• Cartoonito

    • Cartoonito od do

      • Baby Looney Tunes

        The Littlest Tweety. Tweety is tired of being overlooked because of his diminutive size. (25 min)

      • Power Players

        Sarge in Charge. Axel and the team must rescue Sarge Charge from a solo mission in the backyard which Orangutank has turned into his own personal heart of darkness. (10 min)

      • Power Players

        King Axel. After a screening of the King Arthur tale, Axel holds out his sword and declares himself king, but when Dynamo uses his magnetism to steal the weapon and bestow it upon Masko it casts doubt among the team over who is the true leader. (20 min)

      • Mr Bean: The Animated Series

        Car Trouble. Mr Bean takes to the air after being taken for a ride. (10 min)

      • Mr Bean: The Animated Series

        Restaurant. Mr Bean makes a meal out of his Birthday celebration. (20 min)

      • New Looney Tunes

        Tis the Seasoning. Bugs and Yosemite Sam fight over the last hot toy of the holiday season. (5 min)

      • New Looney Tunes

        Winter Blunderland. When Squeaks mistakes the Barbarian for Santa Claus Bugs has to intervene in order to retrieve his Holiday Wish List. (5 min)

      • New Looney Tunes

        Ear! We! Go! Bugs' slumber is interrupted when his ears decide it's time to go dancing. (5 min)

      • New Looney Tunes

        Hare Band. Bugs and Squeaks square off as street musicians. (10 min)

      • New Looney Tunes

        Bugs in the Petting Zoo. Bugs is tricked into Elmer Fudd's new Petting Zoo but Bugs is quick to make his escape. (5 min)

      • New Looney Tunes

        Hawaiian Ice. Bugs' vacation to Hawaii is frozen over when The Winter Stag shows up with the same idea. Is the vacation of a lifetime hot or cold? (5 min)

      • New Looney Tunes

        Quiet the Undertaking. Bugs and Grim are trapped together in an observatory museum overnight. (5 min)

      • New Looney Tunes

        Bugs Bunny? Bugs is overjoyed to find other rabbits living in the forest but getting their acceptance proves more difficult than he thought. (5 min)

      • New Looney Tunes

        Wet Feet. Bugs discovers Bigfoot's fear of water and decides to teach him how to swim. (15 min)

      • Grizzy and the Lemmings II

        The Bear Next Door. Grizzy and the Lemmings discover a strange gateway to a parallel world. On the other side, there is the same cabin, only it doesn't belong to a ranger. It's a chocolate spread museum, where the curators are... another Grizzy and other Lemmings, all with very different personalities. (5 min)

      • Grizzy and the Lemmings II

        Wild Zapping. Grizzy and the Lemmings clumsily destroy the TV remote control while fighting over who gets to watch his favorite program. While looking for a backup zapper, they happen onto a top secret Canadian Army prototype that enables you to apply the usual controls: "play," "pause" and "fast forward" to living beings. (5 min)

      • Grizzy and the Lemmings II

        Warning: Unlimited Lemmings. The Lemmings discover that by changing the speed limit sign on the side of the road, they can accelerate truck traffic and create a huge draft that is just perfect for their extreme kiting game. Grizzy would be more in favor of a "STOP!" or "No Entrance!" sign. A road sign battle begins. (15 min)

      • Grizzy and the Lemmings II

        Bouncing Bear. While trying to stop the Lemmings from playing their extreme trampoline game, Grizzy slips on the canvas and unwittingly executes an amazing somersault in front of his beloved she-bear. Seeing that she wants more, Grizzy decides to become a champ in the sport. But for that to happen, the Lemmings will need to let him work out. (5 min)

      • Grizzy and the Lemmings II

        Masked Racoon. The Lemmings have hitched up a racoon with a sweet-tooth to their sled and get a ride by throwing cookies in front of the creature with a sling. To recover the supply of cookies, which were to be his afternoon snack, Grizzy has no qualms about making the Lemmings' sled skid out of control. When the sled hits a superhero's spacecraft, a mysterious costume falls out. (10 min)

      • Grizzy and the Lemmings II

        Spinning Lemmings. The Lemmings have unearthed a strange little gadget from amongst the Forest Ranger's belongings: a hand spinner. Grizzy thinks it's a silly game until he accidentally tries out the contraption for himself and becomes instantly addicted. What is the secret of this seemingly banal object that make the heads of its enthusiasts spin as well? (5 min)

      • Grizzy and the Lemmings II

        Game Madness. The Lemmings play with poseable figurines of wild Canadian animals. When Grizzy sees that the bear figurine has been put inside a little cage, whereas those of the Lemmings are gathered around a mini-jar of chocolate spread, he decides to join in the party and take control of his own figurine. (15 min)

      • Mr Magoo

        Free Weasel. Magoo atop an unfinished skyscraper thinks he’s at the beach. Fizz dressed as Santa in a sleigh pulled by Weasel is giving out gifts. They crash near Magoo who takes him for a protected type of tuna being hunted by an irresponsible fisherman. (5 min)

      • Mr Magoo

        Magoo a Wrinkle in Time. Fizz has invented the hoverboard! After a slip-up from Weasel the board ends up in the hands of Magoo who thinks he has found his new ironing board. Magoo glides through the city without realizing it convinced that the board is defective. (10 min)

      • Mr Magoo

        The Great Outdoors. In the forest Fizz and Weasel go in search of a legendary berry to make the best jam in the world. But Magoo out hiking sets up camp by the rare fruit patch giving a warm welcome to a bear that he has mistaken for a wayward hiker. (10 min)

      • Mr Magoo

        Aerofizz! Weasel tries for his AeroFizz pilot’s license again. Magoo throws a wrench in the works when convinced that he’s fixing his roof he pierces a hole in the airship sending Fizz overboard. Weasel has to get by alone in the cockpit. (10 min)

      • Mr Magoo

        Mountain Rescue. In the desert Fizz and Weasel plan a global fireworks display in Fizz’s honor. But Mountain Rescuer Magoo mistakes Weasel for a skier in distress. Magoo prepares everyone to survive extreme conditions. (5 min)

      • Mr Magoo

        Air Magoo. Run! Magoo’s going to miss his flight! Unfortunately he’s not at the airport but the supermarket precisely where Fizz and Weasel are hatching their latest plan. Magoo mistakes Fizz for an airline freebie and shoves him in his suitcase. (20 min)

      • Mighty Mike

        Dognapped. The raccoons resort to kidnapping Iris in order to create a diversion so Freddy can rob the Mikkelsens' house. Back in the lair, Mercury is left in charge of watching Iris who turns out to be more than a match for the bumbling raccoon. Mike isn't going to let Freddy get away with his robbery either. (5 min)

      • Mighty Mike

        Fluffy the Fugitive. Mike rescues Fluffy from the raccoon’s lair but he doesn’t notice that the kitty has pocketed one the racoon’s favourite toys. Fluffy and the turtles are in love with their new musical toy! The indignant raccoons turn up at the Mikkelsens looking for a way to get it back. How dare someone steal their stuff! But they didn’t count on how hard Fluffy and the turtles will fight to keep their new favourite toy out of the racoon’s hands. (5 min)

      • Mighty Mike

        And then there were none. Mike is forced into action when the raccoons steal the turtles to help Freddy hold up his newly made throne. The crazy raccoon envisions himself a king and thinks the turtles are the perfect finishing touch to his scheme. Mike sneaks into the raccoons' lair to steal back his friends. With Iris's help, he intends to teach the raccoons a lesson they won't forget. (15 min)

      • Mighty Mike

        In the Doghouse. Mike is forced to spend the day outside in his doghouse due to Grandma Mikkelsen’s fur allergy. Mike makes the best of being exiled and plans to spruce the place up and invite Iris over for an outdoor picnic. But Mercury has been kicked out of his lair after a fight with his brother and decides to squat in the doghouse. Mike does everything he can to wake up the snoozing raccoon and get him out of his home. It looks like he’s going to have to bring in the big guns if has any chance of evicting his unwanted guest before Iris shows up. (5 min)

      • Mighty Mike

        Slippery When Wet. The Mikkelsen’s house has been cleaned and the floor has been polished to a deep sheen. Mike has been told to keep his paws off it. Unfortunately, the filthy raccoons sneak in to steal from the house and wreak havoc. Mercury is loving it, taking advantage of the shiny new floor to practice his ice skating. Mike is determined to get the raccoons out of the house without setting a single paw on the floor. (10 min)

      • Mighty Mike

        Wacky Tacos. Mike wants to impress Iris by preparing some yummy tacos, but Fluffy and the Turtles are making his life difficult by using the extractor fan as a makeshift skydiving game. Things take a turn for the worse when the raccoons break in and try to steal the TV. Mike needs to be in two places at once if he has any chance of rescuing Fluffy and stop the Raccoons from stealing the TV and ruining his romantic dinner. (5 min)

      • Lamput III

        Sleepwalking. Specs will never learn about watching horror movies before bed. He can never sleep afterwards. He jumps at every strange noise - including the ones Skinny's making downstairs, as he blends up a smoothie IN HIS SLEEP. Skinny sleepwalks into trouble all night, and with Specs gibbering in terror, it falls to Lamput to keep the slumbering nerd out of trouble. Apparently you shouldn't wake sleepwalkers. Turning into a rubber band and flinging them at the moon? That's fine. (15 min)

      • Taffy

        Pet Therapist. The vet comes for a stay at Muchmore Manor. She immediately declares Taffy and Bentley have big issues. She knows because she can talk to animals. Or so she says… Bentley really believes this and hopes to expose Taffy’s fraud. (5 min)

      • Taffy

        There Kitty Kitty. A new kitten is found into the mansion. Now Mrs. M is in love with the kitten — and Taffy must try to do him in but something is weird. Taffy has to find what's going on with this cute lovable kitten. (5 min)

      • Taffy

        A Star is Born. Fuffernin is looking for a star for his next movie! Mrs M is in a hurry ... But first and foremost, Bentley must succeed his casting. Taffy, jealous, will work to sabotage Bentley's moment of glory! (15 min)

      • Taffy

        Makeover Fakeover. Taffy must clear his jam-packed eating schedule to make Mish and Mash birthday party or risk losing their friendships for good! Unfortunately their party turns out to be at the exact same time Mrs. M is having a photographer over from a magazine to take photos of Taffy to show off her little niece Addie’s makeover skills. While Bentley assists Addie, Taffy must attempt to do both the froofy makeover and Mish & Mash’s revolting garbage birthday party simultaneously without giving anything away to either side. Taffy rushes back and forth between Addie’s bow clips and perfume makeovers and messy birthday party dumpster diving. (5 min)

      • Taffy

        The Eye of the Racoon. Bentley is worried this disgusting fake cat but true racoon will bring shame on the Muchmore family with his disgusting manners. But as Bentley tries to control Taffy, what he feared the most actually happens as they humiliate one of the dogs of Mrs Muchmore’s friend: a very distinguished Corgi. As the rules of high society command, Bentley is provoked in a duel! If he loses, all the animals of the Muchmore manor will be humiliated as they’ll have to put their knot down in public. Gloups! (10 min)

      • Taffy

        The Sweaters. Christmas holidays are approaching, and Taffy thinks it would be hysterical if he could somehow get Mrs. Muchmore to buy Bentley a godawful holiday doggy sweater. The order is placed – and Bentley's humiliation begins. Of course, it didn't occur to Taffy that the old lady might also get a sweater for him. But she did. Taffy and Bentley spiral into a kind of obsessed madness – their normal goals are subsumed by the need to get out of these wool monstrosities. (5 min)

      • Taffy

        School's Fools. Mrs. Muchmore just finished an online course! Those online courses really work! Bentley gets a great idea…who says you can't teach an old dog new tricks? By taking cartoon-fast online university courses, Taffy and Bentley acquire skills they can use against each other. (15 min)

      • Grizzy and the Lemmings II

        Zen Bear. Grizzy discovers the fondness of his beloved she-bear for meditation. To seduce her, he sets out to prove to her that he too can attain the Zen attitude. This demands practice, of course, but it especially demands lots of willpower and concentration to get rid of the rowdy Lemmings without losing one's temper. (5 min)

      • Grizzy and the Lemmings II

        Ctrl+Alt+Bear. Grizzy and the Lemmings discover a super-secret Canadian Army prototype which resembles a simple computer keyboard. It has only several command keys: select, cut and paste, and delete, but the keys act directly on surrounding elements... as well as on living beings! (5 min)

      • Grizzy and the Lemmings II

        Lemming Bowling. The Lemmings are having a blast with a bowling game they found in the Ranger's storeroom. Grizzy hastens to destroy the pins to ensure his peace and quiet. But the Lemmings discover a remote-control device that can modify the ball's weight. By setting it on maximum, the ball could knock over much more than pins: furniture, a bear and even a log cabin! (10 min)

      • Grizzy and the Lemmings II

        Mushroom Hunt. After the rains, to the great delight of the Lemmings, strange bouncing mushrooms have sprouted in the yard. To put an end to the Lemmings' noisy games - which prevent Grizzy from enjoying his peace and quiet - Grizzy tramples the mushrooms. Only to realize that each crushed mushroom frees a cloud of spores that instantly creates… a bunch of identical mushrooms. (5 min)

      • Grizzy and the Lemmings II

        Flying Bear. The Lemmings have laid hand on special magnets which turn any object they are stuck to into flying objects. Grizzy bears the consequences and is ejected out of the cabin on his couch, which has turned into a flying-couch. Upon landing, Grizzy discovers by chance that the magnet stuck to his forehead enables him to fly like Peter Pan. (5 min)

      • Grizzy and the Lemmings II

        Big Top Bear. With a lion-tamer's whip, a sugar bowl and lots of work, the Lemmings have successfully trained a caribou to go through their obstacle course. Grizzy cannot help but admire the performance. He decides to steal their idea, and the caribou, to create his own circus act and impress his lovely she-bear. (10 min)

      • Grizzy and the Lemmings II

        Electro Ranger Lemming. Grizzy happens onto the electronic version of the "Ranger Lemming" toy which is capable of reproducing the movements one teaches it, like a smart robot. Grizzy immediately grasps the potential of a robot that could perform chores with rapidity and precision, but the Lemmings would rather teach it to dance. (5 min)

      • Grizzy and the Lemmings II

        Bear Repellent. The Ranger's cabin is equipped with an ultra-effective pest detector capable of sensing the presence of an intruder then chasing it out by emitting a wave that instructs the creature's brain to leave at once. Grizzy and the Lemmings are no longer able to stay inside until they discover that the box's remote-control device allows you to select which type of animal will be spared or targeted by the wave. (5 min)

      • Grizzy and the Lemmings II

        Bear Behind The Wheel. Grizzy finds himself unwillingly caught up in a race between two teams of Lemmings. When he understands the stakes, he tries to win but loses. Grizzy has his pride: he wants a return match. He decides to build his own racing machine to challenge the Lemmings' soapbox. (10 min)

      • Mr Magoo

        Space Hamster. In order to make himself an object of worship Fizz makes people believe he’s an alien coming to share his wisdom. Magoo mistakes him for his favorite singer Sultan in the middle of an autograph session. As usual he ruins Fizz’s glorious arrival. (5 min)

      • Mr Magoo

        Doctor Magoo. Magoo thinks he’s helping out at an understaffed veterinary clinic. In fact he’s at the supermarket where Fizz is trying to gain popularity by selling his cleaning products. Magoo mistakes the hamster for the President’s sick Yorkshire terrier. (10 min)

      • Mr Magoo

        Toes in the Sand. Magoo thinks he is on a beach and that sailors are emptying their oil tanker right into the ocean. Wanting to put a stop to the pollution he keeps Fizz and Weasel from pouring concrete and embedding a huuuuge Fizz paw print in it. (5 min)

      • Mr Magoo

        Dinosaur Island. Fizz has reduced the size of the moon in order to model it in his own image. But Magoo thinks it’s a dinosaur egg ready to hatch so he's looking for his mother and protects him from the dynosaur eater: Weasel. (5 min)

      • Mr Magoo

        Santa's Little Helper. Magoo a Christmas volunteer in a supermarket thinks a burglar is entering overnight and decides to stop him. In reality it is none other than Weasel who is helping Fizz replace all the toys with Fizz plushies. (10 min)

      • Mr Magoo

        At the Heart of the Crater. Magoo thinks that he is at the foot of a volcano but in fact he’s next to a huge soup vat. And he sets it all awry. He thus stops Fizz from turning the vat vapors into clouds shaped like…Fizz. Magoo thinks that a volcanic eruption is underway (5 min)

      • Mr Magoo

        Lost in the Subway. Magoo thinks he is in the subway but actually he’s in a cave. Running into Weasel he thinks he’s lost and decides to help him find his way. He thus sabotages Fizz’s plan who is trying to finish a “fake” prehistoric fresco in his effigy. (10 min)

      • Mr Magoo

        Baby Steps. Magoo is babysitting the Neighbors' toddler. The baby flees and kidnaps Fizz mistaking him for a plush toy. Thinking he’s playing hide and seek with the toddler Magoo wanders across the dangers of New York with Mr Cat and Weasel on his heels. (10 min)

      • Mighty Mike

        The Prank. It's April Fool's Day. Mike has invited Iris over for a romantic dinner but instead of romance, Iris is more interested in pranking Mike. Mike does his best to take it in his stride and keep the evening on track. Meanwhile, the raccoons have their sights set on the dinner. Mike and Iris team up to create the ultimate prank obstacle course around the house and the joke is on the raccoons. (5 min)

      • Mighty Mike

        White Cat. A cute white cat turns up on the Mikkelsen’s patio. Everyone thinks it’s super-duper adorable, especially Iris. It looks like Fluffy has found a new friend, but for some reason Fluffy seems to be finding himself in increasingly life-threatening situations. Thankfully, Mike is on top of it and saves Fluffy’s life more than once. But curiously, that cute new kitty is always around. Is he trying to replace the family’s cat and become the new favorite? (5 min)

      • Mighty Mike

        The Party. It's Mike's birthday and he's excited to be spending the day with Iris. But instead of a private party - Iris has invited the entire neighbourhood. As soon as the raccoons learn there's a party, they resolve to crash it and steal Mike's birthday cake and presents. Mike has his work cut out for him. He has to get rid of raccoons and throw a great birthday party. (10 min)

      • Mighty Mike

        Best in Show. When Tom suggests to his mom that Mike could be a show dog, she bursts out laughing. Mike is hurt and sets out to prove that he’s show dog material. Mike asks the classiest dog he knows for help and Iris agrees to put Mike through his paces. She creates an obstacle course for Mike to overcome and hone his show dog skills. But Mike’s training is interrupted by the raccoons trying to steal from the house. (5 min)

      • Mighty Mike

        Stuck on You. Mike accidentally gets handcuffed to Freddy while attempting to eject the raccoons from the house. The two enemies have to find the key and free themselves ASAP. The only problem is that both have very different ideas how they do it. Mike and Freddy will need to find a way to work together if they have any hope of retrieving the key and getting free from each other. (5 min)

      • Mighty Mike

        Hoverboard. Mike is impressed with Tom’s hoverboard tricks and decides to try to master them to impress Iris. As soon as Tom steps out, Mike tries to get his hands on the board but the turtles have other ideas. In fact, everyone seems to want a turn on the hoverboard – including the raccoons. It’s the perfect way for them to get their loot from the house to their den. Mike is going to have to step up if he wants to defeat the raccoons and get Tom’s hoverboard back. (10 min)

      • Mighty Mike

        Duchess in charge. Mike has a visitor for the afternoon - Duchess - and she's still hopelessly infatuated with Mike. She's so in love that when the raccoons break in and Mike is forced to do battle, Duchess becomes super overprotective to make sure Mike stays safe during the fight. All her good intentions seem to be getting in Mike's attempt to boot the raccoons from the house. (5 min)

      • Mighty Mike

        Gone to Pot. It's a beautiful summer day and Mike decides to woo Iris with a refreshing pineapple cocktail. But the pot he needs to make the drink is up on top of the fridge where Mike can't reach it. Mike is forced to get creative to retrieve the pot. The racoons rush in while Mike's balancing on sticks. Can Mike keep his balance and fight off vertigo and still defeat the raccoons? (5 min)

      • Mighty Mike

        Animal Magnetism. Mike decides to try to impress Iris by pretending to be a superhero. With the help of a huge fridge magnet, Mike intends to attract more than a few metal objects. The raccoons almost lose their mind when they lay their eyes on the magnet.. Imagine the possibilities. They steal it from Mike and have only one thing in mind, moving the fridge with the power of the magnet. Mike’s going to have to use all of his imagination to defeat the raccoons. (10 min)

      • Taffy

        Mrs ZZZ. Mrs. M starts sleepwalking all over the mansion. While Bentley's trying to wake up his mistress to reveal Taffy's secret the fulthy racoon wants to keep Mrs M asleep. (5 min)

      • Taffy

        My Fair Puppy. When Bentley realizes that Madame Muchmore is totally in Taffy's spell, he decides to ask some seduction lessons to his rival. Bentley offers a deal: in exchange for these lessons, he no longer tries to unmask the racoon. Bentley learning begins! (5 min)

      • Taffy

        Rags to Ostriches. Muchmore decides to raise a very rare, expensive ostrich for a feather competition. But by unfortunate chance, the ostrich is wearing Taffy's bow. The latter must absolutely recovers it before being discovered by Mrs. M. Then begins a commando operation in front of a bodyguard Bentley who has to keep a close watch on the ostrich who has a virulent temperament. (10 min)

      • Taffy

        The Big Sneeze. Lunch is served and Forsythe cracks some fresh ground pepper on Taffy’s meal. Taffy inhales some pepper and sneezes the entire plate and his ribbon into Forsythe’s face! Taffy recovers before Forsythe has the time to clear his face, but the incident hasn’t been lost on Bentley: if he can get Taffy to sneeze his ribbon off in front of Mrs. M, Taffy will be exposed. (5 min)

      • Taffy

        Flying High. Mrs. M has arranged to take the entire family hot air ballooning from her own backyard. Unfortunately, Bentley plans on releasing the balloon early with Taffy inside to get rid of him forever. Due to this mischief gone wrong, the balloon accidentally gets tangled in the satellite dishes on the roof and lifts the entire mansion into the sky! Now everyone's in danger! Bentley and Taffy have to find a solution, quickly! (5 min)

      • Taffy

        The Return of Scraggs. A new fashion becoming all the rage in the Country Club. Farewell cats, say hello to raccoons, the best pets that exist! Mr. Fuffernin enthusiast asks to an afflicted Mrs Muchmore to organize a party in honor of these wild beasts ... Bentley must review his strategy .... Taffy must at all costs become a cat again! (10 min)

      • Taffy

        Twin Or Lose. Hector, Nestor's twin brother arrives at the Manor to attend a butler training. Unlike his brother, the latter is a calamity with regard to the various tasks entrusted to him. It's a disaster for everyone, especially Bentley and Taffy. Deciding to join forces to get rid of him, the two animals discover Hector's fraud... (5 min)

      • Taffy

        Little Monster. Binikos, to keep Addie busy, offers her candies. Unfortunately by the action of sugar she turns into a terrifying and clumsy monster. Bentley, noticing the similarity between the candies and Taffy's bow, decides to use it against this filthy racoon. He gives Addie more and more candies, awakening the monster who chases Taffy for his bow. (5 min)

      • Taffy

        Boot Camp Manor. While visiting her grandmother, Addie discovers the story of her ancestor, a legendary hero of garbage collection. Wanting to do the same, Addie must find the perfect partner to help her in this important mission. Taffy and Bentley must pass a series of tests in order to decide who is the best acolyte for Addie. (10 min)

      • Scooby-Doo and Guess Who? II

        Falling Star Man! Driving outside Shreveport, Louisiana, our gang of mystery solvers is run off the road by a shooting star that crashes down in the middle of the large ranch belonging to none-other than famous football hall of famer and TV sports host, Terry Bradshaw! Upon further investigation, the “shooting star” turns out to be a spaceship unleashing an alien monster on the local countryside! The gang and Mr. Bradshaw work together to get to the bottom of this space alien mystery and figure out what this alien is really after: championship rings or giant donuts. Shaggy and Scooby vote donuts… but then, they always vote donuts. (30 min)

      • Scooby-Doo and Guess Who? II

        The Crown Jewel of Boxing! When Scooby Doo and the mystery solving gang are driving through Louisville Kentucky they wind up at the grand opening of a boxing museum created by none other than boxing great Laila Ali. But the museum is under attack from a terrifying robot that seems bent only on destruction. Can the gang and Laila Ali go toe to toe with this metal menace and save the museum? Let's find out! Okay both contenders of this mystery touch gloves go to your respective corners and come out swinging! (30 min)

      • The Tom and Jerry Show II

        Slinging in the Rain. The storm of the century is brewing, at least according to Tuffy and Jerry who are giving a little pay-back to Tom for tormenting them earlier. Spike gets caught up in the hysteria over the impending storm, too. When Spike uncovers the ruse, the mice must brace for their own storm. (5 min)

      • The Tom and Jerry Show II

        Squeaky Clean. Fed up with Tom's cat hair, Rick buys the Suck-Up, a robot vacuum cleaner. The Suck-Up patrols the house and cleans 24/7. At first, Tom enjoys the little modern mechanical marvel using it to clean Jerry out of house and home! But when the self-programming Suck-Up turns on them both and takes over the house, Tom and Jerry team up to defeat it. (5 min)

      • The Tom and Jerry Show II

        Tough Luck Duck. Little Quaker fears his luck will turn for the worse when he inadvertently walks under a ladder. When a series of unfortunate and painful incidents happen to Tom, Jerry and Spike, but not Little Quaker, he thinks he is to blame. The gang is relieved when their misfortune appears reversed only to see the next date on the calendar is Friday the 13th. (10 min)

      • The Tom and Jerry Show II

        The Paper Airplane Chase. Tom is determined to hijack the fun Jerry and Tuffy are having making paper airplanes, but the hijinks take a turn for the worse when Tom realizes he's made a paper airplane out of Ginger's great-great-grandmother's treasured fruitcake recipe. (10 min)

      • The Tom and Jerry Show II

        Round Tripped. If Tom isn't recovered from his injury before Rick and Ginger leave for their weekend getaway, Tom will be forced to stay at the Jolly Friends Pet Oasis, which is anything but jolly for Tom. Jerry goes to great lengths to tempt Tom to do anything but rest. After all, a weekend without Tom is a holiday for Jerry. (10 min)

      • The Tom and Jerry Show II

        Smitten with the Kitten. Ginger brings home a kitten that she will foster until she finds it a home. Everyone in the house falls in love with the kitten, except for Tom. When Spike and Jerry see that Tom has become a bad influence on the kitten, a knock-down, drag-out, dust-up ensues. The only thing that ends it is news that the kitten has a new home. (5 min)

      • The Tom and Jerry Show II

        Cheesy Ball Run. Tom, Jerry and Butch watch a Smack-n-Cheese Cheesy Cheese Puffs advertisement and when they hear, "supplies are running out!", the rivalry between the trio reaches new heights as they compete to get what they imagine to be the very last bag of Smack-n-Cheese Cheesy Cheese Puffs. (15 min)

      • Mr Bean: The Animated Series

        Bean in Love. Mr Bean becomes smitten with a beautiful singer. (10 min)

      • Mr Bean: The Animated Series

        Double Trouble. Mr Bean meets a soul mate. (20 min)

      • The Mr. Bean... II

        Home Movie. Mr Bean is unimpressed with a horror movie he sees at the cinema and reckons he can do much better. Bean sets out to create his very own home movie masterpiece –featuring Mrs Wicket Irma and Teddy! The screening in the garden is a huge success but will Mrs Wicket be pleased with her makeover and starring role? (10 min)

      • The Mr. Bean... II

        Fish Sitting. Mr Bean has to look after Mrs Wicket’s pet goldfish while she is away. With a ravenous Scrapper sniffing around Bean ends up becoming more bodyguard than babysitter. But when he manages to lose his fishy friend Mr Bean takes a nightmare journey down the sewer and back to his neighbour’s house via the park. Can Mr Bean get the pesky pet back in the bowl before Mrs Wicket returns home? (20 min)

      • Mush-Mush & the Mushables

        My Muddy Buddy. When Lilit creates a ‘friends tree’ mapping out who everyone is best friends with in Mushton, she realizes Muddler has no friends at all. Unable to accept this, Lilit slips away to try and befriend him. But Muddler's perception of friendship is somewhat unique, meaning Lilit now needs the help of her two best friends, Mush-Mush and Chep, to escape from Muddler’s clutches. (10 min)

      • Mush-Mush & the Mushables

        Mushlers to the Rescue. Having rescued a Mushlet, Mush-Mush, Chep and Lilit becomes heroes in Mushton, and they’re loving it! So Mushlers create a rescue team – but, alas, no one needs saving! How can you be a hero when there is nothing to be heroic about?! Then when some Mushlets become adrift on the river, Team Mush-Mush, with Morel’s help, have to save the day again. (20 min)

      • Pat the Dog II

        Tank Gets the Blues. Tank is depressed. Pat realizes that Tank’s teddy bear is the victim of a well-organized kidnapping scheme by the Guanos. They agree to release him, in exchange for...Hoodie. Pat is going to have to make sure Hoodie is safe as he recovers the teddy bear. (5 min)

      • Pat the Dog II

        Day at the Museum. Lola is helping her mother out at a volunteer exhibit at the local museum. She is supposed to be keeping an eye on the paintings that Marcus wants to steal. Marcus pretends he is a museum guide in order to distract Lola so the coast is clear for Squizel. Pat is going to sabotage their plan. (10 min)

      • Pat the Dog II

        3 Birds and a Basket. Lola is babysitting Pompom who is sleeping in his trendy new kitty basket. Pompom escapes from the basket. Hoodie moves into it. The Guanos grab it and try to open it up and kidnap Hoodie. Pat is going to nix their plan. (15 min)

      • Kingdom Force

        Fire on Wolf Mountain. While the Wolf and Bear communities argue over ownership of the new bridge that connects their two villages, Kingdom Force must work to save some Camper Cubs from a raging forest fire. (10 min)

      • Kingdom Force

        Go with the Floe. Kingdom Force must save a family of bears from going Titanic after Jalopi sets them adrift on an ice floe. (15 min)

      • Grizzy and the Lemmings III

        Peaceable Enemies. Grizzy and the Lemmings fight over the tablet. During their scuffle, they knock over an army crate which falls into the middle of the bamboo forest surrounding the cabin. Alerted by the noise, a peace missionary panda comes out of the forest and tries to calm down the worked-up adversaries. But will the limitless strategies of Grizzy and the Lemmings get the better of the panda's patience? (10 min)

      • Grizzy and the Lemmings III

        The Legend Of The Lemmings. The Lemmings create a shadow puppet show where seven papercut lemmings confront a bear over a jar of Yummy chocolate spread. The Lemmings in the audience are super enthusiastic, but Grizzy is outraged by the treatment inflicted upon the bear. He decides to intervene and equips the paper bear with an armor and saber! The Lemmings retort with ninja effigies of themselves and mount an attack to recover the coveted jar of Yummy spread. (5 min)

      • Grizzy and the Lemmings III

        Fireworks Cabin. At nightfall, just as Grizzy starts to doze off, a racket comes from outside the cabin: the Lemmings are sliding along the Great Wall in a crate, propelled by firework rockets. Cleverly avoiding the bear's strategies to stop them, the Lemmings accidentally set off a mechanism in a tower. A secret room filled with cannons and catapults opens, just waiting to be used by the powder monkey apprentices… (20 min)

      • Mighty Mike

        Handcuffed. The crafty racoons manage to handcuff Mike's back legs together. The raccoons are convinced that with Mike incapacitated, they're finally going to manage to steal something from the house. But it's going to take a lot more than a pair of handcuffs to stop Mike, who has found some inventive ways to get around and boot the thieves out - even with his legs tied behind his back. (5 min)

      • Mighty Mike

        Sleepy Head. Mike hasn't sleep at all. He can barely keep his eyes open and all he wants is nice long nap, but the raccoons are in top form, wreaking havoc and all thoughts of a well-earned rest will have to wait until after Mike finds a way to defeat the pesky raccoons. (5 min)

      • Mighty Mike

        Diamond Dogs. Mike gets himself into a tough situation when Fluffy takes a necklace belonging to his owner into Iris's yard. Iris thinks the necklace is a present from Mike. Now Mike doesn't know what to do. He can't bring himself to take the necklace from Iris himself. So he decides to enlist the help of the raccoons, but can they be trusted? (15 min)

      • Baby Looney Tunes

        The Trouble with Larry (10 min)

      • Baby Looney Tunes

        The Littlest Tweety. Tweety is tired of being overlooked because of his diminutive size. (25 min)

      • Ben 10 2016 III

        Bridge Out. After an overpass collapses on the highway, Team Tennyson are in a traffic jam along with Simon Sez and family. But when Ben and Simon team up to tackle the gridlock together, Simon only makes matters much, much worse. (10 min)

      • Ben 10 2016 III

        Cyber Slammers. At Biggie Box Japan, Ben waits in an epic line for the release of the latest Sumo Slammers video game, Cyber Slammers, but Ben must soon save the store- not from game-hungry customers, but from Steam Smythe, who wants to retro-fit a massive mech with steam punk powers! (15 min)

      • Ben 10 2016 III

        Big Ben 10. When Ben and family go to London to visit the legendary Big Ben, the Bugg Brothers are there to greet them - with yet another outrageously over-the-top plan of course: to shrink the Big Ben bell in order to steal it! (15 min)

      • Ben 10 2016 III

        Beach Heads. After traveling to Tampa Beach, Florida, Team Tennyson hope to get some much-needed rest and relaxation but the tempests without a temper, the Weatherheads, have other plans that Ben must thwart: to build a new beach base! (20 min)

      • Power Players

        The Other Side. Axel must 'save' Bobbie Blobby after she defects to Madcap's team tempted by Porcupunk and his assertion that she belongs with the bad toys. (10 min)

      • Power Players

        Iced Out. Madcap's latest creation, the Ice Crusher, puts the whole city in a deep freeze forcing Axel and the team to face him in a game of high-stakes hockey or risk slip-sliding into another ice age! (15 min)

      • Mr Bean: The Animated Series

        Art Thief. Mr Bean tries his hand as an international art sleuth. (15 min)

      • Mr Bean: The Animated Series

        Scaredy Bean. It's Nightmare on Bean Street! (20 min)

      • The Mr. Bean... II

        The Cruise. Mr Bean wins two tickets for an exotic cruise and naturally he takes Teddy along for the trip of a lifetime. Once aboard the huge ocean liner Mr Bean soon settles into a life of luxury but while showing off to a new friend Bean becomes ‘man overboard’ and stranded on a dessert island. The hungrier he gets the wilder he becomes and desperate to find a way off the island. (10 min)

      • The Mr. Bean... II

        Coconut Shy. Mr Bean goes to his favourite china shop to buy a new cup for Teddy but when he opens his wallet he doesn’t have enough money to pay for it. When he sees a poster for the local funfair where the stalls have cash prizes Bean is determined to win himself some money on the Coconut Shy. But after many unsuccessful attempts he realises it’s a fix and lets everyone know about it. Naturally this doesn’t go down well with the stallholder who wants revenge and a chase around the funfair ensues. (20 min)

      • The Mr. Bean... II

        Green Bean. Mr Bean’s electricity supply is cut off when Mrs Wicket sees the cost of her enormous electricity bill. As the snow falls outside Mr Bean’s flat becomes so cold that there are ice cubes in his bath water. Mr Bean has the idea to build a huge wind turbine in the back garden providing his own power. All is going very well until an unexpected storm sends Bean’s wind turbine into overdrive creating a huge surge of electricity and a huge shock for everyone (10 min)

      • The Mr. Bean... II

        Cash Machine. Mr Bean goes to his local bakery to buy a cake but finds he doesn’t have any money. He goes to the bank to use the cash machine but he can’t remember his pin number. When Mr Bean's bankcard is swallowed up by the cash machine there’s only one thing to do - go into the machine and fetch it back. The police are alerted but Bean’s main concern is to get some money and get back to the baker’s before all the cakes are sold. (10 min)

      • Lamput III

        Fashion Show. The premiere event on the fashion calendar is about to begin!! The Docs chase Lamput in through the stage door and bring the tone way down. Before you know it everyone’s embarked upon a short and exceedingly painful catwalk career. This season’s colour: orange. The Docs try their hand at lighting design. They suck at that, too. The blue nerds get ejected hard by venue security, and Lamput becomes the hit look of the show. So versatile! So changeable! One size fits all! (10 min)

      • Scooby-Doo and Guess Who? II

        Dark Diner of Route 66! Scooby and Shaggy meet up with their biker buddy, Axl Rose, on a tour of famous roadside diners along iconic Route 66. The diner they’re heading for is famous for its varieties of delicious pies. But soon, they all find themselves embroiled in a crazy mystery involving spooky Mudmen, the lost ruins of an ancient civilization and a treasure of Spanish gold. The rest of the gang is super excited to make this trip more than about food. But, Shaggy and Scooby just shrug as they tell their friend: “Like, Axl dude, come for the pie… stay for the mystery… whether we like it or not. <hoo-hoo> And we usually never like it." (30 min)

      • Scooby-Doo and Guess Who? II

        The Internet on Haunted House Hill! When Shaggy and Scooby meet up with their good friend Liza Koshy at an old haunted mansion they find themselves the subject of her many fast-paced internet videos and at the center of a horrifying ghost attack! Luckily the rest of our mystery solving teens are along for the ride and jump into action to get to the bottom of this ghostly enigma. Can they unravel what's really going on in this spooky old house? Or will they be part of the last video Liza Koshy ever makes?! And if so will it go viral?! Smash that LIKE and SUBSCRIBE button to find out... (30 min)

      • The Tom and Jerry Show II

        Say Uncle. Jerry's Uncle Harry is coming for a visit. Tuffy's excited to meet the great uncle he has heard so much about. Harry craves a respite from his life as a nomad on the party cruise ship circuit, but it doesn't take him long to realise that life on the high seas has its advantages (specifically, not being holed-up with Tom)! (5 min)

      • The Tom and Jerry Show II

        Here Comes the Bribe. Toodles' folks are coming for a visit. Problem is they think she's married with kittens. Tom happily plays the role of husband and volunteers Jerry and Tuffy to play their adorable kittens. Complications ensue when Toodles' dad doesn't take to him, her mom coddles Jerry and Tuffy a little too much and Toodles' ex-boyfriend, Butch, learns his girl got hitched. (5 min)

      • The Tom and Jerry Show II

        Slaphappy Birthday. It's Spike's birthday! He's been counting down the days. Every year, Rick goes all out to make it special but not this one. He has forgotten. Seeing how sad Spike is, Tom and Jerry work together to give the pooch a birthday to remember. Unfortunately, their every effort backfires, making the pathetic pooch sorry he was ever born. This one ends happily, we promise. (10 min)

      • The Tom and Jerry Show II

        Reward If Lost. Jerry has mocked-up a "Reward if Found" poster with Tom's picture and the address listed as the neighbour with the ferocious dog. After being brought back "home" by Good Samaritans, Tom has to try to escape from the house with his nine lives intact and avoid being brought back! (10 min)

      • The Tom and Jerry Show II

        Big Top Tom. Tom finds himself in a series of unfortunate events as he tries to retrieve Jerry after he is led to believe his pal has been eaten by a hungry bear cub. Tom must avoid the mama bear's wrath, but oblivious to Tom's plight, Jerry enjoys the perks of circus life. (10 min)

      • The Tom and Jerry Show II

        X Marks... Butch and Meathead don't want to miss a marathon of their favourite show so they make a deal with Tom to trade a little TV time for a treasure map. Of course, Tom and Jerry don't know the map is a fake. Butch and Meathead try to get comfortable while Tom and Jerry must figure out how to circumvent Spike when they realise his house is directly on top of their riches. (5 min)

      • The Tom and Jerry Show II

        Dragon Down the Holidays. Hildie sends Tom and Jerry into the woods to find a baby dragon who they befriend on their way home. But when Hildie tells them she plans on making the dragon into dinner, Tom and Jerry work together to save him. (15 min)

      • Mush-Mush & the Mushables

        Shine, Lilit, Shine. The Beacon Mushroom that guides the Mushables back to Mushton in the dark has gone out. So Lilit lights up and stands in its place for the night… and soon gets quite bored! Lilit’s good deed has her regretting her gift – she’s basically just a lamp! But when her light goes out, Lilit instantly regrets regretting it: she wants her gift back! (10 min)

      • Mush-Mush & the Mushables

        Eyes on the Surprise. Every time Mush-Mush has tried to surprise his friend with a gift, Chep has always found out what it was. But Chep promises that this time he won’t. And Lilit, who is too honest to keep a secret, promises she won’t let Chep know what the surprise is. Both of them find this so hard! But Mush-Mush is one step ahead of them… (20 min)

      • Pat the Dog II

        The Medal. Lola and Pat win a medal during a contest. Victor is sad that he hasn’t won one so Lola decides to help him. The Guanos steal Lola’s medal and Pat is going to bend over backwards to get it back. (5 min)

      • Pat the Dog II

        Summersaults Under The Stars. Lola is so obsessed by the gymnastic routine she has to perform at school that she goes sleepwalking one night. Pat is going to have to bring her home while also protecting Hoodie who is being pursued by Norbert. (10 min)

      • Pat the Dog II

        Without a Sound. Lola needs a good night’s sleep to be in shape for her class presentation the next day. Pat must make sure that nothing disturbs her precious sleep, especially the Guanos who have decided it’s a good night to party! (15 min)

      • Kingdom Force

        Sinkhole or Swim. Kingdom Force is called to fix-up a sinkhole at The Anopolis, but run into trouble when Liberty, Willow, and Luka get stuck inside of it. (10 min)

      • Kingdom Force

        Drop it like it's Hot. Kingdom Force has to evacuate and save the citizens of Black Rock Village from an erupting volcano. (15 min)

      • Grizzy and the Lemmings III

        Dragons & Bears. As Grizzy relaxes in the massage chair, a cloud drifts in front of the sun, immediately stopping the electricity supply in the log cabin. The voltage drops continue, even though the sky seems clear now. Grizzy looks out the window and a dragon appears on the horizon! Once over his initial fright, the bear realizes that it's only a kite flown by the Lemmings – using the electricity from the cabin they have rerouted! (10 min)

      • Grizzy and the Lemmings III

        Bamboo Warfare. Grizzy dismantles the toboggan built by the Lemmings in the log cabin and reemploys the bamboo sticks to build a jacuzzi. When the Lemmings discover the bear's piece of work, they imagine a giant waterpark dominated by an immense waterslide. Anticipating the Lemmings' desire, Grizzy tries to barricade himself inside but the rodents manage to eject him from the cabin. The bear comes back, protected by a super bamboo armor… (5 min)

      • Grizzy and the Lemmings III

        Bear In The Clouds. The Lemmings organize a drone race throughout the cabin. Grizzy, who was on the verge of falling asleep, interrupts the competition but must contend with the rodents' reprisals. Thrown out of the cabin, the bear falls onto a temple dedicated to the Monkey King. He appropriates the statue's powers, operating a magic cloud by remote control. Grizzy settles in on the cloud and wins the race before the Lemmings. But a cloud that flies that fast can only arouse lust… (20 min)

      • Mighty Mike

        Boing Boing. A kids' trampoline gives Mike the chance to amaze Iris and show off his acrobatic moves. But the raccoons are determined to sneak onto the upstairs terrace and the trampoline is the exactly what they need to do it! Will an innocent children's toy become a weapon of mass destruction? (5 min)

      • Mighty Mike

        The Invitation. Mike's over the moon. Iris has invited him over for the cup of tea on her terrace. He's been waiting for this moment for weeks. But between the stress of the invite, and the other animals who are doing their best to drive him crazy…who knows if he'll make it on time or even in one piece for his date. This seemed a bit vague. Can you resend me final script on this one? (5 min)

      • Mighty Mike

        Fluffystein. While Mike is distracted by flirting with Iris, the raccoons sneak into the house and begin mixing up a foul concoction in the kitchen. They spill the mixture everywhere and an unsuspecting Fluffy laps it all up. Poor Fluffy is instantly transformed into a psychotic ball of chaos. Fluffy has just become the raccoon’s worst nightmare. Mike and the raccoons are going to have to join forces to defeat the ferocious feline. (15 min)

      • Baby Looney Tunes

        In Bugs We Trust (10 min)

      • Baby Looney Tunes

        Cool for Cats. Sylvester believes a commercial that says eating Chewy Chomps will make him cool. (25 min)

      • Power Players

        The Other Side. Axel must 'save' Bobbie Blobby after she defects to Madcap's team tempted by Porcupunk and his assertion that she belongs with the bad toys. (10 min)

      • Power Players

        Iced Out. Madcap's latest creation, the Ice Crusher, puts the whole city in a deep freeze forcing Axel and the team to face him in a game of high-stakes hockey or risk slip-sliding into another ice age! (20 min)

      • Mr Bean: The Animated Series

        Art Thief. Mr Bean tries his hand as an international art sleuth. (10 min)

      • Mr Bean: The Animated Series

        Scaredy Bean. It's Nightmare on Bean Street! (20 min)

      • New Looney Tunes

        There's a Soccer Born Every Minute. Bugs helps a loser soccer team to beat the bullies of the other champion team. (4 min)

      • New Looney Tunes

        Pork Lift. It's moving day for Bugs but he's surprised to discover the hired help is Porky Pig. (6 min)

      • New Looney Tunes

        Thes in the City. King Thes takes a trip to New York City to meet his subjects across the pond. When he bumps into Bugs his royal plans go awry. (5 min)

      • New Looney Tunes

        Elmer Fuddge. Elmer Fudd enlists Bugs' help as his mascot to help drum up business for his fledgling ice cream truck. (10 min)

      • New Looney Tunes

        Angelo the Mighty Flea. Squeaks finds himself a home for a mighty flea named Angelo and hopes his newfound pal will help him get respect from Bugs. (5 min)

      • New Looney Tunes

        Gorky Pork. Bugs' tablet has been stolen so he enlists the help of the authorities namely Detective Porky Pig. (5 min)

      • New Looney Tunes

        Hard Hat Hare. A new highway is being routed straight through the forest and the construction foreman is none other than Yosemite Sam. (5 min)

      • New Looney Tunes

        Porky's Duck-Livery Service. Porky Pig is charged with making a special delivery to a fancy hotel. When he sneaks a peek he's surprised to discover Daffy Duck. (5 min)

      • New Looney Tunes

        The Wabbit Who Would Be King. Bugs is mistaken as the new heir to the throne much to the dismay of Leslie P. Lilylegs. (15 min)

      • Grizzy and the Lemmings II

        Household Avatar. Grizzy discovers a new generation Tamagotchi game on the Ranger's tablet: the camera scans the player and gives him a virtual avatar of himself to take care of. You must feed it, put it to bed, play with it... Grizzy takes his new responsibility as a "parent" very seriously, but the Lemmings decide to complete the virtual Grizzy's education with far more intense activities. (5 min)

      • Grizzy and the Lemmings II

        Beastly Genie. Grizzy and the Lemmings find a native American Indian vase with a genie inside that will make anyone's dreams come true, if they only let him out by rubbing the vase. There is nonetheless one little snag: the effects of the genie's magic instantly wear off as soon as he returns to his vase and the lid shuts.. (5 min)

      • Grizzy and the Lemmings II

        Make Peace Not War. The Lemmings get their hands on a secret weapon that belongs to the Canadian Army: anyone hit with it becomes non-violent. They use the arm to transform Grizzy into a cherub despite himself. (15 min)

      • Grizzy and the Lemmings II

        Disguised Reality. When they discover a super fun app that allows you to see yourself as a rabbit or a robot or else decked out with lots of animated accessories, Grizzy and the Lemmings fight over the tablet. But if they insist on arguing and refuse to share their virtual costumes, they could end up smashing each other's faces in for real. (5 min)

      • Grizzy and the Lemmings II

        Folds and Folds Again. When they find an old book on traditional Japanese origami, the Lemmings churn out paper birds to play gliding games. Grizzy realizes that he could make the gorgeous butterfly on the cover for his beloved she-bear. But to make the Lemmings bow to his authority, he will first have to become a true origami master. (10 min)

      • Grizzy and the Lemmings II

        Cartoon Bear. The Lemmings are all lined up on the couch to watch a cartoon film where a mouse plays nasty tricks on a cat. Grizzy, who has decided to take his nap, switches off the TV and confiscates the batteries of the remote control to make sure they can't switch their program back on. But is it wise to frustrate a gang of Lemmings who've been inspired by a gag-filled cartoon? (5 min)

      • Grizzy and the Lemmings II

        XXL Bear. Once again, Grizzy shows the Lemmings that they just don't measure up to him physically and that the last jar of chocolate spread is for the strongest. The Lemmings find a way around this by increasing the power of a lamp that accelerates plant growth and instantly expand themselves to... bear size. (15 min)

      • Mr Magoo

        The Nanogamba Tribe. When Fizz and Weasel shoot an ad for their special new fragrance “Fizz Scent” Fizz falls into the sewers only to bump into Magoo who thinks he’s exploring the jungle. The latter mistakes Fizz for a lost child of the Nanoshrimp tribe. (5 min)

      • Mr Magoo

        Kung Fizz. Fizz and Weasel are after the president’s jokebook! But Magoo thinking he’s in his dojo enters the high-security unit where it’s kept. When he mistakes Fizz for his kung-fu master assessing his level he accidentally helps Fizz get the book. (10 min)

      • Mr Magoo

        The Prophecy of the Goldensand's Dragon. Fizz is at the beach trying to build the most beautiful sandcastle in history. Magoo thinks he is in the legendary land of Muddle Earth, where they are preparing to thwart an attack by an evil enemy riding a dragon. In reality, it's just the AeroFizz. (10 min)

      • Mr Magoo

        Hornets Attack! Volunteer firefighter Magoo patrols the park. Fizz and Weasel perched on a fake cloud like two Cupids shoot people with arrows to make them fall in love with Fizz. But Magoo mistakes them for a giant hornet attacking the park-goers. (10 min)

      • Mr Magoo

        Star Man. Fizz rehearses a dance number that’ll make him the world’s greatest star. But when Weasel catapults him next door onto the roof Magoo thinks he’s a stray alien. Weasel comes to save Fizz leading Magoo to think he is up against an evil scientist. (5 min)

      • Mr Magoo

        The Last Oak Tree Standing. Fizz and Weasel have set up their super-antenna in the middle of the desert. Magoo thinking he’s walking in the forest ends up beside them. He mistakes the antenna for the forest’s last oak tree and Weasel for a lumberjack ready to cut it down. (20 min)

      • Mighty Mike

        The Cone of Shame. Mike is forced to live out a dog’s worst nightmare – wearing a cone around his neck – after a trip to the veterinarian. Oh, the humiliation! There’s NO WAY he can let Iris see him like this. Mike refuses to leave the house and the raccoons take advantage of his self-enforced quarantine to rob the terrace. Now Mike has to come up with an ingenious scheme to defeat the raccoons without leaving the house and without been seen by Iris. (5 min)

      • Mighty Mike

        Skate Pool. Mike’s attempt to impress Iris with his diving skills backfires when he crashes into the bottom of an empty concrete swimming pool. Unfortunately, the thrill-loving Turtles drained the water out of the pool to turn it into a skate park. With Mike stranded, Iris comes to the rescue. The raccoons use it as an opportunity to trap Mike and raid the house. Mike will need to find a way out of this concrete prison. (5 min)

      • Mighty Mike

        Go Fetch. A gust of wind sends Iris's favourite hat up onto the Mikkelsen's roof and Mike sees the perfect chance to retrieve it and look like a hero. He borrows Stephan's drone to complete his mission, except when the drone's remote control falls into the raccoon's hands, he's going to be experiencing more turbulence than he was expecting. (15 min)

      • Mighty Mike

        Robot-attack. Mike gets a stroke of artistic inspiration and decides to sculpt a life-sized statue of Iris. Meanwhile the raccoons decide they need to steal Tom’s robot from the house so they can effortlessly transport their future stolen loot back to their lair. A confrontation is inevitable so Mike turns his sculpting skills to build himself a suit of armor so he can defend he territory and retrieve Tom’s robot. (5 min)

      • Mighty Mike

        Private Eye Mike. Stephan has lost his keys again but he doesn't think Mike is the right dog for the job to find them. Mike sets out to prove his owner wrong, sparking an investigation worthy of an episode of CSI. As the clues pile up, the raccoons look like the most likely suspects. Elementary my dear Mike? Not at all. (10 min)

      • Mighty Mike

        Chickie's Return. Mike’s worst nightmare comes true when Louise digs out her old toy Chiky from her trunk. Chiky is a horrifying squeaky toy that used to haunt Mike’s dreams when he was a pup. Mike can’t bear to be anywhere near it and the raccoons discover the perfect solution to keep Mike out of their way. Mike’s going to have to use his other senses if he has any chance of overcoming hsi fear and defeating the raccoons. (5 min)

      • Lamput III

        Doc And The Thief. Specs and the jewel thief have a lot in common. They are both round and blue. Also they both like accelerating into blind corners. A full-speed collision results in an accidental identity mixup - suddenly the thief finds himself with a real job at the Lab, and poor old Specs is being used as bedding by a hulking prison inmate. When Lamput decides to open up a can of kick-butt, the thief starts to wonder if a life of crime might be safer after all. Specs has no doubt at all where he'd prefer to be. Lamput unveils a surprising skill at the kung-fu nerve-pinch. Specs is busted out of the clink, and returns to the life he loves: sprinting alongside his best bud Skinny, constantly failing to catch ol' Lamput. (15 min)

      • Taffy

        Citizen Taffy. Bentley starts a newspaper - and an escalating journalistic war ensues. Taffy immediately recognizes the nom de plume of his arch-rival and decides to get even--by starting his own newspaper. (5 min)

      • Taffy

        Flowers for Bentley. Mrs M find an old special hypno-watch in the attic and gives her to Addie to play with it. Delightful! Taffy craftily swipes the hypno-watch -- and uses it on Bentley, planting a secret instruction without Bentley knowing. Later during Mrs M flower party, Bentley chases Taffy, only to veer left and crash into a wall... Bentley must get that watch! Once he does, things get crazier as two animals trigger nuttier and nuttier stunts in each other. (5 min)

      • Taffy

        Raccoon Moon. Taffy is watching TV with Mrs. M: tonight it's a super rare occurrence of a ‘raccoon moon’. Legend has it, he says, that during its presence, all raccoons will find it impossible to resist the raccoon instinct of washing every bit of food in sight. Taffy nearly busts a gut laughing, that’s the stupidest thing he’s ever heard! However, when the mysterious moon rears out of the clouds, Taffy is struck with this uncontrollable urge! He zips off to try and wash all the food he can. Bentley sees this, and the games begin! (15 min)

      • Taffy

        Love of Loaf. Bentley takes advantage of Mrs. Muchlire to make a spa, with slices of cucumber on her eyes, to get rid of Taffy. But the old lady claims her cat, and Bentley finds himself making fake raccoon to feel like holding Taffy in her arms. (5 min)

      • Taffy

        Climate Control Freaks. Mrs. M installs a hi-tech AC and Heating Unit capable of creating different temperature in the mansion. When Mrs. M leaves to do some errands, the pets soon learn the new thermostat is so hi-tech it’s capable of creating indoor weather patterns! They instantly use it to try to get rid of one another for good. (10 min)

      • Taffy

        Cone Heads. After another rambunctious fight, one that doesn’t end well for Taffy, the Vet prescribes him a high-tech cone to stop any unsavory wound-licking. This thing not only looks ridiculous but can also inflict all sorts of varied deterrents on the wearer when he disobeys. Bentley tries to take advantage of Taffy’s latest fashion accessory. (5 min)

      • Taffy

        Time out of Taffy. Taffy and Bentley are in the middle of a tense ceasefire when two strange, metal-clad raccoons appear in a flash of light. They have travelled back in time with a warning. Bentley must treat Taffy as nicely as possible to prevent an a-pet-calypse. Bentley believes in the time travelers and starts bending over backwards to be nice to Taffy. Of course, Taffy abuses this position with increasingly ridiculous demands that pummel and abuse Bentley... (15 min)

      • Grizzy and the Lemmings II

        Rolling Cabin. The Lemmings have placed giant remote-controlled hydraulic jacks under the cabin to transform it into a life-sized rolling ball game. Grizzy who in inclined to seasickness tries to put things back in place. The cabin tips over into empty space. (5 min)

      • Grizzy and the Lemmings II

        Lemmings Plant. Grizzy is disturbed during his nap by a few uncatchable flies which buzz incessantly around his head. When he realizes that the carnivorous plant upon which the Lemmings are playing rodeo feeds off flying insects, he decides to confiscate it and use it as an anti-fly weapon. (5 min)

      • Grizzy and the Lemmings II

        Target Bear. The Lemmings have unearthed a crate of competition boomerangs. They rapidly become pros capable of disarming Grizzy at a distance and ejecting him from the cabin with disconcerting ease. To compete with the precision of the Lemming boomerangs, Grizzy decides to learn archery and becomes the Canadian William Tell. (10 min)

      • Grizzy and the Lemmings II

        Northern Lights. Exasperated by the Lemmings who prevent him from watching his favorite TV show in peace, Grizzy catapults them out of the cabin. One of them passes through the northern lights and undergoes a strange mutation: he now has the power to control metal with his mind. (5 min)

      • Grizzy and the Lemmings II

        Tick Tock Bear. A strange new object figures prominently in the cabin: a big wall clock that resembles a Swiss cuckoo. Grizzy instantly falls in love with the regular "tick-tock," which comforts and soothes him. But when the hands strike noon, figurines come out and perform a song and dance with a flourish. The Lemmings notice that by turning the hands of the clock manually, it can be noontime every two seconds. (5 min)

      • Grizzy and the Lemmings II

        Dreams On Command. Woken with a start by a nightmare filled with Lemmings, Grizzy stumbles on the Ranger's dream machine. It's a headphone set where you can program the theme of your choice before falling asleep within seconds for a night filled with sweet dreams. But who could possibly sleep soundly surrounded by Lemmings who want their fair share too? (10 min)

      • Grizzy and the Lemmings II

        Elementary Lemmings. Grizzy happens onto an old American India medallion bearing the symbol of the wind. He who wears it has the power to command air streams. Grizzy would be quite content to never leave the sofa again and control things from a distance, but the Lemmings want it to create fantastic new games that literally blow you away. (5 min)

      • Grizzy and the Lemmings II

        Bear Sitter. A magic Amerindian top modifies the mental age of anyone who watches it spin. From now on, Grizzy has the mind of a 10-month old baby. The Lemmings rapidly realize that dealing with an overgrown baby - no matter how sweet or adorable - is not exactly restful. (5 min)

      • Grizzy and the Lemmings II

        Rainbow Moose. A magic horn lands on the muzzle of a moose, endowing it with grace and the ability to fly. It soars off, leaving a rainbow-colored streak in its wake. When Grizzy sees this strange creature, he dreams of taming it as a gift for his beloved she-bear, while the Lemmings imagine themselves playing rodeo on a bucking unicorn. (10 min)

      • Mr Magoo

        The Golden Fizz. Fizz plans on replacing the statue from an Oscar-like award's ceremony, with a statue in his effigy. But Magoo grabs it, thinking he has found a magnificent object in a home decoration store. Fizz tries to get it back, but no way Magoo found it first! (5 min)

      • Mr Magoo

        Saving the Gnomes of Astroturf. Magoo mistakes some kids at the park for gnomes in a magic forest. Fizz uses a remote to immobilize them to win over their parents. Magoo steals this “magic scepter” that put a spell on the gnomes. (5 min)

      • Mr Magoo

        Dusk of the Cucumber. Fizz invents a cucumber that turns whoever is holding it into an object of human worship. When Magoo sees hypnotized passers-by being drawn towards Fizz and Weasel he thinks it’s the zombie apocalypse and grabs the cucumber as a makeshift weapon. (10 min)

      • Mr Magoo

        Spinning Headlock Elbow Drop. Magoo thinks that he is auditioning for a circus troop but he is actually in a professional wrestling ring in the middle of a fight against…Fizz who is decked out in a super-muscle-bound outfit ready to knock the little man out for the count. (5 min)

      • Mr Magoo

        Mega Magoo vs Dr. Fizz. Fizz controlling a robot distributes free ice cream to everyone in the city. When Magoo mistakes him for a destructive monster he gets sprayed with ice cream; now believing he’s been given superpowers he uses them to get rid of the monster. (10 min)

      • Mr Magoo

        Ghost Hunt. Fizz has invented a machine which stops toast from landing butter-side down. Magoo paying his neighbor a visit sees some floating toast and believes a ghost is haunting their house. He refuses to leave until the ghost has disappeared! (5 min)

      • Mr Magoo

        Love Thy Neighbour. Magoo thinks he is housesitting for Weasel while the latter is on vacation. When he sees him returning from the grocery store with Fizz he thinks they’re burglars. He locks himself inside the house to stop them from coming in. (5 min)

      • Mr Magoo

        Dances with Walruses. Magoo thinks he’s herding cattle through the desert but is in fact on an ice floe with walruses. He takes Fizz and Weasel for cattle rustlers when they’re just trying to put on a show with the walruses to dazzle the planet. (15 min)