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Mr Bean: The Animated Series
Hopping Mad! When the frogspawn in Mr. Bean’s bath hatch out, it’s the last thing his landlady needs, especially when she’s invited the Mayor for tea. Hundreds of angry amphibians decide to invite themselves as well. Bean proves to be no expert at catching slippery green things that won’t stop hopping about all over the blinking place. (10 min)
Mr Bean: The Animated Series II
Car Wash. Mr Bean's car is filthy so he gives it a good wash. His sparklingly clean car attracts the attention of other drivers who offer to pay Mr Bean to wash their cars too. Bean cannot resist and builds a car-washing contraption to help him out. But when a certain very posh visitor’s car gets damaged Bean thinks he’s for the chop. (10 min)
Mr Bean: The Animated Series II
Where Did You Get That Cat? Mr Bean chases Scrapper around Mrs Wicket’s flat but her sideboard tumbles over and when Bean sees a bit of fur poking out from under it he is horrified to think he has squashed poor Scrapper. Not realizing that it’s only his landlady’s furry hat Bean rushes what he thinks is a flattened cat across town to the vets in a desperate attempt to save his feline friend’s life. (15 min)
Mr Bean: The Animated Series II
Valuable Lessons. Mr Bean helps Mrs Wicket collect up all her money together after she witnesses a robbery. With all her cash safely locked in a bank vault Mrs Wicket suddenly finds she has a new admirer but Mr Bean doesn’t trust this smooth operator one bit. With wedding bells ringing Mr Bean races against time to solve the mystery and save Mrs Wicket…and her money. (10 min)
Mr Bean: The Animated Series II
Halloween. Mr Bean loves Halloween and prepares to give the neighbourhood kids some tricks and treats they won’t forget. But when Mr Bean gets carried away with his spooky pranks he becomes the target of even more fiendish tricks from his neighbours the Bruisers. (20 min)
Grizzy and The Lemmings
Spider Lemmings. The Lemmings have caught a little spider. Her sticky, elastic threads are absolutely perfect for bungee jumping. Grizzy, who has no intention of getting caught in the web, decides to crush the insect. The only problem: he discovers that he has arachnophobia, which is seriously going to complicate the task. (5 min)
Grizzy and The Lemmings
Random Bear. Grizzy and the Lemmings fight over chocolate-spread jar lids, which they use as chips in a competition to win goodies. Indeed, next to the supermarket are two jackpot-style machines with slots the size of the lids. But more importantly, there's a key to be won that makes you eligible for the grand prize... the giant jar of Yummy on display under a glass cover. (10 min)
Grizzy and The Lemmings
Lemming Interference. Grizzy has prepared himself a TV dinner to eat in front of his favorite series. But his moment of pleasure is abruptly interrupted by unexplained static. Grizzy rapidly discovers that the true "interference" is the Lemmings, who are using the TV antenna as a diving board for their water games. (15 min)
Grizzy and The Lemmings
High Voltage Bear Attack. The Lemmings are having a rave party. When Grizzy throws their ghetto blaster into the river, he sparks a general power outage. Unless he finds an alternative source of energy, and before the Lemmings do, he can kiss his TV night goodbye! (5 min)
Grizzy and The Lemmings
Bear Scents. When he realizes that his beloved she-bear adores the smell of flowers, Grizzy decides to offer her the geraniums that decorate the window ledges of the ranger's cabin. Can he bring them to her without the Lemmings, who are skating out by the caribou dung pit and trash bins, ruining his desired effect? (5 min)
Grizzy and The Lemmings
Bear Luck. Decidedly, this is not Grizzy's day: after making a fool of himself in front of the she-bear he's in love with, he is ousted from the log cabin by the Lemmings, who are in top form. Grizzy lands in a field of clover where he notices that one of them - which has four leaves - seems to bring him good luck. Could his chance be changing? (5 min)
Grizzy and The Lemmings
Magnetic Bear. Grizzy can¿t believe his eyes when he sees objects moving all by themselves. When he realizes it¿s the Lemmings who are playing around with a particularly powerful magnet, he has a stroke of genius. He will design a telekinesis trick to impress his beloved she-bear. (15 min)
Batwheels II
Flight of the Kitty. Now that Catwoman has equipped Kitty with wings, Batwing tries to teach the easily-distracted Kitty how to fly. (10 min)
Batwheels II
The Bestah Way. When Harley Quinn’s Hyena goes missing, Bibi agrees to help Jestah look for her. (20 min)
Batwheels II
MOE Alone. A sneaky trick strands the Batwheels at the docks, clearing the way for a Batcave heist by the Legion of Zoom. It’s up to MOE to stop the Zoomers with zany improvised tricks and traps with a little help from Ace and Batcomputer. (10 min)
Batwheels II
Bat-Buds Forever. Bibi and Batwing must work together to get past the Legion of Zoom in order to deliver a new giant screen to Batcomputer. (10 min)
Meet the Batwheels
Spooky Batcave. A series of spooky sounds and sights leads the Batwheels to believe that the Batcave is haunted by a B-B-Bat-Ghost! (10 min)
Bugs Bunny Builders
Taz Recycle. When The Looney Builders build Taz a wrecking ball vehicle, he struggles to learn how to operate it. (10 min)
Bugs Bunny Builders
Sea School. The Looney Builders face underwater challenges as they build a sea school for Moxie Manatee. (15 min)
Bugs Bunny Builders
Underwater Star. Moxie Manatee hires The Looney Builders to build an obstacle course for the Sandy Shells Preschool Games, but Lola isn’t listening to her crew. (10 min)
Bugs Bunny Builders
Party Boat. The Looney Builders build a party boat for Mac and Tosh when Tweety accidentally makes a mistake but doesn’t ask for help. (20 min)
The Tom and Jerry Show III
Hockey Jockeys. Jerry and Tuffy discover Ginger's surprise for Rick in the garage: a brand-new air hockey table. They enjoy floating in zero gravity before Tom comes in and stops the fun. Soon, Butch challenges Tom to a game, until they start chasing Tuffy into the house and out back. (5 min)
The Tom and Jerry Show III
Dis-Repair Man. When Tom and Jerry break a picture frame on the wall, Rick gives Tom an ultimatum that he's out for good if he breaks one more thing. Despite Tom's earnest response, he breaks something right after Rick leaves to purchase a new frame. Attempting to fix the problem, Tom borrows tools and coveralls from a repair truck nearby but can't stop breaking things in the repair process. (5 min)
The Tom and Jerry Show III
The Royal Treatment. When Jerry overhears that a brand-new butler will arrive at the household later that day, the crafty mouse whips together a butler's outfit and knocks on the door, pretending to be the new arrival—to get unbridled access to the pantry. How long will Jerry's disguise work, and what happens when the real butler arrives? (15 min)
The Tom and Jerry Show III
The Beast from the Bayou. When Tom goes through reverse evolution and is transformed into a swamp monster, he uses it to his advantage, scaring creatures that frightened him earlier. Soon he sees Van Mouseling in the woods and can't resist chasing him all over. (5 min)
The Tom and Jerry Show III
Lightning Bug Blues. Kept awake by Tom watching TV, Jerry goes outside and encounters some lightning bugs. The smallest one can't keep up, so Jerry steals Tom's energy drink for the little guy. It helps, but soon the super-charged bug causes unexpected issues for Tom and Jerry. (10 min)
The Tom and Jerry Show III
Wrap Star. Skullie warns Tom that it's almost midnight, so he'd best be on alert for one of the Catsylvania ghouls to show up. Tom reaches for a towel to wipe the soap out of his eyes but is shocked to discover that he's not using a towel at all, but a Mummy-cat's wrap! Soon, the Mummy-cat finds ways to freak out Tom and befuddle him, Jerry and Tuffy all over the house. (15 min)
The Tom and Jerry Show III
Perfume Party. Hoping to woo Toodles, Tom decides to make some homemade perfume for her. He throws in many unusual ingredients and gets a surprisingly pleasant outcome, getting the attention he craved. However, soon Tom and Jerry must come up with a plan when the heavenly scent turns bad. (5 min)
The Tom and Jerry Show III
Charm School Dropouts. When Tom and Butch both arrive to ask out Toodles, their competitive behavior prompts her to send them away to a charm school she recently attended. But how will they fare in the grueling etiquette courses taught by elegant cat instructors? (5 min)
The Tom and Jerry Show III
Driven Crazy. Things go awry when Cates orders Tom to clean and inspect the family automobile. Tom, Jerry and Tuffy end up taking the car into the countryside and doing their best to control it. As Tom reads and attempts to follow the instruction manual, Jerry and Tuffy help, but they also suffer many near-misses. (15 min)
The Tom and Jerry Show III
Alley Oops! Butch gets muscled out of his alley by a bullying runt of an alley cat and Tom, Jerry and Spike team up to help Butch win back his territory (and keep him out of theirs). (5 min)
The Tom and Jerry Show III
Saddle Soreheads. Bedfordshire Bertie, a champion show horse, runs away and hides on the estate grounds, where Jerry does his best to help her hide from nosey Tom. Bertie is stressed out over a big upcoming meet, but Jerry has a calming effect on her. When Tom catches up with them, he, too, helps the horse overcome her nerves and get back to her old self. (10 min)
The Tom and Jerry Show III
Magic Hat Cat. A magician's hat is left behind at Ginger and Rick's house. Jerry runs into it, but when Tom reaches in after him, all he gets are multiple magician props. Tyke and Spike soon join in, and the top hat continues to wreak havoc. (5 min)
The Tom and Jerry Show
Molecular Breakup. Dr. Bigby invents a transporting machine that accidentally transports Jerry and Tom to Paris where they meet Gigi and Cozette. (15 min)
Toad & Friends
Chief For A Day. Smudge wins Chief’s offer of being Chief for a day and proposes to deface the statue of Toad outside Toad Hall as a futile gesture to rile Toad! However Toad loves the modernistic approach to his statue and resolves to track down the unknown artist. (10 min)
Toad & Friends
Sail Away. It’s a stormy day and Toad ignores Ratty’s instructions to tie the sail down. The sail takes off, taking Ratty, Mole, and Hedge with it. Toad has to take to the skies himself in order to save his friends. (20 min)
Toad & Friends
Do Not Disturb. It’s time for Addy to shed her itchy skin but the other riverbankers fail to understand why she is so grumpy and continually interrupt her peace and quiet. (10 min)
Toad & Friends
Brother Knows Best. When Ratty and his brother Reggie take Toad’s caravan on a trip through the countryside, sibling jealousies rise to the surface. (10 min)
Toad & Friends
An Unwelcome Guest. When Toad finds he’s related to royalty, his airs and graces offend his friends. But when Sir Robert the ghost makes an appearance and reminds Toad that he is closer to royalty than Toad is, it is Toad that has to be subservient. (15 min)
Mr Bean: The Animated Series
The Bottle. Mr. Bean is delighted with his new ‘ship in a bottle’ until it mistakenly ends up on a milkman’s float. He frantically pursues his prize possession, only to see it disappear into a milk bottling plant at the local dairy. Getting it back promises to be a mission of the impossible. (10 min)
Mr Bean: The Animated Series
Goldfish. With his teddy bear at the dry cleaners, Mr. Bean finds himself feeling lonely. Fortunately, a new playmate appears in the shape of a goldfish from the garden pond. Bean has a great time with his new best friend until, at the seaside, he discovers that some fish are gigantic, have large pointed teeth and fins on their backs. (20 min)
Mr Bean: The Animated Series
Inventor. When Mr. Wicket gets a new lodger who is an Inventor, and a big nuisance, Bean discovers that he has to become ‘inventive’ himself. But, when your enemy is clever and sneaky, you have to be even cleverer and sneakier. Bean has never lost ‘a cleverness competition’, but maybe there is a first time for everything! (10 min)
Mr Bean: The Animated Series
Car Trouble. Conned by a mechanic into believing his beloved car to be beyond repair, Mr. Bean reluctantly consigns his faithful four-wheeled friend to the car crusher. After choosing hot-air ballooning as an alternative mode of transport, he spots his cherished car from the air… with the unscrupulous mechanic whistling at the wheel! This discovery raises more than Mr. Bean’s spirits. (15 min)
Interstellar Ella
Waterworld. Slippy promised his uncle to water his plants while he is away. When he finally heads to the greenhouse, he discovers that the watering system he built is broken. The plants are not doing well. (10 min)
Interstellar Ella
White Dwarf, Blue Madhu. Madhu is sad to learn that the spectacular giant red star they were going to visit is now a small white dwarf star that will give off its energy until it goes dark. Ella and Slippy try to cheer Madhu up by going sliding, playing mini putt and having a dance party, but nothing works. Ella realizes that sometimes when something sad happens, you need to think about it to understand it and feel sad for a while. The best thing a friend can do is be understanding and supportive. (10 min)
Interstellar Ella
Trip in the Moon. Ella, Tilly, Slippy and Madhu are playing a game on the moon when it starts to rumble. The ground cracks open and they fall into what they discover is a large network of tunnels underground. (20 min)
Interstellar Ella
Aurora Friendrealis. When Angelie breaks Slippy's Jupiter gliding record, he's equally upset and fascinated by her surfboard. The two agree on a rematch and set out to work on their vehicles. They both ask Ella for help. (10 min)
Interstellar Ella
Failed Star. Ella finds her Nanny's old Hide and Peek device and hopes to beat Slippy's record for Hide and Seek! Gem and I.Lo are playing too. Slippy decides to make things more interesting by siphoning fuel from the Hide and Peek. (10 min)
Meet the Batwheels
I’ll Be Your Shelter. A musical tribute to Ace, the super-brave bat-hound! (10 min)
Toad & Friends
Brother Knows Best. When Ratty and his brother Reggie take Toad’s caravan on a trip through the countryside, sibling jealousies rise to the surface. (10 min)
Toad & Friends
An Unwelcome Guest. When Toad finds he’s related to royalty, his airs and graces offend his friends. But when Sir Robert the ghost makes an appearance and reminds Toad that he is closer to royalty than Toad is, it is Toad that has to be subservient. (10 min)
Toad & Friends
Toad's Number One Fan. When a duckling hatches and imprints on Toad, he’s finds himself with an adoring fan. But in trying to rehome the duckling on the river, Toad puts it in grave danger. (15 min)
Toad & Friends
Helpful Hedge. Hedge finds herself torn in several directions as she tries to help out too many of her friends. (10 min)
Toad & Friends
Portly's Pet. Portly traps a butterfly in a jar in order to observe it but when grounded himself, he realises that no-one likes confinement. (20 min)
Lamput III
Animal X. The Docs come up with a new gadget, giving them the ability to take on the animal’s strength to take Lamput down! (5 min)
Lamput III
Cast Away. Lamput and Specs find themselves on an island. Spec learns a harsh lesson on listening. (5 min)
Lamput III
Boss'stache. Catastrophe strikes!! The Boss has a shaving accident that costs him his glorious 'Tache! It really stirs up some deep seated family issues for him. (15 min)
Lamput III
Lamput meets Tuzki. Lamput is caught but makes a new friend, Tuzki who comes to his rescue! (5 min)
Lamput IV
Everyone Needs Friends. While trying to escape from the Docs at a small sea side town, Lamput meets a lonely sea monster. Lamput attempts to help the sea monster makes friends but all his plans backfires. Now the locals are enraged, and the docs take the opportunity to stir up an angry mob to take down the creature and catch Lamput in the process! Not unless Lamput’s new friend has anything to say about it. (10 min)
SuperThings: Rivals of Kaboom - Kazoom Power
Villains On Ice. Sourbette and Trasher, the new Kazoom Kid villains, join Kid Fury and the Villains in a new adventure. (15 min)
Grizzy and The Lemmings IV
Quick Meal. Grizzy and the Lemmings are starving for their reserves are depleted and their fishing has been unsuccessful. Fortunately, a truck delivers a crate of edibles to the research station that contains compact food cubes. When placed under a special light beam, the cubes retransform into delicious meals. Grizzy discovers that the decompressing lamp can, conversely, compact organic elements too. For example, the Lemmings. (5 min)
Grizzy and The Lemmings IV
Digital Taming. The Lemmings pace around the log cabin searching for virtual animals to capture with their tablet game. Annoyed by their behavior, Grizzy throws them outside. Determined to continue playing, the Lemmings trick the bear. But when the tablet hits the circuit breaker and explodes, the gaming animals come to life! Ice dinosaurs, laser caribous and giant carnivorous plants. The life-size hunt can begin! (10 min)
Grizzy and The Lemmings IV
Glacial Carrot. A snowstorm rips the solar panels off the log cabin and Grizzy can no longer watch TV or enjoy the comforts of home! But he has a brilliant idea. He produces electricity by making a caribou run on a treadmill, using the last carrot in the house as bait. But the Lemmings absolutely want his carrot to make the perfect snowman. (15 min)
Batwheels II
Nightbike's Noisy Night. After Nightbike reveals that he's afraid of loud noises, the Batwheels help him overcome his fear so he can stop The Penguin from strealing some valuable cargo. (10 min)
Batwheels II
Bite-Sized Buff. Feeling insecure about his size after a game of Hide-And-Seek, Buff uses the shrink belt belonging to The Atom and accidentally shrinks himself down to the size of a mouse! (15 min)
Ben 10
Don't Let The Bass Drop. Ben and Gwen are excited to attend an Earth Day EDM concert in Portland until the show is hijacked by the sound-manipulating baddy Lord Decibel who uses sound as a weapon to trash the planet. (10 min)
Ben 10
Cutting Corners. Ben approaches Geezer Bob about doing a little yard work to earn spending money, but when Ben goes Upgrade to transform the lawnmower into a superfast mowing machine, he accidently draws the ire of Bob's gnome-neighbors, the tiny, terrifyingly tenacious Billy-Bob Goblins. (20 min)
Be Cool, Scooby-Doo! II
Naughty or Ice. Daphne brings the gang to a fancy Ice Hotel co-owned by her family where a new exhibit of ice age artifacts is opening. Things heat up, however, when a frozen Ice Man thaws out and goes on a rampage inside the hotel. (30 min)
Be Cool, Scooby-Doo! II
Night of the Upsetting Shorts. The gang heads to Shaggy's beloved grandmother's Florida retirement home, where they learn a crazed Ape Man has been frightening the elderly residents. (30 min)
Mr Bean: The Animated Series IV
Grandfather Clock. Mrs Wicket has just inherited an antique grandfather clock – Mr Bean is impressed! But he soon starts to resent it when it bongs loudly on the hour all through the night. Desperate for sleep as dawn is breaking, he fiddles inside the clock, only for it to fall apart and onto the floor! Can he get the bulky heirloom to a repair shop and back before Mrs Wicket wakes up? (10 min)
Mr Bean: The Animated Series IV
The New Dress. In the run-up to a fundraising event for the Donkey Sanctuary, Irma realises she doesn’t have a posh dress, so Mr Bean goes to buy one for her. However, all the dresses are very expensive – but he comes up with a plan. He can buy a dress, then return it after the event provided it still has the label attached. Can Mr Bean protect the dress without Irma realising what he’s doing? (15 min)
Mr Bean: The Animated Series
In the wild. Inspired by a wildlife documentary on TV, Mr. Bean dusts off his camera and treks deep into the countryside in search of the perfect wildlife photograph. After two fruitless days of being the hunter, he is somewhat miffed to find himself the hunted. (10 min)
Mr Bean: The Animated Series
Missing Teddy. Whilst browsing the supermarket for lovely grub, Mr. Bean’s life-long pal, Teddy, is kidnapped. Bean tracks down the nasty men responsible and finds that Teddy is not their only captive. Mr. Bean rescues a hundred teddy bears once their ears are put through an industrial sewing machine. (10 min)
Lamput III
Invisible Necklace. You never can tell when inspiration’s gonna strike. Specs and Skinny are having a nice evening at the theatre, enjoying a magic show, when the perfect Lamput-catching strategy falls right in their lap! “The perfect strategy” is a magic necklace of invisibility. “Falling in their lap” is stealing it from the magician’s dressing room. Specs and Skinny waste no time tracking Lamput down and ruining a perfectly good picnic. As usual the Docs snatch defeat from the jaws of victory when Lamput gets a hold of the necklace. Now the orange blob can morph AND go invisible. No fair! (15 min)
Grizzy and The Lemmings
Bear Gliding. The Lemmings play kite-surf with a homemade kite. Grizzy notices that the she-bear he's in love with watches the kite perform arabesques in the sky with admiration. He decides to make a kite that is far more sophisticated than the Lemmings kite. (5 min)
Grizzy and The Lemmings
The Sound of a Lemming. Grizzy snatches the last jar of chocolate spread out from under the noses of the Lemmings. In exchange, he offers them the toy stuck inside the lid: a mini-flute. When the Lemmings blow into the flute, the shrill notes that come out paralyze anyone whose ears aren't plugged for several seconds. They decide to play a tune for Grizzy in order to recover their share of chocolate spread. (5 min)
Grizzy and The Lemmings
Bear in the Wind. The Lemmings play a new game, floating like flags in the breeze from the fan which is set at maximum. Grizzy, who has decided to watch his favorite TV documentary on salmon fish, quickly rids the living room of this interference. But he didn't anticipate that the Lemmings would continue their game on the roof with the wind pump and TV antenna, and that the interference would reappear... inside the TV! (15 min)
Grizzy and The Lemmings
Construction Bear. The Lemmings have a grand old time tearing down their Kapla block buildings, which they rebuild just as fast. Grizzy remarks that the she-bear he's in love with is impressed by the Lemmings' construction and makes believe that it's his work of art. But when the building collapses yet again, the she-bear walks off. Grizzy decides to build an even bigger one. (5 min)
Grizzy and The Lemmings
Kung Fu Lemmings. The Lemmings draw inspiration from lessons they find in a martial arts book and start breaking every wooden object they can get their hands on into two. When Grizzy tries to stop them, they go on to the next lesson and get him in a judo hold. Grizzy understands that he needs the book so that he too can become a pro. (10 min)
Grizzy and The Lemmings
A Midsummer Bear's Dream. Grizzy dreams that he's a valiant knight who has just delivered his beloved. As he is about to take her in his arms, he is woken by the din of the Lemmings, who have chosen this particular day to blast music. Grizzy has only one desire: pick up his dream where he left off. But first, he'll have to stop the Lemmings' fiesta. (15 min)
The Tom and Jerry Show III
Driven Crazy. Things go awry when Cates orders Tom to clean and inspect the family automobile. Tom, Jerry and Tuffy end up taking the car into the countryside and doing their best to control it. As Tom reads and attempts to follow the instruction manual, Jerry and Tuffy help, but they also suffer many near-misses. (5 min)
The Tom and Jerry Show III
Alley Oops! Butch gets muscled out of his alley by a bullying runt of an alley cat and Tom, Jerry and Spike team up to help Butch win back his territory (and keep him out of theirs). (5 min)
The Tom and Jerry Show III
Saddle Soreheads. Bedfordshire Bertie, a champion show horse, runs away and hides on the estate grounds, where Jerry does his best to help her hide from nosey Tom. Bertie is stressed out over a big upcoming meet, but Jerry has a calming effect on her. When Tom catches up with them, he, too, helps the horse overcome her nerves and get back to her old self. (15 min)
The Tom and Jerry Show III
Magic Hat Cat. A magician's hat is left behind at Ginger and Rick's house. Jerry runs into it, but when Tom reaches in after him, all he gets are multiple magician props. Tyke and Spike soon join in, and the top hat continues to wreak havoc. (5 min)
The Tom and Jerry Show
Cat Nippy. Tom and Jerry accidentally get locked out in the snow. They chase each other in the winter wonderland, until they realize they can't get back in. They work together to get back indoors as the weather turns ugly. (15 min)
SuperThings: Rivals of Kaboom - Kazoom Power
Mister King versus Enigma. Mr. King and Enigma clash in Kaboom City with their Ultra Strikers. The battle escalates until Kid Fury intervenes. (15 min)
Mr Bean: The Animated Series II
Bean Hypnotised. Mr Bean goes to the theatre to see a performance by a celebrated hypnotist Dr Daze. Bean is super keen to come up on stage and be part of the show. But after being hypnotized Bean unknowingly leaves the theatre not realizing that he is still under the influence and certain trigger sounds have him doing silly things at unexpected and embarrassing moments. (10 min)
Mr Bean: The Animated Series II
Car Wash. Mr Bean's car is filthy so he gives it a good wash. His sparklingly clean car attracts the attention of other drivers who offer to pay Mr Bean to wash their cars too. Bean cannot resist and builds a car-washing contraption to help him out. But when a certain very posh visitor’s car gets damaged Bean thinks he’s for the chop. (20 min)
Mr Bean: The Animated Series II
Where Did You Get That Cat? Mr Bean chases Scrapper around Mrs Wicket’s flat but her sideboard tumbles over and when Bean sees a bit of fur poking out from under it he is horrified to think he has squashed poor Scrapper. Not realizing that it’s only his landlady’s furry hat Bean rushes what he thinks is a flattened cat across town to the vets in a desperate attempt to save his feline friend’s life. (10 min)
Mr Bean: The Animated Series
The Visitor. Mr. Bean cannot, for the life of him, place the face of the uninvited fat bloke on his doorstep. An old school photograph and school cap just about jog his memory. By this time his new ‘friend’ has put his feet up and is eating Bean out of house and home. This blast from the past proves to be a blasted pain in the neck. (15 min)
Mr Bean: The Animated Series
The Big TV. Irma Gobb comes round to watch TV and Bean finds that liking different programmes to your girlfriend can be very bad for a relationship. After an explosive argument the TV blows up, forcing Mr. Bean to invent his own very ingenious form of home entertainment. (10 min)
Mr Bean: The Animated Series II
Valuable Lessons. Mr Bean helps Mrs Wicket collect up all her money together after she witnesses a robbery. With all her cash safely locked in a bank vault Mrs Wicket suddenly finds she has a new admirer but Mr Bean doesn’t trust this smooth operator one bit. With wedding bells ringing Mr Bean races against time to solve the mystery and save Mrs Wicket…and her money. (10 min)
Mr Bean: The Animated Series II
Halloween. Mr Bean loves Halloween and prepares to give the neighbourhood kids some tricks and treats they won’t forget. But when Mr Bean gets carried away with his spooky pranks he becomes the target of even more fiendish tricks from his neighbours the Bruisers. (20 min)
Mr Bean: The Animated Series II
Bean Painting. Mr Bean is painting a picture of Teddy when he accidently squirts some green paint onto his brown wallpaper. Oh no! Bean needs to redecorate his room fast but ends up painting all the walls a garish lime green instead of brown. He’s so terrified of Mrs Wicket finding out that when he goes to bed he has some very weird nightmares – with a rather sickly ending. (10 min)
Mr Bean: The Animated Series II
Wrestle Bean. Mr Bean is no fan of wrestling. But he’s promised to take Mrs Wicket and her friend Mrs Wince to a big wrestling match in town. Bean finds himself lost backstage at the stadium and accidentally wanders through a door and straight into the wrestling ring where he finds himself up against Side Kick Rick. More by luck than talent Bean wins the match – only to find that now he has to fight the terrifying Bruise Force. (10 min)
Mr Bean: The Animated Series II
A Round of Golf. Mr Bean fancies a game of golf so he creates his own golf course inside his flat and invites Irma to join him for a round. Their somewhat eccentric game takes them from sitting room to bathroom and through Mrs Wicket’s flat as they battle to be the winner of the First Bean Open Championship. (20 min)
Lamput IV
Boss' Birthday. In order to win his approval, the two Docs plan to catch Lamput to surprise Boss’ on his birthday, but things get complicated with the other docs in the lab plan to do the same thing. A fierce race starts between the two teams! (5 min)
Lamput IV
Boss' Mom II. Victory! The Docs finally catch Lamput but the timing could not be worse, because Boss Mom is here to visit and she does not take kindly to her friend Lamput being imprisoned. Against his better judgement but to please his mother, Boss orders the Docs to chaperone and serve Boss Mom and Lamput as they spend time shopping, being pampered and spoiling themselves. Lamput can't believe his luck and the Docs can't believe theirs either! But when Boss Mom finds herself in mild peril, there's a chance of redemption and the possibility of a her finding a new favourite. (10 min)
Lamput III
Super Docs. The Docs get their mitts on super-suits that grant mighty powers. Do they use their new powers to fight evil and help the needy? Nope. (10 min)
Batwheels
License to Joke. When Redbird tries his hand at espionage as “V-8, the Super-Spy”, he quickly realizes he's gotten in over his head, so Redbird teams up with Bibi to save the Amusement Mile from Dr. Spy! (10 min)
Batwheels
Bibi's Bad Day. Bibi has a terrible no-good day after she keeps messing up and lets Joker get away. She doesn’t think he can help Batgirl anymore, but a “bad today” doesn’t mean it’ll be a “bad tomorrow". (20 min)
Ben 10
Scared Silly. When the Rust Bucket runs out of gas on a foggy, East Coast road, Ben, Gwen, and Max are forced to stay at hotel being menaced by Creepy Carl a local folklore expert, who may actually be a ghost! (10 min)
Ben 10
Hole In 10. While mini-golfing, Ben is attacked by the Ground Hawgs, a gang of Dr. Animo mutants turned bikers, but when the Hawgs realize the faux mini-golf village isn't an actual town, Ben must go alien to stop them before they set their sights on the real city down the road. (20 min)
Be Cool, Scooby-Doo!
Saga of the Swamp Beast. The gang's trip to the bayou is ruined by a shambling Swamp Beast that's scaring away anyone who dares to enter its soggy domain! (25 min)
Be Cool, Scooby-Doo!
Be Cold Scooby-Doo! The gang hits the ski slopes, although Daphne's more focused on nailing Fred with a revenge snowball. Their snowy fun is soon interrupted by the appearance of an evil Snowman Monster eager to scare all trespassers off his mountain. (25 min)
Lamput III
Meet The Shrink. The Docs are so obsessed with catching Lamput that even in their dreams, the chase goes on. It’s really not a restful sleep, when you keep waking up sweating from horrid visions that, let’s face it, just remind you what a nightmare your day job is. The Docs make the brave decision to see a therapist about these terrible dreams. In the waiting room is the last orange blob they wanted to see; apparently a life of hot pursuit is taking its toll on Lamput, too. The shrink will have to resort to some very unconventional treatments. (10 min)
Mr Bean: The Animated Series III
Running on Empty. Mr Bean is on his way to the seaside when the mini runs out of petrol. Undeterred he manages to get a push but for some reason the do-gooders don’t want to push him all the way to the beach! Instead he uses wind power piggy backs on a car transporter and 802harnesses up some horses to try and get to his destination. (10 min)
Mr Bean: The Animated Series III
Bean Bug. Scrapper gives Bean fleas and Bean is forced to call in the pest control person. His flat will take 24 hours to fumigate. Bean begs Mrs. Wicket to let him stay with her. She agrees as long as Bean helps her with cooking cleaning etc. 24 hours later and Bean is desperate to see the back of her. The feeling is mutual. But then Mrs. Wicket starts itching … (15 min)
Mr Bean: The Animated Series III
Coffee Bean. Mr. Bean is out shopping when it starts to rain. Taking refuge in a trendy coffee bar Bean is fascinated both by the brewing machinery and the amount of money people will pay for small cups of coffee! Scenting a fortune to be made Bean opens up his own strange successful coffee bar … (10 min)
Mr Bean: The Animated Series
In the pink. Mr. Bean finds himself lumbered with an unwanted pet in the form of a four-legged ball of pink fur with piggy eyes and a penchant for earthworms. Encyclopedias leave him none the wiser as to the identity of the pesky creature but Bean can’t bring himself to just abandon it. The puzzle is eventually solved after a picnic in the park and a raid on the local pet shop. (15 min)
Lamput III
Water. Lamput faints of thirst on a desert highway, so already it’s not a great day for the little orange shape-shifter. Add to that the fact that Specs and Skinny just happen by in a lockup van, and things go south pretty promptly. Specs and Skinny learn a valuable lesson: maybe if you’re going to anger a morphing super-blob by throwing them in the back of a van and withholding precious water, you shouldn’t do it whilst driving by a 100 foot cliff drop down to the open ocean. Hopefully these Docs are better swimmers than your average academic. (10 min)
Be Cool, Scooby-Doo!
Party Like It's 1899. Daphne brings the gang to a Victorian murder mystery party, so they can dress up and solve a fake mystery for once. But when an actual Headless Count (DAVID KAYE) starts kidnapping people for real, the gang must stay in character as they tackle the real caper! (25 min)
Be Cool, Scooby-Doo!
Game of Chicken. Fred gets a call for help from Chuck Mangum (JOHN VIENER), his daredevil of a best friend, leading the gang on a rescue mission deep in the caverns of an ancient civilization. Once there, they learn of the real mystery: the ghost of the Tribal Warrior that still protects the cavern from outsiders! (30 min)
Be Cool, Scooby-Doo!
Poodle Justice. It's Scooby's dream come true as the gang visits the set of his favorite TV show and he meets the star, his celebrity crush, a dog actress who plays a detective on the screen. Now all Scooby has to do is work up the courage to actually talk to her while also solving the mystery of the monstrous Gargoyle attacking the production! (30 min)
Be Cool, Scooby-Doo!
Be Quiet Scooby-Doo! To solve the mystery of a creepy Crystal Crawler - a bat-like cave monster - the Gang must venture into the Crystal Canopy - a labyrinth of intricate crystal formations. To make things worse, they can't speak a word while in the Canopy, because even the slightest sound will bring the crystals crashing down around them! (30 min)
Mr Bean: The Animated Series
A Grand Invitation. Mr. Bean meets an aristocratic old lady when he nearly runs over her lapdog with his mini. He’s thrilled to be invited for luncheon at her grand but strangely shabby mansion. Bean is determined to rise to the occasion. He’s so busy with matters of protocol he doesn’t notice that the lady and her sinister butler aren’t quite what they seem… (10 min)
Mr Bean: The Animated Series II
Bean Painting. Mr Bean is painting a picture of Teddy when he accidently squirts some green paint onto his brown wallpaper. Oh no! Bean needs to redecorate his room fast but ends up painting all the walls a garish lime green instead of brown. He’s so terrified of Mrs Wicket finding out that when he goes to bed he has some very weird nightmares – with a rather sickly ending. (10 min)
Mr Bean: The Animated Series II
Wrestle Bean. Mr Bean is no fan of wrestling. But he’s promised to take Mrs Wicket and her friend Mrs Wince to a big wrestling match in town. Bean finds himself lost backstage at the stadium and accidentally wanders through a door and straight into the wrestling ring where he finds himself up against Side Kick Rick. More by luck than talent Bean wins the match – only to find that now he has to fight the terrifying Bruise Force. (15 min)
Mr Bean: The Animated Series II
Rare Bird. Mr Bean needs to see a very rare bird so he can tick off every page in his bird-spotting book. But he soon gets bored as he waits in a hide for the rare bird to appear. Instead he goes home and paints a picture of the bird cuts it out and sticks it high up a tree in the back garden. Soon he is besieged by excited twitchers who think it really is the rare bird. They are all keen to get a snap and they’re willing to pay good money for a peek. (15 min)
Mr Bean: The Animated Series II
Bean's Safari. Mr Bean finds himself babysitting a baboon. (15 min)
Grizzy and The Lemmings
Bear Charm. Further to a misunderstanding, Grizzy is persuaded that the she-bear he's in love with has been turned into a frog. Whilst he looks through the ranger's books of fairytales, searching for a means to return his beloved to her original form, the Lemmings try to recover the frog, with whom they have so much fun playing rodeo games. (10 min)
Grizzy and The Lemmings
Bear's Best Friend. Grizzy discovers a baby raccoon not far from the log cabin. When he sees its big moist eyes, Grizzy melts and adopts the creature. When the Lemmings drag the baby into their dangerous games, the overprotective Grizzy steps in, provoking even more perilous situations! (5 min)
Grizzy and The Lemmings
Super Grizzy Bros. By pure chance, Grizzy discovers the pleasures of video games on the ranger's console. The Lemmings want to try their hand at the joystick but Grizzy refuses to interrupt his Kart racing game. They try everything, including temptation, to get him away from the console but there's nothing doing, Grizzy is addicted. (15 min)
Grizzy and The Lemmings
Fake Brothers. Grizzy builds a look-alike robot to keep the Lemmings away while he prepares a popcorn party for his beloved she-bear. But his double¿s artificial intelligence truly leaves to be desired. If only it were as clever as the original... (5 min)
Grizzy and The Lemmings
Mind in a Whirl. When she is accidentally hit over the head, the she-bear Grizzy¿s in love thinks she¿s a Lemming. Grizzy thinks that another little well-placed bang over the head will knock her ideas back into place. The only problem is that the Lemmings, who are delighted to have a new playmate, have no intention of letting him proceed with his plan. (5 min)
Grizzy and The Lemmings
A Sizeable Problem. When a meteorite falls not far from the log cabin, strange berries start to grow. One of their properties is that they make anyone who eats them grow to disproportionate sizes. (10 min)
Grizzy and The Lemmings
Treasure Bear. Under the wood floor of the log cabin, Grizzy and the Lemmings discover the entrance to an underground gallery with an old treasure card that indicates the location of a treasure. Upon closer look, the representation of this treasure greatly resembles a giant jar of chocolate spread. (10 min)
Batwheels II
Banebuggy. The Batwheels take on a new vehicular villain who keeps growing bigger and bigger, while learning that size doesn't always win the day. (15 min)
Batwheels II
Spiffledipped. While Green Lantern is having his spaceship repaired in the Batcave, the Batwheels want to play with his adorable alien pet, only to discover that this cute critter has wild alien powers! (15 min)
Batwheels II
Bibi and the Bad Seed. When Poison Ivy uses a rare pollen-spewing flower to put all of Gotham to sleep, it's up to Bibi to save her friends and save the day. (10 min)
Batwheels
Stop That Ducky! After snagging an ultra-fuel-cell upgrade, Penguin’s Ducky Boat suddenly becomes the fastest vehicle in Gotham. Confident leader Bam must rally the Batwheels to stop the turbo-Ducky! (10 min)
Meet the Batwheels
Robin's Ride. Robin's ride Redbird is on the case in this radical music video, as he sneaks and sleuths his way to stop Gotham's villains with his speed and detective skills - it's no mystery why Redbird is one of the best! (10 min)
Bugs Bunny Builders
Mail Whale. The Looney Builders try to help Winston Whale by building him a mail truck, but Winston is used to working alone. (10 min)
Bugs Bunny Builders
Bright Light. When Mayor Foghorn Leghorn hires The Looney Builders to build a lighthouse for Looneyburg, Lola’s tablet breaks and she must rely on herself. (15 min)
Bugs Bunny Builders
Mini Golf. The Looney Builders redesign the final hole of ACME Acres Mini Golf Course, and Porky is determined to get it just right for the kids. (10 min)
Bugs Bunny Builders
Goofballs. The Beaver Brothers hire The Looney Builders to build them a log cabin, but soon sidetrack the job by goofing around too much. (20 min)
The Tom and Jerry Show III
Tom's Tangled Web. In Catsylvania, a strange flying bug bites Tom, transforming him into a Tom-sized bug monster. Van Mouseling saves the village with an old-fashioned canister of bug poison, and Tom flies off to the abandoned castle on the hill. But Tom's troubles aren't over yet! Inside, he must deal with huge spider webs and a spider the size of a truck. (5 min)
The Tom and Jerry Show III
Truffle Trouble. While mopping the kitchen floor, Tom uses an odd-looking sponge on a plate to clean up the mess. But the "sponge" turns out to be a rare truffle, which the estate's new pig ate. To pacify Cates, Tom and Jerry must find out whether the animal is also good at hunting truffles. (5 min)
The Tom and Jerry Show III
Cuckoo Clock. Ginger places her granny's old cuckoo clock in the hall, and it still works! However, the newly arrived clock causes issues when Tom wants to catch the tiny wooden bird inside and Tuffy wants to befriend it. (15 min)
The Tom and Jerry Show III
Plant Food. At midnight, a gothic lady cat appears with her favorite sinister plant creatures including her personal favorite: Fang, a big man-eating plant. As long as it's sealed in the hothouse, nothing can go wrong. But Tom, Jerry and Tuffy soon have their hands full with the escaped plant. (10 min)
The Tom and Jerry Show III
Bird Flue. Cates appears and assigns Tom the job of sweeping the estate's chimneys, warning him not to upset the Duchess's new exotic pet bird. Unfortunately, both the pet bird and a stork at the top of the chimney think Jerry is a worm. Soon chaos breaks out, hurting Tom's cleaning efforts. (5 min)
The Tom and Jerry Show III
A Star Forlorn. When Tom finds out he won a contest to be in a cat food commercial, his behavior turns smug. This irritates Jerry, who goes to great lengths to ruin the commercial shoot at the house as Tom struggles in his role. (15 min)
The Tom and Jerry Show III
Eggs on a Train. Peter, a pretentious cheapskate poodle, demands that Tom and Jerry help protect his precious sapphire egg on a train journey but won't pay their fare. The cat and mouse become stowaways and go to a lot of trouble to do their job, but the outcome is unexpected. (5 min)
The Tom and Jerry Show III
Game Changer. As Jerry and Tuffy play marbles, Tom throws a soccer ball in their direction and upsets the game. This sparks a chase between Tom and Jerry, and Jerry takes cover in a room that looks like a giant chessboard. As more chess pieces show up, Tom and Jerry attempt their best to outplay them. (5 min)
The Tom and Jerry Show III
Bars and Stripes. After catching a crook, Tom and Jerry are framed, and the police chase them instead of the true criminal. Tom and Jerry must go on the lam as they try to avoid jail time. (15 min)
The Tom and Jerry Show III
Rosemary's Gravy. Because of an injured foot, Rick stays home with Ginger's mother, Rosemary, taking care of him. Rosemary brings her infamous fat-free-dairy-free whole wheat gravy, and she quickly puts Rick, Spike and Tom on nutritious diets. Antics and fights break out as Rick and the pets crave real food. (5 min)
The Tom and Jerry Show III
Hula Whoops. Tom and Jerry take a case for Toodles' cousin in Hawaii, hoping to sneak in some rest and relaxation, but it's no vacation. The cousin's missing pineapple plant is only the starting place of the investigation as Tom and Jerry track down the culprit in this tropical environment. (10 min)
The Tom and Jerry Show III
Kiss and Makeup. Tom is chasing the mice around the haunted house when midnight strikes, and he finds himself face-to-face with a green-faced beast who's just as surprised to encounter Tom. It's soon revealed to be Toodles, who's a good witch brewing magic beauty products. Although Tom is enchanted at first, things stop going smoothly when he helps with her potions. (5 min)
The Tom and Jerry Show
Just Plane Nuts. Rick and Ginger are going on a vacation and bring Tom and Spike aboard the plane. Stowaways Jerry and Tuffy are also along for the ride, although Rick and Ginger aren't aware - nor are they aware when all the pets start chasing each other on the plane! (15 min)
Toad & Friends
Toad's Number One Fan. When a duckling hatches and imprints on Toad, he’s finds himself with an adoring fan. But in trying to rehome the duckling on the river, Toad puts it in grave danger. (10 min)
Toad & Friends
Helpful Hedge. Hedge finds herself torn in several directions as she tries to help out too many of her friends. (20 min)
Toad & Friends
Portly's Pet. Portly traps a butterfly in a jar in order to observe it but when grounded himself, he realises that no-one likes confinement. (10 min)
Toad & Friends
Run Toad Run! Toad resolves to keep fit in order to win the racing challenge thrown down by the weasels. (10 min)
Toad & Friends
Hit The High Note. When Toad practises opera singing, he is so dreadful he has to practise high in the sky in his hot air balloon. Could he end up being the first Toad in space? (15 min)
Mr Bean: The Animated Series
Restaurant. Mr. Bean’s Birthday dinner gets off on the wrong foot when he and Teddy are made to take the worst table at a swanky restaurant. The evening is further ruined by a self-obsessed movie star at the next table. After a swim in the lobster tank, Mr. Bean unwittingly cooks up sweet revenge in the kitchen. (10 min)
Mr Bean: The Animated Series
Art thief. During a visit to London's National Gallery, Bean witnesses the theft of a major work of art. Bloodhound that he is, he pursues the culprit across the Channel to Paris only to be waylaid by a Reliant Robin, a traffic jam, and a mime artist under the Eiffel Tower. Will Mr Bean ‘the International Art Sleuth’ prove successful? (20 min)
Mr Bean: The Animated Series
Scaredy Bean. Who's afraid of daft films about giant killer cats, blobs from outer space and thumb-size men who dance around in sugar bowls? Mr. Bean is. He's very afraid. A trip to the cinema makes Mr. Bean’s imagination play tricks on him. (10 min)
Mr Bean: The Animated Series
Hot Date. Against his better judgement, Bean has agreed to go out on a proper date with Irma Gobb, his girlfriend. She has the perfect evening planned: a romantic film followed by a candlelit dinner for two. If only she had the perfect boyfriend to go with it. (15 min)
Interstellar Ella
Robot Without a Cause. When Glitch’s compartment empties out and a huge amount of junk floats out, Ella suggests that Slippy get rid of it. They all head to Vesta. Slippy is enchanted by the amount of stuff on the planetoid. Madhu finds something that looks like a robot so the gang sets out to find the other pieces. They quickly put together an impressive robot they call Victor. Victor is designed to recycle and he happily does just that. But when Slippy brings him back to the Clubhouse, they soon realise Victor needs to be in his home. (10 min)
Interstellar Ella
Birthday Stars. It's Priya's birthday so the gang is looking for something special as a gift for her. Ella suggests a birthday star, which is a star that is the same light years away as your age. (10 min)
