• Cartoonito

    • Cartoonito od do

      • Mr Bean: The Animated Series (18)

        When his model aeroplane is blown out of the sky by that of a rival kid, Mr. Bean sets his sights on revenge. Next day, his newly constructed fighter plane, almost ready for take-off, sadly lacks a vital part – and the blinking model shop is shut! No matter. It’s chocks away with Teddy at the controls, fighting for airspace over London N10.

      • Mr Bean: The Animated Series (19)

        When Mr. Bean breaks his favourite Royal mug he discovers there's only one place to buy a replacement: Buckingham Palace, home of the Queen of England. When one of Her Majesty's corgis runs off with his teddy, Bean gives chase through secret tunnels… and gets lost.

      • Mr Bean: The Animated Series (20)

        When did Mr. Bean first meet his teddy bear? Did he really learn to drive his mini at the age of ten? Could he possibly have known his battle-axe of a landlady when she was a sweet and blushing bride? Bean takes us on a journey into the past, answering these questions and giving us an inkling as to what made him the man he is today.

      • Mr Bean: The Animated Series (21)

        Mr. Bean finds himself lumbered with an unwanted pet in the form of a four-legged ball of pink fur with piggy eyes and a penchant for earthworms. Encyclopedias leave him none the wiser as to the identity of the pesky creature but Bean can’t bring himself to just abandon it. The puzzle is eventually solved after a picnic in the park and a raid on the local pet shop.

      • Grizzy and The Lemmings (55)

        An old metal box found by chance in a recess of a cliff brings back childhood memories for Grizzy and the Lemmings.

      • Grizzy and The Lemmings (56)

        How can one peacefully watch a documentary on salmon fish, nice and comfy on the sofa, when the Lemmings are playing chemistry novices with a fun experiment box? By confiscating their equipment? Beware of side effects.

      • Grizzy and The Lemmings (57)

        Grizzy's TV remote control is stolen by a partridge who collects high-tech objects in his nest perched high up in a tree. This is a case of absolute urgency! Grizzy has no other choice but to requisition the Lemmings propulsion game to recover his possession. But try and make a Lemming understand that!

      • Grizzy and The Lemmings (58)

        Grizzy has got it into his head to offer a butterfly to the she-bear he's in love with. But the Lemmings fight with him over the rare specimens he's spotted, for they want to play helicopter. The butterfly hunt is on!

      • Grizzy and The Lemmings (59)

        The Lemmings have discovered an addictive new game based on the astonishing bouncing properties of the ranger's new running shoes. Grizzy, who is trying to relax, confiscates the shoes and soon realizes they are far more comfortable than his thongs.

      • Grizzy and The Lemmings (60)

        Grizzy babysits for the she-bear he has a crush on, who has entrusted him with the care of her cub. There's no question of Grizzy tripping up, for he has no intention of taking any risks! But he hadn't reckoned on the Lemmings. Captivated by the baby's burps after meals, they dream of making it drink gallons of soda pop to make it do the "Big One."

      • Grizzy and The Lemmings (61)

        Unwilling to share the food both he and the Lemmings are wild about, Grizzy locks it up inside the ranger’s brand new and apparently burglar proof safe. He watches the Lemmings’ vain attempts to open the safe with amusement, until he realizes that the string around his neck with the key is far from indestructible.

      • Tom and Jerry (4)

        Jerry has his eyes set on Tom’s catch of the day and is determined to stand in the way. Tom is also bent on getting a taste of the sea one way or the other! Will they sink or swim?

      • Batwheels (26)

        Green Arrow and his Arrowplane, Goldie, come to help Batman take on the Riddler. Batwing is so happy to have another flying vehicle around that she brings Goldie to life and the two become BFFs. But when Goldie eventually has to leave, Batwing learns that saying goodbye doesn't always mean forever!

      • Batwheels (27)

        After Kitty the Catmobile saves Bam when he's in a tight spot, Bam decides to take her on a ride along patrol in the hopes of recruiting her as a Batwheel - if he can convince her to stop playing long enough to focus on their mission!

      • Batwheels (28)

        Bibi wishes she could live a rule-free life like Jestah, so she decides to only focus on having fun instead. But when her actions put Batgirl in danger, Bibi must put the fun aside to stop Harley and save her hero.

      • Batwheels (29)

        After he takes down Riddler with an impressive wheel slam move, the Batwheels give Buff the nickname "Tough Buff." But Buff abruptly bristles at the name, leading the Batwheels to realize that it's not okay to call your friends nicknames that they don't like.

      • Bugs Bunny Builders (40)

        The Looney Builders rush to build a soccer stadium in Mexico for their fast customer, Speedy Gonzalez.

      • Bugs Bunny Builders II (1)

        The Easter Bunny is sick, so she hires The Looney Builders to take over the festivities and ensure Looneyburg has a great Easter.

      • Bugs Bunny Builders II (2)

        The Looney Builders are hired by Ma and Pa Bear to build a bedroom for their son, Junior, whose excitement causes setbacks.

      • Bugs Bunny Builders II (3)

        When The Looney Builders help Wile E. Coyote build a telescope to view the Looney Moon, Tweety must face his fear of the dark.

      • Mr Bean: The Animated Series (10)

        It’s a beautiful day at the beach. Bean breathes in the salty air, bliss - and not another soul in sight. What could possibly spoil his perfect day? Answer: British weather. Mr. Bean finds himself chasing an illusive ray of sunshine across town, over hills and dales, a football stadium and the English Channel.

      • Mr Bean: The Animated Series (11)

        Mr. Bean is shocked when Teddy receives a birthday card from Bean’s girlfriend, Irma Gobb. The bear’s Birthday had completely slipped his mind. And what do you get for the teddy that has everything? A morning in a toy shop, burgers for lunch and a slap up tea party, of course. (But only if you can afford it.)

      • Mr Bean: The Animated Series (12)

        Mr. Bean’s landlady is hopping mad on finding molehills on her lovely croquet lawn. Bean looks to get hammered if he does not rid the old lady of the cuddly little half-blind culprit. He fails dismally with his eccentric mole extermination methods and ends up simply taking the pesky rodent for a ride.

      • Mr Bean: The Animated Series (13)

        Mr. Bean’s tranquillity is shattered by deafening roadworks outside his bedroom window. Threats, sabotage and subterfuge all fail to quell the cacophony until Bean has the ingenious idea of feeding the workmen into peaceful submission. But the silence ends with a bang!

      • Interstellar Ella (29)

        Human Day is Ella’s favourite day of the year and she invites Madhu to join her family for dinner. Madhu wants to make a good impression and wonders how to prepare.

      • Interstellar Ella (30)

        While checking out a rogue planet, Ella, Slippy and Madhu crash onto its surface. When the heat from underground causes the planet’s icy crust to burst open, they all tumble down into the darkness and become separated.

      • Interstellar Ella (31)

        Ella feels terrible when she accidentally ruins some of her mother’s old photographs. She convinces her family to recreate the scenes in the old pictures into new ones!

      • Interstellar Ella (32)

        Ella and the gang are going camping! But as they approach their camp site, Maggie alerts them that a giant solar flare is heading their way. They must turn off all their electronics until the storm subsides.

      • Interstellar Ella (33)

        Ella is very impressed by Angelie, her mom’s new field assistant. She especially likes the incredible tricks she does on her surfboard!

      • Toad & Friends (29)

        When Hedge learns to play chess, she fails to win gracefully. Soon no-one will play with her!

      • Toad & Friends (30)

        Ratty is trying out his new snorkelling equipment but Portly mistakes Ratty underwater as a River Monster. An alarmed Hedge exaggerates the story and Toad tries to catch the River Monster on camera as all the riverbankers rush to witness this fabled creature.

      • Toad & Friends (31)

        The weasels steal Ratty’s rowing boat but soon find themselves in trouble on a fast flowing river.

      • Toad & Friends (32)

        When Mole struggles to get everyone to embrace his new-found enthusiasm for forest bathing, he tries to be more assertive like Toad. But the newly confident Mole soon clashes with Toad’s forceful personality. Can either learn something from the other?

      • Toad & Friends (33)

        Mole is having a clear out and gives Toad Mr Tiddles, Mole’s old teddy bear. Once it’s gone, Mole has second thoughts and wants him back. But the weasels kidnap Mr Tiddles and Mole and Toad have to mount a daring rescue mission to get dear Mr Tiddles back.

      • Mr Bean: The Animated Series (36)

        Mr. Bean’s Birthday dinner gets off on the wrong foot when he and Teddy are made to take the worst table at a swanky restaurant. The evening is further ruined by a self-obsessed movie star at the next table. After a swim in the lobster tank, Mr. Bean unwittingly cooks up sweet revenge in the kitchen.

      • Mr Bean: The Animated Series (37)

        During a visit to London's National Gallery, Bean witnesses the theft of a major work of art. Bloodhound that he is, he pursues the culprit across the Channel to Paris only to be waylaid by a Reliant Robin, a traffic jam, and a mime artist under the Eiffel Tower. Will Mr Bean ‘the International Art Sleuth’ prove successful?

      • Mr Bean: The Animated Series (38)

        Who's afraid of daft films about giant killer cats, blobs from outer space and thumb-size men who dance around in sugar bowls? Mr. Bean is. He's very afraid. A trip to the cinema makes Mr. Bean’s imagination play tricks on him.

      • Mr Bean: The Animated Series (39)

        Against his better judgement, Bean has agreed to go out on a proper date with Irma Gobb, his girlfriend. She has the perfect evening planned: a romantic film followed by a candlelit dinner for two. If only she had the perfect boyfriend to go with it.

      • Interstellar Ella (29)

        Human Day is Ella’s favourite day of the year and she invites Madhu to join her family for dinner. Madhu wants to make a good impression and wonders how to prepare.

      • Interstellar Ella (30)

        While checking out a rogue planet, Ella, Slippy and Madhu crash onto its surface. When the heat from underground causes the planet’s icy crust to burst open, they all tumble down into the darkness and become separated.

      • Interstellar Ella (31)

        Ella feels terrible when she accidentally ruins some of her mother’s old photographs. She convinces her family to recreate the scenes in the old pictures into new ones!

      • Interstellar Ella (32)

        Ella and the gang are going camping! But as they approach their camp site, Maggie alerts them that a giant solar flare is heading their way. They must turn off all their electronics until the storm subsides.

      • Interstellar Ella (33)

        Ella is very impressed by Angelie, her mom’s new field assistant. She especially likes the incredible tricks she does on her surfboard!

      • Moley: Squirm & Manny (7)

        Squirm and Manny get into a sticky situation when a plant comes to life and tries to eat them!

      • Toad & Friends (29)

        When Hedge learns to play chess, she fails to win gracefully. Soon no-one will play with her!

      • Toad & Friends (30)

        Ratty is trying out his new snorkelling equipment but Portly mistakes Ratty underwater as a River Monster. An alarmed Hedge exaggerates the story and Toad tries to catch the River Monster on camera as all the riverbankers rush to witness this fabled creature.

      • Toad & Friends (31)

        The weasels steal Ratty’s rowing boat but soon find themselves in trouble on a fast flowing river.

      • Toad & Friends (32)

        When Mole struggles to get everyone to embrace his new-found enthusiasm for forest bathing, he tries to be more assertive like Toad. But the newly confident Mole soon clashes with Toad’s forceful personality. Can either learn something from the other?

      • Toad & Friends (33)

        Mole is having a clear out and gives Toad Mr Tiddles, Mole’s old teddy bear. Once it’s gone, Mole has second thoughts and wants him back. But the weasels kidnap Mr Tiddles and Mole and Toad have to mount a daring rescue mission to get dear Mr Tiddles back.

      • Grizzy and The Lemmings (33)

        Grizzy finds two identical vases that are actually communicating vessels in a Native American Indian chest. If he sticks his hand in one, it comes out the other, between them. This should satisfy Grizzy's natural lazy streak, regardless of the distance unless the Lemmings realize the incredible games they could play with the magic vases.

      • Grizzy and The Lemmings (34)

        Grizzy finds a vintage stopwatch in the garage which lets you wind back the minute that has just passed by and it can even stop time and movement in one's surroundings. This will give him a sure advantage over the Lemmings, provided of course they don't get their hands on it.

      • Grizzy and The Lemmings (35)

        Grizzy is disturbed in the middle of his TV snack by a strange flow of incongruous objects that have been transformed into hot-air balloons. When he sees the Lemmings onboard these curious zeppelins, Grizzy understands that he will quickly have to confiscate their helium tank and balloons if he wants to relax in front of the TV.

      • Grizzy and The Lemmings (36)

        Grizzy discovers with great delight that the ranger has purchased a brand new multifunction Stressless recliner. But even an armchair designed for well-being - the ultimate in relaxation - can used for other purposes by the Lemmings, who transform it into a fearsome multi-game chair.

      • Grizzy and The Lemmings (37)

        The Lemmings play kite-surf with a homemade kite. Grizzy notices that the she-bear he's in love with watches the kite perform arabesques in the sky with admiration. He decides to make a kite that is far more sophisticated than the Lemmings kite.

      • SuperThings: Rivals of Kaboom - Kazoom Power (4)

        The Kazoom Kids infiltrate Mr. King’s base to take back the Kazoom and save Kaboom City, but Kid Fury gets trapped inside.

      • Mr Bean: The Animated Series (44)

        Determined to master Beethoven’s symphony, Mr Bean wangles himself a grand piano, a music book, a candelabra and a very patient piano teacher. Liberace, eat your heart out!

      • Mr Bean: The Animated Series (45)

        It's the start of a Fun Run. Mr. Bean lines-up beside his deadly enemy: the fat bloke who stole his parking space. Fun Run or no, nothing will stop Bean beating this man to the finishing post, even if he has to flag a cab.

      • Mr Bean: The Animated Series (46)

        Mr. Bean gets in a flap when a monster turns up in his cake-mix. The good news, though, is that the monster turns out to be a harmless baby bird. The bad news is that it grows into a huge stork and takes over his home. Bean attempts to return it to the wild, and finds teaching it to fly makes his arms ache.

      • Mr Bean: The Animated Series (47)

        When the frogspawn in Mr. Bean’s bath hatch out, it’s the last thing his landlady needs, especially when she’s invited the Mayor for tea. Hundreds of angry amphibians decide to invite themselves as well. Bean proves to be no expert at catching slippery green things that won’t stop hopping about all over the blinking place.

      • Be Cool, Scooby-Doo! II (9/26)

        When the ghost of a small town's founder returns to scare off mayoral candidates, the gang decides to run Velma as mayor to bait the ghost. They quickly discover, however, that Velma lacks the skillset to make her a popular politician!

      • Be Cool, Scooby-Doo! II (10/26)

        The gang travels to Britain in 1843-ish and runs into Scrooge who claims he was attacked by the ghost of his partner Jacob Marley and that three more ghosts are coming. The gang agrees to solve the mystery but Velma wonders if she has more potential than just solving mysteries.

      • Lamput III (17)

        Specs and Skinny get the day off from Lamput chasing, and receive a super important assignment: go to the train station, and pick up the Boss' beloved mom. The Boss really needs to reassess his delegation choices.

      • Lamput III (18)

        Catastrophe strikes!! The Boss has a shaving accident that costs him his glorious 'Tache! It really stirs up some deep seated family issues for him.

      • Lamput III (20)

        A tiny mixup lands Skinny at the controls of an intergalactic UFO. Meanwhile a Skinny-shaped alien ends up working at the Lab.

      • Lamput III (47)

        Locked up in the back of a police van is a great opportunity to reminisce about where it all went wrong. The Docs ponder their shared childhood at "Lab School".

      • Lamput III (37)

        Lamput outsmarts the Docs by luring them onto a street basketball court and pitting them against the toughest ballerz in town. When the jocks look like utterly destroying poor old Specs and Skinny, Lamput's conscience kicks in. Our orange buddy decides to help the Docs out with some of that special brand of court magic. Fate is fickle, though - when it comes out that the Docs are using a performance-enhancing orange blob, the jocks call foul. Specs and Skinny are reminded yet again what it feels like to be dunked on.

      • Lamput III (1)

        Lamput escapes from the Lab, the Boss gives the job of orange-blob-retrieval to Doc Specs and Doc Skinny, who turn out to really suck at orange-blob-retrieval.

      • Batwheels II (25)

        With Bibi in need of repairs, Batgirl takes Bam out for a spin to stop Mr. Freeze's latest icy crime spree. Bam will have to get used to having Batgirl in the driver's seat and learn something new if he's going to help her stop Mr. Freeze!

      • Batwheels II (26)

        Music Meister is stealing the singing voices of all the people in Gotham. Now it's up to bashful Buff to gain confidence in his voice and use it to take down Music Meister.

      • Alice & Lewis II (45)

        The Queen has a new hobby: using the King’s gullibility to satisfy her every whim: whenever she needs her bread buttered or any such trifle, she just yelps alarmingly, and along comes her “loyal lackey!” When Alice and Lewis catch on to the Queen’s little game, they try to let the King know. But being the chivalrous servant that he is, he’s unable to face the truth. Alice and Lewis therefore decide they’ll coach him personally, to help him resist the Queen’s fake cries for help.

      • Alice & Lewis II (46)

        The Twins agree to leave a Cutie-Twee with Dodson on condition that Junior come with them in the meantime. But they lose the egg in next to no time! Afraid that Dodson will keep the Cutie-Twee as a result, they get themselves off the hook by claiming Junior was stolen! While Alice and Twee Di head off to look for this supposed thief, Lewis and Twee Dum go about consoling Dodson. But has Junior really gone missing?!

      • Barney's World (21)

        Barney gets frustrated when his magic misfires. The kids show Barney they're there for him, no matter what. Through play, Barney discovers that experiencing joy lets him see and solve problems in a whole new way.

      • Barney's World (3)

        Mel is on a quest to find a special treasure and accidentally makes a big mess in the park. Barney creates a magical adventure where Mel learns it's important to clean up and care for a place that's special to you and your community.

      • The Tom and Jerry Show V (28)

        An ancient flying machine is discovered in Postlewaite Manor.

      • The Tom and Jerry Show V (29)

        A oompah land retelling of the Rumpelstiltskin story.

      • The Tom and Jerry Show V (30)

        From the security of his treehouse, Tom wages battle with Spike and Jerry.

      • The Tom and Jerry Show V (31)

        Quacker's cousin, and penguin named Tux, makes life miserable for Tom and Jerry when he insists on trying to devour the fish in Rick's new aquarium.

      • The Tom and Jerry Show V (32)

        A lost little lamb appears at Maude's farm.

      • The Tom and Jerry Show (49)

        When the witches leave on vacation, Tom's dreams of rest and relaxation are ruined when their ghost nephew Grayson comes over and throws a giant ghost party.

      • Grizzy and The Lemmings III (71)

        During a fight, Grizzy and the Lemmings stumble upon a Mayan temple lost in the jungle. Once inside, they set off a magic reaction that creates doubles of themselves at different ages.

      • Grizzy and The Lemmings III (72)

        Short on food supplies, Grizzy has gone out to gather fruit. He comes back with a basketful but discovers that the Lemmings have stolen the last helping of Yummy chocolate spread in the cabin. A fight breaks out.

      • Grizzy and The Lemmings III (73)

        The Lemmings take off with the last jar of Yummy chocolate spread. Grizzy catches up with them but they drop the jar and it lands in a nearby sacred temple. While trying to get inside, they accidentally activate a mechanism that blocks the entrance. Grizzy and the Lemmings must resolve riddles and overcome dangerous obstacles along the path to the Yummy – before the other one gets there first!

      • Grizzy and The Lemmings III (74)

        The Lemmings organize wrestling combats on the living room couch. Grizzy, weary of the clamor, stops the match. The displeased Lemmings retaliate, but during their fight the cabin's wood floor caves in and they all fall into an old sidecar with four wrestling masks inside. Grizzy, two Lemmings and a partridge launch into a pitiless combat.

      • Grizzy and The Lemmings III (75)

        After a spat over a jar of Yummy, Grizzy and the Lemmings find gold leaf-wrapped chocolate bits scattered in the jungle. Delicious! On the backs of a bat and a tapir, the rodents and the bear fight over the harvest of candy.

      • Grizzy and The Lemmings III (76)

        Grizzy and the Lemmings fight over the last spoonful of Yummy. Their brawl is interrupted when they happen upon a full crate of chocolate spread in the garage. The rodents snatch the crate and take off on a drone. The bear catches up with them, mounted on the back of a giant bat, but the cargo falls onto the roof of a sacred Mayan temple that's boobytrapped! When they recover the Yummy, Grizzy and the Lemmings are pursued by a stone giant!

      • Grizzy and The Lemmings III (77)

        Night has fallen and the solar panels do not generate enough electricity to charge Grizzy's TV. He sees the Lemmings playing with fireflies that could make his panels work, and tries to distract the Lemmings and capture the fireflies.

      • Lamput III (33)

        Skinny might be a man of science, but he’s more than happy to get his fortune told for a laugh. The palm-reader sees alarming visions of Skinny’s near future; mostly visions that relate to Skinny being squashed, smooshed or otherwise smeared. It’s kind of Skinny’s own fault; maybe if he paid a bit less attention to chasing Lamput and a bit more attention to not getting squashed, smooshed or smeared, he wouldn’t need constant rescuing by a frazzled mystic.

      • Mr Bean: The Animated Series III (16)

        Mr. Bean wakes up on a freezing cold winter’s morning to discover that the boiler is broken and no sign of the repairman. He tries increasingly ridiculous ways to warm up his tea his toothpaste and himself before venturing out to discover somewhere to hunker down and get warm.

      • Mr Bean: The Animated Series III (17)

        Irma wants a romantic break; Bean doesn’t. It’s too expensive. Irma kidnaps Teddy and refuses to give him back unless Bean promises to take her to Paris. Caught between his inability to pay and his love of Teddy Bean doesn’t know what to do! Until he spots a cat beauty competition in which first prize is a romantic break in Paris – if only he can catch Scrapper …

      • Mr Bean: The Animated Series III (18)

        Bean wants to avoid lunch with Irma’s Mum at all costs. He persuades Mrs. Wicket to let him join her on a coach trip to a concert – but he has to disguise himself as an old-aged pensioner or he won’t be allowed on the coach. Once on the coach Bean drives everyone mad with his anti-boredom antics.

      • Mr Bean: The Animated Series III (19)

        Bean is showing Irma his favourite tree in the park one day when he discovers a tree surgeon getting ready to cut it down. He darts up the tree and won’t come back down. Irma loves this new side of Bean-ey! The tree surgeon is frustrated and tries various ploys to get Bean down. But can Bean make it to the toilet without being discovered and still save that tree?

      • Mr Bean: The Animated Series III (20)

        Mrs. Wicket is persuaded by a jaunty estate agent to put her house up for sale. Bean is distraught – where will he live? Not Mrs. Wicket’s problem. Bean decides to hi-jack the sales process in order to deter all potential buyers – even if it means turning the whole house upside down!

      • Mr Bean: The Animated Series III (21)

        Mr. Bean wants to learn skateboarding but hurts himself on his first try. Meanwhile Miss Wince is showing off her new mobility scooter at Mrs. Wicket’s. Bean is entranced. He could do wicked ‘ollies’ with that! He absconds with a souped-up scooter and heads straight to the skate park ready to challenge Bruiser Senior and Junior …

      • Lamput III (11)

        Skinny gets a monstrous case of the hiccups. Like, literally he's turning into a monster. Not Lamput's fault. Definitely Lamput's problem.

      • Barney's World (22)

        When Vivie longs to be just like a beautiful bird in the park, Barney uses games and imaginative play to help her discover ways to enjoy a similar experience of looking, singing, and even flying like a bird!

      • Barney's World (2)

        Barney's magic creates a nighttime adventure in the park, but David is scared of the dark. Barney becomes a giant glowing action figure to help David calm down so he can stay and play with his friends.

      • Lu & The Bally Bunch - Shorts (14)

        The bugs talk about having fun with their siblings.

      • Alice & Lewis (45)

        Alice loses a game against Bastien, who says he’s undefeatable thanks to his lucky charm. Peeved, Alice “runs” to Wonderland. When she gets there, she finds Lewis, striving – in vain – to put the castle flag back up after accidentally knocking it down during a game of croquet. The Queen is threatening him with a thousand punishments if that flag isn’t put back up correctly! When Alice’s unexpected visit disrupts Lewis, he convinces himself he’s unlucky. So Alice decides she’ll get him a lucky charm. Except, a “lucky charm” in the real world (a four-leaf clover) isn’t necessarily lucky in Wonderland. In fact, it’s downright unlucky!

      • Alice & Lewis (46)

        Dodson the dodo wants to get to the top of the cliff to enjoy the sunset with Junior. When he spots the caravan, nearby, he realizes he could use the vehicle to get him there effortlessly. But he causes an accident, damaging the caravan in the process. Alice, Lewis and the Twins are stuck, with Dodson. Fixing their ride with this dodo around isn’t going to be a piece of cake, especially since his only real talent consists of goofing up!

      • Batwheels II (20)

        Redbird struggles to stop Poison Ivy's diabolical schemes because he wants to be in the spotlight. But when he needs to use the bat-o-flage and become invisible, he’ll have to learn that doing good is its own reward.

      • Batwheels II (31)

        Buff tries to show Batwing how great it is to volunteer to help Gotham's needy, but the Legion of Zoom get in the way.

      • Meet the Batwheels (24)

        Bam gushes over his personal hero and idol - Batman! During an ongoing mission, Bam awes at all the cool moves and awesome antics that Batman shows off. Potentially can be done with existing footage.

      • Be Cool, Scooby-Doo! (18/26)

        The gang hits the ski slopes, although Daphne's more focused on nailing Fred with a revenge snowball. Their snowy fun is soon interrupted by the appearance of an evil Snowman Monster eager to scare all trespassers off his mountain.

      • Lamput III (2)

        Lamput has escaped yet again, and yet again, Specs and Skinny are in serious trouble with the Boss. He’s so fed up with their constant failure that he hires an out-of-towner: a super cool, hi-tech Doc who has all the moves and the attitude to match.

      • Lamput III (3)

        The strain of constant failure gets too much for the Docs, and their friendship breaks down once and for all.

      • Lamput III (4)

        After a mishap involving a bucket of grey paint, Lamput ends up back at the Lab, working undercover as the newest Doc on the block.

      • Lamput III (36)

        The Docs are so obsessed with catching Lamput that even in their dreams, the chase goes on. It’s really not a restful sleep, when you keep waking up sweating from horrid visions that, let’s face it, just remind you what a nightmare your day job is. The Docs make the brave decision to see a therapist about these terrible dreams. In the waiting room is the last orange blob they wanted to see; apparently a life of hot pursuit is taking its toll on Lamput, too. The shrink will have to resort to some very unconventional treatments.

      • Lamput III (5)

        The Boss takes on a particularly enormous sailor in a seedy underground arm wrestling tournament. Who knew old Boss such grit?

      • Mr Bean: The Animated Series II (38)

        Mr Bean needs to see a very rare bird so he can tick off every page in his bird-spotting book. But he soon gets bored as he waits in a hide for the rare bird to appear. Instead he goes home and paints a picture of the bird cuts it out and sticks it high up a tree in the back garden. Soon he is besieged by excited twitchers who think it really is the rare bird. They are all keen to get a snap and they’re willing to pay good money for a peek.

      • Mr Bean: The Animated Series II (39)

        Mr Bean finds himself babysitting a baboon.

      • Mr Bean: The Animated Series II (40)

        Mr Bean fancies a game of golf so he creates his own golf course inside his flat and invites Irma to join him for a round. Their somewhat eccentric game takes them from sitting room to bathroom and through Mrs Wicket’s flat as they battle to be the winner of the First Bean Open Championship.

      • Mr Bean: The Animated Series II (41)

        A crafty cat burglar is causing alarm and concern throughout the town with a series of daring rooftop robberies. After Mrs Wicket’s house is burgled and Bean has his wallet stolen he decides the only way to deal with this cunning housebreaker is to don a costume and become a superhero (like the ones in his favourite comic book). But Super Bean soon finds he has his hands full helping to rescue cats stuck in trees and old ladies with their spilled shopping.

      • Grizzy and The Lemmings II (31)

        While trying to stop the Lemmings from playing their extreme trampoline game, Grizzy slips on the canvas and unwittingly executes an amazing somersault in front of his beloved she-bear. Seeing that she wants more, Grizzy decides to become a champ in the sport. But for that to happen, the Lemmings will need to let him work out.

      • Grizzy and The Lemmings II (32)

        The Lemmings have hitched up a racoon with a sweet tooth to their sled and get a ride by throwing cookies in front of the creature with a sling. To recover the supply of cookies, which were to be his afternoon snack, Grizzy has no qualms about making the Lemmings' sled skid out of control. When the sled hits a superhero's spacecraft, a mysterious costume falls out.

      • Grizzy and The Lemmings II (33)

        The Lemmings have unearthed a strange little gadget from amongst the Forest Ranger's belongings: a hand spinner. Grizzy thinks it's a silly game until he accidentally tries out the contraption for himself and becomes instantly addicted. What is the secret of this seemingly banal object that make the heads of its enthusiasts spin as well?

      • Grizzy and The Lemmings II (34)

        The Lemmings play with poseable figurines of wild Canadian animals. When Grizzy sees that the bear figurine has been put inside a little cage, whereas those of the Lemmings are gathered around a mini-jar of chocolate spread, he decides to join in the party and take control of his own figurine.

      • Grizzy and The Lemmings II (35)

        Grizzy discovers a new generation Tamagotchi game on the Ranger's tablet: the camera scans the player and gives him a virtual avatar of himself to take care of. You must feed it, put it to bed, play with it... Grizzy takes his new responsibility as a "parent" very seriously, but the Lemmings decide to complete the virtual Grizzy's education with far more intense activities.

      • Grizzy and The Lemmings II (37)

        The Lemmings get their hands on a secret weapon that belongs to the Canadian Army: anyone hit with it becomes non-violent. They use the arm to transform Grizzy into a cherub, despite himself.

      • SuperThings: Rivals of Kaboom - Kazoom Power (5)

        Kid Fury faces Mr. King’s three challenges to prove his worth and show that he is the strongest.

      • Be Cool, Scooby-Doo! II (9/26)

        When the ghost of a small town's founder returns to scare off mayoral candidates, the gang decides to run Velma as mayor to bait the ghost. They quickly discover, however, that Velma lacks the skillset to make her a popular politician!

      • Be Cool, Scooby-Doo! II (10/26)

        The gang travels to Britain in 1843-ish and runs into Scrooge who claims he was attacked by the ghost of his partner Jacob Marley and that three more ghosts are coming. The gang agrees to solve the mystery but Velma wonders if she has more potential than just solving mysteries.

      • Mr Bean: The Animated Series (22)

        Mr. Bean forgets the golden rule: never fall asleep in the bath when you've got a chicken in the oven. So what romantic meal can he quickly rustle-up for his luckless girlfriend, Irma Gobb? The cheese from the mousetrap? The flower from the vase? A meal is eventually provided by an uninvited guest.

      • Mr Bean: The Animated Series (23)

        The nasty tennis player is big and angry and wants his ball back. The one Mr. Bean managed to throw on the roof of a house across the road. Paralysed with vertigo sixty feet up on a windowsill, he is eventually brought to earth by the helpful intervention of a neighbour’s pet gerbil.

      • Mr Bean: The Animated Series (24)

        Bean’s sweet tooth leads him to despair when he bites off a bit more than he can chew. He is tormented by the toothache from Hell - and embarks on a hilarious mission to pull out this menace. Bean’s DIY attempts fail to succeed, and he is left with no other choice but to visit the dreaded dentist. But can Bean brave the Dentist’s chair? Or will the dentist despair when faced with Bean’s antics?

      • Mr Bean: The Animated Series (25)

        After (accidentally) rescuing a kitten from a tree Mr. Bean is set to have his picture in the newspaper! The photographer arrives with the grateful lady cat owner, the scene is set, smiles all round…but then disaster strikes when Bean is continually upstaged by… his hair.

      • Grizzy and The Lemmings (62)

        Grizzy is impressed by the TV show of a magician who transforms a partridge into a bouquet of flowers. To get rid of the Lemmings once and for all, for they exasperate him with their incessant games, Grizzy tries the magic trick on them. And apparently... it works!

      • Grizzy and The Lemmings (63)

        It's hot out and when Grizzy sees an ice cream commercial on TV, he has a sudden craving. Unfortunately, the Lemmings made it to the deep-freeze in the garage before him and emptied it out to make themselves a sled run in the backyard with strawberry-vanilla ice cream. For Grizzy, there's no question that the stock they possessively watch over in an icebox winds up as powder snow!

      • Grizzy and The Lemmings (64)

        The Lemmings have discovered a truly wild new game: an augmented reality program on the ranger's digital tablet. They move around the cabin watching the tablet screen, which displays obstacles as if they were really there. Grizzy confiscates this toy and becomes a fan of the salmon fishing game.

      • Grizzy and The Lemmings (65)

        The only edible food item left in the ranger's cabin is a gorgeous salmon... which is stuck inside a block of ice at the back of the freezer compartment. Starving, Grizzy decides to melt the ice with the blow-dryer. Only the Lemmings are already using it for their latest rocket game in the piping system.

      • Grizzy and The Lemmings (66)

        The Lemmings have unearthed a box filled with birthday

      • Grizzy and The Lemmings (67)

        Grizzy's last jar of chocolate spread was pinched by the Lemmings, who are savoring it in secret. To localize the Lemmings hiding place, Grizzy trains a raccoon, whose sense of smell equals that of a truffle hound to detect the scent of chocolate spread.

      • Grizzy and The Lemmings (68)

        Wedged in his sofa to relieve his aching back, Grizzy balks at getting up. He designs clever strategies to do everything from a distance, including confiscating the Lemming's radio-controlled toy robot-transformer which he will use as a butler.

      • Meet the Batwheels (18)

        A music video introducing the villainous vehicle squad - The Legion of Zoom - introducing their shifty skills and pernicious personalities.

      • Batwheels (30)

        After being zapped by Penguin's Songinator ray, the Batwheels find themselves only able to communicate through song! They'll need to learn to harmonize as a team to defeat the musical prankster.

      • Batwheels (31)

        When a group of alley dogs, aided by a heroic stray, are saved from Catwoman by kind-hearted Buff, he brings them all back to live in the Batcave, unbeknownst to the rest of the Bat-Family.

      • Batwheels (32)

        When Jestah injures herself preparing for an extreme sports competition with the other Zoomers, Bibi helps her overcome her fear of going to the mechanic so she can heal up in time to compete.

      • Batwheels (33)

        When Buff's trusty winch is knocked out of action by Poison Ivy, he must learn to improvise and come up with creative solutions on the fly.

      • Bugs Bunny Builders II (4)

        Gossamer invites The Looney Builders on a camping trip. They plan to build a simple campsite until Daffy insists they go “glamping” instead.

      • Bugs Bunny Builders II (5)

        The Looney Builders build Marvin the Martian and his Martian crew a space station. Marvin soon becomes overwhelmed by his Martian crew’s antics and lack of personal space.

      • Bugs Bunny Builders II (6)

        The Looney Builders discover Zippy, an acrobatic flea, living on Sylvester’s back. They build Zippy a flea circus to try and convince him to relocate and relieve Sylvester’s itch.

      • Bugs Bunny Builders II (7)

        The Looney Builders are hired to build an outdoor movie theater in the park. Lola is sick, but she doesn’t want to admit it and miss out on all the fun.

      • Mr Bean: The Animated Series (14)

        Mr. Bean likes nothing more than to relax on his sofa with a good meal and his favourite telly programme. Unfortunately, a painful explosion of springs under his bottom puts an end to that. He sets about buying another one… but, alas, sofas are expensive items. TV dinners may well be a thing of the past for Mr Bean.

      • Mr Bean: The Animated Series (15)

        In a dark and cobwebby corner of his attic, Mr. Bean finds a treasure map. The hunt is on! But tricky clues lead Bean up the chimney, round the bend, down the garden path, up the blinking wall and nearly all the way to Australia.

      • Mr Bean: The Animated Series (16)

        After a regrettable episode involving his landlady sleepwalking into his room, Mr. Bean suddenly finds himself out on his ear with nowhere to live. Near to tears, he yearns for the cosy familiarity of his old home. A scarecrow and a pair of false teeth come to his rescue.

      • Mr Bean: The Animated Series (17)

        An old photo album causes Bean to reminisce about his lovely summers at scout camp as a boy, and sets him planning a night under the stars with Teddy. Purchasing a tent becomes a tricky problem – but nothing will stop him having a good time, even if he has to get the garden shed over the roof of his house.

      • Interstellar Ella (34)

        Ella and her friends play a star-riddle game that is a tradition in Slippy’s family. In order to beat Slippy’s cousins, they need to find some super-giant stars!

      • Interstellar Ella (35)

        Slippy’s cousin Gem wants time apart from her twin brother I.Lo but he doesn’t want to hear it. When no one wants to investigate the super puff planet they discovered, Gem races off on her own, despite the high temperatures and strong winds.

      • Interstellar Ella (36)

        Tilly is dressed as her alter-ego, SuperTilly – the greatest superhero in the universe! When her dad asks her if she can send him his toolbox, it’s SuperTilly to the rescue!

      • Interstellar Ella (37)

        Slippy promised his uncle to water his plants while he is away. When he finally heads to the greenhouse, he discovers that the watering system he built is broken. The plants are not doing well.

      • Interstellar Ella (38)

        Madhu is sad to learn that the spectacular giant red star they were going to visit is now a small white dwarf star that will give off its energy until it goes dark. Ella and Slippy try to cheer Madhu up by going sliding, playing mini putt and having a dance party, but nothing works. Ella realizes that sometimes when something sad happens, you need to think about it to understand it and feel sad for a while. The best thing a friend can do is be understanding and supportive.

      • Toad & Friends (34)

        Adder sets one riverbanker against the other in order to seize all of Mole’s toffee apple pie but they soon realise she is up to one of her tricks again.

      • Toad & Friends (35)

        Toad decides to actually ride his horse Mulberry as both his car and caravan are out of action. But riding a horse requires skills Toad simply hasn’t got.

      • Toad & Friends (36)

        Toad’s violin recital is interrupted by the leaks from his roof. When Toad tries to fix it, he discovers the leaks have given him a musical bonus.

      • Toad & Friends (37)

        Smudge wins Chief’s offer of being Chief for a day and proposes to deface the statue of Toad outside Toad Hall as a futile gesture to rile Toad! However Toad loves the modernistic approach to his statue and resolves to track down the unknown artist.

      • Toad & Friends (38)

        It’s a stormy day and Toad ignores Ratty’s instructions to tie the sail down. The sail takes off, taking Ratty, Mole, and Hedge with it. Toad has to take to the skies himself in order to save his friends.

      • Mr Bean: The Animated Series (40)

        Mistaken for an escaped convict, Bean is carted off to jail where he finds that, with a little imagination, prison can be quite nice actually. The real convict finds life less cosy under the thumb of Mr. Bean’s landlady.

      • Mr Bean: The Animated Series (41)

        Mr. Bean finds himself dogged by a young Japanese boy at the Science Museum. He takes an instant dislike to the Scallywag until he sees what the kid has in his backpack: gadgets so cool you can’t even get them in the West. So when a security guard tries to ruin their fun they run away together to... Mars!

      • Mr Bean: The Animated Series (42)

        Mr. Bean cannot, for the life of him, place the face of the uninvited fat bloke on his doorstep. An old school photograph and school cap just about jog his memory. By this time his new ‘friend’ has put his feet up and is eating Bean out of house and home. This blast from the past proves to be a blasted pain in the neck.

      • Mr Bean: The Animated Series (43)

        Irma Gobb comes round to watch TV and Bean finds that liking different programmes to your girlfriend can be very bad for a relationship. After an explosive argument the TV blows up, forcing Mr. Bean to invent his own very ingenious form of home entertainment.

      • Interstellar Ella (34)

        Ella and her friends play a star-riddle game that is a tradition in Slippy’s family. In order to beat Slippy’s cousins, they need to find some super-giant stars!