• Cartoonito

    • Cartoonito od do

      • Lamput III

        Lamput and the Spider. For a blob of goo, Lamput sure has a big heart; the orange softie really can’t sleep until the little spider nearby has help building its web. Good deeds go a long way, too - when a swarm of nasty mosquitos decides to prey upon the sleeping Lamput, the little spider goes above and beyond to protect its new orange bestie. The spider wins in the end, although there’s a bit of a close call at one stage. Why did Lamput decide to go to bed right next to a thousand foot drop to certain doom? We may never know. (10 min)

      • New Looney Tunes II

        Duck Duck Ghost. Porky is determined to get his Halloween candy back from Daffy who’s hiding in a creep- looking house. But Daffy and the house have other plans. (5 min)

      • New Looney Tunes II

        Acme Instant. When Wile E. Coyote discovers that the secret behind AcmeInstant's instant delivery service is The Road Runner he pulls out all the stops to try and capture him. (5 min)

      • New Looney Tunes II

        When Marvin Comes Martian In. Marvin the Martian is planning an invasion of Earth but decides he must study a typical Earthling before doing so. Unfortunately for him the Earthling he chooses is Daffy Duck. (5 min)

      • New Looney Tunes II

        The Knight Time Is the Right Time. Leslie is jealous when Bugs is appointed the new Knight of Square Table so he tries everything to take Bugs out and replace him. (10 min)

      • New Looney Tunes II

        The Pepe Le Pew Affair. Pepe Le Pew and Claudette are assigned the same mission in an art gallery. While Claudette keeps her eyes on the mission Pepe keeps his eyes on Claudette. (5 min)

      • New Looney Tunes II

        Hamsters. Bugs agrees to take care of Porky's two hamsters. He brings them home and wakes up the next morning to find out that the hamsters have multiplied and taken over. (5 min)

      • New Looney Tunes II

        Bugs Baked. Bugs and Cecil get half of the last dozen Potato Balls from a food truck. When they learn they're going to the same party the race is on to see who can arrive with the snacks first. (5 min)

      • New Looney Tunes II

        Vampire Me Love. When Count BloodCount steals all the blood from the blood bank Vampire Hunter Daffy Duck joins a frightened Porky Pig to get it back. (5 min)

      • New Looney Tunes II

        Tad Tucker Workout. Tad Tucker is filming an outdoor workout video. Bugs learns that part of Tad's fitness regimen involves eating an entire family of rabbits so he decides to teach Tad a lesson. (15 min)

      • Mr Magoo

        The Golden Fizz. Fizz plans on replacing the statue from an Oscar-like award’s ceremony with a statue in his effigy. But Magoo grabs it thinking he has found a magnificent object in a home decoration store. Fizz tries to get it back but no way Magoo found it first! (5 min)

      • Mr Magoo

        Saving the Gnomes of Astroturf. Magoo mistakes some kids at the park for gnomes in a magic forest. Fizz uses a remote to immobilize them to win over their parents. Magoo steals this “magic scepter” that put a spell on the gnomes. (10 min)

      • Mr Magoo

        Dusk of the Cucumber. Fizz invents a cucumber that turns whoever is holding it into an object of human worship. When Magoo sees hypnotized passers-by being drawn towards Fizz and Weasel he thinks it’s the zombie apocalypse and grabs the cucumber as a makeshift weapon. (10 min)

      • Mr Magoo

        Spinning Headlock Elbow Drop. Magoo thinks that he is auditioning for a circus troop but he is actually in a professional wrestling ring in the middle of a fight against…Fizz who is decked out in a super-muscle-bound outfit ready to knock the little man out for the count. (10 min)

      • Mr Magoo

        Mega Magoo vs Dr. Fizz. Fizz controlling a robot distributes free ice cream to everyone in the city. When Magoo mistakes him for a destructive monster he gets sprayed with ice cream; now believing he’s been given superpowers he uses them to get rid of the monster. (5 min)

      • Mr Magoo

        Ghost Hunt. Fizz has invented a machine which stops toast from landing butter-side down. Magoo paying his neighbor a visit sees some floating toast and believes a ghost is haunting their house. He refuses to leave until the ghost has disappeared! (10 min)

      • Lamput III

        Water. Lamput faints of thirst on a desert highway, so already it’s not a great day for the little orange shape-shifter. Add to that the fact that Specs and Skinny just happen by in a lockup van, and things go south pretty promptly. Specs and Skinny learn a valuable lesson: maybe if you’re going to anger a morphing super-blob by throwing them in the back of a van and withholding precious water, you shouldn’t do it whilst driving by a 100 foot cliff drop down to the open ocean. Hopefully these Docs are better swimmers than your average academic. (10 min)

      • Taffy

        Whisperer to a Scream. Forsythe, fed up with cleaning up all the Taffy-Bentley destruction, urges Mrs. M to bring in a "pet whisperer" to improve their behaviour. Mrs. M tells Forsythe not to worry, she has someone in mind. Taffy and Bentley independently overhear this and both fear the worst. If Bentley doesn't perform he'll be sent to the prison-esque "obedience school" Forsythe's always threatening him with. Taffy fears exposure as a raccoon once and for all. When a stranger arrives at the door they both immediately start competing at who can be the most well behaved pet. (5 min)

      • Taffy

        Bentley of the Jungle. Bentley gets a huge bang on his head and when he wakes up... Doesn't know who he is anymore! After thinking of another sneaky trap, Taffy realises it's the occasion to get rid of Bentley once and for all. Bentley thinks he's a racoon and should be living with his family and friends in the wild nature. His place isn't at the manor. Proud of his racoon nature, Bentley goes on a quest to find his siblings and Taffy can now enjoy the dream life at the Manor. (5 min)

      • Taffy

        Out of the Woods. Mrs. M takes the family to a beautiful retreat in a pristine forest -- but they soon find themselves lost in the woods. When all their food falls into a ravine, neither Bikinos' tough guy antics nor Forsythe's meticulous reconstruction of their path to perdition are of any help. Only Taffy's hidden raccoon skills will be their salvation. Can he rescue them all without blowing his cover? (15 min)

      • Taffy

        Reach And Touche Someone. Mrs. M receives a visit from her old friend Racoon Ronald, a famous trapper who holds the world record for most raccoons catched by anybody ever. Bur Ronald is old now, and blind. Which means that he will be able to tell if Taffy is a Raccoon just by touching him - bow or no bow! Taffy can't let Racoon Ronald touch him - no matter what! (5 min)

      • Taffy

        The White Gloves. Forsythe can not stand the battle between Taffy and Bentley anymore! He decides to get rid of the pets but that's without counting on the perseverance of the two rivals... (10 min)

      • Taffy

        Machine Dreams. It's time for the annual International Butling Associate inspection. And each year Forsythe has received its highest honor the coveted White Glove award. He has never approved of animals in the house and with Taffy and Bentley it's a nightmare. To help him, Bentley and Taffy decide to order a robot which will prepare the mansion for the inspection. (5 min)

      • Taffy

        Taffyzilla. Binikos is concerned about Mrs. M's lack of strength, so he orders a special muscle-building machine. But Taffy crashes into it during one of their chases. Taffy emerges, and he's completely hulked out! A gigantic battle begins between the two pets... (15 min)

      • Alice & Lewis

        Teatime, Again and Again. Wonderland is stuck in a time loop and only Alice and Lewis are aware of it! Teatime is a sacred moment, so having to repeat every 2 minutes can be very bothersome! Our two friends are going to have to be very smart and swift in order to handle the problem in record time. (10 min)

      • Alice & Lewis

        Bubble, Bubble, You’re in Trouble! When Alice turns up in Wonderland after offending Bastien, she finds out that today, the Wonderlanders are celebrating the Queen by sending “sweet notes” to the castle inside huge bubbles, for her to read. Alice wants to have a go, too! But her lack of tact gets the better of her when she sends a message to the Queen telling her how big her nose is! With the help of the Twins, Alice and Lewis go searching for the fateful bubble: it must NOT reach the castle, under any circumstances! (15 min)

      • Alice & Lewis

        Silence Day. Alice is rehearsing some music with her friends for a school event when Lewis calls her. When she gets to Wonderland, she finds out it’s “Silence Day” – a special day when all music and loud noises are strictly forbidden by the Queen. Lewis is freaking out: his clock will be chiming soon, to announce teatime! So our two friends head off to look for some Silence Flowers capable of absorbing sounds: they’ll use them to make an anti-noise headset for the Queen. (15 min)

      • Alice & Lewis

        Topsy-Turvy Wonderland. It’s panic stations in Wonderland! The Queen has ordered for Inverso to be captured in order to reverse various situations that are upsetting her: her empty jelly jars need to be filled and her little cakes need to be big! Unfortunately, her Cards have goofed, taking Reverso prisoner instead; he is Inverso’s son but he hasn’t yet mastered his powers of inversion! Alice & Lewis must take Reverso back to his dad. Easier said than done when you’re making the journey in a backward-driving caravan along a road where everything’s topsy-turvy! (20 min)

      • Pat the Dog II

        The Mask. Marcus and Squizel steal the mask from a famous professional wrestler that Lola has come to interview. Pat does what he has to, to get it back. (5 min)

      • Pat the Dog II

        Special Delivery. A delivery boy has mistakenly taken a package for Lola and Pat is going to have to recover it before it gets sent... (5 min)

      • Pat the Dog II

        Tank Gets Amnesia. Victor asks Lola to look after Tank for the day. Because of the Guanos, Tank runs headfirst into a cabinet and the impact totally changes his behavior. Pat is going to have to make Tank come back to his senses... (15 min)

      • Pat the Dog II

        Guano Scooter. Lola helps Hugo learn how to ride a scooter. But the Guanos, drawn to the horn in the shape of a pigeon, and that they think is real, try to sabotage Lola. Pat to the rescue! (5 min)

      • Pat the Dog II

        Reducing Your Pawprint. Lola is going to be interviewed following a class presentation she did on recycling. While she is getting ready for it, the Guanos start pelting Hoodie and Pat with garbage. Pat is going to have to get the Guanos under control while cleaning up the mess before the reporter arrives. (10 min)

      • Pat the Dog II

        Anything For Little George. Marcus and Squizel have stolen a ticket for the Justin Justin concert from a little girl in order to scalp it. Pat discreetly helps Lola get it back and return it to its rightful owner. (5 min)

      • Pat the Dog II

        The Friendship Letter. The friendly letter from Lucie addressed to Lola gets carried away in the wind. Pat will bend over backwards to get it back and make sure that the Guanos, who are drawn to the “sticker” glued on it, don’t get it first. (15 min)

      • Mush-Mush And The Mushables

        Shine, Lilit, Shine. The Beacon Mushroom that guides the Mushables back to Mushton in the dark has gone out. So Lilit lights up and stands in its place for the night... and soon gets quite bored! Lilit's good deed has her regretting her gift - she's basically just a lamp! But when her light goes out, Lilit instantly regrets regretting it: she wants her gift back! (10 min)

      • Mush-Mush And The Mushables

        Eyes On The Surprise. Every time Mush-Mush has tried to surprise his friend with a gift, Chep has always found out what it was. But Chep promises that this time he won't. And Lilit, who is too honest to keep a secret, promises she won't let Chep know what the surprise is. Both of them find this so hard! But Mush-Mush is one step ahead of them... (15 min)

      • Mush-Mush And The Mushables

        The Show Mush Go On. Mushpie loves to sing. Only problem she is terrible at it! But Lilit, who has never heard her sing before, wants to make Mushpie happy and organizes a concert for her to sing in front of all the other Mushables... who are terrified at the idea! But Lilit doesn't have the heart to admit this to Mushpie. (15 min)

      • Mush-Mush And The Mushables

        Mushpot's Treasure. When Mushpot wishes he could roll back the seasons and relive being a Mushler, our friends get him to hang out doing cool Mushler stuff. But this just shows that Mushpot is no longer able to do all those things. Sigh! However, when our friends find a map that points to a treasure he buried when he was a Mushler, Mushpot realises it's just the Mushler experience he needed. (20 min)

      • Power Players

        Out of My Head. Axel must help Sarge and Bobbie learn to walk in each other's shoes - literally - after Luka unwittingly switches the toys' heads! (10 min)

      • Power Players

        Gathering Dark. Axel must help Bearbarian overcome his secret fear of the dark to stop Dynamo from stealing his ride. (15 min)

      • Power Players

        From Below. Axel juggles looking after Luka and defending the house from Dr. Nautilus's latest abomination a tentacle monster that attacks from every drain pipe and faucet in the building! (10 min)

      • Power Players

        Party On. As Zoe preps Cleo LeBall's birthday party, Axel and the team run damage control against a jealous crasher - Princess SugarSalt, who has turned the decorations and gifts into instruments of chaos! (13 min)

      • Lamput III

        Age Remote. The Docs prove their inventing skills by coming up with an age-altering time-ray. This breakthrough could change the world. If they used it for something other than chasing Lamput. Obsessed much, fellas? Wildly shooting their time-ray off in public causes a not-unsurprising amount of chaos, until the local law enforcement gets caught in the cross-fire. Looks like the Specs and Skinny are gonna be in jail till they get old the normal way. (2 min)

      • Lamput III

        Sunday Holiday. It might be Sunday, but Specs just won’t let up: his obsession with Lamput knows no weekends. Skinny, on the other hand, knows just how to spend his day off. Asleep, that’s how. Even if his workaholic buddy insists on dragging him through the usual pointless search. The call of a morning coffee wins the day, though; when Specs finally agrees to take a break, he discovers that even orange blobs like a sleep-in. And pancakes. Lots of pancakes. (10 min)

      • Taffy

        Mrs ZZZ. Mrs. M. starts sleepwalking all over the mansion. While Bentley's trying to wake up his mistress to reveal Taffy's secret, the racoon wants to keep Mrs M. asleep. (5 min)

      • Taffy

        My Fair Puppy. When Bentley realizes that Madame Muchmore is totally in Taffy's spell, he decides to ask some seduction lessons to his rival. Bentley offers a deal: in exchange for these lessons, he no longer tries to unmask the racoon. Bentley learning begins! (5 min)

      • Taffy

        Rags to Ostriches. Mrs. Muchmore decides to raise a very rare, expensive ostrich for a feather competition. But by unfortunate chance, the ostrich is wearing Taffy's bow. The latter must absolutely recover it before being discovered by Mrs. M. Then begins a commando operation in front of a bodyguard Bentley who has to keep a close watch on the ostrich who has a virulent temperament. (10 min)

      • Taffy

        The Big Sneeze. Lunch is served and Forsythe cracks some fresh ground pepper on Taffy's meal. Taffy inhales some pepper and sneezes the entire plate and his ribbon into Forsythe's face! Taffy recovers before Forsythe has the time to clear his face, but the incident hasn't been lost on Bentley: if he can get Taffy to sneeze his ribbon off in front of Mrs. M, Taffy will be exposed. (5 min)

      • Taffy

        Flying High. Mrs. M has arranged to take the entire family hot air ballooning from her own backyard. Unfortunately, Bentley plans on releasing the balloon early with Taffy inside to get rid of him forever. Due to this mischief gone wrong, the balloon accidentally gets tangled in the satellite dishes on the roof and lifts the entire mansion into the sky! Now everyone's in danger! Bentley and Taffy have to find a solution, quickly! (5 min)

      • Taffy

        The Return of Scraggs. A new fashion becoming all the rage in the Country Club. Farewell cats, say hello to raccoons, the best pets that exist! Mr. Fuffernin enthusiast asks to an afflicted Mrs Muchmore to organize a party in honor of these wild beasts ... Bentley must review his strategy .... Taffy must at all costs become a cat again! (10 min)

      • Taffy

        Twin Or Lose. Hector, Nestor's twin brother arrives at the Manor to attend a butler training. Unlike his brother, the latter is a calamity with regard to the various tasks entrusted to him. It's a disaster for everyone, especially Bentley and Taffy. Deciding to join forces to get rid of him, the two animals discover Hector's fraud... (5 min)

      • Taffy

        Little Monster. Binikos, to keep Addie busy, offers her candies. Unfortunately by the action of sugar she turns into a terrifying and clumsy monster. Bentley, noticing the similarity between the candies and Taffy's bow, decides to use it against this filthy racoon. He gives Addie more and more candies, awakening the monster who chases Taffy for his bow. (5 min)

      • Taffy

        Boot Camp Manor. While visiting her grandmother, Addie discovers the story of her ancestor, a legendary hero of garbage collection. Wanting to do the same, Addie must find the perfect partner to help her in this important mission. Taffy and Bentley must pass a series of tests in order to decide who is the best acolyte for Addie. (10 min)

      • Alice & Lewis

        Bubble, Bubble, You’re in Trouble! When Alice turns up in Wonderland after offending Bastien, she finds out that today, the Wonderlanders are celebrating the Queen by sending “sweet notes” to the castle inside huge bubbles, for her to read. Alice wants to have a go, too! But her lack of tact gets the better of her when she sends a message to the Queen telling her how big her nose is! With the help of the Twins, Alice and Lewis go searching for the fateful bubble: it must NOT reach the castle, under any circumstances! (10 min)

      • Alice & Lewis

        Silence Day. Alice is rehearsing some music with her friends for a school event when Lewis calls her. When she gets to Wonderland, she finds out it’s “Silence Day” – a special day when all music and loud noises are strictly forbidden by the Queen. Lewis is freaking out: his clock will be chiming soon, to announce teatime! So our two friends head off to look for some Silence Flowers capable of absorbing sounds: they’ll use them to make an anti-noise headset for the Queen. (10 min)

      • Alice & Lewis

        Topsy-Turvy Wonderland. It’s panic stations in Wonderland! The Queen has ordered for Inverso to be captured in order to reverse various situations that are upsetting her: her empty jelly jars need to be filled and her little cakes need to be big! Unfortunately, her Cards have goofed, taking Reverso prisoner instead; he is Inverso’s son but he hasn’t yet mastered his powers of inversion! Alice & Lewis must take Reverso back to his dad. Easier said than done when you’re making the journey in a backward-driving caravan along a road where everything’s topsy-turvy! (15 min)

      • Alice & Lewis

        The Queen Moves In! Alice accidentally pollutes Wonderland’s lake by dropping a stinky Cutie-Twee in the water. The Queen is so offended by the stench that she can no longer live in her castle and decides she must move into Lewis’ home instead! This “roomie arrangement” goes south fast and the Queen ousts our friends with no more ado! So Alice and Lewis set about doing everything in their power to get Lewis’ house back, even if it means “rotting the life of the Queen !” (10 min)

      • Alice & Lewis

        The Two Alices. Alice unintentionally makes a perfect double of herself then uses it to play jokes on her friends. But when her double disappears in order to plan a big prank on the Queen, Alice and Lewis rush to the castle to protect the monarch during the Cards’ parade and teatime. (15 min)

      • Pat the Dog II

        Lucie's Doll. Squizel is being chased by the Dobermanns. He has stolen a necklace that he has hidden in an old doll and that Lola wants to give Lucie for her birthday. When Squizel comes to take the doll, Pat flies into action! (5 min)

      • Pat the Dog II

        Birds and Castles. In order to help her mother who is an architect,. Lola decides to construct something with toy, building planks (kapla). Except that the Guanos would just love to have them in order to renovate their own cabin. Pat is going to have to get the toy building planks back and make sure that Lola’s construction remains standing. (5 min)

      • Pat the Dog II

        Locked in the Museum! Lola and Lucie go to the museum for their class presentation but find themselves locked inside. Pat will have to help them escape, while avoiding the Dobermanns who are guarding the museum. (10 min)

      • Pat the Dog II

        Scared of the Dark. Hoodie sneaks into a haunted house. The Guanos have seen him go in. Lola wants to get the cat back but Victor tells her the house is haunted. Pat is going to help Lola recover Hoodie. (5 min)

      • Pat the Dog II

        Diorama Drama. For a homework assignment, Lola is going to make a diorama. The Guanos decide they want it for the film they are going to make. Pat is going to have to get the diorama back, in one piece. (5 min)

      • Pat the Dog II

        Geometry Homework. Lola gets a bad mark in geometry and is afraid of telling her mother, the architect! The whole family goes bowling but Lola’s mother has to cut the game short and return home where she spots Lola’s geometry test. Before she can look at the grade, Pat is going to do everything he can so she doesn’t see it so that Lola can tell her mother herself. (10 min)

      • Pat the Dog II

        Sewers Hideout. Lola is looking for Hoodie. Pat, who is surprised to see that a rat has stolen Hoodie’s wind-up mouse, follows the rat and realizes that he has also kidnapped Hoodie! Pat will do what he has to bring Hoodie home! (5 min)

      • Pat the Dog II

        Pat Needs a Nap. Lucie wants to recover a set of headphones she has lent to Lola but the Guanos have stolen it in order to block out all the noise around them and finally get some sleep. Pat has to get the headphones back. (5 min)

      • Lamput III

        Skinny Monster. Skinny is being kept awake by a bad case of the hiccups. Half asleep, he guzzles down a midnight drink. Turns out Specs has forgotten sharehouse rule number one: DON'T KEEP EXPERIMENTAL LAB CONCOCTIONS IN THE KITCHEN FRIDGE. Skinny's hiccups don't get better. Unless you count "literally turning into a monster every time you hiccup" as "better". No point sitting around shedding on the furniture: Specs puts his newly monsterific buddy to good use as a Lamput-hunter. Which goes well until Skinny gets better. If you count being chased off into the distance by an angry bear as "better". (10 min)

      • Taffy

        Time out of Taffy. Taffy and Bentley are in the middle of a tense ceasefire when two strange, metal-clad raccoons appear in a flash of light. They have travelled back in time with a warning. Bentley must treat Taffy as nicely as possible to prevent an a-pet-calypse. Bentley believes in the time travelers and starts bending over backwards to be nice to Taffy. Of course, Taffy abuses this position with increasingly ridiculous demands that pummel and abuse Bentley... (5 min)

      • Taffy

        Racoon in a Guilted Cage. Taffy is the winner of another cruel prank war: this time he put Bentley in a box and sent him to the Antarctic. Taffy celebrates his victory as the post office truck moves away. But he starts to experience a completely new sentiment: loneliness! Taffy realizes that although Bentley is a pain in the neck, things are not the same without him... (5 min)

      • Taffy

        The Flea Party. Taffy is scratching himself when Mrs. Muchmore says: "If you got fleas, I'll have to take your bow off and put you a flea collar". Upon hearing that, Bentley goes to the dump and grabs a few fleas from Mish and Mash. He puts them in Taffy, but the situation gets out of control... (20 min)

      • Ninja Express

        Mad for Mariachi. With their juice bar empty, a Grandma and Granddaughter ask the Ninjas for a Mariachi band to entice customers but Konpeki's trumpet playing threatens the delivery. (10 min)

      • Ninja Express

        A Flag. The Ninjas battle a hungry space blob as they try to fulfill an order for a flag for astronaut Lewis Weaklegs to plant on the moon. (20 min)

      • Tom and Jerry in New York II

        To Your Health / Golf Brawl / Tom's Swan Song / King Spike the First and Last. A health inspector calls on the Hotel, where Jerry and Tom do their best to keep it clean, so they don't lose their home. Tom and Jerry go wild in an indoor mini-golf park and a protective swan befriends Jerry. Spike fancies himself a Canine King, holding court in the Hotel - until Tom and Jerry revolt! (25 min)

      • The Tom and Jerry Show II

        Cat Dance Fever. The Cat's Meow Dance Competition is coming up and Toodles' dance partner has gone missing! In the meantime, Toodles needs a new dance partner in case hers doesn't turn up. Butch and Tom go toe-to-toe for the honor. But when Tom manages to nab the spot, he winds up disappearing, too! Now it's up to Jerry to solve the case! (5 min)

      • The Tom and Jerry Show II

        Dirty Rat. A little cat and mouse leads Jerry to take refuge in his hole in the wall where he runs into Franky Two-Face the rat, who now calls Jerry's home, HIS home. Tom finds this funny, of course. Franky Two-Face leads Tom to believe the two are working together but Franky's a no-good, dirty rat. He doesn't play fair. He's a liar, a sneak, a dirty player, just an all-around dirty rat. He goes to the cats in the alley, says Jerry thinks they're soft, steals things from Spike and sets Tom up as the thief. Franky Two-Face knows every dirty trick in the book, except one; the one Tom and Jerry use to get rid of Franky Two-Face. (10 min)

      • The Tom and Jerry Show II

        Tom and Jerry-Geddon. Tuffy and Jerry are brushing their teeth. Tuffy's so tired he uses Jerry's tail instead of his toothbrush. They climb in their respective beds, only Tuffy's not in his bed, he's in the palm of Tom's hand that Tom's made-up to look like a bed. Tom gets walloped for his little stunt but it points out to Jerry that he needs a safer home. What begins with Jerry securing his home from Tom, turns into an arms race between the cat and mouse where they each build their own booby-trapped bunker to protect themselves from each other. They turn out to be their own greatest enemy, with the biggest threat coming from their own creations. In the end, they go back to their relatively safer existence. (5 min)

      • Lamput III

        Alien Again. Lamput likes nothing more than a pleasant evening watching the night sky for UFOs. The peaceful night is ruined, of course, by those pesky Docs. Which is a shame, because it's the one night where a UFO actually appears. Of the aliens who emerge from the strange craft, one bears a striking resemblance to Skinny - and naturally there's a bit of a mixup. The alien gets to live life as a Doc at the Lab. He's pretty good at it, too. Skinny has to make his way as the pilot of a spaceship. He's pretty bad at it too. In the end, the foreign food is the last straw, and both parties agree to resume their old lives. Lamput goes back to watching the skies. (15 min)

      • Grizzy and The Lemmings II

        Fast Workout. The she-bear Grizzy is enamored with has lost her favorite flower in an inaccessible spot under a giant boulder. Grizzy tries to lift it: impossible! He decides to start an intensive bodybuilding routine with the ranger's electrostimulation machine, but the Lemmings are already using it on a caribou to step up their rodeo. (5 min)

      • Grizzy and The Lemmings II

        Bat-Grizzy. The Lemmings try to catch a bat to play rodeo, disturbing Grizzy as he plays his favorite game on the ranger's mobile. But when the phone is hit and its alarm activated, a submarine sonar sound is emitted. When the bat hears it, it seems to become docile. (5 min)

      • Grizzy and The Lemmings II

        Moveable Apps. The Lemmings have a blast testing every app on the ranger's tablet one by one. Grizzy, who is starving, sees that the cupboards are bare. When he realizes that one GPS app can give the itinerary to the nearest chocolate spread store, Grizzy requisitions the tablet. (20 min)

      • Pat the Dog

        Iron Pat. Lola’s mother has just received the latest prototype for a food processor to test. Even though Lola promises to wait till evening before trying it the little girl switches it on just to see what it can do. But the kitchen device takes hold of Hoodie and chaos ensues. The Guanos notice and decide it is the perfect opportunity to rid themselves of the kitten and take control of the robot. Pat has to fight ruthlessly against the infernal machine to get the kitten back so that Lola isn't punished when her mother comes home. (5 min)

      • Pat the Dog

        Piece of Cake. A renowned pastry chef has organized a pie tasting contest. The winner will get to present a TV show with him. Lola is naturally taking part in the contest as she loves to cook. Victor who loves showing off is also taking part. And he has plans to win the contest – by switching his pie for Lola’s pie. Pat is keeping close watch however especially since the delicious aroma emanating from Lola’s cake has attracted the greedy Guanos' attention. Lola wins the day and the famous pastry chef is delighted with her pie. To celebrate she bakes a special Pat-shaped cake in honor of her faithful friend! (10 min)

      • Pat the Dog

        Robopat. Today is the big Robot Battle day! Lola’s robot which looks like Pat has to face down Victor’s. But the boy cheats and breaks RoboPat. However Pat decides to sneak inside the broken robot shell and takes control of the machine to fight for his best friend’ honor. There's going to be a rumble in the robot jungle! (15 min)

      • Mush-Mush And The Mushables

        Get The Egg Home. When an egg blows down into the village, it is Mush-Mush and friends mission to return it to Mush Mountain. Two problems though: there is a Beetle Boom on and all the beetles try to charge and knock over Mushables, and Lilit has always wanted to see an egg hatch so secretly drags her feet... (10 min)

      • Mush-Mush And The Mushables

        Fly, Chase, Fly. Chep is disappointed Mush-Mush and Lilit are too busy leaf-gliding to play moss-ball with him, so he hangs out with a new weevil friend instead. But Chep's new friend must migrate with all the other weevils -Except he doesn't know how to fly! Chep must teach him to fly while overcoming his own secret fear of heights. (20 min)

      • Alice & Lewis

        Memory Loss. Following a slip up, Alice accidentally erases all of Lewis’ memories about her. Now, the rabbit not only doesn't recognize her, he’s convinced he’s never even laid eyes on her before! Eager to get her bestie back, Alice sets about trying to make him relive various experiences they shared in the past. Unfortunately, this only gets him riled up and stressed!... Okay, the only way she’s going to be able to pull this off is by proving her friendship to him, undeniably! (10 min)

      • Alice & Lewis

        The Mole and the Mirror. It’s a disaster! Narcissio, the Queen’s facetious little mirror has made her royal mole vanish! Alice and Lewis promise the monarch they’ll solve the problem by giving the mirror what it wants: the power to SHINE! She gives them until teatime to accomplish this. If they fail, both the mirror and Lewis will be shut up in a shoebox forever! (20 min)

      • New Looney Tunes II

        Canadian Bacon. With the threat of a snowy avalanche looming it is up to Porky the Mountie to evacuate all the residents of the remote Canadian forest. (5 min)

      • New Looney Tunes II

        Bugs Bunny Saves the Universe. When the universe is in jeopardy Bugs Sandraker joins a ragtag group of rebels on the Centennial Pigeon to save it from Dank Vapor (Marvin the Martian) in a sci-fi adventure. (5 min)

      • New Looney Tunes II

        Hip Hop Hare Part 1. Bugs and his friends find themselves in a rap battle with the Eagle and things get personal. Will some help from a special friend help Bugs motivate his team and win the battle? (5 min)

      • New Looney Tunes II

        Hip Hop Hare Part 2. Bugs and his friends find themselves in a rap battle with the Eagle and things get personal. Will some help from a special friend help Bugs motivate his team and win the battle? (10 min)

      • New Looney Tunes II

        Gettin' Your Goat. The easily riled Gabby Goat makes a stop at Porky Pig's Day Spa to try and relax. (10 min)

      • New Looney Tunes II

        Spelunkheads. Daffy Duck is searching for a rare orchid. He and his assistant Porky Pig must go spelunking into a cave to find it where they discover things much more treacherous than flowers. (4 min)

      • New Looney Tunes II

        Loon Raker. Claudette and Pepe are ordered to the moon to stop evil supervillain Elmer Blofudd from destroying the world that is if Claudette can keep Pepe's focus on Blofudd instead of on her. (5 min)

      • New Looney Tunes II

        Angry Bird. After exposure to Wile E Coyote's invention Tweety has the power to transform into Monster Tweety. When Sylvester tries to make Tweety his lunch he meets Tweety's new alter ego. (1 min)

      • New Looney Tunes II

        Area Fifty Run. Bugs finds himself in Area 51 and meets a Martian baby named Mot. He decides to help the adorable alien escape but first they must get through four-star general Yosemite Sam. (15 min)

      • Scooby Doo! And Guess Who?

        The New York Underground! Our Shaggy is a bit of a Beatnik poet (but only when no one is around), and Scooby is so proud that he enters Shaggy into a poetry slam contest in Central Park. But, when Shaggy finds out he's going up against famous singer-songwriter Halsey, he just about freaks. He freaks even more when the poetry slam is attacked by a horrible gator-man-monster from the New York City sewers below! (30 min)

      • Scooby Doo! And Guess Who?

        Fear of the Fire Beast! When Scooby and the gang are chasing a fire monster in Sicily, they are surprised to meet up with none other than famous actor Steve Buscemi. His ancestors are from this area, and he has a lot of cousins in town and was just visiting. But, he's also being plagued by fire monster attacks. Our gang teams up with Mr. Buscemi to get to the bottom of this fiery mystery. Let’s hope Mr. Buscemi can train our gang to be proper fire fighters and mystery solvers… before they all get burned. (30 min)

      • Ben 10 III

        Moor Fogg. Team Tennyson goes international in the Omni-Copter and the first stop is for a hike in the Scottish Highlands, but the weather isn't just bad, it's foggy, and that means one thing and one thing only: the return of The Fogg! (10 min)

      • Ben 10 III

        Rath of Con. Back stateside, Ben can't get into a cat cosplay competition, Top Tail, without a costume of his own; but when he goes Rath, a new cat-like alien with an attitude, Ben's newfound wild side quickly becomes much more than he bargained for. (20 min)

      • Ninja Express

        Mad for Mariachi. With their juice bar empty, a Grandma and Granddaughter ask the Ninjas for a Mariachi band to entice customers but Konpeki's trumpet playing threatens the delivery. (10 min)

      • Ninja Express

        A Flag. The Ninjas battle a hungry space blob as they try to fulfill an order for a flag for astronaut Lewis Weaklegs to plant on the moon. (20 min)

      • Mr Bean: The Animated Series

        Super Marrow. Mr Bean gets green eyes and green fingers. (10 min)

      • Mr Bean: The Animated Series

        Bean in Love. Mr Bean becomes smitten with a beautiful singer. (20 min)

      • Mr Bean: The Animated Series

        Double Trouble. Mr Bean meets a soul mate. (10 min)

      • Mr Bean: The Animated Series II

        Home Movie. Mr Bean is unimpressed with a horror movie he sees at the cinema and reckons he can do much better. Bean sets out to create his very own home movie masterpiece –featuring Mrs Wicket Irma and Teddy! The screening in the garden is a huge success but will Mrs Wicket be pleased with her makeover and starring role? (20 min)

      • Alice & Lewis

        Vote for Alice! Alice is tired of losing every competitive situation she’s engaged in so far, today, so she decides to run as a candidate for the Wonderland elections, against Lewis: the winner will be the Clock’s custodian. The two candidates set about campaigning, to win votes from the Wonderlanders. And, when the time comes to go to the ballots, Alice actually wins, against all odds! But lacking experience, she gets in a total muddle with the clock’s workings! Mmm, could she have run against her best friend in the election for the wrong reason? Food for thought… (10 min)

      • Alice & Lewis

        Tonight’s the Night! There’s one thing that scares Alice more than anything: being made a fool of at the school fair! Meanwhile, in Wonderland, tonight is the Great Ball and the Queen insists Alice dance with Charlie. A word of caution, however: NO mistake is allowed in the Ball dance, and there’s no getting out of it either! To make matters worse, Charlie fully doesn’t have a sense of rhythm! Lewis, the dancer extraordinaire, steps in to help them get the moves down pat. Because if they mess up, Alice will be subjected to pure torture from the Mocking Hedges! (20 min)

      • Pat the Dog

        The Cat Tree. Lola has found herself a fun activity for the afternoon: to break a Guinness World record. To do so she intends to build the biggest cat tree ever seen on earth. Of course the Guanos have other ideas and are outraged that Hoodie might get to parade around only inches from their airspace. Pat manages to thwart their destructive intentions. So the birds bring in Tank to halt construction of the cat tree and kidnap Hoodie into the bargain. (5 min)

      • Pat the Dog

        My Dog the Hero. Lola has to write an essay on the theme "My Hero Pet." It's not easiest task in the world for her, she explains to Victor, for while Pat is the loveliest animal on earth, she doesn't see him as much of an adventurer. While Lola is sharing her reservations, Pat sets out to save Hoodies skin again, and again sees off the Guanos. Not an adventurer? Me? After saving the kitten he discovers a nest with a baby bird inside teetering dangerously in the branches of a tree. Pat fetches Lola and the pair saves the bird. At last, Lola has the subject she's been looking for. Being a hero doesn't always mean leaping without looking or whitewater rafting. Sometimes the little things we do day-to-day can be heroic. Which makes Pat a superhero. (10 min)

      • Pat the Dog

        Smoothie Party. Lola leaves the supermarket with all the ingredients for a super smoothie party. But disaster! She realizes she has forgotten the milk. She entrusts the shopping to Pat and heads off to the milk section. But the Guanos have their eyes on her provisions and move into attack. While our hero has to ward off the pigeons' forays by air and land Lola has to tussle with Victor for the last bottle of milk. With great courage and the use of one of his latest inventions Pat saves the day. (15 min)

      • Mush-Mush And The Mushables

        Oh My Compost. When Sushi-Mushi breaks the only spoon he has ever cooked with, he declares his cooking days are over! So Mush-Mush and friends step up to cook for everyone instead, how hard can it be? It turns out, very! The Mushlers will have to convince Sushi-Mushi he's still the best compost chef, even without his favorite spoon! (10 min)

      • Mush-Mush And The Mushables

        Snails Forever. Chep wants to return a favour to Mush-Mush, but all Mush-Mush wants is to have a compost pancake on Pancake Day! But when the Food Snail falls for, and takes off after, the Travel Snail, Pancake Day has to be cancelled. Chep sees an opportunity to save the day for his friend! But er, how do you solve a snail falling for another? (20 min)

      • Grizzy and The Lemmings II

        Wild Modeling. Grizzy and the Lemmings discover the ranger's latest acquisition: a 3D printer that will duplicate anything at all in miniature format. Grizzy wants to redecorate the cabin with figurines bearing his effigy, but first he needs to get rid of the Lemmings. Without getting them mixed up with their perfect resin replicas. (5 min)

      • Grizzy and The Lemmings II

        The Bear Next Door. Grizzy and the Lemmings discover a strange gateway to a parallel world. On the other side, there is the same cabin, only it doesn't belong to a ranger. It's a chocolate spread museum, where the curators are... another Grizzy and other Lemmings, all with very different personalities. (5 min)

      • Grizzy and The Lemmings II

        Wild Zapping. Grizzy and the Lemmings clumsily destroy the TV remote control while fighting over who gets to watch their favorite program. While looking for a backup zapper, they happen onto a top secret Canadian Army prototype that enables you to apply the usual controls: "play," "pause" and "fast forward" to living beings. (20 min)

      • Tom and Jerry in New York II

        Planet of the Mice / Ball of Fun / Big Apple / Flamingo A-Go-Go. Tom has a nightmare where super-intelligent mice have taken over. Jerry inherits a hamster ball from an escaped pet in the Park. An epic chase through NYC turns into a musical tribute to the city. At the Zoo, some flamingoes befriend Jerry and Tuffy and protect them from Tom. (30 min)

      • The Tom and Jerry Show III

        Eagle Eye Jerry. While Rick and Ginger take a mountain hike, Tom and Jerry befriend three cute baby eaglets and help them learn to fly. However, soon Tom must face a bobcat. (5 min)

      • The Tom and Jerry Show III

        Frenemies. When Rick and Ginger argue on their anniversary, Cupid decides to get involved. However, he gets a head injury in a chase between Tom and Jerry and forgets who he is. Now it's on Tom and Jerry to remind Cupid of his identity and help Ginger and Rick stop fighting. (5 min)

      • The Tom and Jerry Show III

        You Are What You Eat. Rick and Ginger wake up late and, in their hurry, they accidentally put dog food in Tom's bowl and cat food in Spike's. This causes Spike to behave like a cat and Tom to act like a dog. Although they're confused at first, they soon eat other types of food and discover how it makes them act. (20 min)

      • The Tom and Jerry Show III

        Not My Tyke. Spike orders Tom and Jerry to watch Tyke while he's away, but instead Tom takes the opportunity to chase Jerry in the backyard. Suddenly, Tyke is nowhere to be seen and the front gate is wide open! Tom and Jerry must find the pup in time or face Spike's beating. (5 min)

      • The Tom and Jerry Show III

        Everyone Into the Pool. When Tom and Jerry go to a pool party at Toodles's place, Tom shows off in the pool with ridiculous stunts. Butch and Meathead arrive, adding more rivalry to the party. Soon, Toodles suggests they play a game of water polo, which reaches a fever pitch before long. (5 min)

      • The Tom and Jerry Show III

        A Head for Science. On the edge of the village of Catsylvania, Tom is carried off to Dr. Frankenstein's castle lab. Several lightning bolts later, a monster comes to life: a nine-foot-tall hulk with Tom's relatively tiny head sewn on. Frankenstein orders the monster to go terrorize the village, but it has problems focusing after Tom's head sees Jerry in the lab. (15 min)

      • Tom and Jerry in New York II

        To Your Health / Golf Brawl / Tom's Swan Song / King Spike the First and Last. A health inspector calls on the Hotel, where Jerry and Tom do their best to keep it clean, so they don't lose their home. Tom and Jerry go wild in an indoor mini-golf park and a protective swan befriends Jerry. Spike fancies himself a Canine King, holding court in the Hotel - until Tom and Jerry revolt! (20 min)

      • Lamput III

        Skinny Monster. Skinny is being kept awake by a bad case of the hiccups. Half asleep, he guzzles down a midnight drink. Turns out Specs has forgotten sharehouse rule number one: DON'T KEEP EXPERIMENTAL LAB CONCOCTIONS IN THE KITCHEN FRIDGE. Skinny's hiccups don't get better. Unless you count "literally turning into a monster every time you hiccup" as "better". No point sitting around shedding on the furniture: Specs puts his newly monsterific buddy to good use as a Lamput-hunter. Which goes well until Skinny gets better. If you count being chased off into the distance by an angry bear as "better". (15 min)

      • Ninja Express

        Temple of Wishes. A schoolgirl orders a wish-granting vase so she doesn't have to go to school. But to get it, the Ninjas must face a series of tests set by the vase's guardian. (10 min)

      • Ninja Express

        Soup. A witch orders a mango to finish off her monster soup. But when Konpeki greedily gobbles up the soup, Kiro and the witch must take on a daring rescue mission. (20 min)

      • Scooby Doo! And Guess Who?

        Too Many Dummies! When Scooby and the gang are hired to escort a supposedly possessed ventriloquist dummy to the annual Ventriloquist Talent Competition, they meet up with the two judges of the competition, Jeff Dunham and Darci Lynne Farmer. True to form, the supposedly possessed dummy turns out to be terribly-and-horribly-possessed! It comes alive and attacks the competition! Can our gang join forces with our famous ventriloquist judges (and their dummies) in order to stop the horrible monster? (30 min)

      • Mr Bean: The Animated Series II

        Fish Sitting. Mr Bean has to look after Mrs Wicket’s pet goldfish while she is away. With a ravenous Scrapper sniffing around Bean ends up becoming more bodyguard than babysitter. But when he manages to lose his fishy friend Mr Bean takes a nightmare journey down the sewer and back to his neighbour’s house via the park. Can Mr Bean get the pesky pet back in the bowl before Mrs Wicket returns home? (10 min)

      • Mr Bean: The Animated Series II

        The Cruise. Mr Bean wins two tickets for an exotic cruise and naturally he takes Teddy along for the trip of a lifetime. Once aboard the huge ocean liner Mr Bean soon settles into a life of luxury but while showing off to a new friend Bean becomes ‘man overboard’ and stranded on a dessert island. The hungrier he gets the wilder he becomes and desperate to find a way off the island. (15 min)

      • Mr Bean: The Animated Series II

        Coconut Shy. Mr Bean goes to his favourite china shop to buy a new cup for Teddy but when he opens his wallet he doesn’t have enough money to pay for it. When he sees a poster for the local funfair where the stalls have cash prizes Bean is determined to win himself some money on the Coconut Shy. But after many unsuccessful attempts he realises it’s a fix and lets everyone know about it. Naturally this doesn’t go down well with the stallholder who wants revenge and a chase around the funfair ensues. (10 min)

      • Mr Bean: The Animated Series II

        Green Bean. Mr Bean’s electricity supply is cut off when Mrs Wicket sees the cost of her enormous electricity bill. As the snow falls outside Mr Bean’s flat becomes so cold that there are ice cubes in his bath water. Mr Bean has the idea to build a huge wind turbine in the back garden providing his own power. All is going very well until an unexpected storm sends Bean’s wind turbine into overdrive creating a huge surge of electricity and a huge shock for everyone (15 min)

      • Lamput III

        Pup Mix. There’s a mixup at the market involving Lamput and a guide-dog, and the Docs find themselves in the unenviable position of having to sneak into someone’s home and execute a daring (and very quiet) blob-heist. The lady’s just trying to have a nice time in front of the wireless. Maybe it’s lucky she can’t see the chaos going on around her. Meanwhile the Docs answer some age-old questions. Is dog food yummy? Does Skinny have nipples? (10 min)

      • New Looney Tunes II

        Canadian Bacon. With the threat of a snowy avalanche looming it is up to Porky the Mountie to evacuate all the residents of the remote Canadian forest. (5 min)

      • New Looney Tunes II

        Bugs Bunny Saves the Universe. When the universe is in jeopardy Bugs Sandraker joins a ragtag group of rebels on the Centennial Pigeon to save it from Dank Vapor (Marvin the Martian) in a sci-fi adventure. (5 min)

      • New Looney Tunes II

        Hip Hop Hare Part 1. Bugs and his friends find themselves in a rap battle with the Eagle and things get personal. Will some help from a special friend help Bugs motivate his team and win the battle? (5 min)

      • New Looney Tunes II

        Hip Hop Hare Part 2. Bugs and his friends find themselves in a rap battle with the Eagle and things get personal. Will some help from a special friend help Bugs motivate his team and win the battle? (10 min)

      • New Looney Tunes II

        Gettin' Your Goat. The easily riled Gabby Goat makes a stop at Porky Pig's Day Spa to try and relax. (5 min)

      • New Looney Tunes II

        Spelunkheads. Daffy Duck is searching for a rare orchid. He and his assistant Porky Pig must go spelunking into a cave to find it where they discover things much more treacherous than flowers. (7 min)

      • New Looney Tunes II

        Loon Raker. Claudette and Pepe are ordered to the moon to stop evil supervillain Elmer Blofudd from destroying the world that is if Claudette can keep Pepe's focus on Blofudd instead of on her. (5 min)

      • New Looney Tunes II

        Angry Bird. After exposure to Wile E Coyote's invention Tweety has the power to transform into Monster Tweety. When Sylvester tries to make Tweety his lunch he meets Tweety's new alter ego. (3 min)

      • New Looney Tunes II

        Area Fifty Run. Bugs finds himself in Area 51 and meets a Martian baby named Mot. He decides to help the adorable alien escape but first they must get through four-star general Yosemite Sam. (15 min)

      • Mr Magoo

        Love Thy Neighbour. Magoo thinks he is housesitting for Weasel while the latter is on vacation. When he sees him returning from the grocery store with Fizz he thinks they’re burglars. He locks himself inside the house to stop them from coming in. (5 min)

      • Mr Magoo

        Dances with Walruses. Magoo thinks he’s herding cattle through the desert but is in fact on an ice floe with walruses. He takes Fizz and Weasel for cattle rustlers when they’re just trying to put on a show with the walruses to dazzle the planet. (10 min)

      • Mr Magoo

        The Bodyguard. Fizz has dressed Weasel up as a supervillain in order to pretend to save the city. Magoo mistakes his disguised neighbor for an actress in danger and decides to protect “her” from Fizz who he believes is a dangerous fan. (15 min)

      • Mr Magoo

        Not Without My Hamster. Fizz and Weasel are at the supermarket buying ingredients to make the world’s best cake. They bump into Magoo who thinks he’s at a carnival. He mistakes Fizz for a plush toy that he has won and Weasel for an envious player who wants to steal it. (5 min)

      • Mr Magoo

        The Curse of the Pyramid. Magoo thinks that he is lost in a pyramid but he is in fact in a big conference room where Fizz is about to perform a stand-up act in order to become the darling of the crowd. Magoo thinks he’s woken up a mummy (in fact Weasel) and tries to flee. (10 min)

      • Mr Magoo

        Deep Sea Diving. Magoo thinks he’s underwater scooting and has discovered Atlantis. In fact he’s in New York riding Fizz’s latest invention: a flying seed that will turn the turf of a football stadium the color of his fur. (5 min)

      • Lamput III

        Future Tense. Skinny might be a man of science, but he’s more than happy to get his fortune told for a laugh. The palm-reader sees alarming visions of Skinny’s near future; mostly visions that relate to Skinny being squashed, smooshed or otherwise smeared. It’s kind of Skinny’s own fault; maybe if he paid a bit less attention to chasing Lamput and a bit more attention to not getting squashed, smooshed or smeared, he wouldn’t need constant rescuing by a frazzled mystic. (10 min)

      • Taffy

        Laughy Taffy. Taffy has been eating too many sweets and has a cavity. He'll have to go to the vet and get a filling. Bentley tries to show to Dr. Hurtz that Taffy is a filthy racoon and not a cat! But for some reason, the normally dour vet keeps bursting into laughter. (5 min)

      • Taffy

        Pet Therapist. The vet comes for a stay at Muchmore Manor. She immediately declares Taffy and Bentley have big issues. She knows because she can talk to animals. Or so she says... Bentley really believes this and hopes to expose Taffy's fraud. (5 min)

      • Taffy

        There Kitty Kitty. A new kitten is found into the mansion. Now Mrs. M is in love with the kitten and Taffy must try to do him in but something is weird. Taffy has to find what's going on with this cute lovable kitten. (15 min)

      • Taffy

        A Star is Born. Fuffernin is looking for a star for his next movie! Mrs M is in a hurry ... But first and foremost, Bentley must succeed his casting. Taffy, jealous, will work to sabotage Bentley's moment of glory! (5 min)

      • Taffy

        Makeover Fakeover. Taffy must clear his jam-packed eating schedule to make Mish and Mash birthday party or risk losing their friendships for good! Unfortunately their party turns out to be at the exact same time Mrs. M is having a photographer over from a magazine to take photos of Taffy to show off her little niece Addie's makeover skills. (10 min)

      • Taffy

        The Eye Of The Raccoon. Bentley is worried this disgusting fake cat but true racoon will bring shame on the Muchmore family with his disgusting manners. But as Bentley tries to control Taffy, what he feared the most actually happens as they humiliate one of the dogs of Mrs Muchmore's friend: a very distinguished Corgi. As the rules of high society command, Bentley is provoked in a duel! If he loses, all the animals of the Muchmore manor will be humiliated as they'll have to put their knot down in public. Gloups! (5 min)

      • Taffy

        The Sweaters - Christmas. Christmas holidays are approaching, and Taffy thinks it would be hysterical if he could somehow get Mrs. Muchmore to buy Bentley a godawful holiday doggy sweater. The order is placed and Bentley's humiliation begins. Of course, it didn't occur to Taffy that the old lady might also get a sweater for him... but she did! Taffy and Bentley spiral into a kind of obsessed madness - their normal goals are subsumed by the need to get out of these wool monstrosities. (15 min)

      • Alice & Lewis

        The Queen Moves In! Alice accidentally pollutes Wonderland’s lake by dropping a stinky Cutie-Twee in the water. The Queen is so offended by the stench that she can no longer live in her castle and decides she must move into Lewis’ home instead! This “roomie arrangement” goes south fast and the Queen ousts our friends with no more ado! So Alice and Lewis set about doing everything in their power to get Lewis’ house back, even if it means “rotting the life of the Queen !” (10 min)

      • Alice & Lewis

        The Two Alices. Alice unintentionally makes a perfect double of herself then uses it to play jokes on her friends. But when her double disappears in order to plan a big prank on the Queen, Alice and Lewis rush to the castle to protect the monarch during the Cards’ parade and teatime. (15 min)

      • Alice & Lewis

        Tiny Guest. Lewis is very proud when the Queen asks him to watch over little Charlie until teatime! Only problem is, Charlie is insisting on helping the rabbit feed his clock’s cogs and he's way too small! So Lewis calls on Alice so she can look after the boy while Lewis is busy. Miffed, Charlie gulps down what he thought was growing syrup: oops, it was actually shrinking syrup! Then he runs into the jungle of cogs inside the clock. Upshot: Alice and Lewis have no choice but to drink some of the same syrup and head off to look for Charlie in among the turning cogs and gears (15 min)

      • Alice & Lewis

        The Pastry-Making Painters. Alice is convinced she’s a really talented painter! But when it’s time to help Lewis paint the Queen’s Not-Birthday cake, it becomes painfully clear that she was mistaken! Fortunately, one of the Queen’s Cards is an ace cake-maker and offers to get them out of this fix by giving them one of his creations. Accepting his offer, our friends learn that trying to pass oneself off as something one is not really isn’t a good idea! (20 min)

      • Pat the Dog II

        The Recruit. Lola has to recover her mother’s brooch that she hung around Hoodie’s neck, because Hoodie has disappeared. He has been recruited by the Dobermanns who are convinced that he is part of the police force like them. Pat has to rescue Hoodie and the brooch. (5 min)

      • Pat the Dog II

        Where Is My Phone? Lola is fed up with her mother always being glued to her smartphone. With help from Pat, she hides it...but the Guanos find it. Pat has to quickly get the cell phone back because mommy is expecting a very important call. (5 min)

      • Pat the Dog II

        The Wrong Bag. Lola and Victor have the same knapsacks and by mistake, they have switched them around. Lola really wants to get hers back because her private diary is inside but the Guanos would really like to have the pretty knapsack for themselves. Pat to the rescue! (15 min)

      • Pat the Dog II

        Fancy Fancy. Hoodie has been chosen as the mascot for a popular brand of kitty kibble but the Guanos are jealous and do all they can to steal the spotlight. Pat is going to have to step in. (5 min)

      • Pat the Dog II

        Tiki to the Limit. Lola has made a tiki for the local festival. She asks Pat to keep an eye on it but Hoodie and the Guanos are very intrigued by it! (10 min)

      • Pat the Dog II

        Relax Pat. Lola is helping Lucie to practice her yoga postures for an upcoming test while Pat is going to do everything possible to make sure there are no noisy disturbances so they will succeed. (5 min)

      • Pat the Dog II

        Soap Box Derby. Lola and Victor have a race. The winner takes home the trophy that Lola’s father won when he was a kid. But Marcus, drawn to the trophy, is going to enter the race too! Pat will do everything he can to stop him from winning. (15 min)

      • Mush-Mush And The Mushables

        Mush-Mush The Predictor. Mush-Mush can't figure out why his sense foot keeps buzzing like crazy... until an earthquake shakes the forest. Mush-Mush is sure he predicted it! Convinced he can now predict the future, Mush-Mush starts making predictions for everyone in Mushton... (10 min)

      • Mush-Mush And The Mushables

        Who's Eating Mushton. Everyone in Mushton is finding that their precious wooden things are being munched and destroyed by someone or something. All the evidence points toward Truff's new woodworm pet: Chompski. But Truff refuses to believe Chompski would do such a thing! It's up to Chep, Lilit and Mush-Mush to convince Truff. But first they have to catch Chompski in the act! (15 min)

      • Mush-Mush And The Mushables

        The Breathtaking Bolly Show. If Mush-Mush had Bolly’s speed, he’d want everyone to see just how awesomely fast he was. But Bolly is different – he just likes to use his speed helping Mushables. So when Mush-Mush organizes a big stunt for Bolly, he refuses. He just doesn’t like to show off. But Mush-Mush promised everyone a show so a show he will give them – with Mush-Mush performing instead of Bolly! Gulp! (15 min)

      • Mush-Mush And The Mushables

        Work Like a Charm. Chep becomes obsessed with learning all about Mushlore – all the funny little traditions and things that Mushables believe in. Morel is the expert in Mushlore so Chep becomes his apprentice. But the more Chep discovers about Mushlore the more he becomes a true believer… to the point that it becomes quite dangerous! (20 min)

      • Power Players

        Prepare for the Worst. Axel and Bobbie Blobby skip out on Sarge's disaster-prep drills leaving enough of a gap in the team's defenses for a crow to swoop in and snatch Sarge! Feeling responsible Axel leads the team on a search-and-rescue mission. (10 min)

      • Power Players

        On Your Toes. After a Porcupunk sighting Axel leads a recon mission that slowly but surely proves to be a wild goose chase devised by Sarge who's secretly pursuing a hobby that he's afraid to share with his teammates. (15 min)

      • Power Players

        Friend Wars. Princess SugarSalt dupes Axel into hanging out with Cleo LeBall and usurps his role as team leader forcing Zoe to step in and keep the toys together. (10 min)

      • Power Players

        The Scratch Pack. Axel and the team must run damage control after a loose spark of Minergy accidentally turns Zoe's old toys - a set of cute squishy kittens - into a pack of snarling beasts. (13 min)

      • Lamput III

        Meet The Shrink. The Docs are so obsessed with catching Lamput that even in their dreams, the chase goes on. It’s really not a restful sleep, when you keep waking up sweating from horrid visions that, let’s face it, just remind you what a nightmare your day job is. The Docs make the brave decision to see a therapist about these terrible dreams. In the waiting room is the last orange blob they wanted to see; apparently a life of hot pursuit is taking its toll on Lamput, too. The shrink will have to resort to some very unconventional treatments. (2 min)

      • Lamput III

        Invisible Necklace. You never can tell when inspiration’s gonna strike. Specs and Skinny are having a nice evening at the theatre, enjoying a magic show, when the perfect Lamput-catching strategy falls right in their lap! “The perfect strategy” is a magic necklace of invisibility. “Falling in their lap” is stealing it from the magician’s dressing room. Specs and Skinny waste no time tracking Lamput down and ruining a perfectly good picnic. As usual the Docs snatch defeat from the jaws of victory when Lamput gets a hold of the necklace. Now the orange blob can morph AND go invisible. No fair! (10 min)

      • Taffy

        Mirror Mansion. Mrs. Muchmore has found a rare object: a mirror of inestimable value. But when Taffy and Bentley fall against him, they pass through and get back in the Manor. But appearances are deceptive and what seems to be their home is none other than the Manor of a terrible Mrs. Muchmore. (5 min)

      • Taffy

        Besties. A rebel punk raccoon moves into the back yard at Muchmore Manor. She gets all the scraps by being an unbelievable raccoon badass. Taffy, seeing this perfect racoon, wants to be her friend! But she thinks he's a rich cat and doesn't want to be seen with him at the dump. Bentley sees a great opportunity to get rid of Taffy and will help him to be friend with this racoon. (5 min)

      • Taffy

        I Love Lamp. Bentley and Taffy discover in the cellar of the manor a magic lamp with a genius. Obviously, this is an opportunity for our two companions to make the most wacky wishes, in order to get rid of each other. But don't they risk to include Mrs. Muchmore their diabolical vows? (10 min)

      • Taffy

        A Mouse in The House. Taffy is called into service to get rid of mice in the Manor. The problem is Taffy doesn't have the slightest idea how to do this. When the mice start devouring everything in sight, Taffy needs to react before being unsmasked by Forsythe and Mrs M who lose their patience. (5 min)

      • Taffy

        Phony Pony. When Mrs M welcomes a new resident to the Manor, Taffy and Bentley don't stand for this new pet that appeals all their mistress's attentions. They decide to join forces to get rid of this too adorable little pony. But the pony has more than one trick up your sleeve... (5 min)

      • Taffy

        Squeakophobia. Bentley is about to unmask Taffy. But suddenly this one runs away totally horrified... Bentley would not have a 'squeakophobia' ?! (10 min)

      • Taffy

        Clone Sweet Clone. Mrs. M. decides to clone Taffy : here are 4 Taffy at the manor ! Even more worries for Bentley but also for Taffy : he doen't recognize himself in his clones, at all ! Won't they reveal his true identity by their clumsiness and inexperience, even their diabolical side! Taffy and company will they manage to save the face? (5 min)

      • Taffy

        Silence of the Slams. Mrs. M is laid out. Her ears are sooooo sensitive that the slightest sound in the air makes her howl with pain. Anyone who makes a sound will be banished. Taffy sees this as the perfect opportunity to get rid of Bentley forever. So, he sets traps around the house designed to make Bentley shriek. (5 min)

      • Taffy

        Enter the Kitty. Scraggs the raccoon disguises himself as a cute cat to enter the luxurious Muchmore manor. Bentley, the dog of house, isn't fooled and tries to kick him out of the house in every possible way. (10 min)