
Disney Junior
Disney Junior od do
Bluey (22)
Packing for the pool, Bluey and Dad tease Mum about being so fussy with what to take. But when they arrive underprepared, they realise a little planning goes a long way.
Bluey (23)
Playing ‘Shops’ is the best game ever for Bluey and her friends - if they can ever get started! With Bluey questioning the rules and changing who’s who, they might be here all day!
Bluey (24)
Bluey can’t wait to get to the monkey bars as Dad takes her and Bingo on a wagon ride to the park. But her patience is tested when Dad keeps stopping to chat with other grown-ups.
Bluey (25)
Bluey is running a taxi service. Her first passenger is Businessman Dad, who is in a rush to get to the airport. But with unexpected delays, Dad’s in danger of missing his flight!
SuperKitties (3)
Zsa-Zsa takes away the Singing Squirrels' voices before their big concert. The SuperKitties have to stop Cat Burglar after he takes a gold statue from the Kittydale Museum.
Spidey and His Amazing Friends (13)
Doc Ock threatens Christmas when he plans to steal everyone's presents. The Spidey team puts their fun on hold when Green Goblin creates a giant snow monster!
Star Wars: Young Jedi Adventures (11)
Jedi track down artifacts stolen from the town fair. Nubs plants a seed that grows out of control.
Alice's Wonderland Bakery II (42)
The Queen and Rosa accidentally double-book two singing groups for their Valentine's Day party! Cheshire Cat creates a holiday dedicated to himself.
Mickey Mouse Funhouse (21)
When the friends explore Giant Crab Island all day, they grow tired, but Goofy isn't ready to call it a day. The friends help Mayor Clarabelle clear the ghosts out of town.
PJ Masks II (29)
At night normal kids Connor, Greg and Amaya don their pyjamas, activate their bracelets and gain super powers, becoming superheroes Catboy, Gekko and Owlette, ready to fight evil.
PJ Masks II (30)
At night normal kids Connor, Greg and Amaya don their pyjamas, activate their bracelets and gain super powers, becoming superheroes Catboy, Gekko and Owlette, ready to fight evil.
PJ Masks II (31)
At night normal kids Connor, Greg and Amaya don their pyjamas, activate their bracelets and gain super powers, becoming superheroes Catboy, Gekko and Owlette, ready to fight evil.
Alice's Wonderland Bakery (4)
Alice makes a treat for the baby buds, but goes overboard with a special ingredient. Rosa's first camping trip goes awry when her guards follow.
Alice's Wonderland Bakery (5)
When Hattie disappears from overeating granola, Alice must bring him back! Rosa attends her first Great Grape Picnic, where she tries new foods with Alice and friends' help.
Alice's Wonderland Bakery (6)
When Cookie's beach trip is cancelled due to weather, Alice brings the beach to her! Fergie's upset he couldn't stay pristine for his family picture so Alice cheers him up.
Spidey and His Amazing Friends II (29)
Team Spidey heads underwater to stop Doc Ock from disrupting sea life. Ghost-Spider teams up with Ant-Man and The Wasp to stop Green Goblin from ruining the mini-golf course.
Spidey and His Amazing Friends II (30)
Team Spidey has its hands full when Gobby’s device turns Hulk into a baby!
Spidey and His Amazing Friends II (31)
Spidey saves the day after Green Goblin’s device forces people to dance! Spin and Ghost-Spider go on a tiny adventure with Ant-Man and The Wasp after the museum is robbed by ants.
Mickey Mouse Funhouse II (34)
Goofy is jealous that Cora the Giant Crab is Captain Salty Bones' First Mate. Von Drake's lab assistants accidentally turn him invisible.
Mickey Mouse Funhouse (1)
Mickey, Minnie, and their friends are playing Knights and Dragons when they start wondering, are dragons good or bad? To help them find out, Funny takes them to the Kingdom of Majestica.
Mickey Mouse Funhouse (2)
Mickey, Minnie, and their friends want to take Funny on a picnic, but Funny isn't feeling well. Funny takes the gang to Underwater Ocean World, transforming them into mer-people.
Eureka! (11)
Eureka discovers she is terrible at surfing, so she invents a souped-up surfboard to improve. Eureka and Pepper want classmates to choose their name ideas for the new class pet.
Eureka! (12)
Eureka's life-like spikosaurus costume gets stolen by a real spikosaurus. Eureka loves spending time with her nomad grandma, so she invents something to try to get her to stay.
Eureka! (13)
A pack of veggie-stealing bronto ferrets use Eureka's new watering system to get in her garden. When Barry discovers the girls’ names make “Peppereka,” Pepper gets carried away.
Mickey Mouse Funhouse II (34)
Goofy is jealous that Cora the Giant Crab is Captain Salty Bones' First Mate. Von Drake's lab assistants accidentally turn him invisible.
Mickey Mouse Funhouse II (35)
The Tooth Fairy needs help collecting the large and heavy tooth of Woodsman Willie. Pete the Mighty competes in the Heroic Games and underestimates Saiya, a short Mayan hero.
Mickey Mouse Funhouse II (36)
First Mate Cuckoo Loca's parrots ask questions that make her feel bad. Captain Salty Bones needs the gang's help to find a treasure before his pirate rival Pepper Lemon does.
Bluey II (73)
Mum and Dad tell the girls that they're dropping them off at Nana’s so they can have some time to themselves.
Bluey II (74)
The Heelers play a game of 'Bus' with Dad as the driver, Mum as a regular passenger and Bluey and Bingo as...the Grannies!
Bluey II (75)
Mum and Bluey play 'Mum School' where Mum agrees to teach Bluey how to corral her rowdy kids and be a better mum.
Bluey II (76)
The Heelers are taking a late afternoon walk when Bingo decides she’s too tired to walk any further and needs a piggyback.
Bluey II (77)
Bluey gets a new teddy for Christmas.
Bluey II (78)
Dad has rudely plonked himself on one end of the seesaw. So Bluey and Bingo round up the entire playground to help flip him off, but they still need to find one more friend.
Bluey II (79)
It's Bluey's first trip to the cinema, but she's worried the movie will be too scary. When Bingo starts running amok in the theatre, she must conquer her fear and help Dad out.
Bluey II (80)
Grandad is supposed to be resting, but when Bluey and Bingo go to visit him, he makes a run for it with the kids and takes them on a madcap adventure into the bush.
Bluey II (81)
When Muffin is told that she is special by her dad, she interprets it as an excuse to do anything she wants, which means playing Bluey and Bingo's game of library her way.
Spidey and His Amazing Friends (3)
When Doc Ock's growth serum is used on a baby octopus our Spidey Team has to stop it from accidentally rampaging into the city! Green Goblin blasts goblin gas all over the city.
Mickey Mouse Clubhouse Road Rally
Mickey and his friends embark on a road rally, using all kinds of vehicles including the Toon car, the Clubhouse Choo Choo, roller skates, a bike and a motor scooter. They follow a map to reach the special Mickey markers where surprises await. And Goofy gets the best ride of all - his bike isn’t working, so he rides in the Clubhouse Rescue Truck!
Firebuds II (29)
The Firebuds help Chef Pavani make an apple pie for her harvest festival. While on a nature drive, the Firebuds must rescue a young car who gets lost in the woods during a storm.
Alice's Wonderland Bakery II (43)
Alice organizes a dinner to help crown the Unofficially Official Dish of Wonderland. Alice and friends make an edible croquet course for the Queen.
Mickey Mouse Funhouse (22)
Franken-Pete’s batteries run down just before he’s supposed to host the Musical Monster Show! Minnie asks Mickey to learn ice dancing with her, but Mickey is nervous.
SuperKitties (5)
When Ginny gets a boo-boo, Sparks, Buddy, and Bitsy have to learn to work as a team without her. The SuperKitties help Peanut get Nadia's stolen toy car back from Zsa-Zsa.
Pupstruction (11)
The pups build Roxy a ramp so that she can access the Observatory for a rare viewing of The Wishbone Comet. The pups design a treehouse to help their new neighbor, Ollie!
Bluey (51)
When Mum goes out to a baby shower, Dad takes charge of the girls’ evening routine. But with Bluey missing Mum, Dad has to pull out all the games he knows to keep them entertained.
Bluey (52)
It’s Christmas and Bluey is very focused on being good to get more presents. But when a game of Verandah Santa leaves cousin Socks upset, Bluey must learn the virtue of kindness.
Bluey II (53)
Chilli and Bandit are keen to get a new pizza oven like their neighbours’ so they all go on a trip to Hammerbarn.
Bluey II (54)
When a passing cockatoo drops a feather, Bingo has an idea for a new game. By waving her featherwand she can make objects impossibly heavy.
Bluey II (55)
Dad eats Bingo's last chip and as payback, Bingo has three 'dance mode' wishes to use at will.
Bluey II (56)
Uncle Stripe and Bandit are playing squash with the help of their controllers, Bingo and Bluey.
Firebuds II (28)
Wiley Riley crashes the Firebuds’ science museum sleepover to steal a rare meteorite. The Firebuds must save a young car stuck in reverse.
Star Wars: Young Jedi Adventures (5)
Nash and the young Jedi pursue stolen jellyfruit. The younglings discover a bird-like creature.
Spidey and His Amazing Friends II (48)
Black Cat is stealing stuffed animals and only Team Spidey can stop her. The Spidey Team works together to rescue Hulk’s pet, Buns Buns, after Doc Ock multiplies her.
SuperKitties (14)
The SuperKitties have to keep Mr. Puppypaws from digging up the animals' Fun Run. Bitsy feels replaced after Sparks makes the SuperKitty Kit super fast to stop the Roboctopus.
SuperKitties (15)
The SuperKitties stop Zsa-Zsa from making everyone watch her music video. When Pickles keeps lying, the SuperKitties don’t believe him when he sees Cat Burglar stealing.
Pupstruction (4)
When a hamster ball rolls out of control, the Pupstruction Crew tries to stop it! Luna loves playing with her new excavator scoop so much she can’t get any work done!
Pupstruction (5)
Bailey is scared when she finds out she she’s having her very first checkup. Bobby Boots sneaks into Pupstruction HQ to get hold of Phinny’s blueprints for a new water park.
Bluey II (73)
Mum and Dad tell the girls that they're dropping them off at Nana’s so they can have some time to themselves.
Bluey II (74)
The Heelers play a game of 'Bus' with Dad as the driver, Mum as a regular passenger and Bluey and Bingo as...the Grannies!
Bluey II (75)
Mum and Bluey play 'Mum School' where Mum agrees to teach Bluey how to corral her rowdy kids and be a better mum.
Bluey II (76)
The Heelers are taking a late afternoon walk when Bingo decides she’s too tired to walk any further and needs a piggyback.
Bluey II (77)
Bluey gets a new teddy for Christmas.
Bluey II (78)
Dad has rudely plonked himself on one end of the seesaw. So Bluey and Bingo round up the entire playground to help flip him off, but they still need to find one more friend.
SuperKitties (6)
The SuperKitties have to stop Mr. Puppypaws from turning all the animal treats into only doggy treats. Buddy accidentally breaks Sparks' SuperKitty Kit and doesn't tell him.
Star Wars: Young Jedi Adventures (7)
Kai and Master Zia must get back her stolen ship. The young Jedi help a bounty hunter find a lost pet.
Firebuds II (29)
The Firebuds help Chef Pavani make an apple pie for her harvest festival. While on a nature drive, the Firebuds must rescue a young car who gets lost in the woods during a storm.
Bluey (26)
As Mum goes for a walk along the beach, Bluey runs to catch up with her. Along the way, she has a series of encounters that both excite and test her in her first solo adventure.
Bluey (27)
It’s adventure on the high seas as Bluey, Bingo and Missy play Pirates on the hammock swing, but they’ll need to find their courage to withstand wild storms and whale attacks.
Bluey (28)
A game of ‘Grannies’ is fun, until Bingo and Bluey can’t agree on one simple question: Can Grannies do the floss dance? Now they need to video call Nana to get the answer.
Bluey (29)
Bored of the local playground, Dad and the kids go bush on a journey to their local creek. Cast out of her comfort zone, Bluey’s eyes are opened to the beauty of the natural world.
Bluey (30)
Bluey’s house has fairies! Tails are being braided, stickers are everywhere, and Mum’s got a peg beard. Now the family must band together to hunt for these invisible mischief-makers.
Bluey (31)
In a game of ‘Work’, Dad hires Bluey and Bingo at his drainpipe factory. But when Bluey takes charge, Dad finds his new boss pretty tough, especially her no dancing rule!
SuperKitties (7)
Mr. Puppypaws steals Bitsy's favorite toy, Mr. Greenie. The SuperKitties must return a grand piano to Petcini, after Cat Burglar steals it.
Spidey and His Amazing Friends II (37)
Spidey and Iron Man must fix their new invention before Sandman turns Central Park into Sandman Park. Miles can't let Rhino steal the tomatoes his mom grew for community dinner.
Star Wars: Young Jedi Adventures (16)
The Jedi respond to a distress call. The younglings investigate odd noises in the junkyard.
Alice's Wonderland Bakery II (44)
On Switcheroo Day, Alice and friends switch places to step into each other's shoes. At Dodo Beach, Alice and friends enjoy their Once in a Wondermoon razzle-dazzle whips.
Mickey Mouse Funhouse (23)
Mickey, and friends travel to Cloud Kingdom to see if Willie the Giant knows why it hasn’t rained. On Razzle Dazzle Day, Donald makes a wish with a genie to win all the prizes.
PJ Masks II (32)
At night normal kids Connor, Greg and Amaya don their pyjamas, activate their bracelets and gain super powers, becoming superheroes Catboy, Gekko and Owlette, ready to fight evil.
PJ Masks II (33)
At night normal kids Connor, Greg and Amaya don their pyjamas, activate their bracelets and gain super powers, becoming superheroes Catboy, Gekko and Owlette, ready to fight evil.
PJ Masks II (34)
At night normal kids Connor, Greg and Amaya don their pyjamas, activate their bracelets and gain super powers, becoming superheroes Catboy, Gekko and Owlette, ready to fight evil.
Alice's Wonderland Bakery (7)
Hattie and Fergie use teacup carts to deliver bakery orders while getting into friendly competition. Alice and Rosa shrink before Rosa's Knighting Ceremony.
Alice's Wonderland Bakery (8)
When mysterious Teacupcakes are delivered to Alice, the gang investigates! Fergie thinks his trumpet's not enough for his royal performance, but Alice helps see his potential.
Alice's Wonderland Bakery (9)
JoJo comes down with the Upsie-Dodo-Downsies! Alice must find a recipe that helps her feel better. Hattie and Fergie lose the recipe card for a royal dish.
Spidey and His Amazing Friends II (32)
Team Spidey gets trapped in Sandman’s giant sand maze. The Team swings into action to bring back the fun after Electro super charges the amusement park.
Spidey and His Amazing Friends II (33)
All roads to the city are blocked, keeping families from being together on Thanksgiving. Team Spidey uses their Glow Webs to save Christmas after baddies try to ruin it.
Spidey and His Amazing Friends II (35)
The Spidey Team and Reptil investigate rumors of a sea monster. Team Spidey finds out that Green Goblin converted the dam to pump out polluting goo.
Mickey Mouse Funhouse (3)
Funny turns into a rocket ship to take everyone to space! When Donald’s impatience causes him to lose his pool floaty, Funny takes the crew to find the Lost & Found Treasure Chest.
Mickey Mouse Funhouse (4)
Mickey and friends help Minnie fix her Perfect Pizza Party when the food delivery is wrong. The gang travels to hear Wanda Warbler sing, but she wanders off right before the show!
Mickey Mouse Funhouse (5)
When Funny needs a plumber, he tries to distract the gang with errands to avoid a visit from the "funhouse doctor." Funny takes everyone to Big Fish Swamp to go fishin’.

