• Cartoonito

    • Cartoonito od do

      • Lamput III

        Fashion Show. The premiere event on the fashion calendar is about to begin!! The Docs chase Lamput in through the stage door and bring the tone way down. Before you know it everyone’s embarked upon a short and exceedingly painful catwalk career. This season’s colour: orange. The Docs try their hand at lighting design. They suck at that, too. The blue nerds get ejected hard by venue security, and Lamput becomes the hit look of the show. So versatile! So changeable! One size fits all! (15 min)

      • New Looney Tunes II

        Spelunkheads. Daffy Duck is searching for a rare orchid. He and his assistant Porky Pig must go spelunking into a cave to find it where they discover things much more treacherous than flowers. (5 min)

      • New Looney Tunes II

        Loon Raker. Claudette and Pepe are ordered to the moon to stop evil supervillain Elmer Blofudd from destroying the world that is if Claudette can keep Pepe's focus on Blofudd instead of on her. (5 min)

      • New Looney Tunes II

        Angry Bird. After exposure to Wile E Coyote's invention Tweety has the power to transform into Monster Tweety. When Sylvester tries to make Tweety his lunch he meets Tweety's new alter ego. (5 min)

      • New Looney Tunes II

        Area Fifty Run. Bugs finds himself in Area 51 and meets a Martian baby named Mot. He decides to help the adorable alien escape but first they must get through four-star general Yosemite Sam. (10 min)

      • New Looney Tunes II

        Porker in the Court. Porky is on trial for a minor violation and is assigned Daffy Duck as an attorney. What could go wrong? (10 min)

      • New Looney Tunes II

        Tad the Skydiver. Tad Tucker is interviewed on the Shelley Lippa show in Sydney to talk about his adventurous lifestyle. (4 min)

      • New Looney Tunes II

        Duck of the Flies. After a plane crash Porky and Daffy end up stranded on a deserted island together. Porky references a survival guide while Daffy takes a more wing it approach. (1 min)

      • New Looney Tunes II

        Daffy in the Bayou. Elmer goes hunting for the title ingredient in his duck gumbo but Daffy turns out to be not-so-cooperative prey. (10 min)

      • Lamput III

        Rock Concert. “Chasing Lamput” turns out to be the ultimate backstage pass; the Docs pursue the orange blob through the dressing room and directly onto the stage of a gigantic stadium rock concert. The crowd goes wild. Which raises questions about their taste in music, to be honest; Skinny plays guitar like he’s gotten himself tangled in the strings (which he has), and Specs’ drumming, well, it’s certainly got passion. No taste, skill or rhythm, but certainly passion. The stage ends up in tatters by the time the actual band arrives. Those Docs are a hard act to follow. (10 min)

      • Grizzy and The Lemmings III

        Recreational Botany. Grizzy, a big chocolate lover, is growing a young cacao tree under an ultraviolet lamp. During a trampoline session, the Lemmings accidentally break the lamp, provoking a supernatural reaction. (5 min)

      • Grizzy and The Lemmings III

        Generational Conflict. During a fight, Grizzy and the Lemmings stumble upon a Mayan temple lost in the jungle. Once inside, they set off a magic reaction that creates doubles of themselves at different ages. (5 min)

      • Grizzy and The Lemmings III

        Breathless. Short on food supplies, Grizzy has gone out to gather fruit. He comes back with a basketful but discovers that the Lemmings have stolen the last helping of Yummy chocolate spread in the cabin. A fight breaks out. (15 min)

      • Grizzy and The Lemmings III

        Ancient Brainteaser. The Lemmings take off with the last jar of Yummy chocolate spread. Grizzy catches up with them but they drop the jar and it lands in a nearby sacred temple. Grizzy and the Lemmings must solve riddles along the path to the Yummy. (5 min)

      • Grizzy and The Lemmings III

        Couch Wrestling. The Lemmings organize wrestling matches on the living room couch. Grizzy, weary of the clamor, stops the match. The displeased Lemmings retaliate. (10 min)

      • Grizzy and The Lemmings III

        Goldrush. After a spat over a jar of Yummy, Grizzy and the Lemmings find gold leaf-wrapped chocolate bits scattered in the jungle. Delicious! On the backs of a bat and a tapir, the rodents and the bear fight over the harvest of candy. (5 min)

      • Grizzy and The Lemmings III

        Theft Reactions. Grizzy and the Lemmings fight over the last spoonful of Yummy. Their brawl is interrupted when they happen upon a full crate of chocolate spread in the garage. The rodents snatch the crate and take off on a drone. (15 min)

      • Mr Magoo

        Saving the Gnomes of Astroturf. Magoo mistakes some kids at the park for gnomes in a magic forest. Fizz uses a remote to immobilize them to win over their parents. Magoo steals this “magic scepter” that put a spell on the gnomes. (5 min)

      • Mr Magoo

        Dusk of the Cucumber. Fizz invents a cucumber that turns whoever is holding it into an object of human worship. When Magoo sees hypnotized passers-by being drawn towards Fizz and Weasel he thinks it’s the zombie apocalypse and grabs the cucumber as a makeshift weapon. (5 min)

      • Mr Magoo

        Spinning Headlock Elbow Drop. Magoo thinks that he is auditioning for a circus troop but he is actually in a professional wrestling ring in the middle of a fight against…Fizz who is decked out in a super-muscle-bound outfit ready to knock the little man out for the count. (15 min)

      • Mr Magoo

        Mega Magoo vs Dr. Fizz. Fizz controlling a robot distributes free ice cream to everyone in the city. When Magoo mistakes him for a destructive monster he gets sprayed with ice cream; now believing he’s been given superpowers he uses them to get rid of the monster. (10 min)

      • Mr Magoo

        Ghost Hunt. Fizz has invented a machine which stops toast from landing butter-side down. Magoo paying his neighbor a visit sees some floating toast and believes a ghost is haunting their house. He refuses to leave until the ghost has disappeared! (5 min)

      • Mr Magoo

        Love Thy Neighbour. Magoo thinks he is housesitting for Weasel while the latter is on vacation. When he sees him returning from the grocery store with Fizz he thinks they’re burglars. He locks himself inside the house to stop them from coming in. (5 min)

      • Lamput III

        Date Night. It's Specs big night in the town with the lady of his dream. What could go wrong? The answer to that question might have do with the shapeshifting orange blob at the next table. (15 min)

      • Mighty Mike

        Private Eye Mike. Stephan has lost his keys again but he doesn't think Mike is the right dog for the job to find them. Mike sets out to prove his owner wrong, sparking an investigation worthy of an episode of CSI. As the clues pile up, the raccoons look like the most likely suspects. Elementary my dear Mike? Not at all. (5 min)

      • Mighty Mike

        Chickie's Return. Mike's worst nightmare comes true when Louise digs out her old toy Chikie from her trunk. Chikie is a horrifying squeaky toy that used to haunt Mike's dreams when he was a pup. Mike can't bear to be anywhere near it and the raccoons discover the perfect solution to keep Mike out of their way. Mike's going to have to use his other senses if he has any chance of overcoming hsi fear and defeating the raccoons. (5 min)

      • Mighty Mike

        Feline A Little Racoon. Mike's yoga session is rudely interrupted when Fluffy comes to annoy him. Mike pushes him away and Fluffy ends up landing in a bag of charcoal. When Fluffy steps out he looks just like a baby racoon! His disguise is so good that Freddy and Mercury are both convinced he's an aspiring thief just like them. Now Mike is forced to face not just two masked thieves... but three. (15 min)

      • Mighty Mike

        Electric Turtles. The turtles are struck by lightning during a storm, turning them into positively charged projectiles zapping everything they touch and setting off all the appliances in the house. Mike gets locked outside by the raccoons who were freezing their little butts off in their lair. By the time Mike gets back inside all hell has broken loose, but Mike might have figured out how he can get rid of the raccoons and de-electrify the turtles at the same time. (5 min)

      • Mighty Mike

        Rescuing Roxanne. Playing with Louise and her doll gives Mike an idea. He decides to stage a rescue mission with the doll from the roof of the Mikkelson's house so he can be a hero and impress Iris. But as he prepares to show Iris that he's a real-life superhero, the racoons arrive and ruin his plans. Mercury falls in love with the doll the minute he lays eyes on it while Freddy sets his sights on her sparkly tiara. Now Mike has a real rescue on his hands, all under Iris's watchful gaze. The stakes couldn't be higher! (10 min)

      • Mighty Mike

        A Sick Trick. The racoons watch Mike enviously as he makes himself comfortable in his living room. If only they could get a piece of that sweet action. Then Freddy has an idea. He crashes into the bay window and pretends to be injured, forcing the Mikkelsens to take him in. Mike sees through the ruse immediately, but if he's going to unmask the scheming raccoon he's going to have to defeat the imposter without getting himself in trouble for fighting the poor "injured" Freddy. (5 min)

      • Mighty Mike

        Aye Aye Aye Phone. Laura leaves her cell phone at home and Mike discovers a hilarious video of Fluffy on it that he absolutely has to show Iris. But the raccoons want to get their hands on the phone too and during an insane chase Fluffy scoops it up in her mouth and accidentally swallows it. Fluffy dashes around the house to escape the racoons and every time she gets bumped it sets off a new app. Will Mike ever get the phone back? (15 min)

      • Grizzy and The Lemmings III

        Ordeal Of Comfort. A helicopter takes off from the beach, leaving behind installations for a TV game, namely lots of food supplies – which are locked up. To access the keys and the food, participants must win team tests under the surveillance of a drone. The Lemmings are the yellow team. The red team is comprised of Grizzy, an oar, and a flabbergasted crab! (5 min)

      • Grizzy and The Lemmings III

        Outboard Cabin. While trying to avoid the Lemmings' outboard speedboat, Grizzy punctures his air mattress and is propelled into a hidden grotto where he finds a conch decorated with Maori symbols that can control whales. Grizzy returns, proudly straddling his cetacean and chases the Lemmings from his peaceful spot. But the Lemmings' imagination is equal to the size of this potential new playmate! (5 min)

      • Grizzy and The Lemmings III

        Parental Overload. While arguing over a jar of Yummy, Grizzy and the Lemmings happen upon a polar bear cub who is crying. When the little bear sees them, he wails even louder. Annoyed by his sobs, Grizzy and the rodents try to pacify him, but nothing works. After feeding and changing him, the baby finally falls asleep. How can they pick up their Yummy battle without waking the cub? (15 min)

      • Grizzy and The Lemmings III

        The Attraction Of Lemmings. A meteorite falls not far from the cabin. While the Lemmings are sledding outside on a metal pot lid, their sled is abruptly drawn to the extraterrestrial boulder. In seventh heaven, the rodents start over again, this time using the TV satellite dish. But Grizzy, determined to get the dish back at any cost, must confront the magnetism of the meteorite and the fury of the Lemmings, for the rodents are set on playing. (5 min)

      • Grizzy and The Lemmings III

        Extreme Dominos. The Lemmings have set up a long line of dominos in the cabin that ends with several giant ice blocks and a rocket outside. Weary of not finding the peace and calm he loves so dearly, Grizzy sabotages the game. The rocket hits an ice block and blows up the cabin. Grizzy gets his hands on a machine that can sculpt ice. The bear dreams of an igloo, but the Lemmings have other projects. (10 min)

      • Grizzy and The Lemmings III

        Surprise Deglaciation. The Lemmings find an ice block outside the log cabin that holds a frozen prehistoric animal: a saber-toothed racoon. Softened, the Lemmings free the creature and try to tame it like a kitten. But the raccoon is like a whirlwind. Grizzy wakes up and discovers the cabin topsy-turvy and flies into a rage. But when the bear tries to kick the rodents out, the wild raccoon challenges him. (5 min)

      • Lamput III

        The Reward. The Docs run out of puff and decide to cut some corners. All it takes is a sharpie, as it happens; just change a wanted poster to offer a huge reward, and bingo! The public are gonna do your work for you. Weirdly quickly, a hard-boiled granny shows up with Lamput under her arm. Things turn ugly when she actually expects to be paid the reward. Most unreasonable. Not even an odd-jobs montage can pay this giant bill; the Docs get desperate and turn to crime, which works about as well for them as it usually does. Specs and Skinny end up in the clink, the granny pockets a heap of cash, and Lamput is yet again the one that got away. (15 min)

      • Mighty Mike

        Best In Show. When Tom suggests to his mom that Mike could be a show dog, she bursts out laughing. Mike is hurt and sets out to prove that he's show dog material. Mike asks the classiest dog he knows for help and Iris agrees to put Mike through his paces. She creates an obstacle course for Mike to overcome and hone his show dog skills. But Mike's training is interrupted by the raccoons trying to steal from the house. (5 min)

      • Mighty Mike

        Stuck On You. Mike accidentally gets handcuffed to Freddy while attempting to eject the raccoons from the house. The two enemies have to find the key and free themselves ASAP. The only problem is that both have very different ideas how they do it. Mike and Freddy will need to find a way to work together if they have any hope of retrieving the key and getting free from each other. (5 min)

      • Mighty Mike

        Hoverboard. Mike is impressed with Tom's hoverboard tricks and decides to try to master them to impress Iris. As soon as Tom steps out, Mike tries to get his hands on the board but the turtles have other ideas. In fact, everyone seems to want a turn on the hoverboard, including the raccoons. It's the perfect way for them to get their loot from the house to their den. Mike is going to have to step up if he wants to defeat the raccoons and get Tom's hoverboard back. (15 min)

      • Mighty Mike

        Duchess In Charge. Mike has a visitor for the afternoon "Duchess" and she's still hopelessly infatuated with Mike. She's so in love that when the raccoons break in and Mike is forced to do battle, Duchess becomes super overprotective to make sure Mike stays safe during the fight. All her good intentions seem to be getting in Mike's attempt to boot the raccoons from the house. (5 min)

      • Mighty Mike

        Gone To Pot. It's a beautiful summer day and Mike decides to woo Iris with a refreshing pineapple cocktail. But the pot he needs to make the drink is up on top of the fridge where Mike can't reach it. Mike is forced to get creative to retrieve the pot. The racoons rush in while Mike's balancing on sticks. Can Mike keep his balance and fight off vertigo and still defeat the raccoons? (10 min)

      • Mighty Mike

        Animal Magnetism. Mike decides to try to impress Iris by pretending to be a superhero. With the help of a huge fridge magnet, Mike intends to attract more than a few metal objects. The raccoons almost lose their mind when they lay their eyes on the magnet.. Imagine the possibilities. They steal it from Mike and have only one thing in mind, moving the fridge with the power of the magnet. Mike's going to have to use all of his imagination to defeat the raccoons. (5 min)

      • Mighty Mike

        Hypnosis. Mike wakes up in the bathtub, huh? The house has been turned upside down and the other animals are being weird. They're acting like zombies and carrying food out of the house. Our pug discovers that the raccoons have hypnotised Fluffy, the turtles, and Iris, and are using them to transport the contents of the Mikkelsens fridge to their lair. Our hero will need to confront Iris to save her from the raccoon's dastardly scheme... and refill the Mikkelson's fridge! (15 min)

      • Pat the Dog II

        Relax Pat. Lola is helping Lucie to practice her yoga postures for an upcoming test while Pat is going to do everything possible to make sure there are no noisy disturbances so they will succeed. (5 min)

      • Pat the Dog II

        Soap Box Derby. Lola and Victor have a race. The winner takes home the trophy that Lola’s father won when he was a kid. But Marcus, drawn to the trophy, is going to enter the race too! Pat will do everything he can to stop him from winning. (10 min)

      • Pat the Dog II

        The Treasure Map. Lola is going to try and find a treasure that is depicted on an old map belonging to her father. Pat will have to help her find it...before the Guanos do! (10 min)

      • Pat the Dog II

        Mama Guano. Lola is wrapping a gift necklace for mother’s day but the Guanos want it too! They want to give it to their own mother. Pat is going to have to get it back.. (5 min)

      • Pat the Dog II

        The Lost Ring. Daddy is going to offer mommy a ring. Lola drops it in the sink. Pat has to help her rescue it and make sure the Guanos don’t steal it first. (10 min)

      • Pat the Dog II

        Messy Bedroom. Pat helps Lola who has been ordered to clean up her room. The Guanos who are drawn to the mess, see it as one big amusement park... (5 min)

      • Lamput III

        Super Docs. Skinny brings home the wrong laundry bag. Not a disaster, as it happens, since this particular laundry bag contains uncanny super-suits that grant mighty powers. The Docs get heat vision, amazing telekinesis rays, magnetic boots, you name it. All perfect for the person who dreams of… doing the household chores. With great power comes great boringness, apparently. After a satisfying day of getting the house spick n’ span, the penny finally drops for the Super-docs: they realise they have a far higher calling. Is it fighting evil and helping the underdog? Nope, it’s chasing Lamput, same as usual. Meanwhile, however, two actual superheroes really want their suits back. Turns out these heroes are quite into helping the underdog. Which is good news for Lamput, and very, very bad news for the Docs. (15 min)

      • Mr Magoo

        Halloween Hold-up. Magoo is thinks is out trick-or-treating for Halloween. But he unwittingly robs a bank instead of Weasel. Fizz whose plan was to heroically arrest the “pseudo” burglar rushes over to Magoo’s house to grab the money and take our little man off to jail. (5 min)

      • Mr Magoo

        The Last Groundhog. Magoo mistakes Weasel (in an animal costume) for a groundhog being hunted and confiscates the hunter’s gun. In reality he steals a camera from Fizz which the latter was using to make a super cute video to attract millions of views online. (10 min)

      • Mr Magoo

        Home Havoc. Magoo can’t find the book that Linda lent him and he’s ready to turn the house upside down to find it. The problem is that he is not in his house but in Fizz’s loft. He makes such a ruckus that the hamster starts believing he’s got a ghost in the house. (10 min)

      • Mr Magoo

        Pinkbeard's Treasure. Magoo hunting for Pinkbeard’s treasure mistakes the park for an island. Fizz and Weasel are there selling ice cream that never falls on the ground. Magoo messes up their plans confusing Weasel for Pinkbeard and the icebox for treasure. (5 min)

      • Mr Magoo

        Mistaken Identity. At the supermarket Magoo mixes his shopping cart up with a baby stroller. Fizz decides to save the toddler and become a media star. But to do that he’ll have to get the baby out of Magoo’s hands before he goes home to cook up a pork roast for Marnie! (10 min)

      • Mr Magoo

        Hamster Fishing. Fizz is at the municipal pool he wants to revolution the world of sub-marine hairdressing!But Magoo thinking that he is actually fishing in a lake starts trying to catch Weasel who he thinks is a magnificent huge fish thereby sabotaging the hamster’s efforts everytime he tries to think (5 min)

      • Mr Magoo

        Whiter Than White. Magoo thinking he’s at the laundromat wanders into a candy factory where Fizz and Weasel are creating a bubblegum that makes Fizz-shaped bubbles. Magoo mistakes Fizz for a sweater that his neighbor has come to wash and offers help. (15 min)

      • Grizzy and The Lemmings II

        Rolling Cabin. The Lemmings have placed giant remote-controlled hydraulic jacks under the cabin to transform it into a life-sized rolling ball game. Grizzy, who in inclined to seasickness, tries to put things back in place. The cabin tips over into empty space. (5 min)

      • Grizzy and The Lemmings II

        Lemmings Plant. The Lemmings have unearthed a crate of competition boomerangs. They rapidly become pros capable of disarming Grizzy at a distance and ejecting him from the cabin with disconcerting ease. To compete with the precision of the Lemming boomerangs, Grizzy decides to learn archery and becomes the Canadian William Tell. (5 min)

      • Grizzy and The Lemmings II

        Target Bear. Grizzy is disturbed during his nap by a few uncatchable flies which buzz incessantly around his head. When he realizes that the carnivorous plant upon which the Lemmings are playing rodeo feeds off flying insects, he decides to confiscate it and use it as an anti-fly weapon. (15 min)

      • Grizzy and The Lemmings II

        Northern Lights. Exasperated by the Lemmings who prevent him from watching his favorite TV show in peace, Grizzy catapults them out of the cabin. One of them passes through the northern lights and undergoes a strange mutation: he now has the power to control metal with his mind. (5 min)

      • Grizzy and The Lemmings II

        Tick Tock Bear. A strange new object figures prominently in the cabin: a big wall clock that resembles a Swiss cuckoo. Grizzy instantly falls in love with the regular "tick-tock," which comforts and soothes him. But when the hands strike noon, figurines come out and perform a song and dance with a flourish. The Lemmings notice that by turning the hands of the clock manually, it can be noontime every two seconds. (5 min)

      • Grizzy and The Lemmings II

        Dreams On Command. Woken with a start by a nightmare filled with Lemmings, Grizzy stumbles on the Ranger's dream machine. It's a headphone set where you can program the theme of your choice before falling asleep within seconds for a night filled with sweet dreams. But who could possibly sleep soundly surrounded by Lemmings who want their fair share too? (10 min)

      • Grizzy and The Lemmings II

        Elementary Lemmings. Grizzy happens onto an old American India medallion bearing the symbol of the wind. He who wears it has the power to command air streams. Grizzy would be quite content to never leave the sofa again and control things from a distance, but the Lemmings want it to create fantastic new games that literally blow you away. (5 min)

      • Lamput III

        Pup Mix. Lamput gets mistaken for a guide dog, and the Docs try to nab their quarry without disturbing an old lady's pleasant day in front of the wireless. Good thing she can't see the chaos going on. (10 min)

      • Mighty Mike

        Dog-Gone. Louise draws a bunch of hearts and flowers on Mike during a makeup game. Mike sees the results and he's absolutely horrified. When Iris shows up, Mike has no choice but to hide. The raccoons take advantage of Mike's predicament to try to rob the house. Mike's only choice is to defeat the raccoons without being seen by anyone... especially Iris. (5 min)

      • Mighty Mike

        The Fourth Turtle. Mike, Iris and the turtles are playing a game of ping pong when a mysterious aged turtle arrives on the patio and gets hit by the ball. Mike and Iris take the poor injured turtle inside to recuperate, but all is not what it seems. The turtle is a master thief and his injury was all made up to steal a shiny Faberge egg from the Mikkelsen's house. Can Mike figure it out before it's too late? (5 min)

      • Mighty Mike

        Trojan Racoons. The raccoons find a brilliant way of getting into the Mikkelsen's house without anyone noticing by getting mailed to the house inside in a cardboard box. Mike falls for it and the raccoons are free to steal whatever they want in their few minutes of freedom inside the house. The racoons skedaddle back to their lair, but instead of stealing the loot, Mercury brings back an old grandfather clock that belonged to the family's grandmother. Now Mike has to break into the raccoon's lair, retrieve the family heirloom and give the raccoons a taste of their own medicine. (15 min)

      • Mighty Mike

        Mike's Paws. Mike is running around like a headless chicken: saving Fluffy from danger, stopping the turtles from breaking everything in the house, and fighting the raccoons. He's in serious need of a break. Seeing how overworked Mike is, Iris and the turtles decide to take over Mike's duties for the day so the exhausted pooch can get a well-deserved rest. The friends mean well but they might have underestimated just how hard Mike's job is! (5 min)

      • Mighty Mike

        Sauna. It's cold and grey outside. Mike invites Iris over to warm up over a hot chocolate. The raccoons sneak into the house and damage the Mikkelsen's home Automation Temperature regulator in the process. Now the house is randomly flipping between blistering hot to freezing cold. Mike has to face danger, overcome challenges, and battle the elements in order to boot the raccoons out of the house. (5 min)

      • Mighty Mike

        The Wrong Mike. The raccoons steal Iris's favorite toy but accidentally drop it on the terrace during their escape. Mike picks it up while cleaning, thinking it's Fluffys. Iris notices and thinks Mike stole it. She stomps over to the house to get it back, but Fluffy has already made off with it. By the time Mike has figured it all out, the raccoons have stolen it back again. Mike needs to get the toy back if he wants Iris to ever forgive him. (10 min)

      • Mighty Mike

        The Rival. Mike's plans to hang out with Iris are cruelly dashed when he trots out onto the patio to find her playing with a hunky other dog. Mike is crushed. This means war! The boys begin a merciless fight for Iris's affection while she watches horrified. But when the raccoons break into the house armed with an air horn, the two romantic rivals have to team up to overcome their differences to eject the raccoons from the house. (11 min)

      • Lamput III

        Memory Loss. It's back to basics as Specs attempts to catch Lamput with a net. Not being much good at anything at all physical, Specs ends up whacking himself on his own noggin. The blow shakes loose what little ability Specs had to function as an adult. He's transformed into a wailing infant who requires 24 hour care from his devoted... parents? Skinny and Lamput have to learn on the job. Taking care of a baby is hard. Especially if it's a giant annoying one. (4 min)

      • The Tom and Jerry Show II

        Slinging in the Rain. The storm of the century is brewing -- according to Tuffy and Jerry, that is, who are giving Tom a little payback for tormenting them earlier. Spike also gets caught up in the hysteria over the impending storm. When Spike uncovers the ruse, the mice must brace for their own storm. (5 min)

      • The Tom and Jerry Show II

        Squeaky Clean. Fed up with Tom's cat hair, Rick buys the "Suck-Up," a next level Roomba-like cleaner. The Suck-Up patrols the house and cleans nonstop. At first, Tom enjoys the little modern mechanical marvel using it to clean Jerry out of house and home! But when the self-programming machine turns on them both and takes over the house -- Tom and Jerry team up to defeat it. (5 min)

      • The Tom and Jerry Show II

        Tough Luck Duck. Little Quaker fears his luck will turn for the worse when he inadvertently walks under a ladder. When a series of unfortunate and painful incidents happen to Tom, Jerry and Spike, but not Little Quaker, he thinks he is to blame. (15 min)

      • The Tom and Jerry Show II

        The Paper Airplane Chase. Tom is determined to hijack the fun Jerry and Tuffy are having making paper airplanes, but the hijinks take a turn for the worse when Tom realizes he's made a paper airplane out of Ginger's great-great-grandmother's treasured fruitcake recipe. (10 min)

      • The Tom and Jerry Show II

        Round Tripped. If an injured Tom hasn't gotten better before Rick and Ginger leave for their weekend getaway, Tom will be forced to stay at the Jolly Friends Pet Oasis -- which is anything but jolly for Tom. Jerry goes to great lengths to tempt Tom into doing anything but rest; after all, a weekend without Tom is a holiday for Jerry. (5 min)

      • The Tom and Jerry Show II

        Smitten with the Kitten. Ginger brings home a kitten that she will foster until she finds it a forever home. Everyone in the house falls in love with the kitten, except for Tom. When Spike and Jerry see that Tom has become a bad influence on the kitten, a dragged-out fight ensues. The only thing that ends it is the news that the kitten has a new home. (5 min)

      • Lamput III

        Future Tense. Skinny might be a man of science, but he’s more than happy to get his fortune told for a laugh. The palm-reader sees alarming visions of Skinny’s near future; mostly visions that relate to Skinny being squashed, smooshed or otherwise smeared. It’s kind of Skinny’s own fault; maybe if he paid a bit less attention to chasing Lamput and a bit more attention to not getting squashed, smooshed or smeared, he wouldn’t need constant rescuing by a frazzled mystic. (15 min)

      • Grizzy and The Lemmings III

        Safari Express. In order to win a trophy filled with Yummy candies, Grizzy and the Lemmings take part in a safari photo competition on an animal reserve. They must capture the portraits of a number of wild animals that live in the park. It requires all their cunning to approach the elephant, wart hog and bat and take photos for the contest. But when it comes to the super-speedy, blue-necked ostrich, it's a different kettle of fish! (5 min)

      • Grizzy and The Lemmings III

        False Children. While Grizzy organizes a picnic alongside the pond, the Lemmings steal his jar of Yummy using water balls to discreetly advance underwater. Despite their equipment, the bear surprises the Lemmings and traps the rodents inside a waterproof ball which he throws far into the distance. An ostrich mistakes the ball for her egg and sits on it, waiting for the egg to hatch. The Lemmings are adopted by this new mother who is prepared to do anything to satisfy her offspring! (5 min)

      • Grizzy and The Lemmings III

        Game Of Stone. Chased by a raging elephant, Grizzy and the Lemmings are ejected from the cabin and land on a small nearby promontory. One of the rodents finds himself seated upon a throne-shaped boulder. A ray of sunlight illuminates him, and the savannah animals bow down before the Lemming king! But as soon as he leaves his royal seat, his powers disappear. Grizzy grabs the opportunity to plop down on the throne. Upon his orders, the other animals seek to provide him with every comfort, bringing the cabin, television and food closer. But the Lemmings put their feet down. (15 min)

      • Grizzy and The Lemmings III

        Tam-Tam Lemming. Grizzy is brutally awakened by four Lemmings who are giving a grand percussion concert near the cabin, while the rest of the group dances to the rhythm. The grumpy bear puts an end to the festivities by propelling the Lemmings into the distance. When they land, they discover a magical djembe inside the trunk of a baobab tree. When the percussionists start playing again, the Lemmings and all the other wild animals are possessed by the demon of dance! (5 min)

      • Grizzy and The Lemmings III

        Ice Madness! In the midst of a heat wave, Grizzy and the Lemmings fight over the fridge. The rodents want to transform themselves into ice cubes to glide across their super curling ice slide, while Grizzy wishes merely to lie down inside the nice, cool appliance. After literally breaking the fridge in two, the Lemmings discover a container of refrigerant and create a new giant curling sheet in the savannah. But Grizzy has not given up the idea of resting in a cool spot! (10 min)

      • Grizzy and The Lemmings III

        In Your Dreams. Grizzy has gone all out for his dinner guest, the she-bear. But just as he is about to kiss her… Vroom! In the middle of a mad car race, the Lemmings wake him up with a jolt! Dragged out of his slumber and swept away upon a vehicle, Grizzy finishes the race in a daze. Not far away, the Lemmings find a mask that can control dreams. Once Grizzy gathers his wits, he wants only to get hold of the object and return to the she-bear of his dreams. But the Lemmings have other dreams, like high-powered racing cars. (5 min)

      • Lamput III

        Skinny's Dance Night. It’s the night of the Big Dance, and Skinny has some serious moves ready to go. Shame we’ll never get to see them; Skinny practices so hard that he renders himself unconscious. Luckily Skinny has a guardian angel in the form of a morphing orange blob. Lamput tries everything to wake Skinny back up, but nothing works; Lamput is gonna have to go above and beyond. Skinny (still out cold) shows up to the dance in a bright orange suit that seems to have a life of its own, and proceeds to tear up the dancefloor. When Skinny finally comes to, he finds out he was the hit of the big dance. Skinny walks off with the trophy and the gal. No-one thinks to thank lil’ Lamput. For a sworn enemy, this blob sure is a good friend. (15 min)

      • Thomas & Friends XXV

        Lost And Found. When Thomas helps Nia make a delivery to the beach in Norramby, he insists he knows a shortcut and leads the way! But it turns out his memory isn’t as good as he… remembered. (10 min)

      • Thomas & Friends XXV

        Thomas’ Day Off. When all the trains but Thomas get deliveries, he’s left to spend the day alone. With the help of an old boxcar and a battered beachball... an adventure unfolds. (20 min)

      • Lucas the Spider

        Findley's Bad Day. Findley is convinced House is out to get him. (5 min)

      • Lucas the Spider

        You Rang. Arlo is missing his mother, so Lucas gives him a bell to ring if he needs Lucas’s help – bad idea. (5 min)

      • Lucas the Spider

        Do You Speak Dance. “Maizie” keeps ignoring Lucas and Findley, but not only do they learn she has a cousin, they also learn a new skill! (20 min)

      • Moley

        Lockdown. Moley and Dotty find themselves trapped inside Mishmosh’s lab when his state of the art security system is activated. (10 min)

      • Moley

        Hurley Burley. Hurley, a giant boisterous adventuring mole who boasts of dangerous stories, comes to town looking to drag Moley on one of his adventures! Frightened of being thought a coward, Moley tries to avoid him. (20 min)

      • Baby Looney Tunes II

        Lights! Camera! Tweety! (10 min)

      • Baby Looney Tunes II

        Backstage Bugs (20 min)

      • Baby Looney Tunes II

        Bend it Like Petunia. The Baby Looney Tunes learn all about soccer from Floyd who surprisingly is an enthused soccer expert. (10 min)

      • Baby Looney Tunes II

        Cock-A-Doodle-Doo-It! On their first farm visit the Baby Looney Tunes meet a young dispirited rooster named Baby Foghorn Leghorn. They work together to build his self-confidence. (10 min)

      • CoComelon

        Skidamarink V1 (10 min)

      • Thomas & Friends XXV

        Lost And Found. When Thomas helps Nia make a delivery to the beach in Norramby, he insists he knows a shortcut and leads the way! But it turns out his memory isn’t as good as he… remembered. (10 min)

      • Thomas & Friends XXV

        Thomas’ Day Off. When all the trains but Thomas get deliveries, he’s left to spend the day alone. With the help of an old boxcar and a battered beachball... an adventure unfolds. (20 min)

      • Lucas the Spider

        Findley's Bad Day. Findley is convinced House is out to get him. (5 min)

      • Lucas the Spider

        You Rang. Arlo is missing his mother, so Lucas gives him a bell to ring if he needs Lucas’s help – bad idea. (5 min)

      • Lucas the Spider

        Do You Speak Dance. “Maizie” keeps ignoring Lucas and Findley, but not only do they learn she has a cousin, they also learn a new skill! (10 min)

      • Thomas & Friends Shorts

        James and the Dragon (10 min)

      • Baby Looney Tunes II

        Wrong! (10 min)

      • Baby Looney Tunes II

        Win Lose or Daffy (20 min)

      • Baby Looney Tunes II

        A Turtle Named Mrytle (5 min)

      • Baby Looney Tunes II

        There's Nothing Like a Good Book (15 min)

      • CoComelon

        Bingo V1 (10 min)

      • Moley

        Old Coots Secret. When Moley and Dotty spot Old Coot sneaking around MoleTown, Dotty can’t resist following. Soon they discover his secret tunnel, but all is not what it seems. (10 min)

      • Moley

        Moleder and Dotty. When a mysterious sighting breeds rumors of aliens in Mole Town, Moley and Dotty investigate in hopes of finding the truth. (20 min)

      • Thomas & Friends XXV

        The Real Number One. When Thomas’ #1 is covered by paint, he sets out to prove to himself that he is still number one, but when everything starts to go wrong for him, he learns what it really means to be #1. (10 min)

      • Thomas & Friends XXV

        Roller Coasting! Thomas wants to show Percy what it's like to ride a roller coaster, so Thomas turns the tracks of Sodor into a thrill ride. (20 min)

      • Lucas the Spider

        A New Spider in Town. Lucas befriends a bright purple toy spider, and Findley gets jealous. (5 min)

      • Lucas the Spider

        Dollhouse Mates. Lucas and Findley move into the dollhouse together. (10 min)

      • Lucas the Spider

        Lucas we have a Problem. Lucas tries to help Bodhi fulfill her newfound dream of touching a star. (5 min)

      • Thomas & Friends Shorts

        Hay, Now! (10 min)

      • Mr Bean: The Animated Series II

        Fish Sitting. Mr Bean has to look after Mrs Wicket’s pet goldfish while she is away. With a ravenous Scrapper sniffing around Bean ends up becoming more bodyguard than babysitter. But when he manages to lose his fishy friend Mr Bean takes a nightmare journey down the sewer and back to his neighbour’s house via the park. Can Mr Bean get the pesky pet back in the bowl before Mrs Wicket returns home? (10 min)

      • Mr Bean: The Animated Series II

        The Cruise. Mr Bean wins two tickets for an exotic cruise and naturally he takes Teddy along for the trip of a lifetime. Once aboard the huge ocean liner Mr Bean soon settles into a life of luxury but while showing off to a new friend Bean becomes ‘man overboard’ and stranded on a dessert island. The hungrier he gets the wilder he becomes and desperate to find a way off the island. (20 min)

      • Mr Bean: The Animated Series II

        Coconut Shy. Mr Bean goes to his favourite china shop to buy a new cup for Teddy but when he opens his wallet he doesn’t have enough money to pay for it. When he sees a poster for the local funfair where the stalls have cash prizes Bean is determined to win himself some money on the Coconut Shy. But after many unsuccessful attempts he realises it’s a fix and lets everyone know about it. Naturally this doesn’t go down well with the stallholder who wants revenge and a chase around the funfair ensues. (10 min)

      • Mr Bean: The Animated Series II

        Green Bean. Mr Bean’s electricity supply is cut off when Mrs Wicket sees the cost of her enormous electricity bill. As the snow falls outside Mr Bean’s flat becomes so cold that there are ice cubes in his bath water. Mr Bean has the idea to build a huge wind turbine in the back garden providing his own power. All is going very well until an unexpected storm sends Bean’s wind turbine into overdrive creating a huge surge of electricity and a huge shock for everyone (10 min)

      • Lamput III

        Rock Concert. “Chasing Lamput” turns out to be the ultimate backstage pass; the Docs pursue the orange blob through the dressing room and directly onto the stage of a gigantic stadium rock concert. The crowd goes wild. Which raises questions about their taste in music, to be honest; Skinny plays guitar like he’s gotten himself tangled in the strings (which he has), and Specs’ drumming, well, it’s certainly got passion. No taste, skill or rhythm, but certainly passion. The stage ends up in tatters by the time the actual band arrives. Those Docs are a hard act to follow. (10 min)

      • New Looney Tunes II

        Spelunkheads. Daffy Duck is searching for a rare orchid. He and his assistant Porky Pig must go spelunking into a cave to find it where they discover things much more treacherous than flowers. (5 min)

      • New Looney Tunes II

        Loon Raker. Claudette and Pepe are ordered to the moon to stop evil supervillain Elmer Blofudd from destroying the world that is if Claudette can keep Pepe's focus on Blofudd instead of on her. (5 min)

      • New Looney Tunes II

        Angry Bird. After exposure to Wile E Coyote's invention Tweety has the power to transform into Monster Tweety. When Sylvester tries to make Tweety his lunch he meets Tweety's new alter ego. (5 min)

      • New Looney Tunes II

        Area Fifty Run. Bugs finds himself in Area 51 and meets a Martian baby named Mot. He decides to help the adorable alien escape but first they must get through four-star general Yosemite Sam. (10 min)

      • New Looney Tunes II

        Porker in the Court. Porky is on trial for a minor violation and is assigned Daffy Duck as an attorney. What could go wrong? (10 min)

      • New Looney Tunes II

        Tad the Skydiver. Tad Tucker is interviewed on the Shelley Lippa show in Sydney to talk about his adventurous lifestyle. (4 min)

      • New Looney Tunes II

        Duck of the Flies. After a plane crash Porky and Daffy end up stranded on a deserted island together. Porky references a survival guide while Daffy takes a more wing it approach. (1 min)

      • New Looney Tunes II

        Daffy in the Bayou. Elmer goes hunting for the title ingredient in his duck gumbo but Daffy turns out to be not-so-cooperative prey. (10 min)

      • Lamput III

        Memory Loss. It's back to basics as Specs attempts to catch Lamput with a net. Not being much good at anything at all physical, Specs ends up whacking himself on his own noggin. The blow shakes loose what little ability Specs had to function as an adult. He's transformed into a wailing infant who requires 24 hour care from his devoted... parents? Skinny and Lamput have to learn on the job. Taking care of a baby is hard. Especially if it's a giant annoying one. (10 min)

      • The Tom and Jerry Show II

        Cheesy Ball Run. Tom, Jerry and Butch watch a Smack-n-Cheese Cheesy Cheese Puffs commercial and when they hear the words "Supplies are running out," the trio's rivalry reaches new heights as they compete to get what they imagine to be the very last bag of the snack food. (5 min)

      • The Tom and Jerry Show II

        Say Uncle. Jerry's Uncle Harry is coming for a visit. Tuffy's excited to meet the Great Uncle he has heard so much about. Harry craves a respite from his life as a nomad on the party cruise ship circuit, but it doesn't take him long to realize that life on the high seas has its advantages -- specifically, not being holed up with Tom! (5 min)

      • The Tom and Jerry Show II

        Here Comes the Bribe. Toodles' folks are coming for a visit. The problem is, they think she's married with kittens. Tom happily plays the role of husband and volunteers Jerry and Tuffy to play their adorable kittens. Complications ensue when Toodles' dad doesn't take to Tom; her mom coddles Jerry and Tuffy a little too much; and Toodles' ex-boyfriend, Butch, learns that his girl "got hitched." (15 min)

      • The Tom and Jerry Show II

        Slaphappy Birthday. It's Spike's birthday and he has been counting the days down. Every year, Rick goes all out to make it special, but not this one. He has forgotten! Seeing how sad Spike is, Tom and Jerry work together to give the pooch a birthday to remember. Unfortunately, their every effort backfires -- but don't worry, it ends happily. (10 min)

      • The Tom and Jerry Show II

        Reward if Lost. After Jerry mocks up a "Reward If Found" poster for Tom with the address of a neighbor with a ferocious dog, some good Samaritans bring Tom "home." Now, Tom has to escape from the house with his nine lives intact before he's brought back again and again. (5 min)

      • The Tom and Jerry Show II

        Big Top Tom. After believing that Jerry has been eaten by a hungry bear cub, Tom must avoid the mama bear's wrath as he tries to retrieve his pal. Meanwhile, oblivious to Tom's plight, Jerry's enjoying the perks of circus life. (5 min)

      • Lamput III

        The Chase. Lamput escapes from the Lab, the Boss gives the job of orange-blob-retrieval to Doc Specs and Doc Skinny, who turn out to really suck at orange-blob-retrieval. Lamput gives them the slip again and again, and, true to form, the Docs decide to blame their tools. They convince the Boss to let them use more and more expensive vehicles, using an age-old corporate strategy commonly referred to as “diminishing returns”. For scientists, these dudes sure are slow learners. (15 min)

      • Grizzy and The Lemmings III

        Peaceable Enemies. Grizzy and the Lemmings fight over the tablet. During their scuffle, they knock over an army crate which falls into the middle of the bamboo forest surrounding the cabin. Alerted by the noise, a peace missionary panda comes out of the forest and tries to calm down the worked-up adversaries. But will the limitless strategies of Grizzy and the Lemmings get the better of the panda's patience? (5 min)

      • Grizzy and The Lemmings III

        The Legend Of The Lemmings. The Lemmings create a shadow puppet show where seven papercut lemmings confront a bear over a jar of Yummy chocolate spread. The Lemmings in the audience are super enthusiastic, but Grizzy is outraged by the treatment inflicted upon the bear. He decides to intervene and equips the paper bear with an armor and saber! The Lemmings retort with ninja effigies of themselves and mount an attack to recover the coveted jar of Yummy spread. (5 min)

      • Grizzy and The Lemmings III

        Dragons & Bears. As Grizzy relaxes in the massage chair, a cloud drifts in front of the sun, immediately stopping the electricity supply in the log cabin. The voltage drops continue, even though the sky seems clear now. Grizzy looks out the window and a dragon appears on the horizon! Once over his initial fright, the bear realizes that it's only a kite flown by the Lemmings – using the electricity from the cabin they have rerouted! (15 min)

      • Grizzy and The Lemmings III

        Bamboo Warfare. Grizzy dismantles the toboggan built by the Lemmings in the log cabin and reemploys the bamboo sticks to build a jacuzzi. When the Lemmings discover the bear's piece of work, they imagine a giant waterpark dominated by an immense waterslide. Anticipating the Lemmings' desire, Grizzy tries to barricade himself inside but the rodents manage to eject him from the cabin. The bear comes back, protected by a super bamboo armor… (10 min)

      • Grizzy and The Lemmings III

        Bear In The Clouds. The Lemmings organize a drone race throughout the cabin. Grizzy, who was on the verge of falling asleep, interrupts the competition but must contend with the rodents' reprisals. Thrown out of the cabin, the bear falls onto a temple dedicated to the Monkey King. He appropriates the statue's powers, operating a magic cloud by remote control. Grizzy settles in on the cloud and wins the race before the Lemmings. But a cloud that flies that fast can only arouse lust… (5 min)

      • Grizzy and The Lemmings III

        Umbrella Tactics. To trick Grizzy's vigilance and steal the TV, the Lemmings, disguised as traditional Chinese dancers, perform a number that leaves the bear flabbergasted. The rodents take advantage of their diversion to carry off the TV set on their airborne craft made of Chinese umbrellas. But before they can escape with their bounty, Grizzy recovers the screen. Ever as determined, the Lemmings come back after upgrading their vessel. (5 min)

      • Lamput III

        Skinny's Dance Night. It’s the night of the Big Dance, and Skinny has some serious moves ready to go. Shame we’ll never get to see them; Skinny practices so hard that he renders himself unconscious. Luckily Skinny has a guardian angel in the form of a morphing orange blob. Lamput tries everything to wake Skinny back up, but nothing works; Lamput is gonna have to go above and beyond. Skinny (still out cold) shows up to the dance in a bright orange suit that seems to have a life of its own, and proceeds to tear up the dancefloor. When Skinny finally comes to, he finds out he was the hit of the big dance. Skinny walks off with the trophy and the gal. No-one thinks to thank lil’ Lamput. For a sworn enemy, this blob sure is a good friend. (15 min)

      • Be Cool, Scooby-Doo!

        I Scooby Dooby Do. The gang is honored to take part in the wedding of two close friends. But can Best Man, Shaggy, and Maid of Honor, Daphne, save their friend's perfect day before it's ruined by a tragic Ghost Bride bent on destroying everyone else's Happily Ever After? (30 min)

      • Be Cool, Scooby-Doo!

        El Bandito. He gang head out to a Day of the Dead festival. There, they learn the spirit of the old, legendary criminal, El Bandito, has returned to terrorize the locals. Fred becomes obsessed with solving the mystery and becoming a part of the great legend, himself. (30 min)

      • Mr Bean: The Animated Series II

        Fish Sitting. Mr Bean has to look after Mrs Wicket’s pet goldfish while she is away. With a ravenous Scrapper sniffing around Bean ends up becoming more bodyguard than babysitter. But when he manages to lose his fishy friend Mr Bean takes a nightmare journey down the sewer and back to his neighbour’s house via the park. Can Mr Bean get the pesky pet back in the bowl before Mrs Wicket returns home? (10 min)

      • Mr Bean: The Animated Series II

        The Cruise. Mr Bean wins two tickets for an exotic cruise and naturally he takes Teddy along for the trip of a lifetime. Once aboard the huge ocean liner Mr Bean soon settles into a life of luxury but while showing off to a new friend Bean becomes ‘man overboard’ and stranded on a dessert island. The hungrier he gets the wilder he becomes and desperate to find a way off the island. (15 min)

      • Mr Bean: The Animated Series II

        Coconut Shy. Mr Bean goes to his favourite china shop to buy a new cup for Teddy but when he opens his wallet he doesn’t have enough money to pay for it. When he sees a poster for the local funfair where the stalls have cash prizes Bean is determined to win himself some money on the Coconut Shy. But after many unsuccessful attempts he realises it’s a fix and lets everyone know about it. Naturally this doesn’t go down well with the stallholder who wants revenge and a chase around the funfair ensues. (10 min)

      • Mr Bean: The Animated Series II

        Green Bean. Mr Bean’s electricity supply is cut off when Mrs Wicket sees the cost of her enormous electricity bill. As the snow falls outside Mr Bean’s flat becomes so cold that there are ice cubes in his bath water. Mr Bean has the idea to build a huge wind turbine in the back garden providing his own power. All is going very well until an unexpected storm sends Bean’s wind turbine into overdrive creating a huge surge of electricity and a huge shock for everyone (15 min)

      • Lamput III

        Evolution. Lamput spends the day at the beach, and, in a pair of swimming trunks, cuts a fine figure indeed. That is to say; a small, round and blobby figure. It only takes one snide comment from a fellow beach-goer to bring Lamput's body issues to the surface. When you're a shape changer, though, there's no need for exercise; before long Lamput is strutting along as an orange amalgam of all the best-looking sunbakers. On the up side, it's a handy disguise when the Docs come a-hunting. On the down side? Well, it's kind of tiring pretending to be someone you're not. Lamput learns an important lesson from a nearby blobby little girl. Be yourself, and if anyone's got a problem with that, they can go find their own patch of sand. (10 min)

      • New Looney Tunes II

        Bugs the Sherpa. Rhoda Roundhouse wants to be the first to summit Mt. Killamesoftly but with Bugs as her sherpa it's going to be more than your average uphill climb. (5 min)

      • New Looney Tunes II

        You Can't Train a Pig. Porky's dream of a peaceful train ride is disrupted by fast talking luggage-toting Petunia Pig. (5 min)

      • New Looney Tunes II

        Copy Quack. Daffy is disrupting an office copy store and Elliot charges his employee Porky with getting rid of the deranged duck. (5 min)

      • New Looney Tunes II

        Sir Littlechin and the Phoenix. Worried that he's getting too old to be chasing dragons Sir Littlechin mistakes Daffy for the mythical Phoenix a creature who can replenish others' youthful vitality. (10 min)

      • New Looney Tunes II

        Looney Luau. Daffy crashes King Thes' fancy luau where he is treated like an honored guest before realizing the King has plans to offer him as sacrifice. (5 min)

      • New Looney Tunes II

        Amaduckus. In 18th century Vienna Leslie loses the job of new Court Composer to Daffy Duck. (5 min)

      • New Looney Tunes II

        Fowl Me Once. Taz tries to break in to Foghorn's chicken farm. Foghorn catches him and then tries to educate Taz on how to be a better chicken thief. (5 min)

      • New Looney Tunes II

        Daffy the Gaucho. When Elmer's cows get stolen he sends Porky to enlist the help of Daffy the Gaucho to get them back. (10 min)

      • Lamput III

        Opera. Specs and Skinny spruce themselves up and head out to a piano concerto in the royal concert hall. They're on their best behavior, until they spot a fellow culture vulture who also happens to be small, orange and squishy. Honestly, they're letting all sorts of rabble into these places these days. The Docs decide that a sleeping potion might be a quick and quiet way of capturing Lamput. Naturally things get out of hand, and when the entire audience catches a whiff of the snoozy brew, we find out exactly how hard it is to stay awake during a classical music recital. One star. (10 min)

      • Grizzy and The Lemmings III

        High Tension Fireflies. Night has fallen and the solar panels do not generate enough electricity to charge Grizzy's TV. He sees the Lemmings playing with fireflies that could make his panels work, and tries to distract the Lemmings and capture the fireflies. (5 min)

      • Grizzy and The Lemmings III

        Skull of Discord. After stealing Grizzy's jar of Yummy chocolate spread, the Lemmings propel the bear far from the log cabin. Grizzy lands in a temple where he finds a crystal skull which gives you the power to cause chaos. (5 min)

      • Grizzy and The Lemmings

        Polar Bear. Nutty Hill is suffering from a stifling heat wave. Searching in vain for a bit of cool air, Grizzy suddenly has a brilliant idea. He'll get into the fridge, where the temperature will be more bearable. One slight detail, the refrigerator shelves are already full of Lemmings. (15 min)

      • Grizzy and The Lemmings

        Bear Spread. Grizzy is frustrated: just as he was about to coat a nice big fresh salmon with chocolate spread and snuggle up in front of the TV, he discovers that the pantry is empty! His frustration transforms into rage when he finds the last jar in the clutches of the Lemmings, who are organizing a sort of "beach party" in the sandbox. (5 min)

      • Grizzy and The Lemmings

        Cellular Bear. Grizzy's nap is interrupted by an annoying vibrating. He sees the forest ranger's cell phone on the couch. It has various functions, including a game to which he instantly becomes addicted. However the Lemmings, who have already detected the phone's music app, need it in order to transform the garage into a discotheque. (10 min)

      • Grizzy and The Lemmings

        Jurassic Bear. Freed by the thawing ice, a mysterious giant egg slides up to the front door of the log cabin. The Lemmings watch the hatching of a large baby dinosaur that immediately mistakes them for his "mommies." Grizzy cannot tolerate a new intruder like this in the cabin, but how does one earn the respect of a gang of Lemmings armed with a T-Rex, even it is only a baby? (5 min)

      • Grizzy and The Lemmings

        Extreme Fitness. In order to seduce the she-bear he's infatuated with, Grizzy decides to take things in hand and slim down with the ranger's bodybuilding equipment. But before starting his exercise routine, he will first have to settle the problem of the Lemmings, who are already using the machines as an amusement park. (15 min)

      • Mr Magoo

        Dances with Walruses. Magoo thinks he’s herding cattle through the desert but is in fact on an ice floe with walruses. He takes Fizz and Weasel for cattle rustlers when they’re just trying to put on a show with the walruses to dazzle the planet. (5 min)

      • Mr Magoo

        The Bodyguard. Fizz has dressed Weasel up as a supervillain in order to pretend to save the city. Magoo mistakes his disguised neighbor for an actress in danger and decides to protect “her” from Fizz who he believes is a dangerous fan. (10 min)

      • Mr Magoo

        Not Without My Hamster. Fizz and Weasel are at the supermarket buying ingredients to make the world’s best cake. They bump into Magoo who thinks he’s at a carnival. He mistakes Fizz for a plush toy that he has won and Weasel for an envious player who wants to steal it. (10 min)

      • Mr Magoo

        The Curse of the Pyramid. Magoo thinks that he is lost in a pyramid but he is in fact in a big conference room where Fizz is about to perform a stand-up act in order to become the darling of the crowd. Magoo thinks he’s woken up a mummy (in fact Weasel) and tries to flee. (10 min)

      • Mr Magoo

        Deep Sea Diving. Magoo thinks he’s underwater scooting and has discovered Atlantis. In fact he’s in New York riding Fizz’s latest invention: a flying seed that will turn the turf of a football stadium the color of his fur. (5 min)

      • Mr Magoo

        Shaaaaaark! Magoo thinks he’s a beach lifeguard but is actually on an ice floe and the swimmers are penguins! When Fizz shows up in a submarine to kidnap them Magoo thinks it’s a shark attack! (10 min)

      • Lamput III

        Lamput and the Spider. Lamput shows kindness to a nearby spider - and in the process makes a valuable ally. Good thing, too, because the mozzies around here are diabolical. (10 min)

      • Mighty Mike

        Agent 000. Wanting to impress Iris, Mike slips his bowtie on and does his best James Bond impression. What a stud! Meanwhile the turtles are using Stephan's harpoon to go zip-lining and the raccoons see the perfect chance to break in and get their loot out discreetly. Now Mike has an opportunity to act like a real secret agent. can he live up to it? (5 min)

      • Mighty Mike

        What A Circus. Mike tries to brighten Iris's day by putting together an impromptu circus on the patio. Mike plays ringmaster as Fluffy pretends to be a wild tiger and the raccoons put on an acrobatic show. But the sticky-fingered raccoons want to steal Tom's pogo stick and ruin the circus. The show must go on! (5 min)

      • Mighty Mike

        Double Dog. When Stephan brings a new robot into the house that looks exactly like Mike, he gets an idea. He can use the robot as his stunt double and impress Iris. But before Mike can put his plan into action the raccoons stumble across the robot as they try to break in and tie it up thinking it's Mike. Can the real Mike chase the racoons away without Iris discovering the fraud? (15 min)

      • Mighty Mike

        The Ice Rink. It's sweltering outside and Mike has invited Iris onto the terrace for a cooling cocktail. But the raccoons steal the ice maker. A chase ensues and the ice maker ends up in the pool, transforming it into an ice rink. The turtles are in seventh heaven while Mike and the Raccoons fight for control of the ice maker. Hockey, Curling, Ice Skating... it's a Mike On Ice Special. (5 min)

      • Mighty Mike

        Amnesia. Mercury suffers a huge blow to the head while trying to break into the Mikkelsen's house. When he wakes up, to Mike's great surprise, he seems to be acting like a dog. Now our hero has a new ally... one who quickly turns into a rival when he starts to flirt with Iris. Things get even more complicated when Freddy plots to bring his brother back to his old self, and more importantly... his partner in crime. (10 min)

      • Mighty Mike

        Mike Unchained. Tom leaves his beautiful train set out in the house and the raccoons see it as a fantastic way to ship their loot back to their den. Mike has other ideas. He's not about to let the pair of pesky varmints get away with it. It's a showdown between the good, the bad and the Fluffy. (5 min)

      • Mighty Mike

        Petal To The Metal. Mike comes up with new plan to win Iris's affection by showering her with a cascade of rose petals. To do it, he needs to borrow Stephan's leaf blower. The only snag is that the raccoons also want to use the leaf blower to rob the house and Fluffy can't resist getting on the act. Mike has to come up with a pretty crazy solution to win the day. (15 min)

      • Grizzy and The Lemmings III

        Thermal Lemmings. By chance, Grizzy and the Lemmings discover a container filled with metal survival food flasks. Primarily filled with vegetables, they do not find favor with the bear, who is more interested in the hi-tech equipment at the rear of the container. Behind his back, the Lemmings find a flask of Yummy and skedaddle with it. But how will they escape Grizzy equipped with his sophisticated gear? (5 min)

      • Grizzy and The Lemmings III

        Substitute Egg. In a trunk, Grizzy and the Lemmings discover a big chocolate egg with a surprise inside. They are licking their lips. As they fight, they accidentally send the coveted egg flying amidst a group of penguins where a couple of winged creatures adopt it. They sit on the egg as if it were their offspring. Not intimidated, Grizzy and the Lemmings decide to get their hands on it, but the entire bird colony intervenes. (5 min)

      • Grizzy and The Lemmings III

        Lemmings Constellation. The Lemmings open a nightclub with blasting music and a disco ball in an igloo they have built not far from the cabin. The noise prevents Grizzy from sleeping. The bear confiscates the disco ball and propels the Lemmings far into the distance. They land in an ice cave where they discover a console that lights up the stars in the sky and controls the northern lights. The canopy of heaven starts blinking. The Lemmings transform the ice field into an open-air discotheque! (15 min)

      • Grizzy and The Lemmings III

        Spinning Lemmings. The Lemmings come up with a ride worthy of a county fair in the living room. Awakened, Grizzy throws their juice extractor out the window and the rodents land in the neighboring science station where they accidentally wake up… a mammoth! A friendship is born between them. The Lemmings drag the mastodon into their game, and he transforms the entire cabin into a Ferris Wheel. Grizzy, who was trying to doze in peace, wakes up in a panic. (5 min)

      • Grizzy and The Lemmings III

        Polar Super Star. Before an audience of penguins and walruses, two teams of Lemmings perform acrobatic high jumps, competing for the winning prize. When Grizzy accidentally jumps in, he quickly gets caught up in the game and the clapometer goes wild! Intoxicated by his victory, the bear is by no means a modest winner! But the Lemmings want their moment of glory in the limelight as well! (10 min)

      • Grizzy and The Lemmings III

        My Friend The Penguin. While Grizzy fishes, a penguin comes over and sees that the bear's bucket is empty. He decides to help him and catches piles of fish. Impressed, the bear brings the penguin back to the cabin, where a friendship rapidly strikes up. This pleasant and friendly new companion quickly arouses the Lemmings' curiosity. They lure the penguin away on the sly and replace him with another one who's not nearly as clever. Grizzy will quickly see through the trickery. (5 min)

      • Lamput III

        Thief In The Museum. The orange blob is down at the Museum, nerding out about ancient Egypt, when the Docs show up and ruin Lamput’s day. Darn science geeks. No respect for culture. A superior knowledge of history keeps Lamput one step ahead of the blue boffins - how many times can two chemists get kicked out of the same Museum? The Docs sneak back into the exhibition disguised as mummies. They learn the hard way that a disguise can be TOO good; they get locked into a glass box overnight. Lucky break, though; this is the night when a renowned jewel thief tries to steal the museum’s precious treasures. Lamput and the Docs get tangled up in the heist. The rest is history. (15 min)

      • Mighty Mike

        Mike Impounded. The raccoons finally get the better of Mike while he tries to retrieve an object in their lair. They lock him in a cage and Freddy rushes off to rob the Mikkelsens while Mike's imprisoned. Mike needs to get free and fast. Can Mike outsmart Mercury, find a way out of the raccoons and stop Freddy from ransacking the house? (5 min)

      • Mighty Mike

        Lights, Camera... Inaction! Mike is inspired by a movie he sees on TV and decides to direct his own film. He enlists the help of Iris, Fluffy and the turtles. but just as he's about to begin his epic masterpiece the raccoons interrupt and derail his production. Now Mike is embroiled in a real action film with a jaw dropping finale. Can he beat the bad guys and save Fluffy like a real movie star? (5 min)

      • Mighty Mike

        Freddy's Blues. Mercury's clumsiness leads to his brother Freddy being locked in the safe in their den. Now Mercury has to break into the Mikkelsens to steal something to get him out. Stealing with his brother was difficult enough, but doing it all myself himself is even harder. Without his brother, Mercury is totally unpredictable and Mike will have to up his game to take on this new type of enemy. (15 min)

      • Mighty Mike

        Dognapped. The raccoons resort to kidnapping Iris in order to create a diversion so Freddy can rob the Mikkelsens house. Back in the lair, Mercury is left in charge of watching Iris who turns out to be more than a match for the bumbling raccoon. Mike isn't going to let Freddy get away with his robbery either. (5 min)

      • Mighty Mike

        Fluffy The Fugitive. Mike rescues Fluffy from the raccoon's lair but he doesn't notice that the kitty has pocketed one the racoon's favourite toys. Fluffy and the turtles are in love with their new musical toy! The indignant raccoons turn up at the Mikkelsens looking for a way to get it back. How dare someone steal their stuff! But they didn't count on how hard Fluffy and the turtles will fight to keep their new favourite toy out of the racoon's hands. (10 min)

      • Mighty Mike

        And Then There Were None. Mike is forced into action when the raccoons steal the turtles to help Freddy hold up his newly made throne. The crazy raccoon envisions himself a king and thinks the turtles are the perfect finishing touch to his scheme. Mike sneaks into the raccoons lair to steal back his friends. With Iris's help, he intends to teach the raccoons a lesson they won't forget. (5 min)

      • Mighty Mike

        Mike Flu. Poor Mike is bedridden. He's been struck down by a nasty cold so Iris and the turtles are forced take care of his every need, including trying to repel the raccoons from the house. Fighting raccoons isn't their specialty and Iris and the turtles quickly end up locked in the garage. Mike is forced to intervene but he's so sick and weak that he's a pushover. How can he overcome the raccoons this time? Mike's problem could be the very solution he needs to defeat the tenacious raccoons. (15 min)

      • Pat the Dog II

        The Perfect Cabin. Lola and her father are building a cabin but this means that the Guanos can no longer watch Lola’s TV and it bugs them. Pat is going to do everything he can to make sure the Guanos don’t sabotage the cabin. (5 min)

      • Pat the Dog II

        A Gift For Lola. Daddy and Lola go shopping. Daddy is going to offer a little figurine to his daughter. But both Victor and Tank want it for themselves. Luckily, Pat is going to intervene! (10 min)

      • Pat the Dog II

        Go Pat Go! Lola and Victor are having a penalty shot contest to see who gets to keep the super soccer ball that belongs to Lola’s mother. Pat will do everything he can to make sure that Victor doesn’t cheat and win the ball... (10 min)

      • Pat the Dog II

        Horsing Around. Lola discovers an old rocking horse that has been nibbled by termites. While she goes with her father to find an anti-termite spray, Pat is going to have to guard the ever-so fragile rocking horse from Hoodie but especially from the Guanos who are drawn like magnets to the delicious termites! (5 min)

      • Pat the Dog II

        Favourite Toy. Victor wants to play with Lola’s board game but she refuses to lend it to him because he never gives anything back. Victor gives one of his toys to Lola and then steals it back without her knowing, then tries to make her believe that she doesn’t take care of his toys either. Pat is going to have to recover the toy. (10 min)

      • Pat the Dog II

        Imaginary Friend. Lola heads over to a film shoot so she can get a star to autograph a figurine she wants to give Hugo, who is sick. The Guanos are also big fans and try to steal the figurine. But of course Pat comes to the rescue. (5 min)

      • Lamput III

        Skinny's Dance Night. It’s the night of the Big Dance, and Skinny has some serious moves ready to go. Shame we’ll never get to see them; Skinny practices so hard that he renders himself unconscious. Luckily Skinny has a guardian angel in the form of a morphing orange blob. Lamput tries everything to wake Skinny back up, but nothing works; Lamput is gonna have to go above and beyond. Skinny (still out cold) shows up to the dance in a bright orange suit that seems to have a life of its own, and proceeds to tear up the dancefloor. When Skinny finally comes to, he finds out he was the hit of the big dance. Skinny walks off with the trophy and the gal. No-one thinks to thank lil’ Lamput. For a sworn enemy, this blob sure is a good friend. (15 min)

      • Mr Magoo

        Poolwatch! Magoo thinks that the whole neighborhood has been flooded when in fact he is just at the local swimming pool. He starts trying to rescue all of the swimmers and sabotage Fizz’s plan to become the greatest super hero lifeguard the world has ever seen! (5 min)

      • Mr Magoo

        Hibernafizz. Magoo comes across Fizz encased in ice and thinks he has found a prehistoric man. He thaws him out and acts like a Cro-Magnon so as not to distress him. When Weasel tries to save Fizz Magoo mistakes him for an ill-intentioned scientist. (10 min)

      • Mr Magoo

        Fizz Tower. Thinking he’s hunting down a rat in his attic Magoo finds himself on the theme park devoted to…the glory of Fizz. He decides to get rid of the little pest the “rat” who is none other than that megalomaniac hamster. (10 min)

      • Mr Magoo

        Magoo in Shining Armor. Magoo on a construction site thinks he’s been hired for a medieval theater show. Fizz and Weasel bump into Magoo at the top of the tower. He mistakes the former for a damsel in distress and decides to save “her” from the clutches of an evil prince. (10 min)

      • Mr Magoo

        Space Hamster. In order to make himself an object of worship Fizz makes people believe he’s an alien coming to share his wisdom. Magoo mistakes him for his favorite singer Sultan in the middle of an autograph session. As usual he ruins Fizz’s glorious arrival. (5 min)

      • Mr Magoo

        Doctor Magoo. Magoo thinks he’s helping out at an understaffed veterinary clinic. In fact he’s at the supermarket where Fizz is trying to gain popularity by selling his cleaning products. Magoo mistakes the hamster for the President’s sick Yorkshire terrier. (5 min)

      • Mr Magoo

        Toes in the Sand. Magoo thinks he is on a beach and that sailors are emptying their oil tanker right into the ocean. Wanting to put a stop to the pollution he keeps Fizz and Weasel from pouring concrete and embedding a huuuuge Fizz paw print in it. (15 min)