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      • Lamput III (31)

        When Lamput masquerades as a swimming trophy at the local pool, Skinny finds himself in his red trunks, warming up for the big race. You’d be surprised at how fast a Doc can swim when there’s a Lamput up for grabs. Skinny discovers skills not even he was aware of. Shame the trophies keep switching places. No lap-time in the world can outsmart this little orange blob.

      • Mr Bean: The Animated Series (32)

        Mr. Bean is delighted with his new ‘ship in a bottle’ until it mistakenly ends up on a milkman’s float. He frantically pursues his prize possession, only to see it disappear into a milk bottling plant at the local dairy. Getting it back promises to be a mission of the impossible.

      • Mr Bean: The Animated Series (33)

        With his teddy bear at the dry cleaners, Mr. Bean finds himself feeling lonely. Fortunately, a new playmate appears in the shape of a goldfish from the garden pond. Bean has a great time with his new best friend until, at the seaside, he discovers that some fish are gigantic, have large pointed teeth and fins on their backs.

      • Mr Bean: The Animated Series II (29)

        Mr Bean sees a new toy car in the window of the local department store Havlotts and decides he must have it. But on the way to the toy department Mr Bean gets stuck in the lift. He tries his best to entertain his fellow passengers but they aren’t very appreciative. How can Mr Bean resolve the situation and get the toy he so desperately wants?

      • Mr Bean: The Animated Series II (30)

        Mr Bean attempts to build a shady gazebo in the back garden on a scorching hot day. But as he digs into the ground he unearths a huge unexploded bomb. Trying to make Mrs Wicket aware of the danger and save Scrapper and Teddy from being blown to smithereens takes courage nerve and a Bean styled homemade bomb disposal kit.

      • Grizzy and The Lemmings III (40)

        Grizzy pinches a magic statue from the Lemmings that has the power to make objects appear in real life. All you have to do, is pin the photo of one's desires upon it. Too bad for the rodents' snow-bike! Grizzy replaces the vehicle's photo with the portrait of his beloved she-bear who stayed behind in Canada. Barely arrived in African, the she-bear disappears again, victim of the rodents' trickery. It is the outbreak of a bitter dispute.

      • Grizzy and The Lemmings III (41)

        Annoyed by the Lemmings' new magnetic train, Grizzy propels the whole lot of them far from the cabin. The rodents land in the neighboring hut of a sorcerer and a mysterious mask falls onto one of them, endowing him with the power of telekinesis. The Lemmings are thrilled! They return to the cabin to explore this new magic power. Perched upon pieces of furniture, they fly around the room to finish their life-size flying train game!

      • Grizzy and The Lemmings III (42)

        Grizzy chases after the Lemmings, who have loaded a jar of Yummy into their remote-control driven car. Where the bear gets to the gas station, he destroys the vehicle and recovers the chocolate spread. The rodents find little mini-cars and chase Grizzy all the way back to the cabin, where they trip him up and intercept the coveted jar. Helpless, the bear sets out after them, until he runs into a tank truck filled with Yummy.

      • Grizzy and The Lemmings III (43)

        To recover the jar of Yummy that Grizzy confiscated from them, the Lemmings decide to infest the bear's coat with fleas. The scheme works and Grizzy starts scratching himself frenetically. Nonetheless, the bear manages to counter their diversion and expulse the rodents. When they land on a sorcerer's hut, the Lemmings take possession of a magic scepter that has the ability to temporarily shrink objects. Now microscopic-sized, the rodents return to the cabin to get their paws on the chocolate spread.

      • Grizzy and The Lemmings III (44)

        Grizzy wakes up starving but the cupboards are empty. While the Lemmings play nearby with an elephant, the bear swipes their peanut reserves. Not at all pleased, the rodents decide to recover their bag of nuts and use the elephant's trunk like a powerful vacuum cleaner to hurl all sorts of objects at Grizzy. In the heat of the battle, the Lemmings discover a pack of fabulous peanut and chili pepper cookies that seem to make the pachyderm ultra-powerful.

      • Grizzy and The Lemmings III (45)

        Grizzy is about to start eating the last remaining food in the cabin: cocktail snacks. But the sly Lemmings get there first. A fight breaks out but is quickly cut short by the unexpected visit of a wart hog. The pig devours the crackers and then, using his snout, detects a forgotten old package of candy under the bed, which he also proceeds to gobble down. Everyone realizes that the creature has the ability to find food. Grizzy and the Lemmings fight over who will follow the beast to track down food.

      • Grizzy and The Lemmings III (46)

        In order to win a trophy filled with Yummy candies, Grizzy and the Lemmings take part in a safari photo competition on an animal reserve. They must capture the portraits of a number of wild animals that live in the park. It requires all their cunning to approach the elephant, wart hog and bat and take photos for the contest. But when it comes to the super-speedy, blue-necked ostrich, it's a different kettle of fish!

      • Batwheels II (11)

        When the Legion of Zoom gains control of the Batcave's giant T-Rex, MOE creates a giant Bat-robot to stop the marauding dinosaur.

      • Batwheels II (12)

        When the Legion of Zoom gains control of the Batcave's giant T-Rex, MOE creates a giant Bat-robot to stop the marauding dinosaur.

      • Batwheels II (13)

        Super-genius villain Egghead is on the loose, planning to use Gotham Museum’s famed giant egg to cook up a record-breaking breakfast.

      • Batwheels II (14)

        Gotham’s annual dog show is tonight, and Harley plans to compete for the prized “Best in Show” ribbon. Sensing she’s up to no good, Robin decides to enter rough-and-tumble Ace the Bat-Dog to keep an eye on the thieving trickster.

      • Bugs Bunny Builders II (16)

        Sunny Seagull hires The Looney Builders to build a carnival on Looneyburg’s pier. The crew gets so caught up trying to win the games that they lose sight of what matters.

      • Bugs Bunny Builders II (17)

        The Looney Builders take turns distracting Petunia as they build her a big surprise birthday cake in the back yard.

      • Bugs Bunny Builders II (18)

        The Looney Builders build a float to lead the Flower Parade, but Porky won’t settle for anything less than Porky Perfect.

      • Bugs Bunny Builders II (19)

        The Looney Builders are hired to build a rollercoaster for Looneyburg. Bugs and Daffy soon get caught up trying to prove their part of the coaster is the best.

      • The Tom and Jerry Show III (44)

        When Jerry overhears that a brand-new butler will arrive at the household later that day, the crafty mouse whips together a butler's outfit and knocks on the door, pretending to be the new arrival—to get unbridled access to the pantry. How long will Jerry's disguise work, and what happens when the real butler arrives?

      • The Tom and Jerry Show III (45)

        When Tom goes through reverse evolution and is transformed into a swamp monster, he uses it to his advantage, scaring creatures that frightened him earlier. Soon he sees Van Mouseling in the woods and can't resist chasing him all over.

      • The Tom and Jerry Show III (46)

        Kept awake by Tom watching TV, Jerry goes outside and encounters some lightning bugs. The smallest one can't keep up, so Jerry steals Tom's energy drink for the little guy. It helps, but soon the super-charged bug causes unexpected issues for Tom and Jerry.

      • The Tom and Jerry Show III (47)

        Skullie warns Tom that it's almost midnight, so he'd best be on alert for one of the Catsylvania ghouls to show up. Tom reaches for a towel to wipe the soap out of his eyes but is shocked to discover that he's not using a towel at all, but a Mummy-cat's wrap! Soon, the Mummy-cat finds ways to freak out Tom and befuddle him, Jerry and Tuffy all over the house.

      • The Tom and Jerry Show III (48)

        Hoping to woo Toodles, Tom decides to make some homemade perfume for her. He throws in many unusual ingredients and gets a surprisingly pleasant outcome, getting the attention he craved. However, soon Tom and Jerry must come up with a plan when the heavenly scent turns bad.

      • The Tom and Jerry Show III (49)

        When Tom and Butch both arrive to ask out Toodles, their competitive behavior prompts her to send them away to a charm school she recently attended. But how will they fare in the grueling etiquette courses taught by elegant cat instructors?

      • Interstellar Ella (48)

        The gang is practicing to play Saturn Dance with Priya when she calls to tell them she is sick. She won't be able to come. Ella is very disappointed and wonders how they can cheer up Priya.

      • Interstellar Ella (49)

        When Slippy, Madhu and Ella head out to see a SuperNova, they arrive too late because of Slippy's endless preparations. The gang quickly decide to go zip-lining on Ganymede instead.

      • Interstellar Ella (50)

        Ella and Slippy are practicing Pluto Jump Ride when Tilly begs to go too. Ella tells her it's too dangerous and gives her a practice jump stick before she leaves. Madhu arrives to play and finds Tilly alone.

      • Interstellar Ella (51)

        Ella, Slippy and Madhu are spiral space diving when Ella explains what inspired the idea. It's a huge colourful spiral that Maggie is not able to identify. As she tries, she begins to glitch.

      • Interstellar Ella (52)

        The Ryder family completes a drill in the event of a Starquake. Shields are deployed around Home and Dad's museum on the moon. The drill is a success but the shield on the moon is stuck open.

      • Toad & Friends (48)

        Adder convinces Toad that her marvellous mud has rejuvenating qualities so that she can be on the front cover of Riverbank Heroes magazine.

      • Toad & Friends (49)

        Toad, Ratty, Mole and Hedge help Portly to find some bees to draw but Toad’s hiccups ensure they can’t get close enough for drawing or honey.

      • Toad & Friends (50)

        Chief is persuaded to take a day off and puts Tinker in charge of getting into Toad Hall. But Tinker has bigger plans than that!

      • Toad & Friends (51)

        Hedge, Ratty, Mole and Toad go on a boat journey upriver to find the mysterious Song Stone.

      • Toad & Friends (52)

        Ratty boasts that he could take The Rat’s Nest out on a big adventure into the wide ocean but when his friends encourage him to follow his dream, he reluctantly feels compelled to leave the riverbank.

      • Mr Bean: The Animated Series II (14)

        Mr Bean is trying to find a nice quiet place to read his book so he sets off for the Library. But instead of reading he becomes distracted by some funny online videos he sees on the Library’s computer. Before he knows it Mr Bean is recording his own video which is uploaded for everyone to see. Things start to go crazy when people check out his funny video and his popularity takes off. But does Mr Bean enjoy being in the public eye and how long will his celebrity last?

      • Mr Bean: The Animated Series II (15)

        Mr Bean is obsessed by his favourite TV hero ‘Super Spy’ and is excited when his very own Super-Spy spy kit arrives in the post. While Mr Bean is pretending to be his favourite character and delighting in all his gadgets he spots some unusual goings on in the Bruisers’ house next door. Naturally Mr Bean assumes the worst and sets out to rectify the situation.

      • Mr Bean: The Animated Series II (16)

        Mr Bean inadvertently causes an accident which prevents Irma taking the scout troop to Big Bear’s Scout Camp. With the scout master and mini bus out of action Mr Bean steps in to save the day. As temporary scoutmaster Mr Bean enjoys his new role but his obsessive badge collecting wins him no friends within the group.

      • Mr Bean: The Animated Series II (17)

        Mr Bean cannot find anywhere to park other than the space he spots in a school’s car park. There’s a case of mistaken identity and Mr Bean finds himself teaching a class of unruly school kids. Bean uses every trick in the book to win them over and ends up teaching the headmaster how to be a success in school.

      • Interstellar Ella (48)

        The gang is practicing to play Saturn Dance with Priya when she calls to tell them she is sick. She won't be able to come. Ella is very disappointed and wonders how they can cheer up Priya.

      • Interstellar Ella (49)

        When Slippy, Madhu and Ella head out to see a SuperNova, they arrive too late because of Slippy's endless preparations. The gang quickly decide to go zip-lining on Ganymede instead.

      • Interstellar Ella (50)

        Ella and Slippy are practicing Pluto Jump Ride when Tilly begs to go too. Ella tells her it's too dangerous and gives her a practice jump stick before she leaves. Madhu arrives to play and finds Tilly alone.

      • Interstellar Ella (51)

        Ella, Slippy and Madhu are spiral space diving when Ella explains what inspired the idea. It's a huge colourful spiral that Maggie is not able to identify. As she tries, she begins to glitch.

      • Interstellar Ella (52)

        The Ryder family completes a drill in the event of a Starquake. Shields are deployed around Home and Dad's museum on the moon. The drill is a success but the shield on the moon is stuck open.

      • Bugs Bunny Builders: Hard Hat Time (3)

        The crew celebrates the Lunar New Year and Bugs and Lola go missing during the Lion Dance.

      • Toad & Friends (48)

        Adder convinces Toad that her marvellous mud has rejuvenating qualities so that she can be on the front cover of Riverbank Heroes magazine.

      • Toad & Friends (49)

        Toad, Ratty, Mole and Hedge help Portly to find some bees to draw but Toad’s hiccups ensure they can’t get close enough for drawing or honey.

      • Toad & Friends (50)

        Chief is persuaded to take a day off and puts Tinker in charge of getting into Toad Hall. But Tinker has bigger plans than that!

      • Toad & Friends (51)

        Hedge, Ratty, Mole and Toad go on a boat journey upriver to find the mysterious Song Stone.

      • Toad & Friends (52)

        Ratty boasts that he could take The Rat’s Nest out on a big adventure into the wide ocean but when his friends encourage him to follow his dream, he reluctantly feels compelled to leave the riverbank.

      • Grizzy and The Lemmings (46)

        The Lemmings prepare a dream afternoon snack with the last jar of chocolate spread in the cupboard. Tough luck, Grizzy is coming! Caught off guard, the Lemmings hide the jar in a teddy bear-pajama case to slip away without arousing suspicion. But Grizzy is captivated by the stuffed bear and makes it his security blanket.

      • Grizzy and The Lemmings (47)

        Grizzy gleefully discovers that he can print images taken with the ranger's camera which is connected to a state-of-the-art printer. He decides to immortalize and frame himself, but when the time comes to print his portrait, there's no more paper in the printer. The Lemmings have thrown themselves heart and soul into the regressive pleasure of paper airplanes.

      • Grizzy and The Lemmings (48)

        A van pulls up to the ranger's cabin to deliver a full crate of jars of chocolate spread. While Grizzy and the Lemmings fight over a wrecking bar to open it, someone steals the crate. Grizzy and the Lemmings will have to carry out an investigation to find the trail of their treasure.

      • Grizzy and The Lemmings (49)

        Like usual, Grizzy picks the door of the Ranger's log cabin to come in and make himself comfortable, but this time it's impossible to enter! The Lemmings have requisitioned the cabin for a party and barricaded themselves inside. Grizzy has no intention of waiting for an invitation to find a way to get in.

      • Grizzy and The Lemmings (50)

        The Lemmings have got their hands on a pack of white beans which have very strange properties: when mixed with soda, anyone who eats them turns into a bouncing ball. Grizzy realizes that if he wants to take a nap, he must first get rid of the magic beans.

      • SuperThings: Rivals of Kaboom - Kazoom Power (4)

        The Kazoom Kids infiltrate Mr. King’s base to take back the Kazoom and save Kaboom City, but Kid Fury gets trapped inside.

      • Barney's World (33)

        Grady fills a big crack in the park’s entryway with concrete so no one trips. Vivie comes up with the idea to add found items, creating a beautiful art piece and discovers that even though she's small she can have a big impact on the park.

      • Barney's World (5)

        Inspired by a hot-rod in Mel’s dad's garage, Barney helps the kids make their own magical hot rod-style race cars! When Mel gets frustrated that she keeps losing the race, Barney helps her realize there's more to racing than just winning.

      • Batwheels (21)

        Bam brings Catwoman's Catmobile, Kitty, to life so the Batwheels can have even teams for their game of "Bat-Ball," but the Kitty "Kitty" is too wild to be contained, despite Bam's best attempts to convince her to play along.

      • Batwheels (22)

        Everyone assumes that Harley Quinn is the culprit in a recent burglary. But as Batman and Bam pursue Harley, Bibi and Redbird begin to suspect that she may actually be innocent.

      • Be Cool, Scooby-Doo! (7/26)

        To solve the mystery of a ghostly performer haunting her former venue, the Gang has to pretend to be a rock band themselves! But can they solve the case before Velma has to actually get on stage and sing?

      • Be Cool, Scooby-Doo! (8/26)

        Fred is excited to visit The Vault - a high security prison from which no convict has ever escaped. But when the ghost of Stealing Stan (JOHN DiMAGGIO), an inmate who always claimed to be innocent, terrorizes the prison, Fred has to solve the mystery and rethink his stance on criminal justice!

      • Mr Bean: The Animated Series (52)

        Mr. Bean is over the moon when he meets Mr. Pod because both men have so much in common; same shirt, jacket, trousers and underpants. And to top it all, Pod is Bean’s spitting image! Bean falls to Earth with a bump, though, when his girlfriend, Irma Gobb, finds Mr. Pod much better looking than him.

      • Mr Bean: The Animated Series (1)

        Inspired by a wildlife documentary on TV, Mr. Bean dusts off his camera and treks deep into the countryside in search of the perfect wildlife photograph. After two fruitless days of being the hunter, he is somewhat miffed to find himself the hunted.

      • Mr Bean: The Animated Series II (18)

        Mr Bean is in the library studying his family heritage. Someone brings to his attention Mr Bean’s resemblance to a certain Lord Bean. Mr Bean sets off to track down his ancestral home (a castle) in Scotland where he is welcomed with open arms. But owning a castle is not cheap. Can Mr Bean escape before he runs out of money and has there been a case of mistaken identity?

      • Mr Bean: The Animated Series II (19)

        Mr Bean and his beloved car find themselves in a crash for crash battle with his arch nemesis the Reliant Robin. It’s a contest to find out who can hold their nerve the longest. Does Mr Bean win? Is his car left unscathed? And more importantly do we find out who the driver of the Reliant Robin really is?

      • Mr Bean: The Animated Series II (20)

        Mr Bean has got everything ready for Irma’s birthday; card cake candles but he just needs to get her some flowers. But nothing goes to plan as Mr Bean inadvertently causes a car crash involving a bride on her wedding day. There’s no time to lose as Mr Bean promises he’ll get the bride to the church on time. Irma is not a happy lady as Mr Bean is distracted by the task in hand.

      • Lamput IV (2)

        The Docs’ latest invention generates identical versions of themselves and create a whole mob of ‘Duplicate’ Specs and Skinnies to catch Lamput! However, the device becomes faulty, and the Duplicates can’t be turned off. Now the Docs are stuck with annoying copies of themselves who are turning their lives upside down!

      • Lamput IV (3)

        When Lamput disguises himself as a book and gets returned to the Library, the Docs have to be super quiet in their attempts to get him back. They finally manage to sneak past the Librarian, but all chaos erupts when they open a mysterious book in the restricted area. Lamput and the Docs have to team up to get the new ghostly resident back to where he belongs!

      • Lamput III (4)

        After a mishap involving a bucket of grey paint, Lamput ends up back at the Lab, working undercover as the newest Doc on the block.

      • Grizzy and The Lemmings III (46)

        In order to win a trophy filled with Yummy candies, Grizzy and the Lemmings take part in a safari photo competition on an animal reserve. They must capture the portraits of a number of wild animals that live in the park. It requires all their cunning to approach the elephant, wart hog and bat and take photos for the contest. But when it comes to the super-speedy, blue-necked ostrich, it's a different kettle of fish!

      • Grizzy and The Lemmings III (47)

        While Grizzy organizes a picnic alongside the pond, the Lemmings steal his jar of Yummy using water balls to discreetly advance underwater. Despite their equipment, the bear surprises the Lemmings and traps the rodents inside a waterproof ball which he throws far into the distance. An ostrich mistakes the ball for her egg and sits on it, waiting for the egg to hatch. The Lemmings are adopted by this new mother who is prepared to do anything to satisfy her offspring!

      • Grizzy and The Lemmings III (48)

        Chased by a raging elephant, Grizzy and the Lemmings are ejected from the cabin and land on a small nearby promontory. One of the rodents finds himself seated upon a throne-shaped boulder. A ray of sunlight illuminates him, and the savannah animals bow down before the Lemming king! But as soon as he leaves his royal seat, his powers disappear. Grizzy grabs the opportunity to plop down on the throne. Upon his orders, the other animals seek to provide him with every comfort, bringing the cabin, television and food closer. But the Lemmings put their feet down.

      • Grizzy and The Lemmings III (49)

        Grizzy is brutally awakened by four Lemmings who are giving a grand percussion concert near the cabin, while the rest of the group dances to the rhythm. The grumpy bear puts an end to the festivities by propelling the Lemmings into the distance. When they land, they discover a magical djembe inside the trunk of a baobab tree. When the percussionists start playing again, the Lemmings and all the other wild animals are possessed by the demon of dance!

      • Grizzy and The Lemmings III (50)

        In the midst of a heat wave, Grizzy and the Lemmings fight over the fridge. The rodents want to transform themselves into ice cubes to glide across their super curling ice slide, while Grizzy wishes merely to lie down inside the nice, cool appliance. After literally breaking the fridge in two, the Lemmings discover a container of refrigerant and create a new giant curling sheet in the savannah. But Grizzy has not given up the idea of resting in a cool spot!

      • Grizzy and The Lemmings III (51)

        Grizzy has gone all out for his dinner guest, the she-bear. But just as he is about to kiss her… Vroom! In the middle of a mad car race, the Lemmings wake him up with a jolt! Dragged out of his slumber and swept away upon a vehicle, Grizzy finishes the race in a daze. Not far away, the Lemmings find a mask that can control dreams. Once Grizzy gathers his wits, he wants only to get hold of the object and return to the she-bear of his dreams. But the Lemmings have other dreams, like high-powered racing cars.

      • The Tom and Jerry Show (7/26)

        Tom and Jerry accidentally get locked out in the snow. They chase each other in the winter wonderland, until they realize they can't get back in. They work together to get back indoors as the weather turns ugly.

      • The Tom and Jerry Show (8/26)

        Jerry causes Tom to lose eight out of his nine lives. Tom uses magic to bring them back, and instead is stuck with eight annoying ghost versions of himself. They try to catch Jerry, who is still too clever for them. Tom decides to work with Jerry and they come up with a magic spell to send these ghosts back where they came.

      • Tom and Jerry in New York (4)

        Tom and Jerry mistake burglars' loot for a bag of donuts. Tom chases Jerry through a series of surreal billboards, Spike goes overboard trying to make up for manhandling Tom, and aquatic mayhem ensues at the park.

      • Mr Bean: The Animated Series II (25)

        Mr Bean’s car has broken down and he is late to meet Irma for a night at the opera. Mr Bean finally arrives but he is refused entry to the theatre because of his filthy attire. Forced to borrow some clothes from the local launderette Bean is mistaken for the star of the show and ends up on the stage giving the operatic performance of a lifetime.

      • Mr Bean: The Animated Series II (26)

        Mr Bean takes a taxi to his local toyshop but a dodgy cabbie thinks he can take Mr Bean for a ride. After a mix up Mr Bean finds himself driving the taxi and starts to have fun couriering people to their destinations even giving an American tourist an extensive tour of London. But will the taxi driver find out what’s been going on and how much will Bean’s final fare be?

      • Mr Bean: The Animated Series II (27)

        Mr Bean needs to impress Irma who is infatuated with the hunky deliveryman. Bean tries to improve his physique at the gym but has little success. Instead he opts for an inflatable muscle suit. Irma is indeed impressed and Bean’s plan seems to be working – until the suit gets punctured and Bean makes the mistake of re-inflating it with helium. As Bean floats off into the sky will Irma’s admiration be punctured?

      • Mr Bean: The Animated Series II (28)

        Mr Bean is initially charmed when a seemingly cute seagull turns up on his windowsill. Bean feeds the gull and invites the bird inside. But it’s not long before the seagull in the flat turns out to be a cuckoo in the nest taking over Bean’s home – eating all his food controlling the TV and sleeping in his bed. Bean starts to regret taking on a new best friend in place of good old reliable Teddy.

      • Mr Bean: The Animated Series II (29)

        Mr Bean sees a new toy car in the window of the local department store Havlotts and decides he must have it. But on the way to the toy department Mr Bean gets stuck in the lift. He tries his best to entertain his fellow passengers but they aren’t very appreciative. How can Mr Bean resolve the situation and get the toy he so desperately wants?

      • Mr Bean: The Animated Series II (30)

        Mr Bean attempts to build a shady gazebo in the back garden on a scorching hot day. But as he digs into the ground he unearths a huge unexploded bomb. Trying to make Mrs Wicket aware of the danger and save Scrapper and Teddy from being blown to smithereens takes courage nerve and a Bean styled homemade bomb disposal kit.

      • Mr Bean: The Animated Series II (31)

        Mr Bean goes to the theatre to see a performance by a celebrated hypnotist Dr Daze. Bean is super keen to come up on stage and be part of the show. But after being hypnotized Bean unknowingly leaves the theatre not realizing that he is still under the influence and certain trigger sounds have him doing silly things at unexpected and embarrassing moments.

      • Mr Bean: The Animated Series II (32)

        Mr Bean's car is filthy so he gives it a good wash. His sparklingly clean car attracts the attention of other drivers who offer to pay Mr Bean to wash their cars too. Bean cannot resist and builds a car-washing contraption to help him out. But when a certain very posh visitor’s car gets damaged Bean thinks he’s for the chop.

      • Mr Bean: The Animated Series (42)

        Mr. Bean cannot, for the life of him, place the face of the uninvited fat bloke on his doorstep. An old school photograph and school cap just about jog his memory. By this time his new ‘friend’ has put his feet up and is eating Bean out of house and home. This blast from the past proves to be a blasted pain in the neck.

      • Mr Bean: The Animated Series (43)

        Irma Gobb comes round to watch TV and Bean finds that liking different programmes to your girlfriend can be very bad for a relationship. After an explosive argument the TV blows up, forcing Mr. Bean to invent his own very ingenious form of home entertainment.

      • Lamput IV (2)

        The Docs’ latest invention generates identical versions of themselves and create a whole mob of ‘Duplicate’ Specs and Skinnies to catch Lamput! However, the device becomes faulty, and the Duplicates can’t be turned off. Now the Docs are stuck with annoying copies of themselves who are turning their lives upside down!

      • Lamput IV (3)

        When Lamput disguises himself as a book and gets returned to the Library, the Docs have to be super quiet in their attempts to get him back. They finally manage to sneak past the Librarian, but all chaos erupts when they open a mysterious book in the restricted area. Lamput and the Docs have to team up to get the new ghostly resident back to where he belongs!

      • Lamput III (3)

        The strain of constant failure gets too much for the Docs, and their friendship breaks down once and for all.

      • Barney's World (34)

        At lunch in the park, Mel's friends are unwilling to try a taste of her kimchi. Barney whips up a beach day with Baby Bop, where she doesn't want to do anything new. The kids realize the value of trying new things to show others you care.

      • Barney's World (19)

        When Mel’s in a bad mood, she has a hard time finding the ‘happy’ in anything. Barney’s magical scavenger hunt leads Mel to discover that searching for and focusing on things you’re grateful for can make you feel better.

      • Lamput III (37)

        Lamput outsmarts the Docs by luring them onto a street basketball court and pitting them against the toughest ballerz in town. When the jocks look like utterly destroying poor old Specs and Skinny, Lamput's conscience kicks in. Our orange buddy decides to help the Docs out with some of that special brand of court magic. Fate is fickle, though - when it comes out that the Docs are using a performance-enhancing orange blob, the jocks call foul. Specs and Skinny are reminded yet again what it feels like to be dunked on.

      • Batwheels (10)

        Feeling neglected after being passed over on missions, Bam asks MOE to install experimental upgrades to curry Batman's favor. But, when Bam's new powers are stronger than he can control, Batman – and the mission – are suddenly in danger!

      • Batwheels (11)

        Redbird gets excited when he learns that Batman and Robin are taking him and Bam for a drive up the coast! But when the Joker and his van Prank show up unexpectedly and ruin Redbird’s beach day plans, Bam helps him realize that even though things didn’t go exactly as planned, they still had a great day!

      • Be Cool, Scooby-Doo! (7/26)

        To solve the mystery of a ghostly performer haunting her former venue, the Gang has to pretend to be a rock band themselves! But can they solve the case before Velma has to actually get on stage and sing?

      • Be Cool, Scooby-Doo! (8/26)

        Fred is excited to visit The Vault - a high security prison from which no convict has ever escaped. But when the ghost of Stealing Stan (JOHN DiMAGGIO), an inmate who always claimed to be innocent, terrorizes the prison, Fred has to solve the mystery and rethink his stance on criminal justice!

      • Mr Bean: The Animated Series III (19)

        Bean is showing Irma his favourite tree in the park one day when he discovers a tree surgeon getting ready to cut it down. He darts up the tree and won’t come back down. Irma loves this new side of Bean-ey! The tree surgeon is frustrated and tries various ploys to get Bean down. But can Bean make it to the toilet without being discovered and still save that tree?

      • Mr Bean: The Animated Series III (20)

        Mrs. Wicket is persuaded by a jaunty estate agent to put her house up for sale. Bean is distraught – where will he live? Not Mrs. Wicket’s problem. Bean decides to hi-jack the sales process in order to deter all potential buyers – even if it means turning the whole house upside down!

      • Mr Bean: The Animated Series III (21)

        Mr. Bean wants to learn skateboarding but hurts himself on his first try. Meanwhile Miss Wince is showing off her new mobility scooter at Mrs. Wicket’s. Bean is entranced. He could do wicked ‘ollies’ with that! He absconds with a souped-up scooter and heads straight to the skate park ready to challenge Bruiser Senior and Junior …

      • Mr Bean: The Animated Series III (22)

        Mrs. Wicket becomes annoyingly inconsolable when Scrapper goes missing – calling for him at all hours of the day and night. Bean can’t get any sleep! He decides that the only way to restore peace in the household is to go out and find Scrapper himself – a journey that takes him deep into London’s sewers …

      • Mr Bean: The Animated Series III (23)

        Bean discovers Mrs. Wicket’s nephew and Bruiser Jnr swapping football stickers and decides that he wants to fill up a sticker album too. He buys-up all the stickers in the neighbourhood and has almost completed his task when Nephew points out that he’s missing one: the famous sticker owned by local footballing celebrity Jamie Studds. Bean turns thief to be the best collector of ‘em all.

      • Mr Bean: The Animated Series III (24)

        Mr. Bean thinks he’s just dug up a valuable coin in the back-garden and goes rushing off to the Museum to have it valued little knowing that it’s actually Bruiser Snr’s much-loved but valueless fake gold medallion. Bruiser Snr wants it back; and forces Bean to break back into the Museum to get it.

      • Mr Bean: The Animated Series (8)

        It's the First Day of Spring and Mr. Bean sets about washing his clothes, his furniture, his teddy and himself. But, alas, there’s no hot water! A bit of inventive improvisation with an outside drainpipe proves Mr. Bean to be greener at D.I.Y. plumbing than he thought.

      • Mr Bean: The Animated Series (9)

        Sometimes Mr. Bean’s Teddy can be no fun at all. Feeling the need for a new friend, Bean buys a parrot. But getting the parrot past his landlady and her one-eyed cat, Scrapper, proves to be no easy task. Next, is trying to get the blasted bird to speak.

      • SuperThings: Rivals of Kaboom - Kazoom Power (18)

        Three New Kazoom Kids—friends of Finn, Kai, and Mia—appear unexpectedly in Kaboom City.

      • Be Cool, Scooby-Doo! II (7/26)

        The gang goes trick or treating on Halloween night but Velma seems to think that Halloween is a disrespect to history while Daphne, Shaggy and Scooby have the opposite opinion. Meanwhile Fred believes you can't solve a mystery on Halloween. But all is explained when the gang runs into a witch and Fred reveals that he ran into the same witch 11 years ago with his cousin.

      • Be Cool, Scooby-Doo! II (8/26)

        On a trip to Japan to visit Velma's friend, the gang comes face to face with the ancient crab monster, Kaniaku, and attempts to solve a 700 year-old mystery. Meanwhile, Daphne accidentally becomes a viral media sensation in Japan!

      • Lamput III (32)

        Lamput spends the day at the beach, and, in a pair of swimming trunks, cuts a fine figure indeed. That is to say; a small, round and blobby figure. It only takes one snide comment from a fellow beach-goer to bring Lamput's body issues to the surface. When you're a shape changer, though, there's no need for exercise; before long Lamput is strutting along as an orange amalgam of all the best-looking sunbakers. On the up side, it's a handy disguise when the Docs come a-hunting. On the down side? Well, it's kind of tiring pretending to be someone you're not. Lamput learns an important lesson from a nearby blobby little girl. Be yourself, and if anyone's got a problem with that, they can go find their own patch of sand.

      • Mr Bean: The Animated Series (34)

        When Mr. Wicket gets a new lodger who is an Inventor, and a big nuisance, Bean discovers that he has to become ‘inventive’ himself. But, when your enemy is clever and sneaky, you have to be even cleverer and sneakier. Bean has never lost ‘a cleverness competition’, but maybe there is a first time for everything!

      • Mr Bean: The Animated Series (35)

        Conned by a mechanic into believing his beloved car to be beyond repair, Mr. Bean reluctantly consigns his faithful four-wheeled friend to the car crusher. After choosing hot-air ballooning as an alternative mode of transport, he spots his cherished car from the air… with the unscrupulous mechanic whistling at the wheel! This discovery raises more than Mr. Bean’s spirits.

      • Mr Bean: The Animated Series II (31)

        Mr Bean goes to the theatre to see a performance by a celebrated hypnotist Dr Daze. Bean is super keen to come up on stage and be part of the show. But after being hypnotized Bean unknowingly leaves the theatre not realizing that he is still under the influence and certain trigger sounds have him doing silly things at unexpected and embarrassing moments.

      • Mr Bean: The Animated Series II (32)

        Mr Bean's car is filthy so he gives it a good wash. His sparklingly clean car attracts the attention of other drivers who offer to pay Mr Bean to wash their cars too. Bean cannot resist and builds a car-washing contraption to help him out. But when a certain very posh visitor’s car gets damaged Bean thinks he’s for the chop.

      • Grizzy and The Lemmings III (47)

        While Grizzy organizes a picnic alongside the pond, the Lemmings steal his jar of Yummy using water balls to discreetly advance underwater. Despite their equipment, the bear surprises the Lemmings and traps the rodents inside a waterproof ball which he throws far into the distance. An ostrich mistakes the ball for her egg and sits on it, waiting for the egg to hatch. The Lemmings are adopted by this new mother who is prepared to do anything to satisfy her offspring!

      • Grizzy and The Lemmings III (48)

        Chased by a raging elephant, Grizzy and the Lemmings are ejected from the cabin and land on a small nearby promontory. One of the rodents finds himself seated upon a throne-shaped boulder. A ray of sunlight illuminates him, and the savannah animals bow down before the Lemming king! But as soon as he leaves his royal seat, his powers disappear. Grizzy grabs the opportunity to plop down on the throne. Upon his orders, the other animals seek to provide him with every comfort, bringing the cabin, television and food closer. But the Lemmings put their feet down.

      • Grizzy and The Lemmings III (49)

        Grizzy is brutally awakened by four Lemmings who are giving a grand percussion concert near the cabin, while the rest of the group dances to the rhythm. The grumpy bear puts an end to the festivities by propelling the Lemmings into the distance. When they land, they discover a magical djembe inside the trunk of a baobab tree. When the percussionists start playing again, the Lemmings and all the other wild animals are possessed by the demon of dance!

      • Grizzy and The Lemmings III (50)

        In the midst of a heat wave, Grizzy and the Lemmings fight over the fridge. The rodents want to transform themselves into ice cubes to glide across their super curling ice slide, while Grizzy wishes merely to lie down inside the nice, cool appliance. After literally breaking the fridge in two, the Lemmings discover a container of refrigerant and create a new giant curling sheet in the savannah. But Grizzy has not given up the idea of resting in a cool spot!

      • Grizzy and The Lemmings III (51)

        Grizzy has gone all out for his dinner guest, the she-bear. But just as he is about to kiss her… Vroom! In the middle of a mad car race, the Lemmings wake him up with a jolt! Dragged out of his slumber and swept away upon a vehicle, Grizzy finishes the race in a daze. Not far away, the Lemmings find a mask that can control dreams. Once Grizzy gathers his wits, he wants only to get hold of the object and return to the she-bear of his dreams. But the Lemmings have other dreams, like high-powered racing cars.

      • Grizzy and The Lemmings III (52)

        Grizzy watches a documentary on salmon, whereas the Lemmings want to dance it up in the garage, nightclub style. TV versus music, the sonic war has begun! When a cloud passes overhead, Grizzy realizes that their respective gadgets run on electricity provided by solar panels. No more sun, no more electricity! He devises a plan whereby he will be the only one to access the energy, but the Lemmings have not said their last word!

      • Grizzy and The Lemmings III (53)

        A confrontation between Grizzy and the Lemmings leads to a room in the castle tower. The bear accidentally sets off a mechanism and discovers a large medieval magic trunk.

      • Batwheels II (15)

        Bam must lead a new super vehicle team consisting of Nightbike, Goldie, Grundy, and Kitty after the Legion of Zoom traps the rest of the Batwheels in the Batcave.

      • Batwheels II (17)

        Redbird is convinced that nobody likes his eccentric dance moves, but when Toyman traps Robin behind a dance-themed gauntlet, it’s up to the rambunctious rally car to dance his way to victory.

      • Batwheels II (18)

        After Nightbike reveals that he's afraid of loud noises, the Batwheels help him overcome his fear so he can stop The Penguin from strealing some valuable cargo.

      • Batwheels II (19)

        Feeling insecure about his size after a game of Hide-And-Seek, Buff uses the shrink belt belonging to The Atom and accidentally shrinks himself down to the size of a mouse!

      • Bugs Bunny Builders II (20)

        Sam Sheepdog hires The Looney Builders to build him a salon. Sam offers his custom cut only to learn that different folks want different styles.

      • Bugs Bunny Builders II (21)

        Pro snowboarder Pepper Polar Bear hires The Looney Builders to build a ski resort. Pepper soon learns that others have different skill levels.

      • Bugs Bunny Builders II (22)

        Wile E. Coyote hires The Looney Builders to build him a house in the desert so he can be alone. The Road Runner tries to pay him a visit causing Wile E. to heighten his security measures.

      • Bugs Bunny Builders II (23)

        The Looney Builders are hired by the town’s volunteer firefighters to build a fire truck. Duty calls and they build on the go as they make rescues throughout Looneyburg.

      • The Tom and Jerry Show III (50)

        Things go awry when Cates orders Tom to clean and inspect the family automobile. Tom, Jerry and Tuffy end up taking the car into the countryside and doing their best to control it. As Tom reads and attempts to follow the instruction manual, Jerry and Tuffy help, but they also suffer many near-misses.

      • The Tom and Jerry Show III (51)

        Butch gets muscled out of his alley by a bullying runt of an alley cat and Tom, Jerry and Spike team up to help Butch win back his territory (and keep him out of theirs).

      • The Tom and Jerry Show III (52)

        Bedfordshire Bertie, a champion show horse, runs away and hides on the estate grounds, where Jerry does his best to help her hide from nosey Tom. Bertie is stressed out over a big upcoming meet, but Jerry has a calming effect on her. When Tom catches up with them, he, too, helps the horse overcome her nerves and get back to her old self.

      • The Tom and Jerry Show III (53)

        A magician's hat is left behind at Ginger and Rick's house. Jerry runs into it, but when Tom reaches in after him, all he gets are multiple magician props. Tyke and Spike soon join in, and the top hat continues to wreak havoc.

      • The Tom and Jerry Show III (54)

        In Catsylvania, a strange flying bug bites Tom, transforming him into a Tom-sized bug monster. Van Mouseling saves the village with an old-fashioned canister of bug poison, and Tom flies off to the abandoned castle on the hill. But Tom's troubles aren't over yet! Inside, he must deal with huge spider webs and a spider the size of a truck.

      • The Tom and Jerry Show III (55)

        While mopping the kitchen floor, Tom uses an odd-looking sponge on a plate to clean up the mess. But the "sponge" turns out to be a rare truffle, which the estate's new pig ate. To pacify Cates, Tom and Jerry must find out whether the animal is also good at hunting truffles.

      • Interstellar Ella (1)

        When Ella borrows Slippy’s luckiest good luck charm, she risks losing it forever when she finds herself at a black hole. It’s only when everyone pools their strengths together that Mooncake is returned to Slippy, safe and sound.

      • Interstellar Ella (2)

        It’s Ella’s mom’s birthday! Determined to get her mom the bestest birthday gift ever, Ella searches the Galaxy with help from her friends. But with time running out, she’ll have to realize that the best gift of all may not come wrapped in a box...

      • Interstellar Ella (3)

        When a prized possession goes missing, Slippy’s sure the mysterious Alien Silicon Jellyfish took it! Ella’s pretty sure the Jellyfish doesn’t exist... but as the gang hunts for it, Ella learns that supporting her friend is what matters most!

      • Interstellar Ella (4)

        On the eve of Dad opening his museum of human artifacts on the moon, Ella and Slippy help him by “fixing” a lunar rover until it drives off, with Glitch on board! Determined to fix this themselves, our gang understands it’s best to admit your mistake and ask for help.

      • Interstellar Ella (5)

        Dad gives Ella and Slippy a mysterious Treasure Map of their solar system. When Ella cuts corners as soon as she realizes where the final step is! But when that doesn’t yield them the treasure, she must learn to follow instructions. All of them...

      • Toad & Friends (1)

        It's spring and Mole is whitewashing his burrow. His friends come to help while the watching weasels spy an opportunity to play a prank on them.

      • Toad & Friends (2)

        Ratty takes his friends out for a boat trip and insists as Captain, what he says goes. But when the boat is scuppered on the rocks, he finds that listening to his friends is the way to save the day.

      • Toad & Friends (3)

        When Toad resolves to live the simple life and camp by the riverbank, the weasels take the opportunity to take over Toad Hall. Can Toad now ever return?

      • Toad & Friends (4)

        Toad enlists his friends to help him make a superhero movie but his overbearing ego means they soon leave him to his own devices. But when the Weasels trick him, he finds himself in a pickle without his friends to help.

      • Toad & Friends (5)

        Hedge tries out Toad’s new power kite and gives the Weasels an idea of how to get into Toad Hall.

      • Mr Bean: The Animated Series II (18)

        Mr Bean is in the library studying his family heritage. Someone brings to his attention Mr Bean’s resemblance to a certain Lord Bean. Mr Bean sets off to track down his ancestral home (a castle) in Scotland where he is welcomed with open arms. But owning a castle is not cheap. Can Mr Bean escape before he runs out of money and has there been a case of mistaken identity?

      • Mr Bean: The Animated Series II (19)

        Mr Bean and his beloved car find themselves in a crash for crash battle with his arch nemesis the Reliant Robin. It’s a contest to find out who can hold their nerve the longest. Does Mr Bean win? Is his car left unscathed? And more importantly do we find out who the driver of the Reliant Robin really is?

      • Mr Bean: The Animated Series II (20)

        Mr Bean has got everything ready for Irma’s birthday; card cake candles but he just needs to get her some flowers. But nothing goes to plan as Mr Bean inadvertently causes a car crash involving a bride on her wedding day. There’s no time to lose as Mr Bean promises he’ll get the bride to the church on time. Irma is not a happy lady as Mr Bean is distracted by the task in hand.

      • Mr Bean: The Animated Series II (21)

        Mr Bean is keen to own a brand new smart phone when he discovers all the wonderful things it can do. But after a trip to the mobile phone shop he is horrified at how much they cost and decides to build his own one. Bean’s phone may be bulky but it comes with a whole range of built in gadgets especially useful during a race to The Tower of London.

      • Interstellar Ella (1)

        When Ella borrows Slippy’s luckiest good luck charm, she risks losing it forever when she finds herself at a black hole. It’s only when everyone pools their strengths together that Mooncake is returned to Slippy, safe and sound.

      • Interstellar Ella (2)

        It’s Ella’s mom’s birthday! Determined to get her mom the bestest birthday gift ever, Ella searches the Galaxy with help from her friends. But with time running out, she’ll have to realize that the best gift of all may not come wrapped in a box...