• Cartoonito

    • Cartoonito od do

      • Batwheels

        To the Batmobile! When all of the Batwheels (except for Bam) mysteriously disappear, Bam enlists the help of A.D.A.M, the original Batmobile, to help save his friends. Along the way, Bam comes to appreciate the old-school mobile's different crimefighting style as they team up to take on the Legion of Zoom. (20 min)

      • Mr Bean: The Animated Series II

        Bean Hypnotised. Mr Bean goes to the theatre to see a performance by a celebrated hypnotist Dr Daze. Bean is super keen to come up on stage and be part of the show. But after being hypnotized Bean unknowingly leaves the theatre not realizing that he is still under the influence and certain trigger sounds have him doing silly things at unexpected and embarrassing moments. (10 min)

      • Mr Bean: The Animated Series II

        Car Wash. Mr Bean's car is filthy so he gives it a good wash. His sparklingly clean car attracts the attention of other drivers who offer to pay Mr Bean to wash their cars too. Bean cannot resist and builds a car-washing contraption to help him out. But when a certain very posh visitor’s car gets damaged Bean thinks he’s for the chop. (15 min)

      • Mr Bean: The Animated Series II

        Where Did You Get That Cat? Mr Bean chases Scrapper around Mrs Wicket’s flat but her sideboard tumbles over and when Bean sees a bit of fur poking out from under it he is horrified to think he has squashed poor Scrapper. Not realizing that it’s only his landlady’s furry hat Bean rushes what he thinks is a flattened cat across town to the vets in a desperate attempt to save his feline friend’s life. (10 min)

      • Mr Bean: The Animated Series II

        Valuable Lessons. Mr Bean helps Mrs Wicket collect up all her money together after she witnesses a robbery. With all her cash safely locked in a bank vault Mrs Wicket suddenly finds she has a new admirer but Mr Bean doesn’t trust this smooth operator one bit. With wedding bells ringing Mr Bean races against time to solve the mystery and save Mrs Wicket…and her money. (10 min)

      • Thomas & Friends - Shorts XXV

        Lighthouse Disco (15 min)

      • Grizzy and The Lemmings III

        The Legend Of The Lemmings. The Lemmings create a shadow puppet show where seven papercut lemmings confront a bear over a jar of Yummy chocolate spread. The Lemmings in the audience are super enthusiastic, but Grizzy is outraged by the treatment inflicted upon the bear. He decides to intervene and equips the paper bear with an armor and saber! The Lemmings retort with ninja effigies of themselves and mount an attack to recover the coveted jar of Yummy spread. (5 min)

      • Grizzy and The Lemmings III

        Dragons & Bears. As Grizzy relaxes in the massage chair, a cloud drifts in front of the sun, immediately stopping the electricity supply in the log cabin. The voltage drops continue, even though the sky seems clear now. Grizzy looks out the window and a dragon appears on the horizon! Once over his initial fright, the bear realizes that it's only a kite flown by the Lemmings – using the electricity from the cabin they have rerouted! (5 min)

      • Grizzy and The Lemmings III

        Bamboo Warfare. Grizzy dismantles the toboggan built by the Lemmings in the log cabin and reemploys the bamboo sticks to build a jacuzzi. When the Lemmings discover the bear's piece of work, they imagine a giant waterpark dominated by an immense waterslide. Anticipating the Lemmings' desire, Grizzy tries to barricade himself inside but the rodents manage to eject him from the cabin. The bear comes back, protected by a super bamboo armor… (15 min)

      • Grizzy and The Lemmings III

        Bear In The Clouds. The Lemmings organize a drone race throughout the cabin. Grizzy, who was on the verge of falling asleep, interrupts the competition but must contend with the rodents' reprisals. Thrown out of the cabin, the bear falls onto a temple dedicated to the Monkey King. He appropriates the statue's powers, operating a magic cloud by remote control. Grizzy settles in on the cloud and wins the race before the Lemmings. But a cloud that flies that fast can only arouse lust… (5 min)

      • Grizzy and The Lemmings III

        Umbrella Tactics. To trick Grizzy's vigilance and steal the TV, the Lemmings, disguised as traditional Chinese dancers, perform a number that leaves the bear flabbergasted. The rodents take advantage of their diversion to carry off the TV set on their airborne craft made of Chinese umbrellas. But before they can escape with their bounty, Grizzy recovers the screen. Ever as determined, the Lemmings come back after upgrading their vessel. (10 min)

      • Grizzy and The Lemmings III

        Neither Yin, Nor Yang. Annoyed by a noisy high-speed chase between the Lemmings and a raccoon, Grizzy abruptly stops the game. The players fall into empty space and land in a clearing. The impact of their crash-landing cracks a black and white tile representing Yin and Yang and a strange light pours over the raccoon. Depending on his mood, the color of his fur changes, and his excitement or calm become contagious to all those around him! (5 min)

      • Grizzy and The Lemmings III

        Mechatronics Bear. On the way back from a fishing outing, Grizzy unwittingly brings back an electrode that controls a robot. Once activated, the gadget puts itself in the service of the bear, satisfying his each and every need. The envious Lemmings plot to take possession of this new metallic ally. They manage to evict the bear, who does not intend to take this lying down… especially when he discovers a pair of robotic arms hidden in a module that fell out of the robot! (15 min)

      • Alice & Lewis

        Vote for Alice! Alice is tired of losing every competitive situation she’s engaged in so far, today, so she decides to run as a candidate for the Wonderland elections, against Lewis: the winner will be the Clock’s custodian. The two candidates set about campaigning, to win votes from the Wonderlanders. And, when the time comes to go to the ballots, Alice actually wins, against all odds! But lacking experience, she gets in a total muddle with the clock’s workings! Mmm, could she have run against her best friend in the election for the wrong reason? Food for thought… (10 min)

      • Alice & Lewis

        Tonight’s the Night! There’s one thing that scares Alice more than anything: being made a fool of at the school fair! Meanwhile, in Wonderland, tonight is the Great Ball and the Queen insists Alice dance with Charlie. A word of caution, however: NO mistake is allowed in the Ball dance, and there’s no getting out of it either! To make matters worse, Charlie fully doesn’t have a sense of rhythm! Lewis, the dancer extraordinaire, steps in to help them get the moves down pat. Because if they mess up, Alice will be subjected to pure torture from the Mocking Hedges! (20 min)

      • Alice & Lewis

        The Smile Contest. Mom asks Alice to brush her teeth before going to bed but Alice deems it unnecessary and goes to see Lewis instead. Her rabbit friend is very busy, getting ready for the Wonderland Smile Contest, and he’s determined to win it, yet again. Unfortunately, however, the secret of his success – a “dazzle potion” – has mysteriously disappeared. Lewis and Alice are going to have to come up with a smart, alternative solution. (10 min)

      • Alice & Lewis

        Achoo! Lewis has been playing water fights with Alice for too long and now he’s come down with a bout of blue-bung-itis. It’s a kind of cold which, besides causing nasal congestion, also makes one teleport in a very contagious blue cloud! Alice realizes it’s not going to be easy treating everyone while Lewis is sick with blue-bung-itis! (15 min)

      • Bugs Bunny Builders

        Tweety-Go-Round. Tweety leads The Looney Builders in building a new merry-go-round at the park for the kids. His crane breaks down and his small size affects his ability to contribute to the build. (10 min)

      • Bugs Bunny Builders

        Stories. The Looney Builders are hired by Hoots Talon to expand and paint the old library. They enlist master painter Sylvester who faces his fear of heights with his build buddy, Tweety. (20 min)

      • Bugs Bunny Builders

        Smash House. The Looney Builders learn that Taz accidentally destroyed his house, so they set out to build him a new one that’s smash-proof. (10 min)

      • Bugs Bunny Builders

        Play Day. When the Looney Builders build themselves a playground, Daffy gets so excited about his section that he takes all the supplies for himself. (15 min)

      • Grizzy and The Lemmings

        Lemming Blues. Grizzy is impressed by the TV show of a magician who transforms a partridge into a bouquet of flowers. To get rid of the Lemmings once and for all, for they exasperate him with their incessant games, Grizzy tries the magic trick on them. And apparently... it works! (10 min)

      • Grizzy and The Lemmings

        Snow Lemmings. It's hot out and when Grizzy sees an ice cream commercial on TV, he has a sudden craving. Unfortunately, the Lemmings made it to the deep-freeze in the garage before him and emptied it out to make themselves a sled run in the backyard with strawberry-vanilla ice cream. For Grizzy, there's no question that the stock they possessively watch over in an icebox winds up as powder snow! (5 min)

      • Grizzy and The Lemmings

        Augmented Bear. The Lemmings have discovered a truly wild new game: an augmented reality program on the ranger's digital tablet. They move around the cabin watching the tablet screen, which displays obstacles as if they were really there. Grizzy confiscates this toy and becomes a fan of the salmon fishing game. (15 min)

      • Grizzy and The Lemmings

        Lemmings Under Pressure. The only edible food item left in the ranger's cabin is a gorgeous salmon... which is stuck inside a block of ice at the back of the freezer compartment. Starving, Grizzy decides to melt the ice with the blow-dryer. Only the Lemmings are already using it for their latest rocket game in the piping system. (5 min)

      • Grizzy and The Lemmings

        Lemmings in Space. The Lemmings have unearthed a box filled with birthday (5 min)

      • Grizzy and The Lemmings

        Sniffer Sniffler Raccoon. Grizzy's last jar of chocolate spread was pinched by the Lemmings, who are savoring it in secret. To localize the Lemmings hiding place, Grizzy trains a raccoon, whose sense of smell equals that of a truffle hound to detect the scent of chocolate spread. (10 min)

      • Grizzy and The Lemmings

        Transformational Bear. Wedged in his sofa to relieve his aching back, Grizzy balks at getting up. He designs clever strategies to do everything from a distance, including confiscating the Lemming's radio-controlled toy robot-transformer which he will use as a butler. (5 min)

      • Grizzy and The Lemmings

        Shaken-Up Bear. The vibrations created by Grizzy's snoring during his nap give the Lemmings an idea for a bouncing game. But when Grizzy changes positions and his snoring stops, the Lemmings must find other sources of vibrations. Only these are no longer compatible with Grizzy's nap. (15 min)

      • Mighty Mike

        Robotix 3000. Mike's chess game with Iris is rudely interrupted by a loud commotion from the house. Fluffy has found the robotic vacuum and is riding it around the house like a stunt cat. Meanwhile, the racoons use the distraction to try to get their hands on their very own Holy Grail - a huge sausage xxx is saving for dinner. Mike will need every ounce of his smarts to chase the raccoons from the house and save Fluffy from the clutches of the demonic vacuum. (5 min)

      • Mighty Mike

        Rancid Raccoons. Mercury is rummaging through the trash bin and digs out a piece of rotten, disgusting Camembert. He wolfs the rancid cheese down, turning his breath into a weapon of mass destruction. Thinking quickly, Freddy uses Mercury's pungent breath to help them rob the Mikklesens. This mortifies Mike, who is having Iris over for dinner. Mike has no choice but to fight fire with fire. A stinky fight breaks out and there can only be one winner! (5 min)

      • Mighty Mike

        The Show Must Go On. The turtles have a falling out and Aramis decides she's had enough and stalks off. The other two turtles realize that things aren't the same without their best friend and turn to Mike for help. Mike organizes a search party to find their missing friend. Mercury and Aramis become unlikely allies and Freddy sees a way to exploit this new friendship for his own selfish ends. (15 min)

      • Mighty Mike

        Main E-Vent. Things are mysteriously disappearing from the Mikkelsen's house and Mike can't seem to get to the bottom of it. The raccoons have find an ingenious way to sneak in right under Mike's nose without being noticed by using the air vents! By the time Mike catches on, the racoons are mid-heist and they've kidnapped Fluffy in the process. Mike now has to decide whether he saves Fluffy or stops the racoons from making off with their loot. (5 min)

      • Mighty Mike

        Mike The Eggspert. It's Easter, and Mike organizes a super special Easter egg hunt for Iris but the raccoons can't resist crashing the party. Mercury gets a hold of the special egg Mike was saving for Iris, thinking that a baby raccoon will hatch from it if he sits on it long enough. But it's no ordinary egg - Mike has slipped an engagement ring inside! Now he's desperate to get it back, and keep it safe in the process. (10 min)

      • Mighty Mike

        Wahwahland. Mike decides to invite Iris over to dance so he can show off his moves. Unfortunately, the raccoons sabotage Mike's plans by breaking in and robbing the kitchen. There's going to be only one way to settle things a dance off. But Mike may have underestimated Mercury's dance skills. (5 min)

      • Mighty Mike

        It's Been A Slice. The Mikkelsens order a pizza for a post sports game dinner. It's the worst kind of torture for Mike. He can barely resist the delicious smell teasing his nostrils. He must resist! But more importantly he has to keep the salivating raccoons out of the house and as far away from the pizza as possible. Let's only hope Mike, and more importantly the pizza, can survive the ordeal. (15 min)

      • Bugs Bunny Builders

        Tweety-Go-Round. Tweety leads The Looney Builders in building a new merry-go-round at the park for the kids. His crane breaks down and his small size affects his ability to contribute to the build. (10 min)

      • Bugs Bunny Builders

        Stories. The Looney Builders are hired by Hoots Talon to expand and paint the old library. They enlist master painter Sylvester who faces his fear of heights with his build buddy, Tweety. (15 min)

      • Bugs Bunny Builders

        Smash House. The Looney Builders learn that Taz accidentally destroyed his house, so they set out to build him a new one that’s smash-proof. (10 min)

      • Bugs Bunny Builders

        Play Day. When the Looney Builders build themselves a playground, Daffy gets so excited about his section that he takes all the supplies for himself. (15 min)

      • Batwheels

        Bibi's Do-Over. Everyone is ecstatic when Bibi, Batgirl, and Robin capture Toyman and his Do-Over remote – except for Bibi, who failed to stick the landing on a big jump. Unwilling to accept her failure, Bibi uses Toyman’s Do-Over remote until she perfects her jump! (10 min)

      • Batwheels

        Riddle Me This. After struggling to solve a riddle from Riddler's helicopter Quizz, Redbird must learn to speak up and share his ideas with the Batwheels if they hope to figure out the villain's true scheme. (15 min)

      • Batwheels

        Scaredy-Bat. When Batman refuses to engage Joker in a race, Prank goads Bam into a rematch. Can Bam learn to not give in to the bully's dares and take the high road? (10 min)

      • Batwheels

        Rev and Let Rev. Redbird sacrifices his stealth muffler tech to sound as loud as the other Batwheels - but his modifications backfire when Robin needs his stealthy skills to catch the elusive Catwoman! (10 min)

      • Batwheels

        Grass is Greener. MOE wants to know what it's like to be a member of the Batwheels, but the bot gets more than he bargained for when Bam invites him along for an exciting mission to stop Poison Ivy. (14 min)

      • Meet the Batwheels

        Bam! Set to his rocking theme song, Bam the Batmobile takes to the streets of Gotham and uses his smarts, leadership skills, and awesome gadgets to fight crime and stop the villainous Legion of Zoom. (1 min)

      • Meet the Batwheels

        Buff Tuff. In this country-inspired music video, Buff the Bat-Truck shows off his strength as he tows the bad guys out of town and lifts the spirits of his fellow Batwheels with his sensitive side, all while protecting the people (and critters) of Gotham. (5 min)

      • Grizzy and The Lemmings II

        Passing Through Walls. The Lemmings discover a top-secret Canadian Army prototype that allows you to pass through solid surfaces for a window of several seconds. (10 min)

      • Grizzy and The Lemmings II

        Eagle Spirit. The Lemmings have found an Amerindian eagle amulet that endows he who wears it with the powers of a bird of prey. Grizzy would like to impress his beloved she-bear by soaring majestically through the sky. But to confiscate the magic totem from the Lemmings, who are now as sharp as eagles, Grizzy will have to use the cunning... of a puma. (5 min)

      • Grizzy and The Lemmings II

        Rock'N'Lemming. The Lemmings are having a blast with the ranger's electric guitar and the cabin walls tremble with their experimental rock. Just as Grizzy is about to destroy the instrument, he realizes it can make harmonious sounds too. Will this be enough to seduce the she-bear he's in love with? (10 min)

      • Grizzy and The Lemmings II

        Hulking Lemmings. To finally be on an equal footing with Grizzy's imposing build and throw their own weight around in the cabin, the Lemmings decide to wear a blow-up sumotori costume. (10 min)

      • Grizzy and The Lemmings II

        Ancestral Bear. Grizzy and the Lemmings discover an ancient Amerindian table with the power to show you past events. They relive their prehistoric ancestors' first confrontations, and learn that chocolate spread was invented long, long ago. (5 min)

      • Grizzy and The Lemmings II

        Hocus Pocus Lemmingus. The Lemmings discover an old book of magic spells with a formula that enables one to take on the appearance of any other creature. The Lemmings have the bright idea of transforming one their kin into a double of the she-bear Grizzy is madly in love with in order to trick him. How could Grizzy refuse to give his jar of chocolate spread to his sweetheart? (5 min)

      • Grizzy and The Lemmings III

        Lemming Fortune. When Grizzy propels the Lemmings out of the log cabin perched on the Great Wall of China, the critters land on a small traditional house in a bamboo forest where they discover a box filled with fortune cookies. One Lemming gets super lucky after eating one. Armed with their magic cookies, the Lemmings set out to confront Grizzy. But each cookie represents a power… or a curse! (5 min)

      • Grizzy and The Lemmings III

        Tough Medicine. The Lemmings love sesame nougat but Grizzy, who adores this treat too, steals their box. Quite upset, the rodents search for more, in vain. Instead, they discover the art of energy points in an old Chinese medicine book. Determined to recover their sweets regardless of the cost, the Lemmings activate Grizzy's vital points and the bear finds himself completely blocked. Thanks to the book, Grizzy frees himself and learns to master energies in turn. (15 min)

      • Mighty Mike

        Baritoon. The raccoons break into the Mikkelsens and Mercury stumbles upon a didgeridoo and he just can't get enough of it. It's so powerful that its music blasts away everything in its path - including Mike. Mike is forced to use all of his wits to outfox the raccoons. A sonic war ensues and there can be only one winner. Let's hope Mike is up to the task. (5 min)

      • Mighty Mike

        Paws For Thought. Mike's owner buys him a pair of cute new shoes for his paws. Mike isn't pleased by the new footwear at all and they make some seriously awful squeaking noises. Meanwhile, the raccoons step in glue in the garage and discover that they now have the power to walk on the ceiling. Now they have a great way to rob the house and they can hear Mike from a mile off. (5 min)

      • Mighty Mike

        Martial Arts Mike. The raccoons break into the Mikkelsens house again and Mike is easily defeated during a fight against the determined crooks. It's clear that fighting isn't his forte. Mike turns to the turtles to teach him the ancient art of karate so he can have a chance at defeating the rodents. Our determined pooch does his best but he just can't seem to get the hang of it. Time for Mike to ditch karate and resort to plan B. (15 min)

      • Mighty Mike

        Ditzy Home. Stephan upgrades the house's security system and it looks like Mike might be able to take a break from playing guard dog. The new system immediately detects when the raccoons are trying to break in and ejects from the property. Mike didn't even have to lift a paw. Unfortunately, the system works a little too well and quickly targets Mike as an intruder too. Now Mike and Freddy are on the same team trying to break in so he can defeat the errant security system and save Mercury and Fluffy who are still trapped inside. (5 min)

      • Mighty Mike

        Well Trained. The raccoons stumble upon an old whistle in the trash. Mercury blows it like a madman and the raccoons discover that it has strange powers over Mike. When Mike hears it, he instantly starts performing weird tricks. The raccoons have Mike right where they want him. Mike has to find a way to get rid of this new object of doom if he wants to get the raccoons out of the house and preserve his dignity. (10 min)

      • Mighty Mike

        The Guard Dog. Mike's got some company! A stray dog shows up at the Mikkelsens and the family is instantly impressed when he scares off the raccoons with a display of macho barking. Cassius is real guard dog material and it looks as though if Mike doesn't shape up he might be out of a job. When the racoons break in again Mike has a real fight on his hands to prove he's top dog. (5 min)

      • Mighty Mike

        Who's The Boss. Tom walks in and catches Mercury trying to break into in the garage. He thinks Mercury would make the cool, exciting pet he's always wanted. To Mike's horror, Tom makes him promise to make sure nothing happens to Mercury while he's at school. Mike, ever the obedient pooch, does his best but the turtles want Mercury out of the house. Mercury is making himself way too comfortable. Mike will need to use all his brainpower to kick the unwanted guest out of the house and enlists Freddy as an unlikely ally. (15 min)

      • CoComelon

        Yes Yes Dress for the Rain. It’s raining! What do you need when you go outside in the rain? Watch and sing along as JJ gets ready to go outdoors on a rainy day! (3 min)

      • CoComelon

        Bingo V2 (Farm Version). Sing and play along with Bingo the dog in this classic nursery rhyme! (2 min)

      • CoComelon

        This Is The Way V2 (Bedtime Edition). Have fun singing along to this traditional nursery rhyme about three little kittens and their lost mittens! (2 min)

      • CoComelon

        Doctor Checkup Song (School Version). Cody’s mom is a doctor! And she’s visiting Melon Patch Academy to show the class what she does so kids can be healthy today and tomorrow! (2 min)

      • CoComelon

        Quiet Time. JJ had a lot of fun under the sun! When you don't feel your best, make sure you have some quiet time! Sing along to this song and have some quiet time with JJ and Bingo! (3 min)

      • CoComelon

        Jello Color Song. Let’s learn colors with jiggly jello! Join the fun with the class as they make different colored Jello! (4 min)

      • CoComelon

        The Muffin Man. Someone is baking muffins in the treehouse, but we don’t know who! Help TomTom, Yoyo, and J.J. find out who the mysterious muffin man is! (1 min)

      • CoComelon

        Yes Yes Bed Time Camping. JJ and the family are camping over night in the garden. Sing and dance along with them on their camping trip! (12 min)

      • CoComelon

        Five Senses Song V1. JJ and friends are learning about the five senses. Watch and sing along as Ms. Appleberry shows them all! (3 min)

      • CoComelon

        Three Little Pigs V1. Can you tie your shoes? Mom and Dad teach the kids how to tie their shoe laces! Sing and learn along with CoComelon! (3 min)

      • CoComelon

        Row, Row, Row Your Boat V1 (2 min)

      • CoComelon

        The Duck Hide and Seek Song. We need to give the five little ducks a bath! But where did they go? See if you can help us find them while we sing this song! (3 min)

      • CoComelon

        Three Little Kittens. Sail with the three little pigs on the Alley Oh as they try to escape from the Big Bad Wolf! (2 min)

      • CoComelon

        The Hiccup Song. Can you think of any good ways to get rid of those pesky hiccups? Learn some new ones with this fun tune, the sequel to the Sneezing Song! (2 min)

      • CoComelon

        Toy Balloon Car Race. What happens when a little star falls out of the sky? We have to find a way to help him get home! (6 min)

      • CoComelon

        Heads Shoulders Knees and Toes V1. Dance along with this classic nursery rhyme, and have fun learning about all the different body parts! (10 min)

      • Grizzy and The Lemmings II

        Disguised Reality. When they discover a super fun app that allows you to see yourself as a rabbit or a robot or something else decked out with lots of animated accessories, Grizzy and the Lemmings fight over the tablet. But if they insist on arguing and refuse to share their virtual costumes, they could end up smashing each other's faces in for real. (5 min)

      • Grizzy and The Lemmings II

        Folds and Folds Again. When they find an old book on traditional Japanese origami, the Lemmings churn out paper birds to play gliding games. Grizzy realizes that he could make the gorgeous butterfly on the cover for his beloved she-bear. But to make the Lemmings bow to his authority, he will first have to become a true origami master. (5 min)

      • Grizzy and The Lemmings II

        Cartoon Bear. The Lemmings are all lined up on the couch to watch a cartoon film where a mouse plays nasty tricks on a cat. Grizzy, who has decided to take his nap, switches off the TV and confiscates the batteries of the remote control to make sure they can't switch their program back on. But is it wise to frustrate a gang of Lemmings who've been inspired by a gag-filled cartoon? (15 min)

      • Grizzy and The Lemmings II

        XXL Bear. Once again, Grizzy shows the Lemmings that they just don't measure up to him physically and that the last jar of chocolate spread is for the strongest. The Lemmings find a way around this by increasing the power of a lamp that accelerates plant growth and instantly expand themselves to... bear size. (5 min)

      • Grizzy and The Lemmings II

        Never Judge a Bear by Its Cover. The Lemmings lay their hands on a full crate of chocolate spread, which they hide somewhere behind Grizzy's back. And since the Lemmings are both prudent and cunning, it's impossible to surprise them when they pay a visit to their secret hoard. Until the day Grizzy discovers a magic ring that enables him to take on the appearance of a Lemming. (10 min)

      • Grizzy and The Lemmings II

        Bear Glasses. Grizzy is persuaded that he's discovered the ultimate gadget for good living: a pair of connected glasses for watching TV in panoramic view, with all sorts of indicators, namely an intrusion warning signal. There is only one real drawback: the speedometer function which the Lemmings adore. (5 min)

      • Grizzy and The Lemmings II

        Bear Under Close Protection. The Lemmings clamor for their turn to play with the ranger's mobile phone, but Grizzy isn't in the sharing mood. And he's very talented at flattening anything that comes near, without looking up from his game. The Lemmings invent an implacable protection system which should enable them to recover the mobile in complete safety. (15 min)

      • Bugs Bunny Builders

        Squirreled Away. The Looney Builders build Tibs Squirrel a closet in his tree, but it won’t fit all of Tibs’ stuff and he doesn’t want to get rid of anything. (10 min)

      • Bugs Bunny Builders

        Looney Science. The Looney Builders build a science museum in the desert where Wile E. Coyote becomes distracted by the Road Runner. (10 min)

      • Bugs Bunny Builders: Hard Hat Time

        Buckle Up. A music video of Lola Bunny using her bulldozer to move things as she oversees various looney builds. (10 min)

      • Batwheels

        Mechanic Panic. When Jestah injures herself preparing for an extreme sports competition with the other Zoomers, Bibi helps her overcome her fear of going to the mechanic so she can heal up in time to compete. (10 min)

      • Batwheels

        To the Batmobile! When all of the Batwheels (except for Bam) mysteriously disappear, Bam enlists the help of A.D.A.M, the original Batmobile, to help save his friends. Along the way, Bam comes to appreciate the old-school mobile's different crimefighting style as they team up to take on the Legion of Zoom. (20 min)

      • Mr Bean: The Animated Series II

        Litterbug. Mr Bean is furious with the untidy state of the streets and all the people who drop litter so he goes on a one-man mission to clean up the town. Armed with several bin bags Mr Bean collects all the rubbish and puts up his own ‘No Littering’ signs - which have absolutely no effect. When the police show no interest in his campaign Bean builds a homemade vacuuming contraption causing chaos and mayhem wherever he goes. (10 min)

      • Mr Bean: The Animated Series II

        Rat Trap. Mr Bean is very scared on a stormy night and even more so when he hears Mrs Wicket screaming from downstairs. Mr Bean investigates and finds the source of the problem...a rat! Mr Bean offers to help Mrs Wicket rid their house of the troublesome rodent. The only problem is the crafty rat is going nowhere fast and is always one step ahead. Mr Bean looks to inspiration from the Pied Piper but fairy stories don’t always have happy endings. (15 min)

      • Mr Bean: The Animated Series II

        Valentine's Bean. Mr Bean decides to do something romantic on Valentine’s Day for his long-suffering girlfriend Irma. But while he is secretly delivering her valentines card Mr Bean finds out he has a love rival for Irma’s attention. Bean steps up his efforts and takes Irma on a ‘date’ to the Valentine’s Fair only to find his love rival is there too! But will the fortune-teller’s prediction be the ticket to a happy ending? (10 min)

      • Mr Bean: The Animated Series II

        All You Can Eat. Mr Bean has forgotten he's supposed to be cooking dinner for his long-suffering girlfriend Irma. He dashes to the supermarket to buy some groceries but why buy food when you can win an entire trolley full in an All You Can Eat Competition? But Mr Bean has some stiff competition - no one can eat one of Mr Magg’s pies quicker than Mr Maggs himself. Mr Bean has to think fast to win. But after all that eating will Bean still be in the mood to cook a romantic meal? (10 min)

      • Meet the Batwheels

        I’ll Be Your Shelter. A musical tribute to Ace, the super-brave bat-hound! (15 min)

      • Baby Looney Tunes

        Takers Keepers (10 min)

      • Baby Looney Tunes

        To Tell the Tooth. When Bugs loses a baby tooth Daffy tries to figure out how to scam the tooth fairy. (10 min)

      • Bugs Bunny Builders: Hard Hat Time

        Bugs Bunny Boogie. Bugs Bunny uses his excavator to dig in this music video as he tackles looney jobs across town. (10 min)

      • Interstellar Ella

        Robot Without a Cause. When Glitch's compartment empties out and a huge amount of junk floats out, Ella suggests that Slippy get rid of it. They all head to Vesta. Madhu finds something that looks like a robot so the gang sets out to find the other pieces. (10 min)

      • Interstellar Ella

        Super Puff Planet. Slippy’s cousin Gem wants time apart from her twin brother I.Lo but he doesn’t want to hear it. When no one wants to investigate the super puff planet they discovered, Gem races off on her own, despite the high temperatures and strong winds. (20 min)

      • Grizzy and The Lemmings

        The Bear and the Butterfly. Grizzy has got it into his head to offer a butterfly to the she-bear he's in love with. But the Lemmings fight with him over the rare specimens he's spotted, for they want to play helicopter. The butterfly hunt is on! (5 min)

      • Grizzy and The Lemmings

        Get Off My Tennis Shoes. The Lemmings have discovered an addictive new game based on the astonishing bouncing properties of the ranger's new running shoes. Grizzy, who is trying to relax, confiscates the shoes and soon realizes they are far more comfortable than his thongs. (5 min)

      • Grizzy and The Lemmings

        Babysitting. Grizzy babysits for the she-bear he has a crush on, who has entrusted him with the care of her cub. There's no question of Grizzy tripping up, for he has no intention of taking any risks! But he hadn't reckoned on the Lemmings. Captivated by the baby's burps after meals, they dream of making it drink gallons of soda pop to make it do the "Big One." (15 min)

      • Grizzy and The Lemmings

        Bear Under Lock And Key. Unwilling to share the food both he and the Lemmings are wild (5 min)

      • Grizzy and The Lemmings

        Lemming Blues. Grizzy is impressed by the TV show of a magician who transforms a partridge into a bouquet of flowers. To get rid of the Lemmings once and for all, for they exasperate him with their incessant games, Grizzy tries the magic trick on them. And apparently... it works! (5 min)

      • Grizzy and The Lemmings

        Snow Lemmings. It's hot out and when Grizzy sees an ice cream commercial on TV, he has a sudden craving. Unfortunately, the Lemmings made it to the deep-freeze in the garage before him and emptied it out to make themselves a sled run in the backyard with strawberry-vanilla ice cream. For Grizzy, there's no question that the stock they possessively watch over in an icebox winds up as powder snow! (10 min)

      • Grizzy and The Lemmings

        Augmented Bear. The Lemmings have discovered a truly wild new game: an augmented reality program on the ranger's digital tablet. They move around the cabin watching the tablet screen, which displays obstacles as if they were really there. Grizzy confiscates this toy and becomes a fan of the salmon fishing game. (15 min)

      • Bugs Bunny Builders

        Underwater Star. Moxie Manatee hires The Looney Builders to build an obstacle course for the Sandy Shells Preschool Games, but Lola isn’t listening to her crew. (10 min)

      • Bugs Bunny Builders

        Cheddar Days. The Mouse Sisters hire The Looney Builders to build a cheese café featuring a mural by Sylvester who is having a bad day. (20 min)

      • Batwheels

        Mechanic Panic. When Jestah injures herself preparing for an extreme sports competition with the other Zoomers, Bibi helps her overcome her fear of going to the mechanic so she can heal up in time to compete. (10 min)

      • Batwheels

        To the Batmobile! When all of the Batwheels (except for Bam) mysteriously disappear, Bam enlists the help of A.D.A.M, the original Batmobile, to help save his friends. Along the way, Bam comes to appreciate the old-school mobile's different crimefighting style as they team up to take on the Legion of Zoom. (15 min)

      • The Tom and Jerry Show

        Cat Napped. Tom breaks his leg during a chase. While in his wheelchair he witnesses what seems like the kidnapping of Misty the cute cat in building across the street. (10 min)

      • The Tom and Jerry Show

        Black Cat. Hildie and Beatie are fed up with Tom and threaten to get a real witches' cat: a black cat. Tom desperately takes a magic potion that makes him turn black but only temporarily. (20 min)

      • The Tom and Jerry Show

        Hunger Strikes. When the pets believe that they are going to run out of food during a snowstorm they start hoarding food. Things get out of control when they start stealing food and double crossing each other. (10 min)

      • The Tom and Jerry Show II

        Slaphappy Birthday. It's Spike's birthday and he has been counting the days down. Every year, Rick goes all out to make it special, but not this one. He has forgotten! Seeing how sad Spike is, Tom and Jerry work together to give the pooch a birthday to remember. Unfortunately, their every effort backfires -- but don't worry, it ends happily. (5 min)

      • The Tom and Jerry Show

        Gravi-Tom. Jerry and Napoleon play around with a Bigby's brand new anti-gravity machine until Tom breaks into the lab and a zero-g chase begins. The machine wrecks havoc on the entire lab including the cafeteria. (20 min)

      • Mr Bean: The Animated Series II

        A New Friend. Mr Bean is initially charmed when a seemingly cute seagull turns up on his windowsill. Bean feeds the gull and invites the bird inside. But it’s not long before the seagull in the flat turns out to be a cuckoo in the nest taking over Bean’s home – eating all his food controlling the TV and sleeping in his bed. Bean starts to regret taking on a new best friend in place of good old reliable Teddy. (10 min)

      • Mr Bean: The Animated Series II

        The Lift. Mr Bean sees a new toy car in the window of the local department store Havlotts and decides he must have it. But on the way to the toy department Mr Bean gets stuck in the lift. He tries his best to entertain his fellow passengers but they aren’t very appreciative. How can Mr Bean resolve the situation and get the toy he so desperately wants? (15 min)

      • Mr Bean: The Animated Series II

        Dig This. Mr Bean attempts to build a shady gazebo in the back garden on a scorching hot day. But as he digs into the ground he unearths a huge unexploded bomb. Trying to make Mrs Wicket aware of the danger and save Scrapper and Teddy from being blown to smithereens takes courage nerve and a Bean styled homemade bomb disposal kit. (15 min)

      • Mr Bean: The Animated Series II

        Bean Hypnotised. Mr Bean goes to the theatre to see a performance by a celebrated hypnotist Dr Daze. Bean is super keen to come up on stage and be part of the show. But after being hypnotized Bean unknowingly leaves the theatre not realizing that he is still under the influence and certain trigger sounds have him doing silly things at unexpected and embarrassing moments. (10 min)

      • Bugs Bunny Builders: Hard Hat Time

        Don't Be Fooled By His Size. Tweety Bird uses his crane to lift stuff in this music video as he helps his crew get the job done. (10 min)

      • Baby Looney Tunes

        The Littlest Tweety. Tweety is tired of being overlooked because of his diminutive size. (10 min)

      • Baby Looney Tunes

        In Bugs We Trust (10 min)

      • Bugs Bunny Builders: Hard Hat Time

        Bugs Bunny Boogie. Bugs Bunny uses his excavator to dig in this music video as he tackles looney jobs across town. (10 min)

      • Interstellar Ella

        Goodbye H.O.M.E. Ella stretches the truth a bit when she tells Angelie she can comet surf. She decides to try but finds it's a lot harder than it looks. Slippy adds rockets to an asteroid so Ella can practice on that instead. (10 min)

      • Interstellar Ella

        The Isabel Symphony. The gang is practicing to play Saturn Dance with Priya when she calls to tell them she is sick. She won't be able to come. Ella is very disappointed and wonders how they can cheer up Priya. (20 min)

      • Bugs Bunny Builders

        Honey Bunny. Queen Beatrice hires The Looney Builders to build a workshop in her beehive where there is one rule the crew has trouble following. (10 min)

      • Bugs Bunny Builders

        Goofballs. The Beaver Brothers hire The Looney Builders to build them a log cabin, but soon sidetrack the job by goofing around too much. (20 min)

      • Batwheels

        Improvise My Ride. When Buff's trusty winch is knocked out of action by Poison Ivy, he must learn to improvise and come up with creative solutions on the fly. (10 min)

      • Batwheels

        Dynamic Du-Oh-No. When Snowy and Jestah team up to execute a mysterious plan involving rare freeze-berries, Batwing and Buff pair up to take on the dastardly duo, but Batwing decides to carry out the mission herself, putting both her and Buff at risk. (15 min)

      • The Tom and Jerry Show IV

        Flower Power. A bouquet of flowers causes Tom no end of trouble. (10 min)

      • The Tom and Jerry Show IV

        Polar Excess. Tom and Jerry have to contend with a baby polar bear that has been mistakenly deliver to Rick and Ginger's house. (5 min)

      • The Tom and Jerry Show IV

        Un-Easy Chair. Tom has to enlist the neighborhood cats to help him remove the cat hairs from Rick's new massage chair. (15 min)

      • The Tom and Jerry Show IV

        Something to Crow About. A scarecrow terrorizes Catsylvania. (5 min)

      • The Tom and Jerry Show IV

        Hush Puppy. Ginger is asked by her mother to watch her dog, Goliath, while she is away. Goliath is a gentle giant – unless you wake him from his nap! (5 min)

      • The Tom and Jerry Show IV

        Dog Star Spike. The Mice from Mars make a return visit and set about making mischief between Spike and Tom. (10 min)

      • The Tom and Jerry Show IV

        Tap Cat. An old pair of Ginger's tap shoes turns Tom into a tap-dancing fanatic. (15 min)

      • Interstellar Ella

        Goodbye H.O.M.E. Ella stretches the truth a bit when she tells Angelie she can comet surf. She decides to try but finds it's a lot harder than it looks. Slippy adds rockets to an asteroid so Ella can practice on that instead. (10 min)

      • Interstellar Ella

        The Isabel Symphony. The gang is practicing to play Saturn Dance with Priya when she calls to tell them she is sick. She won't be able to come. Ella is very disappointed and wonders how they can cheer up Priya. (20 min)

      • Grizzy and The Lemmings II

        Intensive Care. The Lemmings shiver with cold, sneeze and are glassy-eyed: they have a big fat cold! They look so pitiful that Grizzy doesn't have the heart to throw them into the void, even if they are extremely annoying when they try to snuggle up to him to keep warm. He decides to heal them: the quicker they get better, the quicker Grizzy will be able to get rid of them pitilessly. (5 min)

      • Grizzy and The Lemmings II

        Lemming Gum. The Lemmings find a pack of icy mints that literally chill your breath. One blast from anyone who eats them freezes everything in sight. Grizzy does not particularly care for this frosty ambiance and tries to take their candy away. (5 min)

      • Grizzy and The Lemmings II

        Lemming Juice. Grizzy can't believe it: he has just swallowed a spoonful of his favorite food, chocolate spread, and he hates it! How could that be possible? And yet, when he swiped the jar from the Lemmings, they seemed to be enjoying it immensely. A quick investigation reveals that the Lemmings added a dash of lemon juice to the jar to give the spread a sharper taste. And they intend to jazz up the rest of the stock as well! (15 min)

      • Grizzy and The Lemmings II

        Zen Bear. Grizzy discovers the fondness of his beloved she-bear for meditation. To seduce her, he sets out to prove to her that he too can attain the Zen attitude. This demands practice, of course, but it especially demands lots of willpower and concentration to get rid of the rowdy Lemmings without losing one's temper. (5 min)

      • Grizzy and The Lemmings II

        Ctrl+Alt+Bear. Grizzy and the Lemmings discover a super-secret Canadian Army prototype which resembles a simple computer keyboard. It has only several command keys: select, cut and paste, and delete, but the keys act directly on surrounding elements... as well as on living beings! (10 min)

      • Grizzy and The Lemmings II

        Lemming Bowling. The Lemmings are having a blast with a bowling game they found in the Ranger's storeroom. Grizzy hastens to destroy the pins to ensure his peace and quiet. But the Lemmings discover a remote-control device that can modify the ball's weight. By setting it on maximum, the ball could knock over much more than pins: furniture, a bear and even a log cabin! (5 min)

      • Grizzy and The Lemmings II

        Mushroom Hunt. After the rains, to the great delight of the Lemmings, strange bouncing mushrooms have sprouted in the yard. To put an end to the Lemmings' noisy games - which prevent Grizzy from enjoying his peace and quiet - Grizzy tramples the mushrooms. Only to realize that each crushed mushroom frees a cloud of spores that instantly creates... a bunch of identical mushrooms. (15 min)

      • Batwheels

        Improvise My Ride. When Buff's trusty winch is knocked out of action by Poison Ivy, he must learn to improvise and come up with creative solutions on the fly. (10 min)

      • Batwheels

        Dynamic Du-Oh-No. When Snowy and Jestah team up to execute a mysterious plan involving rare freeze-berries, Batwing and Buff pair up to take on the dastardly duo, but Batwing decides to carry out the mission herself, putting both her and Buff at risk. (20 min)

      • Mr Bean: The Animated Series II

        Halloween. Mr Bean loves Halloween and prepares to give the neighbourhood kids some tricks and treats they won’t forget. But when Mr Bean gets carried away with his spooky pranks he becomes the target of even more fiendish tricks from his neighbours the Bruisers. (10 min)

      • Mr Bean: The Animated Series II

        Bean Painting. Mr Bean is painting a picture of Teddy when he accidently squirts some green paint onto his brown wallpaper. Oh no! Bean needs to redecorate his room fast but ends up painting all the walls a garish lime green instead of brown. He’s so terrified of Mrs Wicket finding out that when he goes to bed he has some very weird nightmares – with a rather sickly ending. (15 min)

      • Mr Bean: The Animated Series II

        Wrestle Bean. Mr Bean is no fan of wrestling. But he’s promised to take Mrs Wicket and her friend Mrs Wince to a big wrestling match in town. Bean finds himself lost backstage at the stadium and accidentally wanders through a door and straight into the wrestling ring where he finds himself up against Side Kick Rick. More by luck than talent Bean wins the match – only to find that now he has to fight the terrifying Bruise Force. (10 min)

      • Mr Bean: The Animated Series II

        Rare Bird. Mr Bean needs to see a very rare bird so he can tick off every page in his bird-spotting book. But he soon gets bored as he waits in a hide for the rare bird to appear. Instead he goes home and paints a picture of the bird cuts it out and sticks it high up a tree in the back garden. Soon he is besieged by excited twitchers who think it really is the rare bird. They are all keen to get a snap and they’re willing to pay good money for a peek. (10 min)

      • Thomas & Friends - Shorts XXV

        Horrible Hiccups (15 min)

      • Grizzy and The Lemmings III

        Tai Chi Lemmings. After a game that ends abruptly, the Lemmings fall onto the roof of a temple where they discover drawings of Tai Chi movements. When carried out, the exercises generate a ball of energy! The Lemmings test out the sequence of movements on… Grizzy, until he is evicted from the cabin and falls onto the temple in turn. His fall unveils a new sequence of movements on a fresco that could create an even stronger energy flow! (5 min)

      • Grizzy and The Lemmings III

        Fireworks Cabin. At nightfall, just as Grizzy starts to doze off, a racket comes from outside the cabin: the Lemmings are sliding along the Great Wall in a crate, propelled by firework rockets. Cleverly avoiding the bear's strategies to stop them, the Lemmings accidentally set off a mechanism in a tower. A secret room filled with cannons and catapults opens, just waiting to be used by the powder monkey apprentices… (5 min)

      • Grizzy and The Lemmings III

        Diving In The Wild. Grizzy and the Lemmings fight over the last jar of Yummy chocolate spread in the cabin and it ends up sinking in the lagoon. The bear makes a diving suit from various home facilities, while the Lemmings share a diving tank to put a wrench in their adversary's flippers! But the local wildlife comes to meet them… (15 min)

      • Grizzy and The Lemmings III

        Choco-Coco. Grizzy wakes up after a nap, starving, but the last jar of Yummy chocolate spread is empty. The cupboards are barren, except for a package of chocolate powder. Grizzy has the idea of mixing it with coconut milk. It's absolutely delicious! But the Lemmings, who are every bit as gluttonous, want their share of the choco-coco drink! (5 min)

      • Grizzy and The Lemmings III

        Parasailing Fishing. Grizzy gets a nice big bite on the end of his fishing line. While he concentrates hard to strike his catch, the Lemmings divert the fish to tow them on a kite. Grizzy tries to sabotage their improvised kitesurfing game to recover what's rightfully his, until a shark's fin appears on the horizon! (10 min)

      • Grizzy and The Lemmings III

        Yummy Pirates. The cupboards of the log cabin are hopelessly empty and Grizzy's belly is rumbling. Through his binoculars, he observes the overexcited Lemmings slipping all sorts of small metal objects into the slot of… a Yummy vending machine!?! The bear joins them on the pontoon. If only they could find some coins to make the machine work. Maybe the solution is to find the booty indicated on the treasure map they unearthed on the beach? (5 min)

      • Grizzy and The Lemmings III

        Sea Excursion. After accidentally breaking his favorite sofa, Grizzy spots a cozy fishing cabin on a neighboring island. He requisitions the Lemmings' canoe to get there but discovers that the new cabin is dilapidated and lacking all comfort. The poor bear had been deluded by a poster. However, a fabulous yacht is moored nearby. It catches both his attention and that of the Lemmings, who have just disembarked on the island! (15 min)

      • Alice & Lewis

        How to Train Your Cat. Alice has been trying to train Echo, to no avail. So she heads off to Wonderland to try her method out on Chester. But she invites the big cat to the Queen’s teatime and wreaks havoc in the process: Chester knocks over the Queen’s favorite cake, which just happens to be the first one of the season! Fuming, the Queen orders them to find another cake on the double! Chester is the only one able to help Alice, thanks to his sense of smell and various other feline talents. Alice is also going to have to learn to act like a cat, fast, to pull off this feat… (10 min)

      • Alice & Lewis

        Because I Said So! Mom is super busy. So when Alice comes to her to ask if she can go out, she refuses. And when questioned, she responds: “Because I said so!” So Alice decides to go see Lewis instead. But the rabbit is refusing to leave his house, on the Queen’s orders. And when Alice asks why, he says the answer he got back from the Queen was: “Because I said so!” Alice can’t bear it: she goes out with Chester instead, to enjoy the glorious weather. But unfortunately, they trigger a mysterious “cloud shower” which wreaks havoc in Wonderland and ruffles the Queen no end! While going about trying to resolve this weird weather problem, Alice and Lewis discover the real reasons the Queen grounded Lewis… (20 min)

      • Alice & Lewis

        Dodson’s Egg. Dodson has been “couch-surfing” in Lewis’ living-room for a whole three days now: he needs to hatch his egg with lots of “tea, cookies and luxurious leisure!” But he’s getting in the rabbit’s way and hindering him in his work. So, to help her friend get the dodo to leave, Alice makes the Queen jealous. The plan works and the monarch invites Dodson to the castle, launching a challenge at the same time: the castle has to be the coziest place to hang! Dodson accepts the invitation but insists on having Alice and Lewis come with, as his assistants. There’s work for them in store, as the Queen is ready to go to any lengths to win her bet! (10 min)

      • Alice & Lewis

        The Play. Alice turns up in Wonderland super excited: she’s written a play and wants to stage it, with Lewis. Her Majesty loves the idea and demands they perform it in her castle. Our two little friends run to ask Di and Dum to play the leading characters. But both of them are adamant about playing the part of the knight, and there’s no way to make them see eye to eye. So, to settle the matter, Lewis suggests they organize an audition. Sounds good… except Alice’s ego kicks in and, refusing to have her lines changed in the slightest, she goes out of her way to make sure Dum gets the part. (15 min)

      • Bugs Bunny Builders

        Looneyburg Lights Part 1. The Looney Builders prepare to host a big holiday lights festival in Looneyburg Park when an unexpected snowstorm prevents Looneyburgers from attending. (10 min)

      • Bugs Bunny Builders

        Looneyburg Lights Part 2. The Looney Builders prepare to host a big holiday lights festival in Looneyburg Park when an unexpected snowstorm prevents Looneyburgers from attending. (20 min)

      • Bugs Bunny Builders

        Big Feet. Mayor Leghorn hires The Looney Builders to build a water wheel in the forest where Porky worries about a mythical creature named “Big Feet.” (10 min)

      • Bugs Bunny Builders

        Game Time. Chef Hector hires The Looney Builders to build him a burger restaurant, but Daffy is so focused on beating his handheld game that he causes major setbacks. (15 min)

      • Grizzy and The Lemmings

        Piňata Party. Grizzy finds a birthday piňata in the ranger's living room. The idea of bursting open a papier-mâché statue with a bat like it says in the instructions pleases him. The Lemmings, who prefer to use it as a toy to swing from, are determined to stop Grizzy from destroying the piňata. (10 min)

      • Grizzy and The Lemmings

        Bear Game. Inside a mysterious cave, Grizzy and the Lemmings discover a magical Game of the Goose. The events displayed in the squares that the players land on come true in real life. When Grizzy and the Lemmings realize, it's too late to stop the game. (5 min)

      • Grizzy and The Lemmings

        Ranger Lemming. Grizzy is bothered by an object stuck in between the sofa cushions: a big fur lemming puppet glove. He puts his hand inside and has fun pretending that the puppet is strangling him. The Lemmings believe that the puppet is a Super Lemming who's stronger than Grizzy and start to obey it. (15 min)

      • Grizzy and The Lemmings

        Halloween Bear. Grizzy discovers the leftovers of a Halloween party in the ranger's cabin, which was entirely redecorated for the occasion, with stupefaction. But if the curious ambiance perturbs Grizzy, the Lemmings are in seventh heaven and have a whale of a time jumping up and down inside a cooking pot full of marshmallows. Grizzy wants to get rid of it until he accidentally swallows a marshmallow and discovers the best flavor of his life. (5 min)

      • Grizzy and The Lemmings

        Clean Bear. Grizzy wants to give the she-bear he's in love with a plastic ring which he finds really swell. But since the object was found in the trash, he needs to wash it first. And the Lemmings are using the sole bar of soap in the house as a bobsleigh. (5 min)

      • Grizzy and The Lemmings

        Wandering Spirits. Grizzy finds a strange American Indian figurine with the power to switch the spirits of two living beings and finds himself imprisoned in the body of a caribou. He immediately tries to activate the reverse procedure, but the Lemmings steal the figurine in order to turn into a partridge and fly away. (10 min)

      • Grizzy and The Lemmings

        Mirror, Mirror On The Wall. While salmon fishing on the riverbank, Grizzy hauls in an unusual catch: an old hand mirror straight out of a fairytale. Instead of showing the reflection of the person who holds it, the mirror shows an idealized vision of his surroundings. Whether it be Grizzy or the Lemmings, everyone sees the world of his dreams, and no one wants to share it. (5 min)

      • Grizzy and The Lemmings

        Grizzy The Wizard. In a casing that fell from a circus caravan, the Lemmings find a magic stick that can enchant objects and make them come alive. Grizzy is sure that a stick like that would save him a lot of work, the only problem is how to get it from the Lemmings, who have become sorcerer's apprentices? (15 min)

      • Mighty Mike

        Dog-Gone. Louise draws a bunch of hearts and flowers on Mike during a makeup game. Mike sees the results and he's absolutely horrified. When Iris shows up, Mike has no choice but to hide. The raccoons take advantage of Mike's predicament to try to rob the house. Mike's only choice is to defeat the raccoons without being seen by anyone... especially Iris. (5 min)

      • Mighty Mike

        The Fourth Turtle. Mike, Iris and the turtles are playing a game of ping pong when a mysterious aged turtle arrives on the patio and gets hit by the ball. Mike and Iris take the poor injured turtle inside to recuperate, but all is not what it seems. The turtle is a master thief and his injury was all made up to steal a shiny Faberge egg from the Mikkelsen's house. Can Mike figure it out before it's too late? (5 min)

      • Mighty Mike

        Trojan Racoons. The raccoons find a brilliant way of getting into the Mikkelsen's house without anyone noticing by getting mailed to the house inside in a cardboard box. Mike falls for it and the raccoons are free to steal whatever they want in their few minutes of freedom inside the house. The racoons skedaddle back to their lair, but instead of stealing the loot, Mercury brings back an old grandfather clock that belonged to the family's grandmother. Now Mike has to break into the raccoon's lair, retrieve the family heirloom and give the raccoons a taste of their own medicine. (15 min)

      • Mighty Mike

        Mike's Paws. Mike is running around like a headless chicken: saving Fluffy from danger, stopping the turtles from breaking everything in the house, and fighting the raccoons. He's in serious need of a break. Seeing how overworked Mike is, Iris and the turtles decide to take over Mike's duties for the day so the exhausted pooch can get a well-deserved rest. The friends mean well but they might have underestimated just how hard Mike's job is! (5 min)

      • Mighty Mike

        Sauna. It's cold and grey outside. Mike invites Iris over to warm up over a hot chocolate. The raccoons sneak into the house and damage the Mikkelsen's home Automation Temperature regulator in the process. Now the house is randomly flipping between blistering hot to freezing cold. Mike has to face danger, overcome challenges, and battle the elements in order to boot the raccoons out of the house. (10 min)

      • Mighty Mike

        The Wrong Mike. The raccoons steal Iris's favorite toy but accidentally drop it on the terrace during their escape. Mike picks it up while cleaning, thinking it's Fluffys. Iris notices and thinks Mike stole it. She stomps over to the house to get it back, but Fluffy has already made off with it. By the time Mike has figured it all out, the raccoons have stolen it back again. Mike needs to get the toy back if he wants Iris to ever forgive him. (5 min)

      • Mighty Mike

        The Rival. Mike's plans to hang out with Iris are cruelly dashed when he trots out onto the patio to find her playing with a hunky other dog. Mike is crushed. This means war! The boys begin a merciless fight for Iris's affection while she watches horrified. But when the raccoons break into the house armed with an air horn, the two romantic rivals have to team up to overcome their differences to eject the raccoons from the house. (15 min)

      • Bugs Bunny Builders

        Looneyburg Lights Part 1. The Looney Builders prepare to host a big holiday lights festival in Looneyburg Park when an unexpected snowstorm prevents Looneyburgers from attending. (10 min)

      • Bugs Bunny Builders

        Looneyburg Lights Part 2. The Looney Builders prepare to host a big holiday lights festival in Looneyburg Park when an unexpected snowstorm prevents Looneyburgers from attending. (15 min)

      • Bugs Bunny Builders

        Big Feet. Mayor Leghorn hires The Looney Builders to build a water wheel in the forest where Porky worries about a mythical creature named “Big Feet.” (10 min)

      • Bugs Bunny Builders

        Game Time. Chef Hector hires The Looney Builders to build him a burger restaurant, but Daffy is so focused on beating his handheld game that he causes major setbacks. (15 min)

      • Batwheels

        Cave Sweet Cave. After the Joker floods the Batcave, the Batwheels evacuate and relocate to a nearby parking garage. As they adapt to their temporary home, they learn important lessons about family and making the most of what you have. (10 min)

      • Batwheels

        Redbird's Bogus Beach Day. Redbird gets excited when he learns that Batman and Robin are taking him and Bam for a drive up the coast! But when the Joker and his van Prank show up unexpectedly and ruin Redbird’s beach day plans, Bam helps him realize that even though things didn’t go exactly as planned, they still had a great day! (15 min)

      • Batwheels

        Zoomsday. The Legion of Zoom is tired of always losing. They decide to take a page from the Batwheels and try using teamwork in order to pull off a daring heist. But will they be able to work together? (10 min)

      • Batwheels

        Batcomputer for a Day. When Batcomputer shuts down for a system update, the other Batwheels must take over for her while aiding Batman in a battle against Harley Quinn. (10 min)

      • Batwheels

        Sidekicked to the Curb. When Bam is sent to take on Prank, Redbird is forced to hang back because The Joker’s van is too dangerous! When Bam discovers that Redbird secretly tagged along, he’s upset… until Redbird bails him out of a tight spot. (14 min)

      • Meet the Batwheels

        Faster. It's time to go, go, go with Batgirl's motorbike Bibi as she zigs and zags her way to victory in this high-energy music video - it doesn't matter if it's a stunt jump or a speeding supervillain, Bibi always gives it her all and then some! (1 min)

      • Meet the Batwheels

        Fly. Tour the glittering night sky with Batwing, Gotham's flying protector with a penchant for posing, as she dips, dives, and dodges through buildings and water to take on villains and bail out a friend or two - set to her funky-fresh theme song. (5 min)

      • Grizzy and The Lemmings III

        Domestic Shaolin. After being thrown out of the log cabin by Grizzy, the Lemmings find a dragon statue with a mysterious stone in a temple. Touching the stone makes a fleeting tattoo appear on their bellies, temporarily endowing them with the mastery of Shaolin Kung Fu. The Lemmings return to the cabin and uproot Grizzy with ease! But Grizzy has not said his last word and manages to get hold of the magic stone. (10 min)