• Cartoonito

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      • Mr Bean: The Animated Series III (16)

        Mr. Bean wakes up on a freezing cold winter’s morning to discover that the boiler is broken and no sign of the repairman. He tries increasingly ridiculous ways to warm up his tea his toothpaste and himself before venturing out to discover somewhere to hunker down and get warm.

      • Mr Bean: The Animated Series III (17)

        Irma wants a romantic break; Bean doesn’t. It’s too expensive. Irma kidnaps Teddy and refuses to give him back unless Bean promises to take her to Paris. Caught between his inability to pay and his love of Teddy Bean doesn’t know what to do! Until he spots a cat beauty competition in which first prize is a romantic break in Paris – if only he can catch Scrapper …

      • Mr Bean: The Animated Series III (18)

        Bean wants to avoid lunch with Irma’s Mum at all costs. He persuades Mrs. Wicket to let him join her on a coach trip to a concert – but he has to disguise himself as an old-aged pensioner or he won’t be allowed on the coach. Once on the coach Bean drives everyone mad with his anti-boredom antics.

      • Mr Bean: The Animated Series III (19)

        Bean is showing Irma his favourite tree in the park one day when he discovers a tree surgeon getting ready to cut it down. He darts up the tree and won’t come back down. Irma loves this new side of Bean-ey! The tree surgeon is frustrated and tries various ploys to get Bean down. But can Bean make it to the toilet without being discovered and still save that tree?

      • Thomas & Friends - Shorts XXVI (10)

        An arts-and-crafts lesson might derail, unless Diesel and Percy can learn to share.

      • Grizzy and The Lemmings III (50)

        In the midst of a heat wave, Grizzy and the Lemmings fight over the fridge. The rodents want to transform themselves into ice cubes to glide across their super curling ice slide, while Grizzy wishes merely to lie down inside the nice, cool appliance. After literally breaking the fridge in two, the Lemmings discover a container of refrigerant and create a new giant curling sheet in the savannah. But Grizzy has not given up the idea of resting in a cool spot!

      • Grizzy and The Lemmings III (51)

        Grizzy has gone all out for his dinner guest, the she-bear. But just as he is about to kiss her… Vroom! In the middle of a mad car race, the Lemmings wake him up with a jolt! Dragged out of his slumber and swept away upon a vehicle, Grizzy finishes the race in a daze. Not far away, the Lemmings find a mask that can control dreams. Once Grizzy gathers his wits, he wants only to get hold of the object and return to the she-bear of his dreams. But the Lemmings have other dreams, like high-powered racing cars.

      • Grizzy and The Lemmings III (52)

        Grizzy watches a documentary on salmon, whereas the Lemmings want to dance it up in the garage, nightclub style. TV versus music, the sonic war has begun! When a cloud passes overhead, Grizzy realizes that their respective gadgets run on electricity provided by solar panels. No more sun, no more electricity! He devises a plan whereby he will be the only one to access the energy, but the Lemmings have not said their last word!

      • Grizzy and The Lemmings III (53)

        A confrontation between Grizzy and the Lemmings leads to a room in the castle tower. The bear accidentally sets off a mechanism and discovers a large medieval magic trunk.

      • Grizzy and The Lemmings III (54)

        When the Lemmings spoil Grizzy's meal with their new game, the bear evicts them far from the cabin.

      • Grizzy and The Lemmings III (55)

        The Lemmings are holding a log throwing competition that stops short when Grizzy sends them soaring into the distance.

      • Grizzy and The Lemmings III (56)

        Grizzy and the Lemmings fight over the TV remote control.

      • Moley: Squirm & Manny (1)

        Manny wants to play some games, but all Squirm wants to do is paint. Manny decides to take things into his own hands when Squirm refuses to play along.

      • Batwheels (27)

        After Kitty the Catmobile saves Bam when he's in a tight spot, Bam decides to take her on a ride along patrol in the hopes of recruiting her as a Batwheel - if he can convince her to stop playing long enough to focus on their mission!

      • Batwheels (28)

        Bibi wishes she could live a rule-free life like Jestah, so she decides to only focus on having fun instead. But when her actions put Batgirl in danger, Bibi must put the fun aside to stop Harley and save her hero.

      • Batwheels (29)

        After he takes down Riddler with an impressive wheel slam move, the Batwheels give Buff the nickname "Tough Buff." But Buff abruptly bristles at the name, leading the Batwheels to realize that it's not okay to call your friends nicknames that they don't like.

      • Batwheels (30)

        After being zapped by Penguin's Songinator ray, the Batwheels find themselves only able to communicate through song! They'll need to learn to harmonize as a team to defeat the musical prankster.

      • Bugs Bunny Builders II (8)

        When it starts to rain outside, Porky hopes to show The Looney Builders that they can still have fun inside by building a fort.

      • Bugs Bunny Builders II (11)

        The Looney Builders are hired by Mayor Leghorn to build the venue for the Looney Games. They soon become overwhelmed by the job and must ask for help.

      • Bugs Bunny Builders II (9)

        The Looney Builders build a castle for Elmer the Giant. They admire his toys and use them without his permission.

      • Bugs Bunny Builders (1)

        Mayor Foghorn Leghorn hires The Looney Builders to build a giant water slide for Looneyburg’s waterpark. He keeps adding onto the design with the support of Bugs until problems arise.

      • Mr Bean: The Animated Series (14)

        Mr. Bean likes nothing more than to relax on his sofa with a good meal and his favourite telly programme. Unfortunately, a painful explosion of springs under his bottom puts an end to that. He sets about buying another one… but, alas, sofas are expensive items. TV dinners may well be a thing of the past for Mr Bean.

      • Mr Bean: The Animated Series (15)

        In a dark and cobwebby corner of his attic, Mr. Bean finds a treasure map. The hunt is on! But tricky clues lead Bean up the chimney, round the bend, down the garden path, up the blinking wall and nearly all the way to Australia.

      • Mr Bean: The Animated Series (16)

        After a regrettable episode involving his landlady sleepwalking into his room, Mr. Bean suddenly finds himself out on his ear with nowhere to live. Near to tears, he yearns for the cosy familiarity of his old home. A scarecrow and a pair of false teeth come to his rescue.

      • Mr Bean: The Animated Series (17)

        An old photo album causes Bean to reminisce about his lovely summers at scout camp as a boy, and sets him planning a night under the stars with Teddy. Purchasing a tent becomes a tricky problem – but nothing will stop him having a good time, even if he has to get the garden shed over the roof of his house.

      • Mush-Mush And The Mushables (17)

        When Mush-Mush and Chep lose Lilit's flying disc down a snake tunnel, he is confident he can get it back. All animals love Chep and no-one knows more about snakes than he does. But this snake is not to be messed with! When they finally sneak into the snake tunnel, they learn why the snake has been acting so strangely...

      • Mush-Mush And The Mushables (18)

        All the Mushables have fun zooming down a long mudslide except Chep, who just can't get up the courage to do it. But when Fung and Miff tease him for being scared, he promises that he will do something that no Mushable has ever done before... ride a grasshopper! Chep is in for the ride of his life!

      • Mush-Mush And The Mushables (19)

        When Lilit creates a "friends tree" mapping out who everyone is best friends with in Mushton, she realizes Muddler has no friends at all. Unable to accept this, Lilit slips away to try and befriend him. But Muddler's perception of friendship is somewhat unique, meaning Lilit now needs the help of her two best friends, Mush-Mush and Chep, to escape from Muddler's clutches.

      • Mush-Mush And The Mushables (20)

        Having rescued a Mushlet, Mush-Mush, Chep and Lilit becomes heroes in Mushton, and they're loving it! So Mushlers create a rescue team... but, alas, no one needs saving! How can you be a hero when there is nothing to be heroic about?! Then when some Mushlets become adrift on the river, Team Mush-Mush, with Morel's help, have to save the day again.

      • Grizzy and The Lemmings (26)

        When she is accidentally hit over the head, the she-bear Grizzy¿s in love thinks she¿s a Lemming. Grizzy thinks that another little well-placed bang over the head will knock her ideas back into place. The only problem is that the Lemmings, who are delighted to have a new playmate, have no intention of letting him proceed with his plan.

      • Grizzy and The Lemmings (27)

        When a meteorite falls not far from the log cabin, strange berries start to grow. One of their properties is that they make anyone who eats them grow to disproportionate sizes.

      • Grizzy and The Lemmings (28)

        Under the wood floor of the log cabin, Grizzy and the Lemmings discover the entrance to an underground gallery with an old treasure card that indicates the location of a treasure. Upon closer look, the representation of this treasure greatly resembles a giant jar of chocolate spread.

      • Grizzy and The Lemmings (29)

        When he brandishes a native american scepter that the Lemmings brought home with other antique objects, Grizzy sees the Lemmings bow low before him and behave like servants. One of them has escaped the spell, but he will have to confront both Grizzy and his fellow creatures in order to recover the scepter and reverse the spell.

      • Grizzy and The Lemmings (30)

        Grizzy tries to impress the she-bear that he's in love with by making a sculpture of her from a piece of wood. But as soon as the artist's back is turned, the Lemmings gnaw at the work of art in order to transform it into a toboggan slide. Grizzy must succeed in getting rid of the Lemmings without his model realizing what's going on. An Art in itself!

      • Grizzy and The Lemmings (31)

        The Lemmings throw a surprise birthday party for one of the clan. When "Happy Birthday" rings out, the surpriiiiiise! is as great for Grizzy, who is trying to take a nap after a hearty meal, as it is for the birthday Lemming hero in question. From that point on, Grizzy has only one objective: stop the din, which is not at all helping his migraine headache. But for the Lemmings, the party must go on at any price.

      • Grizzy and The Lemmings (32)

        A gust of wind sweeps away the flower that Grizzy's adored she-bear wears in her hair. Grizzy sees this as a golden opportunity to dazzle her by bringing it back. But the Lemmings, who are riding on the back of a bucking caribou, realize that the flower makes their mount sneeze, which only makes the game ten times more fun!

      • Grizzy and The Lemmings (33)

        Grizzy finds two identical vases that are actually communicating vessels in a Native American Indian chest. If he sticks his hand in one, it comes out the other, between them. This should satisfy Grizzy's natural lazy streak, regardless of the distance unless the Lemmings realize the incredible games they could play with the magic vases.

      • Mr Bean: The Animated Series (40)

        Mistaken for an escaped convict, Bean is carted off to jail where he finds that, with a little imagination, prison can be quite nice actually. The real convict finds life less cosy under the thumb of Mr. Bean’s landlady.

      • Mr Bean: The Animated Series (41)

        Mr. Bean finds himself dogged by a young Japanese boy at the Science Museum. He takes an instant dislike to the Scallywag until he sees what the kid has in his backpack: gadgets so cool you can’t even get them in the West. So when a security guard tries to ruin their fun they run away together to... Mars!

      • Mr Bean: The Animated Series (42)

        Mr. Bean cannot, for the life of him, place the face of the uninvited fat bloke on his doorstep. An old school photograph and school cap just about jog his memory. By this time his new ‘friend’ has put his feet up and is eating Bean out of house and home. This blast from the past proves to be a blasted pain in the neck.

      • Mr Bean: The Animated Series (43)

        Irma Gobb comes round to watch TV and Bean finds that liking different programmes to your girlfriend can be very bad for a relationship. After an explosive argument the TV blows up, forcing Mr. Bean to invent his own very ingenious form of home entertainment.

      • Mush-Mush And The Mushables (40)

        When Mush-Mush discovers that Morel is afraid of the dark, he suggests that Chep, Lilit and he take the Mushlets to their first overnight forest camp. Morel is relieved. But when Mush-Mush and his friends later come back, panicked, and reveal that the Mushlets have disappeared, Morel has no choice but to face his fear and join our friends on their rescue mission in the dark!

      • Mush-Mush And The Mushables (41)

        Because Mush-Mush, Chep and Lilit are always up to new adventures, Bolly has dubbed them The Adventurers. Flattered, our friends invite Bolly to choose his challenge to become an Adventurer too. Bolly will have to be the first Mushable to set foot somewhere. Mushton being crowded, Mush-Mush suggests they find an island, somewhere on the giant lake…

      • Mush-Mush And The Mushables (42)

        Truff is happy. He has found a necklace that makes him even Truffier! Except he had no idea the necklace belongs to Starmush. And the Mushelder promised there will be consequences for whoever took it. Mush-Mush, Chep and Lilit now have to save Truff from being consequenced…

      • Mush-Mush And The Mushables (43)

        Lilit is under pressure. Truff, the most talented musician in Mushton, has invited her, Mush-Mush and Chep to form a band with him. Only problem is they can hardly play music! Truff insists: they just need to relax and feel the groove. But when Truff tells his new band they will perform at the Food Snail, Lilit isn’t relaxed at all!

      • Mush-Mush And The Mushables (44)

        Because he has won the moss-ball game last year, Puff is in charge of organizing this Summer’s Picnic. Only Puff isn’t comfortable in that role. Mush-Mush, Chep and Lilit offer to help and make sure all the Mushables will follow Puff’s lead. Gradually, Puff gains confidence and ends up bossing everyone around. Now, all the Mushables are about to flee the Picnic!

      • Dorothy and the Wizard of Oz (25)

        Dorothy and friends are looking for a replacement emerald for Ozma's magic wand when they are captured by Zog, a sea monster, and taken to his under water kingdom. The sea fairies help them escape, but when Mera the sea fairy is captured during the rescue, Dorothy sacrifices the emerald to save her new friend.

      • Dorothy and the Wizard of Oz (26)

        It's Cookie Eating Day and Dorothy must whip up enough cookies for all of Oz. To complete this mission, Dorothy uses a magical baking pan, but in addition to multiplying the cookies, it also brings them to life! Now, Dorothy and her friends must protect the cookies from being eaten and find them a home where they can live happily ever after.

      • Dorothy and the Wizard of Oz (27)

        Wilhelmina steals Ozma's "copy cat" and uses it to make clones of herself in order to storm the Emerald Castle and demand the ruby slippers. Now, Dorothy and friends are outnumbered!

      • Dorothy and the Wizard of Oz (28)

        When Queen Ozma shakes her magic snow globe, for the first time, it snows in Oz! Although the Ozians love the snow, it gets colder and colder with no sign of letting up. So Dorothy and friends must find a way to bring the winter to an end.

      • Dorothy and the Wizard of Oz (29)

        Wilhelmina steals Queen Ozma's Magic Mirror and becomes so infatuated with her own reflection that she gives up on all her other hobbies. The more she looks in the mirror, the bigger her reflection grows. When Dorothy tries to recover the mirror, the mirror breaks and the "Reflection Beast" is released! To stop her reflection, Wilhelmina must do something "good" and looks to Dorothy to train her in the ways of goodness.

      • Mr Bean: The Animated Series III (19)

        Bean is showing Irma his favourite tree in the park one day when he discovers a tree surgeon getting ready to cut it down. He darts up the tree and won’t come back down. Irma loves this new side of Bean-ey! The tree surgeon is frustrated and tries various ploys to get Bean down. But can Bean make it to the toilet without being discovered and still save that tree?

      • Mr Bean: The Animated Series III (20)

        Mrs. Wicket is persuaded by a jaunty estate agent to put her house up for sale. Bean is distraught – where will he live? Not Mrs. Wicket’s problem. Bean decides to hi-jack the sales process in order to deter all potential buyers – even if it means turning the whole house upside down!

      • Mr Bean: The Animated Series III (21)

        Mr. Bean wants to learn skateboarding but hurts himself on his first try. Meanwhile Miss Wince is showing off her new mobility scooter at Mrs. Wicket’s. Bean is entranced. He could do wicked ‘ollies’ with that! He absconds with a souped-up scooter and heads straight to the skate park ready to challenge Bruiser Senior and Junior …

      • Mr Bean: The Animated Series III (22)

        Mrs. Wicket becomes annoyingly inconsolable when Scrapper goes missing – calling for him at all hours of the day and night. Bean can’t get any sleep! He decides that the only way to restore peace in the household is to go out and find Scrapper himself – a journey that takes him deep into London’s sewers …

      • Grizzy and The Lemmings (66)

        The Lemmings have unearthed a box filled with birthday

      • Grizzy and The Lemmings (67)

        Grizzy's last jar of chocolate spread was pinched by the Lemmings, who are savoring it in secret. To localize the Lemmings hiding place, Grizzy trains a raccoon, whose sense of smell equals that of a truffle hound to detect the scent of chocolate spread.

      • Grizzy and The Lemmings (68)

        Wedged in his sofa to relieve his aching back, Grizzy balks at getting up. He designs clever strategies to do everything from a distance, including confiscating the Lemming's radio-controlled toy robot-transformer which he will use as a butler.

      • Grizzy and The Lemmings (69)

        The vibrations created by Grizzy's snoring during his nap give the Lemmings an idea for a bouncing game. But when Grizzy changes positions and his snoring stops, the Lemmings must find other sources of vibrations. Only these are no longer compatible with Grizzy's nap.

      • Grizzy and The Lemmings (70)

        Grizzy finds a birthday piñata in the ranger's living room. The idea of bursting open a papier-mâché statue with a bat like it says in the instructions pleases him. The Lemmings, who prefer to use it as a toy to swing from, are determined to stop Grizzy from destroying the piñata.

      • Grizzy and The Lemmings (71)

        Inside a mysterious cave, Grizzy and the Lemmings discover a magical Game of the Goose. The events displayed in the squares that the players land on come true in real life. When Grizzy and the Lemmings realize, it's too late to stop the game.

      • Grizzy and The Lemmings (72)

        Grizzy is bothered by an object stuck in between the sofa cushions: a big fur lemming puppet glove. He puts his hand inside and has fun pretending that the puppet is strangling him. The Lemmings believe that the puppet is a Super Lemming who's stronger than Grizzy and start to obey it.

      • Batwheels II (14)

        Gotham’s annual dog show is tonight, and Harley plans to compete for the prized “Best in Show” ribbon. Sensing she’s up to no good, Robin decides to enter rough-and-tumble Ace the Bat-Dog to keep an eye on the thieving trickster.

      • Batwheels (30)

        After being zapped by Penguin's Songinator ray, the Batwheels find themselves only able to communicate through song! They'll need to learn to harmonize as a team to defeat the musical prankster.

      • Bugs Bunny Builders II (15)

        The Looney Builders build their headquarters a car wash. Daffy doesn’t want to wash Dumpy and goes to extreme lengths to keep him dirty and preserve their memories.

      • Bugs Bunny Builders (16)

        When The Looney Builders enter a sandcastle building contest, Tweety sees the competition and loses confidence in his idea.

      • Lucas the Spider (60)

        Avocado's friends take her on her daily walkies.

      • Lucas the Spider (61)

        Lucas and Findley race around House to determine who is the fastest out of their element.

      • Lucas the Spider (62)

        Bodhi processes the loss of her favorite snowboard.

      • Lucas the Spider (63)

        Lucas and Findley assume superhero personas, but Findley gets frustrated with being a sidekick.

      • Bugs Bunny Builders: Hard Hat Time (11)

        Tweety spots a giant lemon in a tree and is determined to make lemonade for everyone.

      • Baby Looney Tunes (38/38)

        Baby Looney Tunes introduces the world's most beloved cartoon characters as precocious preschoolers, discovering the world one baby-step at a time!

      • Baby Looney Tunes II (1/13)

        Baby Looney Tunes introduces the world's most beloved cartoon characters as precocious preschoolers, discovering the world one baby-step at a time!

      • Mr Bean: The Animated Series (21)

        Mr. Bean finds himself lumbered with an unwanted pet in the form of a four-legged ball of pink fur with piggy eyes and a penchant for earthworms. Encyclopedias leave him none the wiser as to the identity of the pesky creature but Bean can’t bring himself to just abandon it. The puzzle is eventually solved after a picnic in the park and a raid on the local pet shop.

      • Mr Bean: The Animated Series (22)

        Mr. Bean forgets the golden rule: never fall asleep in the bath when you've got a chicken in the oven. So what romantic meal can he quickly rustle-up for his luckless girlfriend, Irma Gobb? The cheese from the mousetrap? The flower from the vase? A meal is eventually provided by an uninvited guest.

      • Mr Bean: The Animated Series (23)

        The nasty tennis player is big and angry and wants his ball back. The one Mr. Bean managed to throw on the roof of a house across the road. Paralysed with vertigo sixty feet up on a windowsill, he is eventually brought to earth by the helpful intervention of a neighbour’s pet gerbil.

      • Mr Bean: The Animated Series (24)

        Bean’s sweet tooth leads him to despair when he bites off a bit more than he can chew. He is tormented by the toothache from Hell - and embarks on a hilarious mission to pull out this menace. Bean’s DIY attempts fail to succeed, and he is left with no other choice but to visit the dreaded dentist. But can Bean brave the Dentist’s chair? Or will the dentist despair when faced with Bean’s antics?

      • The Tom and Jerry Show III (20)

        When Kitty Caterwaul goes missing the night before the opening of her new musical, "Kitty Foiled," her agent begs Tom and Jerry to take on the case. The search leads the detectives backstage, where they encounter chaos and no shortage of people who could have had a motive. Will the clues lead them to a culprit much closer to home?

      • The Tom and Jerry Show III (21)

        On the edge of the village of Catsylvania, a bat snatches up Tom by his tail. He is carried off to a castle in the mountains and emerges in a full Dracula cape and fangs. The real Dracula appears and demands a snack. Tom swoops down on a tiny mouse village, scaring the villagers and carrying off a few. An angry mob with torches and rakes call on Jerry Van Mouseling to go rescue their kin.

      • The Tom and Jerry Show III (22)

        After Ginger keeps an abandoned pet hamster unbeknown to Rick, Jerry takes its place after the hamster scurries off. However, Jerry soon gets displaced by baby hamsters that keep multiplying. Soon the situation is out of control.

      • Tom and Jerry in New York (4)

        Tom and Jerry mistake burglars' loot for a bag of donuts. Tom chases Jerry through a series of surreal billboards, Spike goes overboard trying to make up for manhandling Tom, and aquatic mayhem ensues at the park.

      • Grizzy and The Lemmings II (78)

        The Lemmings discover an old book of magic spells with a formula that enables one to take on the appearance of any other creature. The Lemmings have the bright idea of transforming one their kin into a double of the she-bear Grizzy is madly in love with in order to trick him. How could Grizzy refuse to give his jar of chocolate spread to his sweetheart?

      • Grizzy and The Lemmings III (1)

        When Grizzy propels the Lemmings out of the log cabin perched on the Great Wall of China, the critters land on a small traditional house in a bamboo forest where they discover a box filled with fortune cookies. One Lemming gets super lucky after eating one. Armed with their magic cookies, the Lemmings set out to confront Grizzy. But each cookie represents a power… or a curse!

      • Grizzy and The Lemmings III (2)

        The Lemmings love sesame nougat but Grizzy, who adores this treat too, steals their box. Quite upset, the rodents search for more, in vain. Instead, they discover the art of energy points in an old Chinese medicine book. Determined to recover their sweets regardless of the cost, the Lemmings activate Grizzy's vital points and the bear finds himself completely blocked. Thanks to the book, Grizzy frees himself and learns to master energies in turn.

      • Grizzy and The Lemmings III (3)

        After a game that ends abruptly, the Lemmings fall onto the roof of a temple where they discover drawings of Tai Chi movements. When carried out, the exercises generate a ball of energy! The Lemmings test out the sequence of movements on… Grizzy, until he is evicted from the cabin and falls onto the temple in turn. His fall unveils a new sequence of movements on a fresco that could create an even stronger energy flow!

      • Batwheels II (14)

        Gotham’s annual dog show is tonight, and Harley plans to compete for the prized “Best in Show” ribbon. Sensing she’s up to no good, Robin decides to enter rough-and-tumble Ace the Bat-Dog to keep an eye on the thieving trickster.

      • Batwheels (24)

        Badcomputer captures Bibi and disguises Jestah to take her place with the Batwheels so that Jestah can steal the Batcomputer’s motherboard. Can Bibi get free in time to unmask the imposter and save the day?

      • Mr Bean: The Animated Series (21)

        Mr. Bean finds himself lumbered with an unwanted pet in the form of a four-legged ball of pink fur with piggy eyes and a penchant for earthworms. Encyclopedias leave him none the wiser as to the identity of the pesky creature but Bean can’t bring himself to just abandon it. The puzzle is eventually solved after a picnic in the park and a raid on the local pet shop.

      • Mr Bean: The Animated Series (22)

        Mr. Bean forgets the golden rule: never fall asleep in the bath when you've got a chicken in the oven. So what romantic meal can he quickly rustle-up for his luckless girlfriend, Irma Gobb? The cheese from the mousetrap? The flower from the vase? A meal is eventually provided by an uninvited guest.

      • Mr Bean: The Animated Series (23)

        The nasty tennis player is big and angry and wants his ball back. The one Mr. Bean managed to throw on the roof of a house across the road. Paralysed with vertigo sixty feet up on a windowsill, he is eventually brought to earth by the helpful intervention of a neighbour’s pet gerbil.

      • Mr Bean: The Animated Series (24)

        Bean’s sweet tooth leads him to despair when he bites off a bit more than he can chew. He is tormented by the toothache from Hell - and embarks on a hilarious mission to pull out this menace. Bean’s DIY attempts fail to succeed, and he is left with no other choice but to visit the dreaded dentist. But can Bean brave the Dentist’s chair? Or will the dentist despair when faced with Bean’s antics?

      • Thomas & Friends - Shorts XXVI (4)

        Thomas and Friends have to dodge all the balls in the final Sodor Cup Game, and learn the real prize atop Lookout Mountain is about more than quick thinking.

      • Baby Looney Tunes (38/38)

        Baby Looney Tunes introduces the world's most beloved cartoon characters as precocious preschoolers, discovering the world one baby-step at a time!

      • Baby Looney Tunes II (1/13)

        Baby Looney Tunes introduces the world's most beloved cartoon characters as precocious preschoolers, discovering the world one baby-step at a time!

      • Bugs Bunny Builders: Hard Hat Time (10)

        Daffy invites the crew to take a mud soak in his truck bed and it turns out to be anything but relaxing.

      • Bugs Bunny Builders II (16)

        Sunny Seagull hires The Looney Builders to build a carnival on Looneyburg’s pier. The crew gets so caught up trying to win the games that they lose sight of what matters.

      • Bugs Bunny Builders (9)

        The Looney Builders are hired by Mac and Tosh Gopher to build them a home underground. Daffy can’t remove rocks from the area fast enough and fails to ask for help.

      • Lu & The Bally Bunch - Shorts (12)

        The bugs talk about times they felt disappointed.

      • Batwheels II (15)

        Bam must lead a new super vehicle team consisting of Nightbike, Goldie, Grundy, and Kitty after the Legion of Zoom traps the rest of the Batwheels in the Batcave.

      • Batwheels (29)

        After he takes down Riddler with an impressive wheel slam move, the Batwheels give Buff the nickname "Tough Buff." But Buff abruptly bristles at the name, leading the Batwheels to realize that it's not okay to call your friends nicknames that they don't like.

      • Meet the Batwheels (17)

        Batwing flies high over Gotham in her video diary as she shares exciting tips and tricks to what makes her brand of crimefighting so special!

      • Lucas the Spider (35)

        When Lucas calls Findley a mean name, he tries to make things right again.

      • Lucas the Spider (36)

        Arlo has fun playing, but he procrastinates when it comes to tidying up.

      • Lucas the Spider (37)

        Lucas, Arlo, and Findley have a day of make-believe with the clouds.

      • Meet the Batwheels (14)

        Bam can't wait to recharge after a long night of heroism in Gotham, but first, the Batwheels need all kinds of help, delaying his much-needed nap just a little bit longer...

      • The Tom and Jerry Show II (19)

        A mockingbird has taken roost in a tree outside Ginger's window, where it sings the sweetest songs whenever she's around. When she leaves for work, however, the mockingbird earns its name by mocking Tom and Jerry relentlessly. When her nest full of eggs hatches and the insults really take flight, Tom, Jerry and even Spike, decide it's time for these birds to fly the coop!

      • The Tom and Jerry Show II (20)

        When the Witch Sisters are brewing up their latest concoction, they discover that their stash of walnuts has disappeared. Needless to say, Jerry is enjoying the "nuts" of his labor, while Tom is sent out to gather more nuts. When Tom steals the winter's supply of nuts from a feisty flying squirrel, things go from bad to worse. Not only does the squirrel take Jerry's stash, but the irate rodent launches an attack on Tom inside the house.

      • The Tom and Jerry Show II (21)

        After Tom finally drifts off to sleep, Jerry heads for the coveted wedge of cheese in the kitchen – only to have a pesky fly get between him and his meal. Even though Jerry offers to share the cheese, the winged cheese bandit sets out to do his very best to make sure that Jerry will never enjoy that cheese – including waking up Tom!

      • The Tom and Jerry Show II (22)

        Not wanting to miss a marathon of their favorite TV show, Butch and Meathead give Tom a fake treasure map in exchange for a little TV time. While they try to get comfortable in Rick and Ginger's house, Tom and Jerry must figure out a way to circumvent Spike when they realize his house is sitting directly atop their riches.

      • The Tom and Jerry Show II (23)

        Feeling bad for giving Tom's precious blanket to "Badwill," Jerry's determined to get it back. But with all the bizarre, enchanted items that have been donated over the centuries, getting anything back from Badwill is not easily done.

      • The Tom and Jerry Show II (24)

        It’s a sleepover! Lil’ Quacker is going to spend the night over at Jerry’s place. Jerry’s working double time to keep the fearless duck safe from Tom. When Tyke wants Jerry and Lil’ Quacker to sleepover in the doghouse, Spike relents. A grateful Jerry drifts off to dreamland but not so fast when the sleepwalking duck goes on a nighttime adventure, Jerry and the gang have to save Lil’ Quacker from all the nocturnal dangers!

      • Tom and Jerry (3)

        Tom is up to his usual nonsense, but two can play at this game as they take their chase into the neighbourhood. Leave it to Jerry to turn the tables on Tom!

      • Mr Bean: The Animated Series III (14)

        Scrapper gives Bean fleas and Bean is forced to call in the pest control person. His flat will take 24 hours to fumigate. Bean begs Mrs. Wicket to let him stay with her. She agrees as long as Bean helps her with cooking cleaning etc. 24 hours later and Bean is desperate to see the back of her. The feeling is mutual. But then Mrs. Wicket starts itching …

      • Mr Bean: The Animated Series III (15)

        Mr. Bean is out shopping when it starts to rain. Taking refuge in a trendy coffee bar Bean is fascinated both by the brewing machinery and the amount of money people will pay for small cups of coffee! Scenting a fortune to be made Bean opens up his own strange successful coffee bar …

      • Mr Bean: The Animated Series III (16)

        Mr. Bean wakes up on a freezing cold winter’s morning to discover that the boiler is broken and no sign of the repairman. He tries increasingly ridiculous ways to warm up his tea his toothpaste and himself before venturing out to discover somewhere to hunker down and get warm.

      • Mr Bean: The Animated Series III (17)

        Irma wants a romantic break; Bean doesn’t. It’s too expensive. Irma kidnaps Teddy and refuses to give him back unless Bean promises to take her to Paris. Caught between his inability to pay and his love of Teddy Bean doesn’t know what to do! Until he spots a cat beauty competition in which first prize is a romantic break in Paris – if only he can catch Scrapper …

      • Grizzy and The Lemmings (73)

        Grizzy discovers the leftovers of a Halloween party in the ranger's cabin, which was entirely redecorated for the occasion, with stupefaction. But if the curious ambiance perturbs Grizzy, the Lemmings are in seventh heaven and have a whale of a time jumping up and down inside a cooking pot full of marshmallows. Grizzy wants to get rid of it until he accidentally swallows a marshmallow and discovers the best flavor of his life.

      • Grizzy and The Lemmings (74)

        Grizzy wants to give the she-bear he's in love with a plastic ring which he finds really swell. But since the object was found in the trash, he needs to wash it first. And the Lemmings are using the sole bar of soap in the house as a bobsleigh.

      • Grizzy and The Lemmings (75)

        Grizzy finds a strange American Indian figurine with the power to switch the spirits of two living beings and finds himself imprisoned in the body of a caribou. He immediately tries to activate the reverse procedure, but the Lemmings steal the figurine in order to turn into a partridge and fly away.

      • Grizzy and The Lemmings (76)

        While salmon fishing on the riverbank, Grizzy hauls in an unusual catch: an old hand mirror straight out of a fairytale. Instead of showing the reflection of the person who holds it, the mirror shows an idealized vision of his surroundings. Whether it be Grizzy or the Lemmings, everyone sees the world of his dreams, and no one wants to share it.

      • Grizzy and The Lemmings IV (21)

        A snowstorm rips the solar panels off the log cabin and Grizzy can no longer watch TV or enjoy the comforts of home! But he has a brilliant idea. He produces electricity by making a caribou run on a treadmill, using the last carrot in the house as bait. But the Lemmings absolutely want his carrot to make the perfect snowman.

      • Grizzy and The Lemmings IV (22)

        Grizzy discovers in shock that the TV has been replaced with a trompe-l’oeil image. Furious, he flushes the Lemmings out of their hiding place where they’d hoped to watch their favorite cartoon in peace and propels them as far as possible. They land in an ancient cave where a powerful spirit capable of entering individuals is asleep. The Lemmings decide to free the spirit and send it to Grizzy. But will they be able to control the spirit?

      • Grizzy and The Lemmings (77)

        In a casing that fell from a circus caravan, the Lemmings find a magic stick that can enchant objects and make them come alive. Grizzy is sure that a stick like that would save him a lot of work, the only problem is how to get it from the Lemmings, who have become sorcerer's apprentices?

      • Moley: Squirm & Manny (9)

        Squirm tries to be like Manny and fly in the sky, when a big bumbling birds wreaks havoc!

      • The Tom and Jerry Show (19/26)

        Rick and Ginger take Tom and Butch on a cruise ship. Jerry and Tuffy leave to explore the ship's buffet and leave Spike and Tom in the room. They all meet Meathead a vicious ship cat who will stop at nothing to terrorize the four of them. They all band together to defeat Meathead but not before they wreak havoc on the ship.

      • The Tom and Jerry Show (19/26)

        Rick and Ginger take Tom and Spike on a road trip to Ginger's aunt's house. Spike is terrorized by a dog traveling in a trailer. Tom and Spike get left behind at a pit stop and must travel with the Hannibal the mean trailer dog. They must escape and find their way back to Rick and Ginger. Jerry and Tuffy cause problems when they get caught in Rick and Ginger's suitcase.

      • Tom and Jerry in New York (4)

        Tom and Jerry mistake burglars' loot for a bag of donuts. Tom chases Jerry through a series of surreal billboards, Spike goes overboard trying to make up for manhandling Tom, and aquatic mayhem ensues at the park.

      • Mr Bean: The Animated Series III (20)

        Mrs. Wicket is persuaded by a jaunty estate agent to put her house up for sale. Bean is distraught – where will he live? Not Mrs. Wicket’s problem. Bean decides to hi-jack the sales process in order to deter all potential buyers – even if it means turning the whole house upside down!

      • Mr Bean: The Animated Series III (21)

        Mr. Bean wants to learn skateboarding but hurts himself on his first try. Meanwhile Miss Wince is showing off her new mobility scooter at Mrs. Wicket’s. Bean is entranced. He could do wicked ‘ollies’ with that! He absconds with a souped-up scooter and heads straight to the skate park ready to challenge Bruiser Senior and Junior …

      • Mr Bean: The Animated Series III (22)

        Mrs. Wicket becomes annoyingly inconsolable when Scrapper goes missing – calling for him at all hours of the day and night. Bean can’t get any sleep! He decides that the only way to restore peace in the household is to go out and find Scrapper himself – a journey that takes him deep into London’s sewers …

      • Mr Bean: The Animated Series III (23)

        Bean discovers Mrs. Wicket’s nephew and Bruiser Jnr swapping football stickers and decides that he wants to fill up a sticker album too. He buys-up all the stickers in the neighbourhood and has almost completed his task when Nephew points out that he’s missing one: the famous sticker owned by local footballing celebrity Jamie Studds. Bean turns thief to be the best collector of ‘em all.

      • Thomas & Friends - Shorts XXVI (11)

        Bruno and Diesel work together to figure out why Kana said she was too busy to race.

      • Grizzy and The Lemmings III (57)

        The Lemmings have a whale of a time revamping the paintings on display in the castle by painting themselves alongside the illustrated noblemen.

      • Grizzy and The Lemmings III (58)

        The Lemmings improvise a trampoline with bagpipes, only each jump is accompanied by a deafening outburst. Grizzy steps in and hurls the object far from the castle. The rodents catch up with it on a mystical nearby isle, where they meet five fairies. One of them breathes life into the musical instrument. The Lemmings return to the castle with five sets of enchanted pipes and catapult Grizzy far away. It's his turn to discover the mysterious isle.

      • Grizzy and The Lemmings III (59)

        Grizzy puts a stop to the Lemmings' furious rodeo game on a sheep. Annoyed, they decide to banish the bear to the bottom of the castle dungeons while he's taking a nap.

      • Grizzy and The Lemmings III (60)

        While fighting over a jelly cake, Grizzy banishes the Lemmings to the castle dungeons and the rodents discover a passageway leading to a secret elfin room.

      • Grizzy and The Lemmings III (61)

        The Lemmings take Polaroid snapshots of themselves disguised outside the castle along with a sheep who poses with them.

      • Grizzy and The Lemmings III (62)

        Grizzy is pulled out of his dreams by the rambunctious Lemmings who are jousting on sheep.

      • Grizzy and The Lemmings III (63)

        With a ring that lets their astral bodies travel, the Lemmings decide to haunt Grizzy.

      • Batwheels (31)

        When a group of alley dogs, aided by a heroic stray, are saved from Catwoman by kind-hearted Buff, he brings them all back to live in the Batcave, unbeknownst to the rest of the Bat-Family.

      • Batwheels (32)

        When Jestah injures herself preparing for an extreme sports competition with the other Zoomers, Bibi helps her overcome her fear of going to the mechanic so she can heal up in time to compete.

      • Batwheels (33)

        When Buff's trusty winch is knocked out of action by Poison Ivy, he must learn to improvise and come up with creative solutions on the fly.

      • Batwheels (34)

        When Snowy and Jestah team up to execute a mysterious plan involving rare freeze-berries, Batwing and Buff pair up to take on the dastardly duo, but Batwing decides to carry out the mission herself, putting both her and Buff at risk.

      • Bugs Bunny Builders (2)

        It’s Taz’s birthday, so The Looney Builders build him a huge ice cream sundae. Porky worries about making a mistake and delays the build causing the ice cream to start to melt.

      • Bugs Bunny Builders (3)

        The Looney Builders race against the clock to build Cecil Turtle a new racetrack. Daffy gets caught up in his own desire to race and changes part of the build.

      • Bugs Bunny Builders (4)

        George P. Mandrake hires The Looney Builders to build a T. Rex fossil. It’s Tweety’s job to place the bones with his crane, but his fear of the big dino affects his ability to get the job done.

      • Bugs Bunny Builders (5)

        Pauleen Penguin hires The Looney Builders to build her a home in Looneyburg. Lola soon discovers they got the design wrong and the crew has to make adjustments.

      • Mr Bean: The Animated Series (18)

        When his model aeroplane is blown out of the sky by that of a rival kid, Mr. Bean sets his sights on revenge. Next day, his newly constructed fighter plane, almost ready for take-off, sadly lacks a vital part – and the blinking model shop is shut! No matter. It’s chocks away with Teddy at the controls, fighting for airspace over London N10.

      • Mr Bean: The Animated Series (19)

        When Mr. Bean breaks his favourite Royal mug he discovers there's only one place to buy a replacement: Buckingham Palace, home of the Queen of England. When one of Her Majesty's corgis runs off with his teddy, Bean gives chase through secret tunnels… and gets lost.

      • Mr Bean: The Animated Series (20)

        When did Mr. Bean first meet his teddy bear? Did he really learn to drive his mini at the age of ten? Could he possibly have known his battle-axe of a landlady when she was a sweet and blushing bride? Bean takes us on a journey into the past, answering these questions and giving us an inkling as to what made him the man he is today.

      • Mr Bean: The Animated Series (21)

        Mr. Bean finds himself lumbered with an unwanted pet in the form of a four-legged ball of pink fur with piggy eyes and a penchant for earthworms. Encyclopedias leave him none the wiser as to the identity of the pesky creature but Bean can’t bring himself to just abandon it. The puzzle is eventually solved after a picnic in the park and a raid on the local pet shop.

      • Mush-Mush And The Mushables (21)

        The Beacon Mushroom that guides the Mushables back to Mushton in the dark has gone out. So Lilit lights up and stands in its place for the night... and soon gets quite bored! Lilit's good deed has her regretting her gift - she's basically just a lamp! But when her light goes out, Lilit instantly regrets regretting it: she wants her gift back!

      • Mush-Mush And The Mushables (22)

        Every time Mush-Mush has tried to surprise his friend with a gift, Chep has always found out what it was. But Chep promises that this time he won't. And Lilit, who is too honest to keep a secret, promises she won't let Chep know what the surprise is. Both of them find this so hard! But Mush-Mush is one step ahead of them...

      • Mush-Mush And The Mushables (23)

        Mushpie loves to sing. Only problem she is terrible at it! But Lilit, who has never heard her sing before, wants to make Mushpie happy and organizes a concert for her to sing in front of all the other Mushables... who are terrified at the idea! But Lilit doesn't have the heart to admit this to Mushpie.

      • Mush-Mush And The Mushables (24)

        When Mushpot wishes he could roll back the seasons and relive being a Mushler, our friends get him to hang out doing cool Mushler stuff. But this just shows that Mushpot is no longer able to do all those things. Sigh! However, when our friends find a map that points to a treasure he buried when he was a Mushler, Mushpot realises it's just the Mushler experience he needed.

      • Grizzy and The Lemmings (34)

        Grizzy finds a vintage stopwatch in the garage which lets you wind back the minute that has just passed by and it can even stop time and movement in one's surroundings. This will give him a sure advantage over the Lemmings, provided of course they don't get their hands on it.

      • Grizzy and The Lemmings (35)

        Grizzy is disturbed in the middle of his TV snack by a strange flow of incongruous objects that have been transformed into hot-air balloons. When he sees the Lemmings onboard these curious zeppelins, Grizzy understands that he will quickly have to confiscate their helium tank and balloons if he wants to relax in front of the TV.

      • Grizzy and The Lemmings (36)

        Grizzy discovers with great delight that the ranger has purchased a brand new multifunction Stressless recliner. But even an armchair designed for well-being - the ultimate in relaxation - can used for other purposes by the Lemmings, who transform it into a fearsome multi-game chair.

      • Grizzy and The Lemmings (37)

        The Lemmings play kite-surf with a homemade kite. Grizzy notices that the she-bear he's in love with watches the kite perform arabesques in the sky with admiration. He decides to make a kite that is far more sophisticated than the Lemmings kite.

      • Grizzy and The Lemmings (38)

        Grizzy snatches the last jar of chocolate spread out from under the noses of the Lemmings. In exchange, he offers them the toy stuck inside the lid: a mini-flute. When the Lemmings blow into the flute, the shrill notes that come out paralyze anyone whose ears aren't plugged for several seconds. They decide to play a tune for Grizzy in order to recover their share of chocolate spread.

      • Grizzy and The Lemmings (39)

        The Lemmings play a new game, floating like flags in the breeze from the fan which is set at maximum. Grizzy, who has decided to watch his favorite TV documentary on salmon fish, quickly rids the living room of this interference. But he didn't anticipate that the Lemmings would continue their game on the roof with the wind pump and TV antenna, and that the interference would reappear... inside the TV!

      • Grizzy and The Lemmings (40)

        The Lemmings have a grand old time tearing down their Kapla block buildings, which they rebuild just as fast. Grizzy remarks that the she-bear he's in love with is impressed by the Lemmings' construction and makes believe that it's his work of art. But when the building collapses yet again, the she-bear walks off. Grizzy decides to build an even bigger one.

      • Grizzy and The Lemmings (41)

        The Lemmings draw inspiration from lessons they find in a martial arts book and start breaking every wooden object they can get their hands on into two. When Grizzy tries to stop them, they go on to the next lesson and get him in a judo hold. Grizzy understands that he needs the book so that he too can become a pro.

      • Mr Bean: The Animated Series (44)

        Determined to master Beethoven’s symphony, Mr Bean wangles himself a grand piano, a music book, a candelabra and a very patient piano teacher. Liberace, eat your heart out!

      • Mr Bean: The Animated Series (45)

        It's the start of a Fun Run. Mr. Bean lines-up beside his deadly enemy: the fat bloke who stole his parking space. Fun Run or no, nothing will stop Bean beating this man to the finishing post, even if he has to flag a cab.

      • Mr Bean: The Animated Series (46)

        Mr. Bean gets in a flap when a monster turns up in his cake-mix. The good news, though, is that the monster turns out to be a harmless baby bird. The bad news is that it grows into a huge stork and takes over his home. Bean attempts to return it to the wild, and finds teaching it to fly makes his arms ache.

      • Mr Bean: The Animated Series (47)

        When the frogspawn in Mr. Bean’s bath hatch out, it’s the last thing his landlady needs, especially when she’s invited the Mayor for tea. Hundreds of angry amphibians decide to invite themselves as well. Bean proves to be no expert at catching slippery green things that won’t stop hopping about all over the blinking place.

      • Mush-Mush And The Mushables (45)

        Mush-Mush, Chep and Lilit notice that Mushpie seems in great shape lately. They want to feel as great as she does and try to discover her secret. When they realise that she works out every morning, our friends decide to join her. And soon, all the Mushables do too. Now Lilit notices that Mushpie doesn’t seem in such great shape anymore…

      • Mush-Mush And The Mushables (46)

        When Chep asks Mush-Mush and Lilit to go storm-watching and they refuse, Lilit feels bad and convinces Mush-Mush to join their friend. But there are no storms on the horizon. When they notice Chanterelle going through the forest mysteriously, our Mushlers decide to find out what she’s up to instead. That’s when a big storm starts brewing on the horizon...