
Disney Junior
Disney Junior od do
Bluey (37)
Princesses, horses and magic wands. Bluey and Chloe can play any role they want, when they embark on an adventure to save their playground kingdom from the Greedy Queen.
Bluey II (103)
Bluey and Mackenzie are excited to spend time with Mia and Captain. When the older kids run off to play together without them, Calypso explains that growing up can be hard.
Bluey III (145)
Lucky’s Dad, Lucky and Chucky have come over to the Heelers’ house to watch a rugby final together.
Bluey (5)
On a picnic in the park, Bluey and her friends play Shadowlands. But when Coco keeps taking shortcuts, Bluey has to show her that following the rules can make the game more fun.
Spidey and His Amazing Friends II (40)
With help from Bootsie, Team Spidey foils Sandman's theft of priceless Egyptian artifacts. Team Spidey saves Halloween from Green Goblin and his candy-stealing scarecrows.
Iron Man and His Awesome Friends (6)
Tony tries to move a boulder blocking the trail. Riri wants to play paper boats, but Swarm has drained the creek to ruin the park.
SuperKitties (5)
When Ginny gets a boo-boo, Sparks, Buddy, and Bitsy have to learn to work as a team without her. The SuperKitties help Peanut get Nadia's stolen toy car back from Zsa-Zsa.
Pupstruction II (40)
When PawPaw hosts a Petsgiving feast at his farm, he needs the Pups to help harvest more veggies. Pupstruction lends a paw when a truck slides onto a frozen pond.
Bluey (43)
While on a camping holiday, Bluey makes a new friend called Jean-Luc. Bluey may not understand him, but they find a common language playing and hunting for a wild Daddy pig.
Bluey (44)
Bingo and Bluey have five minutes to bed, just enough time to race to the summit of Mt MumandDad! But between powerful storms, avalanches and stinky spots, this will take teamwork.
Bluey (45)
A quick trip to the shops proves tricky for Dad, when Bingo and Bluey want to play a game of ‘Kids’. Now Bluey is Mum, Bingo’s her baby and Dad is a very naughty boy!
PJ Masks II (52)
The PJM have to protect all the kids from Luna Girl, Night Ninja and the Wolfy Kids who have got together to steal their goody bags.
PJ Masks III (53)
Luna Girl steals the moon crystal to power up her Luna Fortress’ Mega-Magnet, which creates a portal that pulls stuff up from the city. The PJ Masks go off to the moon to stop her!
PJ Masks III (54)
Armadylan and sidekick, Robette, fight with Romeo to determine who's sidekick is better. After Armadylan loses his temper again, the PJ Masks take him on a zen trip.
Alice's Wonderland Bakery II (36)
Mopsy cleans the Bakery. Fergie has a giant carrot.
Alice's Wonderland Bakery II (37)
Alice meets Kyra, a knight in The Looking Glass, whom The Silver Queen asks to lead the Pawn Guards. Daisy and Dandy's buds don't want to eat and Alice bakes a creative solution.
Alice's Wonderland Bakery II (38)
On hanami, Alice takes a cherry blossom named Sakura on a tour of Wonderland. Alice makes one of Cookie's challenging recipes with the help of her new carpenter friend, Milly.
Spidey and His Amazing Friends IV (87)
Lizard takes the iguanas from Lagarto Island and turns them into his minions. Team Spidey must get their Dino-Web Crawler back after Rhino steals it.
Spidey and His Amazing Friends IV (88)
Green Goblin and Rhino steal the Dino-Webs Tree House gem and turn into dinosaurs. Spin and his abuela go on an unexpected adventure with Black Panther in his new Panther Pod.
Spidey and His Amazing Friends IV (89)
Green Goblin and Rhino copy Lockjaw's teleportation power to cause trouble. The heroes must work with Electro to save the day from Green Goblin's dino robot.
Mickey Mouse Funhouse III (57)
Chickie Boo-Boo secretly eats an apple pie and hides out of fear of getting in trouble with the gang. The gang and their gnome friends build a playground.
Mickey Mouse Funhouse III (58)
Minnie and Daisy get lost while exploring the Hidden Valley of Sunny Gulch with Clarabelle. Minnie wears the wrong outfit to celebrate Vardavar.
Mickey Mouse Funhouse III (59)
Goofy must practice patience when his birthday party keeps getting interrupted by Rocket Mouse's Outer Space emergencies.
Bluey II (53)
Chilli and Bandit are keen to get a new pizza oven like their neighbours’ so they all go on a trip to Hammerbarn.
Bluey II (54)
When a passing cockatoo drops a feather, Bingo has an idea for a new game. By waving her featherwand she can make objects impossibly heavy.
Bluey II (55)
Dad eats Bingo's last chip and as payback, Bingo has three 'dance mode' wishes to use at will.
Bluey II (56)
Uncle Stripe and Bandit are playing squash with the help of their controllers, Bingo and Bluey.
Bluey II (57)
Bluey and Bingo spend the day at Nana's along with their cousins!
Bluey II (58)
Bingo has to play at home without her sister and she’s having trouble getting started.
Bluey II (59)
The Heelers take turns remembering their favourite thing from the day at dinnertime, but when Bluey laughs at something her sister said earlier, Bingo’s mood darkens.
Sofia The First IV (105)
Chrysta and Sofia go on a stakeout in Wei Ling to protect a Wicked 9 from Prisma.
Sofia The First IV (106)
Who will be the next leader of Enchancia?
The Lion Guard (14)
Kion and the Guard must lead a large herd through the Outlands to find a less crowded grazing ground.
The Lion Guard (15)
When Bunga and Simba are trapped underground together, they discover a shared family background – both were raised by Timon and Pumbaa.
Bluey (23)
Playing ‘Shops’ is the best game ever for Bluey and her friends - if they can ever get started! With Bluey questioning the rules and changing who’s who, they might be here all day!
Bluey II (81)
When Muffin is told that she is special by her dad, she interprets it as an excuse to do anything she wants, which means playing Bluey and Bingo's game of library her way.
Bluey (40)
Bluey’s playgroup is at odds when Indy’s baby hospital collides with Rusty’s knights and dragons. But in explaining themselves, they find the games actually have a lot in common.
Bluey III (116)
Lucky’s Dad is outraged that modern Pass the Parcel has a present in every layer and changes the rules back to only having one prize in the middle, but Bingo is forever losing.
Bluey II (90)
When Muffin can't stop sucking her thumb, she has to wear a cone of shame. But the cone gets in her way and she can no longer play 'sandwich shop' with Bluey and Bingo.
Bluey II (91)
Bluey is the ringmaster in a game of circus with her friends, but Hercules wants to play his motorcycle game instead. Luckily Bluey has a solution to keep everyone happy.
Spidey and His Amazing Friends III (57)
Team Spidey saves the Apple Blossom Festival from Gobby's antics. Zola steals the Spider Crawl-R during a space mission, stranding Spidey and The Thing on the moon.
Mickey Mouse Clubhouse+ (7)
Donald shakes a beehive, upsetting the bees. They buzz after him, but Mickey and pals use Mouseketools to build a new hive and calm them down.
A Goofy Fairy Tale
When Goofy's magic trick accidently makes all the bedtime stories disappear from the Clubhouse, he must find a way to bring them back.
Bluey (23)
Playing ‘Shops’ is the best game ever for Bluey and her friends - if they can ever get started! With Bluey questioning the rules and changing who’s who, they might be here all day!
Bluey II (81)
When Muffin is told that she is special by her dad, she interprets it as an excuse to do anything she wants, which means playing Bluey and Bingo's game of library her way.
Bluey (40)
Bluey’s playgroup is at odds when Indy’s baby hospital collides with Rusty’s knights and dragons. But in explaining themselves, they find the games actually have a lot in common.
Bluey III (116)
Lucky’s Dad is outraged that modern Pass the Parcel has a present in every layer and changes the rules back to only having one prize in the middle, but Bingo is forever losing.
Bluey II (90)
When Muffin can't stop sucking her thumb, she has to wear a cone of shame. But the cone gets in her way and she can no longer play 'sandwich shop' with Bluey and Bingo.
Bluey II (91)
Bluey is the ringmaster in a game of circus with her friends, but Hercules wants to play his motorcycle game instead. Luckily Bluey has a solution to keep everyone happy.
Disney Junior Ariel (18)
Ariel finds a lost dogfish. Fernie makes a new friend.
Pupstruction II (43)
When Luna finds a rock she thinks is a wishing stone, the crew makes her wishes come true by building them. The Pups dive deep into Petsburg Lake in search of Catlantis.
Pupstruction II (44)
When Petsburg News reports that Pupstruction is building the tallest building, Bobby sinks it into the ground. The Pups invite a big fan, Webigail the spider, to build with them.
Bluey (23)
Playing ‘Shops’ is the best game ever for Bluey and her friends - if they can ever get started! With Bluey questioning the rules and changing who’s who, they might be here all day!
Bluey II (81)
When Muffin is told that she is special by her dad, she interprets it as an excuse to do anything she wants, which means playing Bluey and Bingo's game of library her way.
Bluey (40)
Bluey’s playgroup is at odds when Indy’s baby hospital collides with Rusty’s knights and dragons. But in explaining themselves, they find the games actually have a lot in common.
Bluey III (116)
Lucky’s Dad is outraged that modern Pass the Parcel has a present in every layer and changes the rules back to only having one prize in the middle, but Bingo is forever losing.
Bluey II (90)
When Muffin can't stop sucking her thumb, she has to wear a cone of shame. But the cone gets in her way and she can no longer play 'sandwich shop' with Bluey and Bingo.
Bluey II (91)
Bluey is the ringmaster in a game of circus with her friends, but Hercules wants to play his motorcycle game instead. Luckily Bluey has a solution to keep everyone happy.
Mickey Mouse Clubhouse+ (7)
Donald shakes a beehive, upsetting the bees. They buzz after him, but Mickey and pals use Mouseketools to build a new hive and calm them down.
SuperKitties (22)
Mr. Puppypaws uses his glitter dragon to steal Valentine's Day cards. When Ginny accidentally breaks a special gift of friendship that Bitsy gave her, she tries to hide the truth.
SuperKitties (23)
When the pets’ Howloween treats go missing all over Kittydale, the SuperKitties must track down the thief, even if it turns out to be the spooky Howloween Cat that Bitsy fears.
Iron Man and His Awesome Friends (5)
Amadeus uses a robot costume for Halloween, but it goes on a candy rampage. Swarm steals all the pumpkins, and the team must get them back.
Spidey and His Amazing Friends II (50)
Robot villain Zola takes over WEB-Quarters, and Team Spidey must decide whether to destroy it to save the city. Team Spidey goes to the moon in their new web-spinner suits!
Bluey (23)
Playing ‘Shops’ is the best game ever for Bluey and her friends - if they can ever get started! With Bluey questioning the rules and changing who’s who, they might be here all day!
Bluey II (81)
When Muffin is told that she is special by her dad, she interprets it as an excuse to do anything she wants, which means playing Bluey and Bingo's game of library her way.
Bluey (40)
Bluey’s playgroup is at odds when Indy’s baby hospital collides with Rusty’s knights and dragons. But in explaining themselves, they find the games actually have a lot in common.
Bluey III (116)
Lucky’s Dad is outraged that modern Pass the Parcel has a present in every layer and changes the rules back to only having one prize in the middle, but Bingo is forever losing.
Bluey II (90)
When Muffin can't stop sucking her thumb, she has to wear a cone of shame. But the cone gets in her way and she can no longer play 'sandwich shop' with Bluey and Bingo.
Bluey II (91)
Bluey is the ringmaster in a game of circus with her friends, but Hercules wants to play his motorcycle game instead. Luckily Bluey has a solution to keep everyone happy.
Mickey Mouse Clubhouse+ (8)
The pals help Minnie throw a dinner party for Clara Cluck. Using Mouseketools, they set the table, dress up in hats, and finish cooking before guests arrive.
SuperKitties (10)
The SuperKitties stop Mr. Puppypaws from stealing dog toys. When Lab Rat turns off all the lights in Kittydale, Bitsy must face her fear of the dark to help her team.
Spidey and His Amazing Friends III (66)
Team Spidey helps the city when Zola becomes a superhero like Iron Man. Aunt May’s birthday balloon ride strands her, Spidey, and Gobby on an island.
Iron Man and His Awesome Friends (4)
Ultron takes over the airwaves, and the Iron Friends must stop him. A visit from T'Challa turns tense when a device threatens his suit and the IQ.
Mickey Mouse Clubhouse+ (7)
Donald shakes a beehive, upsetting the bees. They buzz after him, but Mickey and pals use Mouseketools to build a new hive and calm them down.
Bluey (23)
Playing ‘Shops’ is the best game ever for Bluey and her friends - if they can ever get started! With Bluey questioning the rules and changing who’s who, they might be here all day!
Bluey II (81)
When Muffin is told that she is special by her dad, she interprets it as an excuse to do anything she wants, which means playing Bluey and Bingo's game of library her way.
Bluey (40)
Bluey’s playgroup is at odds when Indy’s baby hospital collides with Rusty’s knights and dragons. But in explaining themselves, they find the games actually have a lot in common.
Bluey III (116)
Lucky’s Dad is outraged that modern Pass the Parcel has a present in every layer and changes the rules back to only having one prize in the middle, but Bingo is forever losing.
Bluey II (90)
When Muffin can't stop sucking her thumb, she has to wear a cone of shame. But the cone gets in her way and she can no longer play 'sandwich shop' with Bluey and Bingo.
Bluey II (91)
Bluey is the ringmaster in a game of circus with her friends, but Hercules wants to play his motorcycle game instead. Luckily Bluey has a solution to keep everyone happy.
Spidey and His Amazing Friends II (41)
When Spin accidentally puts his own arm to sleep with his arachno-sting, he'll need to find a new way to help his team. Someone has stolen all the water from the city!
Iron Man and His Awesome Friends (8)
The Iron Friends must stop delivery bots that have gone rogue. Tony, Riri, and Amadeus try to fix Howard Stark’s failed invention, but it causes chaos at Stark Expo.
SuperKitties (6)
The SuperKitties have to stop Mr. Puppypaws from turning all the animal treats into only doggy treats. Buddy accidentally breaks Sparks' SuperKitty Kit and doesn't tell him.
Pupstruction II (41)
To help Mr. Crably have the best vacation ever, the Pups build an entire island. When a volcano threatens Petsburg, the Pup Crew helps Professor Frazzle turn the lava into bubbles!
Bluey (46)
It’s bedtime and Bingo can’t remember where she left her beloved Floppy! Retracing their steps, Bingo and Bluey lead Mum through their bizzare day in the hope of tracking her down.
Bluey (47)
Bluey needs Mum’s advice on dealing with a troublesome neighbour, when the serenity of her couch cushion playhouse is threatened by Bingo’s growing stable of animals.
Bluey (48)
Bluey, Bingo and Mum get into a debate with Dad about the definition of teasing. As they recall all the times he’s been a “Big Teaser”, Dad argues that he was “only playing”.
PJ Masks III (55)
When the Wolfies steal a local dog, the PJ Masks must try to get it back! The PJ Masks team up with Night Ninja to stop the Wolfies from destroying Mystery Mountain.
PJ Masks III (56)
PJ Robot persuades the PJMs to journey towards a comet; he thinks it’ll give HQ extra power. Luna’s teasing Romeo with her newly super-charged moths and the PJMs have to stop her.
PJ Masks III (57)
Night Ninja kidnaps the PJM's teacher. After Robot gets damaged in battle, the PJs decide to fix him.
Alice's Wonderland Bakery II (39)
Cheshire Cat runs out of Wonderland Sap, and is worried his friends will stop visiting him. A day without Cam leads to chaos in Wonderland.
Alice's Wonderland Bakery II (40)
Alice revisits her first day in Wonderland as she searches for the first recipe she and Cookie made together.
Alice's Wonderland Bakery II (41)
Alice helps Jacques Turtelle realize that a dash of chaos can be great for any dish! Alice and Rosa’s edible art exhibit gets eaten! They search for the nibbler in an adventure.
Spidey and His Amazing Friends (1)
A reminder to work together. Spidey learns patience.
Spidey and His Amazing Friends (2)
Spin gets discouraged when his hiccups keep the team from stopping Green Goblin. Spidey is in over his head when he has not one, not two, but three things to do in one night!
Spidey and His Amazing Friends (3)
When Doc Ock's growth serum is used on a baby octopus our Spidey Team has to stop it from accidentally rampaging into the city! Green Goblin blasts goblin gas all over the city.
Mickey Mouse Funhouse III (60)
Daisy searches Dreamland for her favorite dream. Daisy is dissatisfied when she wants to take the perfect selfie.
Mickey Mouse Funhouse III (61)
Despite Minnie trying, Bast the cat doesn't want to swim at Pete the Mighty's pool party. The gang has to improvise their costumes when they go missing on Halloween.
Mickey Mouse Funhouse III (62)
Goofy gets knocked off his surfboard and becomes scared to try again. When the gang goes on a scavenger hunt, they lose their elephant friend, Ellie.

