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Lamput III (41)
The Docs prove their inventing skills by coming up with an age-altering time-ray. This breakthrough could change the world. If they used it for something other than chasing Lamput. Obsessed much, fellas? Wildly shooting their time-ray off in public causes a not-unsurprising amount of chaos, until the local law enforcement gets caught in the cross-fire. Looks like the Specs and Skinny are gonna be in jail till they get old the normal way.
Mr Bean: The Animated Series IV (23)
Mr Bean drops Irma off at the airport – she and Lottie are going on a lovely sunny holiday without them. To cheer Teddy up, Mr Bean has a brainwave - don’t worry, we’ll have a holiday right here at home! So Mr Bean goes about recreating all the things he saw in Irma’s brochure – a flight on an Bean Airways and a stay at Hotel Bean with sea view and a pool! Hope Irma is having a great time too…
Mr Bean: The Animated Series II (13)
Mr Bean is left in peace when Mrs Wicket goes off on her holidays. This means Mr Bean has free access to her daily newspaper. But every time he goes down to collect it from the letterbox it disappears. Someone is taking it but who? Mr Bean is determined to nab the mysterious newspaper stealer and uses a range of ingenious homemade traps in his quest to catch the sneaky thief.
Mr Bean: The Animated Series II (14)
Mr Bean is trying to find a nice quiet place to read his book so he sets off for the Library. But instead of reading he becomes distracted by some funny online videos he sees on the Library’s computer. Before he knows it Mr Bean is recording his own video which is uploaded for everyone to see. Things start to go crazy when people check out his funny video and his popularity takes off. But does Mr Bean enjoy being in the public eye and how long will his celebrity last?
Mr Bean: The Animated Series (9)
Sometimes Mr. Bean’s Teddy can be no fun at all. Feeling the need for a new friend, Bean buys a parrot. But getting the parrot past his landlady and her one-eyed cat, Scrapper, proves to be no easy task. Next, is trying to get the blasted bird to speak.
Grizzy and The Lemmings II (74)
The Lemmings have found an Amerindian eagle amulet that endows he who wears it with the powers of a bird of prey. Grizzy would like to impress his beloved she-bear by soaring majestically through the sky. But to confiscate the magic totem from the Lemmings, who are now as sharp as eagles, Grizzy will have to use the cunning... of a puma.
Grizzy and The Lemmings II (75)
The Lemmings are having a blast with the ranger's electric guitar and the cabin walls tremble with their experimental rock. Just as Grizzy is about to destroy the instrument, he realizes it can make harmonious sounds too. Will this be enough to seduce the she-bear he's in love with?
Grizzy and The Lemmings II (76)
To finally be on an equal footing with Grizzy's imposing build and throw their own weight around in the cabin, the Lemmings decide to wear a blow-up sumotori costume.
Grizzy and The Lemmings II (77)
Grizzy and the Lemmings discover an ancient Amerindian table with the power to show you past events. They relive their prehistoric ancestors' first confrontations, and learn that chocolate spread was invented long, long ago.
Grizzy and The Lemmings II (78)
The Lemmings discover an old book of magic spells with a formula that enables one to take on the appearance of any other creature. The Lemmings have the bright idea of transforming one their kin into a double of the she-bear Grizzy is madly in love with in order to trick him. How could Grizzy refuse to give his jar of chocolate spread to his sweetheart?
Grizzy and The Lemmings III (1)
When Grizzy propels the Lemmings out of the log cabin perched on the Great Wall of China, the critters land on a small traditional house in a bamboo forest where they discover a box filled with fortune cookies. One Lemming gets super lucky after eating one. Armed with their magic cookies, the Lemmings set out to confront Grizzy. But each cookie represents a power… or a curse!
Grizzy and The Lemmings III (2)
The Lemmings love sesame nougat but Grizzy, who adores this treat too, steals their box. Quite upset, the rodents search for more, in vain. Instead, they discover the art of energy points in an old Chinese medicine book. Determined to recover their sweets regardless of the cost, the Lemmings activate Grizzy's vital points and the bear finds himself completely blocked. Thanks to the book, Grizzy frees himself and learns to master energies in turn.
Batwheels II (7)
Batwing and Goldie secretly decide to participate in the Gotham Air-Show, but when Batman needs their help, they must choose between winning the competition and their responsibilities to fight crime.
Batwheels II (8)
Grundy, a giant monster truck, causes chaos as he stomps around Gotham and creates a mess. He’s too powerful for the Batwheels to stop, but Buff finds a friendly solution to end the city shaking shenanigans.
Batwheels II (9)
When MOE creates a new, super sparkly vehicle paint, the Batwheels decide to put on a talent show to see who will get a shiny new makeover!
Batwheels II (10)
To ease the burden on MOE, the Batwheels use his duplicating machine to make copies of their repair bot, but the Batcave is soon overrun when the machine breaks!
Bugs Bunny Builders (1)
Mayor Foghorn Leghorn hires The Looney Builders to build a giant water slide for Looneyburg’s waterpark. He keeps adding onto the design with the support of Bugs until problems arise.
Bugs Bunny Builders (2)
It’s Taz’s birthday, so The Looney Builders build him a huge ice cream sundae. Porky worries about making a mistake and delays the build causing the ice cream to start to melt.
Bugs Bunny Builders (3)
The Looney Builders race against the clock to build Cecil Turtle a new racetrack. Daffy gets caught up in his own desire to race and changes part of the build.
Bugs Bunny Builders (4)
George P. Mandrake hires The Looney Builders to build a T. Rex fossil. It’s Tweety’s job to place the bones with his crane, but his fear of the big dino affects his ability to get the job done.
The Tom and Jerry Show (39)
Hildie and Beatie bring home a fortune-telling magic mirror. When it shows Tom a future he doesn't like, he tries everything to avoid it. In fact, everything that Tom does to avoid his future only seems to make it worse.
The Tom and Jerry Show (40)
Spike comes to Tom and Jerry for help finding his missing bones. The detectives investigate a community garden, and it seems like their number-one suspect is an elusive gopher. It turns out that Tyke dug up all of his dad's bones and was saving them as a birthday present for Spike.
The Tom and Jerry Show (41)
Dr. Bigby upgrades Bot to a Bot-y Guard. When Tom breaks in and sets off Bot's defensive systems, things get out of control and Bot terrorizes the whole lab crew. Jerry and Napoleon must figure out how to disarm Bot without hurting him.
The Tom and Jerry Show (42)
When the witches' herb garden is destroyed, Tom sets a trap to capture the pest responsible. Quackers helps him but is unknowingly the pest Tom seeks to capture.
Interstellar Ella (15)
When a friendly game accidentally breaks Maggie, Ella and co set out to find a rare metal to help fix her. But it’s a metal so rare it’s only in asteroids! After a few unsuccessful attempts, they realize the knowledge Maggie gave them before she broke could help save the day!
Interstellar Ella (16)
Slippy wants to watch an eclipse so badly that he makes special safety goggles for himself and his friends. But Ella has a different plan. When she insists on going to watch a binary star supernova, Slippy opts out and heads off on his own.
Interstellar Ella (17)
Ella always looks forward to Momella Day. And this Momella day promises to be the most interstellar yet, because they are going to see a small but powerful Red Dwarf star!
Interstellar Ella (18)
Priya has arrived from Earth to complete a school project about Mars. Priya is unfamiliar with the planet and a bit nervous about its huge dust storms. Ella, Slippy and Madhu convince her she needs to visit Mars.
Interstellar Ella (19)
Madhu has special presents for Ella and Slippy, to celebrate the anniversary of the day they met. But when Ella and Slippy say they can’t hang out, Madhu is sent off with only Maggie for company
Toad & Friends (15)
Everyone is too busy to play with Toad so he foolishly opens the lock gates in order to propel his new boat. But this creates a giant wave that demolishes the Otters’ holt downstream. Toad must now repair their home, finding help from an unexpected quarter.
Toad & Friends (16)
Toad installs a new Mauss security system to protect Toad Hall from the weasels but Toad’s arrogance and rudeness towards Mauss leaves Toad locked out of Toad Hall for good. Only a big mouse sized apology can put things right.
Toad & Friends (17)
Toad shows off his new hammock but refuses to let anyone else have a nap in it. The weasels trap Toad in the hammock, leaving Toad Hall wide open for them. Can Toad’s friends use the hammock to regain Toad Hall?
Toad & Friends (18)
Many of the riverbank folk have their eyes on Toad’s ripe pears. Ratty offers to guard the pear tree all night but in the morning, all the pears are gone thus mounting an investigation to find the culprit.
Toad & Friends (19)
When Ratty’s brother comes to visit, Ratty has to pretend that he lives in Toad Hall as he had claimed in his letters. Ratty persuades Toad to be butler and his friends reluctantly go along with it.
Mr Bean: The Animated Series II (13)
Mr Bean is left in peace when Mrs Wicket goes off on her holidays. This means Mr Bean has free access to her daily newspaper. But every time he goes down to collect it from the letterbox it disappears. Someone is taking it but who? Mr Bean is determined to nab the mysterious newspaper stealer and uses a range of ingenious homemade traps in his quest to catch the sneaky thief.
Mr Bean: The Animated Series II (14)
Mr Bean is trying to find a nice quiet place to read his book so he sets off for the Library. But instead of reading he becomes distracted by some funny online videos he sees on the Library’s computer. Before he knows it Mr Bean is recording his own video which is uploaded for everyone to see. Things start to go crazy when people check out his funny video and his popularity takes off. But does Mr Bean enjoy being in the public eye and how long will his celebrity last?
Mr Bean: The Animated Series II (15)
Mr Bean is obsessed by his favourite TV hero ‘Super Spy’ and is excited when his very own Super-Spy spy kit arrives in the post. While Mr Bean is pretending to be his favourite character and delighting in all his gadgets he spots some unusual goings on in the Bruisers’ house next door. Naturally Mr Bean assumes the worst and sets out to rectify the situation.
Mr Bean: The Animated Series II (16)
Mr Bean inadvertently causes an accident which prevents Irma taking the scout troop to Big Bear’s Scout Camp. With the scout master and mini bus out of action Mr Bean steps in to save the day. As temporary scoutmaster Mr Bean enjoys his new role but his obsessive badge collecting wins him no friends within the group.
Lu & The Bally Bunch - Shorts (10)
The bugs talk about birthdays.
Interstellar Ella (15)
When a friendly game accidentally breaks Maggie, Ella and co set out to find a rare metal to help fix her. But it’s a metal so rare it’s only in asteroids! After a few unsuccessful attempts, they realize the knowledge Maggie gave them before she broke could help save the day!
Interstellar Ella (16)
Slippy wants to watch an eclipse so badly that he makes special safety goggles for himself and his friends. But Ella has a different plan. When she insists on going to watch a binary star supernova, Slippy opts out and heads off on his own.
Interstellar Ella (17)
Ella always looks forward to Momella Day. And this Momella day promises to be the most interstellar yet, because they are going to see a small but powerful Red Dwarf star!
Interstellar Ella (18)
Priya has arrived from Earth to complete a school project about Mars. Priya is unfamiliar with the planet and a bit nervous about its huge dust storms. Ella, Slippy and Madhu convince her she needs to visit Mars.
Interstellar Ella (19)
Madhu has special presents for Ella and Slippy, to celebrate the anniversary of the day they met. But when Ella and Slippy say they can’t hang out, Madhu is sent off with only Maggie for company
Thomas & Friends - Shorts XXVI (12)
A new station platform for Sir Topham Hatt's birthday throws off Bruno’s routine. While Bruno finds humans fascinating, he doesn't like the change one bit. Can Thomas help Bruno be comfortable enough with the change in time to make their delivery to the party?
Toad & Friends (15)
Everyone is too busy to play with Toad so he foolishly opens the lock gates in order to propel his new boat. But this creates a giant wave that demolishes the Otters’ holt downstream. Toad must now repair their home, finding help from an unexpected quarter.
Toad & Friends (16)
Toad installs a new Mauss security system to protect Toad Hall from the weasels but Toad’s arrogance and rudeness towards Mauss leaves Toad locked out of Toad Hall for good. Only a big mouse sized apology can put things right.
Toad & Friends (17)
Toad shows off his new hammock but refuses to let anyone else have a nap in it. The weasels trap Toad in the hammock, leaving Toad Hall wide open for them. Can Toad’s friends use the hammock to regain Toad Hall?
Toad & Friends (18)
Many of the riverbank folk have their eyes on Toad’s ripe pears. Ratty offers to guard the pear tree all night but in the morning, all the pears are gone thus mounting an investigation to find the culprit.
Toad & Friends (19)
When Ratty’s brother comes to visit, Ratty has to pretend that he lives in Toad Hall as he had claimed in his letters. Ratty persuades Toad to be butler and his friends reluctantly go along with it.
Grizzy and The Lemmings III (65)
The Lemmings discover a card that enables them to teleport a magic closet.
Grizzy and The Lemmings III (66)
The Lemmings have fun bouncing off the backs of green frogs while Grizzy chases some mosquitos buzzing around him. Displeased, the rodents replace Grizzy's green frogs with poisonous orange ones that paralyze anyone who touches them!
Grizzy and The Lemmings III (67)
Grizzy comes home and discovers the Lemmings dancing madly and throws them into the jungle where they meet a parrot that can reproduce any sound. The bird becomes their ally to distract Grizzy and recover their musical equipment.
Grizzy and The Lemmings III (68)
The Lemmings organize an obstacle course in their cabin. Grizzy ejects the Lemmings from the cabin and they crash onto an Incan temple where they discover a spheric object that can control the Earth's rotation.
Grizzy and The Lemmings III (69)
The Lemmings get hold of an old pinball machine and install it in the cabin. Their furious party interrupts Grizzy's nap and the bear threatens to break the contraption.
SuperThings: Rivals of Kaboom - Kazoom Power (13)
A collision between Kid Kazoom and Kid Fury causes the Kazoom to break into 6 pieces. Their distrust of Kid Fury makes him decide to join Mr. King.
Bugs Bunny Builders II (40)
After a hot cocoa disaster, Santa Claus hires The Looney Builders to build him a new toyshop in time to save Christmas.
Krypto Saves the Day! (2)
When a black cat crosses Krypto’s path, he’s determined to catch it before Halloween night is through.
Krypto Saves the Day! (1)
Krypto embarks on a high-flying chase that creates major mayhem for a bus driver on his way to school.
Batwheels (4)
After snagging an ultra-fuel-cell upgrade, Penguin’s Ducky Boat suddenly becomes the fastest vehicle in Gotham. Confident leader Bam must rally the Batwheels to stop the turbo-Ducky!
Batwheels (5)
When Buff befriends Mr. Freeze’s snowcrawler Snowy, the other Batwheels bristle at the thought of hanging out with a “bad guy…” so Buff sets out to change their minds.
Be Cool, Scooby-Doo! (25/26)
The gang goes on a camping trip, although they can't really agree on why. Fred's desire for the gang to get in touch with their natural instincts and hones their mystery skills, turns into on-the-job training as Viking Ghosts attack and attempt to drive them away – or worse.
Be Cool, Scooby-Doo! (26/26)
Fred is on trial, convicted of being the real mastermind behind all the mysteries he's solved. With the help of his defense attorney, Daphne, we go back over the day's events at a town that had been abandoned since the 1950's because of a toxic chemical spill where a Toxic Mutant has been terrorizing all who dare go near the town.
Mr Bean: The Animated Series IV (23)
Mr Bean drops Irma off at the airport – she and Lottie are going on a lovely sunny holiday without them. To cheer Teddy up, Mr Bean has a brainwave - don’t worry, we’ll have a holiday right here at home! So Mr Bean goes about recreating all the things he saw in Irma’s brochure – a flight on an Bean Airways and a stay at Hotel Bean with sea view and a pool! Hope Irma is having a great time too…
Mr Bean: The Animated Series (11)
Mr. Bean is shocked when Teddy receives a birthday card from Bean’s girlfriend, Irma Gobb. The bear’s Birthday had completely slipped his mind. And what do you get for the teddy that has everything? A morning in a toy shop, burgers for lunch and a slap up tea party, of course. (But only if you can afford it.)
Mr Bean: The Animated Series IV (7)
Mr Bean is trying to watch the motor racing on TV, when Mrs Wicket interrupts him to offer a deal – revamp her garden with new paving and ornaments, and he’ll get a month’s rent for free. Bean reluctantly agrees, but when he sees Mr Paliwal finish a personal training session and keen for more, he offers him a new workout… doing all Mr Bean’s work for him while he watches the racing! Win, win!
Mr Bean: The Animated Series IV (8)
Mr Bean is bored of queuing for a trampoline park, so secretly bounces in through a window using a trampette. But he soon gets on the wrong side of a young show-off boy who keeps stealing Teddy and throwing him in hard-to-reach spots. To settle their row, they agree on a race around the trampoline park – first place wins Teddy. Will Mr Bean triumph before he’s chucked out for jumping the queue?
Mr Bean: The Animated Series IV (9)
Irma is struggling to sell items from her knitwear stall at the market, so sends Mr Bean to collect a sheep costume he can wear to attract customers. Once at the fancy dress shop however, Mr Bean gets stuck in the sheep costume and has to travel back to the market wearing it. Things go from bad to worse when Mr Bean takes a short cut across the field and gets caught up in a flock of real sheep!
Lamput IV (37)
A freak accident causes Lamput to grow giant in size! The two Docs must find a way to deal with this gargantuan problem and catch him roaming the big city!
Lamput III (16)
Safety standards at the Docs' Lab remain shockingly low. Once, just once, it would be nice to invent something that doesn't then get out of hand and backfire, causing widespread chaos. Well, this shrink ray ain't it.
Lamput III (1)
Lamput escapes from the Lab, the Boss gives the job of orange-blob-retrieval to Doc Specs and Doc Skinny, who turn out to really suck at orange-blob-retrieval.
Grizzy and The Lemmings II (54)
With a lion-tamer's whip, a sugar bowl and lots of work, the Lemmings have successfully trained a caribou to go through their obstacle course. Grizzy cannot help but admire the performance. He decides to steal their idea, and the caribou, to create his own circus act and impress his lovely she-bear.
Grizzy and The Lemmings II (55)
Grizzy happens onto the electronic version of the "Ranger Lemming" toy which is capable of reproducing the movements one teaches it, like a smart robot. Grizzy immediately grasps the potential of a robot that could perform chores with rapidity and precision, but the Lemmings would rather teach it to dance.
Grizzy and The Lemmings II (56)
The Ranger's cabin is equipped with an ultra-effective pest detector capable of sensing the presence of an intruder, then chasing it out by emitting a wave that instructs the creature's brain to leave at once. Grizzy and the Lemmings are no longer able to stay inside, until they discover that the box's remote-control device allows you to select which type of animal will be spared or targeted by the wave.
Grizzy and The Lemmings II (57)
Grizzy finds himself unwillingly caught up in a race between two teams of Lemmings. When he understands the stakes, he tries to win but loses. Grizzy has his pride: he wants a rematch. He decides to build his own racing machine to challenge the Lemmings' soapbox.
Grizzy and The Lemmings II (58)
The Lemmings have placed giant remote-controlled hydraulic jacks under the cabin to transform it into a life-sized rolling ball game. Grizzy, who in inclined to seasickness, tries to put things back in place. The cabin tips over into empty space.
Grizzy and The Lemmings II (59)
Grizzy is disturbed during his nap by a few uncatchable flies which buzz incessantly around his head. When he realizes that the carnivorous plant upon which the Lemmings are playing rodeo feeds off flying insects, he decides to confiscate it and use it as an anti-fly weapon.
The Tom and Jerry Show III (35)
Spike orders Tom and Jerry to watch Tyke while he's away, but instead Tom takes the opportunity to chase Jerry in the backyard. Suddenly, Tyke is nowhere to be seen and the front gate is wide open! Tom and Jerry must find the pup in time or face Spike's beating.
The Tom and Jerry Show III (36)
On the edge of the village of Catsylvania, Tom is carried off to Dr. Frankenstein's castle lab. Several lightning bolts later, a monster comes to life: a nine-foot-tall hulk with Tom's relatively tiny head sewn on. Frankenstein orders the monster to go terrorize the village, but it has problems focusing after Tom's head sees Jerry in the lab.
The Tom and Jerry Show III (37)
When Tom and Jerry go to a pool party at Toodles's place, Tom shows off in the pool with ridiculous stunts. Butch and Meathead arrive, adding more rivalry to the party. Soon, Toodles suggests they play a game of water polo, which reaches a fever pitch before long.
The Tom and Jerry Show III (38)
Spike the bulldog comes to Tom and Jerry, complaining he is being harassed by unknown creditors, ex-girlfriends, and other problems due to identity theft. They take the case on and go in search of who could be using Spike's name. It quickly becomes equally confusing for them to sort out.
The Tom and Jerry Show III (39)
A fast-talking sales cat named Dr. Jake L. appears to Tom from a trap door in the floor, selling "Ache-Eee Bones" tonic. However, when the doctor sees Jerry and Tuffy, he instantly turns into the slobbering Mr. Hyde-Cat and chases them, but then changes back to the doctor. Tom wants to buy the tonic but soon finds out what's happening with the visiting cat and tries to get rid of him.
The Tom and Jerry Show III (40)
When Rick and Ginger argue on their anniversary, Cupid decides to get involved. However, he gets a head injury in a chase between Tom and Jerry and forgets who he is. Now it's on Tom and Jerry to remind Cupid of his identity and help Ginger and Rick stop fighting.
Mr Bean: The Animated Series IV (23)
Mr Bean drops Irma off at the airport – she and Lottie are going on a lovely sunny holiday without them. To cheer Teddy up, Mr Bean has a brainwave - don’t worry, we’ll have a holiday right here at home! So Mr Bean goes about recreating all the things he saw in Irma’s brochure – a flight on an Bean Airways and a stay at Hotel Bean with sea view and a pool! Hope Irma is having a great time too…
Mr Bean: The Animated Series II (15)
Mr Bean is obsessed by his favourite TV hero ‘Super Spy’ and is excited when his very own Super-Spy spy kit arrives in the post. While Mr Bean is pretending to be his favourite character and delighting in all his gadgets he spots some unusual goings on in the Bruisers’ house next door. Naturally Mr Bean assumes the worst and sets out to rectify the situation.
Mr Bean: The Animated Series II (16)
Mr Bean inadvertently causes an accident which prevents Irma taking the scout troop to Big Bear’s Scout Camp. With the scout master and mini bus out of action Mr Bean steps in to save the day. As temporary scoutmaster Mr Bean enjoys his new role but his obsessive badge collecting wins him no friends within the group.
Mr Bean: The Animated Series II (17)
Mr Bean cannot find anywhere to park other than the space he spots in a school’s car park. There’s a case of mistaken identity and Mr Bean finds himself teaching a class of unruly school kids. Bean uses every trick in the book to win them over and ends up teaching the headmaster how to be a success in school.
Mr Bean: The Animated Series (10)
It’s a beautiful day at the beach. Bean breathes in the salty air, bliss - and not another soul in sight. What could possibly spoil his perfect day? Answer: British weather. Mr. Bean finds himself chasing an illusive ray of sunshine across town, over hills and dales, a football stadium and the English Channel.
Mr Bean: The Animated Series (11)
Mr. Bean is shocked when Teddy receives a birthday card from Bean’s girlfriend, Irma Gobb. The bear’s Birthday had completely slipped his mind. And what do you get for the teddy that has everything? A morning in a toy shop, burgers for lunch and a slap up tea party, of course. (But only if you can afford it.)
Mr Bean: The Animated Series II (18)
Mr Bean is in the library studying his family heritage. Someone brings to his attention Mr Bean’s resemblance to a certain Lord Bean. Mr Bean sets off to track down his ancestral home (a castle) in Scotland where he is welcomed with open arms. But owning a castle is not cheap. Can Mr Bean escape before he runs out of money and has there been a case of mistaken identity?
Mr Bean: The Animated Series II (19)
Mr Bean and his beloved car find themselves in a crash for crash battle with his arch nemesis the Reliant Robin. It’s a contest to find out who can hold their nerve the longest. Does Mr Bean win? Is his car left unscathed? And more importantly do we find out who the driver of the Reliant Robin really is?
Mr Bean: The Animated Series II (20)
Mr Bean has got everything ready for Irma’s birthday; card cake candles but he just needs to get her some flowers. But nothing goes to plan as Mr Bean inadvertently causes a car crash involving a bride on her wedding day. There’s no time to lose as Mr Bean promises he’ll get the bride to the church on time. Irma is not a happy lady as Mr Bean is distracted by the task in hand.
Mr Bean: The Animated Series IV (22)
Mr Bean is dismayed to find that the bin men are refusing to take his wheelie bin because the lid won’t shut as it’s too full of rubbish – and by the time he’s shut it, they’ve gone! So he sneaks the bin in front of other houses, hoping they won’t notice and pick it up. Meanwhile, Mrs Wicket realises that her purse has ended up in the rubbish, and is chasing Mr Bean… who is chasing the bin men!
Lamput III (17)
Specs and Skinny get the day off from Lamput chasing, and receive a super important assignment: go to the train station, and pick up the Boss' beloved mom. The Boss really needs to reassess his delegation choices.
Lamput III (19)
Doc Specs tries to goose his numbers by turning in a counterfeit Lamput, made out of ping pong balls and a jar of marmalade.
Lamput III (21)
Lamput jumps on Skinny's head and poses as a luscious mane of auburn hair. Specs falls in love. Romance is tough. Especially when you're an idiot.
Bugs Bunny Builders II (9)
The Looney Builders build a castle for Elmer the Giant. They admire his toys and use them without his permission.
Bugs Bunny Builders II (10)
Fosse Ferret hires The Looney Builders to build a stage for the kids’ dance recital. Eggbert has stage fright, but Porky is determined to help him overcome it.
Bugs Bunny Builders: Hard Hat Time (11)
Tweety spots a giant lemon in a tree and is determined to make lemonade for everyone.
Batwheels II (27)
When Batwing's favorite Bat-Net gets ripped during a chase with Riddler, she must learn to let go of her old net (despite it being her favorite) if she's going to help Batman stop the Riddler in his tracks.
Batwheels II (28)
Clayface, Gotham City's messiest villain, arrives to cause trouble during Gotham's annual Clean Up Day. Redbird must overcome his fear of taking baths if he's going to help Bam bring Clayface to justice.
Be Cool, Scooby-Doo! (4/26)
It's Scooby's dream come true as the gang visits the set of his favorite TV show and he meets the star, his celebrity crush, a dog actress who plays a detective on the screen. Now all Scooby has to do is work up the courage to actually talk to her while also solving the mystery of the monstrous Gargoyle attacking the production!
Be Cool, Scooby-Doo! (5/26)
To solve the mystery of a creepy Crystal Crawler - a bat-like cave monster - the Gang must venture into the Crystal Canopy - a labyrinth of intricate crystal formations. To make things worse, they can't speak a word while in the Canopy, because even the slightest sound will bring the crystals crashing down around them!
Mr Bean: The Animated Series IV (24)
At a funfair, Mr Bean wins a balloon for Teddy and ties it to him while he plays on the hook a duck. But he’s so engrossed he doesn’t notice his companion floating away! Soon Mr Bean is chasing Teddy as he glides and snags on various fairground rides. Will Mr Bean rescue Teddy before he floats away forever?
Mr Bean: The Animated Series II (50)
Mr Bean is not allowed to fly off on holiday as his passport has no photograph. After failing to get one from a photo booth he tries numerous other ways to get his photo taken including photobombing a tourist’s snap. None of these work but after Bean is arrested maybe the police can assist him. Say cheese!
Mr Bean: The Animated Series II (51)
Mr Bean wants to impress Irma by entering them both into a dance competition at the local park. But his tango is terrible and his rumba ridiculous so he enrols for lessons at a local dance school. After an unsuccessful class at the dance studio and a trip to the library to teach himself Mr Bean has lost track of time. He needs to make it up to a disgruntled Irma but will his homemade effort ‘win’ her over.
Mr Bean: The Animated Series II (52)
Mr Bean manages to get himself locked in a department store overnight while spending too long trying on clothes. Bean takes advantage of the situation having fun in the various departments. But when he discovers a robbery taking place the fun and games stop as the desperate burglar chases Bean from floor to floor and all around the store.
Mr Bean: The Animated Series III (1)
Mr. Bean becomes obsessed with gaming after being introduced by Mrs. Wicket's nephew. He decides he must have his own console only to discover how expensive they are. But as luck would have it he arrives at the shop at closing time to discover that tomorrow there will be a special sale. All he has to do is be first in line…
Mr Bean: The Animated Series III (2)
Mrs. Wicket demands that Bean stay in to take delivery of a new lounge chair. He is forced to dress up as Mrs. Wicket when Brian the Delivery Man won't deliver the chair to anyone but Mrs. Wicket. Then Brian falls in love with 'her' and asks 'her' out on a date. Bean accepts because he's starving hungry. How long can he keep up the deception? Long enough to fill his stomach?
Mr Bean: The Animated Series III (3)
Mr Bean dog-sits for Irma and while in the park comes across a professional dog-walker. This guy’s making a fortune while Bean is doing it for free! That evening posters go up and the next morning Bean has four dogs to look after. But who is going to walk whom?
Mr Bean: The Animated Series IV (22)
Mr Bean is dismayed to find that the bin men are refusing to take his wheelie bin because the lid won’t shut as it’s too full of rubbish – and by the time he’s shut it, they’ve gone! So he sneaks the bin in front of other houses, hoping they won’t notice and pick it up. Meanwhile, Mrs Wicket realises that her purse has ended up in the rubbish, and is chasing Mr Bean… who is chasing the bin men!
SuperThings: Rivals of Kaboom - Kazoom Power (1)
Kai, Finn, and Mia transform into Kazoom Kids and are called upon by Enigma to save Kaboom City from the threat of a great villain.
Be Cool, Scooby-Doo! II (11/26)
A very bad parking choice on Fred's part leads the gang to an asteroid mining base in outer space where an alien virus appears to be infecting the crew one by one, turning them into evil skull-headed aliens. The paranoid, terrified gang must try to solve the mystery before the virus reaches them, as well – if it hasn't already!
Be Cool, Scooby-Doo! II (12/26)
To escape a snowstorm, the gang checks into a creepy, massive hotel run by a man very strict about the hotel rules established by his deceased mother. The gang soon discovers the penalty for breaking the hotel rules is a horrifying scolding from the ghost of the owner's mother, herself!
Lamput III (42)
It's back to basics as Specs attempts to catch Lamput with a net. Not being much good at anything at all physical, Specs ends up whacking himself on his own noggin. The blow shakes loose what little ability Specs had to function as an adult. He's transformed into a wailing infant who requires 24 hour care from his devoted... parents? Skinny and Lamput have to learn on the job. Taking care of a baby is hard. Especially if it's a giant annoying one.
Mr Bean: The Animated Series IV (24)
At a funfair, Mr Bean wins a balloon for Teddy and ties it to him while he plays on the hook a duck. But he’s so engrossed he doesn’t notice his companion floating away! Soon Mr Bean is chasing Teddy as he glides and snags on various fairground rides. Will Mr Bean rescue Teddy before he floats away forever?
Mr Bean: The Animated Series II (15)
Mr Bean is obsessed by his favourite TV hero ‘Super Spy’ and is excited when his very own Super-Spy spy kit arrives in the post. While Mr Bean is pretending to be his favourite character and delighting in all his gadgets he spots some unusual goings on in the Bruisers’ house next door. Naturally Mr Bean assumes the worst and sets out to rectify the situation.
Mr Bean: The Animated Series II (16)
Mr Bean inadvertently causes an accident which prevents Irma taking the scout troop to Big Bear’s Scout Camp. With the scout master and mini bus out of action Mr Bean steps in to save the day. As temporary scoutmaster Mr Bean enjoys his new role but his obsessive badge collecting wins him no friends within the group.
Mr Bean: The Animated Series (10)
It’s a beautiful day at the beach. Bean breathes in the salty air, bliss - and not another soul in sight. What could possibly spoil his perfect day? Answer: British weather. Mr. Bean finds himself chasing an illusive ray of sunshine across town, over hills and dales, a football stadium and the English Channel.
Grizzy and The Lemmings III (3)
After a game that ends abruptly, the Lemmings fall onto the roof of a temple where they discover drawings of Tai Chi movements. When carried out, the exercises generate a ball of energy! The Lemmings test out the sequence of movements on… Grizzy, until he is evicted from the cabin and falls onto the temple in turn. His fall unveils a new sequence of movements on a fresco that could create an even stronger energy flow!
Grizzy and The Lemmings III (4)
After being thrown out of the log cabin by Grizzy, the Lemmings find a dragon statue with a mysterious stone in a temple. Touching the stone makes a fleeting tattoo appear on their bellies, temporarily endowing them with the mastery of Shaolin Kung Fu. The Lemmings return to the cabin and uproot Grizzy with ease! But Grizzy has not said his last word and manages to get hold of the magic stone.
Grizzy and The Lemmings III (5)
Grizzy and the Lemmings fight over the tablet. During their scuffle, they knock over an army crate which falls into the middle of the bamboo forest surrounding the cabin. Alerted by the noise, a peace missionary panda comes out of the forest and tries to calm down the worked-up adversaries. But will the limitless strategies of Grizzy and the Lemmings get the better of the panda's patience?
Grizzy and The Lemmings III (6)
The Lemmings create a shadow puppet show where seven papercut lemmings confront a bear over a jar of Yummy chocolate spread. The Lemmings in the audience are super enthusiastic, but Grizzy is outraged by the treatment inflicted upon the bear. He decides to intervene and equips the paper bear with an armor and saber! The Lemmings retort with ninja effigies of themselves and mount an attack to recover the coveted jar of Yummy spread.
Grizzy and The Lemmings III (7)
As Grizzy relaxes in the massage chair, a cloud drifts in front of the sun, immediately stopping the electricity supply in the log cabin. The voltage drops continue, even though the sky seems clear now. Grizzy looks out the window and a dragon appears on the horizon! Once over his initial fright, the bear realizes that it's only a kite flown by the Lemmings – using the electricity from the cabin they have rerouted!
Grizzy and The Lemmings III (8)
Grizzy dismantles the toboggan built by the Lemmings in the log cabin and reemploys the bamboo sticks to build a jacuzzi. When the Lemmings discover the bear's piece of work, they imagine a giant waterpark dominated by an immense waterslide. Anticipating the Lemmings' desire, Grizzy tries to barricade himself inside but the rodents manage to eject him from the cabin. The bear comes back, protected by a super bamboo armor…
Grizzy and The Lemmings III (9)
The Lemmings organize a drone race throughout the cabin. Grizzy, who was on the verge of falling asleep, interrupts the competition but must contend with the rodents' reprisals. Thrown out of the cabin, the bear falls onto a temple dedicated to the Monkey King. He appropriates the statue's powers, operating a magic cloud by remote control. Grizzy settles in on the cloud and wins the race before the Lemmings. But a cloud that flies that fast can only arouse lust…
Batwheels II (11)
When the Legion of Zoom gains control of the Batcave's giant T-Rex, MOE creates a giant Bat-robot to stop the marauding dinosaur.
Batwheels II (12)
When the Legion of Zoom gains control of the Batcave's giant T-Rex, MOE creates a giant Bat-robot to stop the marauding dinosaur.
Batwheels II (13)
Super-genius villain Egghead is on the loose, planning to use Gotham Museum’s famed giant egg to cook up a record-breaking breakfast.
Batwheels II (14)
Gotham’s annual dog show is tonight, and Harley plans to compete for the prized “Best in Show” ribbon. Sensing she’s up to no good, Robin decides to enter rough-and-tumble Ace the Bat-Dog to keep an eye on the thieving trickster.
Bugs Bunny Builders (5)
Pauleen Penguin hires The Looney Builders to build her a home in Looneyburg. Lola soon discovers they got the design wrong and the crew has to make adjustments.
Bugs Bunny Builders (6)
Tweety leads The Looney Builders in building a new merry-go-round at the park for the kids. His crane breaks down and his small size affects his ability to contribute to the build.
Bugs Bunny Builders (7)
The Looney Builders learn that Taz accidentally destroyed his house, so they set out to build him a new one that’s smash-proof.
Bugs Bunny Builders (8)
When the Looney Builders build themselves a playground, Daffy gets so excited about his section that he takes all the supplies for himself.
The Tom and Jerry Show (43)
When Tom and Jerry accidentally lose Ginger's wedding ring down the drain, they send Jerry down the pipes to retrieve it, but it leads down the drain, to the sewers and out to the beach! The pets must keep Rick and Ginger from using the water until everything is back in order.
The Tom and Jerry Show (44)
Dr. Bigby creates an amazing helmet that accidentally turns Tom into a genius. Napoleon, Jerry and Hamster all work together to take down the newly smart Tom who is now building a mouse-destroying weapon.
The Tom and Jerry Show (45)
Tom breaks his leg during a chase. While in his wheelchair, he witnesses what seems like the kidnapping of Misty, the cute cat across the street. He enlists the help of her neighbor and they track down her whereabouts. As it turns out, perhaps Misty wasn't kidnapped after all!
The Tom and Jerry Show (46)
Hildie and Beatie are fed up with Tom and threaten to get a "real" witch's cat: a black cat. In desperation, Tom takes a magic potion that makes him turn black but only temporarily. He has to keep up the disguise for the witches - but maybe they know more than they let on.
Interstellar Ella (20)
Slippy has heard a rumour that the abandoned outpost the gang plans to visit is haunted so he brings his ghost detector goggles, just in case! Ella assures him that there are no such things as ghosts, but then odd things begin to happen.
Interstellar Ella (21)
Ella’s mom is a hall of fame Enceladus 500 race champion, and Ella wants to be just like her! She plans to skate, scooter race and geyser jump her way to a championship trophy!
Interstellar Ella (22)
Ella and Slippy have been practicing their rock-climbing skills, so that they can tackle the recently formed, huge crater on Saturn’s moon, Enceladus. Ella, however, prefers relying on her space boots to get her to the top of the rock wall
Interstellar Ella (23)
How can one little golf ball cause a crater the size of a house? By hurtling through space - that’s how! One little rock can cause a chain reaction by hitting bigger and bigger pieces.
Interstellar Ella (24)
After hurting her leg, Ella has to take it easy for an entire day. Does she have the patience to sit and rest for that long? When she runs out of activities at home, Ella’s dad offers to take her along on one of his towing operations
Toad & Friends (20)
When Mole goes to find Hedge in the Wild Woods without his glasses, the weasels play a nasty trick on him and Mole falls into a ditch with Hedge. How will they ever get out to find Badger and get Mole’s glasses fixed?
Toad & Friends (21)
Toad boasts he can get to the seaside in his hot air balloon and be back in time for his grand dinner. He soon gets into trouble and crash lands in the Wild Woods. Trapped in the ropes and branches of trees, Toad is helpless to stop the weasels marching on Toad Hall.
Toad & Friends (22)
Toad commissions a portrait of himself from Mrs Otter but can’t keep still enough for her to paint him. Will there ever be a portrait of Toad hanging in Toad Hall?
Toad & Friends (23)
When Toad throws out an old chair, he immediately regrets it but the Weasels have now claimed it. Can Toad and his friends persuade them to return it to him?
Toad & Friends (24)
Badger finds an old dirty painting of the Riverbankers’ ancestors as a choir and Ratty offers to put a new choir together. Chief and Tinker won’t let him Smudge join. Only a full restoration of the painting will reveal who really was in the The Wild Wood Warblers!
Mr Bean: The Animated Series II (17)
Mr Bean cannot find anywhere to park other than the space he spots in a school’s car park. There’s a case of mistaken identity and Mr Bean finds himself teaching a class of unruly school kids. Bean uses every trick in the book to win them over and ends up teaching the headmaster how to be a success in school.
Mr Bean: The Animated Series II (18)
Mr Bean is in the library studying his family heritage. Someone brings to his attention Mr Bean’s resemblance to a certain Lord Bean. Mr Bean sets off to track down his ancestral home (a castle) in Scotland where he is welcomed with open arms. But owning a castle is not cheap. Can Mr Bean escape before he runs out of money and has there been a case of mistaken identity?
Mr Bean: The Animated Series II (19)
Mr Bean and his beloved car find themselves in a crash for crash battle with his arch nemesis the Reliant Robin. It’s a contest to find out who can hold their nerve the longest. Does Mr Bean win? Is his car left unscathed? And more importantly do we find out who the driver of the Reliant Robin really is?
Mr Bean: The Animated Series II (20)
Mr Bean has got everything ready for Irma’s birthday; card cake candles but he just needs to get her some flowers. But nothing goes to plan as Mr Bean inadvertently causes a car crash involving a bride on her wedding day. There’s no time to lose as Mr Bean promises he’ll get the bride to the church on time. Irma is not a happy lady as Mr Bean is distracted by the task in hand.
Interstellar Ella (20)
Slippy has heard a rumour that the abandoned outpost the gang plans to visit is haunted so he brings his ghost detector goggles, just in case! Ella assures him that there are no such things as ghosts, but then odd things begin to happen.
Interstellar Ella (21)
Ella’s mom is a hall of fame Enceladus 500 race champion, and Ella wants to be just like her! She plans to skate, scooter race and geyser jump her way to a championship trophy!

