
Disney Junior
Disney Junior od do
Bluey (44)
Bingo and Bluey have five minutes to bed, just enough time to race to the summit of Mt MumandDad! But between powerful storms, avalanches and stinky spots, this will take teamwork.
Bluey (45)
A quick trip to the shops proves tricky for Dad, when Bingo and Bluey want to play a game of ‘Kids’. Now Bluey is Mum, Bingo’s her baby and Dad is a very naughty boy!
Bluey (46)
It’s bedtime and Bingo can’t remember where she left her beloved Floppy! Retracing their steps, Bingo and Bluey lead Mum through their bizzare day in the hope of tracking her down.
Bluey (47)
Bluey needs Mum’s advice on dealing with a troublesome neighbour, when the serenity of her couch cushion playhouse is threatened by Bingo’s growing stable of animals.
SuperKitties (9)
When Cat Burglar steals Christmas gifts from all over Kittydale, the SuperKitties have to recover the stolen presents — and Bitsy's kitty castle!
Spidey and His Amazing Friends (16)
Doc Ock tricks our heroes into getting treasure for her. Spidey and Ms. Marvel go down into the sewer tunnels to save TRACE-E, but they discover the Green Goblin is down there!
Star Wars: Young Jedi Adventures (7)
Kai and Master Zia must get back her stolen ship. The young Jedi help a bounty hunter find a lost pet.
Alice's Wonderland Bakery (22)
When Hattie loses his hat, Alice helps him realize it's the hatter that matters. When Captain Dodo asks Alice to cater his party, Cheshire helps to unriddle Cookie's recipes.
Mickey Mouse Funhouse II (54)
King Ludwig brings a new troubadour to the royal court, and the Royal Troubadour worries he'll be forgotten. Minnie is sad when she doesn't get a cool pod mod to test.
PJ Masks V (119)
Night Ninja sets up a school for villains. Pirate Robot seeks help when Night Ninja steals his hat.
PJ Masks V (120)
Luna Girl wants to get back at Motsuki and get to the moon by badness and deviousness. To get his ship back from Octobella, Pirate Robot becomes the captain of the PJMs.
PJ Masks V (121)
Catboy wants to try out his Wildstripes’ incredible speed. Gekko wants to stop a speedy Night Ninja, but his lumbering lizard’s just too slow.
Alice's Wonderland Bakery (11)
When the Queen misses a crucial step in baking, Alice saves the day! The Queen and Rosa are whisked away on a trip and ask Alice to care for their pet, Jabbie.
Alice's Wonderland Bakery (12)
Rosa needs some sights and creatures for her mural of Wonderland! We head to the palace courtroom as the Queen puts jumbleberries, a banished food, on trial!
Alice's Wonderland Bakery (13)
The Queen and Dad Hatter split up their party after a spat. Alice reminds them they're better together! Alice helps Fergie plan a surprise party for JoJo the dodo chick.
Spidey and His Amazing Friends (21)
Spin’s favorite mythical creature may actually exist! When Spidey and Hulk’s powers are switched by Doc Ock, they must teach each other how to be each other in order to defeat her.
Spidey and His Amazing Friends (22)
When Aunt May unknowingly picks up Doc Ock’s floating gizmo at the antique store, Spidey and the team must retrieve it before Doc Ock does! Spidey’s new web formula is a failure.
Spidey and His Amazing Friends (23)
Team Spidey’s webs won’t work in hot weather and Peter’s fix is no fix at all! When Peter glues himself to Gwen with his new web formula, the two of them need to adapt quickly.
Mickey Mouse Funhouse (22)
Franken-Pete’s batteries run down just before he’s supposed to host the Musical Monster Show! Minnie asks Mickey to learn ice dancing with her, but Mickey is nervous.
Mickey Mouse Funhouse (23)
Mickey, and friends travel to Cloud Kingdom to see if Willie the Giant knows why it hasn’t rained. On Razzle Dazzle Day, Donald makes a wish with a genie to win all the prizes.
Mickey Mouse Funhouse (24)
As Mickey and friends sit crafting, Daisy is intrigued by her friends’ whistling, which she cannot do. After sitting around the Funhouse, the friends decide to play in Sportopia.
Eureka! (1)
Eureka and her friends, Pepper and Barry, free a woolly mammoth. Eureka tries to befriend a flute player in her class by inventing her a new flute.
Eureka! (2)
Eureka has ideas to help her mom's restaurant, but accidentally unleashes a steam geyser instead. Dipply follows Pepper to school one day, inspiring other pets to do the same.
Eureka! (3)
When Eureka invents a vehicle to help her friends get to school faster, Bog doesn’t like the change. Eureka is determined to find a use for ‘stinkpods’.
Mickey Mouse Funhouse II (29)
Captain Salty Bones needs the gang's help! He lost his beloved treasure. The gang goes to the Land of Myth to search for Woodsman Willie.
Mickey Mouse Funhouse II (30)
Clarabelle is overwhelmed by the things she needs to do during Pie Day. Minnie adopts a new puppy and isn't prepared to train her.
Kiya & the Kimoja Heroes (7)
Kiya makes a mistake and is worried about upsetting Motsie, so she tries to cover it up. When rumors circulate that the dance studio is haunted, Kiya hides that she is afraid.
Bluey II (96)
Bluey and her friends turn a tree stump into a thrilling game of Helicopter. But as the pilot, Bluey has to learn to give up some control, so they can all have fun.
Bluey II (97)
When Chloe tries to teach her dad to improvise and play Bluey's game of Octopus at home, he finds it hard to understand, until they realise they can play it their own way.
Bluey II (98)
Mum reminisces about Bluey and Judo as babies. Bluey learnt to roll over first, but Judo was the first to crawl, so then it became a race to see who was going to walk first!
SuperKitties (24)
When Amara brings a lost puppy to the Purr ‘N’ Play, Bitsy wonders if there will be enough attention for her. The SuperKitties must stop whoever stole Abraca Dan's magic tricks.
Bluey II (99)
Bluey and Bingo must prove Mr Monkeyjocks is special in order to keep him from getting the chop when Dad suggests a toy chuck out.
Bluey II (100)
Bluey, Snickers and Winton are on their way to ask Calypso for help with their problems, when they are ambushed by the Terriers and use their unique talents to get past.
Bluey II (101)
It's time for Bluey and Bingo to get out of the bath. But Dad has decided not to tell them what to do and gets roped into a game of Burger Shop.
Spidey and His Amazing Friends (21)
Spin’s favorite mythical creature may actually exist! When Spidey and Hulk’s powers are switched by Doc Ock, they must teach each other how to be each other in order to defeat her.
The Wizard of Dizz
Minnie and Pluto find themselves in the silly but spectacular land of Dizz. With the help of some friends they set off to ask the wonderful Wizard of Dizz to make their dreams come true.
Firebuds II (29)
The Firebuds help Chef Pavani make an apple pie for her harvest festival. While on a nature drive, the Firebuds must rescue a young car who gets lost in the woods during a storm.
PJ Masks: Power Heroes (9)
Ice Cub must recover his powers to save the PJ Power Heroes team and the city! Ice Cub and Lilifay must put their differences aside to defeat Romeo and save the PJ Power Heroes.
Mickey Mouse Funhouse II (33)
Mortimer joins the gang on a sailing trip, leading to some stormy surprises. The gang builds a new snow pal named Rosie, who plays a bit too rough for Sunny.
Pupstruction (8)
The pupcakes Harry made for Bailey’s class get ruined, so the Pups help rebuild the snack! The Pup Crew and Petsburg’s fire and rescue team swap to see which crew is the best.
Pupstruction (31)
When Lloyd is resting, Pupstruction builds a replacement but the Mayor feels something is missing.
Pupstruction (32)
Lickety Split builds a hot air balloon but gets stuck and asks the crew for help.
Bluey III (110)
Bluey can’t get to sleep, so Mum reads her one last story. But they are interrupted by Unicorse, the most annoying hand puppet in the world, whom Bluey tries to reform.
Bluey III (111)
When they go on a curry swap to Mackenzie’s house through the park, Bingo and Dad must brave a swooping magpie protecting its nest.
Bluey III (112)
Bluey teaches Bingo how to use magic so she can make Mum play with her, but she forgets to explain the most important rule - never use magic for cheekiness!
Bluey III (113)
Dad tries to teach Bluey how to play chess, but Mum thinks she is still too young. When Bingo joins in, the kids make up their own rules, but they still can’t beat Dad.
Bluey III (114)
Dad agrees to play Sheepdog with Bluey and Bingo to stop them from disturbing Mum who is taking a well-earned rest. But looking after a sheep is harder work than they expected.
Bluey III (115)
Mum and Dad vow to only finish their boring housework when the kids stop acting silly, but it never happens and they end up trying the same approach themselves.
Firebuds II (28)
Wiley Riley crashes the Firebuds’ science museum sleepover to steal a rare meteorite. The Firebuds must save a young car stuck in reverse.
Spidey and His Amazing Friends III (59)
Spidey and Ghosty save the Bubble Festival from Gobby's super strong bubbles. Spidey and Ant-Man save Aunt May’s doll when it gets washed down a storm drain.
The Lion Guard II (47)
Bunga and the Lion Guard enlist the help of other animals to perform "The Twelve Ways of Christmas" so Timon and Pumbaa can have a "real" Christmas.
The Lion Guard III (61)
A powerful dust storm called the Harmattan traps the Guard and Makucha's leopards. Ono uses his knowledge of the harmattan to send Makucha and his cronies into a whirlwind.
SuperKitties (15)
The SuperKitties stop Zsa-Zsa from making everyone watch her music video. When Pickles keeps lying, the SuperKitties don’t believe him when he sees Cat Burglar stealing.
Kiya & the Kimoja Heroes (20)
A big go-kart race is happening where everyone can race the streets of Kimoja. Motsie faces a dilemma: to help other competitors or forge ahead and win the race?
Pupstruction (16)
When Lloyd is resting, Pupstruction builds a replacement but the Mayor feels something is missing. Lickety Split builds a hot air balloon but gets stuck and asks the crew for help.
Bluey II (96)
Bluey and her friends turn a tree stump into a thrilling game of Helicopter. But as the pilot, Bluey has to learn to give up some control, so they can all have fun.
Bluey II (97)
When Chloe tries to teach her dad to improvise and play Bluey's game of Octopus at home, he finds it hard to understand, until they realise they can play it their own way.
Bluey II (98)
Mum reminisces about Bluey and Judo as babies. Bluey learnt to roll over first, but Judo was the first to crawl, so then it became a race to see who was going to walk first!
Bluey II (99)
Bluey and Bingo must prove Mr Monkeyjocks is special in order to keep him from getting the chop when Dad suggests a toy chuck out.
Bluey II (100)
Bluey, Snickers and Winton are on their way to ask Calypso for help with their problems, when they are ambushed by the Terriers and use their unique talents to get past.
Bluey II (101)
It's time for Bluey and Bingo to get out of the bath. But Dad has decided not to tell them what to do and gets roped into a game of Burger Shop.
SuperKitties (16)
The SuperKitties have to stop Cat Burglar from swiping all the cat trees from the cats of Kittydale. Mr. Puppypaws tries to make the Singing Squirrels give him a private concert.
Sofia The First III (68)
When Clover and a wild bunny named Barley mistakenly switch places, Clover must rediscover his wild side so he can find his way home.
Sofia The First III (69)
Sofia discovers that her friend, Princess Lani, has the power to alter the weather according to her moods.
Bluey (48)
Bluey, Bingo and Mum get into a debate with Dad about the definition of teasing. As they recall all the times he’s been a “Big Teaser”, Dad argues that he was “only playing”.
Bluey (49)
Dad tells Bluey to mind her manners at the table - they’re not animals! But when Bluey gets her hands on a stick of magic asparagus, she shows them everyone’s got a wild side!
Bluey (50)
Bluey and Bingo want a pet! To show them how much work they’d be in for, Dad transforms his hand into their old friend Shaun, a chaotic, undisciplined Emu with a taste for trouble.
Bluey (51)
When Mum goes out to a baby shower, Dad takes charge of the girls’ evening routine. But with Bluey missing Mum, Dad has to pull out all the games he knows to keep them entertained.
Bluey (52)
It’s Christmas and Bluey is very focused on being good to get more presents. But when a game of Verandah Santa leaves cousin Socks upset, Bluey must learn the virtue of kindness.
Bluey II (53)
Chilli and Bandit are keen to get a new pizza oven like their neighbours’ so they all go on a trip to Hammerbarn.
SuperKitties (15)
The SuperKitties stop Zsa-Zsa from making everyone watch her music video. When Pickles keeps lying, the SuperKitties don’t believe him when he sees Cat Burglar stealing.
Spidey and His Amazing Friends (9)
The Spidey Team goes camping, but Old Dam is cracking and about to flood the park. Green Goblin frames the Hulk, and Spidey and Ghosty are determined to prove he's innocent.
Star Wars: Young Jedi Adventures (8)
The young Jedi investigate a haunted mine. Kai and rival Jedi Djovi team up for a mission.
Alice's Wonderland Bakery (24)
Cheshire leads Alice on the hunt for her great-grandmother's root cellar. Alice tries to create the perfect pie for Harvest Day so she almost misses the celebration itself!
Mickey Mouse Funhouse II (55)
Lost N Found Island folks can't find their coquí friend, Lukey, to thank him for singing. Pinky shows the gang her favorite tree, but a hive of bees wants the tree to make honey.
PJ Masks V (122)
The PJs are desperate to get their vehicles back but are having trouble taming their Crystal Animals. The PJs get caught up in a battle between Romeo and the Twins.
PJ Masks V (123)
Mystery Mountain breaks out of its dimension and floats over the city.
PJ Masks V (124)
Romeo challenges Carly and Cartoka to a race, but it’s all part of a sneaky plan to steal speed crystals. The PJ Riders are jealous when the PJs plan to restore their vehicles.
Alice's Wonderland Bakery (14)
Fergie stumbles through training at Card Guard Camp, but Alice helps Fergie prove himself. Doorknob takes Alice to tea parties trying and failing to join in the festivities.
Alice's Wonderland Bakery (15)
It's Christmas, and the Queen only invites a few guests to her dinner. When a Mome Rath invasion cancels the event, Alice and friends host a dinner for all of Wonderland.
Alice's Wonderland Bakery (16)
Alice needs to find a special singer for the garden choir. When Rosa accidentally tears the Queen's cape, Alice asks March Hare to help them!
Spidey and His Amazing Friends (24)
When the team stops Ock’s heist, she throws away her tentacle suit in frustration and Rhino takes her place. Spidey is sidetracked when his prize pumpkin becomes a threat.
Spidey and His Amazing Friends (25)
Team Spidey are the main attraction at a big parade thrown in their honor. When all the detective books in the library go missing, Team Spidey is on the case!
Spidey and His Amazing Friends II (26)
When Electro steals the city's electricity, Team Spidey uses new Glow Tech to stop her. After Black Cat steals Tony's Iron Man suit, Tony needs Spidey's help to get it back.
Mickey Mouse Funhouse (25)
When Farfus takes the friends into the forest to meet his family, his family is missing! Mickey, Minnie and friends decorate the Funhouse Forest float for the Adventure Parade!
Mickey Mouse Funhouse (5)
When Funny needs a plumber, he tries to distract the gang with errands to avoid a visit from the "funhouse doctor." Funny takes everyone to Big Fish Swamp to go fishin’.
Mickey Mouse Funhouse II (27)
The gang goes to a tea party, and Goofy and Daisy both find a perfect spot. The gang accidentally disturbs a momma raccoon and her babies at their campsite.

