in the process: Chester knocks over the Queen’s favorite cake, which just happens to be the first one of the season! Fuming, the Queen orders them to find another cake on the double! Chester is the only one able to help Alice, thanks to his sense of smell and various other feline talents. Alice is also going to have to learn to act like a cat, fast, to pull off this feat… (15 min)

      • Pat the Dog

        Fast and Clean. Lola decides to post a video of Pat and Hoodie on their website. She prepares a script and affixes a camera to Pat’s head for that “handheld” feel. Everything’s ready to shoot Super Hoodie against the Space Unicorns. But the shoot quickly goes wrong when the Guanos chase the robot vacuum cleaner on which the little kitten is perched and Victor’s comic book is torn into pieces. (5 min)

      • Pat the Dog

        Cave-Pat. While playing with Lola’s scrapbook in the garden Hoodie falls into the sewers with her precious artifact. As mean as ever Victor pretends that he has the scrap book and that if she ever wants to see it again she has to rake the dead leaves in his garden. But Pat has seen everything and he descends into the city's stinking underbelly overcoming his claustrophobia to save the tiny kitten and the scrapbook. But to accomplish his mission he has to face down the angry Tank and negotiate the speeding subway trains. (5 min)

      • Pat the Dog

        Yard Sale. It’s yard sale day and Lola has decided to sell Pat’s old puppy bed which makes our hero feel sad and heavy-hearted. But the bed attracts the attention of Tank who has had his eyes on it ever since he was a little puppy. The Guanos meanwhile decide that the puppy bed would make a cozy couch. As Lola and Victor compete with each other to make the most money out of the sale Pat has to fight off his enemies to keep his old bed. But when Lola encounters a potential buyer with a cute little puppy who looks a lot like baby Pat our hero’s heart softens and he and Lola give away the old bed for free. (5 min)

      • Pat the Dog

        Caterpillar Catastrophe. As a school assignment Lola has to take care of an extremely rare caterpillar. But the caterpillar takes the Guanos’ fancy who have fantasies about it sizzling on a BBQ. What's more Hoodie takes a shine to the caterpillar and starts playing with it. But when the caterpillar disappears Lola panics. Pat however has been keeping a close watch on proceedings and has to face the fearsome pigeon triad in a bone-shattering showdown. Pat finally manages to return the precious insect to his beloved best friend after it has transformed into a beautiful butterfly. (10 min)

      • Pat the Dog

        Strawberries and Screams. Lola and Pat have a little garden in which they are growing a strawberry. It may be just a single strawberry but it sure is magnificent. Like every year they will deploy this splendid strawberry to bake our friends’ culinary specialty the Patlopie. But this strawberry stirs the curiosity of Tank and the Guanos; and the stubborn mole has taken a particular shine to it. Whether by air or land Pat sets out to thwart his enemy’s plans to seize the fruit. And thanks to him his family gets to savor their delicious pie. (5 min)

      • Pat the Dog

        Baboon Beasties Versus Bouncy Castles. Lola plans for a fun play date with her friends. But when Victor invades with his collection of the latest trendy video games the little girl seems embarrassed by her low-tech hand-made board game. Her friends are sure to want to play at Victor’s house. But when Pat playfully starts to bounce up and down on an old inner tube he gives his best friend a great idea – to create a mini amusement park! But Victor and the Guanos will do everything in their power to burst their bubble… (5 min)

      • Pat the Dog

        Panic at the Vet. Today is vaccination day for Pat and Pat hates vaccination day to say the least! After many failed attempts at hiding he has to face up to harsh reality. He comes across Victor at the veterinary clinic who has come to vaccinate Tank but the encounter turns into confrontation when to take revenge Victor decides to set all the injured animals free and makes it look like Lola’s doing. Pat sets out in search of the lost animals but has to try to avoid the short-sighted vet’s vaccination shots. (10 min)

      • Pat the Dog

        Hoodie on the Loose. Lola is in her garden taking amusing pictures of Pat and Hoodie to share with friends. But when covered in black make-up the little kitten decides to go walking around the neighborhood panic breaks out. Victor has been watching a documentary about felines and convinced the kitten is a prowling panther he relays the info to all social networks. The little rascal sets off with Tank in pursuit of the panther with the city's vet division also on its trail. Pat has to take swift action to make sure Hoodie doesn't become a hunting trophy… (5 min)

      • Lamput III

        Origins. It’s a trip down memory lane when the Docs find an old childhood photo and reminisce about their first meeting so many years ago. It all started at Lab School, when Specs was a naive dork and Skinny was the school ruffian. A lot has changed since then, of course. Specs is now the tough guy, and Skinny is now the dork, and their early adventures set in motion a bunch of other consequences, too. Embittered, angry boss? Check. Moustachioed Chief of Police with an age-old grudge? Check. Also don’t forget the lab experiment that went spectacularly wrong. That orange blob in the test tube: did that just move? (10 min)

      • New Looney Tunes II

        Etiquette Shmetiquette. Pepe visits a seaside bistro and lays his eyes on Claudette for the first time. It is love at first sight for the next five minutes or so. (5 min)

      • New Looney Tunes II

        Daffy in the Science Museum. Museum Guide Porky Pig hopes to get a group of scouts excited about the science museum. Nothing could go wrong until Daffy shows up. (5 min)

      • New Looney Tunes II

        Tad the Bachelor. Tad Tucker is trying to find love on a competitive dating show. When Bugs finds out that Bachelor Tad ate an entire family of rabbits the night before he seeks revenge and makes him look like a fool on all of his dates. (5 min)

      • New Looney Tunes II

        Affaire du Jour. Granny and Tweety run a charm school for chickens. When Daffy Duck sees how well the students of the school are eating he decides to crash his way into the classes. (15 min)

      • New Looney Tunes II

        Top Bugs. Ace fighter pilot Bugs Bunny is the best pilot at the Top Wing Fighter Pilot School until his nemesis Cecil starts breaking all his records. (5 min)

      • New Looney Tunes II

        Slugsmoby. Captain Blacque Jacque Shellaque is searching the high seas for the mythical Slugsmoby. He gets more trouble than help when he drafts Bugs Bunny to be his first mate. (4 min)

      • New Looney Tunes II

        Rhoda Rage. Bugs attends a MMA match and sees champion fighter Rhoda Roundhouse cheating. When he calls her out she challenges him to a fight and the match is on. (1 min)

      • New Looney Tunes II

        Good Duck to You Cirque. Viktor is a clown in The Pretentious Circus when his act is ruined by a critical onlooker Daffy Duck. Daffy goes out of his way to show Viktor what he thinks a circus should be. (20 min)

      • Tom and Jerry in New York

        Room Service Robots /… Trouble ensues at the Hotel when a troop of robot bellhops are installed and Jerry spritzes Tom with a fetching perfume, making him catnip for canines. Tom and Jerry end up in a seaside amusement park after dark, where nightmares come true! Tom chases Jerry into an old building marked for demolition. (30 min)

      • The Tom and Jerry Show

        Birthday Bashed. When Tom and Jerry accidentally ruin Spike's birthday party for Tyke he forces them to take over. (10 min)

      • The Tom and Jerry Show

        Feline Fatale. Tom is under strict orders to not wake the Witch sisters but Jerry is set on getting Tom in trouble. When Tom uses the magic spell wand and makes all of the furniture come alive he must get the help of Newt to make everything go back as it was. (10 min)

      • Lamput III

        Lamput and the Spider. For a blob of goo, Lamput sure has a big heart; the orange softie really can’t sleep until the little spider nearby has help building its web. Good deeds go a long way, too - when a swarm of nasty mosquitos decides to prey upon the sleeping Lamput, the little spider goes above and beyond to protect its new orange bestie. The spider wins in the end, although there’s a bit of a close call at one stage. Why did Lamput decide to go to bed right next to a thousand foot drop to certain doom? We may never know. (10 min)

      • Grizzy and The Lemmings

        Lemming Airlines. Grizzy is disturbed in the middle of his TV snack by a strange flow of incongruous objects that have been transformed into hot-air balloons. When he sees the Lemmings onboard these curious zeppelins, Grizzy understands that he will quickly have to confiscate their helium tank and balloons if he wants to relax in front of the TV. (5 min)

      • Grizzy and The Lemmings

        Relax Bear (5 min)

      • Grizzy and The Lemmings

        Bear Gliding. The Lemmings play kite-surf with a homemade kite. Grizzy notices that the she-bear he's in love with watches the kite perform arabesques in the sky with admiration. He decides to make a kite that is far more sophisticated than the Lemmings kite. (20 min)

      • Pat the Dog II

        The Perfect Cabin. Lola and her father are building a cabin but this means that the Guanos can no longer watch Lola’s TV and it bugs them. Pat is going to do everything he can to make sure the Guanos don’t sabotage the cabin. (5 min)

      • Pat the Dog II

        Inseparable. Pat has to keep an eye on Hoodie who is in the yard with Victor. The Guanos are going to try and kidnap him. Pat tries to get him back and escape from Tank’s clutches at the same time. The Guanos have stolen Tank’s teddy bear. Pat and Tank team up against them. (10 min)

      • Pat the Dog II

        Guanozilla. Pat has to stop the Guanos from inviting catastrophe after they have stolen Lola and Victor’s chemistry set. He is especially going to have to take care of the Guano brother who has drunk the contents of a vial and turned into SuperGuano! (15 min)

      • Mush-Mush And The Mushables

        Compost to Go. When Mush-Mush, Chep and Lilit take their compost meals back to their home-tree to eat, they think they have made a great new discovery – compost to go! They set up a delivery service so everyone can eat at home too. It’s so cool! Except Sushi-Mushi misses hosting everyone at the Food Snail, and everyone starts missing eating together… (10 min)

      • Mush-Mush And The Mushables

        Dare for more. Mush-Mush, Chep and Lilit are playing dares and having a lot fun. All the Mushables are happy for them except Fung and Miff who keep mocking them. When Mush-Mush reply they should play together to see how fun it is, Fung and Miff accept. Mush-Mush surprisingly gets along with Fung and Miff... until one dare too many. (20 min)

      • Baby Looney Tunes II

        The Dolly Vanishes. On an overnight train trip to visit Floyd at college Lola's doll vanishes. Baby Bugs acts as a detective as he tries to solve the missing Edna mystery. (10 min)

      • Baby Looney Tunes II

        Duck's Reflucks (20 min)

      • Mr Bean: The Animated Series II

        Superhero Bean. A crafty cat burglar is causing alarm and concern throughout the town with a series of daring rooftop robberies. After Mrs Wicket’s house is burgled and Bean has his wallet stolen he decides the only way to deal with this cunning housebreaker is to don a costume and become a superhero (like the ones in his favourite comic book). But Super Bean soon finds he has his hands full helping to rescue cats stuck in trees and old ladies with their spilled shopping. (10 min)

      • Mr Bean: The Animated Series II

        What a load of Rubbish. Mr Bean is tidying his flat and chucking out a load of old unwanted junk. Unfortunately during the big clear out Teddy accidentally falls into a bin bag which gets put out in the street. Bean is horrified when the rubbish van arrives and he realises that dear old Teddy is now on his way to the landfill. Bean races across town to the dump but how will he ever find his friend amongst all the mountains of junk? (15 min)

      • Mr Bean: The Animated Series II

        The Robot. Mr Bean fancies a game of golf so he creates his own golf course inside his flat and invites Irma to join him for a round. Their somewhat eccentric game takes them from sitting room to bathroom and through Mrs Wicket’s flat as they battle to be the winner of the First Bean Open Championship. (10 min)

      • Mr Bean: The Animated Series II

        Ice Cream. Mr Bean wants an ice cream from the ice cream van. But by the time he gets to the front of the queue the ice-cream man has gone to lunch. Bean takes it upon himself to climb through in an open window and into the back of the van from where he starts to help himself. Unfortunately he soon attracts a crowd and is forced to serve a long queue of kids until all the ice cream runs out. When the ice-cream man comes back from lunch and drives away he is unaware that Bean is still hiding in the back of his van en route to the ice cream factory. (15 min)

      • Lamput III

        Future Tense. Skinny might be a man of science, but he’s more than happy to get his fortune told for a laugh. The palm-reader sees alarming visions of Skinny’s near future; mostly visions that relate to Skinny being squashed, smooshed or otherwise smeared. It’s kind of Skinny’s own fault; maybe if he paid a bit less attention to chasing Lamput and a bit more attention to not getting squashed, smooshed or smeared, he wouldn’t need constant rescuing by a frazzled mystic. (10 min)

      • Be Cool, Scooby-Doo!

        Game of Chicken. Fred gets a call for help from Chuck his daredevil of a best friend leading the gang on a rescue mission deep in the caverns of an ancient civilization. Once there they learn of the real mystery: the ghost of the Tribal Warrior that still protects the cavern from outsiders! (30 min)

      • Be Cool, Scooby-Doo!

        Poodle Justice. It's Scooby's dream come true as the gang visits the set of his favorite TV show and he meets the star his celebrity crush a dog actress who plays a detective on the screen. (30 min)

      • Ben 10

        All Wet. No one believes Ben when he insists that one of the other patrons waiting on line at the World of Wet Water Park, is the nefarious Frightwig disguised as a common girl, so Ben must prove his case while protecting parkgoers from her master plan: to destroy the park with its own water pressure! (10 min)

      • Ben 10

        Story, Bored. During a book signing at a medieval castle, Ben must stop Hex from getting his hands on a grimoire that can fuse its user with mythical beasts... creating monstrous hybrids! (20 min)

      • Ben 10

        Xingo. Ben is more interested in a marathon of his favorite cartoon show, "Spazz", but when Ben goes Upgrade to get a better signal, the titular Spazz leaps from his animated dimension to ours, bringing mad chaos with him! (10 min)

      • Ben 10

        Drive You Crazy. After the Rust Bucket breaks down at a Mobile Home Park, Ben discovers they've stumbled on to the last leg of the Cali 10 Hundred an epic, off-road auto race where mad driver Le Grange has returned for revenge against those that disqualified him years ago. (19 min)

      • New Looney Tunes

        Bugs in the Petting Zoo. Bugs is tricked into Elmer Fudd's new Petting Zoo but Bugs is quick to make his escape. (5 min)

      • New Looney Tunes

        Hawaiian Ice. Bugs' vacation to Hawaii is frozen over when The Winter Stag shows up with the same idea. Is the vacation of a lifetime hot or cold? (5 min)

      • New Looney Tunes

        Quiet the Undertaking. Bugs and Grim are trapped together in an observatory museum overnight. (5 min)

      • New Looney Tunes

        Bugs Bunny? Bugs is overjoyed to find other rabbits living in the forest but getting their acceptance proves more difficult than he thought. (6 min)

      • New Looney Tunes

        Wet Feet. Bugs discovers Bigfoot's fear of water and decides to teach him how to swim. (12 min)

      • New Looney Tunes

        There's a Soccer Born Every Minute. Bugs helps a loser soccer team to beat the bullies of the other champion team. (5 min)

      • New Looney Tunes

        Pork Lift. It's moving day for Bugs but he's surprised to discover the hired help is Porky Pig. (5 min)

      • New Looney Tunes

        Thes in the City. King Thes takes a trip to New York City to meet his subjects across the pond. When he bumps into Bugs his royal plans go awry. (3 min)

      • New Looney Tunes

        Elmer Fuddge. Elmer Fudd enlists Bugs' help as his mascot to help drum up business for his fledgling ice cream truck. (15 min)

      • Baby Looney Tunes II

        Stop and Smell Up the Flowers (10 min)

      • Baby Looney Tunes II

        Firehouse Frolics (20 min)

      • Pat the Dog II

        The Mask. Marcus and Squizel steal the mask from a famous professional wrestler that Lola has come to interview. Pat does what he has to, to get it back. (5 min)

      • Pat the Dog II

        Special Delivery. A delivery boy has mistakenly taken a package for Lola and Pat is going to have to recover it before it gets sent... (10 min)

      • Pat the Dog II

        Anything For Little George. Marcus and Squizel have stolen a ticket for the Justin Justin concert from a little girl in order to scalp it. Pat discreetly helps Lola get it back and return it to its rightful owner. (15 min)

      • Mush-Mush And The Mushables

        Friends of the Forest. While they are enjoying the longest day of the summer, Mush-Mush, Chep and Lilit realise that the forest is drying out. Worried, Mushpot explains to our friends that the Tree of Life, that regenerate the entire forest, is dying! There is only one Mushable who could help Mushpot to save the forest: Starmush. But the Mushelders haven’t gotten along for years. Will they be able to put their differences aside in order to save the Tree of Life before it’s too late? (30 min)

      • Grizzy and The Lemmings

        The Sound of a Lemming. Grizzy snatches the last jar of chocolate spread out from under the noses of the Lemmings. In exchange, he offers them the toy stuck inside the lid: a mini-flute. When the Lemmings blow into the flute, the shrill notes that come out paralyze anyone whose ears aren't plugged for several seconds. They decide to play a tune for Grizzy in order to recover their share of chocolate spread. (5 min)

      • Grizzy and The Lemmings

        Bear in the Wind. The Lemmings play a new game, floating like flags in the breeze from the fan which is set at maximum. Grizzy, who has decided to watch his favorite TV documentary on salmon fish, quickly rids the living room of this interference. But he didn't anticipate that the Lemmings would continue their game on the roof with the wind pump and TV antenna, and that the interference would reappear... inside the TV! (5 min)

      • Grizzy and The Lemmings

        Construction Bear. The Lemmings have a grand old time tearing down their Kapla block buildings, which they rebuild just as fast. Grizzy remarks that the she-bear he's in love with is impressed by the Lemmings' construction and makes believe that it's his work of art. But when the building collapses yet again, the she-bear walks off. Grizzy decides to build an even bigger one. (20 min)

      • Tom and Jerry in New York

        Cat Hair / Shhh! / Torched Song /… A Hotel VIP wants Tom groomed before babysitting her prized hairless. A noisy cat and mouse are on the loose in the City Library and in the park, a "good luck" penny spells bad luck for Tom. With a little help from Jerry, Tom rivals Butch for Toot's paw in a snazzy musical fantasy. (30 min)

      • The Tom and Jerry Show

        Cat Nippy. Tom and Jerry accidentally get locked out in the snow. They chase each other in the winter wonderland until they realize they can't get back in. They work together to get back indoors as the weather turns ugly. (10 min)

      • The Tom and Jerry Show

        Ghost of a Chance. Tom and Jerry accidentally get locked out in the snow. They chase each other in the winter wonderland until they realize they can't get back in. They work together to get back indoors as the weather turns ugly. (10 min)

      • Lamput III

        Pup Mix. There’s a mixup at the market involving Lamput and a guide-dog, and the Docs find themselves in the unenviable position of having to sneak into someone’s home and execute a daring (and very quiet) blob-heist. The lady’s just trying to have a nice time in front of the wireless. Maybe it’s lucky she can’t see the chaos going on around her. Meanwhile the Docs answer some age-old questions. Is dog food yummy? Does Skinny have nipples? (10 min)

      • Mr Bean: The Animated Series II

        Birthday Party. Mr Bean is feeling very left out when he discovers that Mrs Wicket is having a huge party downstairs and apparently he isn’t invited. Bean tries every trick in the book to sneak himself into the party – even resorting to hiding inside an enormous cake. If only he knew the real reason for the celebration. (10 min)

      • Mr Bean: The Animated Series II

        In The Garden. Mr Bean’s attempt to cut the grass is thwarted by a pesky root which refuses to budge. When Mr Bean breaks his spade he heads to the local Garden Centre to find a replacement. But instead of simply buying one he enters a gardening competition to win one - judged by none other than the Queen herself! Its gardening gloves off when Mr Bean goes into battle with his rival green-fingered competitors. (20 min)

      • Mr Bean: The Animated Series II

        A Magic Day Out. Mr Bean and Irma are off for a day at the seaside. Irma is travelling light but Bean wants to take almost everything his owns in an enormous trunk. Arriving at the seaside Bean’s trunk gets accidentally swapped with a trunk belonging to a famous stage magician. As Bean entertains Irma pulling rabbits out of hats the angry magician arrives on the scene - and he’s not a happy bunny. (10 min)

      • Mr Bean: The Animated Series II

        Ball Pool. Mr Bean loves playing in the neighbourhood soft play centre – bouncing on the trampolines whizzing down the slides and most of all immersing himself in the ball pool. But he doesn’t like sharing the place with all those annoying kids. So Bean decides to turn his flat into his own private play area where he can play in peace. Unfortunately Irma Mrs Wicket and The Bruisers all want to join in the fun with him. (10 min)

      • Lamput III

        Future Tense. Skinny might be a man of science, but he’s more than happy to get his fortune told for a laugh. The palm-reader sees alarming visions of Skinny’s near future; mostly visions that relate to Skinny being squashed, smooshed or otherwise smeared. It’s kind of Skinny’s own fault; maybe if he paid a bit less attention to chasing Lamput and a bit more attention to not getting squashed, smooshed or smeared, he wouldn’t need constant rescuing by a frazzled mystic. (10 min)

      • Be Cool, Scooby-Doo!

        Be Quiet Scooby-Doo! To solve the mystery of a creepy Crystal Crawler - a bat-like cave monster - the Gang must venture into the Crystal Canopy - a labyrinth of intricate crystal formations. To make things worse they can't speak a word while in the Canopy because even the slightest sound will bring the crystals crashing down around them! (30 min)

      • Be Cool, Scooby-Doo!

        All Paws on Deck. The Gang climb aboard the cruise ship run by Fred's cousin despite Velma's strong dislike of water. But a water phobia is the least of their problems when a terrifying Sea Monster attacks the ship! (30 min)

      • Taffy

        Flowers for Bentley. Mrs M find an old special hypno-watch in the attic and gives her to Addie to play with it. Delightful! Taffy craftily swipes the hypno-watch -- and uses it on Bentley, planting a secret instruction without Bentley knowing. Later during Mrs M flower party, Bentley chases Taffy, only to veer left and crash into a wall... Bentley must get that watch! Once he does, things get crazier as two animals trigger nuttier and nuttier stunts in each other. (5 min)

      • Taffy

        Raccoon Moon. Taffy is watching TV with Mrs. M: tonight it's a super rare occurrence of a "raccoon moon". Legend has it, he says, that during its presence, all raccoons will find it impossible to resist the raccoon instinct of washing every bit of food in sight. Taffy nearly busts a gut laughing, that's the stupidest thing he's ever heard! However, when the mysterious moon rears out of the clouds, Taffy is struck with this uncontrollable urge! He zips off to try and wash all the food he can. Bentley sees this, and the games begin! (5 min)

      • Taffy

        Love of Loaf. Bentley takes advantage of Mrs. Muchmore's spa treatment, with slices of cucumber on her eyes, to get rid of Taffy. (15 min)

      • Taffy

        Climate Control Freaks. Mrs. M installs a hi-tech AC and Heating Unit capable of creating different temperature in the mansion. When Mrs. M leaves to do some errands, the pets soon learn the new thermostat is so hi-tech it's capable of creating indoor weather patterns! They instantly use it to try to get rid of one another for good. (10 min)

      • Taffy

        Cone Heads. After another rambunctious fight, one that doesn't end well for Taffy, the Vet prescribes him a high-tech cone to stop any unsavory wound-licking. This thing not only looks ridiculous but can also inflict all sorts of varied deterrents on the wearer when he disobeys. Bentley tries to take advantage of Taffy's latest fashion accessory. (5 min)

      • Taffy

        Time out of Taffy. Taffy and Bentley are in the middle of a tense ceasefire when two strange, metal-clad raccoons appear in a flash of light. They have travelled back in time with a warning. Bentley must treat Taffy as nicely as possible to prevent an a-pet-calypse. Bentley believes in the time travelers and starts bending over backwards to be nice to Taffy. Of course, Taffy abuses this position with increasingly ridiculous demands that pummel and abuse Bentley... (5 min)

      • Lamput III

        Skinny At The Pool. When Lamput masquerades as a swimming trophy at the local pool, Skinny finds himself in his red trunks, warming up for the big race. You’d be surprised at how fast a Doc can swim when there’s a Lamput up for grabs. Skinny discovers skills not even he was aware of. Shame the trophies keep switching places. No lap-time in the world can outsmart this little orange blob. (7 min)

      • Lamput III

        Date Night. It’s Specs’ big date! He looks sharp. His beloved is enjoying herself. Life’s good. Things hit a snag when the annoying customer at the next table turns out to be Lamput. Specs comes face to face with some big questions of work-life-balance. Should he be a perfect gentleman and give his partner the attention she deserves? Or spend his evening in a desperate scramble to capture an orange blob? Turns out Lamput’s feeling merciful, and helps Specs hoodwink -erm- “impress” his lady. One can’t help but wonder how Specs’ girlfriend will feel once she discovers that that diamond ring she’s wearing is actually a shapechanging fugitive from a biochem lab. (7 min)

      • New Looney Tunes

        Bugs in the Petting Zoo. Bugs is tricked into Elmer Fudd's new Petting Zoo but Bugs is quick to make his escape. (5 min)

      • New Looney Tunes

        Hawaiian Ice. Bugs' vacation to Hawaii is frozen over when The Winter Stag shows up with the same idea. Is the vacation of a lifetime hot or cold? (5 min)

      • New Looney Tunes

        Quiet the Undertaking. Bugs and Grim are trapped together in an observatory museum overnight. (5 min)

      • New Looney Tunes

        Bugs Bunny? Bugs is overjoyed to find other rabbits living in the forest but getting their acceptance proves more difficult than he thought. (6 min)

      • New Looney Tunes

        Wet Feet. Bugs discovers Bigfoot's fear of water and decides to teach him how to swim. (12 min)

      • New Looney Tunes

        There's a Soccer Born Every Minute. Bugs helps a loser soccer team to beat the bullies of the other champion team. (5 min)

      • New Looney Tunes

        Pork Lift. It's moving day for Bugs but he's surprised to discover the hired help is Porky Pig. (5 min)

      • New Looney Tunes

        Thes in the City. King Thes takes a trip to New York City to meet his subjects across the pond. When he bumps into Bugs his royal plans go awry. (3 min)

      • New Looney Tunes

        Elmer Fuddge. Elmer Fudd enlists Bugs' help as his mascot to help drum up business for his fledgling ice cream truck. (15 min)

      • Mr Magoo

        The Gluttons for Punishment. Fizz and Weasel plan to enter Fizz’s revolutionary new condiment in an international culinary contest. Magoo mistakes them for members of his rock band The Gluttons for Punishment who have reunited to play at a festival. (5 min)

      • Mr Magoo

        Brain Washed. While helping Linda clean her attic Magoo gets shrunken and teleported into Fizz’s brain. Fizz himself had intended for his brain to become a museum in homage to his immense genius. (10 min)

      • Mr Magoo

        MAG007. Magoo takes Fizz for a toy containing top secret information which he steals from a secret agent (in reality Weasel). Hell-bent on destroying the toy Magoo manages to stop Fizz from engraving the hamster’s face on the statue of the US President. (10 min)

      • Mr Magoo

        Maggie Magoo. A bear has escaped from the zoo and Fizz is hell-bent on making it his pet. Magoo mistakes the bear for his niece who’s come to spend the day with him making life difficult for Fizz and Weasel as they try to capture the beast. (10 min)

      • Mr Magoo

        Magoo's Best Friend. Magoo mistakes Fizz for his best friend Harry from school and thinks the two of them are visiting their old school. In fact they’ve infiltrated the high-security unit from which Fizz is attempting to steal the President’s joke book. (5 min)

      • Mr Magoo

        Welcome to Translovenia. Magoo thinks he’s on a trip to Translovenia and takes shelter in a mansion owned by a vampire. In reality this vampire is Weasel helping Fizz in his attempt to turn the moon into a Fizz-like sun and make the night disappear once and for all. (10 min)

      • Lamput III

        Fashion Show. The premiere event on the fashion calendar is about to begin!! The Docs chase Lamput in through the stage door and bring the tone way down. Before you know it everyone’s embarked upon a short and exceedingly painful catwalk career. This season’s colour: orange. The Docs try their hand at lighting design. They suck at that, too. The blue nerds get ejected hard by venue security, and Lamput becomes the hit look of the show. So versatile! So changeable! One size fits all! (10 min)

      • Taffy

        Time out of Taffy. Taffy and Bentley are in the middle of a tense ceasefire when two strange, metal-clad raccoons appear in a flash of light. They have travelled back in time with a warning. Bentley must treat Taffy as nicely as possible to prevent an a-pet-calypse. Bentley believes in the time travelers and starts bending over backwards to be nice to Taffy. Of course, Taffy abuses this position with increasingly ridiculous demands that pummel and abuse Bentley... (5 min)

      • Taffy

        Racoon in a Guilted Cage. Taffy is the winner of another cruel prank war: this time he put Bentley in a box and sent him to the Antarctic. Taffy celebrates his victory as the post office truck moves away. But he starts to experience a completely new sentiment: loneliness! Taffy realizes that although Bentley is a pain in the neck, things are not the same without him... (5 min)

      • Taffy

        The Flea Party. Taffy is scratching himself when Mrs. Muchmore says: "If you got fleas, I'll have to take your bow off and put you a flea collar". Upon hearing that, Bentley goes to the dump and grabs a few fleas from Mish and Mash. He puts them in Taffy, but the situation gets out of control... (15 min)

      • Taffy

        The Guard Dog. Taffy accidentally saves the bear! The bear instantly vows its loyalty - he's like a huge puppy dog following him around. Taffy's freaked out until he realizes this bear is a perfect bodyguard against certain dogs. So, Taffy does the only sensible thing under the circumstances... he invites the bear inside Muchmore Manor! (5 min)

      • Taffy

        The Cat's Pajamas. It's sooooo cold outside. Problem for Taffy is - extreme cold triggers hibernation in raccoons! If he's out for two weeks - he'll be out entirely, because Bentley will get his bow. (10 min)

      • Taffy

        Happy Home. In one of their most ruthless fights, Taffy and Bentley both bonk heads and lose their memories. Seeing nothing but the cuddly pet pictures Mrs. M took, they think they've pieced together who they are now... they're best friends of course! Now Bentley and Taffy go out of their way to help each other in every way. It's upside-down world! (5 min)

      • Taffy

        Burried Treasure. Taffy discovers that Mrs. M's great-great-great-great-great-great uncle was the infamous Pirate Moistbeard Muchmore. Legend has it he buried his treasure on the grounds of the Manor. So, he enlists Mish and Mash to help him dig it up. If he finds it, he can use it to set up his own lavish mansion full of servants and leave the pesky Bentley, Forsythe and Binikos behind. Of course, Bentley gets wind of this and realizes -- he'd be free of Taffy too! (15 min)

      • Alice & Lewis

        The Painting. It’s Painting Day today and everyone is to make a picture of the Queen! Delighted at being a part of it, Alice grabs some art materials from the Twins’ caravan. Except, she picks up absorbent paint by mistake, and, a few brush strokes later, the Queen winds up imprisoned inside Alice’s canvas! Alice feels so bad, so she and her friends do everything in their power to find a way to get Queeny out of there, before she gets stuck inside the picture for eternity! (10 min)

      • Alice & Lewis

        Giddy Up! As soon as she sets foot in Wonderland, this particular day, Alice causes an accident, sending the Twins’ caravan rolling right into the Queen’s teatime table! Her Majesty is so upset, she banishes the caravan from the kingdom forever!... Unless Alice & Lewis can prove to her that the vehicle is faster than her SquealMobile! And so begins a crazy race wherein Alice goes all out to make that caravan a winning racer! (15 min)

      • Alice & Lewis

        Crazy Hide and Seek. Alice has bought herself a gorgeous new cap but gets laughed at when she wears it to school. Seriously embarrassed, she escapes to Wonderland. Today just happens to be “Hide & Seek Day” in the kingdom – a game that has all the subjects quaking with fear. And for good reason: whoever remains unfound will vanish forever! Of course, Alice is unaware of this rule and hides so well that she doesn’t get spotted. She subsequently starts becoming more and more transparent, finally turning invisible! Her friends MUST find a way to make her visible again! (15 min)

      • Alice & Lewis

        Cutie-Twee Safari. Alice loves adventures in the wilderness. So imagine her joy at having the opportunity to accompany her friends on a trip to look for CutieTwees – the magic little critters that embellish Wonderland with their various colors! It’s also a chance for Alice and Lewis to see how the Twins go about taming these wild creatures. But a word of warning: one must be careful at all times while out in the wild, especially when you’re dealing with critters with extraordinary powers! (10 min)

      • Lamput III

        Future Tense. Skinny might be a man of science, but he’s more than happy to get his fortune told for a laugh. The palm-reader sees alarming visions of Skinny’s near future; mostly visions that relate to Skinny being squashed, smooshed or otherwise smeared. It’s kind of Skinny’s own fault; maybe if he paid a bit less attention to chasing Lamput and a bit more attention to not getting squashed, smooshed or smeared, he wouldn’t need constant rescuing by a frazzled mystic. (10 min)

      • Pat the Dog

        Sir Pat the Knight. Lola and her friends are in the middle of a medieval role playing game and there is treasure hidden in the bouncy castle: candies and cookies. But the dread black knight i.e. Victor threatens to seize the treasure and throws everyone into the dungeon. Pat not only has to get rid of Tank who’s guarding the castle but also stop the Guanos from seizing their treasure all the while preventing the black knight from imprisoning his best friend. Nobody but nobody incurs the wrath of Pat and gets away with it! (5 min)

      • Pat the Dog

        No Rest for Pat. Today Lola is spending the afternoon in the company of her former neighbor Honorine. On the menu: games and homemade pies. At least that’s what Lola is hoping because Honorine bakes the best pies in town! But of course the Guanos have their eyes on the delicious pies and want their share. As Pat fights with the Guanos to save the pastries Honorine decides Pat is actually attacking the birds and locks him in her cellar. Now both Hoodie and the delicious pies are at the pigeons’ mercy. But Pat hasn't had his last word and has plans to save the day – and especially the pies! (10 min)

      • Pat the Dog

        Bird-Brain Buffet. Lola looks on as an old lady throws seed to the birds and observes how the Guanos use their brute force to push other birds out of the way to hog the food. Shocked by the injustice the little girl decides to launch a bird restaurant open for all birds regardless of size or pecking order. The Guanos of course have other plans and are already plotting to raid the restaurant. Pat however is keeping a close eye on the seed stock and intends to repel the pigeons’ forays by any means necessary to ensure food security for all. (10 min)

      • Pat the Dog

        Phantom of the Park. Lola has to play a violin solo during the big show tonight. When she is on stage Victor creates an accident as a pretext to make Lola believe the place is haunted. A series of mysterious mishaps occur one after the other and to cap it all Lola’s violin disappears. Pat soon finds out that Victor is behind the story and that the Guanos stole Lola’s violin to lure Hoodie into a trap. Pat has to go soloist to save the day! (10 min)

      • Pat the Dog

        Iron Pat. Lola’s mother has just received the latest prototype for a food processor to test. Even though Lola promises to wait till evening before trying it the little girl switches it on just to see what it can do. But the kitchen device takes hold of Hoodie and chaos ensues. The Guanos notice and decide it is the perfect opportunity to rid themselves of the kitten and take control of the robot. Pat has to fight ruthlessly against the infernal machine to get the kitten back so that Lola isn't punished when her mother comes home. (5 min)

      • Pat the Dog

        Piece of Cake. A renowned pastry chef has organized a pie tasting contest. The winner will get to present a TV show with him. Lola is naturally taking part in the contest as she loves to cook. Victor who loves showing off is also taking part. And he has plans to win the contest – by switching his pie for Lola’s pie. Pat is keeping close watch however especially since the delicious aroma emanating from Lola’s cake has attracted the greedy Guanos' attention. Lola wins the day and the famous pastry chef is delighted with her pie. To celebrate she bakes a special Pat-shaped cake in honor of her faithful friend! (5 min)

      • Pat the Dog

        Robopat. Today is the big Robot Battle day! Lola’s robot which looks like Pat has to face down Victor’s. But the boy cheats and breaks RoboPat. However Pat decides to sneak inside the broken robot shell and takes control of the machine to fight for his best friend’ honor. There's going to be a rumble in the robot jungle! (15 min)

      • Mush-Mush And The Mushables

        Puff's Perfect Picnic. Because he has won the moss-ball game last year, Puff is in charge of organizing this Summer’s Picnic. Only Puff isn’t comfortable in that role. Mush-Mush, Chep and Lilit offer to help and make sure all the Mushables will follow Puff’s lead. Gradually, Puff gains confidence and ends up bossing everyone around. Now, all the Mushables are about to flee the Picnic! (10 min)

      • Mush-Mush And The Mushables

        Run, Mushpie, Run. Mush-Mush, Chep and Lilit notice that Mushpie seems in great shape lately. They want to feel as great as she does and try to discover her secret. When they realise that she works out every morning, our friends decide to join her. And soon, all the Mushables do too. Now Lilit notices that Mushpie doesn’t seem in such great shape anymore… (15 min)

      • Mush-Mush And The Mushables

        Watch the Storm. When Chep asks Mush-Mush and Lilit to go storm-watching and they refuse, Lilit feels bad and convinces Mush-Mush to join their friend. But there are no storms on the horizon. When they notice Chanterelle going through the forest mysteriously, our Mushlers decide to find out what she’s up to instead. That’s when a big storm starts brewing on the horizon... (15 min)

      • Mush-Mush And The Mushables

        Lightning Bark. Fung and Miff have come across a rare piece of bark struck by lightning. Chep desperately wants to add it to his collection, but Fung and Miff have no intention to give it to him. Now remembering every time Chep has been nice to them, Fung and Miff end up doing something they never thought possible… (20 min)

      • Power Players

        Madtrap. Madcap and Princess SugarSalt trap Axel and the team inside a Minergy-powered labyrinth that attacks them with their greatest fears, forcing them to work together and escape as a unit. (10 min)

      • Power Players

        Four Color Fallout. Axel Galileo and Sarge get Minergy-transported by Madcap into the pages of Axel's favorite comic book the hero of which turns out not to be so cool after all. (10 min)

      • Power Players

        Grin and Bear It. When a toothache sends Axel to the dentist the team must fight off Princess SugarSalt who confuses Axel's new crown for the real thing. (10 min)

      • Power Players

        Green with Envy. When the local news interviews Uncle Andrew about his toy inventing, an envious Galileo stages a play in the park with the help of Axel and the team only to be interrupted by an equally envious Madcap - out to steal the spotlight for himself! (10 min)

      • Power Players

        Return of Thermometron 9000. During a brutal heatwave Axel and his team must track down Thermometron 9000, stolen by Ice Crusher for two purposes - to keep his hockey rink from melting and to bait the good toys into a rematch! (10 min)

      • Lamput III

        Doc And The Thief. Specs and the jewel thief have a lot in common. They are both round and blue. Also they both like accelerating into blind corners. A full-speed collision results in an accidental identity mixup - suddenly the thief finds himself with a real job at the Lab, and poor old Specs is being used as bedding by a hulking prison inmate. When Lamput decides to open up a can of kick-butt, the thief starts to wonder if a life of crime might be safer after all. Specs has no doubt at all where he'd prefer to be. Lamput unveils a surprising skill at the kung-fu nerve-pinch. Specs is busted out of the clink, and returns to the life he loves: sprinting alongside his best bud Skinny, constantly failing to catch ol' Lamput. (10 min)

      • Taffy

        The Return of Scraggs. A new fashion becoming all the rage in the Country Club. Farewell cats, say hello to raccoons, the best pets that exist! Mr. Fuffernin enthusiast asks to an afflicted Mrs Muchmore to organize a party in honor of these wild beasts ... Bentley must review his strategy .... Taffy must at all costs become a cat again! (5 min)

      • Taffy

        Twin Or Lose. Hector, Nestor's twin brother arrives at the Manor to attend a butler training. Unlike his brother, the latter is a calamity with regard to the various tasks entrusted to him. It's a disaster for everyone, especially Bentley and Taffy. Deciding to join forces to get rid of him, the two animals discover Hector's fraud... (5 min)

      • Taffy

        Little Monster. Binikos, to keep Addie busy, offers her candies. Unfortunately by the action of sugar she turns into a terrifying and clumsy monster. Bentley, noticing the similarity between the candies and Taffy's bow, decides to use it against this filthy racoon. He gives Addie more and more candies, awakening the monster who chases Taffy for his bow. (10 min)

      • Taffy

        Boot Camp Manor. While visiting her grandmother, Addie discovers the story of her ancestor, a legendary hero of garbage collection. Wanting to do the same, Addie must find the perfect partner to help her in this important mission. Taffy and Bentley must pass a series of tests in order to decide who is the best acolyte for Addie. (5 min)

      • Taffy

        Mirror Mansion. Mrs. Muchmore has found a rare object: a mirror of inestimable value. But when Taffy and Bentley fall against him, they pass through and get back in the Manor. But appearances are deceptive and what seems to be their home is none other than the Manor of a terrible Mrs. Muchmore. (5 min)

      • Taffy

        Besties. A rebel punk raccoon moves into the back yard at Muchmore Manor. She gets all the scraps by being an unbelievable raccoon badass. Taffy, seeing this perfect racoon, wants to be her friend! But she thinks he's a rich cat and doesn't want to be seen with him at the dump. Bentley sees a great opportunity to get rid of Taffy and will help him to be friend with this racoon. (10 min)

      • Taffy

        I Love Lamp. Bentley and Taffy discover in the cellar of the manor a magic lamp with a genius. Obviously, this is an opportunity for our two companions to make the most wacky wishes, in order to get rid of each other. But don't they risk to include Mrs. Muchmore their diabolical vows? (5 min)

      • Taffy

        A Mouse in The House. Taffy is called into service to get rid of mice in the Manor. The problem is Taffy doesn't have the slightest idea how to do this. When the mice start devouring everything in sight, Taffy needs to react before being unsmasked by Forsythe and Mrs M who lose their patience. (5 min)

      • Taffy

        Phony Pony. When Mrs M welcomes a new resident to the Manor, Taffy and Bentley don't stand for this new pet that appeals all their mistress's attentions. They decide to join forces to get rid of this too adorable little pony. But the pony has more than one trick up your sleeve... (10 min)