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The Tom and Jerry Show
For the Love of Ruggles. Tom impulsively kicks Spike's beloved chew toy Ruggles over the fence and has to go get it back when he sees how heartbroken Spike becomes. Things get hard when Ruggles is adopted by an imaginative little girl and Tom has to steal him back. (20 min)
Mr Bean: The Animated Series III
Special Delivery. Mrs. Wicket demands that Bean stay in to take delivery of a new lounge chair. He is forced to dress up as Mrs. Wicket when Brian the Delivery Man won't deliver the chair to anyone but Mrs. Wicket. Then Brian falls in love with 'her' and asks 'her' out on a date. Bean accepts because he's starving hungry. How long can he keep up the deception? Long enough to fill his stomach? (10 min)
Mr Bean: The Animated Series III
A Dog's Life. Mr Bean dog-sits for Irma and while in the park comes across a professional dog-walker. This guy’s making a fortune while Bean is doing it for free! That evening posters go up and the next morning Bean has four dogs to look after. But who is going to walk whom? (15 min)
Mr Bean: The Animated Series III
The Big Stink. Mr Bean crashes his mini into a pool of slurry and is desperate to get himself and his car clean. (10 min)
Mr Bean: The Animated Series
Missing Teddy. Whilst browsing the supermarket for lovely grub, Mr. Bean’s life-long pal, Teddy, is kidnapped. Bean tracks down the nasty men responsible and finds that Teddy is not their only captive. Mr. Bean rescues a hundred teddy bears once their ears are put through an industrial sewing machine. (20 min)
Grizzy and The Lemmings IV
Sounds and Visions. Not easy to enjoy a DVD about salmon when the Lemmings are having a disco party right there. Grizzy sends them packing with such force that they land at the research station, where they discover a state-of-the-art U.V. cabin. When turned up to the max, the light therapy and music options can advantageously replace the disco equipment Grizzy destroyed. The noise they make causes a block of ice to break off. It hurdles down the slope to the cabin and destroys Grizzy’s TV. But it doesn’t take the bear long to figure out that the U.V. cabin also has a DVD function. (5 min)
Grizzy and The Lemmings IV
Iced Grizzy. The Lemmings have fun destroying ice towers. When Grizzy sees them, it inspires him to sculpt statues of himself. The Lemmings cannot resist the temptation to destroy the statues of Grizzy, who does everything in his power to protect them. (10 min)
Grizzy and The Lemmings IV
Yummy Indigestion. A container adrift along the icefield will change the lives of Grizzy and the Lemmings: it’s an inexhaustible stock of chocolate spread! There is so much, that for the first time the close enemies have no need to fight over the treat. They entice a flock of penguins into hoisting the container out of the water. One of the penguins, who did not get his reward in fish, is disgruntled. Grizzy has him taste the Yummy, then throws the jar far away to get rid of the penguin. The chocolate treat spreads over the icefield. Fatal error? (15 min)
Grizzy and The Lemmings IV
Yeti Cabin. Grizzy uses a fire extinguisher to chase the Lemmings from the living room so that he can take a nap, but the gadget accidentally flies out the window. It lands at the top of an ice cliff, causing a fissure, and the peak of the cliff topples. Amid the debris, the Lemmings discover a fearsome creature: the Yeti, who is looking for the guilty party. The Lemmings bring him to Grizzy, never dreaming that the giant will immediately fall in love with the Ranger’s cabin and throw a very original party. (5 min)
Grizzy and The Lemmings IV
Nutty Family. Grizzy and the Lemmings are bored. A coconut rolls over to Grizzy’s feet, pulling the bear out of his state of torpor. He imagines a sort of face on the nut and decides to care for it, like a child with its doll. He has so much fun playing with his new toy that the Lemmings want to join in. But when the bear refuses, the Lemmings ruse: they hide inside other coconuts in hopes of being adopted by Grizzy! (5 min)
Grizzy and The Lemmings IV
Badly Sprained Bear. While bickering with the Lemmings over control of the TV, Grizzy sees an illustration that gives him an idea. In a medical book, a person whose leg is in a cast is being served dinner in front of a TV. Grizzy pretends to have a twisted ankle and shows the Lemmings the patient care illustrations. The imaginary invalid Grizzy is so convincing that the Lemmings fall for the trick. They think that the sooner Grizzy is healed, the sooner they will be able to throw him out of the cabin as planned. (10 min)
Grizzy and The Lemmings IV
Winning Tokens. On the beach, the Lemmings have set up a mini funfair for tourists. Each attraction lets you to win tickets, which are then used to collect prizes from a vending machine. Grizzy, who is not very good at games of skill, steals the tickets collected by the Lemmings in order to obtain the jackpot. The Lemmings decide to create an attraction just for him. (15 min)
Batwheels II
The Ulti-Bat Rises, Part 1. When the Legion of Zoom gains control of the Batcave's giant T-Rex, MOE creates a giant Bat-robot to stop the marauding dinosaur. (10 min)
Batwheels II
The Ulti-Bat Rises, Part 2. When the Legion of Zoom gains control of the Batcave's giant T-Rex, MOE creates a giant Bat-robot to stop the marauding dinosaur. (15 min)
Batwheels II
A T-Rexcellent Adventure. Super-genius villain Egghead is on the loose, planning to use Gotham Museum’s famed giant egg to cook up a record-breaking breakfast. (10 min)
Batwheels II
Bats in Show. Gotham’s annual dog show is tonight, and Harley plans to compete for the prized “Best in Show” ribbon. Sensing she’s up to no good, Robin decides to enter rough-and-tumble Ace the Bat-Dog to keep an eye on the thieving trickster. (20 min)
Bugs Bunny Builders
Sea School. The Looney Builders face underwater challenges as they build a sea school for Moxie Manatee. (10 min)
Bugs Bunny Builders
Underwater Star. Moxie Manatee hires The Looney Builders to build an obstacle course for the Sandy Shells Preschool Games, but Lola isn’t listening to her crew. (15 min)
Bugs Bunny Builders
Party Boat. The Looney Builders build a party boat for Mac and Tosh when Tweety accidentally makes a mistake but doesn’t ask for help. (10 min)
Bugs Bunny Builders
Mail Whale. The Looney Builders try to help Winston Whale by building him a mail truck, but Winston is used to working alone. (15 min)
The Tom and Jerry Show
Dinner is Swerved. When Rick and Ginger leave Tom home alone, Tom and Jerry decide to invite their lady friends Toodles and Toots over for a romantic dinner. Things don't go as planned when they start to all get in each other's way and food fights and tempers rise as dinner goes haywire. (10 min)
The Tom and Jerry Show
Bottled Up Emotions. Dr. Bigby works on creating a formula for a love potion, which accidentally gets on Jerry when Napoleon tries to use it against Tom. Napoleon must work with Hamster and Bot to stop Tom from eating a lovestruck Jerry. Things go awry as his potions create a range of emotions from all the lab residents. (20 min)
The Tom and Jerry Show
Turn About. Butch locks Tom in the basement to keep him from a date with Toodles. Tom tries to escape, but keeps getting blocked by Jerry and Tuffy who think it's a monster downstairs. (10 min)
The Tom and Jerry Show
The Plight Before Christmas. Tom accidentally puts a spell on Santa and, as a result of Santa's new state, Tom and Jerry volunteer to help Santa deliver gifts. A Christmas miracle occurs when Tom and Jerry sacrifice their own gifts for each other. (15 min)
Interstellar Ella
Going Rogue. While checking out a rogue planet, Ella, Slippy and Madhu crash onto its surface. When the heat from underground causes the planet’s icy crust to burst open, they all tumble down into the darkness and become separated. (10 min)
Interstellar Ella
'Oumuamua Memories. Ella feels terrible when she accidentally ruins some of her mother’s old photographs. She convinces her family to recreate the scenes in the old pictures into new ones! (10 min)
Interstellar Ella
Analog Ella. Ella and the gang are going camping! But as they approach their camp site, Maggie alerts them that a giant solar flare is heading their way. They must turn off all their electronics until the storm subsides. (20 min)
Interstellar Ella
Galaxy Quest. Ella is very impressed by Angelie, her mom’s new field assistant. She especially likes the incredible tricks she does on her surfboard! (10 min)
Interstellar Ella
Supergiant Search. Ella and her friends play a star-riddle game that is a tradition in Slippy’s family. In order to beat Slippy’s cousins, they need to find some super-giant stars! (15 min)
Toad & Friends
River Monster! Ratty is trying out his new snorkelling equipment but Portly mistakes Ratty underwater as a River Monster. An alarmed Hedge exaggerates the story and Toad tries to catch the River Monster on camera as all the riverbankers rush to witness this fabled creature. (10 min)
Toad & Friends
Weasels Ahoy! The weasels steal Ratty’s rowing boat but soon find themselves in trouble on a fast flowing river. (20 min)
Toad & Friends
Be More Toad. When Mole struggles to get everyone to embrace his new-found enthusiasm for forest bathing, he tries to be more assertive like Toad. But the newly confident Mole soon clashes with Toad’s forceful personality. Can either learn something from the other? (10 min)
Toad & Friends
Mr Tiddles. Mole is having a clear out and gives Toad Mr Tiddles, Mole’s old teddy bear. Once it’s gone, Mole has second thoughts and wants him back. But the weasels kidnap Mr Tiddles and Mole and Toad have to mount a daring rescue mission to get dear Mr Tiddles back. (10 min)
Toad & Friends
Just Desserts. Adder sets one riverbanker against the other in order to seize all of Mole’s toffee apple pie but they soon realise she is up to one of her tricks again. (15 min)
Mr Bean: The Animated Series IV
Operation Wicket. Mrs Wicket makes Mr Bean drive her to the hospital to get her ingrown toenail seen to and asks him to wait. Mr Bean gets bored, and on a wander around the hospital he finds a spare doctor’s outfit with stethoscope – great Teddy - I’ll give you a check-up! But a nurse spots him, and thinking he’s a new doctor Mr Bean is asked to visit patients. How long can he keep it up before he’s found out? (10 min)
Mr Bean: The Animated Series IV
Supermarket Ride. Mr Bean is at the supermarket when he spots a cool fire engine ride – but the security guard makes it clear it’s for little kids only. Not to be deterred, Mr Bean tries everything he can to distract the guard to have his go on the ride. When he finally does get his go, it’s not as good as he thought it would be, especially when a real fire engine has to be called to help Mr Bean! (15 min)
Mr Bean: The Animated Series IV
Bean’s Blooms. Mr Bean receives a delivery of a bunch of flowers for Mrs Wicket, but accidentally runs them over in the his car. He can’t afford to replace them, so he decides to recreate the bunch by taking flowers one by one from anywhere he can - a vase in a café, a wedding bouquet, even from between the teeth of a tango dancer! But will he assemble the bunch and be back in time for Mrs Wicket? (10 min)
Mr Bean: The Animated Series IV
Drone Rescue. Mr Bean gets so engrossed playing with Mr Paliwal’s new drone that he doesn’t notice a car thief stealing his car. They quickly jump into Mr Paliwal’s car and use the drone to track the stolen car to the thief’s warehouse hideout. Using the drone, they discover a criminal car-stealing operation – but will they be able to outwit the car thieves using Mr Paliwal’s flying gadget? (20 min)
Interstellar Ella
Going Rogue. While checking out a rogue planet, Ella, Slippy and Madhu crash onto its surface. When the heat from underground causes the planet’s icy crust to burst open, they all tumble down into the darkness and become separated. (10 min)
Interstellar Ella
'Oumuamua Memories. Ella feels terrible when she accidentally ruins some of her mother’s old photographs. She convinces her family to recreate the scenes in the old pictures into new ones! (10 min)
Interstellar Ella
Analog Ella. Ella and the gang are going camping! But as they approach their camp site, Maggie alerts them that a giant solar flare is heading their way. They must turn off all their electronics until the storm subsides. (15 min)
Interstellar Ella
Galaxy Quest. Ella is very impressed by Angelie, her mom’s new field assistant. She especially likes the incredible tricks she does on her surfboard! (10 min)
Interstellar Ella
Supergiant Search. Ella and her friends play a star-riddle game that is a tradition in Slippy’s family. In order to beat Slippy’s cousins, they need to find some super-giant stars! (15 min)
Thomas & Friends - Shorts XXVI
Train School: The Run Down. Thomas and Diesel learn the importance of rest when they can't keep their eyes open while training for a long-distance delivery. (10 min)
Toad & Friends
Be More Toad. When Mole struggles to get everyone to embrace his new-found enthusiasm for forest bathing, he tries to be more assertive like Toad. But the newly confident Mole soon clashes with Toad’s forceful personality. Can either learn something from the other? (10 min)
Toad & Friends
Mr Tiddles. Mole is having a clear out and gives Toad Mr Tiddles, Mole’s old teddy bear. Once it’s gone, Mole has second thoughts and wants him back. But the weasels kidnap Mr Tiddles and Mole and Toad have to mount a daring rescue mission to get dear Mr Tiddles back. (10 min)
Toad & Friends
Just Desserts. Adder sets one riverbanker against the other in order to seize all of Mole’s toffee apple pie but they soon realise she is up to one of her tricks again. (15 min)
Toad & Friends
Horse Power. Toad decides to actually ride his horse Mulberry as both his car and caravan are out of action. But riding a horse requires skills Toad simply hasn’t got. (10 min)
Toad & Friends
Drip Drop. Toad’s violin recital is interrupted by the leaks from his roof. When Toad tries to fix it, he discovers the leaks have given him a musical bonus. (20 min)
Grizzy and The Lemmings II
Lemming Beach. A newly unpacked UV tanning booth holds the place of honor in the middle of the cabin. Grizzy gets it into his head that a classy tan will help him draw the attention of the she-bear he's enamored with. When he opens the box, he discovers that the Lemmings have beat him to it and are already playing "beach party" inside the bed. (5 min)
Grizzy and The Lemmings II
Of Fur And Swords. The Lemmings have turned the entire cabin topsy-turvy to organize medieval jousts with the ranger's fencing gear. Grizzy, who wishes to recover his couch, tries to straighten up, but is driven out by their fencing foils. To retaliate, Grizzy must find a blade equal to the task. He opts for a fine... frozen swordfish! (5 min)
Grizzy and The Lemmings II
Lemmings Board. A strange object is delivered to the Ranger's cabin: an over-board! It's a latest generation skateboard which levitates above the ground without wheels. The Lemmings immediately try to get their paws on it, but Grizzy also covets the board as a table to set his TV-dinners down on. (15 min)
Grizzy and The Lemmings II
Animal Pics. Grizzy and the Lemmings discover the joys of photography with the ranger's instant print camera. Grizzy would like to make a beautiful artistic portrait of the she-bear he's in love with, whereas the Lemmings prefer a group photo with a face-making competition: two radically opposed artistic trends! (10 min)
Grizzy and The Lemmings II
Bear Diet. The fridge in the cabin has changed: it's been replaced by a brand new state-of-the-art appliance which analyzes the body fat percentage of whoever wants to serve himself, before selecting the appropriate foodstuffs. For Grizzy, no question of touching the chocolate spread or sodas! Instead, to the Lemmings' delight, the fridge transforms into an extreme exercise machine. (5 min)
SuperThings: Rivals of Kaboom - Kazoom Power
A Bad-Luck Day. Kai suffers a streak of bad luck after a fight with Jynx. It's all bad luck until Lucky O'Green reveals how to break the streak. (15 min)
Bugs Bunny Builders II
Pauleen's Pins. Pauleen Penguin hires The Looney Builders to build an ice bowling alley in Looneyburg. Her homesickness causes setbacks until the crew helps her feel better. (10 min)
Bugs Bunny Builders
Splash Zone. Mayor Foghorn Leghorn hires The Looney Builders to build a giant water slide for Looneyburg’s waterpark. He keeps adding onto the design with the support of Bugs until problems arise. (20 min)
Batwheels
Wheel Side Story. After being zapped by Penguin's Songinator ray, the Batwheels find themselves only able to communicate through song! They'll need to learn to harmonize as a team to defeat the musical prankster. (10 min)
Batwheels
Ace in the Hole. When a group of alley dogs, aided by a heroic stray, are saved from Catwoman by kind-hearted Buff, he brings them all back to live in the Batcave, unbeknownst to the rest of the Bat-Family. (20 min)
The Tom and Jerry Show II
Hair Today, Gone Tomorrow. Tom's being unusually difficult when he's rocked by an epiphany-- HE'S LOSING HIS HAIR! Paranoid that he's going to become a hairless cat, Tom will do anything Jerry tells him to do in order to regrow it. Think mud packs (more like mud slaps), hair transfers (one word – furballs) deep tissue massage to stimulate follicle development (a.k.a repeated blows to the head), and skunk therapy ('nuf said). Most everything he tries only leads to Ginger throwing him in the bath again. Ultimately, Tom realizes that Jerry's spiking his cat shampoo with hair remover and it's about to get hairy for the mouse! (5 min)
The Tom and Jerry Show II
Missing in Traction. When Tom's hit by a trolley while he and Jerry are investigating their latest case, he's sent to recover at the local animal hospital. But a detective is never off the case! Tom begins to suspect the answer to the case they're working on is right under his broken nose. Problem is, he's in traction and can't move. That's okay, he's got a partner in crime-solving – Doc Jerry makes the rounds at the animal hospital and solves the mystery, but not before sending Tom on the rounds to endure various tests (e.g. x-rays, stress test, physical therapy, etc…) and to do some investigating of his own. (5 min)
The Tom and Jerry Show II
Funnel Face. When a little cat and mouse ends poorly for Tom, he ends up having to wear the cone of shame. (15 min)
The Tom and Jerry Show II
Dirty Rat. A little cat and mouse leads Jerry to take refuge in his hole in the wall where he runs into Franky Two-Face the rat, who now calls Jerry's home, HIS home. Tom finds this funny, of course. Franky Two-Face leads Tom to believe the two are working together but Franky's a no-good, dirty rat. He doesn't play fair. He's a liar, a sneak, a dirty player, just an all-around dirty rat. He goes to the cats in the alley, says Jerry thinks they're soft, steals things from Spike and sets Tom up as the thief. Franky Two-Face knows every dirty trick in the book, except one; the one Tom and Jerry use to get rid of Franky Two-Face. (10 min)
The Tom and Jerry Show II
Cat-titude Adjustment. After another destructive bout of cat and mouse, Hildie and Beatie decide that Tom's bad cat-titude has caused nothing but trouble around the cottage. What Tom needs is an attitude adjustment! With a flick of the wand, Tom becomes a doting cat. Much better! Jerry's loving the change at first, but he soon tires of the touchy-feely feline (even Newt is tiring of Tom's affections). Jerry tries every mouse trick in the book to trigger Tom's animal instincts, but nothing seems to break the spell. Jerry has to sneak Hildie's wand to reverse the spell, but it won't be easy with tag-along-Tom by his side every step of the way! (5 min)
The Tom and Jerry Show II
Pinch Hitter. When Tom ends up on the losing end of a little cat and mouse AGAIN Butch sends in Meathead, a pinch hitter, to deal with Jerry. Surprisingly, Meathead has no trouble catching the little mouse. There's nothing Tom or Jerry can do to make it harder. Jerry's superior intelligence is no match for Meathead's dumb luck. (5 min)
Lamput III
Fashion Show. The premiere event on the fashion calendar is about to begin!! The Docs chase Lamput in through the stage door and bring the tone way down. Before you know it everyone’s embarked upon a short and exceedingly painful catwalk career. This season’s colour: orange. The Docs try their hand at lighting design. They suck at that, too. The blue nerds get ejected hard by venue security, and Lamput becomes the hit look of the show. So versatile! So changeable! One size fits all! (10 min)
Mr Bean: The Animated Series IV
Trampoline Trouble. Mr Bean is bored of queuing for a trampoline park, so secretly bounces in through a window using a trampette. But he soon gets on the wrong side of a young show-off boy who keeps stealing Teddy and throwing him in hard-to-reach spots. To settle their row, they agree on a race around the trampoline park – first place wins Teddy. Will Mr Bean triumph before he’s chucked out for jumping the queue? (10 min)
Mr Bean: The Animated Series IV
Sheepish Bean. Irma is struggling to sell items from her knitwear stall at the market, so sends Mr Bean to collect a sheep costume he can wear to attract customers. Once at the fancy dress shop however, Mr Bean gets stuck in the sheep costume and has to travel back to the market wearing it. Things go from bad to worse when Mr Bean takes a short cut across the field and gets caught up in a flock of real sheep! (20 min)
Mr Bean: The Animated Series IV
Page Turner. Mr Bean spots a rare book - the Teddy Bear Haunting - in a bookshop, but it’s too expensive to buy. He secretly tries to read it in the shop… until he’s thrown out. To his dismay someone else then buys the book – so he follows the buyer around trying to read over his shoulder. Will Mr Bean manage to get to the end of the book before getting spotted? (10 min)
Mr Bean: The Animated Series IV
Arcade Trouble. Mr Bean and Teddy are enjoying a day at the arcade, when Mr Bean gets carried away with the dance machine, knocking Teddy onto the floor. Teddy’s picked up, put on a trolley of stuffed toys and figurines – and soon enough, he’s been put in the claw machine as a prize! Mr Bean has run out of coins, so has to find a way of winning Teddy back without looking like he’s cheating! (10 min)
Mr Bean: The Animated Series IV
Alarm Bean. Mr Bean and Teddy are looking forward to seeing a once-in-a-lifetime comet – but it won’t appear until 4am! He tries to stay up, but it’s useless – he keeps dropping off. So instead, Mr Bean decides to go to bed and set an alarm – yet he over-winds the clock and it breaks! With all the shops closed, his only option is to build his own complicated version to make sure he doesn’t miss the comet… (20 min)
Lamput IV
Stuck. When the Docs create a sticky gooey substance to trap Lamput, Specs ends up getting stuck together with Lamput instead! Specs and Lamput hate their new sticky arrangement until Specs realises that some things in life are easier with an additional limb and Lamput enjoys being a friend rather than an enemy. Lamput and Specs are inseparable and loving life, but when the Boss calls him to come into work, a failed disguise sets the Boss into a rampage and Specs finds out what it’s like to be the hunted. Its not nice! (5 min)
Lamput IV
Lamput & The Ducklings. Lamput decides to help two distressed ducks find their missing children. However the ducklings are too much for him to handle! (10 min)
Lamput III
Alien Again. A tiny mixup lands Skinny at the controls of an intergalactic UFO. Meanwhile a Skinny-shaped alien ends up working at the Lab. (10 min)
Grizzy and The Lemmings II
Intensive Care. The Lemmings shiver with cold, sneeze and are glassy-eyed: they have a big fat cold! They look so pitiful that Grizzy doesn't have the heart to throw them into the void, even if they are extremely annoying when they try to snuggle up to him to keep warm. He decides to heal them: the quicker they get better, the quicker Grizzy will be able to get rid of them pitilessly. (5 min)
Grizzy and The Lemmings II
Lemming Gum. The Lemmings find a pack of icy mints that literally chill your breath. One blast from anyone who eats them freezes everything in sight. Grizzy does not particularly care for this frosty ambiance and tries to take their candy away. (10 min)
Grizzy and The Lemmings II
Lemming Juice. Grizzy can't believe it: he has just swallowed a spoonful of his favorite food, chocolate spread, and he hates it! How could that be possible? And yet, when he swiped the jar from the Lemmings, they seemed to be enjoying it immensely. A quick investigation reveals that the Lemmings added a dash of lemon juice to the jar to give the spread a sharper taste. And they intend to jazz up the rest of the stock as well! (15 min)
Grizzy and The Lemmings II
Zen Bear. Grizzy discovers the fondness of his beloved she-bear for meditation. To seduce her, he sets out to prove to her that he too can attain the Zen attitude. This demands practice, of course, but it especially demands lots of willpower and concentration to get rid of the rowdy Lemmings without losing one's temper. (5 min)
Grizzy and The Lemmings II
Ctrl+Alt+Bear. Grizzy and the Lemmings discover a super-secret Canadian Army prototype which resembles a simple computer keyboard. It has only several command keys: select, cut and paste, and delete, but the keys act directly on surrounding elements... as well as on living beings! (5 min)
Grizzy and The Lemmings II
Lemming Bowling. The Lemmings are having a blast with a bowling game they found in the Ranger's storeroom. Grizzy hastens to destroy the pins to ensure his peace and quiet. But the Lemmings discover a remote-control device that can modify the ball's weight. By setting it on maximum, the ball could knock over much more than pins: furniture, a bear and even a log cabin! (15 min)
The Tom and Jerry Show III
It's All Relative. When Jerry's country cousins visit the Abbey, the cook is convinced Downton is in the midst of a vermin invasion! Cates (the butler) presses Tom into service with the threat of becoming a stable cat otherwise. Tom pursues the cunning, feisty bumpkins, and Jerry, throughout the manor, and they delight in making surprise appearances to Tom in awkward moments. (5 min)
The Tom and Jerry Show III
Vegged Out. Jerry discovers the mysterious phobia cats have toward cucumbers and is inspired to try it out on Tom. After freaking Tom out repeatedly, Butch steps in to counsel Tom and help him overcome his fear, only Butch is far from immune himself. The two encounter more and more trouble as they deal with their phobia. (10 min)
The Tom and Jerry Show III
Lost Marbles. A dim-witted cat walks into the detective agency asking for help. It seems he has lost his marbles: He's the city's champion marble player and has either misplaced his case of lucky marbles, or it's been stolen. The cat is desperate to find them before the big tournament. It's up to Tom and Jerry to retrace the cat's steps and solve this mystery. (15 min)
The Tom and Jerry Show III
Lame Duck. Ginger and Rick have installed a new birdbath, and Little Quacker has taken up residence in it. Ginger forbids Tom from going out in the back and has Rick move Spike's house. The dog and cat soon unite to return Little Quacker to the pond without Ginger finding out they're responsible for sending him packing. (5 min)
The Tom and Jerry Show III
Vocal Yokel. Little Quacker develops the ability to sing like Pavarotti. But when Tom plots to use this to win a prize on the "Pets With Talent" TV show, Little Quacker refuses and Jerry covers for him. As things continue to snowball, it's up to Tom to attempt saving the day. (5 min)
The Tom and Jerry Show III
It Ain't Over Until the Cat Lady Sings. When Kitty Caterwaul goes missing the night before the opening of her new musical, "Kitty Foiled," her agent begs Tom and Jerry to take on the case. The search leads the detectives backstage, where they encounter chaos and no shortage of people who could have had a motive. Will the clues lead them to a culprit much closer to home? (15 min)
Mr Bean: The Animated Series
No Parking. Mr Bean drives his favourite Teddy to the cinema to see his favourite movie - 'Titanic'. Now he simply has to park the car. But when you're Mr Bean, nothing's simple. His ingenious efforts to find a parking space are persistently foiled. And the clock is ticking.... (15 min)
Mr Bean: The Animated Series
Artful Bean. There’s easy money to be had in the art world and Mr. Bean is set on getting some of it. Once equipped with the right tools, he ventures into the countryside with a blank canvas in search of inspiration – and comes home with a painting full of life. Literally. (15 min)
Mr Bean: The Animated Series II
Holiday Teddy. Mr Bean decides to take Teddy on holiday to the seaside. But when he arrives at his hotel a spoilt little girl wants Teddy all for herself. And her protective dad only wants the best for his ‘princess’. An on-going tussle ensues between Mr Bean the little girl and her Dad resulting in a chase across the seaside town and onto the pier. No one comes between Mr Bean Teddy and their ‘relaxing’ holiday! (10 min)
Mr Bean: The Animated Series II
The Newspaper. Mr Bean is left in peace when Mrs Wicket goes off on her holidays. This means Mr Bean has free access to her daily newspaper. But every time he goes down to collect it from the letterbox it disappears. Someone is taking it but who? Mr Bean is determined to nab the mysterious newspaper stealer and uses a range of ingenious homemade traps in his quest to catch the sneaky thief. (20 min)
Mr Bean: The Animated Series II
Viral Bean. Mr Bean is trying to find a nice quiet place to read his book so he sets off for the Library. But instead of reading he becomes distracted by some funny online videos he sees on the Library’s computer. Before he knows it Mr Bean is recording his own video which is uploaded for everyone to see. Things start to go crazy when people check out his funny video and his popularity takes off. But does Mr Bean enjoy being in the public eye and how long will his celebrity last? (10 min)
Mr Bean: The Animated Series II
Super Spy. Mr Bean is obsessed by his favourite TV hero ‘Super Spy’ and is excited when his very own Super-Spy spy kit arrives in the post. While Mr Bean is pretending to be his favourite character and delighting in all his gadgets he spots some unusual goings on in the Bruisers’ house next door. Naturally Mr Bean assumes the worst and sets out to rectify the situation. (10 min)
Mr Bean: The Animated Series II
Scout Bean. Mr Bean inadvertently causes an accident which prevents Irma taking the scout troop to Big Bear’s Scout Camp. With the scout master and mini bus out of action Mr Bean steps in to save the day. As temporary scoutmaster Mr Bean enjoys his new role but his obsessive badge collecting wins him no friends within the group. (20 min)
Mr Bean: The Animated Series II
Back To School. Mr Bean cannot find anywhere to park other than the space he spots in a school’s car park. There’s a case of mistaken identity and Mr Bean finds himself teaching a class of unruly school kids. Bean uses every trick in the book to win them over and ends up teaching the headmaster how to be a success in school. (10 min)
Mr Bean: The Animated Series II
Lord Bean. Mr Bean is in the library studying his family heritage. Someone brings to his attention Mr Bean’s resemblance to a certain Lord Bean. Mr Bean sets off to track down his ancestral home (a castle) in Scotland where he is welcomed with open arms. But owning a castle is not cheap. Can Mr Bean escape before he runs out of money and has there been a case of mistaken identity? (10 min)
Mr Bean: The Animated Series II
Car Wars. Mr Bean and his beloved car find themselves in a crash for crash battle with his arch nemesis the Reliant Robin. It’s a contest to find out who can hold their nerve the longest. Does Mr Bean win? Is his car left unscathed? And more importantly do we find out who the driver of the Reliant Robin really is? (15 min)
Lamput IV
Magic Marker. After the Docs constantly fail to catch Lamput with the power of science and technology, they come across an unlikely source to help them with their troubles - Magic! A witch offers them a magic marker that gives them any supernatural powers they draw on their skin. Lamput must now escape and Skinny with their new magical power! (10 min)
Lamput III
Super Docs. The Docs get their mitts on super-suits that grant mighty powers. Do they use their new powers to fight evil and help the needy? Nope. (5 min)
Lamput IV
Theatre Night. It's a night out at the theatre for the Docs but when they spot Lamput in the front row, they decide to give up their night of culture for a night of capture! Lamput escapes backstage where he morphs from scenery into props, then into costume and eventually ends up on stage! The Docs make chase, and end up becoming part of the performance too, much to the Directors dismay. Can the show go on? Or will it be a total flop? (15 min)
Bugs Bunny Builders II
Balloon Voyage. The Looney Builders are hired by Mac Gopher to build a hot air balloon for him and Tosh to ride in for a festival. Tosh keeps his fear of flying to himself and tries to weigh down the build to avoid liftoff. (10 min)
Bugs Bunny Builders II
Looney Moon. When The Looney Builders help Wile E. Coyote build a telescope to view the Looney Moon, Tweety must face his fear of the dark. (20 min)
Batwheels
Secret Origin of the Batwheels Pt. 2. With Batman, Robin, and Batgirl unreachable, Batcomputer brings Batman’s trusty Batmobile, Bam, to life to help protect the Batcave from a mysterious intruder. (10 min)
Batwheels
Secret Origin of the Batwheels Pt. 3. Bam discovers a villainous vehicle squad - the Legion of Zoom - is on the loose and preparing to storm the Batcave. In need of reinforcements, Batcomputer brings the rest of Batman’s Bat-vehicles to life, and the newly minted Batwheels must learn how to work together as a team to protect the Batcave! (20 min)
The Tom and Jerry Show IV
How to be a Dog. Spike demonstrates for Tuffy what it takes to be a dog. (5 min)
The Tom and Jerry Show IV
All that Glitters. The cat and mouse detectives pose as bellhops at a swanky hotel in order to catch a jewel thief. (5 min)
The Tom and Jerry Show IV
The Ol' Switcheroo. Tuffy's wish to be as strong as Spike comes true. (15 min)
The Tom and Jerry Show IV
Tom's Cruise. Tom and Jerry get locked inside a travel trunk and end up on a vacation cruise to France. (10 min)
The Tom and Jerry Show IV
Tap Cat. An old pair of Ginger's tap shoes turns Tom into a tap-dancing fanatic. (5 min)
The Tom and Jerry Show IV
A Kick in the Tail. When Tuffy shows an interest in soccer, Jerry decides to be the little guy's coach and show him how the game is really played by beating Tom in a one-on-one match. (15 min)
Mr Bean: The Animated Series IV
Supermarket Ride. Mr Bean is at the supermarket when he spots a cool fire engine ride – but the security guard makes it clear it’s for little kids only. Not to be deterred, Mr Bean tries everything he can to distract the guard to have his go on the ride. When he finally does get his go, it’s not as good as he thought it would be, especially when a real fire engine has to be called to help Mr Bean! (10 min)
Mr Bean: The Animated Series IV
Bean’s Blooms. Mr Bean receives a delivery of a bunch of flowers for Mrs Wicket, but accidentally runs them over in the his car. He can’t afford to replace them, so he decides to recreate the bunch by taking flowers one by one from anywhere he can - a vase in a café, a wedding bouquet, even from between the teeth of a tango dancer! But will he assemble the bunch and be back in time for Mrs Wicket? (20 min)
Mr Bean: The Animated Series IV
Drone Rescue. Mr Bean gets so engrossed playing with Mr Paliwal’s new drone that he doesn’t notice a car thief stealing his car. They quickly jump into Mr Paliwal’s car and use the drone to track the stolen car to the thief’s warehouse hideout. Using the drone, they discover a criminal car-stealing operation – but will they be able to outwit the car thieves using Mr Paliwal’s flying gadget? (10 min)
Mr Bean: The Animated Series
In the pink. Mr. Bean finds himself lumbered with an unwanted pet in the form of a four-legged ball of pink fur with piggy eyes and a penchant for earthworms. Encyclopedias leave him none the wiser as to the identity of the pesky creature but Bean can’t bring himself to just abandon it. The puzzle is eventually solved after a picnic in the park and a raid on the local pet shop. (10 min)
Tom and Jerry Gokko
Bubble Bath Time. Tom is enjoying his bath time while Jerry bathes Tuffy. Tuffy ends up floating off in a bubble and lands in Tom's bath. Jerry throws in all of the bath bombs creating a massive amount of bubbles. In the end, they all work together to get clean. (10 min)
Grizzy and The Lemmings II
Uncouth Bear. After being frozen for millions of years, a saber-toothed bear bursts into the cabin looking for food. (5 min)
Grizzy and The Lemmings II
Passing Through Walls. The Lemmings discover a top-secret Canadian Army prototype that allows you to pass through solid surfaces for a window of several seconds. (5 min)
Grizzy and The Lemmings II
Eagle Spirit. The Lemmings have found an Amerindian eagle amulet that endows he who wears it with the powers of a bird of prey. Grizzy would like to impress his beloved she-bear by soaring majestically through the sky. But to confiscate the magic totem from the Lemmings, who are now as sharp as eagles, Grizzy will have to use the cunning... of a puma. (15 min)
Grizzy and The Lemmings II
Rock'N'Lemming. The Lemmings are having a blast with the ranger's electric guitar and the cabin walls tremble with their experimental rock. Just as Grizzy is about to destroy the instrument, he realizes it can make harmonious sounds too. Will this be enough to seduce the she-bear he's in love with? (10 min)
Grizzy and The Lemmings II
Hulking Lemmings. To finally be on an equal footing with Grizzy's imposing build and throw their own weight around in the cabin, the Lemmings decide to wear a blow-up sumotori costume. (5 min)
Grizzy and The Lemmings II
Ancestral Bear. Grizzy and the Lemmings discover an ancient Amerindian table with the power to show you past events. They relive their prehistoric ancestors' first confrontations, and learn that chocolate spread was invented long, long ago. (10 min)
SuperThings: Rivals of Kaboom - Kazoom Power
Kazoomball. A match between heroes and villains gets out of hand: powers, traps, and double goals decide who wins the most epic duel in Kaboom City. (15 min)
The Tom and Jerry Show II
Tom and Jerry-Geddon. Tuffy and Jerry are brushing their teeth. Tuffy's so tired he uses Jerry's tail instead of his toothbrush. They climb in their respective beds, only Tuffy's not in his bed, he's in the palm of Tom's hand that Tom's made-up to look like a bed. Tom gets walloped for his little stunt but it points out to Jerry that he needs a safer home. What begins with Jerry securing his home from Tom, turns into an arms race between the cat and mouse where they each build their own booby-trapped bunker to protect themselves from each other. They turn out to be their own greatest enemy, with the biggest threat coming from their own creations. In the end, they go back to their relatively safer existence. (5 min)
The Tom and Jerry Show II
While using a wand to make inanimate objects come to life to attack Jerry, Tom accidentally zaps a marionette (Marie Antoin-marionette). Now the cat and mouse have more on their hands than either one of them can handle! Sure the marionette pulls Hildie and Beatie's heart-strings when they are around (both are thrilled to have another girl in the house even if she is made of wood), but the doll delights in getting Tom into trouble when the witch sisters aren't looking. When Marie becomes too much for even Jerry to bear, Tom and Jerry have to figure out how to get rid of the little hellion! They brought her into this world, now they've got to take her out! (5 min)
The Tom and Jerry Show II
Move It or Lose It. It's summer, and Spike's the primary beneficiary of Rick's daily grilling ritual: the pooch is tossed a nice juicy T-bone nightly. When Spike gets stuck trying to exit the doghouse, he realizes it's time to back off the beef. (15 min)
The Tom and Jerry Show II
Wing Nuts. Little Quacker is heartsick and he's come to the cat and mouse detective to help mend his broken heart. You see, the duck fell in love at first quack with a bird he met luxuriating in the central park pond. The courtship went south (literally) when Quacker's honey coo-coo migrated with her flock. All that Quacker has left of her is a single feather and he's counting on the cat and mouse detective to find his one true love. Prince Charming had an easier time finding Cinderella with a glass slipper, but Tom and Jerry aren't about to fly the coop. In the end, they find the owner of the lost feather and reunite the two lovebirds who fly off into the sunset... (10 min)
The Tom and Jerry Show II
Cat Dance Fever. The Cat's Meow Dance Competition is coming up and Toodles' dance partner has gone missing! In the meantime, Toodles needs a new dance partner in case hers doesn't turn up. Butch and Tom go toe-to-toe for the honor. But when Tom manages to nab the spot, he winds up disappearing, too! Now it's up to Jerry to solve the case! (5 min)
The Tom and Jerry Show
Sleuth or Consequences. Butch and a squirrel detective have set up shop across the street from Tom and Jerry and are stealing all their customers by using high-tech devices to solve crimes. Tom and Jerry challenge them to a competition to solve one final case - they must either find a goldfish's missing gold chest or close up shop. (20 min)
Mr Bean: The Animated Series III
Birthday Bother. Mr. Bean accidentally sends Irma a silly Birthday card and has stop it being delivered. (10 min)
Mr Bean: The Animated Series III
Bed Bean. Mr. Bean breaks his bed using it as a trampoline. He tries to fix it but he can’t. Next morning and after an awful night’s sleep he goes to buy a brand-new bed. He has fun trying all the beds out but the one he wants is too expensive. He is about to get thrown out of the shop when he turns his experience of all the beds to his advantage. (15 min)
Mr Bean: The Animated Series III
Spa Day. Mrs. Wicket demands that Bean drives her and Miss Wince to their booked spa retreat; and wait outside in the car until they’re done. Bean gets bored so bored that he decides to sneak into the spa and get Mrs. Wicket and Miss Wince out. Chased by the irate Receptionist Bean gets more than he bargained for when he crashes into Mrs. Wicket’s massage session. (10 min)
Mr Bean: The Animated Series
No Parking. Mr Bean drives his favourite Teddy to the cinema to see his favourite movie - 'Titanic'. Now he simply has to park the car. But when you're Mr Bean, nothing's simple. His ingenious efforts to find a parking space are persistently foiled. And the clock is ticking.... (20 min)
Grizzy and The Lemmings IV
Game of Marbles. The Lemmings discover that oysters can make pearls almost instantaneously: just put an object inside their shell and it’s automatically coated with mother-of-pearl The game of marbles that the Lemmings have invented with pearls is driving Grizzy crazy. He manages to catapult the Lemmings far away. But at the ocean bottom, they discover a giant oyster. All they need to create a giant-scale marble game! (10 min)
Grizzy and The Lemmings IV
Five-Star Bowl. The Lemmings have adopted a small exotic fish that’s lively and affectionate and have fun decorating its aquarium. Jealous, Grizzy finds a fish too, but his is expressionless and indifferent to the bear’s efforts to communicate. Grizzy plots to exchange the two fish behind the Lemmings' backs. He puts the affectionate fish in an even bigger aquarium with a pharaonic decor and locks the lid. But the Lemmings have no intention of leaving their friend to Grizzy. (5 min)
Grizzy and The Lemmings IV
Lost Object. The Lemmings use all the cans and tins they can get their hands on to build a beach slide. Grizzy, annoyed at not finding his tinned fish to prepare his meal tray, recovers them from the Lemmings. In their struggle, Grizzy loses his badge! Grizzy and the Lemmings now fight over a valuable metal detector that each party needs to accomplish their goal: build a slide or find the beloved badge. (15 min)
Grizzy and The Lemmings IV
Crab Crush. The Lemmings take a liking to an endangered crab on the beach and decide to shelter it from a seagull who is using its shell to open coconuts. They bring it home to a disgruntled Grizzy, who wants to watch TV in peace while snacking on Cheetos. When the Lemmings turn into full-fledged crab rescuers, the house is soon overrun with crustaceans. Grizzy decides to use the seagull to get rid of the crabs. But the Lemmings - ready to do anything to protect their new friends - embark the entire house, like a raft on water. (5 min)
Grizzy and The Lemmings IV
Pirates in Sight. The Lemmings play pirates on a beached boat. Grizzy, who is fishing further down, realizes that with the Lemmings’ boat, he could come closer to a zone that’s teeming with fish. Grizzy takes a malicious pleasure playing pirate himself to unseat the Lemmings and steal their boat. The Lemmings discover a chest containing real pirate belongings. A telescope conjures the owner’s ghost who immediately places his saber and hook at their disposal. (5 min)
Grizzy and The Lemmings IV
Crab Basket. Grizzy sets sail with his fishing gear. But he has no intention of fishing: it's a scheme to enjoy a jar of Yummy chocolate spread alone in peace. The Lemmings sense the subterfuge and sink his boat to get the treat, which sinks to the ocean depths. The characters dive in pursuit and discover a school of intelligent crabs that live in an underwater city. Their treasure is a substance that’s even yummier than Yummy. (10 min)
Grizzy and The Lemmings IV
Grizzy’s Odyssey. The Lemmings find the cabin upside down. Upon closer inspection, it looks like an epic battle took place there. And Grizzy isn't here. The curious Lemmings start imagining what could have happened, visualizing the most improbable scenes for us. They decide to follow their lead to find Grizzy and confirm their zany theories. (15 min)
Batwheels II
The Gotham Guardians. Bam must lead a new super vehicle team consisting of Nightbike, Goldie, Grundy, and Kitty after the Legion of Zoom traps the rest of the Batwheels in the Batcave. (10 min)
Batwheels II
Save the Bat Dance for Me. Redbird is convinced that nobody likes his eccentric dance moves, but when Toyman traps Robin behind a dance-themed gauntlet, it’s up to the rambunctious rally car to dance his way to victory. (15 min)
Batwheels II
Nightbike's Noisy Night. After Nightbike reveals that he's afraid of loud noises, the Batwheels help him overcome his fear so he can stop The Penguin from strealing some valuable cargo. (10 min)
Batwheels II
Bite-Sized Buff. Feeling insecure about his size after a game of Hide-And-Seek, Buff uses the shrink belt belonging to The Atom and accidentally shrinks himself down to the size of a mouse! (15 min)
Bugs Bunny Builders
Bright Light. When Mayor Foghorn Leghorn hires The Looney Builders to build a lighthouse for Looneyburg, Lola’s tablet breaks and she must rely on herself. (15 min)
Bugs Bunny Builders
Mini Golf. The Looney Builders redesign the final hole of ACME Acres Mini Golf Course, and Porky is determined to get it just right for the kids. (15 min)
Bugs Bunny Builders
Goofballs. The Beaver Brothers hire The Looney Builders to build them a log cabin, but soon sidetrack the job by goofing around too much. (10 min)
Bugs Bunny Builders
Skate Park. The Looney Builders build a skate park for the kids, but it soon interferes with Hoots Talon and his friends’ activities. (15 min)
The Tom and Jerry Show
Tuffy Love. Jerry and Tuffy are getting ready to go to a family reunion, but unfortunately, Tuffy gets left behind. Although Tom thinks Tuffy is easy pickings, he's in for a surprise as Tuffy makes his life really difficult. Jerry races back home when he realizes he left Tuffy behind. (10 min)
The Tom and Jerry Show
Poof! Tom and Jerry are hired by a bad magician to find out where his pigeon friend disappeared to during a magic trick gone awry. At the end of the day, the power of friendship solves the case. (20 min)
The Tom and Jerry Show
Top Cat. When Tom and Butch compete to be top cat in the United Mouse Catchers, they must prove their worth by finally catching Jerry. Butch finds out that Jerry is a tough opponent and also finds that living with Spike and Tyke is no piece of cake. (10 min)
The Tom and Jerry Show
Mummy Dearest. Hildie and Beatie commemorate the passing of their mother and Tom tries to help out by bringing her back from the grave. (15 min)
Interstellar Ella
Super Puff Planet. Slippy’s cousin Gem wants time apart from her twin brother I.Lo but he doesn’t want to hear it. When no one wants to investigate the super puff planet they discovered, Gem races off on her own, despite the high temperatures and strong winds. (10 min)
Interstellar Ella
Super Tilly. Tilly is dressed as her alter-ego, SuperTilly – the greatest superhero in the universe! When her dad asks her if she can send him his toolbox, it’s SuperTilly to the rescue! (10 min)
Interstellar Ella
Waterworld. Slippy promised his uncle to water his plants while he is away. When he finally heads to the greenhouse, he discovers that the watering system he built is broken. The plants are not doing well. (20 min)
Interstellar Ella
White Dwarf, Blue Madhu. Madhu is sad to learn that the spectacular giant red star they were going to visit is now a small white dwarf star that will give off its energy until it goes dark. Ella and Slippy try to cheer Madhu up by going sliding, playing mini putt and having a dance party, but nothing works. Ella realizes that sometimes when something sad happens, you need to think about it to understand it and feel sad for a while. The best thing a friend can do is be understanding and supportive. (10 min)
Interstellar Ella
Trip in the Moon. Ella, Tilly, Slippy and Madhu are playing a game on the moon when it starts to rumble. The ground cracks open and they fall into what they discover is a large network of tunnels underground. (15 min)
Toad & Friends
Horse Power. Toad decides to actually ride his horse Mulberry as both his car and caravan are out of action. But riding a horse requires skills Toad simply hasn’t got. (10 min)
Toad & Friends
Drip Drop. Toad’s violin recital is interrupted by the leaks from his roof. When Toad tries to fix it, he discovers the leaks have given him a musical bonus. (15 min)
Toad & Friends
Chief For A Day. Smudge wins Chief’s offer of being Chief for a day and proposes to deface the statue of Toad outside Toad Hall as a futile gesture to rile Toad! However Toad loves the modernistic approach to his statue and resolves to track down the unknown artist. (15 min)
Toad & Friends
Sail Away. It’s a stormy day and Toad ignores Ratty’s instructions to tie the sail down. The sail takes off, taking Ratty, Mole, and Hedge with it. Toad has to take to the skies himself in order to save his friends. (5 min)
Toad & Friends
Do Not Disturb. It’s time for Addy to shed her itchy skin but the other riverbankers fail to understand why she is so grumpy and continually interrupt her peace and quiet. (20 min)
Mr Bean: The Animated Series IV
Say Cheese! Irma is dragging a very bored Mr Bean around a shopping centre when he spots a competition for Minty Mints – pull your silliest face for a photo and win a cash prize! Mr Bean tries to queue but it’s too long - so he persuades Irma to visit a photo studio offering romantic photoshoots. Can Mr Bean get away with pulling funny faces and submit the photo to the Minty Mints people without Irma knowing? (10 min)
Mr Bean: The Animated Series IV
Tale Of Two Teddies. When Scrapper claws a rip in Teddy, Mr Bean rushes him to the Teddy hospital. As Teddy is being fixed, Mr Bean is rather taken with another Ted on sale in the shop. He decided to take Big Ted home with him once Teddy is fixed. But at home it seems as though Big Ted is freezing Teddy out, and after a particularly terrifying nightmare, Mr Bean realises he has to get rid of his new guest. (15 min)
Mr Bean: The Animated Series IV
Climbing Bean. Mr Bean takes Billy to a climbing centre but gets annoyed by a competitive dad who accuses him of being a beginner. Mr Bean insists he’s an expert but is made to prove it when they both compete for a trophy – the winner being the first to climb “The Big One”, a huge, scary wall for adults only! Mr Bean is determined to win but hadn’t counted on the competitive dad’s dirty tricks! (10 min)
Mr Bean: The Animated Series IV
Proposal Problem. Mr Bean is waiting for Irma at the park for a picnic, when he sees a nervous man rehearsing an engagement proposal to his girlfriend. Mr Bean tries to show him how it’s done but manages to send the engagement ring flying! It lands in a bicycle basket, gets flicked into a pram, flung onto an ice cream - Mr Bean has to chase it around the park as it keeps being launched from place to place, in the hope he can save the day! (20 min)
Interstellar Ella
Super Puff Planet. Slippy’s cousin Gem wants time apart from her twin brother I.Lo but he doesn’t want to hear it. When no one wants to investigate the super puff planet they discovered, Gem races off on her own, despite the high temperatures and strong winds. (10 min)
Interstellar Ella
Super Tilly. Tilly is dressed as her alter-ego, SuperTilly – the greatest superhero in the universe! When her dad asks her if she can send him his toolbox, it’s SuperTilly to the rescue! (10 min)
