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Be Cool, Scooby-Doo! (6/26)
Despite Velma's strong dislike of water, the Gang climb aboard the cruise ship run by Fred's cousin. But a water phobia is the least of their problems when a terrifying Sea Monster attacks the ship!
Mr Bean: The Animated Series III (2)
Mrs. Wicket demands that Bean stay in to take delivery of a new lounge chair. He is forced to dress up as Mrs. Wicket when Brian the Delivery Man won't deliver the chair to anyone but Mrs. Wicket. Then Brian falls in love with 'her' and asks 'her' out on a date. Bean accepts because he's starving hungry. How long can he keep up the deception? Long enough to fill his stomach?
Mr Bean: The Animated Series III (3)
Mr Bean dog-sits for Irma and while in the park comes across a professional dog-walker. This guy’s making a fortune while Bean is doing it for free! That evening posters go up and the next morning Bean has four dogs to look after. But who is going to walk whom?
Mr Bean: The Animated Series IV (7)
Mr Bean is trying to watch the motor racing on TV, when Mrs Wicket interrupts him to offer a deal – revamp her garden with new paving and ornaments, and he’ll get a month’s rent for free. Bean reluctantly agrees, but when he sees Mr Paliwal finish a personal training session and keen for more, he offers him a new workout… doing all Mr Bean’s work for him while he watches the racing! Win, win!
Mr Bean: The Animated Series IV (8)
Mr Bean is bored of queuing for a trampoline park, so secretly bounces in through a window using a trampette. But he soon gets on the wrong side of a young show-off boy who keeps stealing Teddy and throwing him in hard-to-reach spots. To settle their row, they agree on a race around the trampoline park – first place wins Teddy. Will Mr Bean triumph before he’s chucked out for jumping the queue?
Grizzy and The Lemmings (42)
Grizzy dreams that he's a valiant knight who has just delivered his beloved. As he is about to take her in his arms, he is woken by the din of the Lemmings, who have chosen this particular day to blast music. Grizzy has only one desire: pick up his dream where he left off. But first, he'll have to stop the Lemmings' fiesta.
Grizzy and The Lemmings (43)
Grizzy stands in front of the pantry, desperate. The stock of chocolate spread is completely depleted. He realizes that the Lemmings are making some themselves, following a complicated recipe. If they can make it, then why can’t he?
Grizzy and The Lemmings (44)
Inspired by a magazine with a jewelry ad showing a man offering a diamond to a woman, Grizzy imagines himself offering the ranger's engagement ring to his beloved she-bear. But the big diamond set in the ring has disappeared. The Lemmings, who are having a spinning-top contest, are using it as the ultimate top. And they have no intention of giving it up.
Grizzy and The Lemmings (45)
When he accidentally sticks a computer microprocessor to his temple, Grizzy is transformed into an exceptionally intelligent being capable of predicting events to come far in advance. With his way above average IQ, not only will he be able to provide himself with the latest high-tech comfort, getting rid of the Lemmings should be a piece of cake.
Grizzy and The Lemmings (46)
The Lemmings prepare a dream afternoon snack with the last jar of chocolate spread in the cupboard. Tough luck, Grizzy is coming! Caught off guard, the Lemmings hide the jar in a teddy bear-pajama case to slip away without arousing suspicion. But Grizzy is captivated by the stuffed bear and makes it his security blanket.
Grizzy and The Lemmings (47)
Grizzy gleefully discovers that he can print images taken with the ranger's camera which is connected to a state-of-the-art printer. He decides to immortalize and frame himself, but when the time comes to print his portrait, there's no more paper in the printer. The Lemmings have thrown themselves heart and soul into the regressive pleasure of paper airplanes.
Grizzy and The Lemmings (48)
A van pulls up to the ranger's cabin to deliver a full crate of jars of chocolate spread. While Grizzy and the Lemmings fight over a wrecking bar to open it, someone steals the crate. Grizzy and the Lemmings will have to carry out an investigation to find the trail of their treasure.
Lamput III (31)
When Lamput masquerades as a swimming trophy at the local pool, Skinny finds himself in his red trunks, warming up for the big race. You’d be surprised at how fast a Doc can swim when there’s a Lamput up for grabs. Skinny discovers skills not even he was aware of. Shame the trophies keep switching places. No lap-time in the world can outsmart this little orange blob.
Batwheels (16)
Redbird sacrifices his stealth muffler tech to sound as loud as the other Batwheels - but his modifications backfire when Robin needs his stealthy skills to catch the elusive Catwoman!
Batwheels (17)
When Batcomputer shuts down for a system update, the other Batwheels must take over for her while aiding Batman in a battle against Harley Quinn.
Batwheels (19)
Frustrated by the Batwheels’ distracting affinity for holiday festivities, Batwing decides to “go solo” to thwart Mr. Freeze’s evil Christmas-time plots. However, Batwing and the Batwheels soon realize that stopping Mr. Freeze is much harder when they all aren’t working together as a team.
Batwheels (20)
After the rest of the Batwheels are incapacitated and Gotham’s beloved holiday mascot, Ike Cicle, is captured by Mr. Freeze, Batwing realizes that going solo isn’t all it’s cracked up to be. Now it’s up to her to rescue her friends, and work with them to save Christmas in Gotham.
Bugs Bunny Builders II (12)
Pete Puma hires The Looney Builders to build a roller disco for Looneyburg. Lola is new to roller skating, but doesn’t want to take it slow and practice.
Bugs Bunny Builders II (13)
The Looney Builders are hired by Petunia’s Grandpa Oink to upgrade his farm. They take things too far and Grandpa Oink misses some of the things he loves most about farming.
Bugs Bunny Builders II (14)
Marvin the Martian hires The Looney Builders to build an outer space ball court on Mars. Bugs is a big fan of the sport, and soon becomes a ball and build “hog.”
Bugs Bunny Builders II (15)
The Looney Builders build their headquarters a car wash. Daffy doesn’t want to wash Dumpy and goes to extreme lengths to keep him dirty and preserve their memories.
Mr Bean: The Animated Series II (18)
Mr Bean is in the library studying his family heritage. Someone brings to his attention Mr Bean’s resemblance to a certain Lord Bean. Mr Bean sets off to track down his ancestral home (a castle) in Scotland where he is welcomed with open arms. But owning a castle is not cheap. Can Mr Bean escape before he runs out of money and has there been a case of mistaken identity?
Mr Bean: The Animated Series II (19)
Mr Bean and his beloved car find themselves in a crash for crash battle with his arch nemesis the Reliant Robin. It’s a contest to find out who can hold their nerve the longest. Does Mr Bean win? Is his car left unscathed? And more importantly do we find out who the driver of the Reliant Robin really is?
Mr Bean: The Animated Series II (20)
Mr Bean has got everything ready for Irma’s birthday; card cake candles but he just needs to get her some flowers. But nothing goes to plan as Mr Bean inadvertently causes a car crash involving a bride on her wedding day. There’s no time to lose as Mr Bean promises he’ll get the bride to the church on time. Irma is not a happy lady as Mr Bean is distracted by the task in hand.
Mr Bean: The Animated Series II (21)
Mr Bean is keen to own a brand new smart phone when he discovers all the wonderful things it can do. But after a trip to the mobile phone shop he is horrified at how much they cost and decides to build his own one. Bean’s phone may be bulky but it comes with a whole range of built in gadgets especially useful during a race to The Tower of London.
Interstellar Ella (3)
When a prized possession goes missing, Slippy’s sure the mysterious Alien Silicon Jellyfish took it! Ella’s pretty sure the Jellyfish doesn’t exist... but as the gang hunts for it, Ella learns that supporting her friend is what matters most!
Interstellar Ella (4)
On the eve of Dad opening his museum of human artifacts on the moon, Ella and Slippy help him by “fixing” a lunar rover until it drives off, with Glitch on board! Determined to fix this themselves, our gang understands it’s best to admit your mistake and ask for help.
Interstellar Ella (5)
Dad gives Ella and Slippy a mysterious Treasure Map of their solar system. When Ella cuts corners as soon as she realizes where the final step is! But when that doesn’t yield them the treasure, she must learn to follow instructions. All of them...
Interstellar Ella (6)
Ella’s super excited to check out the Orion flare stars with her family. She’s been looking forward to it for weeks. But when Madhu asks a favour and Slippy calls her for help, Ella can’t say no and might miss the festival entirely! Can she use science to get there in time?
Interstellar Ella (7)
Ella and Tilly’s playtime results in the smashing of precious crystals that are part of Mom’s meticulous experiments. Determined to replace them, Ella battles a pulsar and then a super-hot planet before she realizes her sidelined little sister could be a big help!
Toad & Friends (3)
When Toad resolves to live the simple life and camp by the riverbank, the weasels take the opportunity to take over Toad Hall. Can Toad now ever return?
Toad & Friends (4)
Toad enlists his friends to help him make a superhero movie but his overbearing ego means they soon leave him to his own devices. But when the Weasels trick him, he finds himself in a pickle without his friends to help.
Toad & Friends (5)
Hedge tries out Toad’s new power kite and gives the Weasels an idea of how to get into Toad Hall.
Toad & Friends (6)
It’s the annual Regatta race and everyone is determined to win, especially the previous winner Ratty. But even he has to learn that winning isn't the only goal.
Toad & Friends (7)
Toad decides to create his own stylish cologne. But when the weasels ruin it and then occupy his home, is the new stinky cologne the answer to regaining Toad Hall?
Mr Bean: The Animated Series II (39)
Mr Bean finds himself babysitting a baboon.
Mr Bean: The Animated Series II (40)
Mr Bean fancies a game of golf so he creates his own golf course inside his flat and invites Irma to join him for a round. Their somewhat eccentric game takes them from sitting room to bathroom and through Mrs Wicket’s flat as they battle to be the winner of the First Bean Open Championship.
Mr Bean: The Animated Series II (41)
A crafty cat burglar is causing alarm and concern throughout the town with a series of daring rooftop robberies. After Mrs Wicket’s house is burgled and Bean has his wallet stolen he decides the only way to deal with this cunning housebreaker is to don a costume and become a superhero (like the ones in his favourite comic book). But Super Bean soon finds he has his hands full helping to rescue cats stuck in trees and old ladies with their spilled shopping.
Mr Bean: The Animated Series II (42)
Mr Bean is tidying his flat and chucking out a load of old unwanted junk. Unfortunately during the big clear out Teddy accidentally falls into a bin bag which gets put out in the street. Bean is horrified when the rubbish van arrives and he realises that dear old Teddy is now on his way to the landfill. Bean races across town to the dump but how will he ever find his friend amongst all the mountains of junk?
Interstellar Ella (3)
When a prized possession goes missing, Slippy’s sure the mysterious Alien Silicon Jellyfish took it! Ella’s pretty sure the Jellyfish doesn’t exist... but as the gang hunts for it, Ella learns that supporting her friend is what matters most!
Interstellar Ella (4)
On the eve of Dad opening his museum of human artifacts on the moon, Ella and Slippy help him by “fixing” a lunar rover until it drives off, with Glitch on board! Determined to fix this themselves, our gang understands it’s best to admit your mistake and ask for help.
Interstellar Ella (5)
Dad gives Ella and Slippy a mysterious Treasure Map of their solar system. When Ella cuts corners as soon as she realizes where the final step is! But when that doesn’t yield them the treasure, she must learn to follow instructions. All of them...
Interstellar Ella (6)
Ella’s super excited to check out the Orion flare stars with her family. She’s been looking forward to it for weeks. But when Madhu asks a favour and Slippy calls her for help, Ella can’t say no and might miss the festival entirely! Can she use science to get there in time?
Interstellar Ella (7)
Ella and Tilly’s playtime results in the smashing of precious crystals that are part of Mom’s meticulous experiments. Determined to replace them, Ella battles a pulsar and then a super-hot planet before she realizes her sidelined little sister could be a big help!
Meet the Batwheels (18)
A music video introducing the villainous vehicle squad - The Legion of Zoom - introducing their shifty skills and pernicious personalities.
Toad & Friends (3)
When Toad resolves to live the simple life and camp by the riverbank, the weasels take the opportunity to take over Toad Hall. Can Toad now ever return?
Toad & Friends (4)
Toad enlists his friends to help him make a superhero movie but his overbearing ego means they soon leave him to his own devices. But when the Weasels trick him, he finds himself in a pickle without his friends to help.
Toad & Friends (5)
Hedge tries out Toad’s new power kite and gives the Weasels an idea of how to get into Toad Hall.
Toad & Friends (6)
It’s the annual Regatta race and everyone is determined to win, especially the previous winner Ratty. But even he has to learn that winning isn't the only goal.
Toad & Friends (7)
Toad decides to create his own stylish cologne. But when the weasels ruin it and then occupy his home, is the new stinky cologne the answer to regaining Toad Hall?
Grizzy and The Lemmings (44)
Inspired by a magazine with a jewelry ad showing a man offering a diamond to a woman, Grizzy imagines himself offering the ranger's engagement ring to his beloved she-bear. But the big diamond set in the ring has disappeared. The Lemmings, who are having a spinning-top contest, are using it as the ultimate top. And they have no intention of giving it up.
Grizzy and The Lemmings (45)
When he accidentally sticks a computer microprocessor to his temple, Grizzy is transformed into an exceptionally intelligent being capable of predicting events to come far in advance. With his way above average IQ, not only will he be able to provide himself with the latest high-tech comfort, getting rid of the Lemmings should be a piece of cake.
Grizzy and The Lemmings (46)
The Lemmings prepare a dream afternoon snack with the last jar of chocolate spread in the cupboard. Tough luck, Grizzy is coming! Caught off guard, the Lemmings hide the jar in a teddy bear-pajama case to slip away without arousing suspicion. But Grizzy is captivated by the stuffed bear and makes it his security blanket.
Grizzy and The Lemmings IV (47)
Grizzy finds a white bear that fell out of a zoo’s refrigerated truck. After consulting the encyclopedia, he realizes that he and the bear are brothers of the same species! He decides to follow the encyclopedia’s instructions to the letter and take care of his brother during his hibernation. This runs counter to all of the Lemmings favorite activities. The Lemmings decide to create a false encyclopedia page which says that they too are bears. Grizzy is now obliged to treat them like brothers as well.
Grizzy and The Lemmings IV (45)
The Lemmings have organized a mega party at the cabin. This is obviously not to Grizzy’s liking and the bear throws them out. The Lemmings discover a cave where the party is even more fun, but their ruckus drives out the bats who seek refuge in the cabin. Terrified of them, Grizzy tries everything to get rid of them and understands that the most effective thing is the Lemmings’ ghetto blaster.
SuperThings: Rivals of Kaboom - Kazoom Power (3)
The Kazoom Kids must choose their hero name as they take on Cerealiak with the help of Mighty Moo.
Bugs Bunny Builders (9)
The Looney Builders are hired by Mac and Tosh Gopher to build them a home underground. Daffy can’t remove rocks from the area fast enough and fails to ask for help.
Bugs Bunny Builders (10)
Bizzy Buzzard’s mom hires The Looney Builders to build her family a new nest. Bizzy wants to help but keeps getting in the way creating all sorts of problems for the crew.
Batwheels II (9)
When MOE creates a new, super sparkly vehicle paint, the Batwheels decide to put on a talent show to see who will get a shiny new makeover!
Batwheels II (10)
To ease the burden on MOE, the Batwheels use his duplicating machine to make copies of their repair bot, but the Batcave is soon overrun when the machine breaks!
Grizzy and The Lemmings IV (13)
Just as Grizzy is about to go to bed, he ousts the Lemmings who are holding a surprise party in the cabin. The Lemmings land in a Mayan Temple devoted to the moon. While toying with an ancestral console, the Lemmings set off a cosmic phenomenon that brings the moon, which is now the size of a disco ball, to the temple. In its aura, gravity becomes very weak. Enough to get rid of Grizzy and have a very original fiesta.
Grizzy and The Lemmings IV (14)
Grizzy does his best to get rid of the Lemmings and enjoy some peace and quiet in the cabin, but each time they come back with a new and even more-disturbing activity. When he sees some penguins marching in a perfectly disciplined line, Grizzy decides to teach the Lemmings how to behave in his presence. He locks himself up with them inside the garage, which has been transformed into an elementary school classroom. Grizzy is determined to make discipline reign but he has forgotten about the Lemming’s natural penchant for bedlam.
Grizzy and The Lemmings IV (15)
Grizzy and the Lemmings fight once again and cause an accident with Santa Claus’ sled. The Lemmings rush to the crash site and get their hands on Santa’s magic bag. While Grizzy is tidying up the cabin after their fight, he is baffled to see the Lemmings come back him, quiet and calm. The rodents break out into Christmas carols and prepare a delicious snack for Grizzy before slipping out again. Suspicious, Grizzy follows them and discovers that the bag rewards persons whose wishes are equal to their goodwill.
Mr Bean: The Animated Series IV (9)
Irma is struggling to sell items from her knitwear stall at the market, so sends Mr Bean to collect a sheep costume he can wear to attract customers. Once at the fancy dress shop however, Mr Bean gets stuck in the sheep costume and has to travel back to the market wearing it. Things go from bad to worse when Mr Bean takes a short cut across the field and gets caught up in a flock of real sheep!
Mr Bean: The Animated Series IV (10)
Mr Bean spots a rare book - the Teddy Bear Haunting - in a bookshop, but it’s too expensive to buy. He secretly tries to read it in the shop… until he’s thrown out. To his dismay someone else then buys the book – so he follows the buyer around trying to read over his shoulder. Will Mr Bean manage to get to the end of the book before getting spotted?
Mr Bean: The Animated Series (42)
Mr. Bean cannot, for the life of him, place the face of the uninvited fat bloke on his doorstep. An old school photograph and school cap just about jog his memory. By this time his new ‘friend’ has put his feet up and is eating Bean out of house and home. This blast from the past proves to be a blasted pain in the neck.
Mr Bean: The Animated Series (43)
Irma Gobb comes round to watch TV and Bean finds that liking different programmes to your girlfriend can be very bad for a relationship. After an explosive argument the TV blows up, forcing Mr. Bean to invent his own very ingenious form of home entertainment.
Mr Bean: The Animated Series (44)
Determined to master Beethoven’s symphony, Mr Bean wangles himself a grand piano, a music book, a candelabra and a very patient piano teacher. Liberace, eat your heart out!
Mr Bean: The Animated Series (45)
It's the start of a Fun Run. Mr. Bean lines-up beside his deadly enemy: the fat bloke who stole his parking space. Fun Run or no, nothing will stop Bean beating this man to the finishing post, even if he has to flag a cab.
Mr Bean: The Animated Series (46)
Mr. Bean gets in a flap when a monster turns up in his cake-mix. The good news, though, is that the monster turns out to be a harmless baby bird. The bad news is that it grows into a huge stork and takes over his home. Bean attempts to return it to the wild, and finds teaching it to fly makes his arms ache.
Mr Bean: The Animated Series (47)
When the frogspawn in Mr. Bean’s bath hatch out, it’s the last thing his landlady needs, especially when she’s invited the Mayor for tea. Hundreds of angry amphibians decide to invite themselves as well. Bean proves to be no expert at catching slippery green things that won’t stop hopping about all over the blinking place.
Mr Bean: The Animated Series (48)
Mr. Bean meets an aristocratic old lady when he nearly runs over her lapdog with his mini. He’s thrilled to be invited for luncheon at her grand but strangely shabby mansion. Bean is determined to rise to the occasion. He’s so busy with matters of protocol he doesn’t notice that the lady and her sinister butler aren’t quite what they seem…
Mr Bean: The Animated Series (49)
How does one choose tasteful wallpaper these days? After watching a royal documentary on TV, Mr. Bean decides to decorate his room in the style of Buckingham Palace. If the Queen’s new wallpaper is good enough for Her Royal Highness, then it’s going to be good enough for him. Meanwhile, his landlady, Mrs. Wicket, suffers from illusions of grandeur and crowns herself Queen of the street.
Mr Bean: The Animated Series (50)
Mr. Bean finds himself in a race to grow a giant marrow with his next-door neighbour. There’s prize money at stake and a chance to get his photo in the papers. And so, as the competition gets tough, Bean’s gardening techniques become more ingenious, unconventional and desperate.
The Tom and Jerry Show II (31)
After a particularly rough cat-and-mouse chase, Jerry quits! Tom is stunned as he watches his little friend storm off to his hole, pack up his belongings and leave for another house. It's only days later as Jerry's gaining weight and a lonely Tom unsuccessfully looks to Spike for companionship and a new mouse-mate (named Mickey!) that they realize how much they need each other.
The Tom and Jerry Show II (32)
When Spike's poker playing pals go missing, he hires the cat and mouse detective to find out where they've gone.
The Tom and Jerry Show II (33)
When Tom gets the hiccups, the witches decide that the only way to cure him is to scare him, so they banish him to the Wicked Forest of Very Scary Things. Unfortunately, there really isn't anything that frightening in, so they enlist Jerry to conjure up some scares – a task that he's only too happy to oblige, by taking full advantage of the situation.
Lamput IV (30)
When the Docs create a sticky gooey substance to trap Lamput, Specs ends up getting stuck together with Lamput instead! Specs and Lamput hate their new sticky arrangement until Specs realises that some things in life are easier with an additional limb and Lamput enjoys being a friend rather than an enemy. Lamput and Specs are inseparable and loving life, but when the Boss calls him to come into work, a failed disguise sets the Boss into a rampage and Specs finds out what it’s like to be the hunted. Its not nice!
Lamput IV (31)
Lamput decides to help two distressed ducks find their missing children. However the ducklings are too much for him to handle!
Lamput III (22)
The Docs come up with a new gadget, giving them the ability to take on the animal’s strength to take Lamput down!
Grizzy and The Lemmings IV (47)
Grizzy finds a white bear that fell out of a zoo’s refrigerated truck. After consulting the encyclopedia, he realizes that he and the bear are brothers of the same species! He decides to follow the encyclopedia’s instructions to the letter and take care of his brother during his hibernation. This runs counter to all of the Lemmings favorite activities. The Lemmings decide to create a false encyclopedia page which says that they too are bears. Grizzy is now obliged to treat them like brothers as well.
Grizzy and The Lemmings IV (45)
The Lemmings have organized a mega party at the cabin. This is obviously not to Grizzy’s liking and the bear throws them out. The Lemmings discover a cave where the party is even more fun, but their ruckus drives out the bats who seek refuge in the cabin. Terrified of them, Grizzy tries everything to get rid of them and understands that the most effective thing is the Lemmings’ ghetto blaster.
Grizzy and The Lemmings II (15)
While chasing the Lemmings, who stole his jar of chocolate spread, Grizzy crashes into an arcade cabinet near the supermarket which displays a model fortune teller and her crystal ball. Grizzy realizes that he can foresee events that are going to happen to him in the crystal ball, and namely the traps that the Lemmings have planned for him.
Grizzy and The Lemmings II (16)
A newly unpacked UV tanning booth holds the place of honor in the middle of the cabin. Grizzy gets it into his head that a classy tan will help him draw the attention of the she-bear he's enamored with. When he opens the box, he discovers that the Lemmings have beat him to it and are already playing "beach party" inside the bed.
Grizzy and The Lemmings II (17)
The Lemmings have turned the entire cabin topsy-turvy to organize medieval jousts with the ranger's fencing gear. Grizzy, who wishes to recover his couch, tries to straighten up, but is driven out by their fencing foils. To retaliate, Grizzy must find a blade equal to the task. He opts for a fine... frozen swordfish!
Grizzy and The Lemmings II (18)
A strange object is delivered to the Ranger's cabin: an over-board! It's a latest generation skateboard which levitates above the ground without wheels. The Lemmings immediately try to get their paws on it, but Grizzy also covets the board as a table to set his TV-dinners down on.
Grizzy and The Lemmings II (19)
Grizzy and the Lemmings discover the joys of photography with the ranger's instant print camera. Grizzy would like to make a beautiful artistic portrait of the she-bear he's in love with, whereas the Lemmings prefer a group photo with a face-making competition: two radically opposed artistic trends!
Mr Bean: The Animated Series III (19)
Bean is showing Irma his favourite tree in the park one day when he discovers a tree surgeon getting ready to cut it down. He darts up the tree and won’t come back down. Irma loves this new side of Bean-ey! The tree surgeon is frustrated and tries various ploys to get Bean down. But can Bean make it to the toilet without being discovered and still save that tree?
Mr Bean: The Animated Series III (20)
Mrs. Wicket is persuaded by a jaunty estate agent to put her house up for sale. Bean is distraught – where will he live? Not Mrs. Wicket’s problem. Bean decides to hi-jack the sales process in order to deter all potential buyers – even if it means turning the whole house upside down!
Mr Bean: The Animated Series III (21)
Mr. Bean wants to learn skateboarding but hurts himself on his first try. Meanwhile Miss Wince is showing off her new mobility scooter at Mrs. Wicket’s. Bean is entranced. He could do wicked ‘ollies’ with that! He absconds with a souped-up scooter and heads straight to the skate park ready to challenge Bruiser Senior and Junior …
Mr Bean: The Animated Series III (22)
Mrs. Wicket becomes annoyingly inconsolable when Scrapper goes missing – calling for him at all hours of the day and night. Bean can’t get any sleep! He decides that the only way to restore peace in the household is to go out and find Scrapper himself – a journey that takes him deep into London’s sewers …
Mr Bean: The Animated Series III (23)
Bean discovers Mrs. Wicket’s nephew and Bruiser Jnr swapping football stickers and decides that he wants to fill up a sticker album too. He buys-up all the stickers in the neighbourhood and has almost completed his task when Nephew points out that he’s missing one: the famous sticker owned by local footballing celebrity Jamie Studds. Bean turns thief to be the best collector of ‘em all.
Mr Bean: The Animated Series III (24)
Mr. Bean thinks he’s just dug up a valuable coin in the back-garden and goes rushing off to the Museum to have it valued little knowing that it’s actually Bruiser Snr’s much-loved but valueless fake gold medallion. Bruiser Snr wants it back; and forces Bean to break back into the Museum to get it.
Mr Bean: The Animated Series III (25)
Bean discovers Declan giving Irma a lift in his swanky new SUV. Bean is unimpressed until Declan shows off all the car’s features. Undeterred Bean professes his car superior. Declan issues a challenge – to see which car Irma will choose for her lift back to work. Bean decides his car may need a little ‘pimping’ …
Mr Bean: The Animated Series III (26)
Mrs. Wicket’s Nephew is staying with her when he wins two tickets to an Outward Bound course. She refuses to go but then ropes in Bean to look after the child. The two start a competition to see who will win the trophy. Bean is a relentless competitor winning everything up until the point things start getting out of hand …
Mr Bean: The Animated Series (1)
Inspired by a wildlife documentary on TV, Mr. Bean dusts off his camera and treks deep into the countryside in search of the perfect wildlife photograph. After two fruitless days of being the hunter, he is somewhat miffed to find himself the hunted.
Bugs Bunny Builders II (9)
The Looney Builders build a castle for Elmer the Giant. They admire his toys and use them without his permission.
Bugs Bunny Builders II (10)
Fosse Ferret hires The Looney Builders to build a stage for the kids’ dance recital. Eggbert has stage fright, but Porky is determined to help him overcome it.
Bugs Bunny Builders: Hard Hat Time (2)
A music video of Lola Bunny using her bulldozer to move things as she oversees various looney builds.
Batwheels (33)
When Buff's trusty winch is knocked out of action by Poison Ivy, he must learn to improvise and come up with creative solutions on the fly.
Batwheels (34)
When Snowy and Jestah team up to execute a mysterious plan involving rare freeze-berries, Batwing and Buff pair up to take on the dastardly duo, but Batwing decides to carry out the mission herself, putting both her and Buff at risk.
Be Cool, Scooby-Doo! (16/26)
Shaggy and Scooby discover their new favorite food as the gang investigates the mystery of a frightening Sorcerer that's haunting a snack factory!
Lamput IV (32)
Lamput is stuck in the lab with a dangerous robot on the loose! It’s up to the combined effort of the two Docs and the entire Lab team to save him before it is too late.
Lamput IV (33)
The Docs are on holiday and board a high-speed train only to realise that Lamput is also on the same train, except he’s in First Class! During the train journey, the Docs try to get from Coach into First Class but are refused entry by the train’s Captain. They then disguise themselves as train staff and finally get in, ready to capture the unsuspecting Lamput.
Lamput III (24)
Lamput is caught but makes a new friend, Tuzki who comes to his rescue!
Lamput III (34)
Lamput gets mistaken for a guide dog, and the Docs try to nab their quarry without disturbing an old lady's pleasant day in front of the wireless. Good thing she can't see the chaos going on.
Mr Bean: The Animated Series II (31)
Mr Bean goes to the theatre to see a performance by a celebrated hypnotist Dr Daze. Bean is super keen to come up on stage and be part of the show. But after being hypnotized Bean unknowingly leaves the theatre not realizing that he is still under the influence and certain trigger sounds have him doing silly things at unexpected and embarrassing moments.
Mr Bean: The Animated Series II (32)
Mr Bean's car is filthy so he gives it a good wash. His sparklingly clean car attracts the attention of other drivers who offer to pay Mr Bean to wash their cars too. Bean cannot resist and builds a car-washing contraption to help him out. But when a certain very posh visitor’s car gets damaged Bean thinks he’s for the chop.
Mr Bean: The Animated Series II (33)
Mr Bean chases Scrapper around Mrs Wicket’s flat but her sideboard tumbles over and when Bean sees a bit of fur poking out from under it he is horrified to think he has squashed poor Scrapper. Not realizing that it’s only his landlady’s furry hat Bean rushes what he thinks is a flattened cat across town to the vets in a desperate attempt to save his feline friend’s life.
Mr Bean: The Animated Series II (34)
Mr Bean helps Mrs Wicket collect up all her money together after she witnesses a robbery. With all her cash safely locked in a bank vault Mrs Wicket suddenly finds she has a new admirer but Mr Bean doesn’t trust this smooth operator one bit. With wedding bells ringing Mr Bean races against time to solve the mystery and save Mrs Wicket…and her money.
Grizzy and The Lemmings IV (52)
The Lemmings recover a jar of Yummy from an automatic distributor but before they can enjoy it Grizzy confiscates the treat. In exchange, he leaves them the keyring that came as a gift. The Lemmings aren’t interested until the keyring lands in a magic vial which gives it an extraordinary power: stick the keyring onto any object and it will shrink to the size of a plastic miniature figurine!
Grizzy and The Lemmings III (39)
When Grizzy goes fishing, the Lemmings jump on the opportunity to transform the cabin into a giant ice slide. Upon his return, the bear puts an end to the rodents' bobsleigh party and gets ready to savor his day's catch. But the Lemmings steal his fish and draw the bear outside the cabin. Grizzy must try to recover his lunch while protecting his territory from a rodent invasion.
Grizzy and The Lemmings III (40)
Grizzy pinches a magic statue from the Lemmings that has the power to make objects appear in real life. All you have to do, is pin the photo of one's desires upon it. Too bad for the rodents' snow-bike! Grizzy replaces the vehicle's photo with the portrait of his beloved she-bear who stayed behind in Canada. Barely arrived in African, the she-bear disappears again, victim of the rodents' trickery. It is the outbreak of a bitter dispute.
Grizzy and The Lemmings III (41)
Annoyed by the Lemmings' new magnetic train, Grizzy propels the whole lot of them far from the cabin. The rodents land in the neighboring hut of a sorcerer and a mysterious mask falls onto one of them, endowing him with the power of telekinesis. The Lemmings are thrilled! They return to the cabin to explore this new magic power. Perched upon pieces of furniture, they fly around the room to finish their life-size flying train game!
Grizzy and The Lemmings III (42)
Grizzy chases after the Lemmings, who have loaded a jar of Yummy into their remote-control driven car. Where the bear gets to the gas station, he destroys the vehicle and recovers the chocolate spread. The rodents find little mini-cars and chase Grizzy all the way back to the cabin, where they trip him up and intercept the coveted jar. Helpless, the bear sets out after them, until he runs into a tank truck filled with Yummy.
Grizzy and The Lemmings III (43)
To recover the jar of Yummy that Grizzy confiscated from them, the Lemmings decide to infest the bear's coat with fleas. The scheme works and Grizzy starts scratching himself frenetically. Nonetheless, the bear manages to counter their diversion and expulse the rodents. When they land on a sorcerer's hut, the Lemmings take possession of a magic scepter that has the ability to temporarily shrink objects. Now microscopic-sized, the rodents return to the cabin to get their paws on the chocolate spread.
SuperThings: Rivals of Kaboom - Kazoom Power (4)
The Kazoom Kids infiltrate Mr. King’s base to take back the Kazoom and save Kaboom City, but Kid Fury gets trapped inside.
Be Cool, Scooby-Doo! (7/26)
To solve the mystery of a ghostly performer haunting her former venue, the Gang has to pretend to be a rock band themselves! But can they solve the case before Velma has to actually get on stage and sing?
Be Cool, Scooby-Doo! (8/26)
Fred is excited to visit The Vault - a high security prison from which no convict has ever escaped. But when the ghost of Stealing Stan (JOHN DiMAGGIO), an inmate who always claimed to be innocent, terrorizes the prison, Fred has to solve the mystery and rethink his stance on criminal justice!
Lamput III (33)
Skinny might be a man of science, but he’s more than happy to get his fortune told for a laugh. The palm-reader sees alarming visions of Skinny’s near future; mostly visions that relate to Skinny being squashed, smooshed or otherwise smeared. It’s kind of Skinny’s own fault; maybe if he paid a bit less attention to chasing Lamput and a bit more attention to not getting squashed, smooshed or smeared, he wouldn’t need constant rescuing by a frazzled mystic.
Mr Bean: The Animated Series III (4)
Mr Bean crashes his mini into a pool of slurry and is desperate to get himself and his car clean.
Mr Bean: The Animated Series III (5)
Mr. Bean accidentally sends Irma a silly Birthday card and has stop it being delivered.
Mr Bean: The Animated Series IV (9)
Irma is struggling to sell items from her knitwear stall at the market, so sends Mr Bean to collect a sheep costume he can wear to attract customers. Once at the fancy dress shop however, Mr Bean gets stuck in the sheep costume and has to travel back to the market wearing it. Things go from bad to worse when Mr Bean takes a short cut across the field and gets caught up in a flock of real sheep!
Mr Bean: The Animated Series IV (10)
Mr Bean spots a rare book - the Teddy Bear Haunting - in a bookshop, but it’s too expensive to buy. He secretly tries to read it in the shop… until he’s thrown out. To his dismay someone else then buys the book – so he follows the buyer around trying to read over his shoulder. Will Mr Bean manage to get to the end of the book before getting spotted?
Grizzy and The Lemmings (49)
Like usual, Grizzy picks the door of the Ranger's log cabin to come in and make himself comfortable, but this time it's impossible to enter! The Lemmings have requisitioned the cabin for a party and barricaded themselves inside. Grizzy has no intention of waiting for an invitation to find a way to get in.
Grizzy and The Lemmings (50)
The Lemmings have got their hands on a pack of white beans which have very strange properties: when mixed with soda, anyone who eats them turns into a bouncing ball. Grizzy realizes that if he wants to take a nap, he must first get rid of the magic beans.
Grizzy and The Lemmings (51)
Grizzy wants to get rid of the old piano in the garage at any cost, for the Lemmings love using it to make a dissonant racket. But when he happens to notice that the she-bear he's in love with likes the melody of "Für Elise" he decides to learn the learn the piece like a real pro.
Grizzy and The Lemmings (52)
The Lemmings inherit a crate that fell off a Canadian army convoy transporting ultra-secret material. The case inside the crate emits a sort of laser beam that divides objects into multiple miniaturized versions of themselves. What if the Lemmings had to deal with lots of mini-Grizzys rather than just one big one?
Grizzy and The Lemmings (53)
Near the supermarket, a machine hands out surprise eggs in exchange for a coin. Amongst the lots to be won, there is a super firework rocket that makes the Lemmings dream, and a piece of costume jewelry that Grizzy imagines himself giving to his lady-love.
Grizzy and The Lemmings (54)
At the Ranger's home, Grizzy finds a high-tech gadget that enables you to learn anything at all sewing, origami, Kung Fu, etc... within only seconds thank to electrodes hooked to the brain. He can now become the perfect bear! But first, he first needs a program to learn how to get rid of the Lemmings.
Grizzy and The Lemmings (55)
An old metal box found by chance in a recess of a cliff brings back childhood memories for Grizzy and the Lemmings.
Lamput III (32)
Lamput spends the day at the beach, and, in a pair of swimming trunks, cuts a fine figure indeed. That is to say; a small, round and blobby figure. It only takes one snide comment from a fellow beach-goer to bring Lamput's body issues to the surface. When you're a shape changer, though, there's no need for exercise; before long Lamput is strutting along as an orange amalgam of all the best-looking sunbakers. On the up side, it's a handy disguise when the Docs come a-hunting. On the down side? Well, it's kind of tiring pretending to be someone you're not. Lamput learns an important lesson from a nearby blobby little girl. Be yourself, and if anyone's got a problem with that, they can go find their own patch of sand.
Batwheels (18)
MOE wants to know what it's like to be a member of the Batwheels, but the bot gets more than he bargained for when Bam invites him along for an exciting mission to stop Poison Ivy.
Batwheels (21)
Bam brings Catwoman's Catmobile, Kitty, to life so the Batwheels can have even teams for their game of "Bat-Ball," but the Kitty "Kitty" is too wild to be contained, despite Bam's best attempts to convince her to play along.
Batwheels (22)
Everyone assumes that Harley Quinn is the culprit in a recent burglary. But as Batman and Bam pursue Harley, Bibi and Redbird begin to suspect that she may actually be innocent.
Batwheels (23)
Buff trains with Batwing to improve his gracefulness and uses her lessons on a delicate mission against the Riddler.
Bugs Bunny Builders II (16)
Sunny Seagull hires The Looney Builders to build a carnival on Looneyburg’s pier. The crew gets so caught up trying to win the games that they lose sight of what matters.
Bugs Bunny Builders II (17)
The Looney Builders take turns distracting Petunia as they build her a big surprise birthday cake in the back yard.
Bugs Bunny Builders II (18)
The Looney Builders build a float to lead the Flower Parade, but Porky won’t settle for anything less than Porky Perfect.
Bugs Bunny Builders II (30)
Witch Hazel hires The Looney Builders to make her house look spooky for Halloween, but things get complicated when they use her off-limits magical things.
Mr Bean: The Animated Series II (22)
A confused Japanese tourist couple mistake Mr Bean’s house for a hotel and because of the language barrier it is difficult to explain otherwise. When the hapless holidaymakers offer to pay to stay Mr Bean and Mrs Wicket see a way of making some money and pretend their house is indeed a hotel. But it’s not long before the tourists start to smell a fish.
Mr Bean: The Animated Series II (23)
Mr Bean is on a photography jaunt in the countryside snapping the normal everyday wildlife – a fox a bird a dinosaur! A DINOSAUR?!! Mr Bean is terrified until he realises what fame and fortune it could bring him. Does he get the photograph of a lifetime or is the situation not quite as it seems?
Mr Bean: The Animated Series II (24)
Mr Bean accidently causes Mrs Wicket to be hospitalised and in need of a wheelchair. Back home Mr Bean has thoughtfully set up a bell service so that he can be at Mrs Wicket’s beck and call at any time of day or night. Mrs Wicket likes this...a lot. The bell doesn’t stop ringing and an exhausted Mr Bean finds himself running up and down the stairs carrying and fetching until he eventually loses patience with his patient.
Mr Bean: The Animated Series II (25)
Mr Bean’s car has broken down and he is late to meet Irma for a night at the opera. Mr Bean finally arrives but he is refused entry to the theatre because of his filthy attire. Forced to borrow some clothes from the local launderette Bean is mistaken for the star of the show and ends up on the stage giving the operatic performance of a lifetime.
Interstellar Ella (8)
Slippy’s excited to try out his new Rocket Boosters. He’s so excited that he overloads them and becomes stranded on a dangerous moon with Madhu. It’s up to Ella to jog Madhu’s memory so they can find the right moon and save Slippy!
Interstellar Ella (9)
When a botched update causes Maggie to reboot as “Magz”, a super fun party animal, Ella, Slippy and Madhu are excited! At least until “Magz” excessive ways put them all in danger! Now, our gang have to figure out how to get Maggie 1.0 back, pronto!
Interstellar Ella (10)
When a probe arrives from Madhu’s sibling, our gang sets off to find something amazingly special to send back! But despite their incredible adventure to obtain some super cool moon water - Madhu realizes the most special “thing” they have isn’t a thing at all...
Interstellar Ella (11)
Slippy’s attempts to impress his cousins with constellation drawings goes awry, causing them to get lost in a nebula! As the nebula messes with their racers and gadgets, escape becomes hopeless. It’s up to Ella and Madhu to find a way to guide them safely back home!
Interstellar Ella (12)
When Space Junk smashes into their clubhouse, Ella and Slippy set off to fix the problem. While Ella wants to be rid of the junk, Slippy’s determined to reuse or at least recycle it. When Ella is trapped, re-using space junk may be the only way to save her!
Toad & Friends (8)
It’s Halloween and Toad boasts of having a ghost in Toad Hall. His friends go to see if it’s true but it turns out to be an elaborate hoax. Or is it?
Toad & Friends (9)
The weasels hear of Toad’s fear of scarecrows and use this to frighten Toad out of Toad Hall for good.
Toad & Friends (10)
When Toad accidentally injures Smudge, the weasels prey on his good nature to get into Toad Hall to convalesce. Nurse Toad though proves to be too much even for the wily weasels.
Toad & Friends (11)
Ratty tries to teach Mole, Hedge and Toad the rules of poetry but loses Hedge’s poem in the strong wind. Can he and Hedge retrieve it or Mole and Toad remember it before it get destroyed or forgotten?
Toad & Friends (12)
Kingfisher is singing a very irritating song, to everyone’s annoyance. Only Chief Weasel appreciates the song because he can use it to get Tinker and Smudge to obey him. But will Kingfisher now ever be able to leave the Wild Woods?
Mr Bean: The Animated Series II (43)
Mr Bean buys a robot to clean his flat but it ends up trashing half the town.
Mr Bean: The Animated Series II (44)
Mr Bean wants an ice cream from the ice cream van. But by the time he gets to the front of the queue the ice-cream man has gone to lunch. Bean takes it upon himself to climb through in an open window and into the back of the van from where he starts to help himself. Unfortunately he soon attracts a crowd and is forced to serve a long queue of kids until all the ice cream runs out. When the ice-cream man comes back from lunch and drives away he is unaware that Bean is still hiding in the back of his van en route to the ice cream factory.
Mr Bean: The Animated Series II (45)
Mr Bean is feeling very left out when he discovers that Mrs Wicket is having a huge party downstairs and apparently he isn’t invited. Bean tries every trick in the book to sneak himself into the party – even resorting to hiding inside an enormous cake. If only he knew the real reason for the celebration.
Mr Bean: The Animated Series II (46)
Mr Bean’s attempt to cut the grass is thwarted by a pesky root which refuses to budge. When Mr Bean breaks his spade he heads to the local Garden Centre to find a replacement. But instead of simply buying one he enters a gardening competition to win one - judged by none other than the Queen herself! Its gardening gloves off when Mr Bean goes into battle with his rival green-fingered competitors.
Interstellar Ella (8)
Slippy’s excited to try out his new Rocket Boosters. He’s so excited that he overloads them and becomes stranded on a dangerous moon with Madhu. It’s up to Ella to jog Madhu’s memory so they can find the right moon and save Slippy!
Interstellar Ella (9)
When a botched update causes Maggie to reboot as “Magz”, a super fun party animal, Ella, Slippy and Madhu are excited! At least until “Magz” excessive ways put them all in danger! Now, our gang have to figure out how to get Maggie 1.0 back, pronto!

