
Cartoonito
Cartoonito od do
Mr Bean: The Animated Series
Mime Games. The Battle of the Mimes. (20 min)
New Looney Tunes II
Daffy in the Science Museum. Museum Guide Porky Pig hopes to get a group of scouts excited about the science museum. Nothing could go wrong until Daffy shows up. (5 min)
New Looney Tunes II
Tad the Bachelor. Tad Tucker is trying to find love on a competitive dating show. When Bugs finds out that Bachelor Tad ate an entire family of rabbits the night before he seeks revenge and makes him look like a fool on all of his dates. (5 min)
New Looney Tunes II
Affaire du Jour. Granny and Tweety run a charm school for chickens. When Daffy Duck sees how well the students of the school are eating he decides to crash his way into the classes. (5 min)
New Looney Tunes II
Top Bugs. Ace fighter pilot Bugs Bunny is the best pilot at the Top Wing Fighter Pilot School until his nemesis Cecil starts breaking all his records. (5 min)
New Looney Tunes II
Slugsmoby. Captain Blacque Jacque Shellaque is searching the high seas for the mythical Slugsmoby. He gets more trouble than help when he drafts Bugs Bunny to be his first mate. (12 min)
New Looney Tunes II
Rhoda Rage. Bugs attends a MMA match and sees champion fighter Rhoda Roundhouse cheating. When he calls her out she challenges him to a fight and the match is on. (3 min)
New Looney Tunes II
Good Duck to You Cirque. Viktor is a clown in The Pretentious Circus when his act is ruined by a critical onlooker Daffy Duck. Daffy goes out of his way to show Viktor what he thinks a circus should be. (5 min)
New Looney Tunes II
Then Things Got Weird. When a couple of kids get lost in the mall Bugs entertains them with a strange and imaginative tale until their mom comes drawing on things around them for inspiration. (5 min)
New Looney Tunes II
Duck Duck Ghost. Porky is determined to get his Halloween candy back from Daffy who’s hiding in a creep- looking house. But Daffy and the house have other plans. (15 min)
Mr Magoo
Shaaaaaark! Magoo thinks he’s a beach lifeguard but is actually on an ice floe and the swimmers are penguins! When Fizz shows up in a submarine to kidnap them Magoo thinks it’s a shark attack! (5 min)
Mr Magoo
Magoo the Sorcerer. Fizz and Weasel are trying to steal the president’s jokebook. Magoo thinking he is visiting a museum of sorcery mistakes Weasel for a wizard who wants to steal a book of magic spells and decides to stop him and save the world. (10 min)
Mr Magoo
Concrete Jungle. Fizz has invented a machine which turns spoiled brats into perfect children. Weasel accidentally launches Fizz next to Magoo. The latter believing he is driving through a wildlife reserve mistakes him for a lost child who needs help. (10 min)
Mr Magoo
The Letter to Santa Claus. Magoo forgets to include a gift for Mr Cat in his letter to Santa! Trying to make amends he follows Weasel disguised as an elf who unintentionally leads him into the AeroFizz. Magoo mistakes Fizz for the person in charge of the Christmas mail. (10 min)
Mr Magoo
Free Weasel. Magoo atop an unfinished skyscraper thinks he’s at the beach. Fizz dressed as Santa in a sleigh pulled by Weasel is giving out gifts. They crash near Magoo who takes him for a protected type of tuna being hunted by an irresponsible fisherman. (5 min)
Mr Magoo
Magoo a Wrinkle in Time. Fizz has invented the hoverboard! After a slip-up from Weasel the board ends up in the hands of Magoo who thinks he has found his new ironing board. Magoo glides through the city without realizing it convinced that the board is defective. (10 min)
Lamput III
Witch. Lamput takes refuge in a spooky castle on the hill. The Docs, hot on Lamput's heels, find an unattended broomstick, and, typically, their first instinct is to use it to try to squish their orange quarry. But they quickly discover the broomstick has other, way cooler, uses. Before long the Docs are engaged in some high-speed, unlicenced magical broomstick-riding. Luckily for Lamput, the castle's owner steps in. She's green and witchy, and pretty annoyed about being disturbed from her moonbaking. When the docs break her magical broom, she flies into full witch-mode. Everyone gets transformed into frogs. Which, for Lamput, is a normal day at the office. (10 min)
Taffy
Laughy Taffy. Taffy has been eating too many sweets and has a cavity. He'll have to go to the vet and get a filling. Bentley tries to show to Dr. Hurtz that Taffy is a filthy racoon and not a cat! But for some reason, the normally dour vet keeps bursting into laughter. (5 min)
Taffy
Pet Therapist. The vet comes for a stay at Muchmore Manor. She immediately declares Taffy and Bentley have big issues. She knows because she can talk to animals. Or so she says... Bentley really believes this and hopes to expose Taffy's fraud. (5 min)
Taffy
There Kitty Kitty. A new kitten is found into the mansion. Now Mrs. M is in love with the kitten and Taffy must try to do him in but something is weird. Taffy has to find what's going on with this cute lovable kitten. (15 min)
Taffy
A Star is Born. Fuffernin is looking for a star for his next movie! Mrs M is in a hurry ... But first and foremost, Bentley must succeed his casting. Taffy, jealous, will work to sabotage Bentley's moment of glory! (5 min)
Taffy
Makeover Fakeover. Taffy must clear his jam-packed eating schedule to make Mish and Mash birthday party or risk losing their friendships for good! Unfortunately their party turns out to be at the exact same time Mrs. M is having a photographer over from a magazine to take photos of Taffy to show off her little niece Addie's makeover skills. (10 min)
Taffy
The Eye Of The Raccoon. Bentley is worried this disgusting fake cat but true racoon will bring shame on the Muchmore family with his disgusting manners. But as Bentley tries to control Taffy, what he feared the most actually happens as they humiliate one of the dogs of Mrs Muchmore's friend: a very distinguished Corgi. As the rules of high society command, Bentley is provoked in a duel! If he loses, all the animals of the Muchmore manor will be humiliated as they'll have to put their knot down in public. Gloups! (5 min)
Taffy
The Sweaters - Christmas. Christmas holidays are approaching, and Taffy thinks it would be hysterical if he could somehow get Mrs. Muchmore to buy Bentley a godawful holiday doggy sweater. The order is placed and Bentley's humiliation begins. Of course, it didn't occur to Taffy that the old lady might also get a sweater for him... but she did! Taffy and Bentley spiral into a kind of obsessed madness - their normal goals are subsumed by the need to get out of these wool monstrosities. (15 min)
Alice & Lewis
The Little Queen. Alice brings a big shell back from vacation for Lewis. But when she gets to Wonderland, the Queen wants to keep it for herself! So Alice tells her that the shell is, in fact, her crown, meaning she too is a queen! Wonderland’s sovereign believes this fib and decides to coach Alice in the art of queenhood, or, more precisely, the Art of Being a Queen of Hearts! Lewis is deeply concerned, for good reason: Alice is playing along with the monarch so much that she’s actually starting to act like her! (10 min)
Alice & Lewis
A Journey Through Night Land. Alice hears a noise in her room at night and gets scared. It’s Lewis, calling her from Wonderland: he needs to go to the Valley of the Night to harvest some new piano keys and he’s scared to go alone. Alice goes with. As they walk through the valley (where it’s constantly nighttime), they get spooked out by eerie noises… until they realize it’s just the dark playing havoc with their imagination. But when they get to the Nasty Trees, it’s a whole different story… (20 min)
Alice & Lewis
Fighting Back. Alice loathes injustice and never hesitates to call someone out on it. But while defending the Cards against the Queen, she finds out that standing up to the powers that be can sometimes have negative consequences: she’s now banished from Wonderland!! In an effort to get Her Majesty to cancel her punishment and change the way she treats her subjects, Alice teaches Lewis and the Cards a method of fighting back that is completely foreign to the Wonderlanders: going on strike! Sometimes, safety in numbers really is the way to go! (10 min)
Alice & Lewis
The Painting. It’s Painting Day today and everyone is to make a picture of the Queen! Delighted at being a part of it, Alice grabs some art materials from the Twins’ caravan. Except, she picks up absorbent paint by mistake, and, a few brush strokes later, the Queen winds up imprisoned inside Alice’s canvas! Alice feels so bad, so she and her friends do everything in their power to find a way to get Queeny out of there, before she gets stuck inside the picture for eternity! (20 min)
Pat the Dog II
Go Pat Go! Lola and Victor are having a penalty shot contest to see who gets to keep the super soccer ball that belongs to Lola’s mother. Pat will do everything he can to make sure that Victor doesn’t cheat and win the ball... (5 min)
Pat the Dog II
Horsing Around. Lola discovers an old rocking horse that has been nibbled by termites. While she goes with her father to find an anti-termite spray, Pat is going to have to guard the ever-so fragile rocking horse from Hoodie but especially from the Guanos who are drawn like magnets to the delicious termites! (5 min)
Pat the Dog II
Favourite Toy. Victor wants to play with Lola’s board game but she refuses to lend it to him because he never gives anything back. Victor gives one of his toys to Lola and then steals it back without her knowing, then tries to make her believe that she doesn’t take care of his toys either. Pat is going to have to recover the toy. (15 min)
Pat the Dog II
Imaginary Friend. Lola heads over to a film shoot so she can get a star to autograph a figurine she wants to give Hugo, who is sick. The Guanos are also big fans and try to steal the figurine. But of course Pat comes to the rescue. (5 min)
Pat the Dog II
Fasting is Slow! Lola can’t have anything to eat before she goes to see the doctor. So her mother has promised her a delicious meal once she comes home. Except that the Guanos are dying to get their claws on the meal. Pat is going to have to protect Lola’s coveted meal! (10 min)
Pat the Dog II
Veggie Garden. For one of her homework assignments, Lola and her mother decide to grow tomatoes in the garden. Lola uses a worm to fertilize the soil but the Guanos are dying to get their claws on it. Pat is going to have to protect the worm so that Lola has the most beautiful tomatoes of all! (5 min)
Pat the Dog II
Citizenship Day. Victor agrees to help Lola sweep the street as long as nothing happens to his game consol. But Marcus and Squizel are going to do everything they can to steal it. Pat to the rescue! (15 min)
Mush-Mush And The Mushables
Star Helpers. Starmush’s back is stuck, and the Mushelder has no choice but to ask for help in Mushton. Because Chep is the one that finds a solution to his back problem, Starmush chooses him to help with his daily activities. But Mush-Mush is jealous, he would have loved being the chosen one… (10 min)
Mush-Mush And The Mushables
The Rollinator. Chep is so good at moss-marbles, no one wants to play him anymore! No one except Sumush who reveals himself to be a tough competitor. To Chep’s disbelief, Sumush keeps on winning. But Lilit and Mush-Mush convince their friend not to give up. Chep decides to play his favourite moss-marble: the Rollinator. The one marble he never risked playing before... (15 min)
Mush-Mush And The Mushables
The Art of Friendship. When Chanterelle sees how good Lilit is at painting, she offers to help her dig into her talent. But Lilit’s art lessons conflict with the fun project she has been working on with Mush-Mush and Chep. And when she sees that her friends are having a great time without her, Lilit is seriously annoyed which her paintings start showing… (15 min)
Mush-Mush And The Mushables
What a Stinker. Chep is very excited: tonight, a rare and extremely stinky plant is going to bloom! But he already promised Mush-Mush to play their favourite game. When he chooses the flower instead, Mush-Mush is angry and the two friends stop talking. But when Mush-Mush realises that Chep is about to miss the blooming, he decides he won’t let that happen and helps his friend! (20 min)
Power Players
Freeze! Axel and his team find themselves in a tough position after Ice Crusher makes it too cold for them to fight back at full speed. (10 min)
Power Players
Stuck on You. Tired of Axel and the team taking him for granted Masko tries to get kidnapped and ends up stuck to Dynamo who's less than enthused with his rubbery new sidekick. (15 min)
Power Players
Thirst for Power. Axel and his toys deploy the Joyride in a ship to ship battle against Dr. Nautilus who has punctured a water main to flood the sewers and established himself as Admiral Nautilus. (10 min)
Power Players
All Trick No Treat. On Halloween Axel gets too caught up in the scares and loses track of the fun - just in time for an infiltration by the worst trick 'r' treater of all Madcap! (10 min)
Lamput III
Transfer Gun. The Boss shows he’s still got it in the inventin’ department by coming up with a brain-swapping raygun. Just what the world needs. The Boss’ glory is short lived, though, when the raygun starts going off randomly. The Boss and Lamput trade places, and we get to see what it looks like when the worst boss in the world can also freak you out by morphing into orange stuff. Everyone’s acting topsy turvy, so it’s up to Specs and Skinny to straighten things out. Lucky those guys don’t have brains to swap. (15 min)
Taffy
Happy Home. In one of their most ruthless fights, Taffy and Bentley both bonk heads and lose their memories. Seeing nothing but the cuddly pet pictures Mrs. M took, they think they've pieced together who they are now... they're best friends of course! Now Bentley and Taffy go out of their way to help each other in every way. It's upside-down world! (5 min)
Taffy
Burried Treasure. Taffy discovers that Mrs. M's great-great-great-great-great-great uncle was the infamous Pirate Moistbeard Muchmore. Legend has it he buried his treasure on the grounds of the Manor. So, he enlists Mish and Mash to help him dig it up. If he finds it, he can use it to set up his own lavish mansion full of servants and leave the pesky Bentley, Forsythe and Binikos behind. Of course, Bentley gets wind of this and realizes -- he'd be free of Taffy too! (5 min)
Taffy
The Fortune 500. Bentley realizes that Mrs. M will do anything a fortune cookie tells her to, and immediately gets to work writing a fortune that tells her to take off Taffy's bow. He stuffs the message in a cookie. Now all he needs to do is get the cookie in front of Mrs. M! But Taffy knows what he's up to, and decides to fight fire with fire... (10 min)
Taffy
Jitter Fever. The town is gripped by the fear of jitter fever, a nasty malady that affects house pets. The only way to cure it is to send the affected pets off to a quarantine shelter where they'll be fed nothing but tasteless gruel. Taffy end up swallowing a phone and Mrs. M will think he's got jitter fever. He's got to hide somewhere until the battery dies. Bentley is determined to find him, and call Mrs. M's phone as soon as he's in view. (5 min)
Taffy
The Recall. Mrs. M gets an alarming notice in the mail: there's been a recall of fancy cat bows, which look a lot like the one Taffy wears. It turns out they are dangerous. All fancy bows must be sent back to the factory immediately! After Mrs. M fails to take Taffy's bow off, she instructs Forsythe, Binikos and Bentley to get that bow ¿ by whatever means necessary! (5 min)
Taffy
New Leaf Taffy. Taffy has a near-death experience, where a raccoon tells him he has to turn his life around, and be kind to Bentley in every way, to make up for his past abuses... or he's going to hell. But his every attempt at kindness is interpreted by Bentley as the opposite and therefore Hell looms for him. (10 min)
Taffy
The New Mrs M. During a particularly epic chase, Taffy and Bentley collide with Mrs. Muchmore. She suddenly looses her mind and adores raccoons. Bentley resigns himself and decides to leave the mansion for ever... (5 min)
Taffy
The Upgrade. Taffy orders a new bow. But not just any bow: this is the Extra-Strength Non-Tear Accept-No-Substitutes Guaranteed-Unsnatchable Maxwell Deluxe 3000! When it arrives, Taffy gleefully puts it on and throws the old one away. (5 min)
Taffy
Honey I Shrunk the Raccoon. It's Spring Cleaning day and everyone is throwing out old useless junk. Suddenly, Taffy and Bentley have shrunk. Both will embark on an adventure to get back to his normal size ¿ but when you're the size of an ant, even the smallest things can be giant problems... especially on Spring Cleaning day! The two must traverse across the mansion, battling Forsythe's cleaning frenzy. (10 min)
Alice & Lewis
The Smile Contest. Mom asks Alice to brush her teeth before going to bed but Alice deems it unnecessary and goes to see Lewis instead. Her rabbit friend is very busy, getting ready for the Wonderland Smile Contest, and he’s determined to win it, yet again. Unfortunately, however, the secret of his success – a “dazzle potion” – has mysteriously disappeared. Lewis and Alice are going to have to come up with a smart, alternative solution. (10 min)
Alice & Lewis
Echo Monster. Alice’s kitten, Echo, surreptitiously follows his owner into Wonderland. Worse still, soon after arriving, the little feline drinks a power drink meant for the Queen and becomes endowed with supernatural strength. Lewis is categorical: Echo is the monster their ancestors talked about in the Big Book – the one that is destined to destroy Wonderland! Alice and Lewis must come up with a solution fast, before Echo wrecks everything! But how are they going to catch him?... (10 min)
Alice & Lewis
A Very Magic Magic Wand. Alice turns up in Wonderland with a plastic toy magic wand. So imagine her surprise when she finds out that, in this parallel location, it actually works like a real-life magic wand! Lewis is circumspect. He warns her: magic can be dangerous when you don’t know what you’re doing! Alice promises she’ll be careful – she’ll only use it to help people. But before long, our little friend realizes Lewis was right, especially when Charlie snags her wand and runs off with it, using it randomly! Alice must find a way to clean up her mistakes and those of Charlie, and get everything back the way it was. (10 min)
Alice & Lewis
Funny Bird. Lewis needs to give the Queen a gift, so Alice offers to help by suggesting they paint a rock. But, just as they are getting started, a weird bird turns up on the scene, claiming the "rock" is actually the bird's egg! However, Lewis knows the bird in question - It's Dodson the Dodo; not only is he a wacky individual, he's also very prone to fibbing! There's no way the rabbit is going to let him keep the rock! But Dodson isn't letting go and, next thing you know, he accidentally makes the egg fall. Quick! It must be retrieved! (15 min)
Alice & Lewis
Unlucky Charm. Alice loses a game against Bastien, who says he’s undefeatable thanks to his lucky charm. Peeved, Alice “runs” to Wonderland. When she gets there, she finds Lewis, striving – in vain – to put the castle flag back up after accidentally knocking it down during a game of croquet. The Queen is threatening him with a thousand punishments if that flag isn’t put back up correctly! When Alice’s unexpected visit disrupts Lewis, he convinces himself he’s unlucky. So Alice decides she’ll get him a lucky charm. Except, a “lucky charm” in the real world (a four-leaf clover) isn’t necessarily lucky in Wonderland. In fact, it’s downright unlucky! (15 min)
Pat the Dog
Robopat. Today is the big Robot Battle day! Lola’s robot which looks like Pat has to face down Victor’s. But the boy cheats and breaks RoboPat. However Pat decides to sneak inside the broken robot shell and takes control of the machine to fight for his best friend’ honor. There's going to be a rumble in the robot jungle! (5 min)
Pat the Dog
The Cat Tree. Lola has found herself a fun activity for the afternoon: to break a Guinness World record. To do so she intends to build the biggest cat tree ever seen on earth. Of course the Guanos have other ideas and are outraged that Hoodie might get to parade around only inches from their airspace. Pat manages to thwart their destructive intentions. So the birds bring in Tank to halt construction of the cat tree and kidnap Hoodie into the bargain. (5 min)
Pat the Dog
My Dog the Hero. Lola has to write an essay on the theme "My Hero Pet." It's not easiest task in the world for her, she explains to Victor, for while Pat is the loveliest animal on earth, she doesn't see him as much of an adventurer. While Lola is sharing her reservations, Pat sets out to save Hoodies skin again, and again sees off the Guanos. Not an adventurer? Me? After saving the kitten he discovers a nest with a baby bird inside teetering dangerously in the branches of a tree. Pat fetches Lola and the pair saves the bird. At last, Lola has the subject she's been looking for. Being a hero doesn't always mean leaping without looking or whitewater rafting. Sometimes the little things we do day-to-day can be heroic. Which makes Pat a superhero. (10 min)
Pat the Dog
Smoothie Party. Lola leaves the supermarket with all the ingredients for a super smoothie party. But disaster! She realizes she has forgotten the milk. She entrusts the shopping to Pat and heads off to the milk section. But the Guanos have their eyes on her provisions and move into attack. While our hero has to ward off the pigeons' forays by air and land Lola has to tussle with Victor for the last bottle of milk. With great courage and the use of one of his latest inventions Pat saves the day. (5 min)
Pat the Dog: Into the Wild
(20 min)
Pat the Dog II
Collector. Lola’s father has just received a collector’s issue of his fave comic book. Marcus is going to devise a strategy to get his hands on it. Pat is going to have it out with Squizel in order to get it back. (10 min)
Lamput III
Future Tense. Skinny might be a man of science, but he’s more than happy to get his fortune told for a laugh. The palm-reader sees alarming visions of Skinny’s near future; mostly visions that relate to Skinny being squashed, smooshed or otherwise smeared. It’s kind of Skinny’s own fault; maybe if he paid a bit less attention to chasing Lamput and a bit more attention to not getting squashed, smooshed or smeared, he wouldn’t need constant rescuing by a frazzled mystic. (5 min)
Taffy
Twin Or Lose. Hector, Nestor's twin brother arrives at the Manor to attend a butler training. Unlike his brother, the latter is a calamity with regard to the various tasks entrusted to him. It's a disaster for everyone, especially Bentley and Taffy. Deciding to join forces to get rid of him, the two animals discover Hector's fraud... (5 min)
Taffy
Little Monster. Binikos, to keep Addie busy, offers her candies. Unfortunately by the action of sugar she turns into a terrifying and clumsy monster. Bentley, noticing the similarity between the candies and Taffy's bow, decides to use it against this filthy racoon. He gives Addie more and more candies, awakening the monster who chases Taffy for his bow. (5 min)
Taffy
Boot Camp Manor. While visiting her grandmother, Addie discovers the story of her ancestor, a legendary hero of garbage collection. Wanting to do the same, Addie must find the perfect partner to help her in this important mission. Taffy and Bentley must pass a series of tests in order to decide who is the best acolyte for Addie. (15 min)
Taffy
Mirror Mansion. Mrs. Muchmore has found a rare object: a mirror of inestimable value. But when Taffy and Bentley fall against him, they pass through and get back in the Manor. But appearances are deceptive and what seems to be their home is none other than the Manor of a terrible Mrs. Muchmore. (10 min)
Taffy
Besties. A rebel punk raccoon moves into the back yard at Muchmore Manor. She gets all the scraps by being an unbelievable raccoon badass. Taffy, seeing this perfect racoon, wants to be her friend! But she thinks he's a rich cat and doesn't want to be seen with him at the dump. Bentley sees a great opportunity to get rid of Taffy and will help him to be friend with this racoon. (5 min)
Taffy
I Love Lamp. Bentley and Taffy discover in the cellar of the manor a magic lamp with a genius. Obviously, this is an opportunity for our two companions to make the most wacky wishes, in order to get rid of each other. But don't they risk to include Mrs. Muchmore their diabolical vows? (5 min)
Lamput III
Lamput Checks In. Lamput takes refuge in a fancy hotel. Specs and Skinny bluff their way past the doorman by acting like they come from the expensive side of the tracks. Spoiler: they don’t. The honeymoon suite is like nothing they’ve ever seen; the Docs’ sheen of respectability quickly evaporates when there’s robes to wear and beds to jump on. Their taste of the good life doesn’t last long, though; another Lamput chase results in a proper trashed hotel room, just like you read about. Then downstairs for some á la carte chaos in the hotel restaurant. It’s bad news for the Docs when the tab comes due; a Lab wage won’t cover these extras. (15 min)
The Tom and Jerry Show II
Build-A-Beast. When Hildie and Beatie believe they've had a few of their things stolen, they employ a little magic to create Bog, the Cottage Beast. In order to prove that Bog is overkill, however, Tom and Jerry must confess to borrowing the "stolen" goods to beat up on each other. (5 min)
The Tom and Jerry Show II
No Fly Zone. After Tom finally drifts off to sleep, Jerry heads for the coveted wedge of cheese in the kitchen – only to have a pesky fly get between him and his meal. Even though Jerry offers to share the cheese, the winged cheese bandit sets out to do his very best to make sure that Jerry will never enjoy that cheese – including waking up Tom! (5 min)
The Tom and Jerry Show II
Charity Case. Feeling bad for giving Tom's precious blanket to "Badwill," Jerry's determined to get it back. But with all the bizarre, enchanted items that have been donated over the centuries, getting anything back from Badwill is not easily done. (15 min)
The Tom and Jerry Show II
Duck, Duck, Loose. Quacker's sleepwalking habit creates mischief and mayhem for Tom and Jerry during an overnight sleepover. (10 min)
The Tom and Jerry Show II
Tuffy's Big Adventure. When Tuffy and Tyke head out on their own big adventure into the snowy mountains during a family vacation, Tom catches the blame from Spike and Jerry for letting them go. But when all three set out on a rescue mission for the little ones, it's Tom, Jerry and Spike who'll need rescuing. (5 min)
The Tom and Jerry Show II
Flea Bitten. When Tom finds Butch taking a bath upstairs, he gives the alley cat the boot. Unfortunately, a ring around the tub isn't the only thing he's left behind. With the house now infested with fleas, Tom, Jerry and Spike declare war on the pesky little bloodsuckers. (20 min)
Alice & Lewis
Swap-Swap. After getting struck by a lightning bolt courtesy of a grumpy magic cloud named Mr. Gray, the Queen and Lewis find themselves in a “swap-swap situation”: their bodies have been switched over! With Alice’s help, the Queen (in Lewis’ body), and Lewis (in the Queen’s body) must go and see Mr. Gray and get him to swap their bodies back again. But things get messy when all the Cards mistake Lewis for the Queen, and when Chester and Alice also become victims of a swap-swap! (10 min)
Alice & Lewis
Memory Loss. Following a slip up, Alice accidentally erases all of Lewis’ memories about her. Now, the rabbit not only doesn't recognize her, he’s convinced he’s never even laid eyes on her before! Eager to get her bestie back, Alice sets about trying to make him relive various experiences they shared in the past. Unfortunately, this only gets him riled up and stressed!... Okay, the only way she’s going to be able to pull this off is by proving her friendship to him, undeniably! (20 min)
Pat the Dog II
The Friendship Letter. The friendly letter from Lucie addressed to Lola gets carried away in the wind. Pat will bend over backwards to get it back and make sure that the Guanos, who are drawn to the “sticker” glued on it, don’t get it first. (5 min)
Pat the Dog II
The Recruit. Lola has to recover her mother’s brooch that she hung around Hoodie’s neck, because Hoodie has disappeared. He has been recruited by the Dobermanns who are convinced that he is part of the police force like them. Pat has to rescue Hoodie and the brooch. (5 min)
Pat the Dog II
Where Is My Phone? Lola is fed up with her mother always being glued to her smartphone. With help from Pat, she hides it...but the Guanos find it. Pat has to quickly get the cell phone back because mommy is expecting a very important call. (20 min)
Mush-Mush And The Mushables
Compost to Go. When Mush-Mush, Chep and Lilit take their compost meals back to their home-tree to eat, they think they have made a great new discovery – compost to go! They set up a delivery service so everyone can eat at home too. It’s so cool! Except Sushi-Mushi misses hosting everyone at the Food Snail, and everyone starts missing eating together… (10 min)
Mush-Mush And The Mushables
Dare for more. Mush-Mush, Chep and Lilit are playing dares and having a lot fun. All the Mushables are happy for them except Fung and Miff who keep mocking them. When Mush-Mush reply they should play together to see how fun it is, Fung and Miff accept. Mush-Mush surprisingly gets along with Fung and Miff... until one dare too many. (20 min)
Baby Looney Tunes II
Firehouse Frolics (10 min)
Baby Looney Tunes
Taz in Toyland. After Taz breaks all of his toys Granny gives him one last chance to care for something. (20 min)
New Looney Tunes II
Acme Instant. When Wile E. Coyote discovers that the secret behind AcmeInstant's instant delivery service is The Road Runner he pulls out all the stops to try and capture him. (5 min)
New Looney Tunes II
When Marvin Comes Martian In. Marvin the Martian is planning an invasion of Earth but decides he must study a typical Earthling before doing so. Unfortunately for him the Earthling he chooses is Daffy Duck. (5 min)
New Looney Tunes II
The Knight Time Is the Right Time. Leslie is jealous when Bugs is appointed the new Knight of Square Table so he tries everything to take Bugs out and replace him. (5 min)
New Looney Tunes II
The Pepe Le Pew Affair. Pepe Le Pew and Claudette are assigned the same mission in an art gallery. While Claudette keeps her eyes on the mission Pepe keeps his eyes on Claudette. (5 min)
New Looney Tunes II
Hamsters. Bugs agrees to take care of Porky's two hamsters. He brings them home and wakes up the next morning to find out that the hamsters have multiplied and taken over. (10 min)
New Looney Tunes II
Bugs Baked. Bugs and Cecil get half of the last dozen Potato Balls from a food truck. When they learn they're going to the same party the race is on to see who can arrive with the snacks first. (5 min)
New Looney Tunes II
Vampire Me Love. When Count BloodCount steals all the blood from the blood bank Vampire Hunter Daffy Duck joins a frightened Porky Pig to get it back. (5 min)
New Looney Tunes II
Tad Tucker Workout. Tad Tucker is filming an outdoor workout video. Bugs learns that part of Tad's fitness regimen involves eating an entire family of rabbits so he decides to teach Tad a lesson. (5 min)
New Looney Tunes II
Canadian Bacon. With the threat of a snowy avalanche looming it is up to Porky the Mountie to evacuate all the residents of the remote Canadian forest. (15 min)
Mr Bean: The Animated Series
Spring Clean. Mr Bean finds that cleanliness can be a filthy business. (10 min)
Mr Bean: The Animated Series
No Pets. His landlady smells a fish when Mr Bean gets a bird. (20 min)
Mr Bean: The Animated Series
Ray of Sunshine. Sunbathing proves a more strenuous pursuit for Mr Bean. (10 min)
Mr Bean: The Animated Series
Birthday Bear. Mr Bean forgets his teddy’s Birthday - then gives him a treat to remember. (20 min)
Mr Bean: The Animated Series
The Mole. Mr Bean loses control of a pest and makes a mountain out of a molehill. (10 min)
Mr Bean: The Animated Series
Roadworks. Mr Bean is driven to distraction by diabolical decibels. (20 min)
Mr Bean: The Animated Series
The Sofa. Mr Bean finds himself with more than a spring in his step. (10 min)
Mr Bean: The Animated Series
Treasure! A puzzling puzzle has Mr Bean truly puzzled. (20 min)
Mr Bean: The Animated Series
Homeless. Mr Bean needs to let a room but no one will let him. (10 min)
Mr Bean: The Animated Series
Camping. Mr Bean discovers the great outdoors is not always so great. (20 min)
Mr Bean: The Animated Series
Chocks Away. Mr Bean’s hobby goes down in flames in his battle for air supremacy. (10 min)
Mr Bean: The Animated Series
Royal Bean. During a visit to Buckingham Palace Mr Bean meets the lady of the house. (20 min)
Baby Looney Tunes
A Secret Tweet (10 min)
Baby Looney Tunes
Comfort Level. Sylvester learns to live without his blankey. (20 min)
Pat the Dog II
The Wrong Bag. Lola and Victor have the same knapsacks and by mistake, they have switched them around. Lola really wants to get hers back because her private diary is inside but the Guanos would really like to have the pretty knapsack for themselves. Pat to the rescue! (5 min)
Pat the Dog II
Fancy Fancy. Hoodie has been chosen as the mascot for a popular brand of kitty kibble but the Guanos are jealous and do all they can to steal the spotlight. Pat is going to have to step in. (10 min)
Pat the Dog II
Tiki to the Limit. Lola has made a tiki for the local festival. She asks Pat to keep an eye on it but Hoodie and the Guanos are very intrigued by it! (15 min)
Mush-Mush And The Mushables
Friends of the Forest. While they are enjoying the longest day of the summer, Mush-Mush, Chep and Lilit realise that the forest is drying out. Worried, Mushpot explains to our friends that the Tree of Life, that regenerate the entire forest, is dying! There is only one Mushable who could help Mushpot to save the forest: Starmush. But the Mushelders haven’t gotten along for years. Will they be able to put their differences aside in order to save the Tree of Life before it’s too late? (30 min)
Alice & Lewis
Swap-Swap. After getting struck by a lightning bolt courtesy of a grumpy magic cloud named Mr. Gray, the Queen and Lewis find themselves in a “swap-swap situation”: their bodies have been switched over! With Alice’s help, the Queen (in Lewis’ body), and Lewis (in the Queen’s body) must go and see Mr. Gray and get him to swap their bodies back again. But things get messy when all the Cards mistake Lewis for the Queen, and when Chester and Alice also become victims of a swap-swap! (10 min)
Alice & Lewis
Memory Loss. Following a slip up, Alice accidentally erases all of Lewis’ memories about her. Now, the rabbit not only doesn't recognize her, he’s convinced he’s never even laid eyes on her before! Eager to get her bestie back, Alice sets about trying to make him relive various experiences they shared in the past. Unfortunately, this only gets him riled up and stressed!... Okay, the only way she’s going to be able to pull this off is by proving her friendship to him, undeniably! (20 min)
The Tom and Jerry Show II
Shadow Boxin'. Trouble ensues when Tom is separated from his own shadow. Having been trapped with Tom its entire life, the shadow refuses to go back to the life it once had. But when the shadow becomes a total nuisance to Tom and Jerry, they team up to shed some light on the problem! (5 min)
The Tom and Jerry Show II
Dandy Do-Gooders. Quacker, Tuffy and others in the Dandy Do-Gooders club earn their badges with the help of their club leader, Jerry, who creates new ways of irritating Tom. (5 min)
The Tom and Jerry Show II
The Art of War. Rick's taken up painting to help him relax. Although he's warned them to stay out of his studio, Tom and Jerry inadvertently destroy his first painting. In an effort to reproduce it before he returns home, Tom and Jerry end up in a competition to prove who's the better artist. May the best Renoir win! (20 min)
The Tom and Jerry Show II
From Nuts to Soup. When the Witch Sisters are brewing up their latest concoction, they discover that their stash of walnuts has disappeared. Needless to say, Jerry is enjoying the "nuts" of his labor, while Tom is sent out to gather more nuts. When Tom steals the winter's supply of nuts from a feisty flying squirrel, things go from bad to worse. Not only does the squirrel take Jerry's stash, but the irate rodent launches an attack on Tom inside the house. (5 min)
The Tom and Jerry Show II
Toodle Boom! Tom's planned afternoon rendezvous with Toodles goes off the tracks when the mouse-obsessed Toodles catches a glimpse of Tuffy and Jerry. Despite Tom's best efforts to keep her focus on him, her accident-prone ways force him to choose between romance and self-preservation. (5 min)
The Tom and Jerry Show II
Meanie Genie. After the witches fly off into the night, Tom chases Jerry into a room full of enchanted bottles. When Jerry tries to hide in one, he inadvertently releases a mischievous thousand-year old genie who grants him three wishes. (20 min)
Taffy
The Switch. A freak accident leads Bentley and Taffy to switch bodies, allowing each one to live in the other's shoes for a day. Taffy (as Bentley) gets jealous of Taffy hogging all of the food and Bentley (as Taffy) must deal with life as a raccoon. Can the two change back or will they be stuck in the other's body for the rest of time? (5 min)
Taffy
Cute or Boot. Mrs. M comes home from the club all aflutter. Her ladies who lunch are all raving about the new social network app that allows everyone to rate your pet. Taffy is so cute contrary to Bentley who risks destroying the reputation of his mistress. (5 min)
Taffy
License to Kale. Mrs. Muchmore is in good shape but still wants to improve her health. Binikos immediately puts the entire mansion on kale diet and Taffy goes crazy. If Bentley is lucky, Taffy will crack and go back to the dump! But the animals surprise Forstyhe who hides a supply of tasty food. (15 min)
Taffy
Cat Burglar. Bentley learns about a cat burglar in the neighborhood. That night, Bentley lures the cat burglar into the mansion and tries to help him steal Taffy. Taffy fights them both off with tons of defenses. (5 min)
Taffy
Raccoon Day. Driiing ! The beautiful sound of the alarm clock awakes Taffy for another beautiful day in the beautiful and comfy Muchmore Manor. What a beautiful life! And today is all about making himself beautiful as it is the groomer day! But Bentley sneakily takes the groomer's place and cut Taffy's precious bow! Just under the eye of Mrs Muchmore who goes wild: a racoon, argh!!!! Taffy can't do anything and in one second finds himself kicked out of the Manor back to the garbage dump. (10 min)
Taffy
Logging Off. Taffy becomes a real star on internet! Everybody thinks he is a real cute lolcat. Bentley gets angry and jealous. But, maybe internet can be very useful - Bentley will try to uncover the real identity of this filthy raccoon! (5 min)
Lamput III
Arm Wrestling. Fugitive Lamput ends up in a seedy dive by the waterfront. It happens when you’re on the run. These thugs sure know how to have fun, though; people come from far and wide to be creamed at arm wrestling by gigantic Mr Moustache. It’s a jumpin’ scene - until those two dorks from the Lab walk in, and start kicking up a stink about the new extremely orange trophy that’s up for grabs. The Boss (apparently an old bikie at heart) is more than up for the arm wrestling challenge. It’s the bicep-off of the decade, with Lamput as the prize. (15 min)
Be Cool, Scooby-Doo! II
In Space. A very bad parking choice on Fred's part leads the gang to an asteroid mining base in outer space where an alien virus appears to be infecting the crew one by one, turning them into evil skull-headed aliens. The paranoid, terrified gang must try to solve the mystery before the virus reaches them, as well – if it hasn't already! (30 min)
Be Cool, Scooby-Doo! II
Doo Not Disturb. To escape a snowstorm, the gang checks into a creepy, massive hotel run by a man very strict about the hotel rules established by his deceased mother. The gang soon discovers the penalty for breaking the hotel rules is a horrifying scolding from the ghost of the owner's mother, herself! (30 min)
Mr Bean: The Animated Series
Homeless. Mr Bean needs to let a room but no one will let him. (10 min)
Mr Bean: The Animated Series
Camping. Mr Bean discovers the great outdoors is not always so great. (20 min)
Mr Bean: The Animated Series
Chocks Away. Mr Bean’s hobby goes down in flames in his battle for air supremacy. (10 min)
Mr Bean: The Animated Series
Royal Bean. During a visit to Buckingham Palace Mr Bean meets the lady of the house. (20 min)
New Looney Tunes II
Acme Instant. When Wile E. Coyote discovers that the secret behind AcmeInstant's instant delivery service is The Road Runner he pulls out all the stops to try and capture him. (5 min)
New Looney Tunes II
When Marvin Comes Martian In. Marvin the Martian is planning an invasion of Earth but decides he must study a typical Earthling before doing so. Unfortunately for him the Earthling he chooses is Daffy Duck. (5 min)
New Looney Tunes II
The Knight Time Is the Right Time. Leslie is jealous when Bugs is appointed the new Knight of Square Table so he tries everything to take Bugs out and replace him. (5 min)
New Looney Tunes II
The Pepe Le Pew Affair. Pepe Le Pew and Claudette are assigned the same mission in an art gallery. While Claudette keeps her eyes on the mission Pepe keeps his eyes on Claudette. (5 min)
New Looney Tunes II
Hamsters. Bugs agrees to take care of Porky's two hamsters. He brings them home and wakes up the next morning to find out that the hamsters have multiplied and taken over. (10 min)
New Looney Tunes II
Bugs Baked. Bugs and Cecil get half of the last dozen Potato Balls from a food truck. When they learn they're going to the same party the race is on to see who can arrive with the snacks first. (5 min)
New Looney Tunes II
Vampire Me Love. When Count BloodCount steals all the blood from the blood bank Vampire Hunter Daffy Duck joins a frightened Porky Pig to get it back. (5 min)
New Looney Tunes II
Tad Tucker Workout. Tad Tucker is filming an outdoor workout video. Bugs learns that part of Tad's fitness regimen involves eating an entire family of rabbits so he decides to teach Tad a lesson. (5 min)
New Looney Tunes II
Canadian Bacon. With the threat of a snowy avalanche looming it is up to Porky the Mountie to evacuate all the residents of the remote Canadian forest. (15 min)
Mr Magoo
The Great Outdoors. In the forest Fizz and Weasel go in search of a legendary berry to make the best jam in the world. But Magoo out hiking sets up camp by the rare fruit patch giving a warm welcome to a bear that he has mistaken for a wayward hiker. (5 min)
Mr Magoo
Aerofizz! Weasel tries for his AeroFizz pilot’s license again. Magoo throws a wrench in the works when convinced that he’s fixing his roof he pierces a hole in the airship sending Fizz overboard. Weasel has to get by alone in the cockpit. (10 min)
Mr Magoo
Mountain Rescue. In the desert Fizz and Weasel plan a global fireworks display in Fizz’s honor. But Mountain Rescuer Magoo mistakes Weasel for a skier in distress. Magoo prepares everyone to survive extreme conditions. (10 min)
Mr Magoo
Air Magoo. Run! Magoo’s going to miss his flight! Unfortunately he’s not at the airport but the supermarket precisely where Fizz and Weasel are hatching their latest plan. Magoo mistakes Fizz for an airline freebie and shoves him in his suitcase. (10 min)
Mr Magoo
The Nanogamba Tribe. When Fizz and Weasel shoot an ad for their special new fragrance “Fizz Scent” Fizz falls into the sewers only to bump into Magoo who thinks he’s exploring the jungle. The latter mistakes Fizz for a lost child of the Nanoshrimp tribe. (5 min)
Mr Magoo
Kung Fizz. Fizz and Weasel are after the president’s jokebook! But Magoo thinking he’s in his dojo enters the high-security unit where it’s kept. When he mistakes Fizz for his kung-fu master assessing his level he accidentally helps Fizz get the book. (10 min)
Lamput III
Fashion Show. The premiere event on the fashion calendar is about to begin!! The Docs chase Lamput in through the stage door and bring the tone way down. Before you know it everyone’s embarked upon a short and exceedingly painful catwalk career. This season’s colour: orange. The Docs try their hand at lighting design. They suck at that, too. The blue nerds get ejected hard by venue security, and Lamput becomes the hit look of the show. So versatile! So changeable! One size fits all! (10 min)
Taffy
School's Fools. Mrs. Muchmore has just finished an online course! They really work! Bentley has an idea... who said that you cannot teach an old dog new tricks? Taking some cartoon online courses, Taffy and Bentley acquire new skills that they can use against each other. (5 min)
Taffy
Citizen Taffy. Bentley decide to make a newspaper and begins a real journalistic war. Taffy immediately recognizes his archrival alias and decide to get revenge... making his own newspaper. (5 min)
Taffy
Flowers for Bentley. Mrs M find an old special hypno-watch in the attic and gives her to Addie to play with it. Delightful! Taffy craftily swipes the hypno-watch -- and uses it on Bentley, planting a secret instruction without Bentley knowing. Later during Mrs M flower party, Bentley chases Taffy, only to veer left and crash into a wall... Bentley must get that watch! Once he does, things get crazier as two animals trigger nuttier and nuttier stunts in each other. (15 min)
Taffy
Raccoon Moon. Taffy is watching TV with Mrs. M: tonight it's a super rare occurrence of a "raccoon moon". Legend has it, he says, that during its presence, all raccoons will find it impossible to resist the raccoon instinct of washing every bit of food in sight. Taffy nearly busts a gut laughing, that's the stupidest thing he's ever heard! However, when the mysterious moon rears out of the clouds, Taffy is struck with this uncontrollable urge! He zips off to try and wash all the food he can. Bentley sees this, and the games begin! (5 min)
Taffy
Love of Loaf. Bentley takes advantage of Mrs. Muchmore's spa treatment, with slices of cucumber on her eyes, to get rid of Taffy. (10 min)
Taffy
Climate Control Freaks. Mrs. M installs a hi-tech AC and Heating Unit capable of creating different temperature in the mansion. When Mrs. M leaves to do some errands, the pets soon learn the new thermostat is so hi-tech it's capable of creating indoor weather patterns! They instantly use it to try to get rid of one another for good. (5 min)
Taffy
Cone Heads. After another rambunctious fight, one that doesn't end well for Taffy, the Vet prescribes him a high-tech cone to stop any unsavory wound-licking. This thing not only looks ridiculous but can also inflict all sorts of varied deterrents on the wearer when he disobeys. Bentley tries to take advantage of Taffy's latest fashion accessory. (15 min)
Alice & Lewis
Giddy Up! As soon as she sets foot in Wonderland, this particular day, Alice causes an accident, sending the Twins’ caravan rolling right into the Queen’s teatime table! Her Majesty is so upset, she banishes the caravan from the kingdom forever!... Unless Alice & Lewis can prove to her that the vehicle is faster than her SquealMobile! And so begins a crazy race wherein Alice goes all out to make that caravan a winning racer! (10 min)
Alice & Lewis
Crazy Hide and Seek. Alice has bought herself a gorgeous new cap but gets laughed at when she wears it to school. Seriously embarrassed, she escapes to Wonderland. Today just happens to be “Hide & Seek Day” in the kingdom – a game that has all the subjects quaking with fear. And for good reason: whoever remains unfound will vanish forever! Of course, Alice is unaware of this rule and hides so well that she doesn’t get spotted. She subsequently starts becoming more and more transparent, finally turning invisible! Her friends MUST find a way to make her visible again! (20 min)
Alice & Lewis
Cutie-Twee Safari. Alice loves adventures in the wilderness. So imagine her joy at having the opportunity to accompany her friends on a trip to look for CutieTwees – the magic little critters that embellish Wonderland with their various colors! It’s also a chance for Alice and Lewis to see how the Twins go about taming these wild creatures. But a word of warning: one must be careful at all times while out in the wild, especially when you’re dealing with critters with extraordinary powers! (10 min)
Alice & Lewis
Ahahaha! Feeling in a jokey mood, Alice catches up with Lewis while he’s paying a visit to the Book-Wizard. Unfortunately, the latter doesn’t appreciate the little girl’s jokes! And when the Queen turns up on the scene, he tells the two friends to leave. But in her hasty departure, Alice accidentally takes a piece of paper with a treasure map drawn on it! Unable to resist, she heads off to hunt for said treasure… which turns out to be the Book-Wizard’s joke book which he had purposefully buried to make sure the Queen would never come across it. Oops! (20 min)
Pat the Dog II
Lucie's Doll. Squizel is being chased by the Dobermanns. He has stolen a necklace that he has hidden in an old doll and that Lola wants to give Lucie for her birthday. When Squizel comes to take the doll, Pat flies into action! (5 min)
Pat the Dog II
Birds and Castles. In order to help her mother who is an architect,. Lola decides to construct something with toy, building planks (kapla). Except that the Guanos would just love to have them in order to renovate their own cabin. Pat is going to have to get the toy building planks back and make sure that Lola’s construction remains standing. (5 min)
Pat the Dog II
Locked in the Museum! Lola and Lucie go to the museum for their class presentation but find themselves locked inside. Pat will have to help them escape, while avoiding the Dobermanns who are guarding the museum. (15 min)
Pat the Dog II
Scared of the Dark. Hoodie sneaks into a haunted house. The Guanos have seen him go in. Lola wants to get the cat back but Victor tells her the house is haunted. Pat is going to help Lola recover Hoodie. (5 min)
Pat the Dog II
Diorama Drama. For a homework assignment, Lola is going to make a diorama. The Guanos decide they want it for the film they are going to make. Pat is going to have to get the diorama back, in one piece. (10 min)
Pat the Dog II
Geometry Homework. Lola gets a bad mark in geometry and is afraid of telling her mother, the architect! The whole family goes bowling but Lola’s mother has to cut the game short and return home where she spots Lola’s geometry test. Before she can look at the grade, Pat is going to do everything he can so she doesn’t see it so that Lola can tell her mother herself. (5 min)
Pat the Dog II
Sewers Hideout. Lola is looking for Hoodie. Pat, who is surprised to see that a rat has stolen Hoodie’s wind-up mouse, follows the rat and realizes that he has also kidnapped Hoodie! Pat will do what he has to bring Hoodie home! (15 min)
Mush-Mush And The Mushables
Compost to Go. When Mush-Mush, Chep and Lilit take their compost meals back to their home-tree to eat, they think they have made a great new discovery – compost to go! They set up a delivery service so everyone can eat at home too. It’s so cool! Except Sushi-Mushi misses hosting everyone at the Food Snail, and everyone starts missing eating together… (10 min)
Mush-Mush And The Mushables
Dare for more. Mush-Mush, Chep and Lilit are playing dares and having a lot fun. All the Mushables are happy for them except Fung and Miff who keep mocking them. When Mush-Mush reply they should play together to see how fun it is, Fung and Miff accept. Mush-Mush surprisingly gets along with Fung and Miff... until one dare too many. (15 min)
Mush-Mush And The Mushables
Friends of the Forest. While they are enjoying the longest day of the summer, Mush-Mush, Chep and Lilit realise that the forest is drying out. Worried, Mushpot explains to our friends that the Tree of Life, that regenerate the entire forest, is dying! There is only one Mushable who could help Mushpot to save the forest: Starmush. But the Mushelders haven’t gotten along for years. Will they be able to put their differences aside in order to save the Tree of Life before it’s too late? (35 min)
Power Players
Just Like Robots. Axel and the team find themselves bested by Madcap when the baddie uses their digital devices to track their every move in combat forcing our heroes to act unpredictably. (10 min)
Power Players
Opposites Attract. Claiming he's good at heart, Dynamo convinces Axel and the team to help him find a battery that can power his centrifuge and free him from Madtrap's control - but Bobbie Blobby isn't buying the baddie's story. (15 min)
Power Players
The Thing in the Wall. When Axel and the team accuse Galileo of stealing their possessions the lizard must hunt down the true culprit - a mysterious creature behind the wall - to prove his innocence. (10 min)
Power Players
Madtrap. Madcap and Princess SugarSalt trap Axel and the team inside a Minergy-powered labyrinth that attacks them with their greatest fears, forcing them to work together and escape as a unit. (10 min)
Lamput III
Super Docs. Skinny brings home the wrong laundry bag. Not a disaster, as it happens, since this particular laundry bag contains uncanny super-suits that grant mighty powers. The Docs get heat vision, amazing telekinesis rays, magnetic boots, you name it. All perfect for the person who dreams of… doing the household chores. With great power comes great boringness, apparently. After a satisfying day of getting the house spick n’ span, the penny finally drops for the Super-docs: they realise they have a far higher calling. Is it fighting evil and helping the underdog? Nope, it’s chasing Lamput, same as usual. Meanwhile, however, two actual superheroes really want their suits back. Turns out these heroes are quite into helping the underdog. Which is good news for Lamput, and very, very bad news for the Docs. (15 min)
Taffy
Caged. Forsythe has caught vermin on the property using a cage. Unfortunately for Taffy, the vermin are Mish and Mash! Forsythe entrusts Bentley to guard the furry prisoners until Animal Control arrives. (5 min)
Taffy
Scare Tactics. Overhearing Mrs. M's passion for ghosts and other supernatural things, Bentley at last hits on the perfect solution to get rid of Taffy. He sets out to haunt Taffy right out of Muchmore Manor! It's working and he's turning Taffy into a quivering puddle. But Bentley wake up real ghosts! (5 min)
Taffy
Petty Shack. Today it's the world's only golf tourney where the pets caddy for their owners. This year's grand prize is an all-expenses trip for the winning owner and his pet! Bentley is determined to win so he can finally get some quality time alone with Ms. M. Until, that is, he discovers that Mrs. M's decided to give Taffy the honour of being Caddy this year. (10 min)
Taffy
The Rival. Ms. M is being delivered a powerful dog robot: Blaze. Very quickly, Bentley is overwhelmed by this super machine with zero defects. To the delight of Taffy, Bentley disappears but is Blaze not a worse enemy for the raccoon? The perfection of the robot becomes a real punishment for all the Manor. (5 min)
Taffy
Mrs ZZZ. Mrs. M. starts sleepwalking all over the mansion. While Bentley's trying to wake up his mistress to reveal Taffy's secret, the racoon wants to keep Mrs M. asleep. (5 min)
Taffy
My Fair Puppy. When Bentley realizes that Madame Muchmore is totally in Taffy's spell, he decides to ask some seduction lessons to his rival. Bentley offers a deal: in exchange for these lessons, he no longer tries to unmask the racoon. Bentley learning begins! (10 min)
Taffy
Rags to Ostriches. Mrs. Muchmore decides to raise a very rare, expensive ostrich for a feather competition. But by unfortunate chance, the ostrich is wearing Taffy's bow. The latter must absolutely recover it before being discovered by Mrs. M. Then begins a commando operation in front of a bodyguard Bentley who has to keep a close watch on the ostrich who has a virulent temperament. (5 min)
Taffy
The Big Sneeze. Lunch is served and Forsythe cracks some fresh ground pepper on Taffy's meal. Taffy inhales some pepper and sneezes the entire plate and his ribbon into Forsythe's face! Taffy recovers before Forsythe has the time to clear his face, but the incident hasn't been lost on Bentley: if he can get Taffy to sneeze his ribbon off in front of Mrs. M, Taffy will be exposed. (5 min)
Taffy
Flying High. Mrs. M has arranged to take the entire family hot air ballooning from her own backyard. Unfortunately, Bentley plans on releasing the balloon early with Taffy inside to get rid of him forever. Due to this mischief gone wrong, the balloon accidentally gets tangled in the satellite dishes on the roof and lifts the entire mansion into the sky! Now everyone's in danger! Bentley and Taffy have to find a solution, quickly! (10 min)
