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      • Be Cool, Scooby-Doo! (24/26)

        Daphne agrees to watch her friend's kid, Wayne, and convinces Fred to take a night off from mysteries to go to the boardwalk amusement park. Unbeknownst to her, though, the park is being haunted by a fiendish clown, Madcap.

      • Mr Bean: The Animated Series (6)

        When Mr. Bean finds a fly in his room, it's war. He needs weapons. Fly spray? A rolled-up magazine? These are only the start. In desperation, he enlists a mouldy doughnut, an encyclopaedia, an upside-down dustbin and a club-hammer. Finally, Bean becomes the first man in history to wage war on a fly... with a fridge.

      • Mr Bean: The Animated Series (7)

        A leisurely stroll in the park turns into a run when Mr. Bean is chased home by an angry Mime Artist. He is lost for more words than usual when the street performer makes himself at home and insists on being wined and dined. Bean ousts the pest from his house using the only language mime artists understand.

      • Mr Bean: The Animated Series (8)

        It's the First Day of Spring and Mr. Bean sets about washing his clothes, his furniture, his teddy and himself. But, alas, there’s no hot water! A bit of inventive improvisation with an outside drainpipe proves Mr. Bean to be greener at D.I.Y. plumbing than he thought.

      • Mr Bean: The Animated Series (9)

        Sometimes Mr. Bean’s Teddy can be no fun at all. Feeling the need for a new friend, Bean buys a parrot. But getting the parrot past his landlady and her one-eyed cat, Scrapper, proves to be no easy task. Next, is trying to get the blasted bird to speak.

      • Grizzy and The Lemmings II (27)

        Grizzy and the Lemmings discover the ranger's latest acquisition: a 3D printer that will duplicate anything at all in miniature format. Grizzy wants to redecorate the cabin with figurines bearing his effigy, but first he needs to get rid of the Lemmings. Without getting them mixed up with their perfect resin replicas.

      • Grizzy and The Lemmings II (28)

        Grizzy and the Lemmings discover a strange gateway to a parallel world. On the other side, there is the same cabin, only it doesn't belong to a ranger. It's a chocolate spread museum, where the curators are... another Grizzy and other Lemmings, all with very different personalities.

      • Grizzy and The Lemmings II (29)

        Grizzy and the Lemmings clumsily destroy the TV remote control while fighting over who gets to watch their favorite program. While looking for a backup zapper, they happen onto a top secret Canadian Army prototype that enables you to apply the usual controls: "play," "pause" and "fast forward" to living beings.

      • Grizzy and The Lemmings II (30)

        The Lemmings discover that by changing the speed limit sign on the side of the road, they can accelerate truck traffic and create a huge draft that is just perfect for their extreme kiting game. Grizzy would be more in favor of a "STOP!" or "No Entrance!" sign. A road sign battle begins.

      • Grizzy and The Lemmings II (31)

        While trying to stop the Lemmings from playing their extreme trampoline game, Grizzy slips on the canvas and unwittingly executes an amazing somersault in front of his beloved she-bear. Seeing that she wants more, Grizzy decides to become a champ in the sport. But for that to happen, the Lemmings will need to let him work out.

      • Grizzy and The Lemmings II (32)

        The Lemmings have hitched up a racoon with a sweet tooth to their sled and get a ride by throwing cookies in front of the creature with a sling. To recover the supply of cookies, which were to be his afternoon snack, Grizzy has no qualms about making the Lemmings' sled skid out of control. When the sled hits a superhero's spacecraft, a mysterious costume falls out.

      • Grizzy and The Lemmings II (33)

        The Lemmings have unearthed a strange little gadget from amongst the Forest Ranger's belongings: a hand spinner. Grizzy thinks it's a silly game until he accidentally tries out the contraption for himself and becomes instantly addicted. What is the secret of this seemingly banal object that make the heads of its enthusiasts spin as well?

      • Lamput III (34)

        Lamput gets mistaken for a guide dog, and the Docs try to nab their quarry without disturbing an old lady's pleasant day in front of the wireless. Good thing she can't see the chaos going on.

      • Batwheels II (14)

        Gotham’s annual dog show is tonight, and Harley plans to compete for the prized “Best in Show” ribbon. Sensing she’s up to no good, Robin decides to enter rough-and-tumble Ace the Bat-Dog to keep an eye on the thieving trickster.

      • Batwheels II (15)

        Bam must lead a new super vehicle team consisting of Nightbike, Goldie, Grundy, and Kitty after the Legion of Zoom traps the rest of the Batwheels in the Batcave.

      • Batwheels II (17)

        Redbird is convinced that nobody likes his eccentric dance moves, but when Toyman traps Robin behind a dance-themed gauntlet, it’s up to the rambunctious rally car to dance his way to victory.

      • Batwheels II (18)

        After Nightbike reveals that he's afraid of loud noises, the Batwheels help him overcome his fear so he can stop The Penguin from strealing some valuable cargo.

      • Bugs Bunny Builders (28)

        The Looney Builders build a party boat for Mac and Tosh when Tweety accidentally makes a mistake but doesn’t ask for help.

      • Bugs Bunny Builders (29)

        The Looney Builders try to help Winston Whale by building him a mail truck, but Winston is used to working alone.

      • Bugs Bunny Builders (30)

        When Mayor Foghorn Leghorn hires The Looney Builders to build a lighthouse for Looneyburg, Lola’s tablet breaks and she must rely on herself.

      • Bugs Bunny Builders (31)

        The Looney Builders redesign the final hole of ACME Acres Mini Golf Course, and Porky is determined to get it just right for the kids.

      • Mr Bean: The Animated Series III (2)

        Mrs. Wicket demands that Bean stay in to take delivery of a new lounge chair. He is forced to dress up as Mrs. Wicket when Brian the Delivery Man won't deliver the chair to anyone but Mrs. Wicket. Then Brian falls in love with 'her' and asks 'her' out on a date. Bean accepts because he's starving hungry. How long can he keep up the deception? Long enough to fill his stomach?

      • Mr Bean: The Animated Series III (3)

        Mr Bean dog-sits for Irma and while in the park comes across a professional dog-walker. This guy’s making a fortune while Bean is doing it for free! That evening posters go up and the next morning Bean has four dogs to look after. But who is going to walk whom?

      • Mr Bean: The Animated Series III (4)

        Mr Bean crashes his mini into a pool of slurry and is desperate to get himself and his car clean.

      • Mr Bean: The Animated Series III (5)

        Mr. Bean accidentally sends Irma a silly Birthday card and has stop it being delivered.

      • Interstellar Ella (48)

        The gang is practicing to play Saturn Dance with Priya when she calls to tell them she is sick. She won't be able to come. Ella is very disappointed and wonders how they can cheer up Priya.

      • Interstellar Ella (49)

        When Slippy, Madhu and Ella head out to see a SuperNova, they arrive too late because of Slippy's endless preparations. The gang quickly decide to go zip-lining on Ganymede instead.

      • Interstellar Ella (50)

        Ella and Slippy are practicing Pluto Jump Ride when Tilly begs to go too. Ella tells her it's too dangerous and gives her a practice jump stick before she leaves. Madhu arrives to play and finds Tilly alone.

      • Interstellar Ella (51)

        Ella, Slippy and Madhu are spiral space diving when Ella explains what inspired the idea. It's a huge colourful spiral that Maggie is not able to identify. As she tries, she begins to glitch.

      • Interstellar Ella (52)

        The Ryder family completes a drill in the event of a Starquake. Shields are deployed around Home and Dad's museum on the moon. The drill is a success but the shield on the moon is stuck open.

      • Toad & Friends (48)

        Adder convinces Toad that her marvellous mud has rejuvenating qualities so that she can be on the front cover of Riverbank Heroes magazine.

      • Toad & Friends (49)

        Toad, Ratty, Mole and Hedge help Portly to find some bees to draw but Toad’s hiccups ensure they can’t get close enough for drawing or honey.

      • Toad & Friends (50)

        Chief is persuaded to take a day off and puts Tinker in charge of getting into Toad Hall. But Tinker has bigger plans than that!

      • Toad & Friends (51)

        Hedge, Ratty, Mole and Toad go on a boat journey upriver to find the mysterious Song Stone.

      • Toad & Friends (52)

        Ratty boasts that he could take The Rat’s Nest out on a big adventure into the wide ocean but when his friends encourage him to follow his dream, he reluctantly feels compelled to leave the riverbank.

      • Mr Bean: The Animated Series III (23)

        Bean discovers Mrs. Wicket’s nephew and Bruiser Jnr swapping football stickers and decides that he wants to fill up a sticker album too. He buys-up all the stickers in the neighbourhood and has almost completed his task when Nephew points out that he’s missing one: the famous sticker owned by local footballing celebrity Jamie Studds. Bean turns thief to be the best collector of ‘em all.

      • Mr Bean: The Animated Series III (24)

        Mr. Bean thinks he’s just dug up a valuable coin in the back-garden and goes rushing off to the Museum to have it valued little knowing that it’s actually Bruiser Snr’s much-loved but valueless fake gold medallion. Bruiser Snr wants it back; and forces Bean to break back into the Museum to get it.

      • Mr Bean: The Animated Series III (25)

        Bean discovers Declan giving Irma a lift in his swanky new SUV. Bean is unimpressed until Declan shows off all the car’s features. Undeterred Bean professes his car superior. Declan issues a challenge – to see which car Irma will choose for her lift back to work. Bean decides his car may need a little ‘pimping’ …

      • Mr Bean: The Animated Series III (26)

        Mrs. Wicket’s Nephew is staying with her when he wins two tickets to an Outward Bound course. She refuses to go but then ropes in Bean to look after the child. The two start a competition to see who will win the trophy. Bean is a relentless competitor winning everything up until the point things start getting out of hand …

      • Interstellar Ella (48)

        The gang is practicing to play Saturn Dance with Priya when she calls to tell them she is sick. She won't be able to come. Ella is very disappointed and wonders how they can cheer up Priya.

      • Interstellar Ella (49)

        When Slippy, Madhu and Ella head out to see a SuperNova, they arrive too late because of Slippy's endless preparations. The gang quickly decide to go zip-lining on Ganymede instead.

      • Interstellar Ella (50)

        Ella and Slippy are practicing Pluto Jump Ride when Tilly begs to go too. Ella tells her it's too dangerous and gives her a practice jump stick before she leaves. Madhu arrives to play and finds Tilly alone.

      • Interstellar Ella (51)

        Ella, Slippy and Madhu are spiral space diving when Ella explains what inspired the idea. It's a huge colourful spiral that Maggie is not able to identify. As she tries, she begins to glitch.

      • Interstellar Ella (52)

        The Ryder family completes a drill in the event of a Starquake. Shields are deployed around Home and Dad's museum on the moon. The drill is a success but the shield on the moon is stuck open.

      • Meet the Batwheels (24)

        Bam gushes over his personal hero and idol - Batman! During an ongoing mission, Bam awes at all the cool moves and awesome antics that Batman shows off. Potentially can be done with existing footage.

      • Toad & Friends (48)

        Adder convinces Toad that her marvellous mud has rejuvenating qualities so that she can be on the front cover of Riverbank Heroes magazine.

      • Toad & Friends (49)

        Toad, Ratty, Mole and Hedge help Portly to find some bees to draw but Toad’s hiccups ensure they can’t get close enough for drawing or honey.

      • Toad & Friends (50)

        Chief is persuaded to take a day off and puts Tinker in charge of getting into Toad Hall. But Tinker has bigger plans than that!

      • Toad & Friends (51)

        Hedge, Ratty, Mole and Toad go on a boat journey upriver to find the mysterious Song Stone.

      • Toad & Friends (52)

        Ratty boasts that he could take The Rat’s Nest out on a big adventure into the wide ocean but when his friends encourage him to follow his dream, he reluctantly feels compelled to leave the riverbank.

      • Grizzy and The Lemmings IV (46)

        Grizzy needs the fridge to keep his fish cold, but the Lemmings want it to make ice for their miniature ice skating rink. When Grizzy finds a new model robot air conditioner that is both rapid and efficient, the problem seems to be solved: each party will have their own source of cold. But when the Lemmings activate the robot’s artificial intelligence, the gadget starts to feel a powerful love for the person who resembles him most in his new surroundings: the fridge. Grizzy and the Lemmings will do everything to break up this budding romance and recover the cold sources that are rightfully theirs.

      • Grizzy and The Lemmings IV (42)

        Grizzy is too hot and proposes the Lemmings an exchange: their ventilator, which they use to propel their skateboard in the air, for a baby ostrich Grizzy found outside the cabin and who can tow them. The Lemmings are delighted to play with their new baby friend who is overflowing with energy. But the baby’s parents have a different outlook and do not want their son taking risks. Thinking that Grizzy is the Lemmings’ father, they hold him accountable.

      • Grizzy and The Lemmings (78)

        Whilst trying to stop the Lemmings from playing with a crate of firework rockets, Grizzy is literally carried away with them when the largest specimen shoots off. When the entire crate of fireworks explodes with a boom, they are hurled out of the atmosphere and all the way to the moon.

      • Grizzy and The Lemmings II (1)

        With their endless battles over the ranger's cabin which they do not want to share, Grizzy and the Lemmings end up blowing the cabin up. Amidst the debris, they discover a strange pack: an army tent with all the necessary equipment to recreate a home in nature. It's the chance to discover the joys of camping in the wild.

      • Grizzy and The Lemmings II (2)

        The Lemmings encounter a white bear which has drifted all the way to them on a chunk of ice which is slowly melting. The bear makes a fabulous rodeo partner, he just needs enough ice to keep cool. Even a few ice cubes on his head are enough. The only obstacle to this beautiful friendship is Grizzy, who considers himself master of the fridge and thus of the cabin's ice production.

      • SuperThings: Rivals of Kaboom - Kazoom Power (12)

        The villains have discovered the location of Enigma’s base and the Kazoom Kids must protect it from an attack led by Mr. King.

      • Bugs Bunny Builders (27)

        Moxie Manatee hires The Looney Builders to build an obstacle course for the Sandy Shells Preschool Games, but Lola isn’t listening to her crew.

      • Bugs Bunny Builders (28)

        The Looney Builders build a party boat for Mac and Tosh when Tweety accidentally makes a mistake but doesn’t ask for help.

      • Batwheels II (28)

        Clayface, Gotham City's messiest villain, arrives to cause trouble during Gotham's annual Clean Up Day. Redbird must overcome his fear of taking baths if he's going to help Bam bring Clayface to justice.

      • Batwheels II (29)

        Buff makes a wish on a magic artifact for the other Batwheels to be turned into monster trucks, just like him! The rest of the Batwheels must learn how to use their big new bodies to undo the wish!

      • Grizzy and The Lemmings IV (41)

        Grizzy uses insecticide and a fly swatter to get rid of vermin that are bothering him during his siesta. The Lemmings heal his last victim: a cute little insect they adopt as their house pet. Only problem, their starving mascot only eats wood! The cabin has lots of it, but when Grizzy realizes that an insect is eating his home from the inside, he takes drastic measures to eliminate it permanently.

      • Grizzy and The Lemmings IV (43)

        Grizzy has played for too many hours on the console. His eyes are so fatigued he cannot stand a single ray of light. The Lemmings choose this very moment to throw a big birthday party with as many lights as possible! Grizzy goes to great lengths to settle the issue and decides to trip the power supply. The Lemmings discover a source of magical light deep in the savanna.

      • Grizzy and The Lemmings IV (50)

        The Lemmings find a magic stick that functions as a Yummy divining rod. Grizzy steals their stick and finds a Yummy deposit in the savanna. To take control over Grizzy’s discovery, the Lemmings set a trap to draw the bear far from the deposit and transform it into an industrial chocolate factory. Grizzy will want to recover his chocolate deposit.

      • Mr Bean: The Animated Series III (24)

        Mr. Bean thinks he’s just dug up a valuable coin in the back-garden and goes rushing off to the Museum to have it valued little knowing that it’s actually Bruiser Snr’s much-loved but valueless fake gold medallion. Bruiser Snr wants it back; and forces Bean to break back into the Museum to get it.

      • Mr Bean: The Animated Series III (25)

        Bean discovers Declan giving Irma a lift in his swanky new SUV. Bean is unimpressed until Declan shows off all the car’s features. Undeterred Bean professes his car superior. Declan issues a challenge – to see which car Irma will choose for her lift back to work. Bean decides his car may need a little ‘pimping’ …

      • Mr Bean: The Animated Series III (26)

        Mrs. Wicket’s Nephew is staying with her when he wins two tickets to an Outward Bound course. She refuses to go but then ropes in Bean to look after the child. The two start a competition to see who will win the trophy. Bean is a relentless competitor winning everything up until the point things start getting out of hand …

      • Mr Bean: The Animated Series IV (9)

        Irma is struggling to sell items from her knitwear stall at the market, so sends Mr Bean to collect a sheep costume he can wear to attract customers. Once at the fancy dress shop however, Mr Bean gets stuck in the sheep costume and has to travel back to the market wearing it. Things go from bad to worse when Mr Bean takes a short cut across the field and gets caught up in a flock of real sheep!

      • Mr Bean: The Animated Series IV (10)

        Mr Bean spots a rare book - the Teddy Bear Haunting - in a bookshop, but it’s too expensive to buy. He secretly tries to read it in the shop… until he’s thrown out. To his dismay someone else then buys the book – so he follows the buyer around trying to read over his shoulder. Will Mr Bean manage to get to the end of the book before getting spotted?

      • Mr Bean: The Animated Series (1)

        Inspired by a wildlife documentary on TV, Mr. Bean dusts off his camera and treks deep into the countryside in search of the perfect wildlife photograph. After two fruitless days of being the hunter, he is somewhat miffed to find himself the hunted.

      • Mr Bean: The Animated Series (2)

        Whilst browsing the supermarket for lovely grub, Mr. Bean’s life-long pal, Teddy, is kidnapped. Bean tracks down the nasty men responsible and finds that Teddy is not their only captive. Mr. Bean rescues a hundred teddy bears once their ears are put through an industrial sewing machine.

      • Mr Bean: The Animated Series (3)

        Mr Bean drives his favourite Teddy to the cinema to see his favourite movie - 'Titanic'. Now he simply has to park the car. But when you're Mr Bean, nothing's simple. His ingenious efforts to find a parking space are persistently foiled. And the clock is ticking....

      • Mr Bean: The Animated Series (5)

        There’s easy money to be had in the art world and Mr. Bean is set on getting some of it. Once equipped with the right tools, he ventures into the countryside with a blank canvas in search of inspiration – and comes home with a painting full of life. Literally.

      • Mr Bean: The Animated Series (6)

        When Mr. Bean finds a fly in his room, it's war. He needs weapons. Fly spray? A rolled-up magazine? These are only the start. In desperation, he enlists a mouldy doughnut, an encyclopaedia, an upside-down dustbin and a club-hammer. Finally, Bean becomes the first man in history to wage war on a fly... with a fridge.

      • Mr Bean: The Animated Series (7)

        A leisurely stroll in the park turns into a run when Mr. Bean is chased home by an angry Mime Artist. He is lost for more words than usual when the street performer makes himself at home and insists on being wined and dined. Bean ousts the pest from his house using the only language mime artists understand.

      • The Tom and Jerry Show II (58)

        Little Quacker is heartsick and he's come to the cat and mouse detective to help mend his broken heart. You see, the duck fell in love at first quack with a bird he met luxuriating in the central park pond. The courtship went south (literally) when Quacker's honey coo-coo migrated with her flock. All that Quacker has left of her is a single feather and he's counting on the cat and mouse detective to find his one true love. Prince Charming had an easier time finding Cinderella with a glass slipper, but Tom and Jerry aren't about to fly the coop. In the end, they find the owner of the lost feather and reunite the two lovebirds who fly off into the sunset...

      • The Tom and Jerry Show II (59)

        The Cat's Meow Dance Competition is coming up and Toodles' dance partner has gone missing! In the meantime, Toodles needs a new dance partner in case hers doesn't turn up. Butch and Tom go toe-to-toe for the honor. But when Tom manages to nab the spot, he winds up disappearing, too! Now it's up to Jerry to solve the case!

      • The Tom and Jerry Show II (60)

        Tom is told he can't eat for 12 hours!

      • Lamput IV (32)

        Lamput is stuck in the lab with a dangerous robot on the loose! It’s up to the combined effort of the two Docs and the entire Lab team to save him before it is too late.

      • Lamput IV (33)

        The Docs are on holiday and board a high-speed train only to realise that Lamput is also on the same train, except he’s in First Class! During the train journey, the Docs try to get from Coach into First Class but are refused entry by the train’s Captain. They then disguise themselves as train staff and finally get in, ready to capture the unsuspecting Lamput.

      • Lamput III (38)

        “Chasing Lamput” turns out to be the ultimate backstage pass; the Docs pursue the orange blob through the dressing room and directly onto the stage of a gigantic stadium rock concert. The crowd goes wild. Which raises questions about their taste in music, to be honest; Skinny plays guitar like he’s gotten himself tangled in the strings (which he has), and Specs’ drumming, well, it’s certainly got passion. No taste, skill or rhythm, but certainly passion. The stage ends up in tatters by the time the actual band arrives. Those Docs are a hard act to follow.

      • Lamput IV (6)

        Pregnant Doc: During a chase, Specs accidentally swallows Lamput. The Docs plan to bring Lamput back to the lab! However, Specs gets misunderstood by bystanders as a pregnant mother in labor and gets dragged to a hospital against his will. While Specs gets used to being a mother-to-be, Skinny tries to get the two of them out of the hospital and back to the lab. Will Lamput stay in Spec’s tummy this whole time?Reverse: In a new attempt to catch Lamput, The Docs invent a remote that reverses anything back in time. Lamput must try to escape while constantly being pulled back into the Docs' grasp!

      • Grizzy and The Lemmings II (66)

        A magic horn lands on the muzzle of a moose, endowing it with grace and the ability to fly. Grizzy decided to catch him for impressing she bear while lemmings wants to play on it.

      • Grizzy and The Lemmings II (67)

        While looking for the TV remote-control device, Grizzy happens onto a box that can localize a bunch of keys thanks to its key ring, which is equipped with a tracker. Grizzy decides to stick the spy device under a jar of chocolate spread, just in case the Lemmings should decide to carry it off.

      • Grizzy and The Lemmings II (68)

        While looking for the TV remote-control device, Grizzy happens onto a box that can localize a bunch of keys thanks to its key ring, which is equipped with a tracker. Grizzy decides to stick the spy device under a jar of chocolate spread, just in case the Lemmings should decide to carry it off.

      • Grizzy and The Lemmings II (69)

        The Lemmings create a customized hang-glider using a supermarket shopping cart for the nacelle and a ventilator as an engine. Their aerobatics fascinate the she-bear that Grizzy is in love with, which gives him the idea of replacing the shopping cart with a double-seat and inviting his beloved for a sky promenade. But confiscating a wing in mid-flight is not within the reach of just any old bear.

      • Grizzy and The Lemmings IV (42)

        Grizzy is too hot and proposes the Lemmings an exchange: their ventilator, which they use to propel their skateboard in the air, for a baby ostrich Grizzy found outside the cabin and who can tow them. The Lemmings are delighted to play with their new baby friend who is overflowing with energy. But the baby’s parents have a different outlook and do not want their son taking risks. Thinking that Grizzy is the Lemmings’ father, they hold him accountable.

      • Grizzy and The Lemmings IV (47)

        Grizzy finds a white bear that fell out of a zoo’s refrigerated truck. After consulting the encyclopedia, he realizes that he and the bear are brothers of the same species! He decides to follow the encyclopedia’s instructions to the letter and take care of his brother during his hibernation. This runs counter to all of the Lemmings favorite activities. The Lemmings decide to create a false encyclopedia page which says that they too are bears. Grizzy is now obliged to treat them like brothers as well.

      • Grizzy and The Lemmings IV (45)

        The Lemmings have organized a mega party at the cabin. This is obviously not to Grizzy’s liking and the bear throws them out. The Lemmings discover a cave where the party is even more fun, but their ruckus drives out the bats who seek refuge in the cabin. Terrified of them, Grizzy tries everything to get rid of them and understands that the most effective thing is the Lemmings’ ghetto blaster.

      • Mr Bean: The Animated Series II (11)

        Mr Bean is in need of a sturdy new bookcase and sets off to visit a furniture warehouse. He finds one that’s perfect but is outraged when he’s told he has to build the bookcase himself! Bean is unfamiliar with flat pack assembly and struggles to construct his new bookcase failing miserably when he discovers he’s one screw short. Mr Bean heads back to the shop only to find it’s closed!

      • Mr Bean: The Animated Series II (12)

        Mr Bean decides to take Teddy on holiday to the seaside. But when he arrives at his hotel a spoilt little girl wants Teddy all for herself. And her protective dad only wants the best for his ‘princess’. An on-going tussle ensues between Mr Bean the little girl and her Dad resulting in a chase across the seaside town and onto the pier. No one comes between Mr Bean Teddy and their ‘relaxing’ holiday!

      • Mr Bean: The Animated Series II (13)

        Mr Bean is left in peace when Mrs Wicket goes off on her holidays. This means Mr Bean has free access to her daily newspaper. But every time he goes down to collect it from the letterbox it disappears. Someone is taking it but who? Mr Bean is determined to nab the mysterious newspaper stealer and uses a range of ingenious homemade traps in his quest to catch the sneaky thief.

      • Mr Bean: The Animated Series II (14)

        Mr Bean is trying to find a nice quiet place to read his book so he sets off for the Library. But instead of reading he becomes distracted by some funny online videos he sees on the Library’s computer. Before he knows it Mr Bean is recording his own video which is uploaded for everyone to see. Things start to go crazy when people check out his funny video and his popularity takes off. But does Mr Bean enjoy being in the public eye and how long will his celebrity last?

      • Mr Bean: The Animated Series II (15)

        Mr Bean is obsessed by his favourite TV hero ‘Super Spy’ and is excited when his very own Super-Spy spy kit arrives in the post. While Mr Bean is pretending to be his favourite character and delighting in all his gadgets he spots some unusual goings on in the Bruisers’ house next door. Naturally Mr Bean assumes the worst and sets out to rectify the situation.

      • Mr Bean: The Animated Series II (16)

        Mr Bean inadvertently causes an accident which prevents Irma taking the scout troop to Big Bear’s Scout Camp. With the scout master and mini bus out of action Mr Bean steps in to save the day. As temporary scoutmaster Mr Bean enjoys his new role but his obsessive badge collecting wins him no friends within the group.

      • Mr Bean: The Animated Series II (17)

        Mr Bean cannot find anywhere to park other than the space he spots in a school’s car park. There’s a case of mistaken identity and Mr Bean finds himself teaching a class of unruly school kids. Bean uses every trick in the book to win them over and ends up teaching the headmaster how to be a success in school.

      • Mr Bean: The Animated Series II (18)

        Mr Bean is in the library studying his family heritage. Someone brings to his attention Mr Bean’s resemblance to a certain Lord Bean. Mr Bean sets off to track down his ancestral home (a castle) in Scotland where he is welcomed with open arms. But owning a castle is not cheap. Can Mr Bean escape before he runs out of money and has there been a case of mistaken identity?

      • Mr Bean: The Animated Series II (19)

        Mr Bean and his beloved car find themselves in a crash for crash battle with his arch nemesis the Reliant Robin. It’s a contest to find out who can hold their nerve the longest. Does Mr Bean win? Is his car left unscathed? And more importantly do we find out who the driver of the Reliant Robin really is?

      • Bugs Bunny Builders II (19)

        The Looney Builders are hired to build a rollercoaster for Looneyburg. Bugs and Daffy soon get caught up trying to prove their part of the coaster is the best.

      • Bugs Bunny Builders (7)

        The Looney Builders learn that Taz accidentally destroyed his house, so they set out to build him a new one that’s smash-proof.

      • Bugs Bunny Builders: Hard Hat Time (12)

        Lola leads the crew in washing their vehicles only to discover she mixed up the job assignments.

      • Batwheels II (13)

        Super-genius villain Egghead is on the loose, planning to use Gotham Museum’s famed giant egg to cook up a record-breaking breakfast.

      • Batwheels II (14)

        Gotham’s annual dog show is tonight, and Harley plans to compete for the prized “Best in Show” ribbon. Sensing she’s up to no good, Robin decides to enter rough-and-tumble Ace the Bat-Dog to keep an eye on the thieving trickster.

      • Be Cool, Scooby-Doo! (25/26)

        The gang goes on a camping trip, although they can't really agree on why. Fred's desire for the gang to get in touch with their natural instincts and hones their mystery skills, turns into on-the-job training as Viking Ghosts attack and attempt to drive them away – or worse.

      • Lamput IV (34)

        The Docs and Lamput are excited because the FunFair is in town! But after the Docs cause havoc for the Carnival Clown during his juggling act, Lamput tries to make things right. The Clown is delighted in his new found friend and the two of them disappear into his House of Fun, with the Docs giving chase. But not all is as it seems inside the mysterious fun house, and the Docs have to come up with a cunning plan to capture Lamput and avoid upsetting the Clown any more!

      • Lamput IV (35)

        Lamput, The Docs, The Thief and Droopy are all approaching the end of a typical day - the Docs are chasing Lamput, the thief has achieved the perfect gallery art heist and Droopy has finished his day at the office. But an unexpected collision causes confusion when their briefcases get muddled up and they each end up with each others belongings. Its’ not long before they find out about the mistake, but who has whose stuff? And how will they get it back?

      • Lamput IV (9)

        Mr. Moustache is on a romantic date with Miss Lipstick during Loi Krathong festival (the famous annual Thailand's light festival), an event that nothing must go wrong! However, the Docs and their chase with Lamput keeps getting in the way of the the lovers' perfect night out.

      • Lamput III (43)

        Specs and Skinny celebrate a brand new arrival to the family: a body lotion that delivers incredible speed to its wearer. Yay Science! The boys quickly include the speed lotion in their morning routine, because testing inventions on yourself is always a good idea. Then it's time to get out there and nab Lamput once and for all. Results are mixed. On the one hand, the "zoom oil" certainly works. On the other hand, these nerds aren't really used to having a body that can actually do things. Conclusion: the docs still fail, only this time they fail really quickly. At least they get that round the world trip they were dreaming of.

      • Mr Bean: The Animated Series IV (13)

        Mrs Wicket makes Mr Bean drive her to the hospital to get her ingrown toenail seen to and asks him to wait. Mr Bean gets bored, and on a wander around the hospital he finds a spare doctor’s outfit with stethoscope – great Teddy - I’ll give you a check-up! But a nurse spots him, and thinking he’s a new doctor Mr Bean is asked to visit patients. How long can he keep it up before he’s found out?

      • Mr Bean: The Animated Series III (3)

        Mr Bean dog-sits for Irma and while in the park comes across a professional dog-walker. This guy’s making a fortune while Bean is doing it for free! That evening posters go up and the next morning Bean has four dogs to look after. But who is going to walk whom?

      • Mr Bean: The Animated Series III (4)

        Mr Bean crashes his mini into a pool of slurry and is desperate to get himself and his car clean.

      • Mr Bean: The Animated Series III (5)

        Mr. Bean accidentally sends Irma a silly Birthday card and has stop it being delivered.

      • Grizzy and The Lemmings IV (1)

        While climbing back to the cabin carrying a load of delicious berries, Grizzy trips and falls over backwards. He performs a series of acrobatics worthy of a diving champ and resurfaces safe and sound despite himself. The Lemmings, who saw everything, are in awe and treat Grizzy like an idol. Grizzy starts to enjoy this VIP treatment until the Lemmings ask him to repeat his exploit. Grizzy agrees but discovers that the Lemmings have built a giant diving board for the occasion.

      • Grizzy and The Lemmings IV (2)

        Grizzy and the Lemmings lose their jar of chocolate spread in a labyrinthian Temple. Determined to recover their favorite afternoon snack, they confront one another in the maze, but end up getting totally lost. Grizzy finds himself back at square one and decides to find something to make holes in the walls and cheat. As for the Lemmings, they discover a magic map of the place that enables you to orient yourself and modify the corridors in real time. Which cheater will win?

      • Grizzy and The Lemmings IV (3)

        Things start to disappear from the log cabin as if by magic. Grizzy is persuaded that the Lemmings are the culprits, but the Lemmings are also victims of inexplicable thefts. As they argue, Grizzy and the Lemmings discover the true authors of the repeated thefts: a gang of fanatic partridges who bring stolen objects as offerings to their goddess, a giant partridge. Grizzy and Lemmings join forces to infiltrate the nest and recover their belongings.

      • Grizzy and The Lemmings IV (4)

        A frog swallows an ancestral jewel that bestows it with the power of mind control. Grizzy uses the frog to swallow the flies that have proliferated in the cabin, and which now let themselves be docilely caught. The Lemmings don’t miss a thing. They decide to get hold of the frog to hypnotize an uncooperative tapir who refuses to play rodeo. Grizzy hypnotizes the Lemmings, who become his servants. But several Lemmings escaped and are preparing a rescue mission.

      • Grizzy and The Lemmings IV (5)

        A military convoy has an accident while transporting top-secret material. In the impact, a technological sphere flies out and rolls over to Grizzy, who was gathering berries in the forest. Grizzy realizes that the sphere is a sort of compass that indicates the direction of his desires. He follows it and finds a bush overflowing with his favorite berries. The Lemmings recover the compass to find super game sites in the forest.

      • Grizzy and The Lemmings IV (6)

        Grizzy finds a hand-shaped scepter ornated with a gold nugget that covers anything it touches with gold. Grizzy uses the object to “gold leaf” the Lemmings and swipe their chocolate bar. The Lemmings use their golden casts as armors to recover their chocolate. During the combat, the gold nugget is replaced by a chocolate one: the scepter now coats everything with chocolate. The Lemmings snatch it and flee.

      • SuperThings: Rivals of Kaboom - Kazoom Power (13)

        A collision between Kid Kazoom and Kid Fury causes the Kazoom to break into 6 pieces. Their distrust of Kid Fury makes him decide to join Mr. King.

      • Be Cool, Scooby-Doo! (25/26)

        The gang goes on a camping trip, although they can't really agree on why. Fred's desire for the gang to get in touch with their natural instincts and hones their mystery skills, turns into on-the-job training as Viking Ghosts attack and attempt to drive them away – or worse.

      • Be Cool, Scooby-Doo! (26/26)

        Fred is on trial, convicted of being the real mastermind behind all the mysteries he's solved. With the help of his defense attorney, Daphne, we go back over the day's events at a town that had been abandoned since the 1950's because of a toxic chemical spill where a Toxic Mutant has been terrorizing all who dare go near the town.

      • Lamput III (42)

        It's back to basics as Specs attempts to catch Lamput with a net. Not being much good at anything at all physical, Specs ends up whacking himself on his own noggin. The blow shakes loose what little ability Specs had to function as an adult. He's transformed into a wailing infant who requires 24 hour care from his devoted... parents? Skinny and Lamput have to learn on the job. Taking care of a baby is hard. Especially if it's a giant annoying one.

      • Mr Bean: The Animated Series (10)

        It’s a beautiful day at the beach. Bean breathes in the salty air, bliss - and not another soul in sight. What could possibly spoil his perfect day? Answer: British weather. Mr. Bean finds himself chasing an illusive ray of sunshine across town, over hills and dales, a football stadium and the English Channel.

      • Mr Bean: The Animated Series (11)

        Mr. Bean is shocked when Teddy receives a birthday card from Bean’s girlfriend, Irma Gobb. The bear’s Birthday had completely slipped his mind. And what do you get for the teddy that has everything? A morning in a toy shop, burgers for lunch and a slap up tea party, of course. (But only if you can afford it.)

      • Mr Bean: The Animated Series (12)

        Mr. Bean’s landlady is hopping mad on finding molehills on her lovely croquet lawn. Bean looks to get hammered if he does not rid the old lady of the cuddly little half-blind culprit. He fails dismally with his eccentric mole extermination methods and ends up simply taking the pesky rodent for a ride.

      • Mr Bean: The Animated Series (13)

        Mr. Bean’s tranquillity is shattered by deafening roadworks outside his bedroom window. Threats, sabotage and subterfuge all fail to quell the cacophony until Bean has the ingenious idea of feeding the workmen into peaceful submission. But the silence ends with a bang!

      • Grizzy and The Lemmings II (34)

        The Lemmings play with poseable figurines of wild Canadian animals. When Grizzy sees that the bear figurine has been put inside a little cage, whereas those of the Lemmings are gathered around a mini-jar of chocolate spread, he decides to join in the party and take control of his own figurine.

      • Grizzy and The Lemmings II (35)

        Grizzy discovers a new generation Tamagotchi game on the Ranger's tablet: the camera scans the player and gives him a virtual avatar of himself to take care of. You must feed it, put it to bed, play with it... Grizzy takes his new responsibility as a "parent" very seriously, but the Lemmings decide to complete the virtual Grizzy's education with far more intense activities.

      • Grizzy and The Lemmings II (36)

        Grizzy and the Lemmings find a native American Indian vase with a genie inside that will make anyone's dreams come true, if they only let him out by rubbing the vase. There is nonetheless one little snag: the effects of the genie's magic instantly wear off as soon as he returns to his vase and the lid shuts.

      • Grizzy and The Lemmings II (37)

        The Lemmings get their hands on a secret weapon that belongs to the Canadian Army: anyone hit with it becomes non-violent. They use the arm to transform Grizzy into a cherub, despite himself.

      • Grizzy and The Lemmings II (38)

        When they discover a super fun app that allows you to see yourself as a rabbit or a robot or something else decked out with lots of animated accessories, Grizzy and the Lemmings fight over the tablet. But if they insist on arguing and refuse to share their virtual costumes, they could end up smashing each other's faces in for real.

      • Grizzy and The Lemmings II (39)

        When they find an old book on traditional Japanese origami, the Lemmings churn out paper birds to play gliding games. Grizzy realizes that he could make the gorgeous butterfly on the cover for his beloved she-bear. But to make the Lemmings bow to his authority, he will first have to become a true origami master.

      • Grizzy and The Lemmings II (40)

        The Lemmings are all lined up on the couch to watch a cartoon film where a mouse plays nasty tricks on a cat. Grizzy, who has decided to take his nap, switches off the TV and confiscates the batteries of the remote control to make sure they can't switch their program back on. But is it wise to frustrate a gang of Lemmings who've been inspired by a gag-filled cartoon?

      • Batwheels II (19)

        Feeling insecure about his size after a game of Hide-And-Seek, Buff uses the shrink belt belonging to The Atom and accidentally shrinks himself down to the size of a mouse!

      • Batwheels II (20)

        Redbird struggles to stop Poison Ivy's diabolical schemes because he wants to be in the spotlight. But when he needs to use the bat-o-flage and become invisible, he’ll have to learn that doing good is its own reward.

      • Batwheels II (21)

        Bibi enters the world of The Wizard of Oz, where she meets familiar vehicle friends and goes on an amazing quest to see the wizard himself!

      • Batwheels II (22)

        Bibi enters the world of The Wizard of Oz, where she meets familiar vehicle friends and goes on an amazing quest to see the wizard himself!

      • Bugs Bunny Builders (32)

        The Beaver Brothers hire The Looney Builders to build them a log cabin, but soon sidetrack the job by goofing around too much.

      • Bugs Bunny Builders (33)

        The Looney Builders build a skate park for the kids, but it soon interferes with Hoots Talon and his friends’ activities.

      • Bugs Bunny Builders (34)

        As The Looney Builders build Kathy Bat an upside-down radio station, Porky has concerns but doesn’t speak up.

      • Bugs Bunny Builders (35)

        Queen Beatrice hires The Looney Builders to build a workshop in her beehive where there is one rule the crew has trouble following.

      • Mr Bean: The Animated Series III (6)

        Mr. Bean breaks his bed using it as a trampoline. He tries to fix it but he can’t. Next morning and after an awful night’s sleep he goes to buy a brand-new bed. He has fun trying all the beds out but the one he wants is too expensive. He is about to get thrown out of the shop when he turns his experience of all the beds to his advantage.

      • Mr Bean: The Animated Series III (7)

        Mrs. Wicket demands that Bean drives her and Miss Wince to their booked spa retreat; and wait outside in the car until they’re done. Bean gets bored so bored that he decides to sneak into the spa and get Mrs. Wicket and Miss Wince out. Chased by the irate Receptionist Bean gets more than he bargained for when he crashes into Mrs. Wicket’s massage session.

      • Mr Bean: The Animated Series III (8)

        Bean is both cajoled by Irma and spurred by his own jealousy of the fund-raising super-star Declan into raising money for the local donkey sanctuary. He tries to thwart Declan’s success and increase the amount of money he’s raising until eventually he finds himself challenging Declan to a sky-diving competition.

      • Mr Bean: The Animated Series III (9)

        The Great Eduardo violinist supreme is in town and Irma wants to go to the concert. But Bean won’t pay for the tickets. More than that he claims that he can play the violin better. Now he has to prove it. After a lot of painful sawing even Eduardo can’t bear the noise. He offers to teach Bean who ends up replacing him in the concert!

      • Interstellar Ella (1)

        When Ella borrows Slippy’s luckiest good luck charm, she risks losing it forever when she finds herself at a black hole. It’s only when everyone pools their strengths together that Mooncake is returned to Slippy, safe and sound.

      • Interstellar Ella (2)

        It’s Ella’s mom’s birthday! Determined to get her mom the bestest birthday gift ever, Ella searches the Galaxy with help from her friends. But with time running out, she’ll have to realize that the best gift of all may not come wrapped in a box...

      • Interstellar Ella (3)

        When a prized possession goes missing, Slippy’s sure the mysterious Alien Silicon Jellyfish took it! Ella’s pretty sure the Jellyfish doesn’t exist... but as the gang hunts for it, Ella learns that supporting her friend is what matters most!

      • Interstellar Ella (4)

        On the eve of Dad opening his museum of human artifacts on the moon, Ella and Slippy help him by “fixing” a lunar rover until it drives off, with Glitch on board! Determined to fix this themselves, our gang understands it’s best to admit your mistake and ask for help.

      • Interstellar Ella (5)

        Dad gives Ella and Slippy a mysterious Treasure Map of their solar system. When Ella cuts corners as soon as she realizes where the final step is! But when that doesn’t yield them the treasure, she must learn to follow instructions. All of them...

      • Toad & Friends (1)

        It's spring and Mole is whitewashing his burrow. His friends come to help while the watching weasels spy an opportunity to play a prank on them.

      • Toad & Friends (2)

        Ratty takes his friends out for a boat trip and insists as Captain, what he says goes. But when the boat is scuppered on the rocks, he finds that listening to his friends is the way to save the day.

      • Toad & Friends (3)

        When Toad resolves to live the simple life and camp by the riverbank, the weasels take the opportunity to take over Toad Hall. Can Toad now ever return?

      • Toad & Friends (4)

        Toad enlists his friends to help him make a superhero movie but his overbearing ego means they soon leave him to his own devices. But when the Weasels trick him, he finds himself in a pickle without his friends to help.

      • Toad & Friends (5)

        Hedge tries out Toad’s new power kite and gives the Weasels an idea of how to get into Toad Hall.

      • Mr Bean: The Animated Series (1)

        Inspired by a wildlife documentary on TV, Mr. Bean dusts off his camera and treks deep into the countryside in search of the perfect wildlife photograph. After two fruitless days of being the hunter, he is somewhat miffed to find himself the hunted.

      • Mr Bean: The Animated Series (2)

        Whilst browsing the supermarket for lovely grub, Mr. Bean’s life-long pal, Teddy, is kidnapped. Bean tracks down the nasty men responsible and finds that Teddy is not their only captive. Mr. Bean rescues a hundred teddy bears once their ears are put through an industrial sewing machine.

      • Mr Bean: The Animated Series (3)

        Mr Bean drives his favourite Teddy to the cinema to see his favourite movie - 'Titanic'. Now he simply has to park the car. But when you're Mr Bean, nothing's simple. His ingenious efforts to find a parking space are persistently foiled. And the clock is ticking....

      • Mr Bean: The Animated Series (5)

        There’s easy money to be had in the art world and Mr. Bean is set on getting some of it. Once equipped with the right tools, he ventures into the countryside with a blank canvas in search of inspiration – and comes home with a painting full of life. Literally.

      • Interstellar Ella (1)

        When Ella borrows Slippy’s luckiest good luck charm, she risks losing it forever when she finds herself at a black hole. It’s only when everyone pools their strengths together that Mooncake is returned to Slippy, safe and sound.