
Disney Junior
Disney Junior od do
Bluey III (148)
Bingo and Lila are excited to play on their new water slide, but first they have to make sure they don’t squish any bugs.
Bluey III (151)
A brand new Bluey episode.
SuperKitties (23)
When the pets’ Howloween treats go missing all over Kittydale, the SuperKitties must track down the thief, even if it turns out to be the spooky Howloween Cat that Bitsy fears.
Spidey and His Amazing Friends III (60)
Team Spidey helps a mama goose get back to its baby. When Lockjaw chases Black Cat through the city causing trouble, Team Spidey must help him make things right.
Star Wars: Young Jedi Adventures (25)
The Jedi must stop Taborr’s plans on Starlight Beacon.
Alice's Wonderland Bakery (10)
Alice and Fergie both say that they'll make the best potato dish, but they realize their dishes are the same! Hattie bakes an Inside-Out Cake.
Mickey Mouse Funhouse (17)
Funny takes the gang to Sportstopia to play baseball with Pete’s Palookas, the best baseball team. Mickey, Minnie and friends can’t agree on what game to play.
PJ Masks IV (92)
There’s a new octopus-girl in the city, who wants to be friends with the PJ Masks, but her actions tell a different story. Octobella ruins Gekko's hero reputation.
PJ Masks IV (93)
PJR wants to be Newton's Space Buddy. But first he needs to power up! Cat Boy wants to be able to teleport to the moon like Motsuki.
PJ Masks IV (94)
Η Λούνα και η Μοτσούκι ρίχνουν το μαγνήτη της Λούνα στη Τάφρο και δέχονται τη βοήθεια της Οκτομπέλλα. Η Μοτσούκι νευριάζει όταν της λένε, ότι είναι "μικρή" για να έχει τον έλεγχο.
Alice's Wonderland Bakery II (35)
Hattie worries that Dad Hatter and March Hare's hat designs are too bonkers for the royal family. Alice hears the tune of a Forget-Me-Now flower and forgets all her recipes.
Alice's Wonderland Bakery II (37)
Alice meets Kyra, a knight in The Looking Glass, whom The Silver Queen asks to lead the Pawn Guards. Daisy and Dandy's buds don't want to eat and Alice bakes a creative solution.
Alice's Wonderland Bakery II (38)
On hanami, Alice takes a cherry blossom named Sakura on a tour of Wonderland. Alice makes one of Cookie's challenging recipes with the help of her new carpenter friend, Milly.
Spidey and His Amazing Friends II (35)
The Spidey Team and Reptil investigate rumors of a sea monster. Team Spidey finds out that Green Goblin converted the dam to pump out polluting goo.
Spidey and His Amazing Friends II (36)
It’s up to Miles, Ant-Man, and The Wasp to save the Statue of Liberty after Black Cat shrinks it and steals it. Spidey and Reptil team up against Green Goblin's new Dino Mech.
Spidey and His Amazing Friends II (37)
Spidey and Iron Man must fix their new invention before Sandman turns Central Park into Sandman Park. Miles can't let Rhino steal the tomatoes his mom grew for community dinner.
Mickey Mouse Funhouse II (39)
When a new player who won't share causes his players to quit, Pete calls the gang to play a baseball game. Goofy helps Lunar Clarabelle learn to make hot dogs.
Mickey Mouse Funhouse II (40)
The Weasels steal a train full of Rocky Road ice cream to have it all for themselves. The gang and their pets are invited to a ball, and Mortimer refuses to use good manners.
Mickey Mouse Funhouse II (41)
The gang tries to help rid Majestica of a stinky smell that is caused by the rotting Grand Pumpkin from Halloweenville! The gang celebrates Día de los Muertos in Mexico City.
Eureka! (19)
Bog normally pays little attention to his pet Ump, until he discovers Ump has laid an egg! Eureka and her friends share a pizza, and become determined to make every slice “fair.”
Eureka! (20)
Only Bog is able to play Eureka's new invention, so she invites him to join her band. When two activities fall on the same day, Eureka builds a zipline to take her back and forth.
Eureka! (21)
Eureka builds a wheel contraption to help Rollo make several pots at once. Eureka tries to make a super-strong glue to put a painting on her wall but can’t find the right recipe.
Mickey Mouse Funhouse II (38)
The gang flies the Floaty Coaster to Sunny Gulch to give rides, but Pete and Horace have different feelings about roller coasters. Pluto and Teddy have a playdate with Zoop Bloop.
Mickey Mouse Funhouse II (39)
When a new player who won't share causes his players to quit, Pete calls the gang to play a baseball game. Goofy helps Lunar Clarabelle learn to make hot dogs.
Mickey Mouse Funhouse II (40)
The Weasels steal a train full of Rocky Road ice cream to have it all for themselves. The gang and their pets are invited to a ball, and Mortimer refuses to use good manners.
Bluey (8)
Not wanting to go to bed, Bluey tries to dream about being a nocturnal fruit bat so she can stay up all night long and soon finds herself flying through the night sky.
Bluey (9)
When Bluey forgets to put her favourite toy away, cousin Socks grabs it and won’t let go! The kids stage a horsey wedding to distract her, with Dad and Uncle Stripe as the horses!
Bluey (10)
Dad gets embroiled in a game of 'Hotel', where Bluey and Bingo run a crazy hotel and Dad is the beleaguered guest. But when Bluey starts to control the game, Bingo quits, and Bluey has to learn to compromise so the fun can continue.
Bluey (11)
At the park, Bluey is struggling to learn how to ride her bike. But as she and Dad watch her friends determination with their own tasks, Bluey is inspired to give it another try.
Bluey (12)
When it’s Bingo’s turn to bring her Kindy’s Bob Bilby puppet home and record their weekend in the scrapbook, the family resolve to put down their screens and show him a good time.
Bluey (13)
When Bingo stops playing Bluey’s spy game in the park, their device to control the grownups stops working properly! Bluey now sees how important Bingo is and needs to win her back!
Bluey (14)
Forced to wait five minutes in front of a restaurant for their takeaway order, Bluey and Bingo become restless for entertainment, pushing the very limits of Dad’s patience.
Bluey (15)
Playing ‘Butterflies’ in the backyard is great fun, until Bluey runs away with Judo leaving Bingo all alone. Now poor Bingo’s heartbroken and Bluey needs to make amends.
Bluey (16)
Bingo loves horsing around with Dad, but sometimes he forgets Bingo is smaller than her sister. Mum teaches Bingo how to use her big girl bark to keep their fun within her limits.
Spidey and His Amazing Friends (4)
Doc Ock's escape from jail interrupts the Spidey Team's mother's day picnic. Miles must make big decisions to save his mom from Green Goblin's not-so-fun-funhouse.
The Wizard of Dizz
Minnie and Pluto find themselves in the silly but spectacular land of Dizz. With the help of some friends they set off to ask the wonderful Wizard of Dizz to make their dreams come true.
Firebuds (9)
When the Gearbox Grove's 100th Van-iversity cake is stolen by Wayne and Wiley Riley, the Firebuds must rescue it. Piston tries to learn carkour to impress his hero.
Alice's Wonderland Bakery (15)
It's Christmas, and the Queen only invites a few guests to her dinner. When a Mome Rath invasion cancels the event, Alice and friends host a dinner for all of Wonderland.
Mickey Mouse Funhouse (15)
Mickey’s hero, Crystal Clearwater, is visiting Hot Dog Hills to present the town with a clean water award! Goofy hosts a sleepover and gets carried away with the guest list.
SuperKitties (10)
The SuperKitties stop Mr. Puppypaws from stealing dog toys. When Lab Rat turns off all the lights in Kittydale, Bitsy must face her fear of the dark to help her team.
Pupstruction (7)
When Pupstruction rebuilds their HQ thanks to a foul smell, everyone has big ideas for what the new HQ should be. Phinny accidentally breaks Grandma Dee’s beloved dump truck.
Bluey III (111)
When they go on a curry swap to Mackenzie’s house through the park, Bingo and Dad must brave a swooping magpie protecting its nest.
Bluey III (112)
Bluey teaches Bingo how to use magic so she can make Mum play with her, but she forgets to explain the most important rule - never use magic for cheekiness!
Bluey III (113)
Dad tries to teach Bluey how to play chess, but Mum thinks she is still too young. When Bingo joins in, the kids make up their own rules, but they still can’t beat Dad.
Bluey III (114)
Dad agrees to play Sheepdog with Bluey and Bingo to stop them from disturbing Mum who is taking a well-earned rest. But looking after a sheep is harder work than they expected.
Bluey III (115)
Mum and Dad vow to only finish their boring housework when the kids stop acting silly, but it never happens and they end up trying the same approach themselves.
Bluey III (116)
Lucky’s Dad is outraged that modern Pass the Parcel has a present in every layer and changes the rules back to only having one prize in the middle, but Bingo is forever losing.
Firebuds (22)
After Violet executes a perfect jump over a roller coaster, three young whee-hicles attempt to do the same. The Buds' first sleepover at their new HQ is unexpectedly interrupted.
Spidey and His Amazing Friends (23)
Team Spidey’s webs won’t work in hot weather and Peter’s fix is no fix at all! When Peter glues himself to Gwen with his new web formula, the two of them need to adapt quickly.
The Lion Guard II (33)
After the Lion Guard accidentally wakes the aestivating crocodiles, the crocs are furious they have to suffer through the dry season!
The Lion Guard II (34)
When Beshte ends up alone in the Outlands, Scar uses the opportunity to attack the Lion Guard's strongest member.
SuperKitties (12)
Zsa-Zsa steals all the blueberries at the blueberry festival for her special cream. It's Bitsy's first snow day, and the team must stop Lab Rat from zapping away all the snow.
Pupstruction (8)
The pupcakes Harry made for Bailey’s class get ruined, so the Pups help rebuild the snack! The Pup Crew and Petsburg’s fire and rescue team swap to see which crew is the best.
Pupstruction (9)
Bobby tries to sabotage the Pup Crew's library build with a robotic cat. And the Pupstruction crew need to build a school for fish underwater.
Bluey (8)
Not wanting to go to bed, Bluey tries to dream about being a nocturnal fruit bat so she can stay up all night long and soon finds herself flying through the night sky.
Bluey (9)
When Bluey forgets to put her favourite toy away, cousin Socks grabs it and won’t let go! The kids stage a horsey wedding to distract her, with Dad and Uncle Stripe as the horses!
Bluey (10)
Dad gets embroiled in a game of 'Hotel', where Bluey and Bingo run a crazy hotel and Dad is the beleaguered guest. But when Bluey starts to control the game, Bingo quits, and Bluey has to learn to compromise so the fun can continue.
Bluey (11)
At the park, Bluey is struggling to learn how to ride her bike. But as she and Dad watch her friends determination with their own tasks, Bluey is inspired to give it another try.
Bluey (12)
When it’s Bingo’s turn to bring her Kindy’s Bob Bilby puppet home and record their weekend in the scrapbook, the family resolve to put down their screens and show him a good time.
Bluey (13)
When Bingo stops playing Bluey’s spy game in the park, their device to control the grownups stops working properly! Bluey now sees how important Bingo is and needs to win her back!
SuperKitties (1)
The SuperKitties must figure out why someone is stealing all the yarn in Kittydale. Lab Rat invents a giant boot to smush all the flowers at the Kittydale Flower Festival.
Sofia The First (17/19)
When Sofia brags about being chosen to sing the Enchancian Anthem at the Harvest Festival, her amulet puts a curse on her which she must learn to undo. Princess Belle makes an appearance to offer Sofia some words of advice.
Sofia The First (18/19)
When Sofia hosts a Royal Prep tea party to impress her friends, she learns that it's best to stay true to yourself.
Bluey III (152)
Bluey and Bingo want Dad all to themselves until they discover he has some gross habits.
Bluey III (153)
When Dad's accused of "fluffing" in Bluey's face, Mum calls a meeting to settle the matter.
Bluey (1)
As Bluey and Bingo squabble over their magic xylophone
Bluey (2)
Doctor Bluey is needed when Dad gets a very curious x-ray from Nurse Bingo. It seems he has a cat in his tummy, leaving Bluey no choice but to operate immediately!
Bluey (3)
Bluey, Bingo and Mum are enjoying playing Keepy-Uppy around the house with their last balloon, when Dad joins in and the game becomes the ultimate test of skill.
Bluey (4)
Bluey and Bingo don’t want to tidy the playroom, so they get Daddy Robot to do it for them. But when Bluey takes things too far, Daddy Robot malfunctions with disastrous results.
SuperKitties (2)
Mr. Puppypaws steals all of Kittydale's fireworks. The SuperKitties have to stop Lab Rat from turning Kittydale into cheese, but Ginny is scared of sticky stuff.
Spidey and His Amazing Friends (21)
Spin’s favorite mythical creature may actually exist! When Spidey and Hulk’s powers are switched by Doc Ock, they must teach each other how to be each other in order to defeat her.
Star Wars: Young Jedi Adventures (5)
Nash and the young Jedi pursue stolen jellyfruit. The younglings discover a bird-like creature.
Alice's Wonderland Bakery (11)
When the Queen misses a crucial step in baking, Alice saves the day! The Queen and Rosa are whisked away on a trip and ask Alice to care for their pet, Jabbie.
Mickey Mouse Funhouse II (35)
The Tooth Fairy needs help collecting the large and heavy tooth of Woodsman Willie. Pete the Mighty competes in the Heroic Games and underestimates Saiya, a short Mayan hero.
PJ Masks IV (95)
Armadylan jumps at the chance to help Octobella, unaware that she's just using him. Owlette learns it's better to rely on your instincts after she's lured into an evil trap.
PJ Masks IV (96)
Feeling bad about his ninja past, Teeny Weeny tries to help defeat the ninjas using his monster powers. The Wolfies want their own robo-servant, but get more than they wish for!
PJ Masks IV (97)
Armadylan tries to fix a museum artifact without telling the PJ Masks. Romeo wants to create the ultimate trap for the PJ Masks.
Alice's Wonderland Bakery II (39)
Cheshire Cat runs out of Wonderland Sap, and is worried his friends will stop visiting him. A day without Cam leads to chaos in Wonderland.
Alice's Wonderland Bakery II (41)
Alice helps Jacques Turtelle realize that a dash of chaos can be great for any dish! Alice and Rosa’s edible art exhibit gets eaten! They search for the nibbler in an adventure.
Alice's Wonderland Bakery II (42)
The Queen and Rosa accidentally double-book two singing groups for their Valentine's Day party! Cheshire Cat creates a holiday dedicated to himself.
Spidey and His Amazing Friends II (38)
Electro and her electric gauntlet have drained the power from the city’s new wind turbine. Team Spidey runs up against villains trying to stop them from performing at a concert.
Spidey and His Amazing Friends II (39)
Team Spidey must save Aunt May when Green Goblin's device makes people think they're pirates. Doc Ock creates a “Bad” bot version of TRACE-E to trick Team Spidey.
Spidey and His Amazing Friends II (40)
With help from Bootsie, Team Spidey foils Sandman's theft of priceless Egyptian artifacts. Team Spidey saves Halloween from Green Goblin and his candy-stealing scarecrows.
Mickey Mouse Funhouse II (42)
Daisy has so much fun at Shadow Mountain that she doesn't pay attention to feeling hungry or tired, and turns into a tiger! Daisy and Minnie help Thalia overcome her fear of cats.
Mickey Mouse Funhouse II (43)
Kooky Scientist Von Drake whisks the gang off to Prehistoric World to find hot lava to repair their game! The gang embarks on a journey to gather instruments for a big jam session.
Mickey Mouse Funhouse II (44)
The gang visits Prehistoric World to dino-sit T-Top and some dinosaur eggs. When the dino eggs start hatching and running loose, the weasels sneak in to get a dino-pet.

