
Cartoonito
Cartoonito od do
Mr Bean: The Animated Series II
Car Wars. Mr Bean and his beloved car find themselves in a crash for crash battle with his arch nemesis the Reliant Robin. It’s a contest to find out who can hold their nerve the longest. Does Mr Bean win? Is his car left unscathed? And more importantly do we find out who the driver of the Reliant Robin really is? (20 min)
New Looney Tunes III
Driving Miss Daffy. Daffy Duck takes a driving test from Elmer Fudd. (5 min)
New Looney Tunes III
Second Fiddle. Leslie wants to be the 2nd chair violinist in the symphony. (5 min)
New Looney Tunes III
Point Beak. A take on the movie Point Break. (5 min)
New Looney Tunes III
Cal the Viking. Cal the Viking attempts to conquer Bugs' Bunny's Home. (5 min)
New Looney Tunes III
Rhoda's Road House. Bugs and Squeaks go to Rhoda Roundhouse's Restaurant. (10 min)
New Looney Tunes III
Claire de Loon. Phoebe and Justin are forced to go to sleep by their Mom. (5 min)
New Looney Tunes III
Daffy Duck: Motivational Guru. Elmer takes a Tony Robbins-type self confidence course. (5 min)
New Looney Tunes III
The Towering Hamsterno. It's up to Pepe and Claudette to stop the evil hamsters. (5 min)
New Looney Tunes III
Viktor the Science Swede. TV Scientist Viktor is filming his science show. (15 min)
Grizzy and The Lemmings III
Franken-Grizzy. Grizzy and the Lemmings fight over the TV remote control. The argument leads the bear to the summit of the castle tower during a storm. In a secret room, he glimpses a human form by the light of a lightning bolt. Terrified, Grizzy unwittingly sets off a mechanism which had been activated by the lightning, and which brings to life a medieval armor. The living armor bows before the flabbergasted bear. Grizzy has just found a docile and fearsome ally with whom to combat the Lemmings! (5 min)
Grizzy and The Lemmings III
Lemming On Canvas. The Lemmings have a whale of a time revamping the paintings on display in the castle by painting themselves alongside the illustrated noblemen. But Grizzy wants to paint himself on the next painting and swipes the artwork along with the rodents' paint kit. The furious Lemmings are determined to recover their material at all costs. It's the beginning of a dispute that could be qualified as… artsy! (10 min)
Grizzy and The Lemmings III
Musical Discord. The Lemmings improvise a trampoline with bagpipes, only each jump is accompanied by a deafening outburst. Grizzy steps in and hurls the object far from the castle. The rodents catch up with it on a mystical nearby isle, where they meet five fairies. One of them breathes life into the musical instrument. The Lemmings return to the castle with five sets of enchanted pipes and catapult Grizzy far away. It's his turn to discover the mysterious isle. (10 min)
Grizzy and The Lemmings III
A Bear In The Sheepfold. Grizzy puts a stop to the Lemmings' furious rodeo game on a sheep. Annoyed, they decide to banish the bear to the bottom of the castle dungeons while he's taking a nap. In his prison, Grizzy finds a magic shepherd's crook. Now he can direct the neighboring sheep according to his desires. With their help, he manages to escape from his dungeon. He returns to the cabin and settles in on the flock like on a sofa, while the Lemmings stare in disbelief! (10 min)
Grizzy and The Lemmings III
Jelly World. While fighting over a jelly cake, Grizzy banishes the Lemmings to the castle dungeons and the rodents discover a passageway leading to a secret elfin room. The Lemmings activate a secret mechanism, transforming their surroundings into a "heroic fantasy" world where they are elves, the sheep are goblins, and Grizzy is a magician. The jelly cake battle now takes on epic dimensions! (5 min)
Grizzy and The Lemmings III
Pet Sheep. The Lemmings take Polaroid snapshots of themselves disguised outside the castle along with a sheep who poses with them. But smelling the scent of Grizzy's cookies in the cabin, the sheep abandons them. The bear's heart is softened by the little ball of wool and consents to share (some of) his snack. He pampers the creature and grows fond of it, but the rodents want their pal back! (5 min)
Grizzy and The Lemmings III
Sheep Joust. Grizzy is pulled out of his dreams by the rambunctious Lemmings who are jousting on sheep. The sly bear gets rid of the rodents by enticing their mounts away with food. Irritated, the Lemmings scheme to remove the bear from the castle during his nap and prevent him from ever returning. Furious at being banished, the bear prepares his revenge, armed with a catapult. (15 min)
Mr Magoo
Toes in the Sand. Magoo thinks he is on a beach and that sailors are emptying their oil tanker right into the ocean. Wanting to put a stop to the pollution he keeps Fizz and Weasel from pouring concrete and embedding a huuuuge Fizz paw print in it. (5 min)
Mr Magoo
Dinosaur Island. Fizz has reduced the size of the moon in order to model it in his own image. But Magoo thinks it’s a dinosaur egg ready to hatch so he's looking for his mother and protects him from the dynosaur eater: Weasel. (10 min)
Mr Magoo
Santa's Little Helper. Magoo a Christmas volunteer in a supermarket thinks a burglar is entering overnight and decides to stop him. In reality it is none other than Weasel who is helping Fizz replace all the toys with Fizz plushies. (10 min)
Mr Magoo
At the Heart of the Crater. Magoo thinks that he is at the foot of a volcano but in fact he’s next to a huge soup vat. And he sets it all awry. He thus stops Fizz from turning the vat vapors into clouds shaped like…Fizz. Magoo thinks that a volcanic eruption is underway (10 min)
Mr Magoo
Lost in the Subway. Magoo thinks he is in the subway but actually he’s in a cave. Running into Weasel he thinks he’s lost and decides to help him find his way. He thus sabotages Fizz’s plan who is trying to finish a “fake” prehistoric fresco in his effigy. (5 min)
Mr Magoo
Baby Steps. Magoo is babysitting the Neighbors' toddler. The baby flees and kidnaps Fizz mistaking him for a plush toy. Thinking he’s playing hide and seek with the toddler Magoo wanders across the dangers of New York with Mr Cat and Weasel on his heels. (10 min)
Lamput III
Fashion Show. The premiere event on the fashion calendar is about to begin!! The Docs chase Lamput in through the stage door and bring the tone way down. Before you know it everyone’s embarked upon a short and exceedingly painful catwalk career. This season’s colour: orange. The Docs try their hand at lighting design. They suck at that, too. The blue nerds get ejected hard by venue security, and Lamput becomes the hit look of the show. So versatile! So changeable! One size fits all! (10 min)
Mighty Mike
Sauna. It's cold and grey outside. Mike invites Iris over to warm up over a hot chocolate. The raccoons sneak into the house and damage the Mikkelsen's home Automation Temperature regulator in the process. Now the house is randomly flipping between blistering hot to freezing cold. Mike has to face danger, overcome challenges, and battle the elements in order to boot the raccoons out of the house. (5 min)
Mighty Mike
The Wrong Mike. The raccoons steal Iris's favorite toy but accidentally drop it on the terrace during their escape. Mike picks it up while cleaning, thinking it's Fluffys. Iris notices and thinks Mike stole it. She stomps over to the house to get it back, but Fluffy has already made off with it. By the time Mike has figured it all out, the raccoons have stolen it back again. Mike needs to get the toy back if he wants Iris to ever forgive him. (5 min)
Mighty Mike
The Rival. Mike's plans to hang out with Iris are cruelly dashed when he trots out onto the patio to find her playing with a hunky other dog. Mike is crushed. This means war! The boys begin a merciless fight for Iris's affection while she watches horrified. But when the raccoons break into the house armed with an air horn, the two romantic rivals have to team up to overcome their differences to eject the raccoons from the house. (15 min)
Mighty Mike
The Prank. It's April Fool's Day. Mike has invited Iris over for a romantic dinner but instead of romance, Iris is more interested in pranking Mike. Mike does his best to take it in his stride and keep the evening on track. Meanwhile, the raccoons have their sights set on the dinner. Mike and Iris team up to create the ultimate prank obstacle course around the house and the joke is on the raccoons. (5 min)
Mighty Mike
White Cat. A cute white cat turns up on the Mikkelsen's patio. Everyone thinks it's super-duper adorable, especially Iris. It looks like Fluffy has found a new friend, but for some reason Fluffy seems to be finding himself in increasingly life-threatening situations. Thankfully, Mike is on top of it and saves Fluffy's life more than once. But curiously, that cute new kitty is always around. Is he trying to replace the family's cat and become the new favorite? (10 min)
Mighty Mike
The Party. It's Mike's birthday and he's excited to be spending the day with Iris. But instead of a private party, Iris has invited the entire neighbourhood. As soon as the raccoons learn there's a party, they resolve to crash it and steal Mike's birthday cake and presents. Mike has his work cut out for him. He has to get rid of raccoons and throw a great birthday party. (5 min)
Mighty Mike
Best In Show. When Tom suggests to his mom that Mike could be a show dog, she bursts out laughing. Mike is hurt and sets out to prove that he's show dog material. Mike asks the classiest dog he knows for help and Iris agrees to put Mike through his paces. She creates an obstacle course for Mike to overcome and hone his show dog skills. But Mike's training is interrupted by the raccoons trying to steal from the house. (15 min)
Power Players
The Best Team. When Madcap and his minions crash a soapbox derby the team must stop the baddies and help Axel - stuck in a car with Luka - cross the finish line! (10 min)
Power Players
Joyride. At a rummage sale with Uncle Andrew Axel and Zoe must stop Madcap from turning her long-lost tank toy Joyride into an agent of mayhem! (15 min)
Power Players
Joke's on You Bro! Axel and the team turn Galileo's camouflaging pranks around on him convincing the gullible gecko that he's permanently invisible - to disastrous results! (10 min)
Power Players
Savage Axel. Bearbarian helps Axel get in touch with his wild side as Orangutank liberates nature from an apartment building - tossing potted plants of all sizes out the window and onto innocent bystanders below! (15 min)
Lamput III
Zoom Oil. Specs and Skinny celebrate a brand new arrival to the family: a body lotion that delivers incredible speed to its wearer. Yay Science! The boys quickly include the speed lotion in their morning routine, because testing inventions on yourself is always a good idea. Then it's time to get out there and nab Lamput once and for all. Results are mixed. On the one hand, the "zoom oil" certainly works. On the other hand, these nerds aren't really used to having a body that can actually do things. Conclusion: the docs still fail, only this time they fail really quickly. At least they get that round the world trip they were dreaming of. (10 min)
Taffy
Caged. Forsythe has caught vermin on the property using a cage. Unfortunately for Taffy, the vermin are Mish and Mash! Forsythe entrusts Bentley to guard the furry prisoners until Animal Control arrives. (5 min)
Taffy
Scare Tactics. Overhearing Mrs. M's passion for ghosts and other supernatural things, Bentley at last hits on the perfect solution to get rid of Taffy. He sets out to haunt Taffy right out of Muchmore Manor! It's working and he's turning Taffy into a quivering puddle. But Bentley wake up real ghosts! (5 min)
Taffy
Petty Shack. Today it's the world's only golf tourney where the pets caddy for their owners. This year's grand prize is an all-expenses trip for the winning owner and his pet! Bentley is determined to win so he can finally get some quality time alone with Ms. M. Until, that is, he discovers that Mrs. M's decided to give Taffy the honour of being Caddy this year. (15 min)
Taffy
The Rival. Ms. M is being delivered a powerful dog robot: Blaze. Very quickly, Bentley is overwhelmed by this super machine with zero defects. To the delight of Taffy, Bentley disappears but is Blaze not a worse enemy for the raccoon? The perfection of the robot becomes a real punishment for all the Manor. (5 min)
Taffy
Mrs ZZZ. Mrs. M. starts sleepwalking all over the mansion. While Bentley's trying to wake up his mistress to reveal Taffy's secret, the racoon wants to keep Mrs M. asleep. (10 min)
Taffy
My Fair Puppy. When Bentley realizes that Madame Muchmore is totally in Taffy's spell, he decides to ask some seduction lessons to his rival. Bentley offers a deal: in exchange for these lessons, he no longer tries to unmask the racoon. Bentley learning begins! (5 min)
Taffy
Rags to Ostriches. Mrs. Muchmore decides to raise a very rare, expensive ostrich for a feather competition. But by unfortunate chance, the ostrich is wearing Taffy's bow. The latter must absolutely recover it before being discovered by Mrs. M. Then begins a commando operation in front of a bodyguard Bentley who has to keep a close watch on the ostrich who has a virulent temperament. (15 min)
Pat the Dog
No Rest for Pat. Today Lola is spending the afternoon in the company of her former neighbor Honorine. On the menu: games and homemade pies. At least that’s what Lola is hoping because Honorine bakes the best pies in town! But of course the Guanos have their eyes on the delicious pies and want their share. As Pat fights with the Guanos to save the pastries Honorine decides Pat is actually attacking the birds and locks him in her cellar. Now both Hoodie and the delicious pies are at the pigeons’ mercy. But Pat hasn't had his last word and has plans to save the day – and especially the pies! (5 min)
Pat the Dog
Bird-Brain Buffet. Lola looks on as an old lady throws seed to the birds and observes how the Guanos use their brute force to push other birds out of the way to hog the food. Shocked by the injustice the little girl decides to launch a bird restaurant open for all birds regardless of size or pecking order. The Guanos of course have other plans and are already plotting to raid the restaurant. Pat however is keeping a close eye on the seed stock and intends to repel the pigeons’ forays by any means necessary to ensure food security for all. (10 min)
Pat the Dog
Phantom of the Park. Lola has to play a violin solo during the big show tonight. When she is on stage Victor creates an accident as a pretext to make Lola believe the place is haunted. A series of mysterious mishaps occur one after the other and to cap it all Lola’s violin disappears. Pat soon finds out that Victor is behind the story and that the Guanos stole Lola’s violin to lure Hoodie into a trap. Pat has to go soloist to save the day! (10 min)
Pat the Dog
Iron Pat. Lola’s mother has just received the latest prototype for a food processor to test. Even though Lola promises to wait till evening before trying it the little girl switches it on just to see what it can do. But the kitchen device takes hold of Hoodie and chaos ensues. The Guanos notice and decide it is the perfect opportunity to rid themselves of the kitten and take control of the robot. Pat has to fight ruthlessly against the infernal machine to get the kitten back so that Lola isn't punished when her mother comes home. (5 min)
Pat the Dog
Piece of Cake. A renowned pastry chef has organized a pie tasting contest. The winner will get to present a TV show with him. Lola is naturally taking part in the contest as she loves to cook. Victor who loves showing off is also taking part. And he has plans to win the contest – by switching his pie for Lola’s pie. Pat is keeping close watch however especially since the delicious aroma emanating from Lola’s cake has attracted the greedy Guanos' attention. Lola wins the day and the famous pastry chef is delighted with her pie. To celebrate she bakes a special Pat-shaped cake in honor of her faithful friend! (10 min)
Pat the Dog
Robopat. Today is the big Robot Battle day! Lola’s robot which looks like Pat has to face down Victor’s. But the boy cheats and breaks RoboPat. However Pat decides to sneak inside the broken robot shell and takes control of the machine to fight for his best friend’ honor. There's going to be a rumble in the robot jungle! (5 min)
Pat the Dog
The Cat Tree. Lola has found herself a fun activity for the afternoon: to break a Guinness World record. To do so she intends to build the biggest cat tree ever seen on earth. Of course the Guanos have other ideas and are outraged that Hoodie might get to parade around only inches from their airspace. Pat manages to thwart their destructive intentions. So the birds bring in Tank to halt construction of the cat tree and kidnap Hoodie into the bargain. (15 min)
Mr Magoo
Wallpapering Magoo. Magoo thinks that he is peeling off old wallpaper on Linda’s walls but he is actually destroying Fizz’ hypnotic posters In order to get rid of his arch-enemy Fizz hypnotizes Mr. Cat who suddenly turns against his master. (5 min)
Mr Magoo
A Mountaineer Like No Other. Magoo has decided to go mountain climbing but in reality he is climbing up a skyscraper! He mixes Fizz up with a wounded bird and ruins his plan: make everyone think that he is a superhero by saving Weasel who is about to “fall out of the building”. (10 min)
Mr Magoo
Legs of Steel. Thinking he is in the middle of a work-out at his local gym Magoo inadvertently climbs onto a delivery boy’s bicycle. It just so happens that he is transporting the biggest diamond in the world…the one that Fizz and Weasel were planning to steal! (5 min)
Mr Magoo
A Recipe for Success. Magoo thinks Weasel has opened a restaurant and wants to help him improve it. He mistakes the FizzLab for a kitchen and prevents Fizz who he believes is the chef from perfecting a formula that will turn all pasta into Fizz-shaped fizzetelle. (5 min)
Mr Magoo
Honey Bear. Magoo thinks that he is on a camping trip but he is actually just in the city park. When he sees Weasel wearing a suit that allows him to stock a very special honey gathered by Fizz he thinks he’s a wounded bear and decides to help him… (10 min)
Mr Magoo
Halloween Hold-up. Magoo is thinks is out trick-or-treating for Halloween. But he unwittingly robs a bank instead of Weasel. Fizz whose plan was to heroically arrest the “pseudo” burglar rushes over to Magoo’s house to grab the money and take our little man off to jail. (5 min)
Mr Magoo
The Last Groundhog. Magoo mistakes Weasel (in an animal costume) for a groundhog being hunted and confiscates the hunter’s gun. In reality he steals a camera from Fizz which the latter was using to make a super cute video to attract millions of views online. (10 min)
Mr Magoo
Home Havoc. Magoo can’t find the book that Linda lent him and he’s ready to turn the house upside down to find it. The problem is that he is not in his house but in Fizz’s loft. He makes such a ruckus that the hamster starts believing he’s got a ghost in the house. (7 min)
Lamput III
Zoom Oil. Specs and Skinny celebrate a brand new arrival to the family: a body lotion that delivers incredible speed to its wearer. Yay Science! The boys quickly include the speed lotion in their morning routine, because testing inventions on yourself is always a good idea. Then it's time to get out there and nab Lamput once and for all. Results are mixed. On the one hand, the "zoom oil" certainly works. On the other hand, these nerds aren't really used to having a body that can actually do things. Conclusion: the docs still fail, only this time they fail really quickly. At least they get that round the world trip they were dreaming of. (3 min)
Grizzy and The Lemmings
Bear Gliding. The Lemmings play kite-surf with a homemade kite. Grizzy notices that the she-bear he's in love with watches the kite perform arabesques in the sky with admiration. He decides to make a kite that is far more sophisticated than the Lemmings kite. (5 min)
Grizzy and The Lemmings
The Sound of a Lemming. Grizzy snatches the last jar of chocolate spread out from under the noses of the Lemmings. In exchange, he offers them the toy stuck inside the lid: a mini-flute. When the Lemmings blow into the flute, the shrill notes that come out paralyze anyone whose ears aren't plugged for several seconds. They decide to play a tune for Grizzy in order to recover their share of chocolate spread. (5 min)
Grizzy and The Lemmings
Bear in the Wind. The Lemmings play a new game, floating like flags in the breeze from the fan which is set at maximum. Grizzy, who has decided to watch his favorite TV documentary on salmon fish, quickly rids the living room of this interference. But he didn't anticipate that the Lemmings would continue their game on the roof with the wind pump and TV antenna, and that the interference would reappear... inside the TV! (10 min)
Grizzy and The Lemmings
Construction Bear. The Lemmings have a grand old time tearing down their Kapla block buildings, which they rebuild just as fast. Grizzy remarks that the she-bear he's in love with is impressed by the Lemmings' construction and makes believe that it's his work of art. But when the building collapses yet again, the she-bear walks off. Grizzy decides to build an even bigger one. (5 min)
Grizzy and The Lemmings
Kung Fu Lemmings. The Lemmings draw inspiration from lessons they find in a (5 min)
Grizzy and The Lemmings
Midsummer Bear's. Grizzy dreams that he's a valiant knight who has just delivered his beloved. As he is about to take her in his arms, he is woken by the din of the Lemmings, who have chosen this particular day to blast music. Grizzy has only one desire: pick up his dream where he left off. But first, he'll have to stop the Lemmings' fiesta. (5 min)
Grizzy and The Lemmings
Manufacturing Secret. Grizzy stands in front of the pantry, desperate. The stock of (10 min)
Grizzy and The Lemmings
Bling Bling Bear. Inspired by a magazine with a jewelry ad showing a man offering a diamond to a woman, Grizzy imagines himself offering the ranger's engagement ring to his beloved she-bear. But the big diamond set in the ring has disappeared. The Lemmings, who are having a spinning-top contest, are using it as the ultimate top. And they have no intention of giving it up. (5 min)
Grizzy and The Lemmings
Intellectual Bear. When he accidentally sticks a computer microprocessor to his temple, Grizzy is transformed into an exceptionally intelligent being capable of predicting events to come far in advance. With his way above average IQ, not only will he be able to provide himself with the latest high-tech comfort, getting rid of the Lemmings should be a piece of cake. (10 min)
Mighty Mike
Rescuing Roxanne. Playing with Louise and her doll gives Mike an idea. He decides to stage a rescue mission with the doll from the roof of the Mikkelson's house so he can be a hero and impress Iris. But as he prepares to show Iris that he's a real-life superhero, the racoons arrive and ruin his plans. Mercury falls in love with the doll the minute he lays eyes on it while Freddy sets his sights on her sparkly tiara. Now Mike has a real rescue on his hands, all under Iris's watchful gaze. The stakes couldn't be higher! (5 min)
Mighty Mike
A Sick Trick. The racoons watch Mike enviously as he makes himself comfortable in his living room. If only they could get a piece of that sweet action. Then Freddy has an idea. He crashes into the bay window and pretends to be injured, forcing the Mikkelsens to take him in. Mike sees through the ruse immediately, but if he's going to unmask the scheming raccoon he's going to have to defeat the imposter without getting himself in trouble for fighting the poor "injured" Freddy. (5 min)
Mighty Mike
Aye Aye Aye Phone. Laura leaves her cell phone at home and Mike discovers a hilarious video of Fluffy on it that he absolutely has to show Iris. But the raccoons want to get their hands on the phone too and during an insane chase Fluffy scoops it up in her mouth and accidentally swallows it. Fluffy dashes around the house to escape the racoons and every time she gets bumped it sets off a new app. Will Mike ever get the phone back? (10 min)
Mighty Mike
Agent 000. Wanting to impress Iris, Mike slips his bowtie on and does his best James Bond impression. What a stud! Meanwhile the turtles are using Stephan's harpoon to go zip-lining and the raccoons see the perfect chance to break in and get their loot out discreetly. Now Mike has an opportunity to act like a real secret agent. can he live up to it? (5 min)
Mighty Mike
What A Circus. Mike tries to brighten Iris's day by putting together an impromptu circus on the patio. Mike plays ringmaster as Fluffy pretends to be a wild tiger and the raccoons put on an acrobatic show. But the sticky-fingered raccoons want to steal Tom's pogo stick and ruin the circus. The show must go on! (5 min)
Mighty Mike
Double Dog. When Stephan brings a new robot into the house that looks exactly like Mike, he gets an idea. He can use the robot as his stunt double and impress Iris. But before Mike can put his plan into action the raccoons stumble across the robot as they try to break in and tie it up thinking it's Mike. Can the real Mike chase the racoons away without Iris discovering the fraud? (10 min)
Mighty Mike
The Ice Rink. It's sweltering outside and Mike has invited Iris onto the terrace for a cooling cocktail. But the raccoons steal the ice maker. A chase ensues and the ice maker ends up in the pool, transforming it into an ice rink. The turtles are in seventh heaven while Mike and the Raccoons fight for control of the ice maker. Hockey, Curling, Ice Skating... it's a Mike On Ice Special. (5 min)
Mighty Mike
Amnesia. Mercury suffers a huge blow to the head while trying to break into the Mikkelsen's house. When he wakes up, to Mike's great surprise, he seems to be acting like a dog. Now our hero has a new ally... one who quickly turns into a rival when he starts to flirt with Iris. Things get even more complicated when Freddy plots to bring his brother back to his old self, and more importantly... his partner in crime. (5 min)
Lamput III
Sleepwalking. Specs will never learn about watching horror movies before bed. He can never sleep afterwards. He jumps at every strange noise - including the ones Skinny's making downstairs, as he blends up a smoothie IN HIS SLEEP. Skinny sleepwalks into trouble all night, and with Specs gibbering in terror, it falls to Lamput to keep the slumbering nerd out of trouble. Apparently you shouldn't wake sleepwalkers. Turning into a rubber band and flinging them at the moon? That's fine. (10 min)
Taffy
Squeakophobia. Bentley is about to unmask Taffy. But suddenly this one runs away totally horrified... Bentley would not have a 'squeakophobia' ?! (5 min)
Taffy
Clone Sweet Clone. Mrs. M. decides to clone Taffy : here are 4 Taffy at the manor ! Even more worries for Bentley but also for Taffy : he doen't recognize himself in his clones, at all ! Won't they reveal his true identity by their clumsiness and inexperience, even their diabolical side! Taffy and company will they manage to save the face? (5 min)
Taffy
Silence of the Slams. Mrs. M is laid out. Her ears are sooooo sensitive that the slightest sound in the air makes her howl with pain. Anyone who makes a sound will be banished. Taffy sees this as the perfect opportunity to get rid of Bentley forever. So, he sets traps around the house designed to make Bentley shriek. (15 min)
Taffy II
Plaster Disaster. While doing an acrobatic figure, Taffy hurts himself and is forced to wear a cast on each leg. Bentley can’t find out about it or else Taffy can kiss his bow goodbye ! (10 min)
Taffy II
Bow Tied. Forsythe loses his bow tie and with it, his legendary meticulosity. He must quickly find a new bow because MrFuffernin’s birthday is coming and he has to help MrsMuchmore get ready. Only bows in sight : Bentley’s and Taffy’s ! (5 min)
Taffy
Enter the Kitty. Scraggs the raccoon disguises himself as a cute cat to enter the luxurious Muchmore manor. Bentley, the dog of house, isn't fooled and tries to kick him out of the house in every possible way. (7 min)
Lamput III
Meet The Shrink. The Docs are so obsessed with catching Lamput that even in their dreams, the chase goes on. It’s really not a restful sleep, when you keep waking up sweating from horrid visions that, let’s face it, just remind you what a nightmare your day job is. The Docs make the brave decision to see a therapist about these terrible dreams. In the waiting room is the last orange blob they wanted to see; apparently a life of hot pursuit is taking its toll on Lamput, too. The shrink will have to resort to some very unconventional treatments. (3 min)
Lamput III
Invisible Necklace. You never can tell when inspiration’s gonna strike. Specs and Skinny are having a nice evening at the theatre, enjoying a magic show, when the perfect Lamput-catching strategy falls right in their lap! “The perfect strategy” is a magic necklace of invisibility. “Falling in their lap” is stealing it from the magician’s dressing room. Specs and Skinny waste no time tracking Lamput down and ruining a perfectly good picnic. As usual the Docs snatch defeat from the jaws of victory when Lamput gets a hold of the necklace. Now the orange blob can morph AND go invisible. No fair! (10 min)
The Tom and Jerry Show IV
How to be a Dog. Spike demonstrates for Tuffy what it takes to be a dog. (5 min)
The Tom and Jerry Show IV
See Ya Gator. Jerry befriends a lost baby gator, keeping it safe from harm until its momma arrives to take it back home. (5 min)
The Tom and Jerry Show IV
All that Glitters. The cat and mouse detectives pose as bellhops at a swanky hotel in order to catch a jewel thief. (20 min)
Thomas & Friends XXV
License To Deliver. When Percy has to deliver a new lightbulb to the lighthouse at night, Thomas suggests playing secret agents along the way to help Percy forget about his fear of the dark. (10 min)
Thomas & Friends XXV
Rules Of The Game. When Thomas builds an obstacle course for his friends, he gets upset when they won’t play with it HIS way. (20 min)
Grizzy and The Lemmings II
Bear Pillow. Grizzy needs a nice nap. He can't find a pillow comfortable enough to his taste until he tests the pillow that the Lemmings use as a high-jump mat. The pillow is so soft that Grizzy falls asleep the second he lays his head on it. (5 min)
Grizzy and The Lemmings II
Hooks and Loops Bear. Grizzy is awakened from his nap by the unpleasant, ongoing sound of Velcro strips being ripped off. The Lemmings have covered their bodies in Velcro and are throwing themselves against a doormat, which serves as their target. Grizzy finds peace and quiet by getting rid of the doormat until the Lemmings realize that bear fur is an ideal support for Velcro. (5 min)
Grizzy and The Lemmings II
Fast Workout. The she-bear Grizzy is enamored with has lost her favorite flower in an inaccessible spot under a giant boulder. Grizzy tries to lift it: impossible! He decides to start an intensive bodybuilding routine with the ranger's electrostimulation machine, but the Lemmings are already using it on a caribou to step up their rodeo. (20 min)
Grizzy and The Lemmings II
Bat-Grizzy. The Lemmings try to catch a bat to play rodeo, disturbing Grizzy as he plays his favorite game on the ranger's mobile. But when the phone is hit and its alarm activated, a submarine sonar sound is emitted. When the bat hears it, it seems to become docile. (5 min)
Grizzy and The Lemmings II
Moveable Apps. The Lemmings have a blast testing every app on the ranger's tablet one by one. Grizzy, who is starving, sees that the cupboards are bare. When he realizes that one GPS app can give the itinerary to the nearest chocolate spread store, Grizzy requisitions the tablet. (5 min)
Grizzy and The Lemmings II
Wild Modeling. Grizzy and the Lemmings discover the ranger's latest acquisition: a 3D printer that will duplicate anything at all in miniature format. Grizzy wants to redecorate the cabin with figurines bearing his effigy, but first he needs to get rid of the Lemmings. Without getting them mixed up with their perfect resin replicas. (10 min)
Lamput III
Basketball/ Rock Concert/ Fashion Show/ Evolution/ Opera. Lamput is a gooey orange substance that escaped from a secret laboratory. Two scientists, Fat Doc and Slim Doc, are trying their best to catch him. But Lamput always escapes right under their noses! (10 min)
Mr Bean: The Animated Series
Toothache. Bean’s sweet tooth leads him to despair when he bites off a bit more than he can chew. He is tormented by the toothache from Hell - and embarks on a hilarious mission to pull out this menace. Bean’s DIY attempts fail to succeed, and he is left with no other choice but to visit the dreaded dentist. But can Bean brave the Dentist’s chair? Or will the dentist despair when faced with Bean’s antics? (10 min)
Mr Bean: The Animated Series
Haircut. After (accidentally) rescuing a kitten from a tree Mr. Bean is set to have his picture in the newspaper! The photographer arrives with the grateful lady cat owner, the scene is set, smiles all round…but then disaster strikes when Bean is continually upstaged by… his hair. (20 min)
Mr Bean: The Animated Series
Neighbourly Bean. As Mr Bean settles down to watch his favourite TV programme he hears loud noises from next-door. He moves from house to garden but can’t escape the relentless cacophony of trumpets, electric drills, and screaming babies. Bean’s mind turns to thoughts of revenge…. (10 min)
Mr Bean: The Animated Series
Dead Cat. Whilst trying to redecorate the hall, Bean is obstructed at every turn by his landlady’s vile one-eyed cat. Bean pops it in the dustbin to keep it out of the way for a while. Just his luck that it’s rubbish collection day. (20 min)
New Looney Tunes III
Dorlock and the Disorient Express. Dorlock Holmes and Watkins are on The Orient Express. (5 min)
New Looney Tunes III
Regatta de Rabbit. Bugs Bunny and Cecil the Turtle battle it out. (5 min)
New Looney Tunes III
When Irish Eyes Are Swinin'. Shameless O'Scanty is out of luck. (5 min)
New Looney Tunes III
Bunny Man. Trey Hugger is on a mission to protect rabbits. (5 min)
New Looney Tunes III
Quagmire of Solace. Elmer Blofudd sets a trap for Pepe and Claudette. (10 min)
New Looney Tunes III
Coyote Under Construction. Wile E. Coyote drops everything to destroy the Roadrunner. (5 min)
New Looney Tunes III
The Bunny and the Goon. Bugs is watching a hockey game and calls out cheating. (5 min)
New Looney Tunes III
Model T. Fudd. Bugs Bunny works on an assembly line in a car factory. (5 min)
New Looney Tunes III
Victory Clasp. Bugs and the gang teach squeaks the Victory Clasp Song. (15 min)
Be Cool, Scooby-Doo!
Game of Chicken. Fred gets a call for help from Chuck Mangum (JOHN VIENER), his daredevil of a best friend, leading the gang on a rescue mission deep in the caverns of an ancient civilization. Once there, they learn of the real mystery: the ghost of the Tribal Warrior that still protects the cavern from outsiders! (30 min)
Ninja Express
An Epic Wave. When an obnowious boat owner parks his big ship in front of her beach, surfer Tyler orders an epic wave and the Ninjas give it their all to deliver. (10 min)
Ninja Express
Egg. In order to secure the highest star rating for her restaurant, Chef Topsee turns to the Ninjas to find a giant egg for critic Jean Pierre Point D'orgure (20 min)
Grizzy and The Lemmings III
Ordeal Of Comfort. A helicopter takes off from the beach, leaving behind installations for a TV game, namely lots of food supplies – which are locked up. To access the keys and the food, participants must win team tests under the surveillance of a drone. The Lemmings are the yellow team. The red team is comprised of Grizzy, an oar, and a flabbergasted crab! (5 min)
Grizzy and The Lemmings III
Outboard Cabin. While trying to avoid the Lemmings' outboard speedboat, Grizzy punctures his air mattress and is propelled into a hidden grotto where he finds a conch decorated with Maori symbols that can control whales. Grizzy returns, proudly straddling his cetacean and chases the Lemmings from his peaceful spot. But the Lemmings' imagination is equal to the size of this potential new playmate! (5 min)
Grizzy and The Lemmings III
Parental Overload. While arguing over a jar of Yummy, Grizzy and the Lemmings happen upon a polar bear cub who is crying. When the little bear sees them, he wails even louder. Annoyed by his sobs, Grizzy and the rodents try to pacify him, but nothing works. After feeding and changing him, the baby finally falls asleep. How can they pick up their Yummy battle without waking the cub? (20 min)
Grizzy and The Lemmings III
The Attraction Of Lemmings. A meteorite falls not far from the cabin. While the Lemmings are sledding outside on a metal pot lid, their sled is abruptly drawn to the extraterrestrial boulder. In seventh heaven, the rodents start over again, this time using the TV satellite dish. But Grizzy, determined to get the dish back at any cost, must confront the magnetism of the meteorite and the fury of the Lemmings, for the rodents are set on playing. (5 min)
Grizzy and The Lemmings III
Extreme Dominos. The Lemmings have set up a long line of dominos in the cabin that ends with several giant ice blocks and a rocket outside. Weary of not finding the peace and calm he loves so dearly, Grizzy sabotages the game. The rocket hits an ice block and blows up the cabin. Grizzy gets his hands on a machine that can sculpt ice. The bear dreams of an igloo, but the Lemmings have other projects. (5 min)
Grizzy and The Lemmings III
Surprise Deglaciation. The Lemmings find an ice block outside the log cabin that holds a frozen prehistoric animal: a saber-toothed racoon. Softened, the Lemmings free the creature and try to tame it like a kitten. But the raccoon is like a whirlwind. Grizzy wakes up and discovers the cabin topsy-turvy and flies into a rage. But when the bear tries to kick the rodents out, the wild raccoon challenges him. (20 min)
Mr Bean: The Animated Series II
Scout Bean. Mr Bean inadvertently causes an accident which prevents Irma taking the scout troop to Big Bear’s Scout Camp. With the scout master and mini bus out of action Mr Bean steps in to save the day. As temporary scoutmaster Mr Bean enjoys his new role but his obsessive badge collecting wins him no friends within the group. (10 min)
Mr Bean: The Animated Series II
Back To School. Mr Bean cannot find anywhere to park other than the space he spots in a school’s car park. There’s a case of mistaken identity and Mr Bean finds himself teaching a class of unruly school kids. Bean uses every trick in the book to win them over and ends up teaching the headmaster how to be a success in school. (15 min)
Mr Bean: The Animated Series II
Lord Bean. Mr Bean is in the library studying his family heritage. Someone brings to his attention Mr Bean’s resemblance to a certain Lord Bean. Mr Bean sets off to track down his ancestral home (a castle) in Scotland where he is welcomed with open arms. But owning a castle is not cheap. Can Mr Bean escape before he runs out of money and has there been a case of mistaken identity? (10 min)
Mr Bean: The Animated Series II
Car Wars. Mr Bean and his beloved car find themselves in a crash for crash battle with his arch nemesis the Reliant Robin. It’s a contest to find out who can hold their nerve the longest. Does Mr Bean win? Is his car left unscathed? And more importantly do we find out who the driver of the Reliant Robin really is? (25 min)
The Tom and Jerry Show II
Cold Snap. Wanting to cool off from the blistering heat, Tom and Jerry use a little magic to make it snow, turning the witches' world into a haunted winter wonderland with an evil snowman, haunted snow forts and magic snowball fights. Now they have to figure out how to make it stop snowing. (5 min)
The Tom and Jerry Show II
The Tortoise Don't Play Fair. When a Hare loses to a Tortoise in the biggest race of the year, he comes to Tom and Jerry claiming foul play. It's up to the duo to see what's really behind the most famous race in history. (5 min)
The Tom and Jerry Show II
Wish Bone. Butch finds a wish bone in the garbage and dupes Tom into believing that it will make his wishes come true. Butch trades Tom the bone for a dozen cans of cat food. The alley cat thinks he's pulled off the best scam ever UNTIL Tom's wishes start coming true (from Jerry getting his just dessert to Toodles paying an unexpected visit)! Now Butch will stop at nothing to get that bone back! (20 min)
The Tom and Jerry Show II
Novel Idea. An overflowing trash bin filled with crumpled paper can mean only one thing…Tom is writing a novel - it's a mystery novel, of course! Tom soon realizes his book is playing out in real life (including the femme fatale who has taken an interest in the feline Mikey Spillane). At first, Tom has fun crafting his own fate, but soon realizes no matter how hard he tries to rewrite his story, he gets deeper and deeper into trouble. Jerry begins to suspect the alley cat, Butch, is up to no good – in the end, Jerry figures out Butch was retrieving Tom's discarded writing from the trash and using it to his advantage! (5 min)
The Tom and Jerry Show II
Cat Match Fever. Butch is bobbing for apple cores when he spots a dolled up Toodles heading his way! Butch slicks back his hair with some lard and strikes a pose. But she walks right past the alley cat. Meanwhile, inside the house, Tom spots Toodles headed in his direction. After a quick spruce up, Tom opens the door only to watch her walk right past the house. Tom slumps. Turns out Toodles is headed to Winston's house. Yep, who knew the two were a match made in kitty heaven (or at least that's what the catmatch app said). Tom and Butch both set out to win Toodles affection while Jerry plays Cyrano to Winston to help him get over his nerves. (5 min)
The Tom and Jerry Show II
Fish Out of Water. Hildie and Beatie return from the Ol' Time Goblin Fair with kettle corn, a giant stuffed warlock, and a piranha they won in the ball toss. Despite their warning not to touch the fish, Tom can't pass up a chance to eat the catch of the day! But first he has to get past Jerry who is determined to protect his new friend. When a failed attempt by Tom ends up with the fish bowl being shattered, Jerry quickly casts a spell with the wand that allows the fish to breathe on dry land! The liberated fish is excited to explore his newfound freedom (walking on his tail fin) and ends up making life a lot more complicated for Jerry who's trying to protect him! (10 min)
Lamput III
Sunday Holiday/ Water/ Skinny at the Pool. Lamput is a gooey orange substance that escaped from a secret laboratory. Two scientists, Fat Doc and Slim Doc, are trying their best to catch him. But Lamput always escapes right under their noses! (10 min)
Thomas & Friends XXV
A Quiet Delivery. Thomas volunteers to get a sleeping Annie and Clarabel across Sodor without waking them up, only to discover that it’s going to be harder than he imagined. (10 min)
Thomas & Friends XXV
Kana Goes Slow. When Kana’s power goes out during a delivery run, Thomas teaches her that sometimes it’s okay to go slow. (20 min)
Grizzy and The Lemmings II
Bat-Grizzy. The Lemmings try to catch a bat to play rodeo, disturbing Grizzy as he plays his favorite game on the ranger's mobile. But when the phone is hit and its alarm activated, a submarine sonar sound is emitted. When the bat hears it, it seems to become docile. (5 min)
Grizzy and The Lemmings II
Moveable Apps. The Lemmings have a blast testing every app on the ranger's tablet one by one. Grizzy, who is starving, sees that the cupboards are bare. When he realizes that one GPS app can give the itinerary to the nearest chocolate spread store, Grizzy requisitions the tablet. (5 min)
Grizzy and The Lemmings II
Wild Modeling. Grizzy and the Lemmings discover the ranger's latest acquisition: a 3D printer that will duplicate anything at all in miniature format. Grizzy wants to redecorate the cabin with figurines bearing his effigy, but first he needs to get rid of the Lemmings. Without getting them mixed up with their perfect resin replicas. (20 min)
The Tom and Jerry Show IV
Junkyard Pup. When Tyke is accidentally carried off to the local dump, Spike is forced to enlist the help of Jerry and Tom to get his boy back before Ace and Rocco – the junkyard guard dogs – turn him into a formidable junkyard pup. (5 min)
The Tom and Jerry Show IV
The French Mistake. Tom is placed in charge of caring for the Duchess's French Poodle and needs Tuffy and Jerry's help in keeping the ill-tempered mutt under control. (5 min)
The Tom and Jerry Show IV
Tom's Cruise. Tom and Jerry get locked inside a travel trunk and end up on a vacation cruise to France. (20 min)
Tom and Jerry in New York
The Great Donut Robbery / Torpedon't / Billboard Jumble / Horticulture Clash. Tom and Jerry mistake burglars' loot for a bag of donuts. Tom chases Jerry through a series of surreal billboards, Spike goes overboard trying to make up for manhandling Tom, and aquatic mayhem ensues at the park. (30 min)
Taffy II
Big Brain Bentley. Alex tries his new invention, an IQ amplificator helmet on Bentley, which gives him an enhanced intelligence. It might not be easy for Taffy to run from him anymore… (5 min)
Taffy II
A Maze In And Out. The holiday’s beginning is coming. Forsythe has to leave with Mrs Muchmore darlings : Bentley and Taffy at noon precisely. They can not be late ! For Bentley, it’s the perfect occasion to take Taffy on a walk in the Manor’s maze… (5 min)
Taffy
A Minor Problem. Addie comes to visit her grandmother, but Mrs Muchmore has to rush off and leaves the toddler with Forsythe and the pets. To Bentley's delight, Addie seems to know that Taffy is a raccoon. Taffy tries to get rid of her before Mrs Muchmore return... (15 min)
Taffy
Mrs Muchmore receives the great Mr Fuffernin for an inspection of the house. If anything goes wrong, Mrs Muchmore would see her reputation destroyed! But a shock to her head leaves her unable to lead the visit... Bentley and Taffy team up to save their beloved mistress reputation. (10 min)
Taffy
The Highest Bidder. At a luxurious auction, Mrs. Muchmore enters a bidding war with a charming young man to acquire a priceless ruby brooch. She invites the young man for tea and discovers he's allergic to dogs, to Bentley's despair and Taffy's excitement! (5 min)
Taffy
I Now Pronounce You Dog and Cat. It's movie night! Mrs. M screens her old wedding video for her pets. As she steps away, the pets get in one of their usual fights and destroy the videotape. Bentley and Taffy team up to make the movie again not to upset their beloved Mrs Muchmore. (7 min)
Lamput III
Water. Lamput faints of thirst on a desert highway, so already it’s not a great day for the little orange shape-shifter. Add to that the fact that Specs and Skinny just happen by in a lockup van, and things go south pretty promptly. Specs and Skinny learn a valuable lesson: maybe if you’re going to anger a morphing super-blob by throwing them in the back of a van and withholding precious water, you shouldn’t do it whilst driving by a 100 foot cliff drop down to the open ocean. Hopefully these Docs are better swimmers than your average academic. (3 min)
Lamput III
Future Tense. Skinny might be a man of science, but he’s more than happy to get his fortune told for a laugh. The palm-reader sees alarming visions of Skinny’s near future; mostly visions that relate to Skinny being squashed, smooshed or otherwise smeared. It’s kind of Skinny’s own fault; maybe if he paid a bit less attention to chasing Lamput and a bit more attention to not getting squashed, smooshed or smeared, he wouldn’t need constant rescuing by a frazzled mystic. (10 min)
Be Cool, Scooby-Doo!
Poodle Justice. It's Scooby's dream come true as the gang visits the set of his favorite TV show and he meets the star, his celebrity crush, a dog actress who plays a detective on the screen. Now all Scooby has to do is work up the courage to actually talk to her while also solving the mystery of the monstrous Gargoyle attacking the production! (30 min)
Ninja Express
A Magic Wand. Desperate to learn magic, Merlin's apprentice, Merlina, orders a magic wand but mayhem ensues when the inexperienced wizard transforms everyone around her including the Ninjas! (10 min)
Ninja Express
Straight From the Horse's Mouth. The Ninjas help a misunderstood horse find what he is looking for in a supermarket whilst Kompeki competes in a TV singing competition. (20 min)
Mr Bean: The Animated Series II
Wedding Day. Mr Bean has got everything ready for Irma’s birthday; card cake candles but he just needs to get her some flowers. But nothing goes to plan as Mr Bean inadvertently causes a car crash involving a bride on her wedding day. There’s no time to lose as Mr Bean promises he’ll get the bride to the church on time. Irma is not a happy lady as Mr Bean is distracted by the task in hand. (10 min)
Mr Bean: The Animated Series II
Bean Phone. Mr Bean is keen to own a brand new smart phone when he discovers all the wonderful things it can do. But after a trip to the mobile phone shop he is horrified at how much they cost and decides to build his own one. Bean’s phone may be bulky but it comes with a whole range of built in gadgets especially useful during a race to The Tower of London. (20 min)
Mr Bean: The Animated Series II
Hotel Bean. A confused Japanese tourist couple mistake Mr Bean’s house for a hotel and because of the language barrier it is difficult to explain otherwise. When the hapless holidaymakers offer to pay to stay Mr Bean and Mrs Wicket see a way of making some money and pretend their house is indeed a hotel. But it’s not long before the tourists start to smell a fish. (10 min)
Mr Bean: The Animated Series II
Jurassic Bean. Mr Bean is on a photography jaunt in the countryside snapping the normal everyday wildlife – a fox a bird a dinosaur! A DINOSAUR?!! Mr Bean is terrified until he realises what fame and fortune it could bring him. Does he get the photograph of a lifetime or is the situation not quite as it seems? (20 min)
New Looney Tunes III
Dorlock and the Disorient Express. Dorlock Holmes and Watkins are on The Orient Express. (5 min)
New Looney Tunes III
Regatta de Rabbit. Bugs Bunny and Cecil the Turtle battle it out. (5 min)
New Looney Tunes III
When Irish Eyes Are Swinin'. Shameless O'Scanty is out of luck. (5 min)
New Looney Tunes III
Bunny Man. Trey Hugger is on a mission to protect rabbits. (5 min)
New Looney Tunes III
Quagmire of Solace. Elmer Blofudd sets a trap for Pepe and Claudette. (10 min)
New Looney Tunes III
Coyote Under Construction. Wile E. Coyote drops everything to destroy the Roadrunner. (5 min)
New Looney Tunes III
The Bunny and the Goon. Bugs is watching a hockey game and calls out cheating. (5 min)
New Looney Tunes III
Model T. Fudd. Bugs Bunny works on an assembly line in a car factory. (5 min)
New Looney Tunes III
Victory Clasp. Bugs and the gang teach squeaks the Victory Clasp Song. (15 min)
Grizzy and The Lemmings III
Foodie Phantoms. Grizzy pursues the Lemmings throughout the castle to recover the jelly cake they stole from him. In an impasse, the bear runs smack into a ghost. Once over his fright, he discovers the disguised Lemmings under the sheet. Grizzy recovers his dessert and locks the rodents inside a trunk. But the Lemmings find a ring that enables their astral bodies to travel. Freed, they decide to haunt the bear in order to recover the cake! (5 min)
Grizzy and The Lemmings III
Bookfair. Grizzy and the Lemmings fight over a giant jelly cake. Their chase leads them to the castle library, where the Lemmings accidentally activate the opening of a secret passage. The hidden room conceals numerous volumes of magic books. When opened, each book makes the story content or characters appear in real life. The bear and the rodents covet the same work: one with dessert recipes! (10 min)
Grizzy and The Lemmings III
Unpractical Cabin. Grizzy chases the Lemmings throughout the castle to swipe the delicious jelly cake they were about to eat. He locks them inside a closet and makes off with the dessert. In the closet, the rodents discover a card that enables them to teleport the magic piece of furniture. They free themselves and recover the cake out from under the stunned bear's nose. Grizzy understands that he's been tricked, but will he let things go at that? (10 min)
Grizzy and The Lemmings III
The Bear, The Frog and the Mosquito. The Lemmings have fun bouncing off the backs of harmless green frogs while Grizzy chases some mosquitos buzzing around him in vain. When he understands that the Lemmings' amphibians eat these insects, he requisitions their mounts. Displeased, the rodents replace Grizzy's green frogs with poisonous orange ones that paralyze anyone who touches them! (10 min)
Grizzy and The Lemmings III
Musical Battle. Grizzy comes home to the cabin and discovers the super fired-up Lemmings dancing madly to the sound of the ghetto blaster. The Lemmings are thrown out into the jungle where they meet a parrot that can reproduce any sound identically. The bird becomes their ally to distract Grizzy and recover their musical equipment, but the mission foils and the gadget breaks. A microprocessor falls out and sticks to the bird, who starts picking up musical waves! (5 min)
Grizzy and The Lemmings III
Day and Night. Straddling bats, the Lemmings organize an obstacle course in the pitch-dark cabin. When Grizzy comes home, he panics and switches on the lights. The night creatures immediately hang from the ceiling and fall asleep. When Grizzy ejects the Lemmings from the cabin, they crash onto an Incan temple where they discover a spheric object that can control the Earth's rotation. The Lemmings plunge the jungle into deep dark night and wake up their mounts. (5 min)
Grizzy and The Lemmings III
Tilted Lemings. The Lemmings get hold of an old pinball machine and install it in the cabin. Their furious party interrupts Grizzy's nap and the bear threatens to break the contraption. The rodents lock the bear in the garage, but he finds a way to escape and gets rid of both the game and its players. Propelled into the jungle, the Lemmings fall on a rubber tree. When they discover its bouncing properties, they decide to make a giant pinball in the middle of the trees! (15 min)
Mr Magoo
The Golden Fizz. Fizz plans on replacing the statue from an Oscar-like award’s ceremony with a statue in his effigy. But Magoo grabs it thinking he has found a magnificent object in a home decoration store. Fizz tries to get it back but no way Magoo found it first! (5 min)
Mr Magoo
Saving the Gnomes of Astroturf. Magoo mistakes some kids at the park for gnomes in a magic forest. Fizz uses a remote to immobilize them to win over their parents. Magoo steals this “magic scepter” that put a spell on the gnomes. (5 min)
Mr Magoo
Dusk of the Cucumber. Fizz invents a cucumber that turns whoever is holding it into an object of human worship. When Magoo sees hypnotized passers-by being drawn towards Fizz and Weasel he thinks it’s the zombie apocalypse and grabs the cucumber as a makeshift weapon. (15 min)
Mr Magoo
Spinning Headlock Elbow Drop. Magoo thinks that he is auditioning for a circus troop but he is actually in a professional wrestling ring in the middle of a fight against…Fizz who is decked out in a super-muscle-bound outfit ready to knock the little man out for the count. (10 min)
Mr Magoo
Mega Magoo vs Dr. Fizz. Fizz controlling a robot distributes free ice cream to everyone in the city. When Magoo mistakes him for a destructive monster he gets sprayed with ice cream; now believing he’s been given superpowers he uses them to get rid of the monster. (5 min)
Mr Magoo
Ghost Hunt. Fizz has invented a machine which stops toast from landing butter-side down. Magoo paying his neighbor a visit sees some floating toast and believes a ghost is haunting their house. He refuses to leave until the ghost has disappeared! (10 min)
Lamput III
Evolution. Lamput spends the day at the beach, and, in a pair of swimming trunks, cuts a fine figure indeed. That is to say; a small, round and blobby figure. It only takes one snide comment from a fellow beach-goer to bring Lamput's body issues to the surface. When you're a shape changer, though, there's no need for exercise; before long Lamput is strutting along as an orange amalgam of all the best-looking sunbakers. On the up side, it's a handy disguise when the Docs come a-hunting. On the down side? Well, it's kind of tiring pretending to be someone you're not. Lamput learns an important lesson from a nearby blobby little girl. Be yourself, and if anyone's got a problem with that, they can go find their own patch of sand. (10 min)
Mighty Mike
Stuck On You. Mike accidentally gets handcuffed to Freddy while attempting to eject the raccoons from the house. The two enemies have to find the key and free themselves ASAP. The only problem is that both have very different ideas how they do it. Mike and Freddy will need to find a way to work together if they have any hope of retrieving the key and getting free from each other. (5 min)
Mighty Mike
Hoverboard. Mike is impressed with Tom's hoverboard tricks and decides to try to master them to impress Iris. As soon as Tom steps out, Mike tries to get his hands on the board but the turtles have other ideas. In fact, everyone seems to want a turn on the hoverboard, including the raccoons. It's the perfect way for them to get their loot from the house to their den. Mike is going to have to step up if he wants to defeat the raccoons and get Tom's hoverboard back. (5 min)
Mighty Mike
Duchess In Charge. Mike has a visitor for the afternoon "Duchess" and she's still hopelessly infatuated with Mike. She's so in love that when the raccoons break in and Mike is forced to do battle, Duchess becomes super overprotective to make sure Mike stays safe during the fight. All her good intentions seem to be getting in Mike's attempt to boot the raccoons from the house. (15 min)
Mighty Mike
Gone To Pot. It's a beautiful summer day and Mike decides to woo Iris with a refreshing pineapple cocktail. But the pot he needs to make the drink is up on top of the fridge where Mike can't reach it. Mike is forced to get creative to retrieve the pot. The racoons rush in while Mike's balancing on sticks. Can Mike keep his balance and fight off vertigo and still defeat the raccoons? (5 min)
Mighty Mike
Animal Magnetism. Mike decides to try to impress Iris by pretending to be a superhero. With the help of a huge fridge magnet, Mike intends to attract more than a few metal objects. The raccoons almost lose their mind when they lay their eyes on the magnet.. Imagine the possibilities. They steal it from Mike and have only one thing in mind, moving the fridge with the power of the magnet. Mike's going to have to use all of his imagination to defeat the raccoons. (10 min)
Mighty Mike
Hypnosis. Mike wakes up in the bathtub, huh? The house has been turned upside down and the other animals are being weird. They're acting like zombies and carrying food out of the house. Our pug discovers that the raccoons have hypnotised Fluffy, the turtles, and Iris, and are using them to transport the contents of the Mikkelsens fridge to their lair. Our hero will need to confront Iris to save her from the raccoon's dastardly scheme... and refill the Mikkelson's fridge! (5 min)
Mighty Mike
Mike Impounded. The raccoons finally get the better of Mike while he tries to retrieve an object in their lair. They lock him in a cage and Freddy rushes off to rob the Mikkelsens while Mike's imprisoned. Mike needs to get free and fast. Can Mike outsmart Mercury, find a way out of the raccoons and stop Freddy from ransacking the house? (15 min)
Power Players
Side Kicked. Zoe builds her own battle suit in hopes of joining Axel's team. The only problem? She can't shrink! Hijinks ensue as a full-sized Zoe tries to assist Axel and co. in a battle against Pyrant and his army of mind-control drones. (10 min)
Power Players
Bringing Up Baby. Zoe leaves Axel in charge of the school project - watching over an infant simulator doll - but when MadCap brings the doll to life Axel and the team must stop the baby without damaging it or risk getting a failing grade! (15 min)
Power Players
Spies Like Us. Uncle Andrew warns Axel that his vintage Agent Danger action figure is off-limits only to have the toy escape on its own! Axel and the team must return Danger to its rightful place before Uncle Andrew finds out. (10 min)
Power Players
Iced Out. Madcap's latest creation, the Ice Crusher, puts the whole city in a deep freeze forcing Axel and the team to face him in a game of high-stakes hockey or risk slip-sliding into another ice age! (15 min)
Lamput III
Witch. Lamput takes refuge in a spooky castle on the hill. The Docs, hot on Lamput's heels, find an unattended broomstick, and, typically, their first instinct is to use it to try to squish their orange quarry. But they quickly discover the broomstick has other, way cooler, uses. Before long the Docs are engaged in some high-speed, unlicenced magical broomstick-riding. Luckily for Lamput, the castle's owner steps in. She's green and witchy, and pretty annoyed about being disturbed from her moonbaking. When the docs break her magical broom, she flies into full witch-mode. Everyone gets transformed into frogs. Which, for Lamput, is a normal day at the office. (10 min)
Taffy
The Big Sneeze. Lunch is served and Forsythe cracks some fresh ground pepper on Taffy's meal. Taffy inhales some pepper and sneezes the entire plate and his ribbon into Forsythe's face! Taffy recovers before Forsythe has the time to clear his face, but the incident hasn't been lost on Bentley: if he can get Taffy to sneeze his ribbon off in front of Mrs. M, Taffy will be exposed. (5 min)
Taffy
Flying High. Mrs. M has arranged to take the entire family hot air ballooning from her own backyard. Unfortunately, Bentley plans on releasing the balloon early with Taffy inside to get rid of him forever. Due to this mischief gone wrong, the balloon accidentally gets tangled in the satellite dishes on the roof and lifts the entire mansion into the sky! Now everyone's in danger! Bentley and Taffy have to find a solution, quickly! (5 min)
Taffy
The Return of Scraggs. A new fashion becoming all the rage in the Country Club. Farewell cats, say hello to raccoons, the best pets that exist! Mr. Fuffernin enthusiast asks to an afflicted Mrs Muchmore to organize a party in honor of these wild beasts ... Bentley must review his strategy .... Taffy must at all costs become a cat again! (15 min)
Taffy
Twin Or Lose. Hector, Nestor's twin brother arrives at the Manor to attend a butler training. Unlike his brother, the latter is a calamity with regard to the various tasks entrusted to him. It's a disaster for everyone, especially Bentley and Taffy. Deciding to join forces to get rid of him, the two animals discover Hector's fraud... (5 min)
Taffy
Little Monster. Binikos, to keep Addie busy, offers her candies. Unfortunately by the action of sugar she turns into a terrifying and clumsy monster. Bentley, noticing the similarity between the candies and Taffy's bow, decides to use it against this filthy racoon. He gives Addie more and more candies, awakening the monster who chases Taffy for his bow. (10 min)
Taffy
Boot Camp Manor. While visiting her grandmother, Addie discovers the story of her ancestor, a legendary hero of garbage collection. Wanting to do the same, Addie must find the perfect partner to help her in this important mission. Taffy and Bentley must pass a series of tests in order to decide who is the best acolyte for Addie. (5 min)
Taffy
Mirror Mansion. Mrs. Muchmore has found a rare object: a mirror of inestimable value. But when Taffy and Bentley fall against him, they pass through and get back in the Manor. But appearances are deceptive and what seems to be their home is none other than the Manor of a terrible Mrs. Muchmore. (15 min)
Pat the Dog
My Dog the Hero. Lola has to write an essay on the theme "My Hero Pet." It's not easiest task in the world for her, she explains to Victor, for while Pat is the loveliest animal on earth, she doesn't see him as much of an adventurer. While Lola is sharing her reservations, Pat sets out to save Hoodies skin again, and again sees off the Guanos. Not an adventurer? Me? After saving the kitten he discovers a nest with a baby bird inside teetering dangerously in the branches of a tree. Pat fetches Lola and the pair saves the bird. At last, Lola has the subject she's been looking for. Being a hero doesn't always mean leaping without looking or whitewater rafting. Sometimes the little things we do day-to-day can be heroic. Which makes Pat a superhero. (5 min)
Pat the Dog
Smoothie Party. Lola leaves the supermarket with all the ingredients for a super smoothie party. But disaster! She realizes she has forgotten the milk. She entrusts the shopping to Pat and heads off to the milk section. But the Guanos have their eyes on her provisions and move into attack. While our hero has to ward off the pigeons' forays by air and land Lola has to tussle with Victor for the last bottle of milk. With great courage and the use of one of his latest inventions Pat saves the day. (10 min)
Pat the Dog II
Collector. Lola’s father has just received a collector’s issue of his fave comic book. Marcus is going to devise a strategy to get his hands on it. Pat is going to have it out with Squizel in order to get it back. (10 min)
Pat the Dog II
Superbowl. Victor challenges Lola to a bowling game and has decided he is going to cheat. Pat is on to his tricks and is going to have to intervene to help Lola and also get Hoodie back at the same time. (5 min)
Pat the Dog II
Blunder Bus. The Guanos want to steal Lola’s TV. In order to sidetrack Pat, they convince him that Lola and Victor are in a ...driverless bus! Pat does everything he can to stop the rogue bus. (10 min)
Pat the Dog II
How Puzzling. Lola and her father finish a puzzle they are going to offer mommy for mother’s day, but there is a piece missing. Pat notices that Hoodie is in the midst of swallowing it and dashes off to the Vet with him. But the Guanos have spotted them. (5 min)
Pat the Dog II
Cake Me Happy. Honorine and Pompom stop by to see Lola. Honorine offers to bake a cake but she can’t find her glasses and starts making a total mess of things. The Guanos have stolen them and Pat, along with Pompom is going to do what it takes to get them back. (15 min)
Mr Magoo
Pinkbeard's Treasure. Magoo hunting for Pinkbeard’s treasure mistakes the park for an island. Fizz and Weasel are there selling ice cream that never falls on the ground. Magoo messes up their plans confusing Weasel for Pinkbeard and the icebox for treasure. (5 min)
Mr Magoo
Mistaken Identity. At the supermarket Magoo mixes his shopping cart up with a baby stroller. Fizz decides to save the toddler and become a media star. But to do that he’ll have to get the baby out of Magoo’s hands before he goes home to cook up a pork roast for Marnie! (10 min)
Mr Magoo
Hamster Fishing. Fizz is at the municipal pool he wants to revolution the world of sub-marine hairdressing!But Magoo thinking that he is actually fishing in a lake starts trying to catch Weasel who he thinks is a magnificent huge fish thereby sabotaging the hamster’s efforts everytime he tries to think (5 min)
Mr Magoo
Whiter Than White. Magoo thinking he’s at the laundromat wanders into a candy factory where Fizz and Weasel are creating a bubblegum that makes Fizz-shaped bubbles. Magoo mistakes Fizz for a sweater that his neighbor has come to wash and offers help. (5 min)
Mr Magoo
Poolwatch! Magoo thinks that the whole neighborhood has been flooded when in fact he is just at the local swimming pool. He starts trying to rescue all of the swimmers and sabotage Fizz’s plan to become the greatest super hero lifeguard the world has ever seen! (10 min)
Mr Magoo
Hibernafizz. Magoo comes across Fizz encased in ice and thinks he has found a prehistoric man. He thaws him out and acts like a Cro-Magnon so as not to distress him. When Weasel tries to save Fizz Magoo mistakes him for an ill-intentioned scientist. (5 min)
Mr Magoo
Fizz Tower. Thinking he’s hunting down a rat in his attic Magoo finds himself on the theme park devoted to…the glory of Fizz. He decides to get rid of the little pest the “rat” who is none other than that megalomaniac hamster. (10 min)
Mr Magoo
Magoo in Shining Armor. Magoo on a construction site thinks he’s been hired for a medieval theater show. Fizz and Weasel bump into Magoo at the top of the tower. He mistakes the former for a damsel in distress and decides to save “her” from the clutches of an evil prince. (7 min)
Lamput III
Witch. Lamput takes refuge in a spooky castle on the hill. The Docs, hot on Lamput's heels, find an unattended broomstick, and, typically, their first instinct is to use it to try to squish their orange quarry. But they quickly discover the broomstick has other, way cooler, uses. Before long the Docs are engaged in some high-speed, unlicenced magical broomstick-riding. Luckily for Lamput, the castle's owner steps in. She's green and witchy, and pretty annoyed about being disturbed from her moonbaking. When the docs break her magical broom, she flies into full witch-mode. Everyone gets transformed into frogs. Which, for Lamput, is a normal day at the office. (3 min)
