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Lamput III (32)
Lamput spends the day at the beach, and, in a pair of swimming trunks, cuts a fine figure indeed. That is to say; a small, round and blobby figure. It only takes one snide comment from a fellow beach-goer to bring Lamput's body issues to the surface. When you're a shape changer, though, there's no need for exercise; before long Lamput is strutting along as an orange amalgam of all the best-looking sunbakers. On the up side, it's a handy disguise when the Docs come a-hunting. On the down side? Well, it's kind of tiring pretending to be someone you're not. Lamput learns an important lesson from a nearby blobby little girl. Be yourself, and if anyone's got a problem with that, they can go find their own patch of sand.
Mr Bean: The Animated Series IV (24)
At a funfair, Mr Bean wins a balloon for Teddy and ties it to him while he plays on the hook a duck. But he’s so engrossed he doesn’t notice his companion floating away! Soon Mr Bean is chasing Teddy as he glides and snags on various fairground rides. Will Mr Bean rescue Teddy before he floats away forever?
Mr Bean: The Animated Series III (15)
Mr. Bean is out shopping when it starts to rain. Taking refuge in a trendy coffee bar Bean is fascinated both by the brewing machinery and the amount of money people will pay for small cups of coffee! Scenting a fortune to be made Bean opens up his own strange successful coffee bar …
Mr Bean: The Animated Series III (16)
Mr. Bean wakes up on a freezing cold winter’s morning to discover that the boiler is broken and no sign of the repairman. He tries increasingly ridiculous ways to warm up his tea his toothpaste and himself before venturing out to discover somewhere to hunker down and get warm.
Mr Bean: The Animated Series (36)
Mr. Bean’s Birthday dinner gets off on the wrong foot when he and Teddy are made to take the worst table at a swanky restaurant. The evening is further ruined by a self-obsessed movie star at the next table. After a swim in the lobster tank, Mr. Bean unwittingly cooks up sweet revenge in the kitchen.
Grizzy and The Lemmings (56)
How can one peacefully watch a documentary on salmon fish, nice and comfy on the sofa, when the Lemmings are playing chemistry novices with a fun experiment box? By confiscating their equipment? Beware of side effects.
Grizzy and The Lemmings (57)
Grizzy's TV remote control is stolen by a partridge who collects high-tech objects in his nest perched high up in a tree. This is a case of absolute urgency! Grizzy has no other choice but to requisition the Lemmings propulsion game to recover his possession. But try and make a Lemming understand that!
Grizzy and The Lemmings (58)
Grizzy has got it into his head to offer a butterfly to the she-bear he's in love with. But the Lemmings fight with him over the rare specimens he's spotted, for they want to play helicopter. The butterfly hunt is on!
Grizzy and The Lemmings (59)
The Lemmings have discovered an addictive new game based on the astonishing bouncing properties of the ranger's new running shoes. Grizzy, who is trying to relax, confiscates the shoes and soon realizes they are far more comfortable than his thongs.
Grizzy and The Lemmings (60)
Grizzy babysits for the she-bear he has a crush on, who has entrusted him with the care of her cub. There's no question of Grizzy tripping up, for he has no intention of taking any risks! But he hadn't reckoned on the Lemmings. Captivated by the baby's burps after meals, they dream of making it drink gallons of soda pop to make it do the "Big One."
Grizzy and The Lemmings (61)
Unwilling to share the food both he and the Lemmings are wild about, Grizzy locks it up inside the ranger’s brand new and apparently burglar proof safe. He watches the Lemmings’ vain attempts to open the safe with amusement, until he realizes that the string around his neck with the key is far from indestructible.
Grizzy and The Lemmings (62)
Grizzy is impressed by the TV show of a magician who transforms a partridge into a bouquet of flowers. To get rid of the Lemmings once and for all, for they exasperate him with their incessant games, Grizzy tries the magic trick on them. And apparently... it works!
Lamput III (31)
When Lamput masquerades as a swimming trophy at the local pool, Skinny finds himself in his red trunks, warming up for the big race. You’d be surprised at how fast a Doc can swim when there’s a Lamput up for grabs. Skinny discovers skills not even he was aware of. Shame the trophies keep switching places. No lap-time in the world can outsmart this little orange blob.
Batwheels (11)
Redbird gets excited when he learns that Batman and Robin are taking him and Bam for a drive up the coast! But when the Joker and his van Prank show up unexpectedly and ruin Redbird’s beach day plans, Bam helps him realize that even though things didn’t go exactly as planned, they still had a great day!
Batwheels (12)
After the Joker floods the Batcave, the Batwheels evacuate and relocate to a nearby parking garage. As they adapt to their temporary home, they learn important lessons about family and making the most of what you have.
Batwheels (13)
When Batman refuses to engage Joker in a race, Prank goads Bam into a rematch. Can Bam learn to not give in to the bully's dares and take the high road?
Batwheels (14)
After struggling to solve a riddle from Riddler's helicopter Quizz, Redbird must learn to speak up and share his ideas with the Batwheels if they hope to figure out the villain's true scheme.
Bugs Bunny Builders II (4)
Gossamer invites The Looney Builders on a camping trip. They plan to build a simple campsite until Daffy insists they go “glamping” instead.
Bugs Bunny Builders II (5)
The Looney Builders build Marvin the Martian and his Martian crew a space station. Marvin soon becomes overwhelmed by his Martian crew’s antics and lack of personal space.
Bugs Bunny Builders II (6)
The Looney Builders discover Zippy, an acrobatic flea, living on Sylvester’s back. They build Zippy a flea circus to try and convince him to relocate and relieve Sylvester’s itch.
Bugs Bunny Builders II (7)
The Looney Builders are hired to build an outdoor movie theater in the park. Lola is sick, but she doesn’t want to admit it and miss out on all the fun.
The Tom and Jerry Show III (66)
After entering Tyke in an agility contest, Spike sets up a course for the puppy in the backyard. Soon, Spike decides the course isn't hard enough and gets Tom to help, bending Tom into pretzel-like positions for Tyke to leap over, through, or into. After all this preparation, Tyke must still make it to the competition on time.
The Tom and Jerry Show III (67)
Tom and Jerry take a case from a mother tortoise to find out where her son Seymour is sneaking off to at night. They discover Seymour is self-training to win a championship boxing match, planning to pay off bills with the prize money so his mom can quit the car wash. When he offers Tom and Jerry a cut of the money to keep his secret, they take it and agree to train him—but it won't be easy.
The Tom and Jerry Show III (68)
Ginger and Rick's vegetable garden is growing, and they need a way to keep out the gophers. Ginger says traps are cruel, but Tom can handle the task! However, things start getting out of hand when a lady gopher falls in love with Jerry, and the two plan a garden raid together.
The Tom and Jerry Show III (69)
Skullie tells Tom that he won't have to sweat a visit from one of the spooks tonight. However, Tom is soon drawn to a full-length mirror that causes no shortage of trouble. As he gets pulled into the mirror, an evil reflection cat trades places with him. Tuffy and Jerry enter the mirror world too and must fight their reflection selves for survival.
The Tom and Jerry Show III (70)
When Stinker, the trash-loving dog, comes by looking for help, Tom and Jerry aren't inclined to take the case until they hear it involves a missing fortune. So, they're disappointed when they find out Stinker is searching for a lost fortune cookie from his Chinese takeout to learn his fate. Retracing the dog's steps, they chase the fortune cookie's trail through town.
The Tom and Jerry Show III (71)
After Tyke digs up, Hammy, Spike's lucky bone, Spike reburies it right away because it's bad luck to remove it. Soon afterward, Tom gets a set of toy dog bones that do tricks, and he teases Spike and Tyke with them. When the whirly-bone buries itself and unearths Hammy for a second time, Spike recruits the other animals to help prevent the bad luck he expects.
Interstellar Ella (46)
Ella is excited to get her own room but Tilly is not as thrilled. She asks Slippy if he can make her a time machine to slow down time so tomorrow never comes. Slippy says the only place time shows down is around black holes.
Interstellar Ella (47)
Ella has her best idea yet for a fun day. They will visit a nebula for each member of the family! Up first is Bernard 68, but it is very dark and frightens Tilly. When Dad's truck breaks down, they head to the Boomerang nebula.
Interstellar Ella (48)
The gang is practicing to play Saturn Dance with Priya when she calls to tell them she is sick. She won't be able to come. Ella is very disappointed and wonders how they can cheer up Priya.
Interstellar Ella (49)
When Slippy, Madhu and Ella head out to see a SuperNova, they arrive too late because of Slippy's endless preparations. The gang quickly decide to go zip-lining on Ganymede instead.
Interstellar Ella (50)
Ella and Slippy are practicing Pluto Jump Ride when Tilly begs to go too. Ella tells her it's too dangerous and gives her a practice jump stick before she leaves. Madhu arrives to play and finds Tilly alone.
Toad & Friends (46)
When Toad practises opera singing, he is so dreadful he has to practise high in the sky in his hot air balloon. Could he end up being the first Toad in space?
Toad & Friends (47)
Heron struggles to deliver her cake package to Badger in deep fog and soon finds herself surrounded by ravenous weasels.Can Toad and his friends rescue her in time?
Toad & Friends (48)
Adder convinces Toad that her marvellous mud has rejuvenating qualities so that she can be on the front cover of Riverbank Heroes magazine.
Toad & Friends (49)
Toad, Ratty, Mole and Hedge help Portly to find some bees to draw but Toad’s hiccups ensure they can’t get close enough for drawing or honey.
Toad & Friends (50)
Chief is persuaded to take a day off and puts Tinker in charge of getting into Toad Hall. But Tinker has bigger plans than that!
Mr Bean: The Animated Series (31)
After a head-on collision with the milkman, Mr. Bean’s landlady is rushed to hospital, leaving him to look after her odious one-eyed cat Scrapper. Fur isn’t the only thing that flies and in the end it’s Bean that needs looking after.
Mr Bean: The Animated Series (32)
Mr. Bean is delighted with his new ‘ship in a bottle’ until it mistakenly ends up on a milkman’s float. He frantically pursues his prize possession, only to see it disappear into a milk bottling plant at the local dairy. Getting it back promises to be a mission of the impossible.
Mr Bean: The Animated Series (33)
With his teddy bear at the dry cleaners, Mr. Bean finds himself feeling lonely. Fortunately, a new playmate appears in the shape of a goldfish from the garden pond. Bean has a great time with his new best friend until, at the seaside, he discovers that some fish are gigantic, have large pointed teeth and fins on their backs.
Mr Bean: The Animated Series (34)
When Mr. Wicket gets a new lodger who is an Inventor, and a big nuisance, Bean discovers that he has to become ‘inventive’ himself. But, when your enemy is clever and sneaky, you have to be even cleverer and sneakier. Bean has never lost ‘a cleverness competition’, but maybe there is a first time for everything!
Interstellar Ella (46)
Ella is excited to get her own room but Tilly is not as thrilled. She asks Slippy if he can make her a time machine to slow down time so tomorrow never comes. Slippy says the only place time shows down is around black holes.
Interstellar Ella (47)
Ella has her best idea yet for a fun day. They will visit a nebula for each member of the family! Up first is Bernard 68, but it is very dark and frightens Tilly. When Dad's truck breaks down, they head to the Boomerang nebula.
Interstellar Ella (48)
The gang is practicing to play Saturn Dance with Priya when she calls to tell them she is sick. She won't be able to come. Ella is very disappointed and wonders how they can cheer up Priya.
Interstellar Ella (49)
When Slippy, Madhu and Ella head out to see a SuperNova, they arrive too late because of Slippy's endless preparations. The gang quickly decide to go zip-lining on Ganymede instead.
Interstellar Ella (50)
Ella and Slippy are practicing Pluto Jump Ride when Tilly begs to go too. Ella tells her it's too dangerous and gives her a practice jump stick before she leaves. Madhu arrives to play and finds Tilly alone.
Tom and Jerry (1)
One cat’s delicacy is another mouse’s poison. Tom and Jerry get caught in a thorny issue over the aroma of durian. Will the King of Fruits help reconcile their differences?
Toad & Friends (46)
When Toad practises opera singing, he is so dreadful he has to practise high in the sky in his hot air balloon. Could he end up being the first Toad in space?
Toad & Friends (47)
Heron struggles to deliver her cake package to Badger in deep fog and soon finds herself surrounded by ravenous weasels.Can Toad and his friends rescue her in time?
Toad & Friends (48)
Adder convinces Toad that her marvellous mud has rejuvenating qualities so that she can be on the front cover of Riverbank Heroes magazine.
Toad & Friends (49)
Toad, Ratty, Mole and Hedge help Portly to find some bees to draw but Toad’s hiccups ensure they can’t get close enough for drawing or honey.
Toad & Friends (50)
Chief is persuaded to take a day off and puts Tinker in charge of getting into Toad Hall. But Tinker has bigger plans than that!
Grizzy and The Lemmings IV (18)
Grizzy watches the Lemmings shave ice from the icefield and whip it into granita, but the result is flavorless. He decides to make granita in an empty jar of Yummy so that the chocolate left over on the sides of the jar will flavor the dessert. It’s delicious! The Lemmings, who consider it was their recipe, swap the chocolate granita with another one made in an old flowerpot with potting soil. The choco-granito race is off and running!
Grizzy and The Lemmings IV (19)
Grizzy and the Lemmings are starving for their reserves are depleted and their fishing has been unsuccessful. Fortunately, a truck delivers a crate of edibles to the research station that contains compact food cubes. When placed under a special light beam, the cubes retransform into delicious meals. Grizzy discovers that the decompressing lamp can, conversely, compact organic elements too. For example, the Lemmings.
Grizzy and The Lemmings IV (20)
The Lemmings pace around the log cabin searching for virtual animals to capture with their tablet game. Annoyed by their behavior, Grizzy throws them outside. Determined to continue playing, the Lemmings trick the bear. But when the tablet hits the circuit breaker and explodes, the gaming animals come to life! Ice dinosaurs, laser caribous and giant carnivorous plants. The life-size hunt can begin!
Grizzy and The Lemmings IV (21)
A snowstorm rips the solar panels off the log cabin and Grizzy can no longer watch TV or enjoy the comforts of home! But he has a brilliant idea. He produces electricity by making a caribou run on a treadmill, using the last carrot in the house as bait. But the Lemmings absolutely want his carrot to make the perfect snowman.
Grizzy and The Lemmings IV (22)
Grizzy discovers in shock that the TV has been replaced with a trompe-l’oeil image. Furious, he flushes the Lemmings out of their hiding place where they’d hoped to watch their favorite cartoon in peace and propels them as far as possible. They land in an ancient cave where a powerful spirit capable of entering individuals is asleep. The Lemmings decide to free the spirit and send it to Grizzy. But will they be able to control the spirit?
SuperThings: Rivals of Kaboom - Kazoom Power (14)
Kai tries to go talk to Finn to convince him to return to the heroes, but he is attacked by villains on the way and Multy comes to his rescue.
Barney's World (42)
When David insists on copying everything Liam does, Barney takes the kids on a trip to the Castle. They help Billy use his unique traits as a knight, leading David to the realization that it's important to be your unique self.
Barney's World (3)
Mel is on a quest to find a special treasure and accidentally makes a big mess in the park. Barney creates a magical adventure where Mel learns it's important to clean up and care for a place that's special to you and your community.
Batwheels II (11)
When the Legion of Zoom gains control of the Batcave's giant T-Rex, MOE creates a giant Bat-robot to stop the marauding dinosaur.
Batwheels II (12)
When the Legion of Zoom gains control of the Batcave's giant T-Rex, MOE creates a giant Bat-robot to stop the marauding dinosaur.
Be Cool, Scooby-Doo! (26/26)
Fred is on trial, convicted of being the real mastermind behind all the mysteries he's solved. With the help of his defense attorney, Daphne, we go back over the day's events at a town that had been abandoned since the 1950's because of a toxic chemical spill where a Toxic Mutant has been terrorizing all who dare go near the town.
Be Cool, Scooby-Doo! II (1/26)
In the season two premiere episode, the gang forces an over-worked Fred to relax and take time off from mysteries at Daphne's family's beach house. Unfortunately, when a walking shark attacks the ritzy beach community, the gang is forced to solve the mystery without Fred finding out about it.
Mr Bean: The Animated Series (38)
Who's afraid of daft films about giant killer cats, blobs from outer space and thumb-size men who dance around in sugar bowls? Mr. Bean is. He's very afraid. A trip to the cinema makes Mr. Bean’s imagination play tricks on him.
Mr Bean: The Animated Series III (16)
Mr. Bean wakes up on a freezing cold winter’s morning to discover that the boiler is broken and no sign of the repairman. He tries increasingly ridiculous ways to warm up his tea his toothpaste and himself before venturing out to discover somewhere to hunker down and get warm.
Mr Bean: The Animated Series IV (24)
At a funfair, Mr Bean wins a balloon for Teddy and ties it to him while he plays on the hook a duck. But he’s so engrossed he doesn’t notice his companion floating away! Soon Mr Bean is chasing Teddy as he glides and snags on various fairground rides. Will Mr Bean rescue Teddy before he floats away forever?
Mr Bean: The Animated Series III (17)
Irma wants a romantic break; Bean doesn’t. It’s too expensive. Irma kidnaps Teddy and refuses to give him back unless Bean promises to take her to Paris. Caught between his inability to pay and his love of Teddy Bean doesn’t know what to do! Until he spots a cat beauty competition in which first prize is a romantic break in Paris – if only he can catch Scrapper …
Mr Bean: The Animated Series III (18)
Bean wants to avoid lunch with Irma’s Mum at all costs. He persuades Mrs. Wicket to let him join her on a coach trip to a concert – but he has to disguise himself as an old-aged pensioner or he won’t be allowed on the coach. Once on the coach Bean drives everyone mad with his anti-boredom antics.
Lamput III (9)
Lamput takes refuge in a fancy hotel. Specs and Skinny bluff their way past the doorman by acting like they come from the expensive side of the tracks. Spoiler: they don’t.
Lamput IV (9)
Mr. Moustache is on a romantic date with Miss Lipstick during Loi Krathong festival (the famous annual Thailand's light festival), an event that nothing must go wrong! However, the Docs and their chase with Lamput keeps getting in the way of the the lovers' perfect night out.
Lamput IV (10)
After a beautiful start to a beautiful day, a sudden storm cuts the fun short and the Docs have to go home. Lamput accidentally gets taken home with them. As always, Lamput makes himself at home. No one is the wiser until the next morning. It’s time for Skinny and Specs to go into full on detective mode and to find out who or what is in their house. Can Lamput make a run for it before they find him?
Grizzy and The Lemmings IV (20)
The Lemmings pace around the log cabin searching for virtual animals to capture with their tablet game. Annoyed by their behavior, Grizzy throws them outside. Determined to continue playing, the Lemmings trick the bear. But when the tablet hits the circuit breaker and explodes, the gaming animals come to life! Ice dinosaurs, laser caribous and giant carnivorous plants. The life-size hunt can begin!
Grizzy and The Lemmings IV (21)
A snowstorm rips the solar panels off the log cabin and Grizzy can no longer watch TV or enjoy the comforts of home! But he has a brilliant idea. He produces electricity by making a caribou run on a treadmill, using the last carrot in the house as bait. But the Lemmings absolutely want his carrot to make the perfect snowman.
Grizzy and The Lemmings IV (22)
Grizzy discovers in shock that the TV has been replaced with a trompe-l’oeil image. Furious, he flushes the Lemmings out of their hiding place where they’d hoped to watch their favorite cartoon in peace and propels them as far as possible. They land in an ancient cave where a powerful spirit capable of entering individuals is asleep. The Lemmings decide to free the spirit and send it to Grizzy. But will they be able to control the spirit?
Grizzy and The Lemmings IV (23)
Not easy to enjoy a DVD about salmon when the Lemmings are having a disco party right there. Grizzy sends them packing with such force that they land at the research station, where they discover a state-of-the-art U.V. cabin. When turned up to the max, the light therapy and music options can advantageously replace the disco equipment Grizzy destroyed. The noise they make causes a block of ice to break off. It hurdles down the slope to the cabin and destroys Grizzy’s TV. But it doesn’t take the bear long to figure out that the U.V. cabin also has a DVD function.
Grizzy and The Lemmings IV (24)
The Lemmings have fun destroying ice towers. When Grizzy sees them, it inspires him to sculpt statues of himself. The Lemmings cannot resist the temptation to destroy the statues of Grizzy, who does everything in his power to protect them.
Grizzy and The Lemmings IV (25)
A container adrift along the icefield will change the lives of Grizzy and the Lemmings: it’s an inexhaustible stock of chocolate spread! There is so much, that for the first time the close enemies have no need to fight over the treat. They entice a flock of penguins into hoisting the container out of the water. One of the penguins, who did not get his reward in fish, is disgruntled. Grizzy has him taste the Yummy, then throws the jar far away to get rid of the penguin. The chocolate treat spreads over the icefield. Fatal error?
The Tom and Jerry Show (1/26)
Tom gets Spike sent to obedience school, and Jerry is left without a protector. When Spike returns, Tom tries hard to get Spike to revert to his old ways. Jerry fights back to make sure that Spike keeps his cool
The Tom and Jerry Show (25/26)
When Rick and Ginger leave Tom home alone, Tom and Jerry decide to invite their lady friends Toodles and Toots over for a romantic dinner. Things don't go as planned when they start to all get in each other's way and food fights and tempers rise as dinner goes haywire.
The Tom and Jerry Show (3/26)
Rick buys Ginger a brand new mattress with a lot of high tech features. Tom is under strict orders to never sleep on it, but Butch convinces him to try it out. Jerry uses the controls against them and soon that mattress is out of control and destroys the entire house.
The Tom and Jerry Show (4/26)
Tom and Jerry get a taste of the great outdoors on their camping trip to Yosemite. Tom tries hard to get some relaxation but nature and all it's inhabitants, including bears, get in his way.
Mr Bean: The Animated Series IV (24)
At a funfair, Mr Bean wins a balloon for Teddy and ties it to him while he plays on the hook a duck. But he’s so engrossed he doesn’t notice his companion floating away! Soon Mr Bean is chasing Teddy as he glides and snags on various fairground rides. Will Mr Bean rescue Teddy before he floats away forever?
Mr Bean: The Animated Series IV (9)
Irma is struggling to sell items from her knitwear stall at the market, so sends Mr Bean to collect a sheep costume he can wear to attract customers. Once at the fancy dress shop however, Mr Bean gets stuck in the sheep costume and has to travel back to the market wearing it. Things go from bad to worse when Mr Bean takes a short cut across the field and gets caught up in a flock of real sheep!
Mr Bean: The Animated Series (19)
When Mr. Bean breaks his favourite Royal mug he discovers there's only one place to buy a replacement: Buckingham Palace, home of the Queen of England. When one of Her Majesty's corgis runs off with his teddy, Bean gives chase through secret tunnels… and gets lost.
Mr Bean: The Animated Series (20)
When did Mr. Bean first meet his teddy bear? Did he really learn to drive his mini at the age of ten? Could he possibly have known his battle-axe of a landlady when she was a sweet and blushing bride? Bean takes us on a journey into the past, answering these questions and giving us an inkling as to what made him the man he is today.
Mr Bean: The Animated Series IV (10)
Mr Bean spots a rare book - the Teddy Bear Haunting - in a bookshop, but it’s too expensive to buy. He secretly tries to read it in the shop… until he’s thrown out. To his dismay someone else then buys the book – so he follows the buyer around trying to read over his shoulder. Will Mr Bean manage to get to the end of the book before getting spotted?
Mr Bean: The Animated Series IV (11)
Mr Bean and Teddy are enjoying a day at the arcade, when Mr Bean gets carried away with the dance machine, knocking Teddy onto the floor. Teddy’s picked up, put on a trolley of stuffed toys and figurines – and soon enough, he’s been put in the claw machine as a prize! Mr Bean has run out of coins, so has to find a way of winning Teddy back without looking like he’s cheating!
Mr Bean: The Animated Series IV (12)
Mr Bean and Teddy are looking forward to seeing a once-in-a-lifetime comet – but it won’t appear until 4am! He tries to stay up, but it’s useless – he keeps dropping off. So instead, Mr Bean decides to go to bed and set an alarm – yet he over-winds the clock and it breaks! With all the shops closed, his only option is to build his own complicated version to make sure he doesn’t miss the comet…
Mr Bean: The Animated Series IV (13)
Mrs Wicket makes Mr Bean drive her to the hospital to get her ingrown toenail seen to and asks him to wait. Mr Bean gets bored, and on a wander around the hospital he finds a spare doctor’s outfit with stethoscope – great Teddy - I’ll give you a check-up! But a nurse spots him, and thinking he’s a new doctor Mr Bean is asked to visit patients. How long can he keep it up before he’s found out?
Mr Bean: The Animated Series IV (23)
Mr Bean drops Irma off at the airport – she and Lottie are going on a lovely sunny holiday without them. To cheer Teddy up, Mr Bean has a brainwave - don’t worry, we’ll have a holiday right here at home! So Mr Bean goes about recreating all the things he saw in Irma’s brochure – a flight on an Bean Airways and a stay at Hotel Bean with sea view and a pool! Hope Irma is having a great time too…
Mr Bean: The Animated Series IV (14)
Mr Bean is at the supermarket when he spots a cool fire engine ride – but the security guard makes it clear it’s for little kids only. Not to be deterred, Mr Bean tries everything he can to distract the guard to have his go on the ride. When he finally does get his go, it’s not as good as he thought it would be, especially when a real fire engine has to be called to help Mr Bean!
Lamput III (19)
Doc Specs tries to goose his numbers by turning in a counterfeit Lamput, made out of ping pong balls and a jar of marmalade.
Lamput III (21)
Lamput jumps on Skinny's head and poses as a luscious mane of auburn hair. Specs falls in love. Romance is tough. Especially when you're an idiot.
Lamput III (18)
Catastrophe strikes!! The Boss has a shaving accident that costs him his glorious 'Tache! It really stirs up some deep seated family issues for him.
Barney's World (43)
When Mel is in a pessimistic funk, Barney takes the kids on a trip to the Enchanted Forest to help an optimistic fairy with an injured wing. Mel learns how to adopt an optimistic mindset to overcome adversity and help the fairy.
Barney's World (32)
When a blackout upends Vivie's evening plans, Barney helps the kids pivot to night games and a campout. The night is made even more special by friends in the community, who come together and make the best out of the unexpected event.
Batwheels (29)
After he takes down Riddler with an impressive wheel slam move, the Batwheels give Buff the nickname "Tough Buff." But Buff abruptly bristles at the name, leading the Batwheels to realize that it's not okay to call your friends nicknames that they don't like.
Batwheels (30)
After being zapped by Penguin's Songinator ray, the Batwheels find themselves only able to communicate through song! They'll need to learn to harmonize as a team to defeat the musical prankster.
Be Cool, Scooby-Doo! (26/26)
Fred is on trial, convicted of being the real mastermind behind all the mysteries he's solved. With the help of his defense attorney, Daphne, we go back over the day's events at a town that had been abandoned since the 1950's because of a toxic chemical spill where a Toxic Mutant has been terrorizing all who dare go near the town.
Be Cool, Scooby-Doo! II (1/26)
In the season two premiere episode, the gang forces an over-worked Fred to relax and take time off from mysteries at Daphne's family's beach house. Unfortunately, when a walking shark attacks the ritzy beach community, the gang is forced to solve the mystery without Fred finding out about it.
Mr Bean: The Animated Series IV (25)
Mrs Wicket has just inherited an antique grandfather clock – Mr Bean is impressed! But he soon starts to resent it when it bongs loudly on the hour all through the night. Desperate for sleep as dawn is breaking, he fiddles inside the clock, only for it to fall apart and onto the floor! Can he get the bulky heirloom to a repair shop and back before Mrs Wicket wakes up?
Mr Bean: The Animated Series (36)
Mr. Bean’s Birthday dinner gets off on the wrong foot when he and Teddy are made to take the worst table at a swanky restaurant. The evening is further ruined by a self-obsessed movie star at the next table. After a swim in the lobster tank, Mr. Bean unwittingly cooks up sweet revenge in the kitchen.
Mr Bean: The Animated Series (37)
During a visit to London's National Gallery, Bean witnesses the theft of a major work of art. Bloodhound that he is, he pursues the culprit across the Channel to Paris only to be waylaid by a Reliant Robin, a traffic jam, and a mime artist under the Eiffel Tower. Will Mr Bean ‘the International Art Sleuth’ prove successful?
Mr Bean: The Animated Series II (18)
Mr Bean is in the library studying his family heritage. Someone brings to his attention Mr Bean’s resemblance to a certain Lord Bean. Mr Bean sets off to track down his ancestral home (a castle) in Scotland where he is welcomed with open arms. But owning a castle is not cheap. Can Mr Bean escape before he runs out of money and has there been a case of mistaken identity?
Lamput III (34)
Lamput gets mistaken for a guide dog, and the Docs try to nab their quarry without disturbing an old lady's pleasant day in front of the wireless. Good thing she can't see the chaos going on.
Grizzy and The Lemmings (24)
By pure chance, Grizzy discovers the pleasures of video games on the ranger's console. The Lemmings want to try their hand at the joystick but Grizzy refuses to interrupt his Kart racing game. They try everything, including temptation, to get him away from the console but there's nothing doing, Grizzy is addicted.
Grizzy and The Lemmings (25)
Grizzy builds a look-alike robot to keep the Lemmings away while he prepares a popcorn party for his beloved she-bear. But his double¿s artificial intelligence truly leaves to be desired. If only it were as clever as the original...
Grizzy and The Lemmings (26)
When she is accidentally hit over the head, the she-bear Grizzy¿s in love thinks she¿s a Lemming. Grizzy thinks that another little well-placed bang over the head will knock her ideas back into place. The only problem is that the Lemmings, who are delighted to have a new playmate, have no intention of letting him proceed with his plan.
Grizzy and The Lemmings (27)
When a meteorite falls not far from the log cabin, strange berries start to grow. One of their properties is that they make anyone who eats them grow to disproportionate sizes.
Grizzy and The Lemmings (28)
Under the wood floor of the log cabin, Grizzy and the Lemmings discover the entrance to an underground gallery with an old treasure card that indicates the location of a treasure. Upon closer look, the representation of this treasure greatly resembles a giant jar of chocolate spread.
Grizzy and The Lemmings (29)
When he brandishes a native american scepter that the Lemmings brought home with other antique objects, Grizzy sees the Lemmings bow low before him and behave like servants. One of them has escaped the spell, but he will have to confront both Grizzy and his fellow creatures in order to recover the scepter and reverse the spell.
SuperThings: Rivals of Kaboom - Kazoom Power (2)
The Kazoom Kids are getting to know Kaboom City when they get their first mission: to save Super C from Jack the Juicer.
Be Cool, Scooby-Doo! II (13/26)
The gang tours an old Hollywood Studio, but they soon uncover a mystery concerning the ghost of a silent film comedy star who has returned to make sure his recently discovered final film is never seen!
Be Cool, Scooby-Doo! II (14/26)
Fred lives out his childhood dream of being a stage magician as he and the gang go uncover at a private magic club being terrorized by a mutant Rabbit monster!
Tom and Jerry (2)
Tom & Jerry take their chase to the skies. Kite-flying has never been this intense. Who will emerge as the ultimate master of strings?
Mr Bean: The Animated Series IV (25)
Mrs Wicket has just inherited an antique grandfather clock – Mr Bean is impressed! But he soon starts to resent it when it bongs loudly on the hour all through the night. Desperate for sleep as dawn is breaking, he fiddles inside the clock, only for it to fall apart and onto the floor! Can he get the bulky heirloom to a repair shop and back before Mrs Wicket wakes up?
Mr Bean: The Animated Series III (17)
Irma wants a romantic break; Bean doesn’t. It’s too expensive. Irma kidnaps Teddy and refuses to give him back unless Bean promises to take her to Paris. Caught between his inability to pay and his love of Teddy Bean doesn’t know what to do! Until he spots a cat beauty competition in which first prize is a romantic break in Paris – if only he can catch Scrapper …
Mr Bean: The Animated Series III (18)
Bean wants to avoid lunch with Irma’s Mum at all costs. He persuades Mrs. Wicket to let him join her on a coach trip to a concert – but he has to disguise himself as an old-aged pensioner or he won’t be allowed on the coach. Once on the coach Bean drives everyone mad with his anti-boredom antics.
Mr Bean: The Animated Series (37)
During a visit to London's National Gallery, Bean witnesses the theft of a major work of art. Bloodhound that he is, he pursues the culprit across the Channel to Paris only to be waylaid by a Reliant Robin, a traffic jam, and a mime artist under the Eiffel Tower. Will Mr Bean ‘the International Art Sleuth’ prove successful?
Grizzy and The Lemmings (63)
It's hot out and when Grizzy sees an ice cream commercial on TV, he has a sudden craving. Unfortunately, the Lemmings made it to the deep-freeze in the garage before him and emptied it out to make themselves a sled run in the backyard with strawberry-vanilla ice cream. For Grizzy, there's no question that the stock they possessively watch over in an icebox winds up as powder snow!
Grizzy and The Lemmings (64)
The Lemmings have discovered a truly wild new game: an augmented reality program on the ranger's digital tablet. They move around the cabin watching the tablet screen, which displays obstacles as if they were really there. Grizzy confiscates this toy and becomes a fan of the salmon fishing game.
Grizzy and The Lemmings (65)
The only edible food item left in the ranger's cabin is a gorgeous salmon... which is stuck inside a block of ice at the back of the freezer compartment. Starving, Grizzy decides to melt the ice with the blow-dryer. Only the Lemmings are already using it for their latest rocket game in the piping system.
Grizzy and The Lemmings (66)
The Lemmings have unearthed a box filled with birthday
Grizzy and The Lemmings (67)
Grizzy's last jar of chocolate spread was pinched by the Lemmings, who are savoring it in secret. To localize the Lemmings hiding place, Grizzy trains a raccoon, whose sense of smell equals that of a truffle hound to detect the scent of chocolate spread.
Grizzy and The Lemmings (68)
Wedged in his sofa to relieve his aching back, Grizzy balks at getting up. He designs clever strategies to do everything from a distance, including confiscating the Lemming's radio-controlled toy robot-transformer which he will use as a butler.
Grizzy and The Lemmings (69)
The vibrations created by Grizzy's snoring during his nap give the Lemmings an idea for a bouncing game. But when Grizzy changes positions and his snoring stops, the Lemmings must find other sources of vibrations. Only these are no longer compatible with Grizzy's nap.
Batwheels (15)
The Legion of Zoom is tired of always losing. They decide to take a page from the Batwheels and try using teamwork in order to pull off a daring heist. But will they be able to work together?
Batwheels (16)
Redbird sacrifices his stealth muffler tech to sound as loud as the other Batwheels - but his modifications backfire when Robin needs his stealthy skills to catch the elusive Catwoman!
Batwheels (17)
When Batcomputer shuts down for a system update, the other Batwheels must take over for her while aiding Batman in a battle against Harley Quinn.
Batwheels (18)
MOE wants to know what it's like to be a member of the Batwheels, but the bot gets more than he bargained for when Bam invites him along for an exciting mission to stop Poison Ivy.
Bugs Bunny Builders II (8)
When it starts to rain outside, Porky hopes to show The Looney Builders that they can still have fun inside by building a fort.
Bugs Bunny Builders II (9)
The Looney Builders build a castle for Elmer the Giant. They admire his toys and use them without his permission.
Bugs Bunny Builders II (10)
Fosse Ferret hires The Looney Builders to build a stage for the kids’ dance recital. Eggbert has stage fright, but Porky is determined to help him overcome it.
Bugs Bunny Builders II (11)
The Looney Builders are hired by Mayor Leghorn to build the venue for the Looney Games. They soon become overwhelmed by the job and must ask for help.
The Tom and Jerry Show III (72)
A ghost paints a flattering portrait of Tom, but Tom is stingy with his payment and the ghost casts a spell on the portrait. Strange things start happening as the portrait absorbs injuries and calories that should be affecting Tom. However, soon Jerry and Tuffy figure out what's going on and use it to their advantage.
The Tom and Jerry Show III (73)
When Rick and Ginger are asked to dog-sit for a friend's French poodle, Sabrina, Tom is initially on his guard, but soon he's practically eating out of her hand. Next, Spike falls for Sabrina and does everything he can to impress her with how kind he is to Tom. How long will everyone's behavior be affected by Sabrina's presence?
The Tom and Jerry Show III (74)
Tom, Jerry and Tuffy have a run-in with a moving suit of armor. The knight scares Tom away, but Jerry makes a brave stand because he thinks the knight is Tom in disguise. Jerry eventually trips the suit of armor and finds out it's inhabited by three kittens. Relieved at first, the pets soon realize that battling one haunted knight is nothing compared to battling three real-life kittens.
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