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      • Mr Bean: The Animated Series IV

        Necklace Thief. Mr Bean offers to repair Mrs Wicket’s antique necklace, but when his back is turned Scrapper gets entangled and runs off with it around his neck. Mr Bean turns his flat upside before spotting the bejewelled cat and gives chase. But when Mrs Wicket sees Mr Bean’s abandoned flat in a mess, she thinks her necklace has been stolen by a burglar! (10 min)

      • Mr Bean: The Animated Series III

        Trophy Bean. Mrs. Wicket’s Nephew is staying with her when he wins two tickets to an Outward Bound course. She refuses to go but then ropes in Bean to look after the child. The two start a competition to see who will win the trophy. Bean is a relentless competitor winning everything up until the point things start getting out of hand … (15 min)

      • Mr Bean: The Animated Series IV

        A Day In Bed. Mr Bean and Teddy have no plans, so decide to stay in bed all day. Mr Bean is determined that his feet can’t touch the ground, so he pushes the bed around with a broom. He has to find ingenious ways to make his tea and toast for breakfast, brush his teeth and an even bigger challenge of ordering a pizza and collecting it from downstairs without getting out of bed! (15 min)

      • Mr Bean: The Animated Series

        Ray of Sunshine. It’s a beautiful day at the beach. Bean breathes in the salty air, bliss - and not another soul in sight. What could possibly spoil his perfect day? Answer: British weather. Mr. Bean finds himself chasing an illusive ray of sunshine across town, over hills and dales, a football stadium and the English Channel. (20 min)

      • Grizzy and The Lemmings II

        Household Avatar. Grizzy discovers a new generation Tamagotchi game on the Ranger's tablet: the camera scans the player and gives him a virtual avatar of himself to take care of. You must feed it, put it to bed, play with it... Grizzy takes his new responsibility as a "parent" very seriously, but the Lemmings decide to complete the virtual Grizzy's education with far more intense activities. (5 min)

      • Grizzy and The Lemmings II

        Beastly Genie. Grizzy and the Lemmings find a native American Indian vase with a genie inside that will make anyone's dreams come true, if they only let him out by rubbing the vase. There is nonetheless one little snag: the effects of the genie's magic instantly wear off as soon as he returns to his vase and the lid shuts. (5 min)

      • Grizzy and The Lemmings II

        Make Peace Not War. The Lemmings get their hands on a secret weapon that belongs to the Canadian Army: anyone hit with it becomes non-violent. They use the arm to transform Grizzy into a cherub, despite himself. (15 min)

      • Grizzy and The Lemmings II

        Disguised Reality. When they discover a super fun app that allows you to see yourself as a rabbit or a robot or something else decked out with lots of animated accessories, Grizzy and the Lemmings fight over the tablet. But if they insist on arguing and refuse to share their virtual costumes, they could end up smashing each other's faces in for real. (5 min)

      • Grizzy and The Lemmings II

        Folds and Folds Again. When they find an old book on traditional Japanese origami, the Lemmings churn out paper birds to play gliding games. Grizzy realizes that he could make the gorgeous butterfly on the cover for his beloved she-bear. But to make the Lemmings bow to his authority, he will first have to become a true origami master. (10 min)

      • Grizzy and The Lemmings II

        Cartoon Bear. The Lemmings are all lined up on the couch to watch a cartoon film where a mouse plays nasty tricks on a cat. Grizzy, who has decided to take his nap, switches off the TV and confiscates the batteries of the remote control to make sure they can't switch their program back on. But is it wise to frustrate a gang of Lemmings who've been inspired by a gag-filled cartoon? (5 min)

      • Grizzy and The Lemmings II

        XXL Bear. Once again, Grizzy shows the Lemmings that they just don't measure up to him physically and that the last jar of chocolate spread is for the strongest. The Lemmings find a way around this by increasing the power of a lamp that accelerates plant growth and instantly expand themselves to... bear size. (15 min)

      • Batwheels II

        A T-Rexcellent Adventure. Super-genius villain Egghead is on the loose, planning to use Gotham Museum’s famed giant egg to cook up a record-breaking breakfast. (10 min)

      • Batwheels II

        Bats in Show. Gotham’s annual dog show is tonight, and Harley plans to compete for the prized “Best in Show” ribbon. Sensing she’s up to no good, Robin decides to enter rough-and-tumble Ace the Bat-Dog to keep an eye on the thieving trickster. (15 min)

      • Batwheels II

        The Gotham Guardians. Bam must lead a new super vehicle team consisting of Nightbike, Goldie, Grundy, and Kitty after the Legion of Zoom traps the rest of the Batwheels in the Batcave. (10 min)

      • Batwheels II

        Pumpkin Panic. On Halloween Night, Poison Ivy brings all the pumpkins to life, creating an army of Snack-O-Lanterns that are eating all the candy. It’s up to Redbird and Bam to end her pumpkin panic to save Gotham’s Halloween fun, as well as their own. (10 min)

      • Meet the Batwheels

        Bat Surfin'. Surf-riding musical mayhem with Batman, Robin, and the Batwheels! (10 min)

      • Bugs Bunny Builders

        Splash Zone. Mayor Foghorn Leghorn hires The Looney Builders to build a giant water slide for Looneyburg’s waterpark. He keeps adding onto the design with the support of Bugs until problems arise. (10 min)

      • Bugs Bunny Builders

        Ice Creamed. It’s Taz’s birthday, so The Looney Builders build him a huge ice cream sundae. Porky worries about making a mistake and delays the build causing the ice cream to start to melt. (20 min)

      • Bugs Bunny Builders

        Race Track Race. The Looney Builders race against the clock to build Cecil Turtle a new racetrack. Daffy gets caught up in his own desire to race and changes part of the build. (10 min)

      • Bugs Bunny Builders

        Dino Fright. George P. Mandrake hires The Looney Builders to build a T. Rex fossil. It’s Tweety’s job to place the bones with his crane, but his fear of the big dino affects his ability to get the job done. (15 min)

      • The Tom and Jerry Show IV

        The Masked Mouse. Tuffy surprises Jerry with a visit from the actor who plays his favorite TV show character – The Masked Mouse. Turns out the actor a prima donna who makes everyone's life miserable. (10 min)

      • The Tom and Jerry Show IV

        The Butterfly Effect. Pretending to be butterflies, Tuffy & Jerry cause all sorts of trouble in the house, until the Duke catches Tuffy with the intention of adding him to his butterfly collection. (5 min)

      • The Tom and Jerry Show IV

        Hush Puppy. Ginger is asked by her mother to watch her dog, Goliath, while she is away. Goliath is a gentle giant – unless you wake him from his nap! (15 min)

      • The Tom and Jerry Show IV

        Dog Star Spike. The Mice from Mars make a return visit and set about making mischief between Spike and Tom. (5 min)

      • The Tom and Jerry Show IV

        Ten Toms the Trouble. Tom uses a newfangled scientific machine to make copies off himself creating a living nightmare for Jerry. (5 min)

      • The Tom and Jerry Show IV

        See Ya Gator. Jerry befriends a lost baby gator, keeping it safe from harm until its momma arrives to take it back home. (15 min)

      • The Tom and Jerry Show IV

        Donut Daze. It's a Battle Royale over the last box of donuts. (5 min)

      • The Tom and Jerry Show IV

        How to be a Dog. Spike demonstrates for Tuffy what it takes to be a dog. (10 min)

      • The Tom and Jerry Show IV

        All that Glitters. The cat and mouse detectives pose as bellhops at a swanky hotel in order to catch a jewel thief. (10 min)

      • The Tom and Jerry Show IV

        The Ol' Switcheroo. Tuffy's wish to be as strong as Spike comes true. (10 min)

      • The Tom and Jerry Show IV

        Tom's Cruise. Tom and Jerry get locked inside a travel trunk and end up on a vacation cruise to France. (5 min)

      • The Tom and Jerry Show IV

        Tap Cat. An old pair of Ginger's tap shoes turns Tom into a tap-dancing fanatic. (5 min)

      • The Tom and Jerry Show

        Gravi-Tom. Jerry and Napoleon play around with Bigby's brand-new anti-gravity machine ... until Tom breaks into the lab and a chase begins. The machine wrecks havoc on the entire lab, including the cafeteria. (20 min)

      • Grizzy and The Lemmings

        Relax Bear. Grizzy discovers with great delight that the ranger has purchased a brand new multifunction Stressless recliner. But even an armchair designed for well-being - the ultimate in relaxation - can used for other purposes by the Lemmings, who transform it into a fearsome multi-game chair. (5 min)

      • Grizzy and The Lemmings

        Bear Gliding. The Lemmings play kite-surf with a homemade kite. Grizzy notices that the she-bear he's in love with watches the kite perform arabesques in the sky with admiration. He decides to make a kite that is far more sophisticated than the Lemmings kite. (5 min)

      • Grizzy and The Lemmings

        The Sound of a Lemming. Grizzy snatches the last jar of chocolate spread out from under the noses of the Lemmings. In exchange, he offers them the toy stuck inside the lid: a mini-flute. When the Lemmings blow into the flute, the shrill notes that come out paralyze anyone whose ears aren't plugged for several seconds. They decide to play a tune for Grizzy in order to recover their share of chocolate spread. (15 min)

      • Grizzy and The Lemmings

        Bear in the Wind. The Lemmings play a new game, floating like flags in the breeze from the fan which is set at maximum. Grizzy, who has decided to watch his favorite TV documentary on salmon fish, quickly rids the living room of this interference. But he didn't anticipate that the Lemmings would continue their game on the roof with the wind pump and TV antenna, and that the interference would reappear... inside the TV! (5 min)

      • Grizzy and The Lemmings

        Construction Bear. The Lemmings have a grand old time tearing down their Kapla block buildings, which they rebuild just as fast. Grizzy remarks that the she-bear he's in love with is impressed by the Lemmings' construction and makes believe that it's his work of art. But when the building collapses yet again, the she-bear walks off. Grizzy decides to build an even bigger one. (10 min)

      • Grizzy and The Lemmings

        Kung Fu Lemmings. The Lemmings draw inspiration from lessons they find in a martial arts book and start breaking every wooden object they can get their hands on into two. When Grizzy tries to stop them, they go on to the next lesson and get him in a judo hold. Grizzy understands that he needs the book so that he too can become a pro. (5 min)

      • Grizzy and The Lemmings

        A Midsummer Bear's Dream. Grizzy dreams that he's a valiant knight who has just delivered his beloved. As he is about to take her in his arms, he is woken by the din of the Lemmings, who have chosen this particular day to blast music. Grizzy has only one desire: pick up his dream where he left off. But first, he'll have to stop the Lemmings' fiesta. (15 min)

      • Mr Bean: The Animated Series II

        Bean Painting. Mr Bean is painting a picture of Teddy when he accidently squirts some green paint onto his brown wallpaper. Oh no! Bean needs to redecorate his room fast but ends up painting all the walls a garish lime green instead of brown. He’s so terrified of Mrs Wicket finding out that when he goes to bed he has some very weird nightmares – with a rather sickly ending. (10 min)

      • Mr Bean: The Animated Series II

        Wrestle Bean. Mr Bean is no fan of wrestling. But he’s promised to take Mrs Wicket and her friend Mrs Wince to a big wrestling match in town. Bean finds himself lost backstage at the stadium and accidentally wanders through a door and straight into the wrestling ring where he finds himself up against Side Kick Rick. More by luck than talent Bean wins the match – only to find that now he has to fight the terrifying Bruise Force. (15 min)

      • Mr Bean: The Animated Series II

        Rare Bird. Mr Bean needs to see a very rare bird so he can tick off every page in his bird-spotting book. But he soon gets bored as he waits in a hide for the rare bird to appear. Instead he goes home and paints a picture of the bird cuts it out and sticks it high up a tree in the back garden. Soon he is besieged by excited twitchers who think it really is the rare bird. They are all keen to get a snap and they’re willing to pay good money for a peek. (10 min)

      • Mr Bean: The Animated Series II

        Bean's Safari. Mr Bean finds himself babysitting a baboon. (15 min)

      • Moley

        A Book By Its Cover Part 1. When Manny’s missing page is replaced with the wrong kind of page, it leads to chaos in Mole Town! Moley must do whatever it takes to replace the page and rescue Manny. (15 min)

      • Moley

        A Book By Its Cover Part 2. When Manny’s missing page is replaced with the wrong kind of page, it leads to chaos in Mole Town! Moley must do whatever it takes to replace the page and rescue Manny. (10 min)

      • Moley

        Paper Molche. Dotty discovers that Mystic has found a lost treasure map from the great above, and persuades Moley and Manny to help in the search. (15 min)

      • Moley

        Mole in One. MoleTown is becoming lazy and so Dotty helps Moley exercise, giving the Gardener an idea, he sets up a Golf Course to trap Manny, but things don’t go to plan. (15 min)

      • Moley

        Little Lizzie. When Molieres travelling spectacular comes to MoleTown, it brings with it, a rather unique guest, which soon becomes very attached to Dotty. (10 min)

      • Meet the Batwheels

        Bam! Set to his rocking theme song, Bam the Batmobile takes to the streets of Gotham and uses his smarts, leadership skills, and awesome gadgets to fight crime and stop the villainous Legion of Zoom. (10 min)

      • Mush-Mush And The Mushables

        Who's Eating Mushton. Everyone in Mushton is finding that their precious wooden things are being munched and destroyed by someone or something. All the evidence points toward Truff's new woodworm pet: Chompski. But Truff refuses to believe Chompski would do such a thing! It's up to Chep, Lilit and Mush-Mush to convince Truff. But first they have to catch Chompski in the act! (10 min)

      • Mush-Mush And The Mushables

        The Breathtaking Bolly Show. If Mush-Mush had Bolly’s speed, he’d want everyone to see just how awesomely fast he was. But Bolly is different – he just likes to use his speed helping Mushables. So when Mush-Mush organizes a big stunt for Bolly, he refuses. He just doesn’t like to show off. But Mush-Mush promised everyone a show so a show he will give them – with Mush-Mush performing instead of Bolly! Gulp! (10 min)

      • Mush-Mush And The Mushables

        Work Like a Charm. Chep becomes obsessed with learning all about Mushlore – all the funny little traditions and things that Mushables believe in. Morel is the expert in Mushlore so Chep becomes his apprentice. But the more Chep discovers about Mushlore the more he becomes a true believer… to the point that it becomes quite dangerous! (20 min)

      • Mush-Mush And The Mushables

        Star Helpers. Starmush’s back is stuck, and the Mushelder has no choice but to ask for help in Mushton. Because Chep is the one that finds a solution to his back problem, Starmush chooses him to help with his daily activities. But Mush-Mush is jealous, he would have loved being the chosen one… (10 min)

      • Mush-Mush And The Mushables

        The Rollinator. Chep is so good at moss-marbles, no one wants to play him anymore! No one except Sumush who reveals himself to be a tough competitor. To Chep’s disbelief, Sumush keeps on winning. But Lilit and Mush-Mush convince their friend not to give up. Chep decides to play his favourite moss-marble: the Rollinator. The one marble he never risked playing before... (20 min)

      • Lamput III

        Sleepwalking. Specs will never learn about watching horror movies before bed. He can never sleep afterwards. He jumps at every strange noise - including the ones Skinny's making downstairs, as he blends up a smoothie IN HIS SLEEP. (5 min)

      • Lamput IV

        Some Kind Of Magic. The Docs spot Lamput in the audience of a magic show and try to catch him. The chase takes them backstage where Lamput evades the Docs with the help of different magic contraptions until Specs and Skinny unknowingly ends up on stage. They become reluctant assistants to the Magician who is about to perform some death-defying tricks – with the help of the Docs! (5 min)

      • Lamput IV

        The Tribe. While trying to escape from the Docs, Lamput stumbles into a hole in the ground, which leads in an underground civilization with a large tribe in it! Lamput gets misunderstood as the Chosen One according to the tribe’s prophecy. The tribe hails Lamput as the prophet and this proves to be a huge challenge for the Docs to catch Lamput, now that Lamput is surrounded by worshippers and guards at all times! (15 min)

      • Lamput IV

        Dragon Bros. The Docs are in the mountains, doing mountainy things. They look through their binoculars and see Lamput in the distance, doing his own mountainy things. GET HIM! After a dramatic chase across the mountain range, Lamput escapes into a cave and the Docs pursue, but it's no ordinary cave. It's the home of a very grumpy dragon who loves his beauty sleep! The Docs are captured and Lamput has to come to the rescue to save the day. Luckily for him, his new forest buddies and his specular musical skills might just help in coming up with a solution. (5 min)

      • Lamput IV

        The Little Ghost Prince. The Docs chase Lamput to a haunted mansion populated by ghosts, monsters and all things spooky. Lamput makes quick friends with a ghost prince who happens to be the lord of the mansion, but the Docs run into much less friendlier characters while trying to catch Lamput. (10 min)

      • SuperThings: Rivals of Kaboom - Kazoom Power

        A Horizon of Kazoom. Kid Kazoom, Multy, and Kid Fury team up one last time to divert the Titan Fury. Kaboom City is saved and it's time to go home. (15 min)

      • Grizzy and The Lemmings IV

        Mask Time! As the Lemmings rummage through an abandoned delivery tricycle filled with strange objects, they discover a delicious treasure: Yummy-filled Chinese brioches! Grizzy steals their tasty bounty and heads off to enjoy it alone in the cabin. The Lemmings find a mask in the tricycle that terrifies anyone who looks at it when it’s being worn by someone. The Lemmings intend to use their horrific new power to recover their stolen treats. (10 min)

      • Grizzy and The Lemmings IV

        Drawer Puzzles. Grizzy and the Lemmings fight over a jar of Yummy which is mysteriously sucked up into a strange gravestone locked with a puzzle. Grizzy smashes open the gravestone but it contains another box made of unbreakable wood protected with a codex system. Our characters crack the code and are sucked into the box in turn. They discover that to get out, they will have to resolve a series of new puzzles, each one more complex than the last. (5 min)

      • Grizzy and The Lemmings IV

        Double Trouble. Grizzy finds a giant home cinema screen that transforms his favorite documentary film into an incredible light and sound experience. But his pleasure is ruined by the Lemmings’ fiesta. While he chases after his housemates to destroy their disco equipment, he discovers with astonishment that Asian clones of himself and the Lemmings are also engaged in a high-speed pursuit. (15 min)

      • Batwheels

        Redbird's Bogus Beach Day. Redbird gets excited when he learns that Batman and Robin are taking him and Bam for a drive up the coast! But when the Joker and his van Prank show up unexpectedly and ruin Redbird’s beach day plans, Bam helps him realize that even though things didn’t go exactly as planned, they still had a great day! (10 min)

      • Batwheels

        Cave Sweet Cave. After the Joker floods the Batcave, the Batwheels evacuate and relocate to a nearby parking garage. As they adapt to their temporary home, they learn important lessons about family and making the most of what you have. (15 min)

      • Ben 10

        Forgeti. Ben, Gwen, and Max go on a hike in search of a legendary Forgeti - a yeti that makes people forget they ever saw it - but when Dr. Animo convenes on the Forgeti for a plot to rob banks without anyone remembering, Ben quickly learns that the Forgeti is more than just a myth. (10 min)

      • Ben 10

        The Filth. Ben is tasked with cleaning the Rust Bucket, but when he is tricked into letting the villainous and vile Fly Guys steal it, he must chase them down before they create an unstoppable maggot monster with sights firmly set on destroying Las Vegas. (20 min)

      • Be Cool, Scooby-Doo!

        Eating Crow. The gang visits a farm that's being haunted by a creepy Scarecrow Ghost. Fred wants to impress the farmer's daughter with his mystery-solving skills, but for some reason, this case just isn't adding up. (30 min)

      • Be Cool, Scooby-Doo!

        I Scooby Dooby Do. The gang is honored to take part in the wedding of two close friends. But can Best Man, Shaggy, and Maid of Honor, Daphne, save their friend's perfect day before it's ruined by a tragic Ghost Bride bent on destroying everyone else's Happily Ever After? (30 min)

      • Mr Bean: The Animated Series IV

        Necklace Thief. Mr Bean offers to repair Mrs Wicket’s antique necklace, but when his back is turned Scrapper gets entangled and runs off with it around his neck. Mr Bean turns his flat upside before spotting the bejewelled cat and gives chase. But when Mrs Wicket sees Mr Bean’s abandoned flat in a mess, she thinks her necklace has been stolen by a burglar! (10 min)

      • Mr Bean: The Animated Series

        Bean in Love. He’s got her record, the poster and the T-shirt, so when Mr. Bean’s heart-throb, Roxy, is set to sing in concert at the London Palladium, he sets his sights on the only thing that will make his life complete: her signature in his autograph book. A difficult feat but can love prevail? (15 min)

      • Mr Bean: The Animated Series

        Double Trouble. Mr. Bean is over the moon when he meets Mr. Pod because both men have so much in common; same shirt, jacket, trousers and underpants. And to top it all, Pod is Bean’s spitting image! Bean falls to Earth with a bump, though, when his girlfriend, Irma Gobb, finds Mr. Pod much better looking than him. (10 min)

      • Mr Bean: The Animated Series II

        Home Movie. Mr Bean is unimpressed with a horror movie he sees at the cinema and reckons he can do much better. Bean sets out to create his very own home movie masterpiece –featuring Mrs Wicket Irma and Teddy! The screening in the garden is a huge success but will Mrs Wicket be pleased with her makeover and starring role? (15 min)

      • Lamput III

        Evolution. Lamput spends the day at the beach, and, in a pair of swimming trunks, cuts a fine figure indeed. That is to say; a small, round and blobby figure. It only takes one snide comment from a fellow beach-goer to bring Lamput's body issues to the surface. When you're a shape changer, though, there's no need for exercise; before long Lamput is strutting along as an orange amalgam of all the best-looking sunbakers. On the up side, it's a handy disguise when the Docs come a-hunting. On the down side? Well, it's kind of tiring pretending to be someone you're not. Lamput learns an important lesson from a nearby blobby little girl. Be yourself, and if anyone's got a problem with that, they can go find their own patch of sand. (10 min)

      • Grizzy and The Lemmings II

        Bear Glasses. Grizzy is persuaded that he's discovered the ultimate gadget for good living: a pair of connected glasses for watching TV in panoramic view, with all sorts of indicators, namely an intrusion warning signal. There is only one real drawback: the speedometer function which the Lemmings adore. (5 min)

      • Grizzy and The Lemmings II

        Bear Under Close Protection. The Lemmings clamor for their turn to play with the ranger's mobile phone, but Grizzy isn't in the sharing mood. And he's very talented at flattening anything that comes near, without looking up from his game. The Lemmings invent an implacable protection system which should enable them to recover the mobile in complete safety. (5 min)

      • Grizzy and The Lemmings II

        Zero Visibility. Grizzy is captivated by a mime artist on TV who makes viewers believe in the presence of an invisible wall. To get rid of the Lemmings, who have sights on his jar of Yummy, Grizzy hides the jar and pretends he has an invisible one. When the Lemmings see through the trick, they decide to trap Grizzy with a grand illusion number. (15 min)

      • Grizzy and The Lemmings II

        Intensive Care. The Lemmings shiver with cold, sneeze and are glassy-eyed: they have a big fat cold! They look so pitiful that Grizzy doesn't have the heart to throw them into the void, even if they are extremely annoying when they try to snuggle up to him to keep warm. He decides to heal them: the quicker they get better, the quicker Grizzy will be able to get rid of them pitilessly. (5 min)

      • Grizzy and The Lemmings II

        Lemming Gum. The Lemmings find a pack of icy mints that literally chill your breath. One blast from anyone who eats them freezes everything in sight. Grizzy does not particularly care for this frosty ambiance and tries to take their candy away. (10 min)

      • Grizzy and The Lemmings II

        Lemming Juice. Grizzy can't believe it: he has just swallowed a spoonful of his favorite food, chocolate spread, and he hates it! How could that be possible? And yet, when he swiped the jar from the Lemmings, they seemed to be enjoying it immensely. A quick investigation reveals that the Lemmings added a dash of lemon juice to the jar to give the spread a sharper taste. And they intend to jazz up the rest of the stock as well! (15 min)

      • The Tom and Jerry Show IV

        Oh Brother. Spike's big brother, Max, shows up on the run from some bad guys and Spike must enlist the help of Tuffy, Tom and Jerry to get rid of him. (5 min)

      • The Tom and Jerry Show IV

        Ball of Fire. The hot dog relish that Crooked Eddie brings to the detectives turns out to be an explosive device that Tom & Jerry must now return to the lab before it inadvertently blows up the entire city. (5 min)

      • The Tom and Jerry Show IV

        Mind Your Royal Manners. Fearful that he will lose his place in the Manor, Tom adopts the attitude of a member of the Royal Guard in order to keep the mice and their new friend, Boswell, from wreaking havoc in the kitchen. (15 min)

      • The Tom and Jerry Show IV

        Tick Tick Tick. Jerry uses a friendly tick to get even with Tom. (5 min)

      • The Tom and Jerry Show

        What a Pain. After a particularly destructive chase, Tom and Spike have to go to the vet and Ginger hires an exterminator to take care of Jerry and Tuffy once and for all. Spike and Tom try to escape the vet only to get even more hurt, and Jerry and Tuffy make the exterminator's life miserable. (15 min)

      • SuperThings: Rivals of Kaboom - Kazoom Power

        Spinning Like a Tornado. Professor K traps the Kazoom Kids with his Kazoom Spinner. Enigma intervenes and unleashes an unprecedented spinning battle. (15 min)

      • Mr Bean: The Animated Series

        Chocks Away. When his model aeroplane is blown out of the sky by that of a rival kid, Mr. Bean sets his sights on revenge. Next day, his newly constructed fighter plane, almost ready for take-off, sadly lacks a vital part – and the blinking model shop is shut! No matter. It’s chocks away with Teddy at the controls, fighting for airspace over London N10. (10 min)

      • Mr Bean: The Animated Series

        Royal Bean. When Mr. Bean breaks his favourite Royal mug he discovers there's only one place to buy a replacement: Buckingham Palace, home of the Queen of England. When one of Her Majesty's corgis runs off with his teddy, Bean gives chase through secret tunnels… and gets lost. (10 min)

      • Mr Bean: The Animated Series IV

        Ghost Spotters. When a TV show offers cash to film in haunted homes, Mr Bean invites a film crew over and rigs his flat up to make it as spooky as possible – wobbly picture frames on wires, eerie noises on a tape recorder and a good old-fashioned sheet for a ghost. But will the tricks be convincing enough to win Mr Bean the money? (20 min)

      • Mr Bean: The Animated Series IV

        Fitness Instructor. Mr Bean is trying to watch the motor racing on TV, when Mrs Wicket interrupts him to offer a deal – revamp her garden with new paving and ornaments, and he’ll get a month’s rent for free. Bean reluctantly agrees, but when he sees Mr Paliwal finish a personal training session and keen for more, he offers him a new workout… doing all Mr Bean’s work for him while he watches the racing! Win, win! (10 min)

      • Mr Bean: The Animated Series IV

        Trampoline Trouble. Mr Bean is bored of queuing for a trampoline park, so secretly bounces in through a window using a trampette. But he soon gets on the wrong side of a young show-off boy who keeps stealing Teddy and throwing him in hard-to-reach spots. To settle their row, they agree on a race around the trampoline park – first place wins Teddy. Will Mr Bean triumph before he’s chucked out for jumping the queue? (20 min)

      • Mr Bean: The Animated Series IV

        Sheepish Bean. Irma is struggling to sell items from her knitwear stall at the market, so sends Mr Bean to collect a sheep costume he can wear to attract customers. Once at the fancy dress shop however, Mr Bean gets stuck in the sheep costume and has to travel back to the market wearing it. Things go from bad to worse when Mr Bean takes a short cut across the field and gets caught up in a flock of real sheep! (10 min)

      • Mr Bean: The Animated Series IV

        Page Turner. Mr Bean spots a rare book - the Teddy Bear Haunting - in a bookshop, but it’s too expensive to buy. He secretly tries to read it in the shop… until he’s thrown out. To his dismay someone else then buys the book – so he follows the buyer around trying to read over his shoulder. Will Mr Bean manage to get to the end of the book before getting spotted? (15 min)

      • Mr Bean: The Animated Series IV

        Arcade Trouble. Mr Bean and Teddy are enjoying a day at the arcade, when Mr Bean gets carried away with the dance machine, knocking Teddy onto the floor. Teddy’s picked up, put on a trolley of stuffed toys and figurines – and soon enough, he’s been put in the claw machine as a prize! Mr Bean has run out of coins, so has to find a way of winning Teddy back without looking like he’s cheating! (10 min)

      • Mr Bean: The Animated Series IV

        Necklace Thief. Mr Bean offers to repair Mrs Wicket’s antique necklace, but when his back is turned Scrapper gets entangled and runs off with it around his neck. Mr Bean turns his flat upside before spotting the bejewelled cat and gives chase. But when Mrs Wicket sees Mr Bean’s abandoned flat in a mess, she thinks her necklace has been stolen by a burglar! (10 min)

      • Mr Bean: The Animated Series IV

        Alarm Bean. Mr Bean and Teddy are looking forward to seeing a once-in-a-lifetime comet – but it won’t appear until 4am! He tries to stay up, but it’s useless – he keeps dropping off. So instead, Mr Bean decides to go to bed and set an alarm – yet he over-winds the clock and it breaks! With all the shops closed, his only option is to build his own complicated version to make sure he doesn’t miss the comet… (21 min)

      • Lamput III

        The Split. The strain of constant failure gets too much for the Docs, and their friendship breaks down once and for all. (4 min)

      • Lamput IV

        The Desert Years. The Docs pursue Lamput across a vast desert. Things go wrong and all three end up stranded with no way to call for help. Stuck with each other, the trio roam the desert as days turn into years and the Docs grow old. One day, they find a map that leads to a Fountain of Youth and a way out of the desert, but can they survive the journey across the harsh, sand sea? (5 min)

      • Lamput IV

        Break Out. The Docs finally catch Lamput! Mission accomplished…and now they have nothing to do. Every other job to catch lab experiments gone rogue is a piece of cake compared to Lamput. Realizing that they’ve lost their lives’ purpose, Specs and Skinny decide to break Lamput out of the lab’s hi-tech prison so that they can go back to catching him again. (15 min)

      • Batwheels II

        Batwing and the Nets. When Batwing's favorite Bat-Net gets ripped during a chase with Riddler, she must learn to let go of her old net (despite it being her favorite) if she's going to help Batman stop the Riddler in his tracks. (10 min)

      • Batwheels II

        Clay Date. Clayface, Gotham City's messiest villain, arrives to cause trouble during Gotham's annual Clean Up Day. Redbird must overcome his fear of taking baths if he's going to help Bam bring Clayface to justice. (20 min)

      • Ben 10

        Need For Speed. Touring Yellowstone, Ben uncovers a plot by the fast & furious LaGrange to find treasure buried below the national park, but with a little help from Old Faithful, Overflow is able to douse LaGrange's dreams. (10 min)

      • Ben 10

        Brief Career Of Lucky Girl. When a wizard cosplayer gets his hands on a real, magical wand at Comic Con, Ben enlists Gwen to help stop Hex from retrieving it by tricking the wicked warlock into thinking she is a powerful magic-wielder in her own right: the one and only Lucky Girl! (20 min)

      • Be Cool, Scooby-Doo! II

        Naughty or Ice. Daphne brings the gang to a fancy Ice Hotel co-owned by her family where a new exhibit of ice age artifacts is opening. Things heat up, however, when a frozen Ice Man thaws out and goes on a rampage inside the hotel. (30 min)

      • Be Cool, Scooby-Doo! II

        Night of the Upsetting Shorts. The gang heads to Shaggy's beloved grandmother's Florida retirement home, where they learn a crazed Ape Man has been frightening the elderly residents. (20 min)

      • Lamput III

        Skinny At The Pool. When Lamput masquerades as a swimming trophy at the local pool, Skinny finds himself in his red trunks, warming up for the big race. You’d be surprised at how fast a Doc can swim when there’s a Lamput up for grabs. Skinny discovers skills not even he was aware of. Shame the trophies keep switching places. No lap-time in the world can outsmart this little orange blob. (10 min)

      • Mr Bean: The Animated Series IV

        The Big Shrink. When Irma leaves Mr Bean in charge of her knitwear stall, he manages to tip all the jumpers into a muddy puddle. Panicking, he decides to take them all home to clean them in his washing machine. But somehow he ends up shrinking them all, so tries all sorts of ways to stretch them back to their original size before Irma finds out. (10 min)

      • Mr Bean: The Animated Series IV

        Staycation. Mr Bean drops Irma off at the airport – she and Lottie are going on a lovely sunny holiday without them. To cheer Teddy up, Mr Bean has a brainwave - don’t worry, we’ll have a holiday right here at home! So Mr Bean goes about recreating all the things he saw in Irma’s brochure – a flight on an Bean Airways and a stay at Hotel Bean with sea view and a pool! Hope Irma is having a great time too… (20 min)

      • Mr Bean: The Animated Series IV

        Funfair. At a funfair, Mr Bean wins a balloon for Teddy and ties it to him while he plays on the hook a duck. But he’s so engrossed he doesn’t notice his companion floating away! Soon Mr Bean is chasing Teddy as he glides and snags on various fairground rides. Will Mr Bean rescue Teddy before he floats away forever? (10 min)

      • Mr Bean: The Animated Series

        Car Trouble. Conned by a mechanic into believing his beloved car to be beyond repair, Mr. Bean reluctantly consigns his faithful four-wheeled friend to the car crusher. After choosing hot-air ballooning as an alternative mode of transport, he spots his cherished car from the air… with the unscrupulous mechanic whistling at the wheel! This discovery raises more than Mr. Bean’s spirits. (19 min)

      • Lamput III

        Sleepwalking. Specs will never learn about watching horror movies before bed. He can never sleep afterwards. He jumps at every strange noise - including the ones Skinny's making downstairs, as he blends up a smoothie IN HIS SLEEP. (4 min)

      • Lamput III

        Doc And The Thief. Specs and the jewel thief have a lot in common. They are both round and blue. Also they both like accelerating into blind corners. (5 min)

      • Lamput III

        The Reward. The Docs post a huge reward for the capture of Lamput. The whole plan comes crashing down when someone actually expects to get paid. (2 min)

      • Lamput IV

        The Siren's Song. While pursuing Lamput on a boat out at sea, Skinny is enchanted by the music of sirens who are taken by his singing. The sirens take a hypnotized Skinny away to their island where he is to sing for them or be a prisoner. Specs team up with Lamput to attempt a rescue. (15 min)

      • Lamput IV

        Stuck. When the Docs create a sticky gooey substance to trap Lamput, Specs ends up getting stuck together with Lamput instead! Specs and Lamput hate their new sticky arrangement until Specs realises that some things in life are easier with an additional limb and Lamput enjoys being a friend rather than an enemy. Lamput and Specs are inseparable and loving life, but when the Boss calls him to come into work, a failed disguise sets the Boss into a rampage and Specs finds out what it’s like to be the hunted. Its not nice! (10 min)

      • Lamput IV

        Lamput & The Ducklings. Lamput decides to help two distressed ducks find their missing children. However the ducklings are too much for him to handle! (5 min)

      • Lamput IV

        Lamput Docs and Robot. Lamput is stuck in the lab with a dangerous robot on the loose! It’s up to the combined effort of the two Docs and the entire Lab team to save him before it is too late. (10 min)

      • Lamput IV

        The Docs Express. The Docs are on holiday and board a high-speed train only to realise that Lamput is also on the same train, except he’s in First Class! During the train journey, the Docs try to get from Coach into First Class but are refused entry by the train’s Captain. They then disguise themselves as train staff and finally get in, ready to capture the unsuspecting Lamput. (15 min)

      • Ben 10

        Scared Silly. When the Rust Bucket runs out of gas on a foggy, East Coast road, Ben, Gwen, and Max are forced to stay at hotel being menaced by Creepy Carl a local folklore expert, who may actually be a ghost! (10 min)

      • Ben 10

        Hole In 10. While mini-golfing, Ben is attacked by the Ground Hawgs, a gang of Dr. Animo mutants turned bikers, but when the Hawgs realize the faux mini-golf village isn't an actual town, Ben must go alien to stop them before they set their sights on the real city down the road. (15 min)

      • Be Cool, Scooby-Doo! II

        Greece is the Word. The gang travels back to Ancient Greece, where they play unique roles in a Greek Mystery involving the mythological spider woman, Arachne, and her attempts to disrupt the royal wedding that would unite two great cities! (30 min)

      • Mr Bean: The Animated Series IV

        The Big Shrink. When Irma leaves Mr Bean in charge of her knitwear stall, he manages to tip all the jumpers into a muddy puddle. Panicking, he decides to take them all home to clean them in his washing machine. But somehow he ends up shrinking them all, so tries all sorts of ways to stretch them back to their original size before Irma finds out. (10 min)

      • Mr Bean: The Animated Series IV

        Karting Bean. After seeing the flashy electric go-kart Mr Paliwal has bought for his daughter Divya, Mr Bean and Billy build their own using items around Mrs Wicket’s garden. At the go-kart track, Mr Bean and Mr Paliwal are unimpressed with Billy and Divya’s driving skills so take the karts for a “proper” race around the park. Meanwhile Mrs Wicket is on the warpath when she finds things missing from her house. (20 min)

      • Mr Bean: The Animated Series IV

        Bowled Over. Mr Bean and Teddy head to the bowling alley with a free voucher, but Mr Bean finds it a lot harder than he expected. Seeing a little girl with a smaller ball, he borrows it, thinking it will be easier to use. But instead, he gets his fingers stuck in the ball and he causes havoc trying to pull them out. (10 min)

      • Mr Bean: The Animated Series

        Birthday Bear. Mr. Bean is shocked when Teddy receives a birthday card from Bean’s girlfriend, Irma Gobb. The bear’s Birthday had completely slipped his mind. And what do you get for the teddy that has everything? A morning in a toy shop, burgers for lunch and a slap up tea party, of course. (But only if you can afford it.) (20 min)

      • Grizzy and The Lemmings II

        Never Judge a Bear by Its Cover. The Lemmings lay their hands on a full crate of chocolate spread, which they hide somewhere behind Grizzy's back. And since the Lemmings are both prudent and cunning, it's impossible to surprise them when they pay a visit to their secret hoard. Until the day Grizzy discovers a magic ring that enables him to take on the appearance of a Lemming. (5 min)

      • Grizzy and The Lemmings II

        Bear Glasses. Grizzy is persuaded that he's discovered the ultimate gadget for good living: a pair of connected glasses for watching TV in panoramic view, with all sorts of indicators, namely an intrusion warning signal. There is only one real drawback: the speedometer function which the Lemmings adore. (5 min)

      • Grizzy and The Lemmings II

        Bear Under Close Protection. The Lemmings clamor for their turn to play with the ranger's mobile phone, but Grizzy isn't in the sharing mood. And he's very talented at flattening anything that comes near, without looking up from his game. The Lemmings invent an implacable protection system which should enable them to recover the mobile in complete safety. (15 min)

      • Grizzy and The Lemmings II

        Zero Visibility. Grizzy is captivated by a mime artist on TV who makes viewers believe in the presence of an invisible wall. To get rid of the Lemmings, who have sights on his jar of Yummy, Grizzy hides the jar and pretends he has an invisible one. When the Lemmings see through the trick, they decide to trap Grizzy with a grand illusion number. (5 min)

      • Grizzy and The Lemmings II

        Intensive Care. The Lemmings shiver with cold, sneeze and are glassy-eyed: they have a big fat cold! They look so pitiful that Grizzy doesn't have the heart to throw them into the void, even if they are extremely annoying when they try to snuggle up to him to keep warm. He decides to heal them: the quicker they get better, the quicker Grizzy will be able to get rid of them pitilessly. (10 min)

      • Grizzy and The Lemmings II

        Lemming Gum. The Lemmings find a pack of icy mints that literally chill your breath. One blast from anyone who eats them freezes everything in sight. Grizzy does not particularly care for this frosty ambiance and tries to take their candy away. (5 min)

      • Grizzy and The Lemmings II

        Lemming Juice. Grizzy can't believe it: he has just swallowed a spoonful of his favorite food, chocolate spread, and he hates it! How could that be possible? And yet, when he swiped the jar from the Lemmings, they seemed to be enjoying it immensely. A quick investigation reveals that the Lemmings added a dash of lemon juice to the jar to give the spread a sharper taste. And they intend to jazz up the rest of the stock as well! (15 min)

      • Batwheels II

        Save the Bat Dance for Me. Redbird is convinced that nobody likes his eccentric dance moves, but when Toyman traps Robin behind a dance-themed gauntlet, it’s up to the rambunctious rally car to dance his way to victory. (10 min)

      • Batwheels II

        Nightbike's Noisy Night. After Nightbike reveals that he's afraid of loud noises, the Batwheels help him overcome his fear so he can stop The Penguin from strealing some valuable cargo. (15 min)

      • Batwheels II

        Bite-Sized Buff. Feeling insecure about his size after a game of Hide-And-Seek, Buff uses the shrink belt belonging to The Atom and accidentally shrinks himself down to the size of a mouse! (10 min)

      • Batwheels II

        Redbird-O-Flage. Redbird struggles to stop Poison Ivy's diabolical schemes because he wants to be in the spotlight. But when he needs to use the bat-o-flage and become invisible, he’ll have to learn that doing good is its own reward. (10 min)

      • Meet the Batwheels

        I’ll Be Your Shelter. A musical tribute to Ace, the super-brave bat-hound! (10 min)

      • Bugs Bunny Builders

        Snow Cap. Pauleen Penguin hires The Looney Builders to build her a home in Looneyburg. Lola soon discovers they got the design wrong and the crew has to make adjustments. (10 min)

      • Bugs Bunny Builders

        Tweety-Go-Round. Tweety leads The Looney Builders in building a new merry-go-round at the park for the kids. His crane breaks down and his small size affects his ability to contribute to the build. (20 min)

      • Bugs Bunny Builders

        Smash House. The Looney Builders learn that Taz accidentally destroyed his house, so they set out to build him a new one that’s smash-proof. (10 min)

      • Bugs Bunny Builders

        Play Day. When the Looney Builders build themselves a playground, Daffy gets so excited about his section that he takes all the supplies for himself. (15 min)

      • The Tom and Jerry Show IV

        A Kick in the Tail. When Tuffy shows an interest in soccer, Jerry decides to be the little guy's coach and show him how the game is really played by beating Tom in a one-on-one match. (10 min)

      • The Tom and Jerry Show IV

        Party Animals. Tom is placed in charge of the preparations for the Duchess's surprise birthday party for her nephew, Rupert, and Jerry is determined to make a mess of it all. (5 min)

      • The Tom and Jerry Show IV

        Junkyard Pup. When Tyke is accidentally carried off to the local dump, Spike is forced to enlist the help of Jerry and Tom to get his boy back before Ace and Rocco – the junkyard guard dogs – turn him into a formidable junkyard pup. (15 min)

      • The Tom and Jerry Show IV

        Puppy Guard. An overprotective Spike goes to extreme lengths to keep his precious pup safe from harm. (5 min)

      • The Tom and Jerry Show IV

        Turkey Tom. Tom and Jerry work together to save a live turkey from becoming the centerpiece of a holiday feast. (5 min)

      • The Tom and Jerry Show IV

        Broom for Improvement. The gang does battle with a magical broom. (15 min)

      • The Tom and Jerry Show IV

        Bones of Contention. Spike's bones are missing, and Frankie the Rat is the culprit. Now all they have to do is catch in the dirty rat in the act. (5 min)

      • The Tom and Jerry Show IV

        Tom Save the Queen. The detectives across the hall must solve a series of high-profile thefts that are framing innocent people for the crimes. (10 min)

      • The Tom and Jerry Show IV

        Slam Dunk. The Cat and Mouse are hired to find out who absconded with Hoops McJumpalot's lucky hightop sneakers. (10 min)

      • The Tom and Jerry Show IV

        Attachment Disorder. Tom and Spike get glued together. (10 min)

      • The Tom and Jerry Show IV

        The French Mistake. Tom is placed in charge of caring for the Duchess's French Poodle and needs Tuffy and Jerry's help in keeping the ill-tempered mutt under control. (5 min)

      • The Tom and Jerry Show IV

        Farmed and Dangerous. Things get crazy down on the farm when a cat and mouse pursuit lead Jerry to hide his turtle egg in a hen's nest. (5 min)

      • The Tom and Jerry Show

        Ghost Party. When the witches leave on vacation, Tom's dreams of rest and relaxation are ruined when their ghost nephew Grayson comes over and throws a giant ghost party. (20 min)

      • Grizzy and The Lemmings

        Manufacturing Secret. Grizzy stands in front of the pantry, desperate. The stock of chocolate spread is completely depleted. He realizes that the Lemmings are making some themselves, following a complicated recipe. If they can make it, then why can’t he? (5 min)

      • Grizzy and The Lemmings

        Bling Bling Bear. Inspired by a magazine with a jewelry ad showing a man offering a diamond to a woman, Grizzy imagines himself offering the ranger's engagement ring to his beloved she-bear. But the big diamond set in the ring has disappeared. The Lemmings, who are having a spinning-top contest, are using it as the ultimate top. And they have no intention of giving it up. (10 min)

      • Grizzy and The Lemmings

        Intellectual Bear. When he accidentally sticks a computer microprocessor to his temple, Grizzy is transformed into an exceptionally intelligent being capable of predicting events to come far in advance. With his way above average IQ, not only will he be able to provide himself with the latest high-tech comfort, getting rid of the Lemmings should be a piece of cake. (10 min)

      • Grizzy and The Lemmings

        Voodoo Blanket. The Lemmings prepare a dream afternoon snack with the last jar of chocolate spread in the cupboard. Tough luck, Grizzy is coming! Caught off guard, the Lemmings hide the jar in a teddy bear-pajama case to slip away without arousing suspicion. But Grizzy is captivated by the stuffed bear and makes it his security blanket. (5 min)

      • Grizzy and The Lemmings

        Bear Prints. Grizzy gleefully discovers that he can print images taken with the ranger's camera which is connected to a state-of-the-art printer. He decides to immortalize and frame himself, but when the time comes to print his portrait, there's no more paper in the printer. The Lemmings have thrown themselves heart and soul into the regressive pleasure of paper airplanes. (10 min)

      • Grizzy and The Lemmings

        Inspector Grizzy. A van pulls up to the ranger's cabin to deliver a full crate of jars of chocolate spread. While Grizzy and the Lemmings fight over a wrecking bar to open it, someone steals the crate. Grizzy and the Lemmings will have to carry out an investigation to find the trail of their treasure. (5 min)

      • Grizzy and The Lemmings

        No Entrance! Like usual, Grizzy picks the door of the Ranger's log cabin to come in and make himself comfortable, but this time it's impossible to enter! The Lemmings have requisitioned the cabin for a party and barricaded themselves inside. Grizzy has no intention of waiting for an invitation to find a way to get in. (15 min)

      • Mr Bean: The Animated Series II

        A Round of Golf. Mr Bean fancies a game of golf so he creates his own golf course inside his flat and invites Irma to join him for a round. Their somewhat eccentric game takes them from sitting room to bathroom and through Mrs Wicket’s flat as they battle to be the winner of the First Bean Open Championship. (10 min)

      • Mr Bean: The Animated Series II

        Superhero Bean. A crafty cat burglar is causing alarm and concern throughout the town with a series of daring rooftop robberies. After Mrs Wicket’s house is burgled and Bean has his wallet stolen he decides the only way to deal with this cunning housebreaker is to don a costume and become a superhero (like the ones in his favourite comic book). But Super Bean soon finds he has his hands full helping to rescue cats stuck in trees and old ladies with their spilled shopping. (15 min)

      • Mr Bean: The Animated Series II

        What a load of Rubbish. Mr Bean is tidying his flat and chucking out a load of old unwanted junk. Unfortunately during the big clear out Teddy accidentally falls into a bin bag which gets put out in the street. Bean is horrified when the rubbish van arrives and he realises that dear old Teddy is now on his way to the landfill. Bean races across town to the dump but how will he ever find his friend amongst all the mountains of junk? (10 min)

      • Mr Bean: The Animated Series II

        The Robot. Mr Bean buys a robot to clean his flat but it ends up trashing half the town. (20 min)

      • Moley

        Double Oh Moley. When Moley finds an old Movie poster about a human hero, Manny's magic conjours up an entire world of action and adventure. (10 min)

      • Moley

        Mona’s Monstrous Makeover. Mona Lisa is hosting an extravagant fashion show and she wants Moley to be the guest of honour, but what will Moley wear for the show? (10 min)