• Cartoonito

    • Cartoonito od do

      • Mr Bean: The Animated Series IV

        The Big Shrink. When Irma leaves Mr Bean in charge of her knitwear stall, he manages to tip all the jumpers into a muddy puddle. Panicking, he decides to take them all home to clean them in his washing machine. But somehow he ends up shrinking them all, so tries all sorts of ways to stretch them back to their original size before Irma finds out. (10 min)

      • Mr Bean: The Animated Series IV

        Winning Ticket. Mr Bean spots a cool remote-controlled car Mr Paliwal is selling at a yard sale, so he sets up a tombola with his own stuff as prizes to raise some cash. He’s raffling off some not very good things from his flat - the star prize however is his green car, so lots of people are buying tickets hoping to win the car. But Mr Bean has rigged the tombola so that the car can’t be won. Will he get away with it? (20 min)

      • Mr Bean: The Animated Series

        A Royal Make-over. How does one choose tasteful wallpaper these days? After watching a royal documentary on TV, Mr. Bean decides to decorate his room in the style of Buckingham Palace. If the Queen’s new wallpaper is good enough for Her Royal Highness, then it’s going to be good enough for him. Meanwhile, his landlady, Mrs. Wicket, suffers from illusions of grandeur and crowns herself Queen of the street. (10 min)

      • Mr Bean: The Animated Series IV

        Train Trouble. Mr Bean is off on a train trip but loses his ticket as he waves goodbye to Irma on the platform, so has to find ways of escaping the eagle-eyed ticket inspector. He hides in the toilet, crawls under seats and even climbs into the luggage rack! But can he avoid her until he reaches his destination? (10 min)

      • Tom and Jerry Gokko

        Rainbow Candy Shop. Tom is taking selfies and enjoying a sweet snack at the candy shop, when Jerry and Tuffy sneak up and eat his strawberries. Tom proceeds to chase after them, but Tuffy falls into the claw machine. Jerry tries to save him, and Tom fishes them out. Tom makes Tuffy cry and apologizes by feeding him sweets. (10 min)

      • Grizzy and The Lemmings

        Wandering Spirits. Grizzy finds a strange American Indian figurine with the power to switch the spirits of two living beings and finds himself imprisoned in the body of a caribou. He immediately tries to activate the reverse procedure, but the Lemmings steal the figurine in order to turn into a partridge and fly away. (5 min)

      • Grizzy and The Lemmings

        Mirror, Mirror On The Wall. While salmon fishing on the riverbank, Grizzy hauls in an unusual catch: an old hand mirror straight out of a fairytale. Instead of showing the reflection of the person who holds it, the mirror shows an idealized vision of his surroundings. Whether it be Grizzy or the Lemmings, everyone sees the world of his dreams, and no one wants to share it. (5 min)

      • Grizzy and The Lemmings

        Grizzy The Wizard. In a casing that fell from a circus caravan, the Lemmings find a magic stick that can enchant objects and make them come alive. Grizzy is sure that a stick like that would save him a lot of work, the only problem is how to get it from the Lemmings, who have become sorcerer's apprentices? (15 min)

      • Grizzy and The Lemmings

        Moonwalk Bear. Whilst trying to stop the Lemmings from playing with a crate of firework rockets, Grizzy is literally carried away with them when the largest specimen shoots off. When the entire crate of fireworks explodes with a boom, they are hurled out of the atmosphere and all the way to the moon. (5 min)

      • Grizzy and The Lemmings II

        Camping in the Wild. With their endless battles over the ranger's cabin which they do not want to share, Grizzy and the Lemmings end up blowing the cabin up. Amidst the debris, they discover a strange pack: an army tent with all the necessary equipment to recreate a home in nature. It's the chance to discover the joys of camping in the wild. (10 min)

      • Grizzy and The Lemmings II

        Ice and Bears. The Lemmings encounter a white bear which has drifted all the way to them on a chunk of ice which is slowly melting. The bear makes a fabulous rodeo partner, he just needs enough ice to keep cool. Even a few ice cubes on his head are enough. The only obstacle to this beautiful friendship is Grizzy, who considers himself master of the fridge and thus of the cabin's ice production. (5 min)

      • Grizzy and The Lemmings II

        Carried Away Bear. Grizzy gets rid of the Lemmings by crushing them with one of the ranger's heavy trunks, which he immediately clears out of the cabin, his enemies stuck to it like stickers. What he doesn't know, is that the trunk contains a multifunction drone, complete with joystick and virtual reality headset, which enables "embedded" piloting. Thanks to this cutting-edge technology, the Lemmings decide to regain control of the situation! (15 min)

      • Batwheels II

        The Wizard of Bats Pt. 1. Bibi enters the world of The Wizard of Oz, where she meets familiar vehicle friends and goes on an amazing quest to see the wizard himself! (10 min)

      • Batwheels II

        The Wizard of Bats Pt. 2. Bibi enters the world of The Wizard of Oz, where she meets familiar vehicle friends and goes on an amazing quest to see the wizard himself! (15 min)

      • Batwheels II

        Redbird-O-Flage. Redbird struggles to stop Poison Ivy's diabolical schemes because he wants to be in the spotlight. But when he needs to use the bat-o-flage and become invisible, he’ll have to learn that doing good is its own reward. (10 min)

      • Batwheels II

        The Batgirlmobile. With Bibi in need of repairs, Batgirl takes Bam out for a spin to stop Mr. Freeze's latest icy crime spree. Bam will have to get used to having Batgirl in the driver's seat and learn something new if he's going to help her stop Mr. Freeze! (20 min)

      • Bugs Bunny Builders II

        Mamma Mia Pizzeria. The Looney Builders are hired by Giovanna Badgerini to update her family’s pizzeria in Italy. However, Giovanna’s Mamma prefers the old way of doing things, which causes setbacks with the build until the crew helps them compromise. (10 min)

      • Bugs Bunny Builders II

        Carnaval. Carina Capybara hires The Looney Builders to build her Samba School a float for Brazil’s Carnaval parade. She soon realizes the float will be even better if they incorporate her students’ ideas, and they all work together to revise the design. (15 min)

      • Bugs Bunny Builders II

        Puppet Showstopper. The Looney Builders are hired by Parth Peacock to build a puppet stage and puppets in India. They soon learn that Parth’s form of puppetry differs from their own and must correct everything in time for his big show. (10 min)

      • Bugs Bunny Builders II

        Santa’s Toyshop. After a hot cocoa disaster, Santa Claus hires The Looney Builders to build him a new toyshop in time to save Christmas. (20 min)

      • Mr Bean: The Animated Series

        Mime Games. A leisurely stroll in the park turns into a run when Mr. Bean is chased home by an angry Mime Artist. He is lost for more words than usual when the street performer makes himself at home and insists on being wined and dined. Bean ousts the pest from his house using the only language mime artists understand. (10 min)

      • Mr Bean: The Animated Series

        Spring Clean. It's the First Day of Spring and Mr. Bean sets about washing his clothes, his furniture, his teddy and himself. But, alas, there’s no hot water! A bit of inventive improvisation with an outside drainpipe proves Mr. Bean to be greener at D.I.Y. plumbing than he thought. (15 min)

      • Mr Bean: The Animated Series IV

        Tale Of Two Teddies. When Scrapper claws a rip in Teddy, Mr Bean rushes him to the Teddy hospital. As Teddy is being fixed, Mr Bean is rather taken with another Ted on sale in the shop. He decided to take Big Ted home with him once Teddy is fixed. But at home it seems as though Big Ted is freezing Teddy out, and after a particularly terrifying nightmare, Mr Bean realises he has to get rid of his new guest. (10 min)

      • Mr Bean: The Animated Series IV

        Climbing Bean. Mr Bean takes Billy to a climbing centre but gets annoyed by a competitive dad who accuses him of being a beginner. Mr Bean insists he’s an expert but is made to prove it when they both compete for a trophy – the winner being the first to climb “The Big One”, a huge, scary wall for adults only! Mr Bean is determined to win but hadn’t counted on the competitive dad’s dirty tricks! (20 min)

      • Grizzy and The Lemmings

        Treasure Bear. Under the wood floor of the log cabin, Grizzy and the Lemmings discover the entrance to an underground gallery with an old treasure card that indicates the location of a treasure. Upon closer look, the representation of this treasure greatly resembles a giant jar of chocolate spread. (5 min)

      • Grizzy and The Lemmings

        In the Service of His Majesty. When he brandishes a native american scepter that the Lemmings brought home with other antique objects, Grizzy sees the Lemmings bow low before him and behave like servants. One of them has escaped the spell, but he will have to confront both Grizzy and his fellow creatures in order to recover the scepter and reverse the spell. (10 min)

      • Grizzy and The Lemmings

        Bear Art. Grizzy tries to impress the she-bear that he's in love with by making a sculpture of her from a piece of wood. But as soon as the artist's back is turned, the Lemmings gnaw at the work of art in order to transform it into a toboggan slide. Grizzy must succeed in getting rid of the Lemmings without his model realizing what's going on. An Art in itself! (5 min)

      • Grizzy and The Lemmings

        Happy Birthday Lemmings! The Lemmings throw a surprise birthday party for one of the clan. When "Happy Birthday" rings out, the surpriiiiiise! is as great for Grizzy, who is trying to take a nap after a hearty meal, as it is for the birthday Lemming hero in question. From that point on, Grizzy has only one objective: stop the din, which is not at all helping his migraine headache. But for the Lemmings, the party must go on at any price. (10 min)

      • Grizzy and The Lemmings

        Flower Power. A gust of wind sweeps away the flower that Grizzy's adored she-bear wears in her hair. Grizzy sees this as a golden opportunity to dazzle her by bringing it back. But the Lemmings, who are riding on the back of a bucking caribou, realize that the flower makes their mount sneeze, which only makes the game ten times more fun! (10 min)

      • Grizzy and The Lemmings

        Teleportation's the Way to Go! Grizzy finds two identical vases that are actually communicating vessels in a Native American Indian chest. If he sticks his hand in one, it comes out the other, between them. This should satisfy Grizzy's natural lazy streak, regardless of the distance unless the Lemmings realize the incredible games they could play with the magic vases. (5 min)

      • Grizzy and The Lemmings

        Bear Countdown. Grizzy finds a vintage stopwatch in the garage which lets you wind back the minute that has just passed by and it can even stop time and movement in one's surroundings. This will give him a sure advantage over the Lemmings, provided of course they don't get their hands on it. (5 min)

      • Grizzy and The Lemmings

        Lemming Airlines. Grizzy is disturbed in the middle of his TV snack by a strange flow of incongruous objects that have been transformed into hot-air balloons. When he sees the Lemmings onboard these curious zeppelins, Grizzy understands that he will quickly have to confiscate their helium tank and balloons if he wants to relax in front of the TV. (15 min)

      • Grizzy and The Lemmings

        Relax Bear. Grizzy discovers with great delight that the ranger has purchased a brand new multifunction Stressless recliner. But even an armchair designed for well-being - the ultimate in relaxation - can used for other purposes by the Lemmings, who transform it into a fearsome multi-game chair. (5 min)

      • Grizzy and The Lemmings

        Bear Gliding. The Lemmings play kite-surf with a homemade kite. Grizzy notices that the she-bear he's in love with watches the kite perform arabesques in the sky with admiration. He decides to make a kite that is far more sophisticated than the Lemmings kite. (10 min)

      • Grizzy and The Lemmings

        The Sound of a Lemming. Grizzy snatches the last jar of chocolate spread out from under the noses of the Lemmings. In exchange, he offers them the toy stuck inside the lid: a mini-flute. When the Lemmings blow into the flute, the shrill notes that come out paralyze anyone whose ears aren't plugged for several seconds. They decide to play a tune for Grizzy in order to recover their share of chocolate spread. (10 min)

      • Grizzy and The Lemmings

        Bear in the Wind. The Lemmings play a new game, floating like flags in the breeze from the fan which is set at maximum. Grizzy, who has decided to watch his favorite TV documentary on salmon fish, quickly rids the living room of this interference. But he didn't anticipate that the Lemmings would continue their game on the roof with the wind pump and TV antenna, and that the interference would reappear... inside the TV! (10 min)

      • Grizzy and The Lemmings

        Construction Bear. The Lemmings have a grand old time tearing down their Kapla block buildings, which they rebuild just as fast. Grizzy remarks that the she-bear he's in love with is impressed by the Lemmings' construction and makes believe that it's his work of art. But when the building collapses yet again, the she-bear walks off. Grizzy decides to build an even bigger one. (5 min)

      • Grizzy and The Lemmings

        Kung Fu Lemmings. The Lemmings draw inspiration from lessons they find in a martial arts book and start breaking every wooden object they can get their hands on into two. When Grizzy tries to stop them, they go on to the next lesson and get him in a judo hold. Grizzy understands that he needs the book so that he too can become a pro. (5 min)

      • Grizzy and The Lemmings

        A Midsummer Bear's Dream. Grizzy dreams that he's a valiant knight who has just delivered his beloved. As he is about to take her in his arms, he is woken by the din of the Lemmings, who have chosen this particular day to blast music. Grizzy has only one desire: pick up his dream where he left off. But first, he'll have to stop the Lemmings' fiesta. (15 min)

      • Mr Bean: The Animated Series IV

        Wicket's Driving Lesson. Fed up of driving Mrs Wicket everywhere, Mr Bean decides to teach her how to drive. He sets up a practice “car” in his flat using tin cans as pedals and household objects for all the levers. Mrs Wicket does so well that Mr Bean lets her have a proper lesson in his beloved car – but Mrs Wicket gets carried away in the real car, and it’s a white-knuckle ride! (10 min)

      • Mr Bean: The Animated Series IV

        Prize Photo. Mr Bean wants to take a photo of a rare bird, the Rosy Starling, hoping to win a cash prize from a nature magazine. But the special nuts he’s bought to lure the bird have instead attracted a couple of persistent squirrels, who keep hopping onto the bird table he’s installed and helping themselves to the tasty nuts. It’s Bean vs squirrels, or so he thinks… (15 min)

      • Mr Bean: The Animated Series III

        Game Over. Mr. Bean becomes obsessed with gaming after being introduced by Mrs. Wicket's nephew. He decides he must have his own console only to discover how expensive they are. But as luck would have it he arrives at the shop at closing time to discover that tomorrow there will be a special sale. All he has to do is be first in line… (10 min)

      • Mr Bean: The Animated Series III

        Special Delivery. Mrs. Wicket demands that Bean stay in to take delivery of a new lounge chair. He is forced to dress up as Mrs. Wicket when Brian the Delivery Man won't deliver the chair to anyone but Mrs. Wicket. Then Brian falls in love with 'her' and asks 'her' out on a date. Bean accepts because he's starving hungry. How long can he keep up the deception? Long enough to fill his stomach? (20 min)

      • Moley

        Beach Blanket Moley. All of MoleTown enjoys a day at the beach. But when they found out Mona Lisa can’t swim, Mishmosh comes to the rescue with his new submarine invention! (10 min)

      • Moley

        The Hat Trick. MoleTown’s orchestra is performing, and everyone is impressed with Milo’s new hat until Moley accidentally breaks it. Moley must come up with a way to get Milo’s hat back to normal and fast! (10 min)

      • Moley

        The Great Mole Detective. When the Gardener finally gets his hands on Manny, Moley and Dotty are on his trail, so he dresses up as the world’s greatest Mole detective and lead them away from the clues. (20 min)

      • Moley

        Moles of Futures Past. Mishmosh’s new de-aging device causes trouble when it accidentally zaps Miss Petunia and Old Coot into their younger selves. But Moley soon discovers that the de-aging doesn’t stop and he and his friends must rescue them before it’s too late. (10 min)

      • Moley

        The Big Below, below The Big Below. Moley and Dotty go on a wild adventure after getting transformed into worms, only to discover that Squirm comes from a whole new alien world that has been under MoleTown the entire time! (10 min)

      • Tom and Jerry Gokko

        Fish Bowl / At the Cinema / Coffee Shop. Tom has Jerry and Tuffy trapped in a fish bowl. / Tom is at the movies, Jerry and Tuffy pop out of his bucket of popcorn. / At a coffee shop, Jerry and Tuffy are eating a strawberry cake. (10 min)

      • Mush-Mush And The Mushables II

        Snakes vs Ants. Mush-Mush really wants to get over his fear of snakes. Truff really wants to get over his fear of ants. So they team up to help each other overcome their fears… maybe. (10 min)

      • Mush-Mush And The Mushables II

        The Smallest of Problems. Mushpot offers to look after the Mushies so Mushpie can get a well-earned rest. He thinks it will be easy. It is not easy! The Mushies end up pushing both Mushpot and Starmush to their limit. (10 min)

      • Mush-Mush And The Mushables II

        Potrait of a Mushable. Sushi-Mushi’s excitement and pride over Chanterelle doing a portrait of him to hang in his restaurant turns to worry. What if his friends don’t like it? But, of course, Chanterelle would never let that happen. (20 min)

      • Mush-Mush And The Mushables II

        Mushpie in the Sky. Wanting to show the Mushies that they should fly high and follow their dreams, Mushpie starts leaf-gliding for the first time. But soon she is flying way too high! (10 min)

      • Mush-Mush And The Mushables II

        Puffy Dumplings. Puff wants to impress Sushi-Mushi by showing him how he can use his fog to steam food. But Sushi-Mushi thinks Puff wants to be his cooking rival! (20 min)

      • SuperThings: Rivals of Kaboom - Kazoom Power

        5 More Minutes. The Kazoom Kids must awaken the SuperThings from a thousand-year sleep induced by Zzleeper. (5 min)

      • The Tom and Jerry Show II

        No Fly Zone. After Tom finally drifts off to sleep, Jerry heads for the coveted wedge of cheese in the kitchen – only to have a pesky fly get between him and his meal. Even though Jerry offers to share the cheese, the winged cheese bandit sets out to do his very best to make sure that Jerry will never enjoy that cheese – including waking up Tom! (10 min)

      • The Tom and Jerry Show II

        X Marks the Thumpin'. Not wanting to miss a marathon of their favorite TV show, Butch and Meathead give Tom a fake treasure map in exchange for a little TV time. While they try to get comfortable in Rick and Ginger's house, Tom and Jerry must figure out a way to circumvent Spike when they realize his house is sitting directly atop their riches. (15 min)

      • The Tom and Jerry Show II

        Charity Case. Feeling bad for giving Tom's precious blanket to "Badwill," Jerry's determined to get it back. But with all the bizarre, enchanted items that have been donated over the centuries, getting anything back from Badwill is not easily done. (5 min)

      • The Tom and Jerry Show II

        Duck, Duck, Loose. Quacker's sleepwalking habit creates mischief and mayhem for Tom and Jerry during an overnight sleepover. (15 min)

      • Batwheels II

        The Wizard of Bats Pt. 1. Bibi enters the world of The Wizard of Oz, where she meets familiar vehicle friends and goes on an amazing quest to see the wizard himself! (10 min)

      • Batwheels II

        The Wizard of Bats Pt. 2. Bibi enters the world of The Wizard of Oz, where she meets familiar vehicle friends and goes on an amazing quest to see the wizard himself! (20 min)

      • Ben 10 III

        Charm School's Out. During a family cookout at a forest campsite, Charmcaster users her magic to switch places with Gwen, but when Ben catches "Charmcaster" sneaking about, he attacks- unaware it's actually his cursed cousin! (10 min)

      • Ben 10 III

        Billy Bajillions. In Aspen, Colorado, Ben, Gwen, and Grandpa Max are on a hike to find the Forgeti. But when they realize they've stumbled upon Billy Billions own "Winter in July" ski resort, Ben must battle Billy, with an assist from the Forgeti itself. (20 min)

      • Ben 10 II

        Ben Again and Again. After Billy Billions' efforts to carve his face onto Mount Rushmore with a laser are thwarted by Ben, the billionaire brat turns his focus on removing Ben from the Omnitrix, but once he accidentally rips opens up a rift in space-time, the two must carefully navigate another timeline if they are to return to the present. (10 min)

      • Mr Bean: The Animated Series

        Haircut. After (accidentally) rescuing a kitten from a tree Mr. Bean is set to have his picture in the newspaper! The photographer arrives with the grateful lady cat owner, the scene is set, smiles all round…but then disaster strikes when Bean is continually upstaged by… his hair. (10 min)

      • Mr Bean: The Animated Series

        Neighbourly Bean. As Mr Bean settles down to watch his favourite TV programme he hears loud noises from next-door. He moves from house to garden but can’t escape the relentless cacophony of trumpets, electric drills, and screaming babies. Bean’s mind turns to thoughts of revenge…. (15 min)

      • Mr Bean: The Animated Series

        Nurse! Envious of all the attention his landlady is receiving because of a broken leg, Mr. Bean decides to 'break' his leg too. When he ends up in hospital under the care of the Matron from Hell he discovers there are some kinds of attention even he doesn't enjoy. (15 min)

      • Mr Bean: The Animated Series IV

        The Sofa Stain. Irma and Mr Bean are invited across the road for dinner, and Mr Paliwal is particularly keen to show off his brand-new white sofa. As Mr Bean tests it out, he feels the squish of a chocolate bar in his back pocket and realises it’s gone all over the white cushions. Can Mr Bean clean the sofa before anyone notices? (15 min)

      • Mr Bean: The Animated Series IV

        Bean The Pet Groomer. When Mrs Wicket gives Mr Bean some cash to take Scrapper to the pet groomer’s, he can’t believe the cost! Instead he buys a basic grooming kit, pockets the rest of the cash and gives the cat a makeover himself, without Mrs Wicket realising. Spotting a business opportunity, Mr Bean then sets himself up as a pet groomer in the back garden. But Mrs Wicket discovers she’s been tricked and now she wants revenge! (10 min)

      • Mr Bean: The Animated Series II

        Home Movie. Mr Bean is unimpressed with a horror movie he sees at the cinema and reckons he can do much better. Bean sets out to create his very own home movie masterpiece –featuring Mrs Wicket Irma and Teddy! The screening in the garden is a huge success but will Mrs Wicket be pleased with her makeover and starring role? (20 min)

      • Mr Bean: The Animated Series II

        Fish Sitting. Mr Bean has to look after Mrs Wicket’s pet goldfish while she is away. With a ravenous Scrapper sniffing around Bean ends up becoming more bodyguard than babysitter. But when he manages to lose his fishy friend Mr Bean takes a nightmare journey down the sewer and back to his neighbour’s house via the park. Can Mr Bean get the pesky pet back in the bowl before Mrs Wicket returns home? (10 min)

      • Mr Bean: The Animated Series II

        The Cruise. Mr Bean wins two tickets for an exotic cruise and naturally he takes Teddy along for the trip of a lifetime. Once aboard the huge ocean liner Mr Bean soon settles into a life of luxury but while showing off to a new friend Bean becomes ‘man overboard’ and stranded on a dessert island. The hungrier he gets the wilder he becomes and desperate to find a way off the island. (20 min)

      • Mr Bean: The Animated Series II

        Coconut Shy. Mr Bean goes to his favourite china shop to buy a new cup for Teddy but when he opens his wallet he doesn’t have enough money to pay for it. When he sees a poster for the local funfair where the stalls have cash prizes Bean is determined to win himself some money on the Coconut Shy. But after many unsuccessful attempts he realises it’s a fix and lets everyone know about it. Naturally this doesn’t go down well with the stallholder who wants revenge and a chase around the funfair ensues. (10 min)

      • Mr Bean: The Animated Series II

        Green Bean. Mr Bean’s electricity supply is cut off when Mrs Wicket sees the cost of her enormous electricity bill. As the snow falls outside Mr Bean’s flat becomes so cold that there are ice cubes in his bath water. Mr Bean has the idea to build a huge wind turbine in the back garden providing his own power. All is going very well until an unexpected storm sends Bean’s wind turbine into overdrive creating a huge surge of electricity and a huge shock for everyone (15 min)

      • Mr Bean: The Animated Series II

        Cash Machine. Mr Bean goes to his local bakery to buy a cake but finds he doesn’t have any money. He goes to the bank to use the cash machine but he can’t remember his pin number. When Mr Bean's bankcard is swallowed up by the cash machine there’s only one thing to do - go into the machine and fetch it back. The police are alerted but Bean’s main concern is to get some money and get back to the baker’s before all the cakes are sold. (10 min)

      • Mr Bean: The Animated Series II

        Litterbug. Mr Bean is furious with the untidy state of the streets and all the people who drop litter so he goes on a one-man mission to clean up the town. Armed with several bin bags Mr Bean collects all the rubbish and puts up his own ‘No Littering’ signs - which have absolutely no effect. When the police show no interest in his campaign Bean builds a homemade vacuuming contraption causing chaos and mayhem wherever he goes. (15 min)

      • Tom and Jerry

        Sky's The Limit. Tom & Jerry take their chase to the skies. Kite-flying has never been this intense. Who will emerge as the ultimate master of strings? (10 min)

      • Be Cool, Scooby-Doo! II

        Junkyard Dogs. Scooby runs into an old kennel mate Axel who is a highly trained Police dog who thinks mystery of the Junk yard monster is too big a case for the gang. (30 min)

      • Be Cool, Scooby-Doo! II

        Protein Titans 2. When a video game company tries to buy an old algorithm from Velma and convince her to work for them in San Francisco, the gang becomes embroiled in the mystery of a video game villain who has seemingly come to life, the Ghost Chef. (25 min)

      • The Tom and Jerry Show

        What a Pain. After a particularly destructive chase, Tom and Spike have to go to the vet and Ginger hires an exterminator to take care of Jerry and Tuffy once and for all. Spike and Tom try to escape the vet only to get even more hurt, and Jerry and Tuffy make the exterminator's life miserable. (10 min)

      • The Tom and Jerry Show

        Hop To It! Tom and Jerry have to go retrieve an ingredient for the witches' spell before sundown. Tom sees Princess Toodles and quickly forgets the mission. He competes with Butch in three trials to win over Toodles. Jerry struggles to keep them on track and to help Tom out with the competition. (20 min)

      • The Tom and Jerry Show

        For the Love of Ruggles. Tom impulsively kicks Spike's beloved chew toy Ruggles over the fence and has to go get it back when he sees how heartbroken Spike becomes. Things get hard when Ruggles is adopted by an imaginative little girl and Tom has to steal him back. (10 min)

      • The Tom and Jerry Show

        Sleuth or Consequences. Butch and a squirrel detective have set up shop across the street from Tom and Jerry and are stealing all their customers by using high-tech devices to solve crimes. Tom and Jerry challenge them to a competition to solve one final case - they must either find a goldfish's missing gold chest or close up shop. (20 min)

      • Mr Bean: The Animated Series II

        The Photograph. Mr Bean is not allowed to fly off on holiday as his passport has no photograph. After failing to get one from a photo booth he tries numerous other ways to get his photo taken including photobombing a tourist’s snap. None of these work but after Bean is arrested maybe the police can assist him. Say cheese! (10 min)

      • Mr Bean: The Animated Series II

        Dancing Bean. Mr Bean wants to impress Irma by entering them both into a dance competition at the local park. But his tango is terrible and his rumba ridiculous so he enrols for lessons at a local dance school. After an unsuccessful class at the dance studio and a trip to the library to teach himself Mr Bean has lost track of time. He needs to make it up to a disgruntled Irma but will his homemade effort ‘win’ her over. (10 min)

      • Mr Bean: The Animated Series II

        Bean Shopping. Mr Bean manages to get himself locked in a department store overnight while spending too long trying on clothes. Bean takes advantage of the situation having fun in the various departments. But when he discovers a robbery taking place the fun and games stop as the desperate burglar chases Bean from floor to floor and all around the store. (15 min)

      • Mr Bean: The Animated Series

        Mime Games. A leisurely stroll in the park turns into a run when Mr. Bean is chased home by an angry Mime Artist. He is lost for more words than usual when the street performer makes himself at home and insists on being wined and dined. Bean ousts the pest from his house using the only language mime artists understand. (15 min)

      • Mr Bean: The Animated Series

        Spring Clean. It's the First Day of Spring and Mr. Bean sets about washing his clothes, his furniture, his teddy and himself. But, alas, there’s no hot water! A bit of inventive improvisation with an outside drainpipe proves Mr. Bean to be greener at D.I.Y. plumbing than he thought. (15 min)

      • Mr Bean: The Animated Series III

        Game Over. Mr. Bean becomes obsessed with gaming after being introduced by Mrs. Wicket's nephew. He decides he must have his own console only to discover how expensive they are. But as luck would have it he arrives at the shop at closing time to discover that tomorrow there will be a special sale. All he has to do is be first in line… (10 min)

      • Mr Bean: The Animated Series III

        Special Delivery. Mrs. Wicket demands that Bean stay in to take delivery of a new lounge chair. He is forced to dress up as Mrs. Wicket when Brian the Delivery Man won't deliver the chair to anyone but Mrs. Wicket. Then Brian falls in love with 'her' and asks 'her' out on a date. Bean accepts because he's starving hungry. How long can he keep up the deception? Long enough to fill his stomach? (20 min)

      • Baby Lemmings

        Artistic Recycling. The baby lemmings have discovered a new creative passion: land art. By assembling different elements on the ground, they create a beautiful work of art that can be admired from above. Baby Raccoon is horrified by this activity, thinking that the baby lemmings are just making a mess. Baby Raccoon wants to tidy up what he perceives to be the mess made by the baby lemmings. (5 min)

      • Baby Lemmings

        Marble Squabble. The Baby chipmunk has a collection of pretty gems. But when she loses a round one and it rolls past the Baby lemmings, they get the idea of organising a marble run. They collect lots of objects, cut them to make them spherical and... And off they go! But when the Baby chipmunk realises she's lost her stone, she wants it back. And when she sees all the new stones the Baby lemmings have collected, she wants them all back! But the baby lemmings have no intention of stopping their mad marble race through the forest! (10 min)

      • Baby Lemmings

        Sneaky Harvest. Baby Moose has a passion for little blue mushrooms (which look like a baby lemming lying on its belly), which he searches for like a truffle-hunting dog. But the baby lemmings, after seeing a butterfly disguised as a leaf, decide that day to play hide-and-seek. So when Baby Moose thinks he's going to find some mushrooms, the baby lemmings jump out of their hiding place. Baby Moose gets scared every time and decides to put an end to the baby lemmings' game. (15 min)

      • Batwheels II

        Flight of the Kitty. Now that Catwoman has equipped Kitty with wings, Batwing tries to teach the easily-distracted Kitty how to fly. (10 min)

      • Batwheels II

        The Bestah Way. When Harley Quinn’s Hyena goes missing, Bibi agrees to help Jestah look for her. (10 min)

      • Meet the Batwheels

        Buff Tuff. In this country-inspired music video, Buff the Bat-Truck shows off his strength as he tows the bad guys out of town and lifts the spirits of his fellow Batwheels with his sensitive side, all while protecting the people (and critters) of Gotham. (10 min)

      • Ben 10 III

        Franken-Fight. Ben hops into the Rustbuggy for a driving lesson along the sand dunes of Cape Cod but he takes a freaky switchback turn when the Rustbuggy is mutated into a motor-monster by Bootleg, another alien transformation of Kevin 11, with powers similar to Upgrade! (10 min)

      • Ben 10 III

        Buggin' the Buggs. Team Tennyson travel to the Chrysalen Institute for some hot yoga and good vibes, only to find that the Bugg Brothers are on vacation, too, but are the sneaky insectoids really on holiday, or just cooking up yet another silly scheme? (20 min)

      • Be Cool, Scooby-Doo! II

        Junkyard Dogs. Scooby runs into an old kennel mate Axel who is a highly trained Police dog who thinks mystery of the Junk yard monster is too big a case for the gang. (25 min)

      • Be Cool, Scooby-Doo! II

        Protein Titans 2. When a video game company tries to buy an old algorithm from Velma and convince her to work for them in San Francisco, the gang becomes embroiled in the mystery of a video game villain who has seemingly come to life, the Ghost Chef. (25 min)

      • Lamput III

        Water. Lamput faints of thirst on a desert highway, so already it’s not a great day for the little orange shape-shifter. Add to that the fact that Specs and Skinny just happen by in a lockup van, and things go south pretty promptly. Specs and Skinny learn a valuable lesson: maybe if you’re going to anger a morphing super-blob by throwing them in the back of a van and withholding precious water, you shouldn’t do it whilst driving by a 100 foot cliff drop down to the open ocean. Hopefully these Docs are better swimmers than your average academic. (10 min)

      • Mr Bean: The Animated Series II

        Bean Phone. Mr Bean is keen to own a brand new smart phone when he discovers all the wonderful things it can do. But after a trip to the mobile phone shop he is horrified at how much they cost and decides to build his own one. Bean’s phone may be bulky but it comes with a whole range of built in gadgets especially useful during a race to The Tower of London. (10 min)

      • Mr Bean: The Animated Series II

        Hotel Bean. A confused Japanese tourist couple mistake Mr Bean’s house for a hotel and because of the language barrier it is difficult to explain otherwise. When the hapless holidaymakers offer to pay to stay Mr Bean and Mrs Wicket see a way of making some money and pretend their house is indeed a hotel. But it’s not long before the tourists start to smell a fish. (15 min)

      • Mr Bean: The Animated Series

        The Bottle. Mr. Bean is delighted with his new ‘ship in a bottle’ until it mistakenly ends up on a milkman’s float. He frantically pursues his prize possession, only to see it disappear into a milk bottling plant at the local dairy. Getting it back promises to be a mission of the impossible. (15 min)

      • Mr Bean: The Animated Series II

        Jurassic Bean. Mr Bean is on a photography jaunt in the countryside snapping the normal everyday wildlife – a fox a bird a dinosaur! A DINOSAUR?!! Mr Bean is terrified until he realises what fame and fortune it could bring him. Does he get the photograph of a lifetime or is the situation not quite as it seems? (15 min)

      • Baby Lemmings

        Sneaky Harvest. Baby Moose has a passion for little blue mushrooms (which look like a baby lemming lying on its belly), which he searches for like a truffle-hunting dog. But the baby lemmings, after seeing a butterfly disguised as a leaf, decide that day to play hide-and-seek. So when Baby Moose thinks he's going to find some mushrooms, the baby lemmings jump out of their hiding place. Baby Moose gets scared every time and decides to put an end to the baby lemmings' game. (10 min)

      • Baby Lemmings

        Picnic takes all. The baby lemmings are having a picnic but have a nasty tendency to get raspberry juice all over themselves. When one of the baby lemmings dirties baby Raccoon, who has just finished washing up, baby Raccoon decides to take matters into his own hands and wash them. But the baby lemmings get dirty immediately! Baby Raccoon decides to teach them some manners! (5 min)

      • Baby Lemmings

        Down to the Wire. The Baby Lemmings meet a spider and his web, which allows them to play like baby Spider-Man. They even develop a tree climbing course in the forest. Baby Beaver, for his part, has a hard time fitting branches together to build a bridge over the river. When he sees the construction possibilities offered by the lemmings' spider, he decides to steal it from them. (5 min)

      • SuperThings: Rivals of Kaboom - Kazoom Power

        A Little Detour. Kai tries to go talk to Finn to convince him to return to the heroes, but he is attacked by villains on the way and Multy comes to his rescue. (20 min)

      • Ben 10 III

        Franken-Fight. Ben hops into the Rustbuggy for a driving lesson along the sand dunes of Cape Cod but he takes a freaky switchback turn when the Rustbuggy is mutated into a motor-monster by Bootleg, another alien transformation of Kevin 11, with powers similar to Upgrade! (10 min)

      • Ben 10 III

        Buggin' the Buggs. Team Tennyson travel to the Chrysalen Institute for some hot yoga and good vibes, only to find that the Bugg Brothers are on vacation, too, but are the sneaky insectoids really on holiday, or just cooking up yet another silly scheme? (15 min)

      • Ben 10

        Something I Ate. Ben, Gwen, and Max go on a tour of the impervious Fort Knox, but when Dr. Animo sicks a hungry ani-mutate on the Fort, Ben must stop it before it gobbles up the nation's monitory standard! (10 min)

      • Ben 10

        Don't Let The Bass Drop. Ben and Gwen are excited to attend an Earth Day EDM concert in Portland until the show is hijacked by the sound-manipulating baddy Lord Decibel who uses sound as a weapon to trash the planet. (20 min)

      • Be Cool, Scooby-Doo!

        Area 51 Adjacent. Daphne had always dreamed of meeting extraterrestrial life, but that dream becomes a nightmare when the gang gets caught up in the mystery of a scary alien monster and brought to Area 53 - a government facility so secret, it's two numbers higher than Area 51! (30 min)

      • Mr Bean: The Animated Series IV

        Blown Away. Mr Bean has cleared up the leaves in Mrs Wicket’s path using a leafblower, but can’t find anywhere to put the heap he’s created. So he uses the power tool to blow the pile of leaves in a neat bundle along the street to find somewhere to dump them. Things take a turn when he inadvertently manages to foil a bank robbery with his new toy. (10 min)

      • Mr Bean: The Animated Series IV

        Autograph Hunter. When Mr Bean discovers that his favourite TV action star is in town, he takes a photo to be autographed – but the queue to meet him is massive! So, using a couple of props, he disguises himself as a security guard to get to the front – but he is caught out. How will Mr Bean get his autograph before TV star rushes off to catch his plane? (20 min)

      • Mr Bean: The Animated Series

        SuperMarrow. Mr. Bean finds himself in a race to grow a giant marrow with his next-door neighbour. There’s prize money at stake and a chance to get his photo in the papers. And so, as the competition gets tough, Bean’s gardening techniques become more ingenious, unconventional and desperate. (10 min)

      • Mr Bean: The Animated Series IV

        The Sofa Stain. Irma and Mr Bean are invited across the road for dinner, and Mr Paliwal is particularly keen to show off his brand-new white sofa. As Mr Bean tests it out, he feels the squish of a chocolate bar in his back pocket and realises it’s gone all over the white cushions. Can Mr Bean clean the sofa before anyone notices? (20 min)

      • Grizzy and The Lemmings II

        Fountain of Bear Youth. The Lemmings discover a strange pond in an American Indian grotto that has the power to rejuvenate anyone who dips in it. They spray a bit of the water of youth onto Grizzy and he instantly turns into a harmless cub they can easily rid themselves of. But the effects of the waters are only temporary. (5 min)

      • Grizzy and The Lemmings II

        Lemmings Kit. Before taking a nap, Grizzy locks the food cupboard to prevent the Lemmings from getting into it. And to be sure they cannot force the lock, Grizzy throws all the house tools into the ravine. The Lemmings find a crate of mini building-blocks which enables them to build a hammer... and any other object they wish! (5 min)

      • Grizzy and The Lemmings II

        Timeless Bear. Grizzy and the Lemmings happen on a native American Indian burial place under the ranger's cabin. When they accidentally activate a magic disk representing the earth, they are sent back in time to the prehistoric era... (15 min)

      • Grizzy and The Lemmings II

        Irresistible Bear. Grizzy finds a phial containing a love potion: anyone who drinks it immediately falls in love with the first creature he sees. Grizzy already imagines himself becoming irresistible in the eyes of his beloved she-bear. But that is without taking into account the Lemmings... clumsiness, and their rodeo caribou drinking the magic potion. (5 min)

      • Grizzy and The Lemmings II

        Yummy Fly. The Lemmings notice that Grizzy moves away from the jar of chocolate spread whenever he chases the fly buzzing around him. But the insect can never hold out long enough for the Lemmings to swipe the jar before being knocked out. They decide to give the fly intensive sports training. (10 min)

      • Grizzy and The Lemmings II

        Call of the Bear. Grizzy discovers the ranger's collection of bird calls by chance. With a simple blow of the whistle, he can attract a flock of partridges that are at his beck and call. For Grizzy, it's a super-practical way of being waited on by feathered servants, while the Lemmings see it as a golden opportunity to have a squadron which obeys at the drop of a dime. (5 min)

      • Grizzy and The Lemmings II

        Weightless Bear. While fighting over a jar of chocolate spread, Grizzy and the Lemmings set off a chain reaction which sends the jar flying into space, where it damages the space station. Amongst the debris that falls in front of the cabin, the Lemmings discover a box that cancels out gravity. (15 min)

      • Batwheels II

        The Great Christmas Caper, Part 1. When Santa's sleigh is damaged, the Batwheels must help Santa deliver presents to the children of Gotham, and stop the Legion of Zoom from trying to steal them! (10 min)

      • Batwheels II

        The Great Christmas Caper, Part 2. When Santa's sleigh is damaged, the Batwheels must help Santa deliver presents to the children of Gotham, and stop the Legion of Zoom from trying to steal them! (20 min)

      • Batwheels II

        Music Meister Mayhem. Music Meister is stealing the singing voices of all the people in Gotham. Now it's up to bashful Buff to gain confidence in his voice and use it to take down Music Meister. (10 min)

      • Batwheels II

        Batwing and the Nets. When Batwing's favorite Bat-Net gets ripped during a chase with Riddler, she must learn to let go of her old net (despite it being her favorite) if she's going to help Batman stop the Riddler in his tracks. (15 min)

      • Bugs Bunny Builders

        Splash Zone. Mayor Foghorn Leghorn hires The Looney Builders to build a giant water slide for Looneyburg’s waterpark. He keeps adding onto the design with the support of Bugs until problems arise. (10 min)

      • Bugs Bunny Builders

        Ice Creamed. It’s Taz’s birthday, so The Looney Builders build him a huge ice cream sundae. Porky worries about making a mistake and delays the build causing the ice cream to start to melt. (15 min)

      • Bugs Bunny Builders

        Race Track Race. The Looney Builders race against the clock to build Cecil Turtle a new racetrack. Daffy gets caught up in his own desire to race and changes part of the build. (15 min)

      • Bugs Bunny Builders

        Dino Fright. George P. Mandrake hires The Looney Builders to build a T. Rex fossil. It’s Tweety’s job to place the bones with his crane, but his fear of the big dino affects his ability to get the job done. (15 min)

      • Mr Bean: The Animated Series

        No Pets. Sometimes Mr. Bean’s Teddy can be no fun at all. Feeling the need for a new friend, Bean buys a parrot. But getting the parrot past his landlady and her one-eyed cat, Scrapper, proves to be no easy task. Next, is trying to get the blasted bird to speak. (10 min)

      • Mr Bean: The Animated Series

        Ray of Sunshine. It’s a beautiful day at the beach. Bean breathes in the salty air, bliss - and not another soul in sight. What could possibly spoil his perfect day? Answer: British weather. Mr. Bean finds himself chasing an illusive ray of sunshine across town, over hills and dales, a football stadium and the English Channel. (15 min)

      • Mr Bean: The Animated Series IV

        Proposal Problem. Mr Bean is waiting for Irma at the park for a picnic, when he sees a nervous man rehearsing an engagement proposal to his girlfriend. Mr Bean tries to show him how it’s done but manages to send the engagement ring flying! It lands in a bicycle basket, gets flicked into a pram, flung onto an ice cream - Mr Bean has to chase it around the park as it keeps being launched from place to place, in the hope he can save the day! (15 min)

      • Mr Bean: The Animated Series IV

        Precious Plant. Mr Bean is under strict instructions to water Mr Paliwal’s precious plant once a day while he’s on holiday. It’s all going fine, and Mr Bean is enjoying playing with his neighbour’s gadgets while he’s away. However, one day he forgets his task and has to let himself in late at night – but Mr Bean’s other neighbour, Bruiser, spots the suspicious activity, and thinks Mr Paliwal’s got a burglar! (15 min)

      • Grizzy and The Lemmings

        Manufacturing Secret. Grizzy stands in front of the pantry, desperate. The stock of chocolate spread is completely depleted. He realizes that the Lemmings are making some themselves, following a complicated recipe. If they can make it, then why can’t he? (5 min)

      • Grizzy and The Lemmings

        Bling Bling Bear. Inspired by a magazine with a jewelry ad showing a man offering a diamond to a woman, Grizzy imagines himself offering the ranger's engagement ring to his beloved she-bear. But the big diamond set in the ring has disappeared. The Lemmings, who are having a spinning-top contest, are using it as the ultimate top. And they have no intention of giving it up. (10 min)

      • Grizzy and The Lemmings

        Intellectual Bear. When he accidentally sticks a computer microprocessor to his temple, Grizzy is transformed into an exceptionally intelligent being capable of predicting events to come far in advance. With his way above average IQ, not only will he be able to provide himself with the latest high-tech comfort, getting rid of the Lemmings should be a piece of cake. (5 min)

      • Grizzy and The Lemmings

        Voodoo Blanket. The Lemmings prepare a dream afternoon snack with the last jar of chocolate spread in the cupboard. Tough luck, Grizzy is coming! Caught off guard, the Lemmings hide the jar in a teddy bear-pajama case to slip away without arousing suspicion. But Grizzy is captivated by the stuffed bear and makes it his security blanket. (15 min)

      • Grizzy and The Lemmings

        Bear Prints. Grizzy gleefully discovers that he can print images taken with the ranger's camera which is connected to a state-of-the-art printer. He decides to immortalize and frame himself, but when the time comes to print his portrait, there's no more paper in the printer. The Lemmings have thrown themselves heart and soul into the regressive pleasure of paper airplanes. (5 min)

      • Grizzy and The Lemmings

        Inspector Grizzy. A van pulls up to the ranger's cabin to deliver a full crate of jars of chocolate spread. While Grizzy and the Lemmings fight over a wrecking bar to open it, someone steals the crate. Grizzy and the Lemmings will have to carry out an investigation to find the trail of their treasure. (5 min)

      • Grizzy and The Lemmings

        No Entrance! Like usual, Grizzy picks the door of the Ranger's log cabin to come in and make himself comfortable, but this time it's impossible to enter! The Lemmings have requisitioned the cabin for a party and barricaded themselves inside. Grizzy has no intention of waiting for an invitation to find a way to get in. (10 min)

      • Grizzy and The Lemmings

        Lemmings Indigestion. The Lemmings have got their hands on a pack of white beans which have very strange properties: when mixed with soda, anyone who eats them turns into a bouncing ball. Grizzy realizes that if he wants to take a nap, he must first get rid of the magic beans. (10 min)

      • Grizzy and The Lemmings

        Sonata in Bear Major. Grizzy wants to get rid of the old piano in the garage at any cost, for the Lemmings love using it to make a dissonant racket. But when he happens to notice that the she-bear he's in love with likes the melody of "Für Elise" he decides to learn the learn the piece like a real pro. (10 min)

      • Grizzy and The Lemmings

        Bear Fractions. The Lemmings inherit a crate that fell off a Canadian army convoy transporting ultra-secret material. The case inside the crate emits a sort of laser beam that divides objects into multiple miniaturized versions of themselves. What if the Lemmings had to deal with lots of mini-Grizzys rather than just one big one? (5 min)

      • Grizzy and The Lemmings

        The Bear That Laid Golden Eggs. Near the supermarket, a machine hands out surprise eggs in exchange for a coin. Amongst the lots to be won, there is a super firework rocket that makes the Lemmings dream, and a piece of costume jewelry that Grizzy imagines himself giving to his lady-love. (10 min)

      • Grizzy and The Lemmings

        Crash Training Course. At the Ranger's home, Grizzy finds a high-tech gadget that enables you to learn anything at all sewing, origami, Kung Fu, etc... within only seconds thank to electrodes hooked to the brain. He can now become the perfect bear! But first, he first needs a program to learn how to get rid of the Lemmings. (10 min)

      • Grizzy and The Lemmings

        As Far as Bear Can Remember. An old metal box found by chance in a recess of a cliff brings back childhood memories for Grizzy and the Lemmings. (5 min)

      • Grizzy and The Lemmings

        Chemical Lemmings. How can one peacefully watch a documentary on salmon fish, nice and comfy on the sofa, when the Lemmings are playing chemistry novices with a fun experiment box? By confiscating their equipment? Beware of side effects. (5 min)

      • Grizzy and The Lemmings

        Remote Control. Grizzy's TV remote control is stolen by a partridge who collects high-tech objects in his nest perched high up in a tree. This is a case of absolute urgency! Grizzy has no other choice but to requisition the Lemmings propulsion game to recover his possession. But try and make a Lemming understand that! (15 min)

      • Mr Bean: The Animated Series IV

        Scrapper's Snack. Mr Bean buys himself a DIY remote-controlled boat kit so he can compete in a race on the local pond. But just as he’s about to finish it, Scrapper sniffs out some nearby sandwiches and causes havoc. In the confusion, Mr Bean thinks the cat has swallowed the rudder of his toy boat, so has to capture him and take him to the vet. Will he get his rudder back in time for the race? (10 min)

      • Mr Bean: The Animated Series IV

        Movie Mayhem. Irma and Mr Bean are at the cinema to see the three hour long “Romance In Paris”, which Mr Bean is not looking forward to. But when he sees that they are also showing an action movie – Zombie Aliens 3 – he finds a way to sneak out and into the other screen. But will he get past the usher, and what will happen when Irma notices? (15 min)

      • Mr Bean: The Animated Series III

        A Dog's Life. Mr Bean dog-sits for Irma and while in the park comes across a professional dog-walker. This guy’s making a fortune while Bean is doing it for free! That evening posters go up and the next morning Bean has four dogs to look after. But who is going to walk whom? (10 min)

      • Mr Bean: The Animated Series III

        The Big Stink. Mr Bean crashes his mini into a pool of slurry and is desperate to get himself and his car clean. (20 min)

      • Moley

        Molbert Brainstein. When Mishmosh falls ill and is unable to compete in MoleTown’s greatest inventor competition, Moley and Dotty must dress up and compete in his place against other great Mole inventors! (10 min)

      • Moley

        A Mole In Time Part 1. It’s the anniversary of Moley becoming the keeper of Manny, and Dotty, with a little help from her Uncle Mishmosh, goes back in time to see what she had missed before she came to MoleTown. (10 min)