
Disney Junior
Disney Junior od do
Bluey II (77)
Bluey gets a new teddy for Christmas.
Bluey II (78)
Dad has rudely plonked himself on one end of the seesaw. So Bluey and Bingo round up the entire playground to help flip him off, but they still need to find one more friend.
Bluey II (79)
It's Bluey's first trip to the cinema, but she's worried the movie will be too scary. When Bingo starts running amok in the theatre, she must conquer her fear and help Dad out.
Bluey II (80)
Grandad is supposed to be resting, but when Bluey and Bingo go to visit him, he makes a run for it with the kids and takes them on a madcap adventure into the bush.
SuperKitties (24)
When Amara brings a lost puppy to the Purr ‘N’ Play, Bitsy wonders if there will be enough attention for her. The SuperKitties must stop whoever stole Abraca Dan's magic tricks.
Spidey and His Amazing Friends II (28)
Team Spidey searches for Bootsie after she gets captured by Black Cat. The Spidey Team protects Iron Man's Headquarters from Electro.
Star Wars: Young Jedi Adventures (18)
The Jedi help a Wookiee prepare for Life Day. The younglings protect wellagrin eggs from Raxlo.
Alice's Wonderland Bakery (20)
A Card Guard beats the King at a salsa competition, and Alice must figure out how to help. The Fluffle hunt is a go when Alice and other Wonderlanders rush to find the rare plant!
Mickey Mouse Funhouse II (30)
Clarabelle is overwhelmed by the things she needs to do during Pie Day. Minnie adopts a new puppy and isn't prepared to train her.
PJ Masks II (41)
At night normal kids Connor, Greg and Amaya don their pyjamas, activate their bracelets and gain super powers, becoming superheroes Catboy, Gekko and Owlette, ready to fight evil.
PJ Masks II (42)
At night normal kids Connor, Greg and Amaya don their pyjamas, activate their bracelets and gain super powers, becoming superheroes Catboy, Gekko and Owlette, ready to fight evil.
PJ Masks II (43)
At night normal kids Connor, Greg and Amaya don their pyjamas, activate their bracelets and gain super powers, becoming superheroes Catboy, Gekko and Owlette, ready to fight evil.
Alice's Wonderland Bakery II (32)
With her Tea Party To-Go-Cart, Alice collects stardust to finish one of her Great Grandmother's recipes. Alice and the Tweedles search for the Queen's missing croquet critters.
Alice's Wonderland Bakery II (33)
Doorknob helps Rosa attend Hattie and the Queen's tea parties at once. When Alice hosts a Favorite Things party, the March Hare leaves her guessing what his favorite treat is.
Alice's Wonderland Bakery II (35)
Hattie worries that Dad Hatter and March Hare's hat designs are too bonkers for the royal family. Alice hears the tune of a Forget-Me-Now flower and forgets all her recipes.
Spidey and His Amazing Friends (1)
A reminder to work together. Spidey learns patience.
Spidey and His Amazing Friends (2)
Spin gets discouraged when his hiccups keep the team from stopping Green Goblin. Spidey is in over his head when he has not one, not two, but three things to do in one night!
Spidey and His Amazing Friends (3)
When Doc Ock's growth serum is used on a baby octopus our Spidey Team has to stop it from accidentally rampaging into the city! Green Goblin blasts goblin gas all over the city.
Mickey Mouse Funhouse II (55)
Lost N Found Island folks can't find their coquí friend, Lukey, to thank him for singing. Pinky shows the gang her favorite tree, but a hive of bees wants the tree to make honey.
Mickey Mouse Funhouse II (56)
The gang needs Crystal Clearwater's help when discovering the Weasels have brought an invasive species. Trolland goes on an epic adventure to be King Ludwig's heroic knight!
Mickey Mouse Funhouse (1)
Mickey, Minnie, and their friends are playing Knights and Dragons when they start wondering, are dragons good or bad? To help them find out, Funny takes them to the Kingdom of Majestica.
Eureka! (13)
A pack of veggie-stealing bronto ferrets use Eureka's new watering system to get in her garden. When Barry discovers the girls’ names make “Peppereka,” Pepper gets carried away.
Eureka! (20)
Only Bog is able to play Eureka's new invention, so she invites him to join her band. When two activities fall on the same day, Eureka builds a zipline to take her back and forth.
Eureka! (28)
When Eureka’s balloons lift off with Barry's drums, the trio goes in a blimp to get it back. Barry has trouble waking up for school, so Eureka builds him the first alarm clock.
Mickey Mouse Funhouse II (34)
Goofy is jealous that Cora the Giant Crab is Captain Salty Bones' First Mate. Von Drake's lab assistants accidentally turn him invisible.
Mickey Mouse Funhouse II (35)
The Tooth Fairy needs help collecting the large and heavy tooth of Woodsman Willie. Pete the Mighty competes in the Heroic Games and underestimates Saiya, a short Mayan hero.
Kiya & the Kimoja Heroes (18)
Acrobrat takes advantage of looking exactly like Kiya to pull pranks, and try and ruin Kiya's reputation. Motsie and Primadonna battle it out as giants!
Bluey (18)
Honey is stuck waiting for Dr. Bingo’s as the other, more exciting injuries get seen before her. Receptionist Bluey tells her to be patient, some of these cases are a real pickle!
Bluey (19)
When Bluey and Bingo are unable to grab a prize on a Magic Claw machine, Mum and Dad create their own version at home. But Dad isn't about to make winning easy.
Bluey (20)
When Bluey visits the markets with five bucks from the tooth fairy, the options are endless. But as she and Indy scour the stalls for the perfect purchase, spending it proves hard.
SuperKitties (1)
The SuperKitties must figure out why someone is stealing all the yarn in Kittydale. Lab Rat invents a giant boot to smush all the flowers at the Kittydale Flower Festival.
Bluey (21)
Bluey, Bingo, Mum and Dad play a game of hand puppets, exploring the land beyond the Blue Mountains where they outsmart the Cheeky Fox to find the softest beds in the world.
Bluey (22)
Packing for the pool, Bluey and Dad tease Mum about being so fussy with what to take. But when they arrive underprepared, they realise a little planning goes a long way.
Bluey (23)
Playing ‘Shops’ is the best game ever for Bluey and her friends - if they can ever get started! With Bluey questioning the rules and changing who’s who, they might be here all day!
Spidey and His Amazing Friends II (37)
Spidey and Iron Man must fix their new invention before Sandman turns Central Park into Sandman Park. Miles can't let Rhino steal the tomatoes his mom grew for community dinner.
Mickey Mouse Clubhouse: Super Adventure
Professor Von Drake's machine turns the gang into superheroes, just as Power-Pants Pete and Megamort turn up with a shrink ray, determined to make everything miniature.
Firebuds (11)
Iggy and Rod find themselves in need of The Buds' help when a storm causes a blackout. Flash discovers lizard eggs, but must calm down to take them to a reptile sanctuary.
PJ Masks V (121)
Catboy wants to try out his Wildstripes’ incredible speed. Gekko wants to stop a speedy Night Ninja, but his lumbering lizard’s just too slow.
Mickey Mouse Funhouse II (44)
The gang visits Prehistoric World to dino-sit T-Top and some dinosaur eggs. When the dino eggs start hatching and running loose, the weasels sneak in to get a dino-pet.
Pupstruction (2)
Bobby Boots wants to show up Pupstruction in front of the mayor but his attempt backfires. Phinny struggles to build quietly for a family whose chinchilla neighbor needs to sleep.
Pupstruction (3)
For his little sister's birthday, Phinny builds her the wildest roller coaster ever! The Pup Crew must save the grand opening of a new Petsburg restaurant, but Tank’s too sleepy.
Bluey III (151)
A brand new Bluey episode.
Bluey (1)
As Bluey and Bingo squabble over their magic xylophone
Bluey (4)
Bluey and Bingo don’t want to tidy the playroom, so they get Daddy Robot to do it for them. But when Bluey takes things too far, Daddy Robot malfunctions with disastrous results.
Bluey (2)
Doctor Bluey is needed when Dad gets a very curious x-ray from Nurse Bingo. It seems he has a cat in his tummy, leaving Bluey no choice but to operate immediately!
Firebuds (12)
When Axl begins using her siren to part traffic for non-emergencies, she struggles to get the other cars on the road to trust her judgement. Jayden joins his dad at work.
Spidey and His Amazing Friends (11)
The Spidey Team takes on a rampaging dinosaur only to discover Green Goblin is at the controls. Spidey is in charge of delivering the cake to Hulk’s birthday bash!
The Lion Guard II (30)
While Simba gathers the animal leaders for a Savannah Summit, the Lion Guard learns of a plot against Makuu the crocodile.
The Lion Guard II (34)
When Beshte ends up alone in the Outlands, Scar uses the opportunity to attack the Lion Guard's strongest member.
SuperKitties (10)
The SuperKitties stop Mr. Puppypaws from stealing dog toys. When Lab Rat turns off all the lights in Kittydale, Bitsy must face her fear of the dark to help her team.
Kiya & the Kimoja Heroes (18)
Acrobrat takes advantage of looking exactly like Kiya to pull pranks, and try and ruin Kiya's reputation. Motsie and Primadonna battle it out as giants!
Pupstruction (2)
Bobby Boots wants to show up Pupstruction in front of the mayor but his attempt backfires. Phinny struggles to build quietly for a family whose chinchilla neighbor needs to sleep.
Bluey (18)
Honey is stuck waiting for Dr. Bingo’s as the other, more exciting injuries get seen before her. Receptionist Bluey tells her to be patient, some of these cases are a real pickle!
Bluey (19)
When Bluey and Bingo are unable to grab a prize on a Magic Claw machine, Mum and Dad create their own version at home. But Dad isn't about to make winning easy.
Bluey (20)
When Bluey visits the markets with five bucks from the tooth fairy, the options are endless. But as she and Indy scour the stalls for the perfect purchase, spending it proves hard.
Bluey (21)
Bluey, Bingo, Mum and Dad play a game of hand puppets, exploring the land beyond the Blue Mountains where they outsmart the Cheeky Fox to find the softest beds in the world.
Bluey (22)
Packing for the pool, Bluey and Dad tease Mum about being so fussy with what to take. But when they arrive underprepared, they realise a little planning goes a long way.
Bluey (23)
Playing ‘Shops’ is the best game ever for Bluey and her friends - if they can ever get started! With Bluey questioning the rules and changing who’s who, they might be here all day!
SuperKitties (3)
Zsa-Zsa takes away the Singing Squirrels' voices before their big concert. The SuperKitties have to stop Cat Burglar after he takes a gold statue from the Kittydale Museum.
Sofia The First II (37)
On a royal visit to the Kingdom of Wei-Ling, Sofia, Amber and Princess Jun must work together to rescue their fathers and brothers who are trapped in a jaguar's den. Princess Mulan makes a special appearance.
Sofia The First II (38)
Sofia visits a magical retirement home for sorcerers and helps Cedric earn his family's powerful wand and his father's respect.
Bluey II (81)
When Muffin is told that she is special by her dad, she interprets it as an excuse to do anything she wants, which means playing Bluey and Bingo's game of library her way.
Bluey II (82)
Bluey is back with her sister, Bingo, turning everyday life into endless fun!
Bluey II (83)
Bluey is back with her sister, Bingo, turning everyday life into endless fun!
Bluey II (84)
Bluey is back with her sister, Bingo, turning everyday life into endless fun!
Bluey II (85)
Bluey is back with her sister, Bingo, turning everyday life into endless fun!
Bluey II (86)
Bluey is back with her sister, Bingo, turning everyday life into endless fun!
SuperKitties (25)
When Bitsy accidentally clones herself with Lab Rat's new invention, the team must stop the Bitsies. Zsa-Zsa steals the SuperKitty Kit, so she doesn't have to practice flying.
Spidey and His Amazing Friends II (35)
The Spidey Team and Reptil investigate rumors of a sea monster. Team Spidey finds out that Green Goblin converted the dam to pump out polluting goo.
Star Wars: Young Jedi Adventures (21)
Yoda teams up with the young Jedi to stop pirates. The Jedi must rescue Taborr from the Ganguls.
Alice's Wonderland Bakery (4)
Alice makes a treat for the baby buds, but goes overboard with a special ingredient. Rosa's first camping trip goes awry when her guards follow.
Mickey Mouse Funhouse II (31)
Donald opens a giant clam and unleashes a curse. The gang helps Goofy conquer his fear of dreaming by accompanying him on a fun, sleepytime adventure.
PJ Masks II (44)
At night normal kids Connor, Greg and Amaya don their pyjamas, activate their bracelets and gain super powers, becoming superheroes Catboy, Gekko and Owlette, ready to fight evil.
PJ Masks II (45)
At night normal kids Connor, Greg and Amaya don their pyjamas, activate their bracelets and gain super powers, becoming superheroes Catboy, Gekko and Owlette, ready to fight evil.
PJ Masks II (46)
At night normal kids Connor, Greg and Amaya don their pyjamas, activate their bracelets and gain super powers, becoming superheroes Catboy, Gekko and Owlette, ready to fight evil.
Alice's Wonderland Bakery II (37)
Alice meets Kyra, a knight in The Looking Glass, whom The Silver Queen asks to lead the Pawn Guards. Daisy and Dandy's buds don't want to eat and Alice bakes a creative solution.
Alice's Wonderland Bakery II (38)
On hanami, Alice takes a cherry blossom named Sakura on a tour of Wonderland. Alice makes one of Cookie's challenging recipes with the help of her new carpenter friend, Milly.
Alice's Wonderland Bakery (2)
When Hattie wins the Queen's tastiest tart contest, he needs to recreate his dish! Fergie cuts corners to help Alice meet deadlines, but his pies turn into a pie-tastrophy!
Spidey and His Amazing Friends (4)
Doc Ock's escape from jail interrupts the Spidey Team's mother's day picnic. Miles must make big decisions to save his mom from Green Goblin's not-so-fun-funhouse.
Spidey and His Amazing Friends (5)
A new super-powered spidey-jetback ends up in the hands of Rhino! When The Spidey Team is planning to stop Green Goblin, he manages to throw the heroes’ plans off course.
Spidey and His Amazing Friends (6)
Doc Ock sends her favorite octo-bot, CAL, to infiltrate WEB-Quarters with a new invention. Spidey reminds Hulk to use self-control after Rhino challenges him to a strength contest.
Mickey Mouse Funhouse (2)
Mickey, Minnie, and their friends want to take Funny on a picnic, but Funny isn't feeling well. Funny takes the gang to Underwater Ocean World, transforming them into mer-people.
Mickey Mouse Funhouse (3)
Funny turns into a rocket ship to take everyone to space! When Donald’s impatience causes him to lose his pool floaty, Funny takes the crew to find the Lost & Found Treasure Chest.
Mickey Mouse Funhouse (4)
Mickey and friends help Minnie fix her Perfect Pizza Party when the food delivery is wrong. The gang travels to hear Wanda Warbler sing, but she wanders off right before the show!

