• Disney Junior

    • Disney Junior od do

      • Bluey II (97)

        When Chloe tries to teach her dad to improvise and play Bluey's game of Octopus at home, he finds it hard to understand, until they realise they can play it their own way.

      • Bluey (41)

        When Indy and Rusty play Mum and Dads, they can’t agree on who should go to work, so they part company. Indy has a hard time finding a babysitter, while Bluey makes Rusty her baby!

      • Bluey III (138)

        Indy thinks she’s no good because her model horse looks like a cow, but Calypso encourages her not to give up, so she tries to fix it with a little help from Winton.

      • Bluey III (144)

        At school, Coco wants to play Wild Girls with Indy, but Chloe wants her to play another game.

      • Spidey and His Amazing Friends II (39)

        Team Spidey must save Aunt May when Green Goblin's device makes people think they're pirates. Doc Ock creates a “Bad” bot version of TRACE-E to trick Team Spidey.

      • Iron Man and His Awesome Friends (5)

        Amadeus uses a robot costume for Halloween, but it goes on a candy rampage. Swarm steals all the pumpkins, and the team must get them back.

      • SuperKitties (3)

        Zsa-Zsa takes away the Singing Squirrels' voices before their big concert. The SuperKitties have to stop Cat Burglar after he takes a gold statue from the Kittydale Museum.

      • Pupstruction II (39)

        Pupstruction builds Dr. Barkley a Feel Better Mobile that helps pets who need it. When Roxy wants a demolition party for her birthday, the Pups make her dream a reality.

      • Bluey (40)

        Bluey’s playgroup is at odds when Indy’s baby hospital collides with Rusty’s knights and dragons. But in explaining themselves, they find the games actually have a lot in common.

      • Bluey (41)

        When Indy and Rusty play Mum and Dads, they can’t agree on who should go to work, so they part company. Indy has a hard time finding a babysitter, while Bluey makes Rusty her baby!

      • Bluey (42)

        It’s time for a family game of hide and seek! Everyone hides, while Bluey counts to twenty, but will she be able to stay focused on the game and not get distracted by all her toys?

      • PJ Masks II (49)

        At night normal kids Connor, Greg and Amaya don their pyjamas, activate their bracelets and gain super powers, becoming superheroes Catboy, Gekko and Owlette, ready to fight evil.

      • PJ Masks II (50)

        At night normal kids Connor, Greg and Amaya don their pyjamas, activate their bracelets and gain super powers, becoming superheroes Catboy, Gekko and Owlette, ready to fight evil.

      • PJ Masks II (51)

        At night normal kids Connor, Greg and Amaya don their pyjamas, activate their bracelets and gain super powers, becoming superheroes Catboy, Gekko and Owlette, ready to fight evil.

      • Alice's Wonderland Bakery II (33)

        Doorknob helps Rosa attend Hattie and the Queen's tea parties at once. When Alice hosts a Favorite Things party, the March Hare leaves her guessing what his favorite treat is.

      • Alice's Wonderland Bakery II (34)

        On Hanukkah, Hattie gets a hat-bachi grill. Alice makes too much snow, and must find a way to warm up Wonderland.

      • Alice's Wonderland Bakery II (35)

        Hattie worries that Dad Hatter and March Hare's hat designs are too bonkers for the royal family. Alice hears the tune of a Forget-Me-Now flower and forgets all her recipes.

      • Spidey and His Amazing Friends III (84)

        Rhino and Green Goblin steal the city's groundhog on Groundhog Day. When Zola steals all the toys, Team Spidey must get them back before Miles' little sister has her birthday.

      • Spidey and His Amazing Friends IV (85)

        When Lizard's potions turn him giant, he tries to take over Stark Tower and faces giant-sized Spidey. Rhino gets ahold of White Tiger's gem and causes animal trouble in the city.

      • Spidey and His Amazing Friends IV (86)

        The Spidey bots help Team Spidey defeat Doc Ock's plans to launch a rocket. The villains steal Black Panther's super battery and cause trouble in the city.

      • Mickey Mouse Funhouse II (54)

        King Ludwig brings a new troubadour to the royal court, and the Royal Troubadour worries he'll be forgotten. Minnie is sad when she doesn't get a cool pod mod to test.

      • Mickey Mouse Funhouse II (55)

        Lost N Found Island folks can't find their coquí friend, Lukey, to thank him for singing. Pinky shows the gang her favorite tree, but a hive of bees wants the tree to make honey.

      • Mickey Mouse Funhouse II (56)

        The gang needs Crystal Clearwater's help when discovering the Weasels have brought an invasive species. Trolland goes on an epic adventure to be King Ludwig's heroic knight!

      • Bluey (46)

        It’s bedtime and Bingo can’t remember where she left her beloved Floppy! Retracing their steps, Bingo and Bluey lead Mum through their bizzare day in the hope of tracking her down.

      • Bluey (47)

        Bluey needs Mum’s advice on dealing with a troublesome neighbour, when the serenity of her couch cushion playhouse is threatened by Bingo’s growing stable of animals.

      • Bluey (48)

        Bluey, Bingo and Mum get into a debate with Dad about the definition of teasing. As they recall all the times he’s been a “Big Teaser”, Dad argues that he was “only playing”.

      • Bluey (49)

        Dad tells Bluey to mind her manners at the table - they’re not animals! But when Bluey gets her hands on a stick of magic asparagus, she shows them everyone’s got a wild side!

      • Bluey (50)

        Bluey and Bingo want a pet! To show them how much work they’d be in for, Dad transforms his hand into their old friend Shaun, a chaotic, undisciplined Emu with a taste for trouble.

      • Bluey (51)

        When Mum goes out to a baby shower, Dad takes charge of the girls’ evening routine. But with Bluey missing Mum, Dad has to pull out all the games he knows to keep them entertained.

      • Bluey (52)

        It’s Christmas and Bluey is very focused on being good to get more presents. But when a game of Verandah Santa leaves cousin Socks upset, Bluey must learn the virtue of kindness.

      • Sofia The First IV (103)

        When Sofia's Amulet summons her to a princess in need, Sofia is surprised to learn her former foe, Princess Ivy, is the one who needs help!

      • Sofia The First IV (104)

        While sailing to see a meteor shower, Sofia, Amber and Miranda are kidnapped by pirates!

      • The Lion Guard (12)

        It is time! Join Kion, second born cub of Simba and Nala, as he becomes the leader of the Lion Guard and assembles a team to help him keep the circle of life intact.

      • The Lion Guard (13)

        Believing that Rafiki’s paintings predict the future, Bunga enlists the rest of the Guard to save Kion from danger.

      • Bluey II (96)

        Bluey and her friends turn a tree stump into a thrilling game of Helicopter. But as the pilot, Bluey has to learn to give up some control, so they can all have fun.

      • Bluey II (100)

        Bluey, Snickers and Winton are on their way to ask Calypso for help with their problems, when they are ambushed by the Terriers and use their unique talents to get past.

      • Bluey (37)

        Princesses, horses and magic wands. Bluey and Chloe can play any role they want, when they embark on an adventure to save their playground kingdom from the Greedy Queen.

      • Bluey II (103)

        Bluey and Mackenzie are excited to spend time with Mia and Captain. When the older kids run off to play together without them, Calypso explains that growing up can be hard.

      • Bluey III (145)

        Lucky’s Dad, Lucky and Chucky have come over to the Heelers’ house to watch a rugby final together.

      • Bluey (5)

        On a picnic in the park, Bluey and her friends play Shadowlands. But when Coco keeps taking shortcuts, Bluey has to show her that following the rules can make the game more fun.

      • Spidey and His Amazing Friends III (56)

        When Hulk is hit with Doc Ock’s Obey Ray, Team Spidey must stop him from helping her. A lemur steals Ant-Man and the Wasp’s shrink-and-grow tech, causing trouble around the city.

      • Meet Spidey and His Amazing Friends (Shorts) IV (38)

        Team Spidey stops Hydro-Man from causing trouble around town.

      • Mickey Mouse Clubhouse+ (6)

        Professor Von Drake gifts a calliope car for the Clubhouse Choo-Choo train. Minnie performs a song, and she and Mickey help friends finish chores to join in.

      • Mickey Mouse Clubhouse Space Adventure

        In this intergalactic two-part special Mickey and chums rocket into space to look for treasure, prompted by Commodore van Drake, with Space Pirate Pete hot on their heels. They end up on Mars.

      • Bluey II (96)

        Bluey and her friends turn a tree stump into a thrilling game of Helicopter. But as the pilot, Bluey has to learn to give up some control, so they can all have fun.

      • Bluey II (100)

        Bluey, Snickers and Winton are on their way to ask Calypso for help with their problems, when they are ambushed by the Terriers and use their unique talents to get past.

      • Bluey (37)

        Princesses, horses and magic wands. Bluey and Chloe can play any role they want, when they embark on an adventure to save their playground kingdom from the Greedy Queen.

      • Bluey II (103)

        Bluey and Mackenzie are excited to spend time with Mia and Captain. When the older kids run off to play together without them, Calypso explains that growing up can be hard.

      • Bluey III (145)

        Lucky’s Dad, Lucky and Chucky have come over to the Heelers’ house to watch a rugby final together.

      • Bluey (5)

        On a picnic in the park, Bluey and her friends play Shadowlands. But when Coco keeps taking shortcuts, Bluey has to show her that following the rules can make the game more fun.

      • Disney Junior Ariel (17)

        Ursula gets sick. Ariel and family take a road trip.

      • Pupstruction II (41)

        To help Mr. Crably have the best vacation ever, the Pups build an entire island. When a volcano threatens Petsburg, the Pup Crew helps Professor Frazzle turn the lava into bubbles!

      • Pupstruction II (42)

        Chick eggs roll away from their coop in the middle of an Easter egg hunt, and the Pups must find them. The Pups help a yodeler not to cause any more avalanches.

      • Bluey II (96)

        Bluey and her friends turn a tree stump into a thrilling game of Helicopter. But as the pilot, Bluey has to learn to give up some control, so they can all have fun.

      • Bluey II (100)

        Bluey, Snickers and Winton are on their way to ask Calypso for help with their problems, when they are ambushed by the Terriers and use their unique talents to get past.

      • Bluey (37)

        Princesses, horses and magic wands. Bluey and Chloe can play any role they want, when they embark on an adventure to save their playground kingdom from the Greedy Queen.

      • Bluey II (103)

        Bluey and Mackenzie are excited to spend time with Mia and Captain. When the older kids run off to play together without them, Calypso explains that growing up can be hard.

      • Bluey III (145)

        Lucky’s Dad, Lucky and Chucky have come over to the Heelers’ house to watch a rugby final together.

      • Bluey (5)

        On a picnic in the park, Bluey and her friends play Shadowlands. But when Coco keeps taking shortcuts, Bluey has to show her that following the rules can make the game more fun.

      • Mickey Mouse Clubhouse+ (6)

        Professor Von Drake gifts a calliope car for the Clubhouse Choo-Choo train. Minnie performs a song, and she and Mickey help friends finish chores to join in.

      • SuperKitties (18)

        The SuperKitties stop Zsa-Zsa from turning animals' voices into musical instruments. Sparks and Buddy accidentally hurt each other's feelings.

      • SuperKitties (19)

        After Sparks falls off his SuperKitty Kit, the SuperKitties help him get the courage to ride it again. Bitsy eats too many treats and can't help the team stop Lab Rat.

      • Iron Man and His Awesome Friends (4)

        Ultron takes over the airwaves, and the Iron Friends must stop him. A visit from T'Challa turns tense when a device threatens his suit and the IQ.

      • Spidey and His Amazing Friends II (49)

        The heroes stop Gobby and Rhino from wreaking havoc, but Reptil’s jewel turns them all into dinosaurs! Team Spidey stops Electro from disturbing nocturnal animals in the forest.

      • Bluey II (96)

        Bluey and her friends turn a tree stump into a thrilling game of Helicopter. But as the pilot, Bluey has to learn to give up some control, so they can all have fun.

      • Bluey II (100)

        Bluey, Snickers and Winton are on their way to ask Calypso for help with their problems, when they are ambushed by the Terriers and use their unique talents to get past.

      • Bluey (37)

        Princesses, horses and magic wands. Bluey and Chloe can play any role they want, when they embark on an adventure to save their playground kingdom from the Greedy Queen.

      • Bluey II (103)

        Bluey and Mackenzie are excited to spend time with Mia and Captain. When the older kids run off to play together without them, Calypso explains that growing up can be hard.

      • Bluey III (145)

        Lucky’s Dad, Lucky and Chucky have come over to the Heelers’ house to watch a rugby final together.

      • Bluey (5)

        On a picnic in the park, Bluey and her friends play Shadowlands. But when Coco keeps taking shortcuts, Bluey has to show her that following the rules can make the game more fun.

      • Mickey Mouse Clubhouse+ (7)

        Donald shakes a beehive, upsetting the bees. They buzz after him, but Mickey and pals use Mouseketools to build a new hive and calm them down.

      • SuperKitties (6)

        The SuperKitties have to stop Mr. Puppypaws from turning all the animal treats into only doggy treats. Buddy accidentally breaks Sparks' SuperKitty Kit and doesn't tell him.

      • Spidey and His Amazing Friends III (65)

        Team Spidey must save the art show when Zola steals artwork from the museum. Spidey and Black Panther must catch runaway new tech lost in the city before Doc Ock finds it.

      • Iron Man and His Awesome Friends (3)

        Ultron steals Cap’s power-pack and goes turbo. Riri’s playground plans are bugged by Swarm’s power-draining robo-mosquitoes.

      • Mickey Mouse Clubhouse+ (6)

        Professor Von Drake gifts a calliope car for the Clubhouse Choo-Choo train. Minnie performs a song, and she and Mickey help friends finish chores to join in.

      • Bluey II (96)

        Bluey and her friends turn a tree stump into a thrilling game of Helicopter. But as the pilot, Bluey has to learn to give up some control, so they can all have fun.

      • Bluey II (100)

        Bluey, Snickers and Winton are on their way to ask Calypso for help with their problems, when they are ambushed by the Terriers and use their unique talents to get past.

      • Bluey (37)

        Princesses, horses and magic wands. Bluey and Chloe can play any role they want, when they embark on an adventure to save their playground kingdom from the Greedy Queen.

      • Bluey II (103)

        Bluey and Mackenzie are excited to spend time with Mia and Captain. When the older kids run off to play together without them, Calypso explains that growing up can be hard.

      • Bluey III (145)

        Lucky’s Dad, Lucky and Chucky have come over to the Heelers’ house to watch a rugby final together.

      • Bluey (5)

        On a picnic in the park, Bluey and her friends play Shadowlands. But when Coco keeps taking shortcuts, Bluey has to show her that following the rules can make the game more fun.

      • Spidey and His Amazing Friends II (40)

        With help from Bootsie, Team Spidey foils Sandman's theft of priceless Egyptian artifacts. Team Spidey saves Halloween from Green Goblin and his candy-stealing scarecrows.

      • Iron Man and His Awesome Friends (6)

        Tony tries to move a boulder blocking the trail. Riri wants to play paper boats, but Swarm has drained the creek to ruin the park.

      • SuperKitties (5)

        When Ginny gets a boo-boo, Sparks, Buddy, and Bitsy have to learn to work as a team without her. The SuperKitties help Peanut get Nadia's stolen toy car back from Zsa-Zsa.

      • Pupstruction II (40)

        When PawPaw hosts a Petsgiving feast at his farm, he needs the Pups to help harvest more veggies. Pupstruction lends a paw when a truck slides onto a frozen pond.

      • Bluey (43)

        While on a camping holiday, Bluey makes a new friend called Jean-Luc. Bluey may not understand him, but they find a common language playing and hunting for a wild Daddy pig.

      • Bluey (44)

        Bingo and Bluey have five minutes to bed, just enough time to race to the summit of Mt MumandDad! But between powerful storms, avalanches and stinky spots, this will take teamwork.

      • Bluey (45)

        A quick trip to the shops proves tricky for Dad, when Bingo and Bluey want to play a game of ‘Kids’. Now Bluey is Mum, Bingo’s her baby and Dad is a very naughty boy!

      • PJ Masks II (52)

        The PJM have to protect all the kids from Luna Girl, Night Ninja and the Wolfy Kids who have got together to steal their goody bags.

      • PJ Masks III (53)

        Luna Girl steals the moon crystal to power up her Luna Fortress’ Mega-Magnet, which creates a portal that pulls stuff up from the city. The PJ Masks go off to the moon to stop her!

      • PJ Masks III (54)

        Armadylan and sidekick, Robette, fight with Romeo to determine who's sidekick is better. After Armadylan loses his temper again, the PJ Masks take him on a zen trip.

      • Alice's Wonderland Bakery II (36)

        Mopsy cleans the Bakery. Fergie has a giant carrot.

      • Alice's Wonderland Bakery II (37)

        Alice meets Kyra, a knight in The Looking Glass, whom The Silver Queen asks to lead the Pawn Guards. Daisy and Dandy's buds don't want to eat and Alice bakes a creative solution.

      • Alice's Wonderland Bakery II (38)

        On hanami, Alice takes a cherry blossom named Sakura on a tour of Wonderland. Alice makes one of Cookie's challenging recipes with the help of her new carpenter friend, Milly.

      • Spidey and His Amazing Friends IV (87)

        Lizard takes the iguanas from Lagarto Island and turns them into his minions. Team Spidey must get their Dino-Web Crawler back after Rhino steals it.

      • Spidey and His Amazing Friends IV (88)

        Green Goblin and Rhino steal the Dino-Webs Tree House gem and turn into dinosaurs. Spin and his abuela go on an unexpected adventure with Black Panther in his new Panther Pod.

      • Spidey and His Amazing Friends IV (89)

        Green Goblin and Rhino copy Lockjaw's teleportation power to cause trouble. The heroes must work with Electro to save the day from Green Goblin's dino robot.

      • Mickey Mouse Funhouse III (57)

        Chickie Boo-Boo secretly eats an apple pie and hides out of fear of getting in trouble with the gang. The gang and their gnome friends build a playground.

      • Mickey Mouse Funhouse III (58)

        Minnie and Daisy get lost while exploring the Hidden Valley of Sunny Gulch with Clarabelle. Minnie wears the wrong outfit to celebrate Vardavar.

      • Mickey Mouse Funhouse III (59)

        Goofy must practice patience when his birthday party keeps getting interrupted by Rocket Mouse's Outer Space emergencies.