
Cartoonito
Cartoonito od do
Grizzy and The Lemmings III
Outboard Cabin. While trying to avoid the Lemmings' outboard speedboat, Grizzy punctures his air mattress and is propelled into a hidden grotto where he finds a conch decorated with Maori symbols that can control whales. Grizzy returns, proudly straddling his cetacean and chases the Lemmings from his peaceful spot. But the Lemmings' imagination is equal to the size of this potential new playmate! (20 min)
Looney Tunes Cartoons
Taziator / Marvin Flag Gag: Little Martian / Climate Control. Bugs tunnels up into an ancient Roman gladiator arena, and must fight the Tasmanian Devil. / In the fourth of a series of shorts, Marvin the Martian lands on a new planet and plants his flag, claiming the planet "in the name of Mars." However, each time Marvin plants the flag, something new and unexpected happens. / Wile E. Coyote orders a weather control kit, but his chances of catching the Road Runner remain cloudy. (10 min)
Looney Tunes Cartoons
Lepreconned / Marvin Flag Gag: Flag Won't Stay Straight / Brave New Home. While looking for Hawaii, Bugs Bunny accidentally finds himself in Ireland, where he encounters a magical angry leprechaun. / Marvin the Martian plants his flag on a new planet and claims it "in the name of Mars," but each time he does, something new and unexpected happens. / Porky is given a tour of the computerized house of the future, that misunderstands his commands and gives him a crazy time. (20 min)
Looney Tunes Cartoons
The Case of Porky's Pants / Fully Vetted. Porky Pig comes home in a panic and tells his roommate Daffy, that his pants are missing. Donning his fedora, Detective Daffy investigates the missing pants. / Tweety's trip to the veterinarian's office gives Sylvester the perfect opportunity for a lunchtime treat. (10 min)
Looney Tunes Cartoons
E-Rabbitcator / Marvin Flag Gag: Planet Split in 2 / The Sales Duck. After Elmer Fudd builds a robot to catch Bugs, the rabbit must outsmart this new technological foe. / Marvin the Martian plants his flag on a new planet and claims it "in the name of Mars," but each time he does, something new and unexpected happens. / Just as Elmer Fudd prepares for bed, all that stands in his way of a good night's rest is a persistent salesman Daffy Duck at his front door. (20 min)
Mr Magoo
Shaaaaaark! Magoo thinks he’s a beach lifeguard but is actually on an ice floe and the swimmers are penguins! When Fizz shows up in a submarine to kidnap them Magoo thinks it’s a shark attack! (5 min)
Mr Magoo
Magoo the Sorcerer. Fizz and Weasel are trying to steal the president’s jokebook. Magoo thinking he is visiting a museum of sorcery mistakes Weasel for a wizard who wants to steal a book of magic spells and decides to stop him and save the world. (10 min)
Mr Magoo
Concrete Jungle. Fizz has invented a machine which turns spoiled brats into perfect children. Weasel accidentally launches Fizz next to Magoo. The latter believing he is driving through a wildlife reserve mistakes him for a lost child who needs help. (10 min)
Mr Magoo
The Letter to Santa Claus. Magoo forgets to include a gift for Mr Cat in his letter to Santa! Trying to make amends he follows Weasel disguised as an elf who unintentionally leads him into the AeroFizz. Magoo mistakes Fizz for the person in charge of the Christmas mail. (10 min)
Mr Magoo
Free Weasel. Magoo atop an unfinished skyscraper thinks he’s at the beach. Fizz dressed as Santa in a sleigh pulled by Weasel is giving out gifts. They crash near Magoo who takes him for a protected type of tuna being hunted by an irresponsible fisherman. (5 min)
Mr Magoo
Magoo a Wrinkle in Time. Fizz has invented the hoverboard! After a slip-up from Weasel the board ends up in the hands of Magoo who thinks he has found his new ironing board. Magoo glides through the city without realizing it convinced that the board is defective. (10 min)
Lamput III
Pup Mix. There’s a mixup at the market involving Lamput and a guide-dog, and the Docs find themselves in the unenviable position of having to sneak into someone’s home and execute a daring (and very quiet) blob-heist. The lady’s just trying to have a nice time in front of the wireless. Maybe it’s lucky she can’t see the chaos going on around her. Meanwhile the Docs answer some age-old questions. Is dog food yummy? Does Skinny have nipples? (10 min)
Taffy
Enter the Kitty. Scraggs the raccoon disguises himself as a cute cat to enter the luxurious Muchmore manor. Bentley, the dog of house, isn't fooled and tries to kick him out of the house in every possible way. (5 min)
Taffy
A Minor Problem. Addie comes to visit her grandmother, but Mrs Muchmore has to rush off and leaves the toddler with Forsythe and the pets. To Bentley's delight, Addie seems to know that Taffy is a raccoon. Taffy tries to get rid of her before Mrs Muchmore return... (5 min)
Taffy
Mrs Muchmore receives the great Mr Fuffernin for an inspection of the house. If anything goes wrong, Mrs Muchmore would see her reputation destroyed! But a shock to her head leaves her unable to lead the visit... Bentley and Taffy team up to save their beloved mistress reputation. (15 min)
Taffy
The Highest Bidder. At a luxurious auction, Mrs. Muchmore enters a bidding war with a charming young man to acquire a priceless ruby brooch. She invites the young man for tea and discovers he's allergic to dogs, to Bentley's despair and Taffy's excitement! (5 min)
Taffy
I Now Pronounce You Dog and Cat. It's movie night! Mrs. M screens her old wedding video for her pets. As she steps away, the pets get in one of their usual fights and destroy the videotape. Bentley and Taffy team up to make the movie again not to upset their beloved Mrs Muchmore. (10 min)
Taffy
Bentley's Girlfriend. Taffy witnesses Bentley and Mrs Muchmore sobbing in front of a romance scene on television. What would happen to Bentley if he met his true love? (5 min)
Taffy
D.N.A. OK. Mrs. Muchmore wants to find out her pet's lineage so she send Taffy and Bentley's hair to be tested. Taffy, anxious that she finds out he's a raccoon struggles to destroy the hair before it's tested. (15 min)
Alice & Lewis
The Clunky Card. The Clunky Card is very different from the other members of the Queen’s army of Cards. The monarch finally tires of its constant lateness, clumsiness and… crumpledness, and throws it out of her army! Appalled by this injustice, Alice goes all out to help recover the Clunky Card’s former status. But does one always necessarily have to be like everyone else in order to be accepted...? (10 min)
Alice & Lewis
Bubble Mania. Alice comes bursting into Wonderland, eager to get Lewis to try out her new chewing-gums. But the rabbit swallows one sideways and now, every time he talks, gum bubbles come out of his mouth! In the Twins’ eyes, there’s only one cure: Alice must take Lewis to the wild orchard and feed him a fruit from the Balance-y Tree. Easier said than done: Lewis is releasing so much gum that they can’t see the trees for bubbles! (20 min)
Alice & Lewis
The Little Queen. Alice brings a big shell back from vacation for Lewis. But when she gets to Wonderland, the Queen wants to keep it for herself! So Alice tells her that the shell is, in fact, her crown, meaning she too is a queen! Wonderland’s sovereign believes this fib and decides to coach Alice in the art of queenhood, or, more precisely, the Art of Being a Queen of Hearts! Lewis is deeply concerned, for good reason: Alice is playing along with the monarch so much that she’s actually starting to act like her! (10 min)
Alice & Lewis
A Journey Through Night Land. Alice hears a noise in her room at night and gets scared. It’s Lewis, calling her from Wonderland: he needs to go to the Valley of the Night to harvest some new piano keys and he’s scared to go alone. Alice goes with. As they walk through the valley (where it’s constantly nighttime), they get spooked out by eerie noises… until they realize it’s just the dark playing havoc with their imagination. But when they get to the Nasty Trees, it’s a whole different story… (20 min)
Pat the Dog II
Guanos and Juliet. Lola stumbles on Juliette, a doll she had as a little girl. She and Pat used to play with it together. She gives it to Pat but the Guanos fall in love with it and steal the doll. Time for Pat to get it back! (5 min)
Pat the Dog II
Tank Gets the Blues. Tank is depressed. Pat realizes that Tank’s teddy bear is the victim of a well-organized kidnapping scheme by the Guanos. They agree to release him, in exchange for...Hoodie. Pat is going to have to make sure Hoodie is safe as he recovers the teddy bear. (5 min)
Pat the Dog II
Day at the Museum. Lola is helping her mother out at a volunteer exhibit at the local museum. She is supposed to be keeping an eye on the paintings that Marcus wants to steal. Marcus pretends he is a museum guide in order to distract Lola so the coast is clear for Squizel. Pat is going to sabotage their plan. (15 min)
Pat the Dog II
3 Birds and a Basket. Lola is babysitting Pompom who is sleeping in his trendy new kitty basket. Pompom escapes from the basket. Hoodie moves into it. The Guanos grab it and try to open it up and kidnap Hoodie. Pat is going to nix their plan. (5 min)
Pat the Dog II
The Medal. Lola and Pat win a medal during a contest. Victor is sad that he hasn’t won one so Lola decides to help him. The Guanos steal Lola’s medal and Pat is going to bend over backwards to get it back. (10 min)
Pat the Dog II
Inseparable. Pat has to keep an eye on Hoodie who is in the yard with Victor. The Guanos are going to try and kidnap him. Pat tries to get him back and escape from Tank’s clutches at the same time. The Guanos have stolen Tank’s teddy bear. Pat and Tank team up against them. (5 min)
Pat the Dog II
Summersaults Under The Stars. Lola is so obsessed by the gymnastic routine she has to perform at school that she goes sleepwalking one night. Pat is going to have to bring her home while also protecting Hoodie who is being pursued by Norbert. (15 min)
Mush-Mush And The Mushables
Star Helpers. Starmush’s back is stuck, and the Mushelder has no choice but to ask for help in Mushton. Because Chep is the one that finds a solution to his back problem, Starmush chooses him to help with his daily activities. But Mush-Mush is jealous, he would have loved being the chosen one… (10 min)
Mush-Mush And The Mushables
The Rollinator. Chep is so good at moss-marbles, no one wants to play him anymore! No one except Sumush who reveals himself to be a tough competitor. To Chep’s disbelief, Sumush keeps on winning. But Lilit and Mush-Mush convince their friend not to give up. Chep decides to play his favourite moss-marble: the Rollinator. The one marble he never risked playing before... (15 min)
Mush-Mush And The Mushables
The Art of Friendship. When Chanterelle sees how good Lilit is at painting, she offers to help her dig into her talent. But Lilit’s art lessons conflict with the fun project she has been working on with Mush-Mush and Chep. And when she sees that her friends are having a great time without her, Lilit is seriously annoyed which her paintings start showing… (15 min)
Mush-Mush And The Mushables
What a Stinker. Chep is very excited: tonight, a rare and extremely stinky plant is going to bloom! But he already promised Mush-Mush to play their favourite game. When he chooses the flower instead, Mush-Mush is angry and the two friends stop talking. But when Mush-Mush realises that Chep is about to miss the blooming, he decides he won’t let that happen and helps his friend! (20 min)
Taffy
The Flea Party. Taffy is scratching himself when Mrs. Muchmore says: "If you got fleas, I'll have to take your bow off and put you a flea collar". Upon hearing that, Bentley goes to the dump and grabs a few fleas from Mish and Mash. He puts them in Taffy, but the situation gets out of control... (5 min)
Taffy
The Guard Dog. Taffy accidentally saves the bear! The bear instantly vows its loyalty - he's like a huge puppy dog following him around. Taffy's freaked out until he realizes this bear is a perfect bodyguard against certain dogs. So, Taffy does the only sensible thing under the circumstances... he invites the bear inside Muchmore Manor! (5 min)
Taffy
The Cat's Pajamas. It's sooooo cold outside. Problem for Taffy is - extreme cold triggers hibernation in raccoons! If he's out for two weeks - he'll be out entirely, because Bentley will get his bow. (10 min)
Taffy
Happy Home. In one of their most ruthless fights, Taffy and Bentley both bonk heads and lose their memories. Seeing nothing but the cuddly pet pictures Mrs. M took, they think they've pieced together who they are now... they're best friends of course! Now Bentley and Taffy go out of their way to help each other in every way. It's upside-down world! (5 min)
Taffy
Burried Treasure. Taffy discovers that Mrs. M's great-great-great-great-great-great uncle was the infamous Pirate Moistbeard Muchmore. Legend has it he buried his treasure on the grounds of the Manor. So, he enlists Mish and Mash to help him dig it up. If he finds it, he can use it to set up his own lavish mansion full of servants and leave the pesky Bentley, Forsythe and Binikos behind. Of course, Bentley gets wind of this and realizes -- he'd be free of Taffy too! (5 min)
Taffy
The Fortune 500. Bentley realizes that Mrs. M will do anything a fortune cookie tells her to, and immediately gets to work writing a fortune that tells her to take off Taffy's bow. He stuffs the message in a cookie. Now all he needs to do is get the cookie in front of Mrs. M! But Taffy knows what he's up to, and decides to fight fire with fire... (10 min)
Taffy
Jitter Fever. The town is gripped by the fear of jitter fever, a nasty malady that affects house pets. The only way to cure it is to send the affected pets off to a quarantine shelter where they'll be fed nothing but tasteless gruel. Taffy end up swallowing a phone and Mrs. M will think he's got jitter fever. He's got to hide somewhere until the battery dies. Bentley is determined to find him, and call Mrs. M's phone as soon as he's in view. (5 min)
Taffy
The Recall. Mrs. M gets an alarming notice in the mail: there's been a recall of fancy cat bows, which look a lot like the one Taffy wears. It turns out they are dangerous. All fancy bows must be sent back to the factory immediately! After Mrs. M fails to take Taffy's bow off, she instructs Forsythe, Binikos and Bentley to get that bow ¿ by whatever means necessary! (5 min)
Taffy
New Leaf Taffy. Taffy has a near-death experience, where a raccoon tells him he has to turn his life around, and be kind to Bentley in every way, to make up for his past abuses... or he's going to hell. But his every attempt at kindness is interpreted by Bentley as the opposite and therefore Hell looms for him. (10 min)
Alice & Lewis
Silence Day. Alice is rehearsing some music with her friends for a school event when Lewis calls her. When she gets to Wonderland, she finds out it’s “Silence Day” – a special day when all music and loud noises are strictly forbidden by the Queen. Lewis is freaking out: his clock will be chiming soon, to announce teatime! So our two friends head off to look for some Silence Flowers capable of absorbing sounds: they’ll use them to make an anti-noise headset for the Queen. (10 min)
Alice & Lewis
Topsy-Turvy Wonderland. It’s panic stations in Wonderland! The Queen has ordered for Inverso to be captured in order to reverse various situations that are upsetting her: her empty jelly jars need to be filled and her little cakes need to be big! Unfortunately, her Cards have goofed, taking Reverso prisoner instead; he is Inverso’s son but he hasn’t yet mastered his powers of inversion! Alice & Lewis must take Reverso back to his dad. Easier said than done when you’re making the journey in a backward-driving caravan along a road where everything’s topsy-turvy! (10 min)
Alice & Lewis
The Queen Moves In! Alice accidentally pollutes Wonderland’s lake by dropping a stinky Cutie-Twee in the water. The Queen is so offended by the stench that she can no longer live in her castle and decides she must move into Lewis’ home instead! This “roomie arrangement” goes south fast and the Queen ousts our friends with no more ado! So Alice and Lewis set about doing everything in their power to get Lewis’ house back, even if it means “rotting the life of the Queen !” (15 min)
Alice & Lewis
The Two Alices. Alice unintentionally makes a perfect double of herself then uses it to play jokes on her friends. But when her double disappears in order to plan a big prank on the Queen, Alice and Lewis rush to the castle to protect the monarch during the Cards’ parade and teatime. (10 min)
Alice & Lewis
Tiny Guest. Lewis is very proud when the Queen asks him to watch over little Charlie until teatime! Only problem is, Charlie is insisting on helping the rabbit feed his clock’s cogs and he's way too small! So Lewis calls on Alice so she can look after the boy while Lewis is busy. Miffed, Charlie gulps down what he thought was growing syrup: oops, it was actually shrinking syrup! Then he runs into the jungle of cogs inside the clock. Upshot: Alice and Lewis have no choice but to drink some of the same syrup and head off to look for Charlie in among the turning cogs and gears (15 min)
Pat the Dog
Picnic Palaver. Lola organizes a picnic in the park with her friends to test a new Virtual Reality game. She even invites Victor to join them. But as the kids play the Guanos seize both the cooler where the kids' sandwiches are kept… and the hungry Hoodie. Pat manages to save the kitten from the birds' clutches. Victor meanwhile is soon eliminated from the game and decides to spoil it for everyone else. Looks like it's another mission for Pat who has to make sure Lola wins the game. (5 min)
Pat the Dog
Tricked Out. Lola wants to become a magician and today she is due to perform in front of her friends. But Victor is determined to spoil the show. What's more when the Guanos find the magician’s hat they discover the perfect way to make Hoodie their sworn enemy disappear. Pat has to foil every one of their devious plots while maintaining his role as magician’s assistant. (10 min)
Pat the Dog
Lola in Space. Lola and Pat are in the garden, digging the ground, pretending to be archeologists. Victor mocks their game; archeologist is a lame job. He shall become an astronaut and fly in space! He's even taking Tank to a Space Festival this afternoon. Lola likes the idea, and decides to join him to the festival with Pat. Once there, Victor seems reluctant, while Lola and Pat are eager to test the centrifuge, the wind-tunnel and even the space bungee. But the Guanos plan on ruining the kids' afternoon, and start messing with the machines. Once again, Pat must intervene to save Lola. The animals find themselves propelled in space. Thanks to his handyman skills, Pat brings everyone back to earth, and even gets to bungee jump with his best friend. (5 min)
Pat the Dog
Over-Inflated. It’s Pat’s birthday and Lola has decided to offer him a huge balloon which she has customized in his honor. But Hoodie whose curiosity often leads to calamity lets the balloon fly out of the window. Noticing Lola’s distress Pat sets off in pursuit of the balloon. But she hasn't counted on the mischievous Guanos’ who have decided to attach Tank’s teddy to the balloon. Pat has to face down the watchdog and without realizing saves his own birthday present in the process. (5 min)
Pat the Dog
Playing Sick. Lola picks up a bird that has flown into the bay window. But the bird is not any old bird but one of the Guanos determined to enjoy the home-comforts of the house. While the little girl is looking for medicine to treat her patient the Guano intruder threatens Pat with terrible reprisals unless he treats him as a king. When the Guano's two fellows also play sick in a bid to join their companion Pat has to face down the bad-boy trio and stop them from turning the house upside-down. (10 min)
Pat the Dog
Anchors Away! Lola Lucie and Hugo find themselves in the middle of a Pirates of the Caribbean re-enactment. Pat takes his sea pirate role very seriously. Each kid has brought something to represent the treasure; Lola has chosen her mother’s jewelry box. But when the jewelry disappears Pat has to investigate. As we know whenever there’s trouble the Guanos are not far away! The adventure takes our hero down into the sewers where Pat has to outsmart the pigeons to retrieve the treasure and save the day. (5 min)
Pat the Dog
Frenemies. Lola is playing ball with a friend, when the ball falls in Victor's garden. Pat goes next door to retrieve the ball, but Tank wouldn't just let him go. He starts chasing our hero in the streets, not noticing that the animal control truck is behind them. Pat finds his best friend, but poor Tank is being held by the animal control officer, who considers him a public danger. Victor is sad and Lola is compassionate, as she can't imagine a world without Pat. She would like to help her neighbor. The kids decide to start a protest in front of the animal control office. But with a heartless animal control officer in charge, Pat must find a way to free Tank, along with all the other captured animals. (5 min)
Pat the Dog
Jurassik Pat. While on a hike in the mountains Lola discovers a bird imprisoned within an ice cube. Could it be a prehistoric Guano? The three rebellious pigeons are convinced of that and will do everything they can to free their ancestor before the museum director that Lola called arrives. On the other hand Pat will do everything in his power to save his best friend' findings, as it may be their opportunity to travel around the word. But soon our hero is confronted with a dilemma. Only Lola could go on this trip and they would be apart for a long time. Seeing how his best friend is sad at the idea of leaving Pat, he decides not to save the ancestor so that Lola and he won't separate. (9 min)
Lamput III
Date Night. It’s Specs’ big date! He looks sharp. His beloved is enjoying herself. Life’s good. Things hit a snag when the annoying customer at the next table turns out to be Lamput. Specs comes face to face with some big questions of work-life-balance. Should he be a perfect gentleman and give his partner the attention she deserves? Or spend his evening in a desperate scramble to capture an orange blob? Turns out Lamput’s feeling merciful, and helps Specs hoodwink -erm- “impress” his lady. One can’t help but wonder how Specs’ girlfriend will feel once she discovers that that diamond ring she’s wearing is actually a shapechanging fugitive from a biochem lab. (6 min)
Taffy
Cute or Boot. Mrs. M comes home from the club all aflutter. Her ladies who lunch are all raving about the new social network app that allows everyone to rate your pet. Taffy is so cute contrary to Bentley who risks destroying the reputation of his mistress. (5 min)
Taffy
License to Kale. Mrs. Muchmore is in good shape but still wants to improve her health. Binikos immediately puts the entire mansion on kale diet and Taffy goes crazy. If Bentley is lucky, Taffy will crack and go back to the dump! But the animals surprise Forstyhe who hides a supply of tasty food. (5 min)
Taffy
Cat Burglar. Bentley learns about a cat burglar in the neighborhood. That night, Bentley lures the cat burglar into the mansion and tries to help him steal Taffy. Taffy fights them both off with tons of defenses. (20 min)
Ninja Express
An Epic Wave. When an obnowious boat owner parks his big ship in front of her beach, surfer Tyler orders an epic wave and the Ninjas give it their all to deliver. (10 min)
Ninja Express
Egg. In order to secure the highest star rating for her restaurant, Chef Topsee turns to the Ninjas to find a giant egg for critic Jean Pierre Point D'orgure (20 min)
Tom and Jerry in New York II
Cat and Mouse Burglars / Caterpillar and Mouse / The Pied Piper of Harlem / Lazy Jerry. A perky – and thieving – pop star checks into the Hotel! / Tom’s coveted flower has a secret stowaway. / A jazzy song punctuates Tom and Jerry’s waiter rivalry. / An R.C. toy mouse distracts Tom – but makes for a dangerously lazy Jerry. (25 min)
The Tom and Jerry Show V
Millenium Mouse. An ancient flying machine is discovered in Postlewaite Manor. (5 min)
The Tom and Jerry Show V
Grumpelstiltskin. A oompah land retelling of the Rumpelstiltskin story. (10 min)
The Tom and Jerry Show V
The Not So Ugly Duckling. A couple of tricksters use Lil Quacker as their "magnificent" side show act in order to bilk the locals out of their cash. (5 min)
Lamput III
Dr Lamput. The Docs go out en masse to catch Lamput, there is a mishap with a bucket of grey paint, and no-one notices the extra Doc on the van-ride back to the Lab. Lamput-in-disguise is overwhelmed by the scale of the Lab’s operations - but soon enough proves to be pretty sharp at this Doc business. To catch a Lamput, you’ve gotta think like a Lamput, see. Lamput’s so good at science-ing that soon enough poor old Specs and Skinny are sacked with extreme prejudice. Lamput can’t stand watching his old buddies kicked out on the street. If only folks would believe the newest Doc: under this grey exterior, there beats a heart as orange as orange can be. (15 min)
Moley
Magic Rectangle. When a cell phone falls into Roley Poley park from the Great Above, the entire town is mesmerized by it and Moley must break the “spell” it has on them. (10 min)
Moley
Guacamoley. When Moley gets in over his head when he enters a spicy chile eating contest, Manny accidentally makes the chile come alive! (20 min)
Pat the Dog
The Real Pat. While Lola is preparing her birthday party the Guanos discover a stray dog that looks exactly like Pat. This gives them a great idea. The birds lure the dog into Lola’s house and offer him all the bones he wants if he'll help them get their hands on Hoodie and the birthday cake. The wily pigeons trick Pat and lock him in a cage but Pat's replacement has a tough time fulfilling his part of the deal and win the bones. Pat meanwhile manages to escape from the Guanos' cage and with the stray dog's help saves the little kitten. Back home Lola instantly recognizes her Pat the real Pat. When he sees the Pat look-a-like Hugo is instantly charmed and decides to adopt the stray. (5 min)
Pat the Dog
Easter Eggs. Lola is organizing an Easter egg hunt and with Pat she is hiding eggs in the garden. But seized by some maternal instinct the Guanos decide to steal the eggs and nurture them as their own. When Hoodie approaches the basket containing the eggs the birds trap him inside a cage to protect their future offspring. Seeing what they’ve done Pat hurries to the kitten’s rescue. But now it is Tank’s turn to chase Hoodie. Our hero has to protect the kitten while saving the Easter eggs from the Guanos who are determined to keep their offspring safe. (10 min)
Pat the Dog
Inspector Pat. On her way home from school Lola stops off to buy a cereal bar. But when leaving the store the manager won't let her leave the store and accuses her of theft. Pat leads the investigation to prove his best friend’s innocence and find out who the real thief is… i.e. the Guanos (who created a huge diversion to steal the cereal bar stock). After a fierce struggle Pat sets the record straight! (15 min)
Mush-Mush And The Mushables
Compost to Go. When Mush-Mush, Chep and Lilit take their compost meals back to their home-tree to eat, they think they have made a great new discovery – compost to go! They set up a delivery service so everyone can eat at home too. It’s so cool! Except Sushi-Mushi misses hosting everyone at the Food Snail, and everyone starts missing eating together… (10 min)
Mush-Mush And The Mushables
Dare for more. Mush-Mush, Chep and Lilit are playing dares and having a lot fun. All the Mushables are happy for them except Fung and Miff who keep mocking them. When Mush-Mush reply they should play together to see how fun it is, Fung and Miff accept. Mush-Mush surprisingly gets along with Fung and Miff... until one dare too many. (20 min)
Baby Looney Tunes
Mind Your Manners (10 min)
Baby Looney Tunes
Petunia the Piggy Bank. The kids start getting an allowance but only Petunia thinks to save for something special. (20 min)
Yabba Dabba Dinosaurs
Caveman Begins. Bamm-Bamm accidentally breaks Pebbles' new invention and after his attempt at fixing it before she finds out goes wrong, he accidentally unleashes a torrent of destruction on the Crags. (10 min)
Yabba Dabba Dinosaurs
The Point of a Friend. Bamm-Bamm and Pebbles meet a Prongodon covered in razor sharp spikes who wants to find a best friend to hug, but their quest to find him a friend who can withstand a hug from the Prongodon sends them into increasingly dangerous situations. (15 min)
Yabba Dabba Dinosaurs
Mistaking Sides. On a fishing trip to Crags Lake, Pebbles and Bamm-Bamm try to get away from their arguing parents, but they end up getting pulled into the middle of an age-old feud between two rival species of dinosaurs. (10 min)
Yabba Dabba Dinosaurs
Rock Me, Plantasaurus. Bamm-Bamm brings home a rare plant as a last-minute birthday gift for his mom but he starts to suspect that the plant may want something. (25 min)
Yabba Dabba Dinosaurs
Yabba-Dabba-Dabba-Kamma-Kamma- Chameleon. Pebbles and Bamm-Bamm are grounded after leading a Beeasaurus from the Crags to Fred's work, but when they then lead it home as well, they have to try and get rid of the stinging beast before they're discovered and grounded again, this time for good. (10 min)
Yabba Dabba Dinosaurs
Treehouse Blues. When an incredibly friendly but obnoxiously noisy dinosaur moves in next to the treehouse, Pebbles and Bamm-Bamm would rather build a whole new clubhouse than have to ask her to be quiet, but with every attempt at making a new clubhouse, they only miss their treehouse even more. (15 min)
Yabba Dabba Dinosaurs
Yabba Dabba Don't. Pebbles and Bamm-Bamm are grounded after leading a Beeasaurus from the Crags to Fred's work, but when they then lead it home as well, they have to try and get rid of the stinging beast before they're discovered and grounded again, this time for good. (15 min)
Yabba Dabba Dinosaurs
Alien vs. Pebbles. A mysterious otherworldly hunter is kidnapping dinosaurs from the Crags and Pebbles will do anything to chase it down and stop it, even if she loses all her friends in the process. (10 min)
Lamput III
Date Night. It’s Specs’ big date! He looks sharp. His beloved is enjoying herself. Life’s good. Things hit a snag when the annoying customer at the next table turns out to be Lamput. Specs comes face to face with some big questions of work-life-balance. Should he be a perfect gentleman and give his partner the attention she deserves? Or spend his evening in a desperate scramble to capture an orange blob? Turns out Lamput’s feeling merciful, and helps Specs hoodwink -erm- “impress” his lady. One can’t help but wonder how Specs’ girlfriend will feel once she discovers that that diamond ring she’s wearing is actually a shapechanging fugitive from a biochem lab. (10 min)
Ben 10
Scared Silly. When the Rust Bucket runs out of gas on a foggy, East Coast road, Ben, Gwen, and Max are forced to stay at hotel being menaced by Creepy Carl a local folklore expert, who may actually be a ghost! (10 min)
Ben 10
Hole In 10. While mini-golfing, Ben is attacked by the Ground Hawgs, a gang of Dr. Animo mutants turned bikers, but when the Hawgs realize the faux mini-golf village isn't an actual town, Ben must go alien to stop them before they set their sights on the real city down the road. (20 min)
Ninja Express
An Epic Wave. When an obnowious boat owner parks his big ship in front of her beach, surfer Tyler orders an epic wave and the Ninjas give it their all to deliver. (10 min)
Ninja Express
Egg. In order to secure the highest star rating for her restaurant, Chef Topsee turns to the Ninjas to find a giant egg for critic Jean Pierre Point D'orgure (20 min)
Mr Bean: The Animated Series II
Where Did You... Mr Bean chases Scrapper around Mrs Wicket’s flat but her sideboard tumbles over and when Bean sees a bit of fur poking out from under it he is horrified to think he has squashed poor Scrapper. Not realizing that it’s only his landlady’s furry hat Bean rushes what he thinks is a flattened cat across town to the vets in a desperate attempt to save his feline friend’s life. (10 min)
Mr Bean: The Animated Series II
Valuable Lessons. Mr Bean helps Mrs Wicket collect up all her money together after she witnesses a robbery. With all her cash safely locked in a bank vault Mrs Wicket suddenly finds she has a new admirer but Mr Bean doesn’t trust this smooth operator one bit. With wedding bells ringing Mr Bean races against time to solve the mystery and save Mrs Wicket…and her money. (20 min)
Mr Bean: The Animated Series II
Halloween. Mr Bean loves Halloween and prepares to give the neighbourhood kids some tricks and treats they won’t forget. But when Mr Bean gets carried away with his spooky pranks he becomes the target of even more fiendish tricks from his neighbours the Bruisers. (10 min)
Mr Bean: The Animated Series II
Bean Painting. Mr Bean is painting a picture of Teddy when he accidently squirts some green paint onto his brown wallpaper. Oh no! Bean needs to redecorate his room fast but ends up painting all the walls a garish lime green instead of brown. He’s so terrified of Mrs Wicket finding out that when he goes to bed he has some very weird nightmares – with a rather sickly ending. (20 min)
Baby Looney Tunes
A Pastime for Petunia. Petunia has a difficult time finding a hobby that doesn't imitate the other babies' interests. (10 min)
Baby Looney Tunes
Pouting Match (20 min)
Pat the Dog
The Ransom. With Lola and Hoodie Pat goes to the vet to get his leg cast removed. But in the waiting room Hoodie accidentally releases a puppy from its cage. The puppy escapes and Lola chases after it leaving Pat in charge of Hoodie. The Guanos seize the opportunity to capture the kitten and come up with a cunning plan: they lock the puppy up and get Pat to give them Hoodie in exchange. But Pat outsmarts the pigeons retrieves the puppy and prevents the Guanos from seizing Hoodie. (5 min)
Pat the Dog
Commander Sandy. Surfing the internet Lola finds a lamp her mother has been looking for. She now has to find an old toy to exchange with the lamp and finally settles for her doll Lieutenant Sandy a doll that has always frightened Pat. This gives the Guanos an idea. They seize the doll tweak it and turn it into a fearsome robot. The robot doll attacks our hero and has to overcome his fears to save Hoodie and retrieve Lola’s toy. Thanks to Pat Lola gets to trade her precious toy for the lamp and give her mom a great surprise. (5 min)
Pat the Dog
Rescue Tank. When Victor goes away for the weekend Lola offers to petsit Tank even though she knows how Tank and her pets simply don't get on. But when Tank disappears panic ensues. Pat tracks down the clues and discovers that the Guanos have been using Tank to produce electricity for their television. Lola has also been looking for Tank then suddenly Victor returns - his weekend has been canceled – and he wants to see his dog. Our hero has to save his favorite foe and return him safely to his owner. (20 min)
Mush-Mush And The Mushables
Friends of the Forest. While they are enjoying the longest day of the summer, Mush-Mush, Chep and Lilit realise that the forest is drying out. Worried, Mushpot explains to our friends that the Tree of Life, that regenerate the entire forest, is dying! There is only one Mushable who could help Mushpot to save the forest: Starmush. But the Mushelders haven’t gotten along for years. Will they be able to put their differences aside in order to save the Tree of Life before it’s too late? (30 min)
Moley
Three Gentlemen of Moletown. When Moley’s Keeper duties are pulling him in too many directions, he gets Manny to create multiple Moleys! (10 min)
Moley
Who Arted. When Dotty joins an art competition Moley is afraid her art won’t appeal to the snooty judge so he casts a spell that causes her art to "come to life!" (20 min)
Tom and Jerry in New York II
To Your Health / Golf Brawl / Tom's Swan Song / King Spike the First and Last. A health inspector calls on the Hotel, where Jerry and Tom do their best to keep it clean, so they don't lose their home. Tom and Jerry go wild in an indoor mini-golf park and a protective swan befriends Jerry. Spike fancies himself a Canine King, holding court in the Hotel - until Tom and Jerry revolt! (30 min)
The Tom and Jerry Show V
A Treehouse Divided. From the security of his treehouse, Tom wages battle with Spike and Jerry. (5 min)
The Tom and Jerry Show V
Crazy For Ewe. A lost little lamb appears at Maude's farm. (5 min)
The Tom and Jerry Show V
Tommy Appleseed. A Tom and Jerry take on the Johnny Appleseed story. (20 min)
Taffy
Mission Mish Mash. Taffy's raccoon friends come to the Mansion, hoping to take advantage of Mrs. Muchmore's largesse. But the red bow does not work on them. Taffy finds himself having to hunt or protect his friends so as not to be caught himself. As for Bentley, he wants to get rid of all the raccoons, while Mrs. Muchmore calls the animal control brigade. (5 min)
Taffy
A Bentley Carol - Christmas. It's Christmas Eve and Bentley finally succeeds -- he has removed Taffy's ribbon and the raccoon is tossed into the cold winter night. Bentley goes to sleep a happy dog only, for him to be visited by three ghosts of past, present, and future who will show him the errors of his ways and what is to become if he doesn't change. However, unbeknownst to Bentley, it is Taffy, Mish & Mash who are secretly behind the plot. (5 min)
Taffy
The Switch. A freak accident leads Bentley and Taffy to switch bodies, allowing each one to live in the other's shoes for a day. Taffy (as Bentley) gets jealous of Taffy hogging all of the food and Bentley (as Taffy) must deal with life as a raccoon. Can the two change back or will they be stuck in the other's body for the rest of time? (15 min)
Taffy
Cute or Boot. Mrs. M comes home from the club all aflutter. Her ladies who lunch are all raving about the new social network app that allows everyone to rate your pet. Taffy is so cute contrary to Bentley who risks destroying the reputation of his mistress. (5 min)
Taffy
License to Kale. Mrs. Muchmore is in good shape but still wants to improve her health. Binikos immediately puts the entire mansion on kale diet and Taffy goes crazy. If Bentley is lucky, Taffy will crack and go back to the dump! But the animals surprise Forstyhe who hides a supply of tasty food. (10 min)
Taffy
Cat Burglar. Bentley learns about a cat burglar in the neighborhood. That night, Bentley lures the cat burglar into the mansion and tries to help him steal Taffy. Taffy fights them both off with tons of defenses. (5 min)
Lamput III
Transfer Gun. The Boss shows he’s still got it in the inventin’ department by coming up with a brain-swapping raygun. Just what the world needs. The Boss’ glory is short lived, though, when the raygun starts going off randomly. The Boss and Lamput trade places, and we get to see what it looks like when the worst boss in the world can also freak you out by morphing into orange stuff. Everyone’s acting topsy turvy, so it’s up to Specs and Skinny to straighten things out. Lucky those guys don’t have brains to swap. (15 min)
Ninja Express
A Magic Wand. Desperate to learn magic, Merlin's apprentice, Merlina, orders a magic wand but mayhem ensues when the inexperienced wizard transforms everyone around her including the Ninjas! (10 min)
Ninja Express
Straight From the Horse's Mouth. The Ninjas help a misunderstood horse find what he is looking for in a supermarket whilst Kompeki competes in a TV singing competition. (20 min)
Grizzy and The Lemmings III
Pet Sheep. The Lemmings take Polaroid snapshots of themselves disguised outside the castle along with a sheep who poses with them. But smelling the scent of Grizzy's cookies in the cabin, the sheep abandons them. The bear's heart is softened by the little ball of wool and consents to share (some of) his snack. He pampers the creature and grows fond of it, but the rodents want their pal back! (5 min)
Grizzy and The Lemmings III
Sheep Joust. Grizzy is pulled out of his dreams by the rambunctious Lemmings who are jousting on sheep. The sly bear gets rid of the rodents by enticing their mounts away with food. Irritated, the Lemmings scheme to remove the bear from the castle during his nap and prevent him from ever returning. Furious at being banished, the bear prepares his revenge, armed with a catapult. (5 min)
Grizzy and The Lemmings III
Foodie Phantoms. Grizzy pursues the Lemmings throughout the castle to recover the jelly cake they stole from him. In an impasse, the bear runs smack into a ghost. Once over his fright, he discovers the disguised Lemmings under the sheet. Grizzy recovers his dessert and locks the rodents inside a trunk. But the Lemmings find a ring that enables their astral bodies to travel. Freed, they decide to haunt the bear in order to recover the cake! (20 min)
Grizzy and The Lemmings III
Thermal Shock! Just as Grizzy settles into the couch by the fireside, the Lemmings come charging into the living room on their new mount, the vacuum cleaner. Irritated, the bear throws the mechanical charger into the fireplace, which blows up. Freezing air sweeps into the cabin. Seeking a source of heat, Grizzy decides to move into the science station greenhouse where the temperature is controlled by a drone. But the bear is unaware of what he carries in his luggage: the Lemmings! (5 min)
Grizzy and The Lemmings III
Primitive Activities. The Lemmings have a new playmate: a walrus! The rodents ride the creature throughout the cabin, then make him slide down the roof before starting all over again. Grizzy steps in and propels the creature to the back of a mysterious ice cave. In the center is a dolmen with a bone sitting on it. Whoever touches the bone becomes docile and prehistoric in appearance. The Lemmings dream up a scheme where Grizzy would submit to their will. (5 min)
Grizzy and The Lemmings III
Parental Overload. While arguing over a jar of Yummy, Grizzy and the Lemmings happen upon a polar bear cub who is crying. When the little bear sees them, he wails even louder. Annoyed by his sobs, Grizzy and the rodents try to pacify him, but nothing works. After feeding and changing him, the baby finally falls asleep. How can they pick up their Yummy battle without waking the cub? (15 min)
Grizzy and The Lemmings III
The Attraction Of Lemmings. A meteorite falls not far from the cabin. While the Lemmings are sledding outside on a metal pot lid, their sled is abruptly drawn to the extraterrestrial boulder. In seventh heaven, the rodents start over again, this time using the TV satellite dish. But Grizzy, determined to get the dish back at any cost, must confront the magnetism of the meteorite and the fury of the Lemmings, for the rodents are set on playing. (10 min)
Grizzy and The Lemmings III
Extreme Dominos. The Lemmings have set up a long line of dominos in the cabin that ends with several giant ice blocks and a rocket outside. Weary of not finding the peace and calm he loves so dearly, Grizzy sabotages the game. The rocket hits an ice block and blows up the cabin. Grizzy gets his hands on a machine that can sculpt ice. The bear dreams of an igloo, but the Lemmings have other projects. (5 min)
Grizzy and The Lemmings III
Surprise Deglaciation. The Lemmings find an ice block outside the log cabin that holds a frozen prehistoric animal: a saber-toothed racoon. Softened, the Lemmings free the creature and try to tame it like a kitten. But the raccoon is like a whirlwind. Grizzy wakes up and discovers the cabin topsy-turvy and flies into a rage. But when the bear tries to kick the rodents out, the wild raccoon challenges him. (20 min)
Looney Tunes Cartoons
Pitcher Porky / Telephone Pole Gag: Cherry Picker / Duck Duck Boom. Benchwarmer Porky finally gets his chance to shine on the pitching mound. With the game on the line, he's going to need all the help he can get, even if it's from Daffy. / Sylvester tries to catch Tweety in his nest on top of a telephone pole. / After Elmer sets his sights on Daffy and feeds him a bomb, Daffy starts following him around, causing Elmer to run for his life. Who's hunting who? (10 min)
Looney Tunes Cartoons
Postal Geist / Telephone Pole Gag: Anvil / Fudds Bunny. Porky and Daffy deliver packages to a haunted manor. / Sylvester tries to catch Tweety in his nest on top of a telephone pole. / When Elmer disguises himself as a bunny to lure Bugs out of his hole, things don't go quite as planned. (20 min)
Looney Tunes Cartoons
Shoe Shine-nanigans / Multiply and Conquer / Parky Pig. Elmer visits Daffy for a quick shoe shine. / Wile E. Coyote clones himself to catch the Road Runner. / Porky is running late for movie night, but finding an available parking spot turns out to be more difficult than he imagined. (10 min)
Looney Tunes Cartoons
Shell-Shocked / Daffy Dentist. Bugs races against Cecil the Turtle for the title of "fastest thing in New York City." / The only thing more painful than Porky's sore tooth is a visit to dentist Daffy. (20 min)
Mr Magoo
The Great Outdoors. In the forest Fizz and Weasel go in search of a legendary berry to make the best jam in the world. But Magoo out hiking sets up camp by the rare fruit patch giving a warm welcome to a bear that he has mistaken for a wayward hiker. (5 min)
Mr Magoo
Aerofizz! Weasel tries for his AeroFizz pilot’s license again. Magoo throws a wrench in the works when convinced that he’s fixing his roof he pierces a hole in the airship sending Fizz overboard. Weasel has to get by alone in the cockpit. (10 min)
Mr Magoo
Mountain Rescue. In the desert Fizz and Weasel plan a global fireworks display in Fizz’s honor. But Mountain Rescuer Magoo mistakes Weasel for a skier in distress. Magoo prepares everyone to survive extreme conditions. (10 min)
Mr Magoo
Air Magoo. Run! Magoo’s going to miss his flight! Unfortunately he’s not at the airport but the supermarket precisely where Fizz and Weasel are hatching their latest plan. Magoo mistakes Fizz for an airline freebie and shoves him in his suitcase. (10 min)
Mr Magoo
The Nanogamba Tribe. When Fizz and Weasel shoot an ad for their special new fragrance “Fizz Scent” Fizz falls into the sewers only to bump into Magoo who thinks he’s exploring the jungle. The latter mistakes Fizz for a lost child of the Nanoshrimp tribe. (5 min)
Mr Magoo
Kung Fizz. Fizz and Weasel are after the president’s jokebook! But Magoo thinking he’s in his dojo enters the high-security unit where it’s kept. When he mistakes Fizz for his kung-fu master assessing his level he accidentally helps Fizz get the book. (10 min)
Lamput III
Age Remote. The Docs prove their inventing skills by coming up with an age-altering time-ray. This breakthrough could change the world. If they used it for something other than chasing Lamput. Obsessed much, fellas? Wildly shooting their time-ray off in public causes a not-unsurprising amount of chaos, until the local law enforcement gets caught in the cross-fire. Looks like the Specs and Skinny are gonna be in jail till they get old the normal way. (10 min)
Taffy
Staycation. When Forsythe loads the limo up for Mrs Muchmore and the pets' vacation, Taffy and Bentley get accidentally locked in the basement. The pets must use twice as much imagination to get out unharmed by the tenacious security system. (5 min)
Taffy
Mission Mish Mash. Taffy's raccoon friends come to the Mansion, hoping to take advantage of Mrs. Muchmore's largesse. But the red bow does not work on them. Taffy finds himself having to hunt or protect his friends so as not to be caught himself. As for Bentley, he wants to get rid of all the raccoons, while Mrs. Muchmore calls the animal control brigade. (5 min)
Taffy
A Bentley Carol - Christmas. It's Christmas Eve and Bentley finally succeeds -- he has removed Taffy's ribbon and the raccoon is tossed into the cold winter night. Bentley goes to sleep a happy dog only, for him to be visited by three ghosts of past, present, and future who will show him the errors of his ways and what is to become if he doesn't change. However, unbeknownst to Bentley, it is Taffy, Mish & Mash who are secretly behind the plot. (15 min)
Taffy
The Switch. A freak accident leads Bentley and Taffy to switch bodies, allowing each one to live in the other's shoes for a day. Taffy (as Bentley) gets jealous of Taffy hogging all of the food and Bentley (as Taffy) must deal with life as a raccoon. Can the two change back or will they be stuck in the other's body for the rest of time? (5 min)
Taffy
Cute or Boot. Mrs. M comes home from the club all aflutter. Her ladies who lunch are all raving about the new social network app that allows everyone to rate your pet. Taffy is so cute contrary to Bentley who risks destroying the reputation of his mistress. (10 min)
Taffy
License to Kale. Mrs. Muchmore is in good shape but still wants to improve her health. Binikos immediately puts the entire mansion on kale diet and Taffy goes crazy. If Bentley is lucky, Taffy will crack and go back to the dump! But the animals surprise Forstyhe who hides a supply of tasty food. (5 min)
Taffy
Cat Burglar. Bentley learns about a cat burglar in the neighborhood. That night, Bentley lures the cat burglar into the mansion and tries to help him steal Taffy. Taffy fights them both off with tons of defenses. (15 min)
Alice & Lewis
Fighting Back. Alice loathes injustice and never hesitates to call someone out on it. But while defending the Cards against the Queen, she finds out that standing up to the powers that be can sometimes have negative consequences: she’s now banished from Wonderland!! In an effort to get Her Majesty to cancel her punishment and change the way she treats her subjects, Alice teaches Lewis and the Cards a method of fighting back that is completely foreign to the Wonderlanders: going on strike! Sometimes, safety in numbers really is the way to go! (10 min)
Alice & Lewis
The Painting. It’s Painting Day today and everyone is to make a picture of the Queen! Delighted at being a part of it, Alice grabs some art materials from the Twins’ caravan. Except, she picks up absorbent paint by mistake, and, a few brush strokes later, the Queen winds up imprisoned inside Alice’s canvas! Alice feels so bad, so she and her friends do everything in their power to find a way to get Queeny out of there, before she gets stuck inside the picture for eternity! (20 min)
Alice & Lewis
Giddy Up! As soon as she sets foot in Wonderland, this particular day, Alice causes an accident, sending the Twins’ caravan rolling right into the Queen’s teatime table! Her Majesty is so upset, she banishes the caravan from the kingdom forever!... Unless Alice & Lewis can prove to her that the vehicle is faster than her SquealMobile! And so begins a crazy race wherein Alice goes all out to make that caravan a winning racer! (10 min)
Alice & Lewis
Crazy Hide and Seek. Alice has bought herself a gorgeous new cap but gets laughed at when she wears it to school. Seriously embarrassed, she escapes to Wonderland. Today just happens to be “Hide & Seek Day” in the kingdom – a game that has all the subjects quaking with fear. And for good reason: whoever remains unfound will vanish forever! Of course, Alice is unaware of this rule and hides so well that she doesn’t get spotted. She subsequently starts becoming more and more transparent, finally turning invisible! Her friends MUST find a way to make her visible again! (20 min)
Pat the Dog II
Without a Sound. Lola needs a good night’s sleep to be in shape for her class presentation the next day. Pat must make sure that nothing disturbs her precious sleep, especially the Guanos who have decided it’s a good night to party! (5 min)
Pat the Dog II
Voodoo. The Guanos discover a doll that looks like Pat and decide to turn it into a voodoo doll! They are going to order it to capture Hoodie while Lola is trying to come up with a cure for Pat who has started acting weirdly. (5 min)
Pat the Dog II
Sit, Stand, Heel. For a pet talent contest, Victor shows off Tank’s talents as a dancer using a beat box. The Guanos, who realize that Hoodie is drawn to the music, decide to steal the box. Pat is going to have to rescue Hoodie. (15 min)
Pat the Dog II
Kung-fu Hamster. Inspired by a comic book he has seen, Pompom becomes a Kung-Fu master. Pat has to stop him before he destroys everything in sight, especially Lola’s science project. (5 min)
Pat the Dog II
The Flying Page. While Lola is trying to get a peek at the last page of her father’s new comic book, it goes flying out the window. Pat tries everything to rescue it. (10 min)
Pat the Dog II
Guanozilla. Pat has to stop the Guanos from inviting catastrophe after they have stolen Lola and Victor’s chemistry set. He is especially going to have to take care of the Guano brother who has drunk the contents of a vial and turned into SuperGuano! (5 min)
Pat the Dog II
The Ferret Sitter. So that he can steal Lola’s piggy bank, Marcus asks her if she can look after his ferret, who is actually Squizel in disguise. Pat is going to have to sabotage his devious plan. (15 min)
Mush-Mush And The Mushables
Compost to Go. When Mush-Mush, Chep and Lilit take their compost meals back to their home-tree to eat, they think they have made a great new discovery – compost to go! They set up a delivery service so everyone can eat at home too. It’s so cool! Except Sushi-Mushi misses hosting everyone at the Food Snail, and everyone starts missing eating together… (10 min)
Mush-Mush And The Mushables
Dare for more. Mush-Mush, Chep and Lilit are playing dares and having a lot fun. All the Mushables are happy for them except Fung and Miff who keep mocking them. When Mush-Mush reply they should play together to see how fun it is, Fung and Miff accept. Mush-Mush surprisingly gets along with Fung and Miff... until one dare too many. (15 min)
Mush-Mush And The Mushables
Friends of the Forest. While they are enjoying the longest day of the summer, Mush-Mush, Chep and Lilit realise that the forest is drying out. Worried, Mushpot explains to our friends that the Tree of Life, that regenerate the entire forest, is dying! There is only one Mushable who could help Mushpot to save the forest: Starmush. But the Mushelders haven’t gotten along for years. Will they be able to put their differences aside in order to save the Tree of Life before it’s too late? (35 min)
Power Players
Thirst for Power. Axel and his toys deploy the Joyride in a ship to ship battle against Dr. Nautilus who has punctured a water main to flood the sewers and established himself as Admiral Nautilus. (10 min)
Power Players
All Trick No Treat. On Halloween Axel gets too caught up in the scares and loses track of the fun - just in time for an infiltration by the worst trick 'r' treater of all Madcap! (15 min)
Power Players
Just Like Robots. Axel and the team find themselves bested by Madcap when the baddie uses their digital devices to track their every move in combat forcing our heroes to act unpredictably. (10 min)
Power Players
Opposites Attract. Claiming he's good at heart, Dynamo convinces Axel and the team to help him find a battery that can power his centrifuge and free him from Madtrap's control - but Bobbie Blobby isn't buying the baddie's story. (10 min)
Lamput III
Alien Again. Lamput likes nothing more than a pleasant evening watching the night sky for UFOs. The peaceful night is ruined, of course, by those pesky Docs. Which is a shame, because it's the one night where a UFO actually appears. Of the aliens who emerge from the strange craft, one bears a striking resemblance to Skinny - and naturally there's a bit of a mixup. The alien gets to live life as a Doc at the Lab. He's pretty good at it, too. Skinny has to make his way as the pilot of a spaceship. He's pretty bad at it too. In the end, the foreign food is the last straw, and both parties agree to resume their old lives. Lamput goes back to watching the skies. (15 min)
Taffy
The New Mrs M. During a particularly epic chase, Taffy and Bentley collide with Mrs. Muchmore. She suddenly looses her mind and adores raccoons. Bentley resigns himself and decides to leave the mansion for ever... (5 min)
Taffy
The Upgrade. Taffy orders a new bow. But not just any bow: this is the Extra-Strength Non-Tear Accept-No-Substitutes Guaranteed-Unsnatchable Maxwell Deluxe 3000! When it arrives, Taffy gleefully puts it on and throws the old one away. (5 min)
Taffy
Honey I Shrunk the Raccoon. It's Spring Cleaning day and everyone is throwing out old useless junk. Suddenly, Taffy and Bentley have shrunk. Both will embark on an adventure to get back to his normal size ¿ but when you're the size of an ant, even the smallest things can be giant problems... especially on Spring Cleaning day! The two must traverse across the mansion, battling Forsythe's cleaning frenzy. (10 min)
Taffy
Caged. Forsythe has caught vermin on the property using a cage. Unfortunately for Taffy, the vermin are Mish and Mash! Forsythe entrusts Bentley to guard the furry prisoners until Animal Control arrives. (5 min)
Taffy
Scare Tactics. Overhearing Mrs. M's passion for ghosts and other supernatural things, Bentley at last hits on the perfect solution to get rid of Taffy. He sets out to haunt Taffy right out of Muchmore Manor! It's working and he's turning Taffy into a quivering puddle. But Bentley wake up real ghosts! (5 min)
Taffy
Petty Shack. Today it's the world's only golf tourney where the pets caddy for their owners. This year's grand prize is an all-expenses trip for the winning owner and his pet! Bentley is determined to win so he can finally get some quality time alone with Ms. M. Until, that is, he discovers that Mrs. M's decided to give Taffy the honour of being Caddy this year. (10 min)
Taffy
The Rival. Ms. M is being delivered a powerful dog robot: Blaze. Very quickly, Bentley is overwhelmed by this super machine with zero defects. To the delight of Taffy, Bentley disappears but is Blaze not a worse enemy for the raccoon? The perfection of the robot becomes a real punishment for all the Manor. (5 min)
Taffy
Mrs ZZZ. Mrs. M. starts sleepwalking all over the mansion. While Bentley's trying to wake up his mistress to reveal Taffy's secret, the racoon wants to keep Mrs M. asleep. (5 min)
Taffy
My Fair Puppy. When Bentley realizes that Madame Muchmore is totally in Taffy's spell, he decides to ask some seduction lessons to his rival. Bentley offers a deal: in exchange for these lessons, he no longer tries to unmask the racoon. Bentley learning begins! (10 min)
