• Cartoonito

    • Cartoonito od do

      • Mr Bean: The Animated Series III

        A Car for Irma. Bean discovers Declan giving Irma a lift in his swanky new SUV. Bean is unimpressed until Declan shows off all the car’s features. Undeterred Bean professes his car superior. Declan issues a challenge – to see which car Irma will choose for her lift back to work. Bean decides his car may need a little ‘pimping’ … (20 min)

      • New Looney Tunes

        To Beach His Own. Slugsworthy again tries to bully everyone at the beach by being first. Squeaks and Bugs put him in his place. (5 min)

      • New Looney Tunes

        Five Star Bugs. Bugs gets the best of Leslie and his million dollar fountain when Leslie tries to make points with his boss. (5 min)

      • New Looney Tunes

        Yoga to Be Kidding Me. Bugs is conned into yoga classes. He runs amok in class and gets the best of the teacher. (5 min)

      • New Looney Tunes

        Rabbits of the Lost Ark. Sam and Bugs go on an Indiana Jones-type adventure in some ancient ruins. (15 min)

      • New Looney Tunes

        Appropriate Technology. Wile has created a fully automated house. When the power goes out Wile is helpless and Bugs lends a hand. (5 min)

      • New Looney Tunes

        Pork in the Road. Porky is a Guber Driver trying to get Bugs to his party on time. Nothing goes well during the trip. (5 min)

      • New Looney Tunes

        Squeaks Upon a Star. Squeaks wishes Bugs was small so he would learn what it's like to be short. The wish comes true. (5 min)

      • New Looney Tunes

        Mile Hi Grub. King Thes keeps trying to eat Squeaks while they are all flying on a plane. (15 min)

      • Grizzy and The Lemmings II

        Hat Tricks. Grizzy finds a magician's hat that tosses out objects stored inside beforehand with the tap of a magic wand. He decides to impress his beloved she-bear with a magician's act. But he will have to work around the Lemmings, who have the gift of coming out of the hat at the wrong moment. (5 min)

      • Grizzy and The Lemmings II

        No See, No Do. Grizzy wants to try out the brand new packaging format of chocolate spread that he discovers in the ranger's cupboard: a yummy-looking XXL jar. And he does not intend to share it with the Lemmings. After observing a chameleon toad that is able to blend into its surroundings, the Lemmings decide to make themselves invisible to attain Grizzy's treasure. (5 min)

      • Grizzy and The Lemmings II

        Good Bear, Bad Bear. A magic tomahawk divides Grizzy into two identical bears with diametrically opposite personalities: one short-tempered, the other super-sweet. The Lemmings, who did not witness Grizzy's split, will have a hard time working out the behavior of their usual enemy, who seems to swing from excessive kindness to the worst trickery for no reason. (15 min)

      • Grizzy and The Lemmings II

        High-Risk Driving. After studying a magazine advertisement with a couple standing in front of an SUV, Grizzy imagines that if only he had a nice car, his favorite she-bear would be interested in him. He decides to confiscate the Lemmings crate on wheels and give it a serious overhaul. The Lemmings have nothing against an upgrade, as long as they remain behind the wheel! (5 min)

      • Grizzy and The Lemmings II

        Bear Predictions. While chasing the Lemmings, who stole his jar of chocolate spread, Grizzy crashes into an arcade cabinet near the supermarket which displays a model fortune teller and her crystal ball. Grizzy realizes that he can foresee events that are going to happen to him in the crystal ball, and namely the traps that the Lemmings have planned for him. (10 min)

      • Grizzy and The Lemmings II

        Lemming Beach. A newly unpacked UV tanning booth holds the place of honor in the middle of the cabin. Grizzy gets it into his head that a classy tan will help him draw the attention of the she-bear he's enamored with. When he opens the box, he discovers that the Lemmings have beat him to it and are already playing "beach party" inside the bed. (5 min)

      • Grizzy and The Lemmings II

        Of Fur And Swords. The Lemmings have turned the entire cabin topsy-turvy to organize medieval jousts with the ranger's fencing gear. Grizzy, who wishes to recover his couch, tries to straighten up, but is driven out by their fencing foils. To retaliate, Grizzy must find a blade equal to the task. He opts for a fine... frozen swordfish! (15 min)

      • Mr Magoo

        Saving the Gnomes of Astroturf. Magoo mistakes some kids at the park for gnomes in a magic forest. Fizz uses a remote to immobilize them to win over their parents. Magoo steals this “magic scepter” that put a spell on the gnomes. (5 min)

      • Mr Magoo

        Dusk of the Cucumber. Fizz invents a cucumber that turns whoever is holding it into an object of human worship. When Magoo sees hypnotized passers-by being drawn towards Fizz and Weasel he thinks it’s the zombie apocalypse and grabs the cucumber as a makeshift weapon. (5 min)

      • Mr Magoo

        Spinning Headlock Elbow Drop. Magoo thinks that he is auditioning for a circus troop but he is actually in a professional wrestling ring in the middle of a fight against…Fizz who is decked out in a super-muscle-bound outfit ready to knock the little man out for the count. (15 min)

      • Mr Magoo

        Mega Magoo vs Dr. Fizz. Fizz controlling a robot distributes free ice cream to everyone in the city. When Magoo mistakes him for a destructive monster he gets sprayed with ice cream; now believing he’s been given superpowers he uses them to get rid of the monster. (10 min)

      • Mr Magoo

        Ghost Hunt. Fizz has invented a machine which stops toast from landing butter-side down. Magoo paying his neighbor a visit sees some floating toast and believes a ghost is haunting their house. He refuses to leave until the ghost has disappeared! (5 min)

      • Mr Magoo

        Love Thy Neighbour. Magoo thinks he is housesitting for Weasel while the latter is on vacation. When he sees him returning from the grocery store with Fizz he thinks they’re burglars. He locks himself inside the house to stop them from coming in. (10 min)

      • Lamput III

        Date Night. It's Specs big night in the town with the lady of his dream. What could go wrong? The answer to that question might have do with the shapeshifting orange blob at the next table. (10 min)

      • Mighty Mike

        Lights, Camera... Inaction! Mike is inspired by a movie he sees on TV and decides to direct his own film. He enlists the help of Iris, Fluffy and the turtles. but just as he's about to begin his epic masterpiece the raccoons interrupt and derail his production. Now Mike is embroiled in a real action film with a jaw dropping finale. Can he beat the bad guys and save Fluffy like a real movie star? (5 min)

      • Mighty Mike

        Freddy's Blues. Mercury's clumsiness leads to his brother Freddy being locked in the safe in their den. Now Mercury has to break into the Mikkelsens to steal something to get him out. Stealing with his brother was difficult enough, but doing it all myself himself is even harder. Without his brother, Mercury is totally unpredictable and Mike will have to up his game to take on this new type of enemy. (5 min)

      • Mighty Mike

        Dognapped. The raccoons resort to kidnapping Iris in order to create a diversion so Freddy can rob the Mikkelsens house. Back in the lair, Mercury is left in charge of watching Iris who turns out to be more than a match for the bumbling raccoon. Mike isn't going to let Freddy get away with his robbery either. (15 min)

      • Mighty Mike

        Fluffy The Fugitive. Mike rescues Fluffy from the raccoon's lair but he doesn't notice that the kitty has pocketed one the racoon's favourite toys. Fluffy and the turtles are in love with their new musical toy! The indignant raccoons turn up at the Mikkelsens looking for a way to get it back. How dare someone steal their stuff! But they didn't count on how hard Fluffy and the turtles will fight to keep their new favourite toy out of the racoon's hands. (5 min)

      • Mighty Mike

        And Then There Were None. Mike is forced into action when the raccoons steal the turtles to help Freddy hold up his newly made throne. The crazy raccoon envisions himself a king and thinks the turtles are the perfect finishing touch to his scheme. Mike sneaks into the raccoons lair to steal back his friends. With Iris's help, he intends to teach the raccoons a lesson they won't forget. (10 min)

      • Mighty Mike

        In The Doghouse. Mike is forced to spend the day outside in his doghouse due to Grandma Mikkelsen's fur allergy. Mike makes the best of being exiled and plans to spruce the place up and invite Iris over for an outdoor picnic. But Mercury has been kicked out of his lair after a fight with his brother and decides to squat in the doghouse. Mike does everything he can to wake up the snoozing raccoon and get him out of his home. It looks like he's going to have to bring in the big guns if has any chance of evicting his unwanted guest before Iris shows up. (5 min)

      • Mighty Mike

        Slippery When Wet. The Mikkelsen's house has been cleaned and the floor has been polished to a deep sheen. Mike has been told to keep his paws off it. Unfortunately, the filthy raccoons sneak in to steal from the house and wreak havoc. Mercury is loving it, taking advantage of the shiny new floor to practice his ice skating. Mike is determined to get the raccoons out of the house without setting a single paw on the floor. (15 min)

      • Grizzy and The Lemmings II

        Bouncing Bear. While trying to stop the Lemmings from playing their extreme trampoline game, Grizzy slips on the canvas and unwittingly executes an amazing somersault in front of his beloved she-bear. Seeing that she wants more, Grizzy decides to become a champ in the sport. But for that to happen, the Lemmings will need to let him work out. (5 min)

      • Grizzy and The Lemmings II

        Masked Racoon. The Lemmings have hitched up a racoon with a sweet tooth to their sled and get a ride by throwing cookies in front of the creature with a sling. To recover the supply of cookies, which were to be his afternoon snack, Grizzy has no qualms about making the Lemmings' sled skid out of control. When the sled hits a superhero's spacecraft, a mysterious costume falls out. (5 min)

      • Grizzy and The Lemmings II

        Spinning Lemmings. The Lemmings have unearthed a strange little gadget from amongst the Forest Ranger's belongings: a hand spinner. Grizzy thinks it's a silly game until he accidentally tries out the contraption for himself and becomes instantly addicted. What is the secret of this seemingly banal object that make the heads of its enthusiasts spin as well? (15 min)

      • Grizzy and The Lemmings II

        Game Madness. The Lemmings play with poseable figurines of wild Canadian animals. When Grizzy sees that the bear figurine has been put inside a little cage, whereas those of the Lemmings are gathered around a mini-jar of chocolate spread, he decides to join in the party and take control of his own figurine. (5 min)

      • Grizzy and The Lemmings II

        Household Avatar. Grizzy discovers a new generation Tamagotchi game on the Ranger's tablet: the camera scans the player and gives him a virtual avatar of himself to take care of. You must feed it, put it to bed, play with it... Grizzy takes his new responsibility as a "parent" very seriously, but the Lemmings decide to complete the virtual Grizzy's education with far more intense activities. (10 min)

      • Grizzy and The Lemmings II

        Beastly Genie. Grizzy and the Lemmings find a native American Indian vase with a genie inside that will make anyone's dreams come true, if they only let him out by rubbing the vase. There is nonetheless one little snag: the effects of the genie's magic instantly wear off as soon as he returns to his vase and the lid shuts. (5 min)

      • Lamput III

        Boss'stache. The Boss just happened to capture Lamput last night, so this morning he's on top of the world!! But disaster strikes; during his morning ablutions, the Boss makes a fatal slip of the clippers, and his glorious Tache goes tumbling to the bathroom tiles. It's a catastrophic turn of events for the poor old coot... turns out he's got a raft of deep-seated family issues wrapped up in that white crest of lip-fur. Kindly Lamput takes pity on the poor emasculated Bossman, and helps him sneak back into the lab and get his hands on the tache-restorative formula. It all goes well. Well... well ish. Boss is happy - he gets his glorious mo back. The catch is, literally everyone else does too. You don't really understand someone until you've walked a mile in their 'tache. (15 min)

      • Mighty Mike

        Well Trained. The raccoons stumble upon an old whistle in the trash. Mercury blows it like a madman and the raccoons discover that it has strange powers over Mike. When Mike hears it, he instantly starts performing weird tricks. The raccoons have Mike right where they want him. Mike has to find a way to get rid of this new object of doom if he wants to get the raccoons out of the house and preserve his dignity. (5 min)

      • Mighty Mike

        The Guard Dog. Mike's got some company! A stray dog shows up at the Mikkelsens and the family is instantly impressed when he scares off the raccoons with a display of macho barking. Cassius is real guard dog material and it looks as though if Mike doesn't shape up he might be out of a job. When the racoons break in again Mike has a real fight on his hands to prove he's top dog. (5 min)

      • Mighty Mike

        Who's The Boss. Tom walks in and catches Mercury trying to break into in the garage. He thinks Mercury would make the cool, exciting pet he's always wanted. To Mike's horror, Tom makes him promise to make sure nothing happens to Mercury while he's at school. Mike, ever the obedient pooch, does his best but the turtles want Mercury out of the house. Mercury is making himself way too comfortable. Mike will need to use all his brainpower to kick the unwanted guest out of the house and enlists Freddy as an unlikely ally. (15 min)

      • Mighty Mike

        Dog-Gone. Louise draws a bunch of hearts and flowers on Mike during a makeup game. Mike sees the results and he's absolutely horrified. When Iris shows up, Mike has no choice but to hide. The raccoons take advantage of Mike's predicament to try to rob the house. Mike's only choice is to defeat the raccoons without being seen by anyone... especially Iris. (5 min)

      • Mighty Mike

        The Fourth Turtle. Mike, Iris and the turtles are playing a game of ping pong when a mysterious aged turtle arrives on the patio and gets hit by the ball. Mike and Iris take the poor injured turtle inside to recuperate, but all is not what it seems. The turtle is a master thief and his injury was all made up to steal a shiny Faberge egg from the Mikkelsen's house. Can Mike figure it out before it's too late? (10 min)

      • Mighty Mike

        Trojan Racoons. The raccoons find a brilliant way of getting into the Mikkelsen's house without anyone noticing by getting mailed to the house inside in a cardboard box. Mike falls for it and the raccoons are free to steal whatever they want in their few minutes of freedom inside the house. The racoons skedaddle back to their lair, but instead of stealing the loot, Mercury brings back an old grandfather clock that belonged to the family's grandmother. Now Mike has to break into the raccoon's lair, retrieve the family heirloom and give the raccoons a taste of their own medicine. (5 min)

      • Mighty Mike

        Mike's Paws. Mike is running around like a headless chicken: saving Fluffy from danger, stopping the turtles from breaking everything in the house, and fighting the raccoons. He's in serious need of a break. Seeing how overworked Mike is, Iris and the turtles decide to take over Mike's duties for the day so the exhausted pooch can get a well-deserved rest. The friends mean well but they might have underestimated just how hard Mike's job is! (15 min)

      • Pat the Dog II

        Soap Box Derby. Lola and Victor have a race. The winner takes home the trophy that Lola’s father won when he was a kid. But Marcus, drawn to the trophy, is going to enter the race too! Pat will do everything he can to stop him from winning. (5 min)

      • Pat the Dog II

        The Treasure Map. Lola is going to try and find a treasure that is depicted on an old map belonging to her father. Pat will have to help her find it...before the Guanos do! (5 min)

      • Pat the Dog II

        Mama Guano. Lola is wrapping a gift necklace for mother’s day but the Guanos want it too! They want to give it to their own mother. Pat is going to have to get it back.. (15 min)

      • Pat the Dog II

        The Lost Ring. Daddy is going to offer mommy a ring. Lola drops it in the sink. Pat has to help her rescue it and make sure the Guanos don’t steal it first. (5 min)

      • Pat the Dog II

        Messy Bedroom. Pat helps Lola who has been ordered to clean up her room. The Guanos who are drawn to the mess, see it as one big amusement park... (10 min)

      • Pat the Dog II

        The Perfect Cabin. Lola and her father are building a cabin but this means that the Guanos can no longer watch Lola’s TV and it bugs them. Pat is going to do everything he can to make sure the Guanos don’t sabotage the cabin. (5 min)

      • Pat the Dog II

        A Gift For Lola. Daddy and Lola go shopping. Daddy is going to offer a little figurine to his daughter. But both Victor and Tank want it for themselves. Luckily, Pat is going to intervene! (15 min)

      • Mr Magoo

        Man of Steel. Magoo thinks he’s in a triathlon and takes Fizz’s superhuman strength headband. The latter had been planning to use it to beat the President at long last in a thumb-wrestling championship. But first he must reclaim it from Magoo! (5 min)

      • Mr Magoo

        Vanilla Strawberry Meltdown. Thinking he’s on an Artic expedition (actually at the beach) Magoo mistakes Fizz for an Amazonian marmoset monkey definitive evidence of global warming. He does his utmost to capture Fizz so he can present him to the scientific community. (10 min)

      • Mr Magoo

        Sweet Dreams Mr Cat. Fizz beams himself into Weasel’s brain in order to control his useless sidekick and take out Magoo with tranquilizer darts. Magoo loses Mr Cat and enlists his neighbor to help find him so he can take him to the groomer’s. (5 min)

      • Mr Magoo

        Fizz FM. Today’s the big day! Magoo is recording a hit single! Thinking he’s in a music studio he goes next door and mistakes Fizz for famous producer Phil Dustspeck. With Dustspeck on board Magoo’s song will surely be a success! Fizz however begs to differ… (5 min)

      • Mr Magoo

        Magoo 2.0. Fizz tests his FizzoJam a ray that makes people dance in his honor. Magoo wearing a snorkeling mask that he’s convinced is a virtual reality gaming headset bumps into them and mistakes the FizzoJam for his own weapon and Weasel for his teammate. (10 min)

      • Mr Magoo

        Mr Fixit. Thinking he’s fixing Weasel’s coffee maker Magoo tweaks Fizz’s teleporter the invention that the hamster plans to exhibit at the innovation tradeshow. Fizz and Weasel try to get the machine back getting teleported all over the place along the way. (5 min)

      • Mr Magoo

        The Gluttons for Punishment. Fizz and Weasel plan to enter Fizz’s revolutionary new condiment in an international culinary contest. Magoo mistakes them for members of his rock band The Gluttons for Punishment who have reunited to play at a festival. (10 min)

      • Mr Magoo

        Brain Washed. While helping Linda clean her attic Magoo gets shrunken and teleported into Fizz’s brain. Fizz himself had intended for his brain to become a museum in homage to his immense genius. (7 min)

      • Lamput III

        Future Tense. Skinny might be a man of science, but he’s more than happy to get his fortune told for a laugh. The palm-reader sees alarming visions of Skinny’s near future; mostly visions that relate to Skinny being squashed, smooshed or otherwise smeared. It’s kind of Skinny’s own fault; maybe if he paid a bit less attention to chasing Lamput and a bit more attention to not getting squashed, smooshed or smeared, he wouldn’t need constant rescuing by a frazzled mystic. (3 min)

      • Grizzy and The Lemmings III

        Odd-Job Crab. Grizzy has run out of ideas to open his coconut until he sees the Lemmings' new friend the crab open one with a simple snip of the claw. He confiscates the crustacean and uses it to take the tops off his coconuts. As they fight over the crab, the characters discover a remote-control device in a secret grotto that operates a giant crab. Grizzy takes over the controls, but the Lemmings want to play with the joystick too! (5 min)

      • Grizzy and The Lemmings III

        Ordeal Of Comfort. A helicopter takes off from the beach, leaving behind installations for a TV game, namely lots of food supplies – which are locked up. To access the keys and the food, participants must win team tests under the surveillance of a drone. The Lemmings are the yellow team. The red team is comprised of Grizzy, an oar, and a flabbergasted crab! (5 min)

      • Grizzy and The Lemmings III

        Outboard Cabin. While trying to avoid the Lemmings' outboard speedboat, Grizzy punctures his air mattress and is propelled into a hidden grotto where he finds a conch decorated with Maori symbols that can control whales. Grizzy returns, proudly straddling his cetacean and chases the Lemmings from his peaceful spot. But the Lemmings' imagination is equal to the size of this potential new playmate! (10 min)

      • Grizzy and The Lemmings III

        Parental Overload. While arguing over a jar of Yummy, Grizzy and the Lemmings happen upon a polar bear cub who is crying. When the little bear sees them, he wails even louder. Annoyed by his sobs, Grizzy and the rodents try to pacify him, but nothing works. After feeding and changing him, the baby finally falls asleep. How can they pick up their Yummy battle without waking the cub? (5 min)

      • Grizzy and The Lemmings III

        The Attraction Of Lemmings. A meteorite falls not far from the cabin. While the Lemmings are sledding outside on a metal pot lid, their sled is abruptly drawn to the extraterrestrial boulder. In seventh heaven, the rodents start over again, this time using the TV satellite dish. But Grizzy, determined to get the dish back at any cost, must confront the magnetism of the meteorite and the fury of the Lemmings, for the rodents are set on playing. (5 min)

      • Grizzy and The Lemmings III

        Extreme Dominos. The Lemmings have set up a long line of dominos in the cabin that ends with several giant ice blocks and a rocket outside. Weary of not finding the peace and calm he loves so dearly, Grizzy sabotages the game. The rocket hits an ice block and blows up the cabin. Grizzy gets his hands on a machine that can sculpt ice. The bear dreams of an igloo, but the Lemmings have other projects. (10 min)

      • Grizzy and The Lemmings III

        Surprise Deglaciation. The Lemmings find an ice block outside the log cabin that holds a frozen prehistoric animal: a saber-toothed racoon. Softened, the Lemmings free the creature and try to tame it like a kitten. But the raccoon is like a whirlwind. Grizzy wakes up and discovers the cabin topsy-turvy and flies into a rage. But when the bear tries to kick the rodents out, the wild raccoon challenges him. (5 min)

      • Grizzy and The Lemmings III

        Thermal Lemmings. By chance, Grizzy and the Lemmings discover a container filled with metal survival food flasks. Primarily filled with vegetables, they do not find favor with the bear, who is more interested in the hi-tech equipment at the rear of the container. Behind his back, the Lemmings find a flask of Yummy and skedaddle with it. But how will they escape Grizzy equipped with his sophisticated gear? (5 min)

      • Grizzy and The Lemmings III

        Substitute Egg. In a trunk, Grizzy and the Lemmings discover a big chocolate egg with a surprise inside. They are licking their lips. As they fight, they accidentally send the coveted egg flying amidst a group of penguins where a couple of winged creatures adopt it. They sit on the egg as if it were their offspring. Not intimidated, Grizzy and the Lemmings decide to get their hands on it, but the entire bird colony intervenes. (10 min)

      • Mighty Mike

        The Invitation. Mike's over the moon. Iris has invited him over for the cup of tea on her terrace. He's been waiting for this moment for weeks. But between the stress of the invite, and the other animals who are doing their best to drive him crazy... who knows if he'll make it on time or even in one piece for his date. (5 min)

      • Mighty Mike

        Fluffystein. While Mike is distracted by flirting with Iris, the raccoons sneak into the house and begin mixing up a foul concoction in the kitchen. They spill the mixture everywhere and an unsuspecting Fluffy laps it all up. Poor Fluffy is instantly transformed into a psychotic ball of chaos. Fluffy has just become the raccoon's worst nightmare. Mike and the raccoons are going to have to join forces to defeat the ferocious feline. (5 min)

      • Mighty Mike

        Muscle Mike. If only Mike were a little bit more muscular, Iris would definitely look at him in a new light. At least that's what he tells himself when he sees Stephan's new workout bench. Unfortunately, it's not that easy. First, Mike needs to learn how to use it and the turtles and the racoons are doing everything they can to make the task more difficult. Muscles are one thing. Bruises are another. (10 min)

      • Mighty Mike

        Photobombed. Louise snaps a photo of Mike while they play a game together. The only problem is that Mike looks absolutely ridiculous in it. There's no way Mike can ever let Iris see it and he's going to do everything he possibly can to prevent the photo from falling into the wrong hands, but the raccoons have other ideas. (5 min)

      • Mighty Mike

        The Garden Games. The turtles organize a sports contest and whoever wins gets a special trophy. Iris volunteers a reluctant Mike to take part in the games. Mercury joins in so he doesn't miss out on the fun. Mike's going to have to step up his game if he has any chance of beating Mercury, but he's not the only one who wants the trophy. Freddy has his eyes on it and he's not afraid to break the rules to get it. (5 min)

      • Mighty Mike

        Vampire Attack. The weather is miserable so Mike decides to stay in and catch up on his reading. However the book he's reading on Vampires is scarier than he bargained for. Pretty soon he's jumping out of his seat at every noise and squeak. When the racoons break in to the house try and raid the refrigerator for some rainy day snacks Mike decides to use his newfound knowledge of vampires to scare the pesky thieves right out of the house. (10 min)

      • Mighty Mike

        In The Box. Mike has his work cut out for him when Stephan leaves a beautiful gift for his wife on the counter and goes to work for the day. The pesky raccoons decide to help themselves while the turtles fire up a huge game of Ice Hockey in the house and Fluffy also has eyes on the gift. Mike will need to pull out all the stops if he's going to rescue the gift from all the chaos. (5 min)

      • Mighty Mike

        That Magnificent Mike. It's Iris's birthday and Mike wants to surprise her with a special party. Balloons, gifts, Piňata, the works! Everything has been perfectly planned but the relentless raccoons decide to crash the party and steal all the candy. The racoons discover the helium tank Mike used to blow up the balloons... taking the battle between Mike and the racoons up into the sky. (8 min)

      • Lamput III

        Sunday Holiday. It might be Sunday, but Specs just won’t let up: his obsession with Lamput knows no weekends. Skinny, on the other hand, knows just how to spend his day off. Asleep, that’s how. Even if his workaholic buddy insists on dragging him through the usual pointless search. The call of a morning coffee wins the day, though; when Specs finally agrees to take a break, he discovers that even orange blobs like a sleep-in. And pancakes. Lots of pancakes. (2 min)

      • Lamput III

        Date Night. It's Specs big night in the town with the lady of his dream. What could go wrong? The answer to that question might have do with the shapeshifting orange blob at the next table. (5 min)

      • Tom and Jerry in New York

        Ready Teddy / Swiss Cuckoo / Dream Team / Private Tom. Spike's beloved Teddy bear is accidentally ruined. The Hotel manager vacations in the Swiss Alps. Tom fantasizes himself in a basketball championship where Jerry assists his triumph. Tom's uncle, a strict military mascot, is determined to train Tom to permanently defeat Jerry. (25 min)

      • The Tom and Jerry Show IV

        Junkyard Pup. When Tyke is accidentally carried off to the local dump, Spike is forced to enlist the help of Jerry and Tom to get his boy back before Ace and Rocco – the junkyard guard dogs – turn him into a formidable junkyard pup. (10 min)

      • The Tom and Jerry Show IV

        The French Mistake. Tom is placed in charge of caring for the Duchess's French Poodle and needs Tuffy and Jerry's help in keeping the ill-tempered mutt under control. (5 min)

      • The Tom and Jerry Show IV

        Tom's Cruise. Tom and Jerry get locked inside a travel trunk and end up on a vacation cruise to France. (5 min)

      • Thomas & Friends Shorts

        Lighthouse Disco (15 min)

      • Grizzy and The Lemmings III

        Sand Lemmings. The Lemmings have fun taking potshots at sand statues depicting Grizzy. Outraged, he catapults them far into the distance. Grizzy takes advantage of their absence to erect a monumental sculpture of himself. But just as he takes a selfie in front of the sculpture, Grizzy realizes that the Lemmings have laid hands on… a pirate cannon! (5 min)

      • Grizzy and The Lemmings III

        Non-Peaceful Coaching. After being hit over the head, the Lemmings become hypnotized by a fitness poster and take themselves for sports coaches. They are determined to forcefully train Grizzy, who would much rather lounge around than do push-ups and squats. But the Lemmings' new personality makes them particularly overbearing. (10 min)

      • Grizzy and The Lemmings III

        Bear In Troubled Waters. Nothing seems to be biting Grizzy's fishing rod and the bear is in despair. Suddenly he spots a fabulous swordfish swimming in the lagoon. The bear is already licking his chops, when he sees the Lemmings straddling the fish in a rodeo game. From inside the cabin he uses as a mooring post, Grizzy manages to snare the swordfish and is about to pull it in, but the Lemmings are riding it toward the high seas. Each party tugs hard. And the cabin starts to slide… (15 min)

      • Thomas & Friends XXV

        The Real Number One. When Thomas’ #1 is covered by paint, he sets out to prove to himself that he is still number one, but when everything starts to go wrong for him, he learns what it really means to be #1. (10 min)

      • Thomas & Friends XXV

        Roller Coasting! Thomas wants to show Percy what it's like to ride a roller coaster, so Thomas turns the tracks of Sodor into a thrill ride. (20 min)

      • Mr Bean: The Animated Series

        Gadget Kid. Mr. Bean finds himself dogged by a young Japanese boy at the Science Museum. He takes an instant dislike to the Scallywag until he sees what the kid has in his backpack: gadgets so cool you can’t even get them in the West. So when a security guard tries to ruin their fun they run away together to... Mars! (10 min)

      • Mr Bean: The Animated Series

        The Visitor. Mr. Bean cannot, for the life of him, place the face of the uninvited fat bloke on his doorstep. An old school photograph and school cap just about jog his memory. By this time his new ‘friend’ has put his feet up and is eating Bean out of house and home. This blast from the past proves to be a blasted pain in the neck. (20 min)

      • Tom and Jerry in New York II

        Planet of the Mice / Ball of Fun / Big Apple / Flamingo A-Go-Go. Tom has a nightmare where super-intelligent mice have taken over. Jerry inherits a hamster ball from an escaped pet in the Park. An epic chase through NYC turns into a musical tribute to the city. At the Zoo, some flamingoes befriend Jerry and Tuffy and protect them from Tom. (30 min)

      • The Tom and Jerry Show II

        Hair Today, Gone Tomorrow. Tom's being unusually difficult when he's rocked by an epiphany-- HE'S LOSING HIS HAIR! Paranoid that he's going to become a hairless cat, Tom will do anything Jerry tells him to do in order to regrow it. Think mud packs (more like mud slaps), hair transfers (one word – furballs) deep tissue massage to stimulate follicle development (a.k.a repeated blows to the head), and skunk therapy ('nuf said). Most everything he tries only leads to Ginger throwing him in the bath again. Ultimately, Tom realizes that Jerry's spiking his cat shampoo with hair remover and it's about to get hairy for the mouse! (5 min)

      • The Tom and Jerry Show II

        Hunger Games. Tom is told he can't eat for 12 hours! (5 min)

      • The Tom and Jerry Show II

        Pinch Hitter. When Tom ends up on the losing end of a little cat and mouse AGAIN Butch sends in Meathead, a pinch hitter, to deal with Jerry. Surprisingly, Meathead has no trouble catching the little mouse. There's nothing Tom or Jerry can do to make it harder. Jerry's superior intelligence is no match for Meathead's dumb luck. (20 min)

      • The Tom and Jerry Show II

        Kitten Grifters. Tom and Jerry have made a connection between a variety of different cases involving the mysterious disappearance of household items -- all including a sighting of a supernaturally cute kitten. Tom and Jerry are on the case! Their investigation reveals a litter of hardened kitten con artists who are using the items they've taken to form a makeshift home. These kitty criminals are just looking for a home, but they don't want to be separated! (5 min)

      • The Tom and Jerry Show II

        Fight in the Museum. Tom & Jerry spend a night in the museum. (5 min)

      • The Tom and Jerry Show II

        Cat-A-Tonic Mouse. When Jerry gets a cold he gets no help from Tom who chooses instead to use the mouse's down time to taunt the little guy and eat all of his favorite treats. Jerry resorts to help from Uncle Pecos who, after trying a few Texas remedies, mixes a home brewed Texas tonic to knock the cold p-p-p-plum out. As a side effect of the Tabasco fueled brew, the mouse is breathing fire within minutes. When Tom catches the same cold and gets a dose of the brew, it's an all-out flame war! Good thing Uncle Pecos is there to put the fire out! (20 min)

      • Be Cool, Scooby-Doo! II

        Worst in Show. After a Giant Houndbeast attacks an elite dog show, the gang goes undercover and enters Scooby in the show in order to solve the mystery. (30 min)

      • Be Cool, Scooby-Doo! II

        Mysteries on the Disorient Express. Unhappy about a mystery-free, three-day, cross-country train trip with the gang, Fred is pleasantly surprised to discover a monster mystery on board. He's less pleasantly surprised however, when that mystery is interrupted by a second mystery, then a third, then a fourth… (30 min)

      • The Tom and Jerry Show II

        Going Going Gone Viral. When Rick uploads a video of Tom getting his head stuck in Jerry's mouse hole, the video instantly goes viral and Tom becomes the laughing stock of the feline community. Now Tom must restore his reputation by catching Jerry and capturing it all on video. Easier said than done. (5 min)

      • The Tom and Jerry Show II

        School of Hard Knocks. Like a big brother, Jerry gets a sleepy Tuffy out of bed, makes them both breakfast, gets Tuffy cleaned up, puts on his backpack and scoots him past the mean ol' cat to the house next door where WINSTON waits, greeting his students, a gaggle of mice, including Jerry. They each hand their kindly teacher a treat as they take their seats on little spools of thread, ready for the start of class. Winston is teaching his students the basics of force and motion, and today they're going on a field trip to see physics in action. They end up at Tom's house where Tom bears the brunt of the school load until he gets a little tutoring himself. (5 min)

      • The Tom and Jerry Show II

        Brain Food. Waffles is worried that his roommate Bo had his brain eaten by aliens, leaving him a zombie dog. Turns out he's not the first dog in his neighborhood to wake up stupid. Afraid of becoming the next Bo, Waffles hires the Cat and Mouse Detectives to put a stop to this alien invasion. Our Narrator thinks all of this extraterrestrial talk is a load of sci-fi hooey but not our detectives; they're covering all their bases and taking every necessary precaution. Turns out the dog's behavior has more to do with a tainted bag of kibble than visitors from another planet… or does it? (20 min)

      • The Tom and Jerry Show II

        Cold Snap. Wanting to cool off from the blistering heat, Tom and Jerry use a little magic to make it snow, turning the witches' world into a haunted winter wonderland with an evil snowman, haunted snow forts and magic snowball fights. Now they have to figure out how to make it stop snowing. (5 min)

      • The Tom and Jerry Show II

        The Tortoise Don't Play Fair. When a Hare loses to a Tortoise in the biggest race of the year, he comes to Tom and Jerry claiming foul play. It's up to the duo to see what's really behind the most famous race in history. (5 min)

      • The Tom and Jerry Show II

        Wish Bone. Butch finds a wish bone in the garbage and dupes Tom into believing that it will make his wishes come true. Butch trades Tom the bone for a dozen cans of cat food. The alley cat thinks he's pulled off the best scam ever UNTIL Tom's wishes start coming true (from Jerry getting his just dessert to Toodles paying an unexpected visit)! Now Butch will stop at nothing to get that bone back! (20 min)

      • The Tom and Jerry Show II

        Novel Idea. An overflowing trash bin filled with crumpled paper can mean only one thing…Tom is writing a novel - it's a mystery novel, of course! Tom soon realizes his book is playing out in real life (including the femme fatale who has taken an interest in the feline Mikey Spillane). At first, Tom has fun crafting his own fate, but soon realizes no matter how hard he tries to rewrite his story, he gets deeper and deeper into trouble. Jerry begins to suspect the alley cat, Butch, is up to no good – in the end, Jerry figures out Butch was retrieving Tom's discarded writing from the trash and using it to his advantage! (5 min)

      • The Tom and Jerry Show II

        Cat Match Fever. Butch is bobbing for apple cores when he spots a dolled up Toodles heading his way! Butch slicks back his hair with some lard and strikes a pose. But she walks right past the alley cat. Meanwhile, inside the house, Tom spots Toodles headed in his direction. After a quick spruce up, Tom opens the door only to watch her walk right past the house. Tom slumps. Turns out Toodles is headed to Winston's house. Yep, who knew the two were a match made in kitty heaven (or at least that's what the catmatch app said). Tom and Butch both set out to win Toodles affection while Jerry plays Cyrano to Winston to help him get over his nerves. (5 min)

      • The Tom and Jerry Show II

        Fish Out of Water. Hildie and Beatie return from the Ol' Time Goblin Fair with kettle corn, a giant stuffed warlock, and a piranha they won in the ball toss. Despite their warning not to touch the fish, Tom can't pass up a chance to eat the catch of the day! But first he has to get past Jerry who is determined to protect his new friend. When a failed attempt by Tom ends up with the fish bowl being shattered, Jerry quickly casts a spell with the wand that allows the fish to breathe on dry land! The liberated fish is excited to explore his newfound freedom (walking on his tail fin) and ends up making life a lot more complicated for Jerry who's trying to protect him! (20 min)

      • New Looney Tunes

        Five Star Bugs. Bugs gets the best of Leslie and his million dollar fountain when Leslie tries to make points with his boss. (5 min)

      • New Looney Tunes

        Yoga to Be Kidding Me. Bugs is conned into yoga classes. He runs amok in class and gets the best of the teacher. (5 min)

      • New Looney Tunes

        Rabbits of the Lost Ark. Sam and Bugs go on an Indiana Jones-type adventure in some ancient ruins. (5 min)

      • New Looney Tunes

        Appropriate Technology. Wile has created a fully automated house. When the power goes out Wile is helpless and Bugs lends a hand. (15 min)

      • Mr Bean: The Animated Series III

        Cat Chaos. Mrs. Wicket becomes annoyingly inconsolable when Scrapper goes missing – calling for him at all hours of the day and night. Bean can’t get any sleep! He decides that the only way to restore peace in the household is to go out and find Scrapper himself – a journey that takes him deep into London’s sewers … (10 min)

      • Mr Bean: The Animated Series III

        Stick It. Bean discovers Mrs. Wicket’s nephew and Bruiser Jnr swapping football stickers and decides that he wants to fill up a sticker album too. He buys-up all the stickers in the neighbourhood and has almost completed his task when Nephew points out that he’s missing one: the famous sticker owned by local footballing celebrity Jamie Studds. Bean turns thief to be the best collector of ‘em all. (15 min)

      • Mr Bean: The Animated Series III

        Bean at the Museum. Mr. Bean thinks he’s just dug up a valuable coin in the back-garden and goes rushing off to the Museum to have it valued little knowing that it’s actually Bruiser Snr’s much-loved but valueless fake gold medallion. Bruiser Snr wants it back; and forces Bean to break back into the Museum to get it. (10 min)

      • Mr Bean: The Animated Series III

        A Car for Irma. Bean discovers Declan giving Irma a lift in his swanky new SUV. Bean is unimpressed until Declan shows off all the car’s features. Undeterred Bean professes his car superior. Declan issues a challenge – to see which car Irma will choose for her lift back to work. Bean decides his car may need a little ‘pimping’ … (15 min)

      • Thomas & Friends Shorts

        Lighthouse Disco (10 min)

      • The Tom and Jerry Show III

        Someone's in the Kitchen with Mynah. Ginger brings home a new pet—a mynah bird who can mimic anyone and anything. Rick complains about the money they will have to spend to feed and care for another pet. Spike and Tom are on notice, as somebody's got to go. (5 min)

      • The Tom and Jerry Show III

        Don't Cut the Cheese. It's that special time of year when the Lady of the House's rare, exotic (and very stinky) cheese gets delivered to the manor. It's up to Tom to make sure not a crumb of this cheese—known to be a favorite of mice—goes missing. (5 min)

      • The Tom and Jerry Show III

        When You Leash Expect It. Ginger decides she wants to teach Tom to walk on a leash to ensure he gets much-needed exercise. Tom hates the leash and does not want to go for a walk. Finally, they're on their way, much to Tom's chagrin. Back home, Jerry and Tuffy proceed to raid the fridge. (20 min)

      • The Tom and Jerry Show III

        Calamari Jerry. Ginger leaves some frozen fish on the kitchen counter to thaw. Ginger and Rick warn Tom to keep his paws away, or he will not get anything to eat. Soon, a live baby octopus crawls out of the mouth of one of the thawing fish and jumps off the counter, looking for a place to hide. Jerry befriends him and does his best to protect him from Tom. (5 min)

      • The Tom and Jerry Show III

        Drone Sweet Drone. Up to their usual antics, Tom, Jerry and Spike get into monkey business with a drone at Rick and Ginger's house. (5 min)

      • The Tom and Jerry Show III

        Cattyshack. It's time for the annual croquet tournament at the Manor. The butler tells Tom how important it is to the Lady of the Manor to always win…no matter what! The last thing they need is any pesky rodents interfering with the game. Knowing any sighting of Jerry or Tuffy would cast Tom in a bad light, he's determined to keep them off the lawn. (10 min)

      • Lamput III

        Rock Concert. “Chasing Lamput” turns out to be the ultimate backstage pass; the Docs pursue the orange blob through the dressing room and directly onto the stage of a gigantic stadium rock concert. The crowd goes wild. Which raises questions about their taste in music, to be honest; Skinny plays guitar like he’s gotten himself tangled in the strings (which he has), and Specs’ drumming, well, it’s certainly got passion. No taste, skill or rhythm, but certainly passion. The stage ends up in tatters by the time the actual band arrives. Those Docs are a hard act to follow. (10 min)

      • Thomas & Friends XXV

        Sir Topham Hatt’s Hat. When Sir Topham Hatt’s Hat blows away in the wind before making an important announcement, Thomas and his friends race around Sodor, trying to catch it. The Hat remains out of reach until they learn to work together. (10 min)

      • Thomas & Friends XXV

        Nia’s Surprising Surprise. Nia is planning a big party to celebrate the anniversary of her arrival on Sodor, but she finds that her friends are too busy to even talk about it, let alone attend. (20 min)

      • New Looney Tunes

        Squeak Show. Bigfoot mistakes Squeaks as Bugs' new cat and goes to every effort to return him to his rightful place. (5 min)

      • New Looney Tunes

        Rodeo Bugs. Bugs and Yosemite Sam attend a rodeo only to have their sideline shenanigans force them into the ring. (5 min)

      • New Looney Tunes

        Slugsworthy's Mega-Mansion. Slugsworthy builds a new mega-mansion right over Bugs' home so Bugs battles back for the right to his turf. (5 min)

      • New Looney Tunes

        Wile E.'s Walnuts. Wile has invented a machine that runs purely on walnut oil - Squeaks' main food source! (15 min)

      • Tom and Jerry in New York II

        Top of the Heap / Stunt Double Trouble / Surfer Supreme / Kabuki Cat. Tom and Jerry find themselves on a trash barge competing against some tricky rats. A "stage cat" takes Tom's place as a "stunt double.” Tom and Jerry have a musical surf-off at the Jersey Shore. A Kabuki actor finds Tom and Jerry in his luggage when he returns to Japan. (30 min)

      • The Tom and Jerry Show IV

        Ten Toms the Trouble. Tom uses a newfangled scientific machine to make copies off himself creating a living nightmare for Jerry. (5 min)

      • The Tom and Jerry Show IV

        Party Animals. Tom is placed in charge of the preparations for the Duchess's surprise birthday party for her nephew, Rupert, and Jerry is determined to make a mess of it all. (5 min)

      • The Tom and Jerry Show IV

        Turkey Tom. Tom and Jerry work together to save a live turkey from becoming the centerpiece of a holiday feast. (20 min)

      • Grizzy and The Lemmings II

        Make Peace Not War. The Lemmings get their hands on a secret weapon that belongs to the Canadian Army: anyone hit with it becomes non-violent. They use the arm to transform Grizzy into a cherub, despite himself. (5 min)

      • Grizzy and The Lemmings II

        Disguised Reality. When they discover a super fun app that allows you to see yourself as a rabbit or a robot or something else decked out with lots of animated accessories, Grizzy and the Lemmings fight over the tablet. But if they insist on arguing and refuse to share their virtual costumes, they could end up smashing each other's faces in for real. (5 min)

      • Grizzy and The Lemmings II

        Folds and Folds Again. When they find an old book on traditional Japanese origami, the Lemmings churn out paper birds to play gliding games. Grizzy realizes that he could make the gorgeous butterfly on the cover for his beloved she-bear. But to make the Lemmings bow to his authority, he will first have to become a true origami master. (15 min)

      • Grizzy and The Lemmings II

        Cartoon Bear. The Lemmings are all lined up on the couch to watch a cartoon film where a mouse plays nasty tricks on a cat. Grizzy, who has decided to take his nap, switches off the TV and confiscates the batteries of the remote control to make sure they can't switch their program back on. But is it wise to frustrate a gang of Lemmings who've been inspired by a gag-filled cartoon? (10 min)

      • Grizzy and The Lemmings II

        XXL Bear. Once again, Grizzy shows the Lemmings that they just don't measure up to him physically and that the last jar of chocolate spread is for the strongest. The Lemmings find a way around this by increasing the power of a lamp that accelerates plant growth and instantly expand themselves to... bear size. (5 min)

      • Grizzy and The Lemmings II

        Never Judge a Bear by Its Cover. The Lemmings lay their hands on a full crate of chocolate spread, which they hide somewhere behind Grizzy's back. And since the Lemmings are both prudent and cunning, it's impossible to surprise them when they pay a visit to their secret hoard. Until the day Grizzy discovers a magic ring that enables him to take on the appearance of a Lemming. (5 min)

      • Lamput III

        Thief In The Museum. The orange blob is down at the Museum, nerding out about ancient Egypt, when the Docs show up and ruin Lamput’s day. Darn science geeks. No respect for culture. A superior knowledge of history keeps Lamput one step ahead of the blue boffins - how many times can two chemists get kicked out of the same Museum? The Docs sneak back into the exhibition disguised as mummies. They learn the hard way that a disguise can be TOO good; they get locked into a glass box overnight. Lucky break, though; this is the night when a renowned jewel thief tries to steal the museum’s precious treasures. Lamput and the Docs get tangled up in the heist. The rest is history. (15 min)

      • Be Cool, Scooby-Doo! II

        Professor Huh? Part 1. Fred and the gang are called in to help with a mystery involving a figure from Fred's past, Professor Huh? Fred discovers Rose, with whom he learned mystery solving until they had a falling out, has also arrived with her gang. (30 min)

      • Be Cool, Scooby-Doo! II

        Professor Huh? Part 6 3/4. Fred and the gang are called in to help with a mystery involving a figure from Fred's past, Professor Huh? Fred discovers Rose, with whom he learned mystery solving until they had a falling out, has also arrived with her gang. (30 min)

      • Mr Bean: The Animated Series III

        Trophy Bean. Mrs. Wicket’s Nephew is staying with her when he wins two tickets to an Outward Bound course. She refuses to go but then ropes in Bean to look after the child. The two start a competition to see who will win the trophy. Bean is a relentless competitor winning everything up until the point things start getting out of hand … (10 min)

      • Mr Bean: The Animated Series

        In the wild. Inspired by a wildlife documentary on TV, Mr. Bean dusts off his camera and treks deep into the countryside in search of the perfect wildlife photograph. After two fruitless days of being the hunter, he is somewhat miffed to find himself the hunted. (20 min)

      • Mr Bean: The Animated Series

        Missing Teddy. Whilst browsing the supermarket for lovely grub, Mr. Bean’s life-long pal, Teddy, is kidnapped. Bean tracks down the nasty men responsible and finds that Teddy is not their only captive. Mr. Bean rescues a hundred teddy bears once their ears are put through an industrial sewing machine. (10 min)

      • Mr Bean: The Animated Series

        No Parking. Mr Bean drives his favourite Teddy to the cinema to see his favourite movie - 'Titanic'. Now he simply has to park the car. But when you're Mr Bean, nothing's simple. His ingenious efforts to find a parking space are persistently foiled. And the clock is ticking.... (20 min)

      • New Looney Tunes

        Pole Position. Bugs and Squeaks have to compete in a series of challenges so the Beaver will put them on a totem pole. (5 min)

      • New Looney Tunes

        Thirst Things First. Bugs awakens with a terrible case of cotton mouth. Will he be able to quench his thirst? (5 min)

      • New Looney Tunes

        Bugs of Chance. Shifty tries to con Bugs and Squeaks at carnival games. Bugs wins in the end. (5 min)

      • New Looney Tunes

        Bugs for Mayor. Squint Eatswood tries to bully his way into being Mayor of the Forest so Bugs has no choice but to run against him. (15 min)

      • New Looney Tunes

        The Lepra-Con. Shameless O'Scanty wants Bugs' lucky rabbit foot but Bugs is too attached to it to give it up. (5 min)

      • New Looney Tunes

        Squeak Show. Bigfoot mistakes Squeaks as Bugs' new cat and goes to every effort to return him to his rightful place. (5 min)

      • New Looney Tunes

        Rodeo Bugs. Bugs and Yosemite Sam attend a rodeo only to have their sideline shenanigans force them into the ring. (5 min)

      • New Looney Tunes

        Slugsworthy's Mega-Mansion. Slugsworthy builds a new mega-mansion right over Bugs' home so Bugs battles back for the right to his turf. (15 min)

      • Grizzy and The Lemmings II

        Lemmings Board. A strange object is delivered to the Ranger's cabin: an over-board! It's a latest generation skateboard which levitates above the ground without wheels. The Lemmings immediately try to get their paws on it, but Grizzy also covets the board as a table to set his TV-dinners down on. (5 min)

      • Grizzy and The Lemmings II

        Animal Pics. Grizzy and the Lemmings discover the joys of photography with the ranger's instant print camera. Grizzy would like to make a beautiful artistic portrait of the she-bear he's in love with, whereas the Lemmings prefer a group photo with a face-making competition: two radically opposed artistic trends! (5 min)

      • Grizzy and The Lemmings II

        Bear Diet. The fridge in the cabin has changed: it's been replaced by a brand new state-of-the-art appliance which analyzes the body fat percentage of whoever wants to serve himself, before selecting the appropriate foodstuffs. For Grizzy, no question of touching the chocolate spread or sodas! Instead, to the Lemmings' delight, the fridge transforms into an extreme exercise machine. (15 min)

      • Grizzy and The Lemmings II

        Balloon Bear. Grizzy watches a demonstration of balloon modelling on TV. He decides to make a balloon poodle to offer to the she-bear he's enamored with. By observing Grizzy, the Lemmings discover with enthusiasm that you can blow up modelling balloons far more than regular ones, and that they end up exploding in a shower of tattered strips. (5 min)

      • Grizzy and The Lemmings II

        Bear Pillow. Grizzy needs a nice nap. He can't find a pillow comfortable enough to his taste until he tests the pillow that the Lemmings use as a high-jump mat. The pillow is so soft that Grizzy falls asleep the second he lays his head on it. (10 min)

      • Grizzy and The Lemmings II

        Hooks and Loops Bear. Grizzy is awakened from his nap by the unpleasant, ongoing sound of Velcro strips being ripped off. The Lemmings have covered their bodies in Velcro and are throwing themselves against a doormat, which serves as their target. Grizzy finds peace and quiet by getting rid of the doormat until the Lemmings realize that bear fur is an ideal support for Velcro. (5 min)

      • Grizzy and The Lemmings II

        Fast Workout. The she-bear Grizzy is enamored with has lost her favorite flower in an inaccessible spot under a giant boulder. Grizzy tries to lift it: impossible! He decides to start an intensive bodybuilding routine with the ranger's electrostimulation machine, but the Lemmings are already using it on a caribou to step up their rodeo. (15 min)

      • Mr Magoo

        Dances with Walruses. Magoo thinks he’s herding cattle through the desert but is in fact on an ice floe with walruses. He takes Fizz and Weasel for cattle rustlers when they’re just trying to put on a show with the walruses to dazzle the planet. (5 min)

      • Mr Magoo

        The Bodyguard. Fizz has dressed Weasel up as a supervillain in order to pretend to save the city. Magoo mistakes his disguised neighbor for an actress in danger and decides to protect “her” from Fizz who he believes is a dangerous fan. (10 min)

      • Mr Magoo

        Not Without My Hamster. Fizz and Weasel are at the supermarket buying ingredients to make the world’s best cake. They bump into Magoo who thinks he’s at a carnival. He mistakes Fizz for a plush toy that he has won and Weasel for an envious player who wants to steal it. (10 min)

      • Mr Magoo

        The Curse of the Pyramid. Magoo thinks that he is lost in a pyramid but he is in fact in a big conference room where Fizz is about to perform a stand-up act in order to become the darling of the crowd. Magoo thinks he’s woken up a mummy (in fact Weasel) and tries to flee. (10 min)

      • Mr Magoo

        Deep Sea Diving. Magoo thinks he’s underwater scooting and has discovered Atlantis. In fact he’s in New York riding Fizz’s latest invention: a flying seed that will turn the turf of a football stadium the color of his fur. (5 min)

      • Mr Magoo

        Shaaaaaark! Magoo thinks he’s a beach lifeguard but is actually on an ice floe and the swimmers are penguins! When Fizz shows up in a submarine to kidnap them Magoo thinks it’s a shark attack! (10 min)

      • Lamput III

        Lamput and the Spider. Lamput shows kindness to a nearby spider - and in the process makes a valuable ally. Good thing, too, because the mozzies around here are diabolical. (10 min)

      • Mighty Mike

        Wacky Tacos. Mike's wants to impress Iris by preparing some yummy tacos, but Fluffy and the Turtles are making his life difficult by using the extractor fan as a makeshift skydiving game. Things take a turn for the worse when the raccoons break in and try to steal the TV. Mike needs to be in two places at once if he has any chance of rescuing Fluffy and stop the Racoons from stealing the TV and ruining his romantic dinner. (5 min)

      • Mighty Mike

        The Cone Of Shame. Mike is forced to live out a dog's worst nightmare... wearing a cone around his neck after a trip to the veterinarian! Oh, the humiliation! There's NO WAY he can let Iris see him like this. Mike refuses to leave the house and the raccoons take advantage of his self-enforced quarantine to rob the terrace. Now Mike has to come up with an ingenious scheme to defeat the raccoons without leaving the house and without being seen by Iris. (5 min)

      • Mighty Mike

        Skate Pool. Mike's attempt to impress Iris with his diving skills backfires when he crashes into the bottom of an empty concrete swimming pool. Unfortunately, the thrill-loving Turtles drained the water out of the pool to turn it into a skate park. With Mike stranded, Iris comes to the rescue. The raccoons use it as an opportunity to trap Mike and raid the house. Mike will need to find a way out of this concrete prison. (15 min)

      • Mighty Mike

        Go Fetch. A gust of wind sends Iris's favourite hat up onto the Mikkelsen's roof and Mike sees the perfect chance to retrieve it and look like a hero. He borrows Stephan's drone to complete his mission, except when the drone's remote control falls into the raccoon's hands, he's going to be experiencing more turbulence than he was expecting. (5 min)

      • Mighty Mike

        Robot-Attack. Mike gets a stroke of artistic inspiration and decides to sculpt a life-sized statue of Iris. Meanwhile the raccoons decide they need to steal Tom's robot from the house so they can effortlessly transport their future stolen loot back to their lair. A confrontation is inevitable so Mike turns his sculpting skills to build himself a suit of armor so he can defend he territory and retrieve Tom's robot. (10 min)

      • Mighty Mike

        Private Eye Mike. Stephan has lost his keys again but he doesn't think Mike is the right dog for the job to find them. Mike sets out to prove his owner wrong, sparking an investigation worthy of an episode of CSI. As the clues pile up, the raccoons look like the most likely suspects. Elementary my dear Mike? Not at all. (5 min)

      • Mighty Mike

        Chickie's Return. Mike's worst nightmare comes true when Louise digs out her old toy Chikie from her trunk. Chikie is a horrifying squeaky toy that used to haunt Mike's dreams when he was a pup. Mike can't bear to be anywhere near it and the raccoons discover the perfect solution to keep Mike out of their way. Mike's going to have to use his other senses if he has any chance of overcoming hsi fear and defeating the raccoons. (15 min)

      • Grizzy and The Lemmings II

        Make Peace Not War. The Lemmings get their hands on a secret weapon that belongs to the Canadian Army: anyone hit with it becomes non-violent. They use the arm to transform Grizzy into a cherub, despite himself. (5 min)

      • Grizzy and The Lemmings II

        Disguised Reality. When they discover a super fun app that allows you to see yourself as a rabbit or a robot or something else decked out with lots of animated accessories, Grizzy and the Lemmings fight over the tablet. But if they insist on arguing and refuse to share their virtual costumes, they could end up smashing each other's faces in for real. (5 min)

      • Grizzy and The Lemmings II

        Folds and Folds Again. When they find an old book on traditional Japanese origami, the Lemmings churn out paper birds to play gliding games. Grizzy realizes that he could make the gorgeous butterfly on the cover for his beloved she-bear. But to make the Lemmings bow to his authority, he will first have to become a true origami master. (15 min)

      • Grizzy and The Lemmings II

        Cartoon Bear. The Lemmings are all lined up on the couch to watch a cartoon film where a mouse plays nasty tricks on a cat. Grizzy, who has decided to take his nap, switches off the TV and confiscates the batteries of the remote control to make sure they can't switch their program back on. But is it wise to frustrate a gang of Lemmings who've been inspired by a gag-filled cartoon? (5 min)

      • Grizzy and The Lemmings II

        XXL Bear. Once again, Grizzy shows the Lemmings that they just don't measure up to him physically and that the last jar of chocolate spread is for the strongest. The Lemmings find a way around this by increasing the power of a lamp that accelerates plant growth and instantly expand themselves to... bear size. (10 min)

      • Grizzy and The Lemmings II

        Never Judge a Bear by Its Cover. The Lemmings lay their hands on a full crate of chocolate spread, which they hide somewhere behind Grizzy's back. And since the Lemmings are both prudent and cunning, it's impossible to surprise them when they pay a visit to their secret hoard. Until the day Grizzy discovers a magic ring that enables him to take on the appearance of a Lemming. (5 min)

      • Lamput III

        The Chase. Lamput escapes from the Lab, the Boss gives the job of orange-blob-retrieval to Doc Specs and Doc Skinny, who turn out to really suck at orange-blob-retrieval. Lamput gives them the slip again and again, and, true to form, the Docs decide to blame their tools. They convince the Boss to let them use more and more expensive vehicles, using an age-old corporate strategy commonly referred to as “diminishing returns”. For scientists, these dudes sure are slow learners. (15 min)

      • Mighty Mike

        Sauna. It's cold and grey outside. Mike invites Iris over to warm up over a hot chocolate. The raccoons sneak into the house and damage the Mikkelsen's home Automation Temperature regulator in the process. Now the house is randomly flipping between blistering hot to freezing cold. Mike has to face danger, overcome challenges, and battle the elements in order to boot the raccoons out of the house. (5 min)

      • Mighty Mike

        The Wrong Mike. The raccoons steal Iris's favorite toy but accidentally drop it on the terrace during their escape. Mike picks it up while cleaning, thinking it's Fluffys. Iris notices and thinks Mike stole it. She stomps over to the house to get it back, but Fluffy has already made off with it. By the time Mike has figured it all out, the raccoons have stolen it back again. Mike needs to get the toy back if he wants Iris to ever forgive him. (5 min)

      • Mighty Mike

        The Rival. Mike's plans to hang out with Iris are cruelly dashed when he trots out onto the patio to find her playing with a hunky other dog. Mike is crushed. This means war! The boys begin a merciless fight for Iris's affection while she watches horrified. But when the raccoons break into the house armed with an air horn, the two romantic rivals have to team up to overcome their differences to eject the raccoons from the house. (15 min)

      • Mighty Mike

        The Prank. It's April Fool's Day. Mike has invited Iris over for a romantic dinner but instead of romance, Iris is more interested in pranking Mike. Mike does his best to take it in his stride and keep the evening on track. Meanwhile, the raccoons have their sights set on the dinner. Mike and Iris team up to create the ultimate prank obstacle course around the house and the joke is on the raccoons. (5 min)

      • Mighty Mike

        White Cat. A cute white cat turns up on the Mikkelsen's patio. Everyone thinks it's super-duper adorable, especially Iris. It looks like Fluffy has found a new friend, but for some reason Fluffy seems to be finding himself in increasingly life-threatening situations. Thankfully, Mike is on top of it and saves Fluffy's life more than once. But curiously, that cute new kitty is always around. Is he trying to replace the family's cat and become the new favorite? (10 min)

      • Mighty Mike

        The Party. It's Mike's birthday and he's excited to be spending the day with Iris. But instead of a private party, Iris has invited the entire neighbourhood. As soon as the raccoons learn there's a party, they resolve to crash it and steal Mike's birthday cake and presents. Mike has his work cut out for him. He has to get rid of raccoons and throw a great birthday party. (5 min)

      • Mighty Mike

        Best In Show. When Tom suggests to his mom that Mike could be a show dog, she bursts out laughing. Mike is hurt and sets out to prove that he's show dog material. Mike asks the classiest dog he knows for help and Iris agrees to put Mike through his paces. She creates an obstacle course for Mike to overcome and hone his show dog skills. But Mike's training is interrupted by the raccoons trying to steal from the house. (15 min)

      • Pat the Dog II

        Go Pat Go! Lola and Victor are having a penalty shot contest to see who gets to keep the super soccer ball that belongs to Lola’s mother. Pat will do everything he can to make sure that Victor doesn’t cheat and win the ball... (5 min)

      • Pat the Dog II

        Horsing Around. Lola discovers an old rocking horse that has been nibbled by termites. While she goes with her father to find an anti-termite spray, Pat is going to have to guard the ever-so fragile rocking horse from Hoodie but especially from the Guanos who are drawn like magnets to the delicious termites! (5 min)

      • Pat the Dog II

        Favourite Toy. Victor wants to play with Lola’s board game but she refuses to lend it to him because he never gives anything back. Victor gives one of his toys to Lola and then steals it back without her knowing, then tries to make her believe that she doesn’t take care of his toys either. Pat is going to have to recover the toy. (15 min)

      • Pat the Dog II

        Imaginary Friend. Lola heads over to a film shoot so she can get a star to autograph a figurine she wants to give Hugo, who is sick. The Guanos are also big fans and try to steal the figurine. But of course Pat comes to the rescue. (5 min)

      • Pat the Dog II

        Fasting is Slow! Lola can’t have anything to eat before she goes to see the doctor. So her mother has promised her a delicious meal once she comes home. Except that the Guanos are dying to get their claws on the meal. Pat is going to have to protect Lola’s coveted meal! (10 min)

      • Pat the Dog II

        Veggie Garden. For one of her homework assignments, Lola and her mother decide to grow tomatoes in the garden. Lola uses a worm to fertilize the soil but the Guanos are dying to get their claws on it. Pat is going to have to protect the worm so that Lola has the most beautiful tomatoes of all! (5 min)

      • Pat the Dog II

        Citizenship Day. Victor agrees to help Lola sweep the street as long as nothing happens to his game consol. But Marcus and Squizel are going to do everything they can to steal it. Pat to the rescue! (15 min)

      • Mr Magoo

        MAG007. Magoo takes Fizz for a toy containing top secret information which he steals from a secret agent (in reality Weasel). Hell-bent on destroying the toy Magoo manages to stop Fizz from engraving the hamster’s face on the statue of the US President. (5 min)

      • Mr Magoo

        Maggie Magoo. A bear has escaped from the zoo and Fizz is hell-bent on making it his pet. Magoo mistakes the bear for his niece who’s come to spend the day with him making life difficult for Fizz and Weasel as they try to capture the beast. (10 min)

      • Mr Magoo

        Magoo's Best Friend. Magoo mistakes Fizz for his best friend Harry from school and thinks the two of them are visiting their old school. In fact they’ve infiltrated the high-security unit from which Fizz is attempting to steal the President’s joke book. (5 min)

      • Mr Magoo

        Welcome to Translovenia. Magoo thinks he’s on a trip to Translovenia and takes shelter in a mansion owned by a vampire. In reality this vampire is Weasel helping Fizz in his attempt to turn the moon into a Fizz-like sun and make the night disappear once and for all. (5 min)

      • Mr Magoo

        7 Minutes Flat. Weasel tests out Fizz’s latest invention: a 3-piece swimsuit to make beachgoers look chic. Magoo mistakes him for the President who (he believes) is at risk of being kidnapped. He therefore takes it upon himself to protect him. (10 min)

      • Mr Magoo

        MAG007 is back. Fizz writes a genius plan on a post-it that gets stuck to Magoo’s forehead. When Weasel tries to get it back Magoo thinks he’s being pursued by evil agent Klulescz who’s looking to steal top secret documents. (5 min)

      • Mr Magoo

        Family Meal. Fizz wants to cure Magoo’s near-sightedness for good. He and Weasel go over to his house only to be taken for Magoo’s parents on a surprise visit. As Magoo prepares them a feast Fizz and Weasel desperately try to put a pair of glasses on his face. (10 min)

      • Mr Magoo

        Free the Rabbit! As Fizz gets ready to travel to another dimension populated entirely by other Fizzes Magoo turns up and thinks that Weasel has a new kitten. When Fizz goes missing Magoo does everything he can to find his neighbor’s kitty. (6 min)

      • Lamput III

        Lamput and the Spider. Lamput shows kindness to a nearby spider - and in the process makes a valuable ally. Good thing, too, because the mozzies around here are diabolical. (4 min)