• Cartoonito

    • Cartoonito od do

      • Grizzy and The Lemmings III

        Fireworks Cabin. At nightfall, just as Grizzy starts to doze off, a racket comes from outside the cabin: the Lemmings are sliding along the Great Wall in a crate, propelled by firework rockets. Cleverly avoiding the bear's strategies to stop them, the Lemmings accidentally set off a mechanism in a tower. A secret room filled with cannons and catapults opens, just waiting to be used by the powder monkey apprentices… (20 min)

      • Looney Tunes Cartoons

        Boo! Appetweet / Hole Gag: Plunger / Bubble Dum. Sylvester thinks he's being haunted ty the ghost of Tweety Bird. / In the second of a series of shorts, Elmer Fudd tries to catch Bugs Bunny, but Bugs dives into his rabbit hole. However, each time Elmer tries to extract Bugs from the hole, something new and unexpected happens. / Daffy picks up a piece of gum off the sidewalk and turns into a sticky mess. (10 min)

      • Looney Tunes Cartoons

        Pain in the Ice / Tunnel Vision / Pool Bunny. While Tweety skates outside Granny's cabin, Sylvester keeps trying to catch and eat Tweety, only to be stopped by the ice. / Wile E. Coyote tries to outsmart Road Runner with his painting skills. / On the hottest day of the year, Bugs just wants to cool off in Elmer Fudd's pool. But Elmer just wants to keep his pool free of "filthy rabbits!" (20 min)

      • Looney Tunes Cartoons

        Pest Coaster / Rhino Ya Don't. When Bugs Bunny wants to take a ride on the roller coaster, Yosemite Sam, the carnie, claims he's too short to ride, so Bugs tries to get on anyway. / When Sylvester stumbles upon a tasty looking Tweety Bird at the zoo, he's kept from his meal by the craziness of the zoo itself. (10 min)

      • Looney Tunes Cartoons

        Buzzard School / Marvin Flag Gag: Giant Alien Mouth / Wet Cement. Tasked with bringing home a nice juicy rabbit, Beaky Buzzard attempts to capture Bugs Bunny in the desert. Bugs, however, manipulates the buzzard into thinking he can teach him how to catch a rabbit. / In the second of a series of shorts, Marvin the Martian lands on a new planet and plants his flag, claiming the planet "in the name of Mars." However, each time Marvin plants the flag, something new and unexpected happens. / Cement Mason Porky Pig has his work cut out for him when he encounters a mischievous Daffy Duck. (20 min)

      • Mr Magoo

        Man of Steel. Magoo thinks he’s in a triathlon and takes Fizz’s superhuman strength headband. The latter had been planning to use it to beat the President at long last in a thumb-wrestling championship. But first he must reclaim it from Magoo! (5 min)

      • Mr Magoo

        Vanilla Strawberry Meltdown. Thinking he’s on an Artic expedition (actually at the beach) Magoo mistakes Fizz for an Amazonian marmoset monkey definitive evidence of global warming. He does his utmost to capture Fizz so he can present him to the scientific community. (10 min)

      • Mr Magoo

        Sweet Dreams Mr Cat. Fizz beams himself into Weasel’s brain in order to control his useless sidekick and take out Magoo with tranquilizer darts. Magoo loses Mr Cat and enlists his neighbor to help find him so he can take him to the groomer’s. (10 min)

      • Mr Magoo

        Fizz FM. Today’s the big day! Magoo is recording a hit single! Thinking he’s in a music studio he goes next door and mistakes Fizz for famous producer Phil Dustspeck. With Dustspeck on board Magoo’s song will surely be a success! Fizz however begs to differ… (10 min)

      • Mr Magoo

        Magoo 2.0. Fizz tests his FizzoJam a ray that makes people dance in his honor. Magoo wearing a snorkeling mask that he’s convinced is a virtual reality gaming headset bumps into them and mistakes the FizzoJam for his own weapon and Weasel for his teammate. (5 min)

      • Mr Magoo

        Mr Fixit. Thinking he’s fixing Weasel’s coffee maker Magoo tweaks Fizz’s teleporter the invention that the hamster plans to exhibit at the innovation tradeshow. Fizz and Weasel try to get the machine back getting teleported all over the place along the way. (10 min)

      • Lamput III

        Witch. Lamput takes refuge in a spooky castle on the hill. The Docs, hot on Lamput's heels, find an unattended broomstick, and, typically, their first instinct is to use it to try to squish their orange quarry. But they quickly discover the broomstick has other, way cooler, uses. Before long the Docs are engaged in some high-speed, unlicenced magical broomstick-riding. Luckily for Lamput, the castle's owner steps in. She's green and witchy, and pretty annoyed about being disturbed from her moonbaking. When the docs break her magical broom, she flies into full witch-mode. Everyone gets transformed into frogs. Which, for Lamput, is a normal day at the office. (10 min)

      • Taffy

        Staycation. When Forsythe loads the limo up for Mrs Muchmore and the pets' vacation, Taffy and Bentley get accidentally locked in the basement. The pets must use twice as much imagination to get out unharmed by the tenacious security system. (5 min)

      • Taffy

        Mission Mish Mash. Taffy's raccoon friends come to the Mansion, hoping to take advantage of Mrs. Muchmore's largesse. But the red bow does not work on them. Taffy finds himself having to hunt or protect his friends so as not to be caught himself. As for Bentley, he wants to get rid of all the raccoons, while Mrs. Muchmore calls the animal control brigade. (5 min)

      • Taffy

        A Bentley Carol - Christmas. It's Christmas Eve and Bentley finally succeeds -- he has removed Taffy's ribbon and the raccoon is tossed into the cold winter night. Bentley goes to sleep a happy dog only, for him to be visited by three ghosts of past, present, and future who will show him the errors of his ways and what is to become if he doesn't change. However, unbeknownst to Bentley, it is Taffy, Mish & Mash who are secretly behind the plot. (15 min)

      • Taffy

        The Switch. A freak accident leads Bentley and Taffy to switch bodies, allowing each one to live in the other's shoes for a day. Taffy (as Bentley) gets jealous of Taffy hogging all of the food and Bentley (as Taffy) must deal with life as a raccoon. Can the two change back or will they be stuck in the other's body for the rest of time? (5 min)

      • Taffy

        Cute or Boot. Mrs. M comes home from the club all aflutter. Her ladies who lunch are all raving about the new social network app that allows everyone to rate your pet. Taffy is so cute contrary to Bentley who risks destroying the reputation of his mistress. (10 min)

      • Taffy

        License to Kale. Mrs. Muchmore is in good shape but still wants to improve her health. Binikos immediately puts the entire mansion on kale diet and Taffy goes crazy. If Bentley is lucky, Taffy will crack and go back to the dump! But the animals surprise Forstyhe who hides a supply of tasty food. (5 min)

      • Taffy

        Cat Burglar. Bentley learns about a cat burglar in the neighborhood. That night, Bentley lures the cat burglar into the mansion and tries to help him steal Taffy. Taffy fights them both off with tons of defenses. (15 min)

      • Alice & Lewis

        And, Action! Alice suggests she and Lewis make a film as a birthday gift for the Twee Twins: Lewis will play the hero, “Super Lewis!” With Charlie and Chester helping them, the shoot starts off swimmingly! But the Queen muscles in on the project and, before long, she’s acting like a total egocentric movie-star diva! To the detriment of the film, and much to Lewis’ dismay. But Alice gets an idea: what if they were to call the Queen’s bluff…? It’s going to be a very interesting screening! (10 min)

      • Alice & Lewis

        Mr. Invisible. Convinced there’s an invisible spirit attacking the castle at night, the Queen orders Lewis to capture it. The rabbit does as he’s told and catches the “culprit.” But it turns out to be the Doormat Card: after being ignored for so long by all the people who wipe their feet on it, it had turned invisible! Now, all it’s trying to do is attract attention, from the Queen in particular! Alice and Lewis are going to help the Doormat Card get seen and appreciated by the monarch and its fellow cards. Mmm, easier said than done… (20 min)

      • Alice & Lewis

        Shhh! It’s a Secret! Alice is annoyed: Carole and Bastien are hiding something from her. And when she goes to Wonderland, she discovers that Lewis has a secret from her, too, in the form of an origami butterfly; it flies away and hides inside a box of secrets in order to remain undisclosed. It’s Alice’s conviction, however, that friends should never have secrets from each other so she goes behind Lewis’ back and tries to get his butterfly out of the box to reveal its message. Unfortunately, not only does she free his secret, she also releases ALL of Wonderland’s secrets, in one go! Oh-oh… (10 min)

      • Alice & Lewis

        Swap-Swap. After getting struck by a lightning bolt courtesy of a grumpy magic cloud named Mr. Gray, the Queen and Lewis find themselves in a “swap-swap situation”: their bodies have been switched over! With Alice’s help, the Queen (in Lewis’ body), and Lewis (in the Queen’s body) must go and see Mr. Gray and get him to swap their bodies back again. But things get messy when all the Cards mistake Lewis for the Queen, and when Chester and Alice also become victims of a swap-swap! (20 min)

      • Pat the Dog

        Pat versus Titan. Lola has to look after a little puppy for the day but the puppy turns out to be over-excitable to say the least. Pat has to do everything in his power to stop the puppy from turning the house upside down. (5 min)

      • Pat the Dog

        Dogfish. Lola agrees on pet-sitting the goldfish belonging to Honorine her former neighbor. Of course the Guanos have set their sights on the poor creature and Pat has to keep a close eye on it. Lola finds out that it’s actually her neighbor’s birthday and plans a surprise for her. Meanwhile Pat is led down into the sewers for merciless battle with the Guanos. Our hero has to get his feet wet! (5 min)

      • Pat the Dog

        House of Spooks. On their way back home Lola Lucie and Pat come across an old abandoned house. Lola is really excited and wants to explore but Lucie and Pat seem reluctant. As soon as they enter the old building strange things start happening. Ghosts? Yelp! But Pat's bloodhound instincts come to the fore and he soon discovers the strange goings-on are the Guanos devious work. It's the pigeons hideout and they're not too fond of intruders. Lola and Lucie end up locked in a cave forcing our hero to use all his ingeniousness to get rid of the birds and free the girls. (15 min)

      • Pat the Dog

        Pat's Big Heist. Today Lola and Lucie have to give a presentation in front of the whole class. But without paying attention Lola's mom accidentally takes her daughter's presentation to work thinking it’s an architectural design. Pat who has seen everything follows her mom to the museum. Lucie is convinced they’ll get a zero for the assignment and berates Lola for losing their work. Pat forms an alliance with the Guanos to pull off the heist of the century. After many trials and tribulations our hero manages to sneak the presentation back into his best friend’s backpack. (5 min)

      • Pat the Dog

        3D Printer. Lola’s mom has bought a 3D printer for work. The little girl is fascinated by the machine; she can print whatever she wants in no time! Before leaving for school she promises Pat to 3D print a surprise for her parents when she’s back. The Guanos too are interested in the printer but their designs are much less noble. Pat has work all out to retrieve the stolen machine and help Lola surprise her parents. (10 min)

      • Pat the Dog

        High Security Christmas. While playing a game with Hoodie and Lola Pat accidentally breaks the television. Lola says it was her fault to protect her faithful friend. Her father scolds her and reminds her she has to behave if Santa Claus is going to visit this year. Pat panics: he couldn't bear to see his best friend deprived of Christmas presents. As the days pass he does everything in his power to keep Lola out of trouble. Just when he thinks the hardest is done the Guanos kidnap Santa Claus. Pat has to use all his skills to thwart the ruthless birds’ plans and to ensure Santa distributes his gifts. To Lola’s great delight. (5 min)

      • Pat the Dog

        Mayhem at the Museum. Today Lola and her class are going to visit the museum. Before leaving for school her mother reminds her to behave and stay out of trouble. But on her way out Pat spies Hoodie sneaking inside her backpack. Our resourceful hero has to follow his best friend to repatriate the kitten and keep Lola out of trouble. But the Guanos won’t let him get his paws on the kitten that easily. (15 min)

      • Mush-Mush And The Mushables

        Morel in the Dark. When Mush-Mush discovers that Morel is afraid of the dark, he suggests that Chep, Lilit and he take the Mushlets to their first overnight forest camp. Morel is relieved. But when Mush-Mush and his friends later come back, panicked, and reveal that the Mushlets have disappeared, Morel has no choice but to face his fear and join our friends on their rescue mission in the dark! (10 min)

      • Mush-Mush And The Mushables

        The Adventurers. Because Mush-Mush, Chep and Lilit are always up to new adventures, Bolly has dubbed them The Adventurers. Flattered, our friends invite Bolly to choose his challenge to become an Adventurer too. Bolly will have to be the first Mushable to set foot somewhere. Mushton being crowded, Mush-Mush suggests they find an island, somewhere on the giant lake… (15 min)

      • Mush-Mush And The Mushables

        Getting Truffy With It. Truff is happy. He has found a necklace that makes him even Truffier! Except he had no idea the necklace belongs to Starmush. And the Mushelder promised there will be consequences for whoever took it. Mush-Mush, Chep and Lilit now have to save Truff from being consequenced… (15 min)

      • Mush-Mush And The Mushables

        Good Vibrations. Lilit is under pressure. Truff, the most talented musician in Mushton, has invited her, Mush-Mush and Chep to form a band with him. Only problem is they can hardly play music! Truff insists: they just need to relax and feel the groove. But when Truff tells his new band they will perform at the Food Snail, Lilit isn’t relaxed at all! (20 min)

      • Power Players

        Knockout. Axel and the team juggle not waking Uncle Andrew from his nap and stopping Orangutank from stealing Andrew's latest invention: the Knockout Box! (10 min)

      • Power Players

        Swing Set Jet Set. Axel and the team battle Princess SugarSalt for possession of Bearbarian's hammer traded to her by one of their own - Galileo! (15 min)

      • Power Players

        That Slobot is No Bot of Mine. Axel and the team compete against themselves in tests of skill, strength and stamina, but when SloBot gets belittled he splits into three separate robots - each with their own evil personalities! (10 min)

      • Power Players

        Sarge in Charge. Axel and the team must rescue Sarge Charge from a solo mission in the backyard which Orangutank has turned into his own personal heart of darkness. (10 min)

      • Lamput III

        Super Docs. Skinny brings home the wrong laundry bag. Not a disaster, as it happens, since this particular laundry bag contains uncanny super-suits that grant mighty powers. The Docs get heat vision, amazing telekinesis rays, magnetic boots, you name it. All perfect for the person who dreams of… doing the household chores. With great power comes great boringness, apparently. After a satisfying day of getting the house spick n’ span, the penny finally drops for the Super-docs: they realise they have a far higher calling. Is it fighting evil and helping the underdog? Nope, it’s chasing Lamput, same as usual. Meanwhile, however, two actual superheroes really want their suits back. Turns out these heroes are quite into helping the underdog. Which is good news for Lamput, and very, very bad news for the Docs. (15 min)

      • Taffy

        A Star is Born. Fuffernin is looking for a star for his next movie! Mrs M is in a hurry ... But first and foremost, Bentley must succeed his casting. Taffy, jealous, will work to sabotage Bentley's moment of glory! (5 min)

      • Taffy

        Makeover Fakeover. Taffy must clear his jam-packed eating schedule to make Mish and Mash birthday party or risk losing their friendships for good! Unfortunately their party turns out to be at the exact same time Mrs. M is having a photographer over from a magazine to take photos of Taffy to show off her little niece Addie's makeover skills. (5 min)

      • Taffy

        The Eye Of The Raccoon. Bentley is worried this disgusting fake cat but true racoon will bring shame on the Muchmore family with his disgusting manners. But as Bentley tries to control Taffy, what he feared the most actually happens as they humiliate one of the dogs of Mrs Muchmore's friend: a very distinguished Corgi. As the rules of high society command, Bentley is provoked in a duel! If he loses, all the animals of the Muchmore manor will be humiliated as they'll have to put their knot down in public. Gloups! (10 min)

      • Taffy

        The Sweaters - Christmas. Christmas holidays are approaching, and Taffy thinks it would be hysterical if he could somehow get Mrs. Muchmore to buy Bentley a godawful holiday doggy sweater. The order is placed and Bentley's humiliation begins. Of course, it didn't occur to Taffy that the old lady might also get a sweater for him... but she did! Taffy and Bentley spiral into a kind of obsessed madness - their normal goals are subsumed by the need to get out of these wool monstrosities. (5 min)

      • Taffy

        School's Fools. Mrs. Muchmore has just finished an online course! They really work! Bentley has an idea... who said that you cannot teach an old dog new tricks? Taking some cartoon online courses, Taffy and Bentley acquire new skills that they can use against each other. (5 min)

      • Taffy

        Citizen Taffy. Bentley decide to make a newspaper and begins a real journalistic war. Taffy immediately recognizes his archrival alias and decide to get revenge... making his own newspaper. (10 min)

      • Taffy

        Flowers for Bentley. Mrs M find an old special hypno-watch in the attic and gives her to Addie to play with it. Delightful! Taffy craftily swipes the hypno-watch -- and uses it on Bentley, planting a secret instruction without Bentley knowing. Later during Mrs M flower party, Bentley chases Taffy, only to veer left and crash into a wall... Bentley must get that watch! Once he does, things get crazier as two animals trigger nuttier and nuttier stunts in each other. (5 min)

      • Taffy

        Raccoon Moon. Taffy is watching TV with Mrs. M: tonight it's a super rare occurrence of a "raccoon moon". Legend has it, he says, that during its presence, all raccoons will find it impossible to resist the raccoon instinct of washing every bit of food in sight. Taffy nearly busts a gut laughing, that's the stupidest thing he's ever heard! However, when the mysterious moon rears out of the clouds, Taffy is struck with this uncontrollable urge! He zips off to try and wash all the food he can. Bentley sees this, and the games begin! (5 min)

      • Taffy

        Love of Loaf. Bentley takes advantage of Mrs. Muchmore's spa treatment, with slices of cucumber on her eyes, to get rid of Taffy. (10 min)

      • Alice & Lewis

        Topsy-Turvy Wonderland. It’s panic stations in Wonderland! The Queen has ordered for Inverso to be captured in order to reverse various situations that are upsetting her: her empty jelly jars need to be filled and her little cakes need to be big! Unfortunately, her Cards have goofed, taking Reverso prisoner instead; he is Inverso’s son but he hasn’t yet mastered his powers of inversion! Alice & Lewis must take Reverso back to his dad. Easier said than done when you’re making the journey in a backward-driving caravan along a road where everything’s topsy-turvy! (10 min)

      • Alice & Lewis

        The Queen Moves In! Alice accidentally pollutes Wonderland’s lake by dropping a stinky Cutie-Twee in the water. The Queen is so offended by the stench that she can no longer live in her castle and decides she must move into Lewis’ home instead! This “roomie arrangement” goes south fast and the Queen ousts our friends with no more ado! So Alice and Lewis set about doing everything in their power to get Lewis’ house back, even if it means “rotting the life of the Queen !” (10 min)

      • Alice & Lewis

        The Two Alices. Alice unintentionally makes a perfect double of herself then uses it to play jokes on her friends. But when her double disappears in order to plan a big prank on the Queen, Alice and Lewis rush to the castle to protect the monarch during the Cards’ parade and teatime. (15 min)

      • Alice & Lewis

        Tiny Guest. Lewis is very proud when the Queen asks him to watch over little Charlie until teatime! Only problem is, Charlie is insisting on helping the rabbit feed his clock’s cogs and he's way too small! So Lewis calls on Alice so she can look after the boy while Lewis is busy. Miffed, Charlie gulps down what he thought was growing syrup: oops, it was actually shrinking syrup! Then he runs into the jungle of cogs inside the clock. Upshot: Alice and Lewis have no choice but to drink some of the same syrup and head off to look for Charlie in among the turning cogs and gears (10 min)

      • Alice & Lewis

        The Pastry-Making Painters. Alice is convinced she’s a really talented painter! But when it’s time to help Lewis paint the Queen’s Not-Birthday cake, it becomes painfully clear that she was mistaken! Fortunately, one of the Queen’s Cards is an ace cake-maker and offers to get them out of this fix by giving them one of his creations. Accepting his offer, our friends learn that trying to pass oneself off as something one is not really isn’t a good idea! (15 min)

      • Pat the Dog II

        Blunder Bus. The Guanos want to steal Lola’s TV. In order to sidetrack Pat, they convince him that Lola and Victor are in a ...driverless bus! Pat does everything he can to stop the rogue bus. (5 min)

      • Pat the Dog II

        How Puzzling. Lola and her father finish a puzzle they are going to offer mommy for mother’s day, but there is a piece missing. Pat notices that Hoodie is in the midst of swallowing it and dashes off to the Vet with him. But the Guanos have spotted them. (5 min)

      • Pat the Dog II

        Cake Me Happy. Honorine and Pompom stop by to see Lola. Honorine offers to bake a cake but she can’t find her glasses and starts making a total mess of things. The Guanos have stolen them and Pat, along with Pompom is going to do what it takes to get them back. (10 min)

      • Pat the Dog II

        The Sandwich. During a picnic, the Guanos sneak off with Lola’s sandwich and replace it with one that is rotten. Lola thinks that it’s Victor who’s played a joke on her and she decides to do the same to him. Pat will have to go into action to set things straight. (5 min)

      • Pat the Dog II

        Guanos and Juliet. Lola stumbles on Juliette, a doll she had as a little girl. She and Pat used to play with it together. She gives it to Pat but the Guanos fall in love with it and steal the doll. Time for Pat to get it back! (5 min)

      • Pat the Dog II

        Tank Gets the Blues. Tank is depressed. Pat realizes that Tank’s teddy bear is the victim of a well-organized kidnapping scheme by the Guanos. They agree to release him, in exchange for...Hoodie. Pat is going to have to make sure Hoodie is safe as he recovers the teddy bear. (10 min)

      • Pat the Dog II

        Day at the Museum. Lola is helping her mother out at a volunteer exhibit at the local museum. She is supposed to be keeping an eye on the paintings that Marcus wants to steal. Marcus pretends he is a museum guide in order to distract Lola so the coast is clear for Squizel. Pat is going to sabotage their plan. (5 min)

      • Pat the Dog II

        3 Birds and a Basket. Lola is babysitting Pompom who is sleeping in his trendy new kitty basket. Pompom escapes from the basket. Hoodie moves into it. The Guanos grab it and try to open it up and kidnap Hoodie. Pat is going to nix their plan. (5 min)

      • Lamput III

        Origins. It’s a trip down memory lane when the Docs find an old childhood photo and reminisce about their first meeting so many years ago. It all started at Lab School, when Specs was a naive dork and Skinny was the school ruffian. A lot has changed since then, of course. Specs is now the tough guy, and Skinny is now the dork, and their early adventures set in motion a bunch of other consequences, too. Embittered, angry boss? Check. Moustachioed Chief of Police with an age-old grudge? Check. Also don’t forget the lab experiment that went spectacularly wrong. That orange blob in the test tube: did that just move? (10 min)

      • Taffy

        Petty Shack. Today it's the world's only golf tourney where the pets caddy for their owners. This year's grand prize is an all-expenses trip for the winning owner and his pet! Bentley is determined to win so he can finally get some quality time alone with Ms. M. Until, that is, he discovers that Mrs. M's decided to give Taffy the honour of being Caddy this year. (5 min)

      • Taffy

        The Rival. Ms. M is being delivered a powerful dog robot: Blaze. Very quickly, Bentley is overwhelmed by this super machine with zero defects. To the delight of Taffy, Bentley disappears but is Blaze not a worse enemy for the raccoon? The perfection of the robot becomes a real punishment for all the Manor. (5 min)

      • Taffy

        Mrs ZZZ. Mrs. M. starts sleepwalking all over the mansion. While Bentley's trying to wake up his mistress to reveal Taffy's secret, the racoon wants to keep Mrs M. asleep. (20 min)

      • Ninja Express

        Deliving Daylights. After the battery dies on her laser shoe, special agent Gloria Hope calls on the Ninjas to help her find a new one and foil the criminal mastermind Pam D'Terre (10 min)

      • Ninja Express

        Hats off to the Ninjas. When a parrot steals a fisherman’s lucky captain's hat, the Ninjas search for a replacement on a cruise ship only for Kompeki and Aka to get distracted. (20 min)

      • Tom and Jerry in New York

        Put A Ring On It / Come Fly with Me / Bubble Gum Crisis / Mousequerade. Tom and Jerry invade a department store after dark, battle for a bag of gumballs, and babysit a troublesome baby panda. Jerry befriends a pigeon. (25 min)

      • The Tom and Jerry Show IV

        Farmed and Dangerous. Things get crazy down on the farm when a cat and mouse pursuit lead Jerry to hide his turtle egg in a hen's nest. (5 min)

      • The Tom and Jerry Show IV

        Slam Dunk. The Cat and Mouse are hired to find out who absconded with Hoops McJumpalot's lucky hightop sneakers. (10 min)

      • The Tom and Jerry Show IV

        Attachment Disorder. Tom and Spike get glued together. (5 min)

      • Lamput III

        Sleepwalking. Specs will never learn about watching horror movies before bed. He can never sleep afterwards. He jumps at every strange noise - including the ones Skinny's making downstairs, as he blends up a smoothie IN HIS SLEEP. Skinny sleepwalks into trouble all night, and with Specs gibbering in terror, it falls to Lamput to keep the slumbering nerd out of trouble. Apparently you shouldn't wake sleepwalkers. Turning into a rubber band and flinging them at the moon? That's fine. (15 min)

      • Moley

        Some Like it Cool. When Moletown experiences a heatwave, Moley and Dotty hope Mishmosh can invent something to cool things down. Unfortunately, Mishmosh has "inventors block" so Moley and Dotty must help him get back his inventing mojo. (10 min)

      • Moley

        Molerskating Mayhem. Moley must learn to Molerskate for the Great Mole Roll skating competition and discovers his parents have a hidden talent. (20 min)

      • Pat the Dog

        Caterpillar Catastrophe. As a school assignment Lola has to take care of an extremely rare caterpillar. But the caterpillar takes the Guanos’ fancy who have fantasies about it sizzling on a BBQ. What's more Hoodie takes a shine to the caterpillar and starts playing with it. But when the caterpillar disappears Lola panics. Pat however has been keeping a close watch on proceedings and has to face the fearsome pigeon triad in a bone-shattering showdown. Pat finally manages to return the precious insect to his beloved best friend after it has transformed into a beautiful butterfly. (5 min)

      • Pat the Dog

        Strawberries and Screams. Lola and Pat have a little garden in which they are growing a strawberry. It may be just a single strawberry but it sure is magnificent. Like every year they will deploy this splendid strawberry to bake our friends’ culinary specialty the Patlopie. But this strawberry stirs the curiosity of Tank and the Guanos; and the stubborn mole has taken a particular shine to it. Whether by air or land Pat sets out to thwart his enemy’s plans to seize the fruit. And thanks to him his family gets to savor their delicious pie. (10 min)

      • Pat the Dog

        Baboon Beasties Versus Bouncy Castles. Lola plans for a fun play date with her friends. But when Victor invades with his collection of the latest trendy video games the little girl seems embarrassed by her low-tech hand-made board game. Her friends are sure to want to play at Victor’s house. But when Pat playfully starts to bounce up and down on an old inner tube he gives his best friend a great idea – to create a mini amusement park! But Victor and the Guanos will do everything in their power to burst their bubble… (15 min)

      • Mush-Mush And The Mushables

        The Hero Trap. The Mushlets love Mush-Mush's heroic stories. But when they demand to see him actually do something heroic, Mush-Mush feels he can't back out... and so ends up stuck up a cliff. Relieved to be rescued by Chep and Lilit, Mush-Mush is about to admit that he isn't a hero when the Mushlets find themselves in danger. Now Mush-Mush has no choice but to be a real hero! (10 min)

      • Mush-Mush And The Mushables

        Bird Call. Chanterelle has built a whistle that can reproduce the most beautiful sound of the forest: the one of the Nightingale. When the whistle disappears, Mush-Mush, Chep and Lilit soon discover that it has been stolen by a beetle. In order to finally hear what a real Nightingale sounds like, they'll have to get it back! (20 min)

      • Baby Looney Tunes

        All Washed Up. Taz decides he doesn't like taking a bath. (10 min)

      • Baby Looney Tunes

        Did Not! Did Too! Bugs and Lola temporarily decide that they don't want to be friends any longer. (20 min)

      • Looney Tunes Cartoons

        Siberian Sam / Hole Gag: Fishing Pole / Fleece and Desist / Marvin Flag Gag: Mirror / Split Screen Marvin. When Yosemite Sam loses his warm hat while dogsledding through frozen Siberia, he meets Bugs Bunny and decides he would make a great replacement hat. / In the third of a series of shorts, Elmer Fudd tries to catch Bugs Bunny, but Bugs dives into his rabbit hole. However, each time Elmer tries to extract Bugs from the hole, something new and unexpected happens. / Ralph the Wolf tries to trick Sam the Sheep Dog in order to steal some sheep. / In the third of a series of shorts, Marvin the Martian lands on a new planet and plants his flag, claiming the planet "in the name of Mars." However, each time Marvin plants the flag, something new and unexpected happens. (10 min)

      • Looney Tunes Cartoons

        Grilled Rabbit / Cactus if You Can / Shower Shuffle. When Elmer's carrots are stolen, he interrogates his prime suspect: Bugs Bunny. / Wile E. Coyote tries to catch the Road Runner using a Super Suck machine (aka a vacuum). / When neighbors Porky and Daffy try to shower at the same time, they fight over hot water…and everything else. (20 min)

      • Looney Tunes Cartoons

        Overdue Duck / Hole Gag: Bees / Vincent Van Fudd. When Daffy causes trouble at the public library, Porky the librarian tries desperately to keep him quiet. / In the fourth of a series of shorts, Elmer Fudd tries to catch Bugs Bunny, but Bugs dives into his rabbit hole. However, each time Elmer tries to extract Bugs from the hole, something new and unexpected happens. / Bugs intervenes when Elmer tries to become a famous painter. (10 min)

      • Looney Tunes Cartoons

        Hare Restoration / TNT Trouble / Plumbers Quack. Bugs agrees to help Elmer impress his date by growing hair on his head if he spares his life. / Wile E. Coyote tries to catch Road Runner with dynamite. / When Elmer calls a plumber to fix a leaky pipe, Daffy shows up and destroys the entire house. (20 min)

      • Scooby Doo! And Guess Who? II

        The Hot Dog Dog! Our mystery-solving gang is in Chicago investigating the haunting of a historic hot dog factory when they team up with famous competitive eater Joey Chestnut who's in town for the annual hot dog eating competition! Joey joins the gang in uncovering the truth behind a horrible old tree monster that's terrorizing the hot dog factory and threatening to get the competition shut down. Shut down the hot dog eating contest?! Even Shaggy and Scooby can get behind solving this mystery! Especially since Shaggy and Scooby have teamed up with Joey to help him get ready for one of the biggest eating bouts of his career. But if they can't solve the mystery not only won't there be a contest... there just might not be anything left of our gang! Not to mention no more hot dogs! No more hot dogs?! Say it ain't so Joey Chestnut. Say it ain't so. (30 min)

      • Scooby Doo! And Guess Who? II

        A Moveable Mystery! When Scooby Doo and the gang are on the trail of a monstrous gargoyle in the nighttime city of Paris they're stumped and need help solving the mystery. Velma turns to a close friend that's in Paris for work. It's none other than famous fashion model Gigi Hadid! Velma and Gigi studied Criminal Psychology together and Velma was always impressed with how great Gigi is at picking up clues. Gigi happily joins our gang to get to the bottom of this mysterious gargoyle and what it's really after in the City of Lights. Clues lead to forged paintings and an art theft in the Louvre and the destruction of Paris Fashion Week by the gargoyle! Gigi must orchestrate getting our gang to strut their modeling stuff on the runway in order to save Fashion Week rescue priceless art solve the mystery and give the world its newest modeling sensation Scoobert Scooby Doo. (30 min)

      • Ben 10

        The Clocktopus. In a peaceful coastal town, Ben must not only face the archaic antagonist Steam Smythe and his latest creation the Clocktopus but also his deepest, darkest fear: squids! (10 min)

      • Ben 10

        Growing Pains. During a stop at the superstore Shoppë, Ben and Gwen are transformed into babies by nanny-gone-nuts Nanny Nightmare, who will stop at nothing to reshape the world in the image of her daycare. (20 min)

      • Ninja Express

        Deliving Daylights. After the battery dies on her laser shoe, special agent Gloria Hope calls on the Ninjas to help her find a new one and foil the criminal mastermind Pam D'Terre (10 min)

      • Ninja Express

        Hats off to the Ninjas. When a parrot steals a fisherman’s lucky captain's hat, the Ninjas search for a replacement on a cruise ship only for Kompeki and Aka to get distracted. (20 min)

      • Mr Bean: The Animated Series

        A Running Battle. Mr Bean runs rings around the town. (10 min)

      • Mr Bean: The Animated Series

        Egg and Bean. Mr Bean is 'storked' by an unwelcome visitor. (20 min)

      • Mr Bean: The Animated Series

        Hopping Mad! Mr Bean finds that tons of toads weigh loads and loads. (10 min)

      • Mr Bean: The Animated Series

        Grand Invitation. Mr Bean is all at sea with the landed gentry. (20 min)

      • Baby Looney Tunes

        Taz You Like It. Taz discovers pratfalls get him laughs and attention. (10 min)

      • Baby Looney Tunes

        Tea and Basketball. Ylvester wants to play tea with the girls while Lola wants to play basketball with the boys. (20 min)

      • Pat the Dog

        Panic at the Vet. Today is vaccination day for Pat and Pat hates vaccination day to say the least! After many failed attempts at hiding he has to face up to harsh reality. He comes across Victor at the veterinary clinic who has come to vaccinate Tank but the encounter turns into confrontation when to take revenge Victor decides to set all the injured animals free and makes it look like Lola’s doing. Pat sets out in search of the lost animals but has to try to avoid the short-sighted vet’s vaccination shots. (5 min)

      • Pat the Dog

        Hoodie on the Loose. Lola is in her garden taking amusing pictures of Pat and Hoodie to share with friends. But when covered in black make-up the little kitten decides to go walking around the neighborhood panic breaks out. Victor has been watching a documentary about felines and convinced the kitten is a prowling panther he relays the info to all social networks. The little rascal sets off with Tank in pursuit of the panther with the city's vet division also on its trail. Pat has to take swift action to make sure Hoodie doesn't become a hunting trophy… (10 min)

      • Pat the Dog

        Invisible Enemy. Lola and her friends are due to visit the Wonder Fun park but Victor is coming down with the measles… Jealous of his healthy neighbor he plots to contaminate her with his germs so that she can't go. Pat finds himself confronted with the virulent invisible virus enemy. But our hero doesn't flinch. Armed with a special vacuum cleaner and home-made microscope goggles he sets about the germ mob and ultimately has to sacrifice himself in order to prevent Lola from getting sick. Little does he know that she already has the measles! (15 min)

      • Mush-Mush And The Mushables

        Let It Bee. Wanting to rush off to climb Mush Mountain, Mush-Mush is in a hurry checking nectar level in flowers... a job that takes time and care. Soon Mush-Mush's haste causes disaster when he scares all the bees away. Now Mush-Mush and friends have to find a way to lure the bees back... (10 min)

      • Mush-Mush And The Mushables

        The Staff Of Wisdom. Mush-Mush is amazed by the way Mushpot uses his staff of wisdom and how awesome it makes him look. Mush-Mush wants to be as cool as Mushpot and asks him to lend him his staff of wisdom. But the staff comes with a lot of responsibilities... (20 min)

      • Moley

        Duck Moley Duck! When an egg rolls into Moletown and a duckling hatches, Moley must play momma to the baby duck until they can find its home. (10 min)

      • Moley

        Squirm’s Day Out. When Moley helps take care of the worms at Dotty’s Adopt a Worm Rescue Center, the Gardener sends Squirm to pose as a homeless worm and help him steal Manny. (20 min)

      • Tom and Jerry in New York

        Museum Peace / Here Kite-y Kite-y / Street Wise Guys / Chameleon Story. Jerry encounters a elephant hiding in a Museum exhibit and helps him escape Tom and the night guard. Hi-flying hijinx ensue when Tom and Jerry go kite-ing in the park, disrupt street performers throughout the city, and a pet chameleon gets loose at the Hotel - and disappears! (30 min)

      • The Tom and Jerry Show V

        Giant Problems. Papa tells his fractured version of the Jack and the Beanstalk story to the Bavarian mouse trio. (5 min)

      • The Tom and Jerry Show V

        Eight Legs No Waiting. The gang get more than they bargained for when they try to shoo away a seemingly docile spider. (5 min)

      • The Tom and Jerry Show V

        Ape for Tom and Jerry. When Rick and Ginger forget Tom's birthday, the tomcat moves in with the one person who appreciates him -- the local Zoo's gorilla, Cuddles. (20 min)

      • Taffy

        The White Gloves. Forsythe can not stand the battle between Taffy and Bentley anymore! He decides to get rid of the pets but that's without counting on the perseverance of the two rivals... (5 min)

      • Taffy

        Machine Dreams. It's time for the annual International Butling Associate inspection. And each year Forsythe has received its highest honor the coveted White Glove award. He has never approved of animals in the house and with Taffy and Bentley it's a nightmare. To help him, Bentley and Taffy decide to order a robot which will prepare the mansion for the inspection. (5 min)

      • Taffy

        Taffyzilla. Binikos is concerned about Mrs. M's lack of strength, so he orders a special muscle-building machine. But Taffy crashes into it during one of their chases. Taffy emerges, and he's completely hulked out! A gigantic battle begins between the two pets... (15 min)

      • Taffy

        Laughy Taffy. Taffy has been eating too many sweets and has a cavity. He'll have to go to the vet and get a filling. Bentley tries to show to Dr. Hurtz that Taffy is a filthy racoon and not a cat! But for some reason, the normally dour vet keeps bursting into laughter. (5 min)

      • Taffy

        Pet Therapist. The vet comes for a stay at Muchmore Manor. She immediately declares Taffy and Bentley have big issues. She knows because she can talk to animals. Or so she says... Bentley really believes this and hopes to expose Taffy's fraud. (10 min)

      • Taffy

        There Kitty Kitty. A new kitten is found into the mansion. Now Mrs. M is in love with the kitten and Taffy must try to do him in but something is weird. Taffy has to find what's going on with this cute lovable kitten. (7 min)

      • Lamput III

        Memory Loss. It's back to basics as Specs attempts to catch Lamput with a net. Not being much good at anything at all physical, Specs ends up whacking himself on his own noggin. The blow shakes loose what little ability Specs had to function as an adult. He's transformed into a wailing infant who requires 24 hour care from his devoted... parents? Skinny and Lamput have to learn on the job. Taking care of a baby is hard. Especially if it's a giant annoying one. (3 min)

      • Lamput III

        Basketball. Lamput outsmarts the Docs by luring them onto a street basketball court and pitting them against the toughest ballerz in town. When the jocks look like utterly destroying poor old Specs and Skinny, Lamput's conscience kicks in. Our orange buddy decides to help the Docs out with some of that special brand of court magic. Fate is fickle, though - when it comes out that the Docs are using a performance-enhancing orange blob, the jocks call foul. Specs and Skinny are reminded yet again what it feels like to be dunked on. (10 min)

      • Ninja Express

        A Brick. Yin and Yang are missing one brick to finish the Great Wall of China. With the minister quickly approaching to see the completed wall, Yang orders a brick from the Ninjas. (10 min)

      • Ninja Express

        Damsel in Distress. A fairy tale princess being pestered by an annoying prince orders a new dragon from the Ninjas who return with the most ferocious monster of them all: a T-Rex… (20 min)

      • Grizzy and The Lemmings III

        Lemming On Canvas. The Lemmings have a whale of a time revamping the paintings on display in the castle by painting themselves alongside the illustrated noblemen. But Grizzy wants to paint himself on the next painting and swipes the artwork along with the rodents' paint kit. The furious Lemmings are determined to recover their material at all costs. It's the beginning of a dispute that could be qualified as… artsy! (5 min)

      • Grizzy and The Lemmings III

        Musical Discord. The Lemmings improvise a trampoline with bagpipes, only each jump is accompanied by a deafening outburst. Grizzy steps in and hurls the object far from the castle. The rodents catch up with it on a mystical nearby isle, where they meet five fairies. One of them breathes life into the musical instrument. The Lemmings return to the castle with five sets of enchanted pipes and catapult Grizzy far away. It's his turn to discover the mysterious isle. (5 min)

      • Grizzy and The Lemmings III

        A Bear In The Sheepfold. Grizzy puts a stop to the Lemmings' furious rodeo game on a sheep. Annoyed, they decide to banish the bear to the bottom of the castle dungeons while he's taking a nap. In his prison, Grizzy finds a magic shepherd's crook. Now he can direct the neighboring sheep according to his desires. With their help, he manages to escape from his dungeon. He returns to the cabin and settles in on the flock like on a sofa, while the Lemmings stare in disbelief! (20 min)

      • Grizzy and The Lemmings III

        Ordeal Of Comfort. A helicopter takes off from the beach, leaving behind installations for a TV game, namely lots of food supplies – which are locked up. To access the keys and the food, participants must win team tests under the surveillance of a drone. The Lemmings are the yellow team. The red team is comprised of Grizzy, an oar, and a flabbergasted crab! (5 min)

      • Grizzy and The Lemmings III

        Diving In The Wild. Grizzy and the Lemmings fight over the last jar of Yummy chocolate spread in the cabin and it ends up sinking in the lagoon. The bear makes a diving suit from various home facilities, while the Lemmings share a diving tank to put a wrench in their adversary's flippers! But the local wildlife comes to meet them… (5 min)

      • Grizzy and The Lemmings III

        Choco-Coco. Grizzy wakes up after a nap, starving, but the last jar of Yummy chocolate spread is empty. The cupboards are barren, except for a package of chocolate powder. Grizzy has the idea of mixing it with coconut milk. It's absolutely delicious! But the Lemmings, who are every bit as gluttonous, want their share of the choco-coco drink! (15 min)

      • Grizzy and The Lemmings III

        Parasailing Fishing. Grizzy gets a nice big bite on the end of his fishing line. While he concentrates hard to strike his catch, the Lemmings divert the fish to tow them on a kite. Grizzy tries to sabotage their improvised kitesurfing game to recover what's rightfully his, until a shark's fin appears on the horizon! (10 min)

      • Grizzy and The Lemmings III

        Yummy Pirates. The cupboards of the log cabin are hopelessly empty and Grizzy's belly is rumbling. Through his binoculars, he observes the overexcited Lemmings slipping all sorts of small metal objects into the slot of… a Yummy vending machine!?! The bear joins them on the pontoon. If only they could find some coins to make the machine work. Maybe the solution is to find the booty indicated on the treasure map they unearthed on the beach? (5 min)

      • Grizzy and The Lemmings III

        Sea Excursion. After accidentally breaking his favorite sofa, Grizzy spots a cozy fishing cabin on a neighboring island. He requisitions the Lemmings' canoe to get there but discovers that the new cabin is dilapidated and lacking all comfort. The poor bear had been deluded by a poster. However, a fabulous yacht is moored nearby. It catches both his attention and that of the Lemmings, who have just disembarked on the island! (20 min)

      • Looney Tunes Cartoons

        Siberian Sam / Hole Gag: Fishing Pole / Fleece and Desist / Marvin Flag Gag: Mirror / Split Screen Marvin. When Yosemite Sam loses his warm hat while dogsledding through frozen Siberia, he meets Bugs Bunny and decides he would make a great replacement hat. / In the third of a series of shorts, Elmer Fudd tries to catch Bugs Bunny, but Bugs dives into his rabbit hole. However, each time Elmer tries to extract Bugs from the hole, something new and unexpected happens. / Ralph the Wolf tries to trick Sam the Sheep Dog in order to steal some sheep. / In the third of a series of shorts, Marvin the Martian lands on a new planet and plants his flag, claiming the planet "in the name of Mars." However, each time Marvin plants the flag, something new and unexpected happens. (10 min)

      • Looney Tunes Cartoons

        Grilled Rabbit / Cactus if You Can / Shower Shuffle. When Elmer's carrots are stolen, he interrogates his prime suspect: Bugs Bunny. / Wile E. Coyote tries to catch the Road Runner using a Super Suck machine (aka a vacuum). / When neighbors Porky and Daffy try to shower at the same time, they fight over hot water…and everything else. (20 min)

      • Looney Tunes Cartoons

        Overdue Duck / Hole Gag: Bees / Vincent Van Fudd. When Daffy causes trouble at the public library, Porky the librarian tries desperately to keep him quiet. / In the fourth of a series of shorts, Elmer Fudd tries to catch Bugs Bunny, but Bugs dives into his rabbit hole. However, each time Elmer tries to extract Bugs from the hole, something new and unexpected happens. / Bugs intervenes when Elmer tries to become a famous painter. (10 min)

      • Looney Tunes Cartoons

        Hare Restoration / TNT Trouble / Plumbers Quack. Bugs agrees to help Elmer impress his date by growing hair on his head if he spares his life. / Wile E. Coyote tries to catch Road Runner with dynamite. / When Elmer calls a plumber to fix a leaky pipe, Daffy shows up and destroys the entire house. (20 min)

      • Mr Magoo

        The Gluttons for Punishment. Fizz and Weasel plan to enter Fizz’s revolutionary new condiment in an international culinary contest. Magoo mistakes them for members of his rock band The Gluttons for Punishment who have reunited to play at a festival. (5 min)

      • Mr Magoo

        Brain Washed. While helping Linda clean her attic Magoo gets shrunken and teleported into Fizz’s brain. Fizz himself had intended for his brain to become a museum in homage to his immense genius. (10 min)

      • Mr Magoo

        MAG007. Magoo takes Fizz for a toy containing top secret information which he steals from a secret agent (in reality Weasel). Hell-bent on destroying the toy Magoo manages to stop Fizz from engraving the hamster’s face on the statue of the US President. (10 min)

      • Mr Magoo

        Maggie Magoo. A bear has escaped from the zoo and Fizz is hell-bent on making it his pet. Magoo mistakes the bear for his niece who’s come to spend the day with him making life difficult for Fizz and Weasel as they try to capture the beast. (10 min)

      • Mr Magoo

        Magoo's Best Friend. Magoo mistakes Fizz for his best friend Harry from school and thinks the two of them are visiting their old school. In fact they’ve infiltrated the high-security unit from which Fizz is attempting to steal the President’s joke book. (5 min)

      • Mr Magoo

        Welcome to Translovenia. Magoo thinks he’s on a trip to Translovenia and takes shelter in a mansion owned by a vampire. In reality this vampire is Weasel helping Fizz in his attempt to turn the moon into a Fizz-like sun and make the night disappear once and for all. (10 min)

      • Lamput III

        Fashion Show. The premiere event on the fashion calendar is about to begin!! The Docs chase Lamput in through the stage door and bring the tone way down. Before you know it everyone’s embarked upon a short and exceedingly painful catwalk career. This season’s colour: orange. The Docs try their hand at lighting design. They suck at that, too. The blue nerds get ejected hard by venue security, and Lamput becomes the hit look of the show. So versatile! So changeable! One size fits all! (10 min)

      • Taffy

        The Racoon's Day. Driiing ! The beautiful sound of the alarm clock awakes Taffy for another beautiful day in the beautiful and comfy Muchmore Manor. What a beautiful life! And today is all about making himself beautiful as it is the groomer day! But Bentley sneakily takes the groomer's place and cut Taffy's precious bow! Just under the eye of Mrs Muchmore who goes wild: a racoon, argh!!!! Taffy can't do anything and in one second finds himself kicked out of the Manor back to the garbage dump. (5 min)

      • Taffy

        Logging Off. Taffy becomes a real star on internet! Everybody thinks he is a real cute lolcat. Bentley gets angry and jealous. But, maybe internet can be very useful - Bentley will try to uncover the real identity of this filthy raccoon! (5 min)

      • Taffy

        Smell of the Chase. Bentley comes up with a fool-proof way to get rid of Taffy: he'll order a bottle of caviar eau online, then simply pour a trail away from the manor and into a wood chipper! But when he tries opening the bottle, Bentley ends up splashing the pheromones all over himself in a wild slapstick ballet. Uh oh. Bentley is immediately seized upon by a very randy Taffy, who lustfully chases the very uncomfortable Bentley through the manor. Bentley tries desperately to hide from the lothario Taffy - but he can't hide the smell of the pheromones. Or can he? (15 min)

      • Taffy

        Showtime. Mrs. M is feeling quite inferior. All her friends' cats have won so many awards at cat shows. She's got to win a trophy! So she registers Taffy in the biggest cat show, and decides to have Binikos train the cat. (5 min)

      • Taffy

        Old Home Reek. After inhaling a huge gourmet feast, Taffy feels nostalgia for his former home - the dump. He goes back to throw a party, where he acts like the raccoon that he is! Mish and Mash are flabbergasted by the return of their pal as he rummages through the old neighborhood. Bentley knows if he can catch Taffy in the act of being himself he can get the deceptive raccoon out of Muchmore Manor for good. (10 min)

      • Taffy

        Factory Flaw. Mrs. Muchmore went against a counterfeit that she returned immediately. Bentley arranges for Taffy to be part of the trip and get rid of the squatter. But in a hurry, the photo of Uncle Oswald also falls in the parcel: Mrs. Muchmore would die if something happened to this picture! Bentley rushes after the package, to the factory, to return to the previous page. (5 min)

      • Taffy

        Robo House. Mrs. Muchmore has equipped her home with a defense system. During his sleep, Taffy and Bentley use it against each other, in an escalation of traps and explosions. They end up triggering the self-destruction of the mansion, and need a Mrs. Muchmore deeply asleep to stop everything. (15 min)

      • Alice & Lewis

        Memory Loss. Following a slip up, Alice accidentally erases all of Lewis’ memories about her. Now, the rabbit not only doesn't recognize her, he’s convinced he’s never even laid eyes on her before! Eager to get her bestie back, Alice sets about trying to make him relive various experiences they shared in the past. Unfortunately, this only gets him riled up and stressed!... Okay, the only way she’s going to be able to pull this off is by proving her friendship to him, undeniably! (10 min)

      • Alice & Lewis

        The Mole and the Mirror. It’s a disaster! Narcissio, the Queen’s facetious little mirror has made her royal mole vanish! Alice and Lewis promise the monarch they’ll solve the problem by giving the mirror what it wants: the power to SHINE! She gives them until teatime to accomplish this. If they fail, both the mirror and Lewis will be shut up in a shoebox forever! (20 min)

      • Alice & Lewis

        Vote for Alice! Alice is tired of losing every competitive situation she’s engaged in so far, today, so she decides to run as a candidate for the Wonderland elections, against Lewis: the winner will be the Clock’s custodian. The two candidates set about campaigning, to win votes from the Wonderlanders. And, when the time comes to go to the ballots, Alice actually wins, against all odds! But lacking experience, she gets in a total muddle with the clock’s workings! Mmm, could she have run against her best friend in the election for the wrong reason? Food for thought… (10 min)

      • Alice & Lewis

        Tonight’s the Night! There’s one thing that scares Alice more than anything: being made a fool of at the school fair! Meanwhile, in Wonderland, tonight is the Great Ball and the Queen insists Alice dance with Charlie. A word of caution, however: NO mistake is allowed in the Ball dance, and there’s no getting out of it either! To make matters worse, Charlie fully doesn’t have a sense of rhythm! Lewis, the dancer extraordinaire, steps in to help them get the moves down pat. Because if they mess up, Alice will be subjected to pure torture from the Mocking Hedges! (20 min)

      • Pat the Dog

        Like a Ton of Bricks. Lola and Pat are visiting one of her mom's building sites for an article that she's writing for school. But once there, she discovers Hoodie inside her backpack. But without a fitting helmet for her pets, Pat and Hoodie must wait for the little girl in the forman's office. The little dog is ready for his nap, but Hoodie can't stay in place. He spotted a rat outside, and starts chasing it all over the building site. Pat must take him back to the office without getting seen by his best friend. But the Guanos plan on complicating Pat's delicate mission. Not only must our hero avoid any accident, but he also must counteract the pigeons attempts to get hold of Hoodie. (5 min)

      • Pat the Dog

        Pat Academy. Lola decides to register Pat in a beauty contest. But for our hero Hoodie is the real star. Lola agrees on registering Hoodie instead and starts to prepare her kitten for the show with a trip to the grooming salon. But Victor has found out about Lola's plan and has every intention of making sure Tank wins. So he tampers with the kitten’s hair-care product to spoil Hoodie's chances of winning. Pat has to do everything he can to save Hoodie and help him win the contest. Anything to make his best friend happy! (5 min)

      • Pat the Dog

        Trick or Treat Terror. Lola Hoodie and Pat are trick or treating on Halloween night. For Victor it’s the best opportunity to scare the little girl and her pets but his attempts fail miserably. So instead he gets Tank to scare them. The Guanos meanwhile try to seize he candies. Pat has to foil Tank's attempts to scare them all while saving the candy and Hoodie from the Guanos. (15 min)

      • Pat the Dog

        Punk Rock. Lola has won a prize to see one of her favorite singers Lady Kawai in concert. But Victor and the Guanos are determined to get hold of the ticket. Pat has to use every trick in his box to retrieve the ticket from the Guanos so that Lola can get to the concert. But first he has to face down Lady Kawai’s dog which is far from mild-mannered to return the ticket to his best friend. (5 min)

      • Pat the Dog

        The Real Pat. While Lola is preparing her birthday party the Guanos discover a stray dog that looks exactly like Pat. This gives them a great idea. The birds lure the dog into Lola’s house and offer him all the bones he wants if he'll help them get their hands on Hoodie and the birthday cake. The wily pigeons trick Pat and lock him in a cage but Pat's replacement has a tough time fulfilling his part of the deal and win the bones. Pat meanwhile manages to escape from the Guanos' cage and with the stray dog's help saves the little kitten. Back home Lola instantly recognizes her Pat the real Pat. When he sees the Pat look-a-like Hugo is instantly charmed and decides to adopt the stray. (10 min)

      • Pat the Dog

        Easter Eggs. Lola is organizing an Easter egg hunt and with Pat she is hiding eggs in the garden. But seized by some maternal instinct the Guanos decide to steal the eggs and nurture them as their own. When Hoodie approaches the basket containing the eggs the birds trap him inside a cage to protect their future offspring. Seeing what they’ve done Pat hurries to the kitten’s rescue. But now it is Tank’s turn to chase Hoodie. Our hero has to protect the kitten while saving the Easter eggs from the Guanos who are determined to keep their offspring safe. (5 min)

      • Pat the Dog

        Inspector Pat. On her way home from school Lola stops off to buy a cereal bar. But when leaving the store the manager won't let her leave the store and accuses her of theft. Pat leads the investigation to prove his best friend’s innocence and find out who the real thief is… i.e. the Guanos (who created a huge diversion to steal the cereal bar stock). After a fierce struggle Pat sets the record straight! (15 min)

      • Mush-Mush And The Mushables

        Puff's Perfect Picnic. Because he has won the moss-ball game last year, Puff is in charge of organizing this Summer’s Picnic. Only Puff isn’t comfortable in that role. Mush-Mush, Chep and Lilit offer to help and make sure all the Mushables will follow Puff’s lead. Gradually, Puff gains confidence and ends up bossing everyone around. Now, all the Mushables are about to flee the Picnic! (10 min)

      • Mush-Mush And The Mushables

        Run, Mushpie, Run. Mush-Mush, Chep and Lilit notice that Mushpie seems in great shape lately. They want to feel as great as she does and try to discover her secret. When they realise that she works out every morning, our friends decide to join her. And soon, all the Mushables do too. Now Lilit notices that Mushpie doesn’t seem in such great shape anymore… (15 min)

      • Mush-Mush And The Mushables

        Watch the Storm. When Chep asks Mush-Mush and Lilit to go storm-watching and they refuse, Lilit feels bad and convinces Mush-Mush to join their friend. But there are no storms on the horizon. When they notice Chanterelle going through the forest mysteriously, our Mushlers decide to find out what she’s up to instead. That’s when a big storm starts brewing on the horizon... (15 min)

      • Mush-Mush And The Mushables

        Lightning Bark. Fung and Miff have come across a rare piece of bark struck by lightning. Chep desperately wants to add it to his collection, but Fung and Miff have no intention to give it to him. Now remembering every time Chep has been nice to them, Fung and Miff end up doing something they never thought possible… (20 min)

      • Power Players

        Bobbie Not Blobby. Axel discovers that the culprit behind Bobbie Blobby's missing mech-suit is Masko who only wanted to clean out its clogged clay cannons but lets the suit fall into the hands (or tentacles) of Dr. Nautilus - intent on flooding the sewers! (10 min)

      • Power Players

        Access Denied. When Axel and the team try to figure out what Sarge Charge's secret weapon is they get ejected from the house by his newly upgraded security system and must fight their way back inside before Madcap does. (15 min)

      • Power Players

        To Tame the Perilous Skies! With Axel's drone-wing broken the team must find another way to stop Madcap and his minions as they take to the skies in toy airplanes for an aerial assault on the city park. (10 min)

      • Power Players

        Bear-Knuckle Brawl. Axel must team up with Bearbarian to stop Madcap from transforming Luka's stuffed bear collection into an invincible army. (10 min)

      • Lamput III

        Skinny's Dance Night. It’s the night of the Big Dance, and Skinny has some serious moves ready to go. Shame we’ll never get to see them; Skinny practices so hard that he renders himself unconscious. Luckily Skinny has a guardian angel in the form of a morphing orange blob. Lamput tries everything to wake Skinny back up, but nothing works; Lamput is gonna have to go above and beyond. Skinny (still out cold) shows up to the dance in a bright orange suit that seems to have a life of its own, and proceeds to tear up the dancefloor. When Skinny finally comes to, he finds out he was the hit of the big dance. Skinny walks off with the trophy and the gal. No-one thinks to thank lil’ Lamput. For a sworn enemy, this blob sure is a good friend. (15 min)

      • Taffy

        Climate Control Freaks. Mrs. M installs a hi-tech AC and Heating Unit capable of creating different temperature in the mansion. When Mrs. M leaves to do some errands, the pets soon learn the new thermostat is so hi-tech it's capable of creating indoor weather patterns! They instantly use it to try to get rid of one another for good. (5 min)

      • Taffy

        Cone Heads. After another rambunctious fight, one that doesn't end well for Taffy, the Vet prescribes him a high-tech cone to stop any unsavory wound-licking. This thing not only looks ridiculous but can also inflict all sorts of varied deterrents on the wearer when he disobeys. Bentley tries to take advantage of Taffy's latest fashion accessory. (5 min)

      • Taffy

        Time out of Taffy. Taffy and Bentley are in the middle of a tense ceasefire when two strange, metal-clad raccoons appear in a flash of light. They have travelled back in time with a warning. Bentley must treat Taffy as nicely as possible to prevent an a-pet-calypse. Bentley believes in the time travelers and starts bending over backwards to be nice to Taffy. Of course, Taffy abuses this position with increasingly ridiculous demands that pummel and abuse Bentley... (10 min)

      • Taffy

        Racoon in a Guilted Cage. Taffy is the winner of another cruel prank war: this time he put Bentley in a box and sent him to the Antarctic. Taffy celebrates his victory as the post office truck moves away. But he starts to experience a completely new sentiment: loneliness! Taffy realizes that although Bentley is a pain in the neck, things are not the same without him... (5 min)

      • Taffy

        The Flea Party. Taffy is scratching himself when Mrs. Muchmore says: "If you got fleas, I'll have to take your bow off and put you a flea collar". Upon hearing that, Bentley goes to the dump and grabs a few fleas from Mish and Mash. He puts them in Taffy, but the situation gets out of control... (5 min)

      • Taffy

        The Guard Dog. Taffy accidentally saves the bear! The bear instantly vows its loyalty - he's like a huge puppy dog following him around. Taffy's freaked out until he realizes this bear is a perfect bodyguard against certain dogs. So, Taffy does the only sensible thing under the circumstances... he invites the bear inside Muchmore Manor! (10 min)

      • Taffy

        The Cat's Pajamas. It's sooooo cold outside. Problem for Taffy is - extreme cold triggers hibernation in raccoons! If he's out for two weeks - he'll be out entirely, because Bentley will get his bow. (5 min)

      • Taffy

        Happy Home. In one of their most ruthless fights, Taffy and Bentley both bonk heads and lose their memories. Seeing nothing but the cuddly pet pictures Mrs. M took, they think they've pieced together who they are now... they're best friends of course! Now Bentley and Taffy go out of their way to help each other in every way. It's upside-down world! (5 min)

      • Taffy

        Burried Treasure. Taffy discovers that Mrs. M's great-great-great-great-great-great uncle was the infamous Pirate Moistbeard Muchmore. Legend has it he buried his treasure on the grounds of the Manor. So, he enlists Mish and Mash to help him dig it up. If he finds it, he can use it to set up his own lavish mansion full of servants and leave the pesky Bentley, Forsythe and Binikos behind. Of course, Bentley gets wind of this and realizes -- he'd be free of Taffy too! (10 min)