• Disney Junior

    • Disney Junior od do

      • Bluey (9)

        When Bluey forgets to put her favourite toy away, cousin Socks grabs it and won’t let go! The kids stage a horsey wedding to distract her, with Dad and Uncle Stripe as the horses!

      • Bluey (10)

        Dad gets embroiled in a game of 'Hotel', where Bluey and Bingo run a crazy hotel and Dad is the beleaguered guest. But when Bluey starts to control the game, Bingo quits, and Bluey has to learn to compromise so the fun can continue.

      • Bluey (11)

        At the park, Bluey is struggling to learn how to ride her bike. But as she and Dad watch her friends determination with their own tasks, Bluey is inspired to give it another try.

      • Bluey (12)

        When it’s Bingo’s turn to bring her Kindy’s Bob Bilby puppet home and record their weekend in the scrapbook, the family resolve to put down their screens and show him a good time.

      • Spidey and His Amazing Friends IV (88)

        Green Goblin and Rhino steal the Dino-Webs Tree House gem and turn into dinosaurs. Spin and his abuela go on an unexpected adventure with Black Panther in his new Panther Pod.

      • Iron Man and His Awesome Friends (12)

        When Ultron turns Vision into a baby, the Iron Friends must retrieve the device to fix him. The Iron Friends team up to stop Swarm and her Slime Bugs from ruining a car show.

      • SuperKitties (10)

        The SuperKitties stop Mr. Puppypaws from stealing dog toys. When Lab Rat turns off all the lights in Kittydale, Bitsy must face her fear of the dark to help her team.

      • Pupstruction (2)

        Bobby Boots wants to show up Pupstruction in front of the mayor but his attempt backfires. Phinny struggles to build quietly for a family whose chinchilla neighbor needs to sleep.

      • Bluey (13)

        When Bingo stops playing Bluey’s spy game in the park, their device to control the grownups stops working properly! Bluey now sees how important Bingo is and needs to win her back!

      • Bluey (14)

        Forced to wait five minutes in front of a restaurant for their takeaway order, Bluey and Bingo become restless for entertainment, pushing the very limits of Dad’s patience.

      • Bluey (15)

        Playing ‘Butterflies’ in the backyard is great fun, until Bluey runs away with Judo leaving Bingo all alone. Now poor Bingo’s heartbroken and Bluey needs to make amends.

      • PJ Masks II (49)

        At night normal kids Connor, Greg and Amaya don their pyjamas, activate their bracelets and gain super powers, becoming superheroes Catboy, Gekko and Owlette, ready to fight evil.

      • PJ Masks II (50)

        At night normal kids Connor, Greg and Amaya don their pyjamas, activate their bracelets and gain super powers, becoming superheroes Catboy, Gekko and Owlette, ready to fight evil.

      • PJ Masks II (51)

        At night normal kids Connor, Greg and Amaya don their pyjamas, activate their bracelets and gain super powers, becoming superheroes Catboy, Gekko and Owlette, ready to fight evil.

      • Alice's Wonderland Bakery II (42)

        The Queen and Rosa accidentally double-book two singing groups for their Valentine's Day party! Cheshire Cat creates a holiday dedicated to himself.

      • Alice's Wonderland Bakery II (43)

        Alice organizes a dinner to help crown the Unofficially Official Dish of Wonderland. Alice and friends make an edible croquet course for the Queen.

      • Alice's Wonderland Bakery II (44)

        On Switcheroo Day, Alice and friends switch places to step into each other's shoes. At Dodo Beach, Alice and friends enjoy their Once in a Wondermoon razzle-dazzle whips.

      • Spidey and His Amazing Friends III (65)

        Team Spidey must save the art show when Zola steals artwork from the museum. Spidey and Black Panther must catch runaway new tech lost in the city before Doc Ock finds it.

      • Spidey and His Amazing Friends III (66)

        Team Spidey helps the city when Zola becomes a superhero like Iron Man. Aunt May’s birthday balloon ride strands her, Spidey, and Gobby on an island.

      • Spidey and His Amazing Friends III (67)

        Doc Ock's new invention turns people into frozen statues. Team Spidey must save Jeff when he accidentally tries on Spidey's new Web-Spinner boots.

      • Mickey Mouse Funhouse II (39)

        When a new player who won't share causes his players to quit, Pete calls the gang to play a baseball game. Goofy helps Lunar Clarabelle learn to make hot dogs.

      • Mickey Mouse Funhouse II (40)

        The Weasels steal a train full of Rocky Road ice cream to have it all for themselves. The gang and their pets are invited to a ball, and Mortimer refuses to use good manners.

      • Mickey Mouse Funhouse II (41)

        The gang tries to help rid Majestica of a stinky smell that is caused by the rotting Grand Pumpkin from Halloweenville! The gang celebrates Día de los Muertos in Mexico City.

      • Bluey III (109)

        When Dad complains about how dissimilar Bluey and Bingo are, Bluey hatches a plan to make them more alike and happily introduces Mini Bluey!

      • Bluey III (110)

        Bluey can’t get to sleep, so Mum reads her one last story. But they are interrupted by Unicorse, the most annoying hand puppet in the world, whom Bluey tries to reform.

      • Bluey III (111)

        When they go on a curry swap to Mackenzie’s house through the park, Bingo and Dad must brave a swooping magpie protecting its nest.

      • Bluey III (112)

        Bluey teaches Bingo how to use magic so she can make Mum play with her, but she forgets to explain the most important rule - never use magic for cheekiness!

      • Bluey III (113)

        Dad tries to teach Bluey how to play chess, but Mum thinks she is still too young. When Bingo joins in, the kids make up their own rules, but they still can’t beat Dad.

      • Bluey III (114)

        Dad agrees to play Sheepdog with Bluey and Bingo to stop them from disturbing Mum who is taking a well-earned rest. But looking after a sheep is harder work than they expected.

      • Bluey III (115)

        Mum and Dad vow to only finish their boring housework when the kids stop acting silly, but it never happens and they end up trying the same approach themselves.

      • Sofia The First IV (91)

        After discovering the Mystic Isles, Sofia becomes a Protector of the mystical realm.

      • Sofia The First IV (92)

        After discovering the Mystic Isles, Sofia becomes a Protector of the mystical realm.

      • The Lion Guard II (38)

        When Jasiri and two hyena cubs are in danger in the Outlands, the Guard enlists the help of Thurston the Zebra to repel a tsetse fly infestation slowing down their rescue efforts.

      • The Lion Guard II (39)

        To help the hyenas steal melons, a Monitor Lizard bites Kion, Fuli and Beshte which temporarily paralyzes them!

      • Bluey II (54)

        When a passing cockatoo drops a feather, Bingo has an idea for a new game. By waving her featherwand she can make objects impossibly heavy.

      • Bluey II (55)

        Dad eats Bingo's last chip and as payback, Bingo has three 'dance mode' wishes to use at will.

      • Bluey II (56)

        Uncle Stripe and Bandit are playing squash with the help of their controllers, Bingo and Bluey.

      • Bluey II (57)

        Bluey and Bingo spend the day at Nana's along with their cousins!

      • Bluey II (58)

        Bingo has to play at home without her sister and she’s having trouble getting started.

      • Bluey II (59)

        The Heelers take turns remembering their favourite thing from the day at dinnertime, but when Bluey laughs at something her sister said earlier, Bingo’s mood darkens.

      • Spidey and His Amazing Friends (12)

        Green Goblin decides to quit being a villain and become a good guy! Rhino steals a Spider Monkey from the zoo, and it's up to Spidey and Ghost-Spider to bring him home.

      • Mickey Mouse Clubhouse+ (2)

        When Clarabelle’s coop is wrecked, Mickey and friends rebuild it using Mouseketools, giving her chickens a new, improved home!

      • Mickey Mouse Clubhouse: Super Adventure

        Professor Von Drake's machine turns the gang into superheroes, just as Power-Pants Pete and Megamort turn up with a shrink ray, determined to make everything miniature.

      • Bluey II (80)

        Grandad is supposed to be resting, but when Bluey and Bingo go to visit him, he makes a run for it with the kids and takes them on a madcap adventure into the bush.

      • Bluey II (81)

        When Muffin is told that she is special by her dad, she interprets it as an excuse to do anything she wants, which means playing Bluey and Bingo's game of library her way.

      • Bluey II (82)

        Bluey is back with her sister, Bingo, turning everyday life into endless fun!

      • Bluey II (83)

        Bluey is back with her sister, Bingo, turning everyday life into endless fun!

      • Bluey II (84)

        Bluey is back with her sister, Bingo, turning everyday life into endless fun!

      • Bluey II (85)

        Bluey is back with her sister, Bingo, turning everyday life into endless fun!

      • Disney Junior Ariel (20)

        Ariel wants her plant to grow too quickly. Flounder fakes being sick.

      • Pupstruction (22)

        The Post Office is so overwhelmed on Valentine’s Day, it looks like no one is going to get their cards and gifts! Roxy must admit her fear of the dark to the Pup crew.

      • Pupstruction (23)

        The Pup Crew builds a pirate ship, but Bobby Boots mistakes this for a real treasure hunt. Pupstruction tries to build a playground that will make all the kids happy.

      • Bluey (40)

        Bluey’s playgroup is at odds when Indy’s baby hospital collides with Rusty’s knights and dragons. But in explaining themselves, they find the games actually have a lot in common.

      • Bluey (41)

        When Indy and Rusty play Mum and Dads, they can’t agree on who should go to work, so they part company. Indy has a hard time finding a babysitter, while Bluey makes Rusty her baby!

      • Bluey (42)

        It’s time for a family game of hide and seek! Everyone hides, while Bluey counts to twenty, but will she be able to stay focused on the game and not get distracted by all her toys?

      • Bluey (43)

        While on a camping holiday, Bluey makes a new friend called Jean-Luc. Bluey may not understand him, but they find a common language playing and hunting for a wild Daddy pig.

      • Bluey (44)

        Bingo and Bluey have five minutes to bed, just enough time to race to the summit of Mt MumandDad! But between powerful storms, avalanches and stinky spots, this will take teamwork.

      • Bluey (45)

        A quick trip to the shops proves tricky for Dad, when Bingo and Bluey want to play a game of ‘Kids’. Now Bluey is Mum, Bingo’s her baby and Dad is a very naughty boy!

      • Mickey Mouse Clubhouse+ (2)

        When Clarabelle’s coop is wrecked, Mickey and friends rebuild it using Mouseketools, giving her chickens a new, improved home!

      • SuperKitties (25)

        When Bitsy accidentally clones herself with Lab Rat's new invention, the team must stop the Bitsies. Zsa-Zsa steals the SuperKitty Kit, so she doesn't have to practice flying.

      • SuperKitties (26)

        Bitsy learns to say goodbye to Renata and her robin babies, when they have to fly away. The SuperKitties stop Mr. Puppypaws from cheating in the talent contest.

      • Iron Man and His Awesome Friends (13)

        Amadeus shows off his high-tech bee hive, but when Swarm attacks, the Iron Friends must save the day and the bees. The Iron Friends stop Ultron from making everyone float away.

      • Spidey and His Amazing Friends (5)

        A new super-powered spidey-jetback ends up in the hands of Rhino! When The Spidey Team is planning to stop Green Goblin, he manages to throw the heroes’ plans off course.

      • Bluey II (54)

        When a passing cockatoo drops a feather, Bingo has an idea for a new game. By waving her featherwand she can make objects impossibly heavy.

      • Bluey II (55)

        Dad eats Bingo's last chip and as payback, Bingo has three 'dance mode' wishes to use at will.

      • Bluey II (56)

        Uncle Stripe and Bandit are playing squash with the help of their controllers, Bingo and Bluey.

      • Bluey II (57)

        Bluey and Bingo spend the day at Nana's along with their cousins!

      • Bluey II (58)

        Bingo has to play at home without her sister and she’s having trouble getting started.

      • Bluey II (59)

        The Heelers take turns remembering their favourite thing from the day at dinnertime, but when Bluey laughs at something her sister said earlier, Bingo’s mood darkens.

      • Mickey Mouse Clubhouse+ (9)

        Dozens of letters and packages arrive at the Clubhouse by mistake. Mickey and Minnie find out that Von Drake's mail-sorting invention is broken.

      • SuperKitties (10)

        The SuperKitties stop Mr. Puppypaws from stealing dog toys. When Lab Rat turns off all the lights in Kittydale, Bitsy must face her fear of the dark to help her team.

      • Spidey and His Amazing Friends (1)

        A reminder to work together. Spidey learns patience.

      • Iron Man and His Awesome Friends (14)

        While camping, the Iron Friends track down missing snacks. The Iron Friends must stop Swarm's Robo-Crickets from ruining Howard's concert and wreaking havoc at Stark Expo.

      • Mickey Mouse Clubhouse+ (2)

        When Clarabelle’s coop is wrecked, Mickey and friends rebuild it using Mouseketools, giving her chickens a new, improved home!

      • Bluey (16)

        Bingo loves horsing around with Dad, but sometimes he forgets Bingo is smaller than her sister. Mum teaches Bingo how to use her big girl bark to keep their fun within her limits.

      • Bluey (17)

        At school, Bluey and her friends throw themselves into various games. Teacher Calypso keeps her charges on track with a wise word and a song... all except the mysterious Pretzel.

      • Bluey (18)

        Honey is stuck waiting for Dr. Bingo’s as the other, more exciting injuries get seen before her. Receptionist Bluey tells her to be patient, some of these cases are a real pickle!

      • Bluey (19)

        When Bluey and Bingo are unable to grab a prize on a Magic Claw machine, Mum and Dad create their own version at home. But Dad isn't about to make winning easy.

      • Bluey (20)

        When Bluey visits the markets with five bucks from the tooth fairy, the options are endless. But as she and Indy scour the stalls for the perfect purchase, spending it proves hard.

      • Bluey (21)

        Bluey, Bingo, Mum and Dad play a game of hand puppets, exploring the land beyond the Blue Mountains where they outsmart the Cheeky Fox to find the softest beds in the world.

      • Spidey and His Amazing Friends IV (89)

        Green Goblin and Rhino copy Lockjaw's teleportation power to cause trouble. The heroes must work with Electro to save the day from Green Goblin's dino robot.

      • Iron Man and His Awesome Friends (13)

        Amadeus shows off his high-tech bee hive, but when Swarm attacks, the Iron Friends must save the day and the bees. The Iron Friends stop Ultron from making everyone float away.

      • SuperKitties (11)

        Lab Rat controls the Burble toys to steal all the cheese in Kittydale. The SuperKitties stop Mr. Puppypaws from turning all the wood in the park into fetching sticks.

      • Pupstruction (3)

        For his little sister's birthday, Phinny builds her the wildest roller coaster ever! The Pup Crew must save the grand opening of a new Petsburg restaurant, but Tank’s too sleepy.

      • Bluey (22)

        Packing for the pool, Bluey and Dad tease Mum about being so fussy with what to take. But when they arrive underprepared, they realise a little planning goes a long way.

      • Bluey (23)

        Playing ‘Shops’ is the best game ever for Bluey and her friends - if they can ever get started! With Bluey questioning the rules and changing who’s who, they might be here all day!

      • Bluey (24)

        Bluey can’t wait to get to the monkey bars as Dad takes her and Bingo on a wagon ride to the park. But her patience is tested when Dad keeps stopping to chat with other grown-ups.

      • PJ Masks II (52)

        The PJM have to protect all the kids from Luna Girl, Night Ninja and the Wolfy Kids who have got together to steal their goody bags.

      • PJ Masks III (53)

        Luna Girl steals the moon crystal to power up her Luna Fortress’ Mega-Magnet, which creates a portal that pulls stuff up from the city. The PJ Masks go off to the moon to stop her!

      • PJ Masks III (54)

        Armadylan and sidekick, Robette, fight with Romeo to determine who's sidekick is better. After Armadylan loses his temper again, the PJ Masks take him on a zen trip.

      • Alice's Wonderland Bakery II (45)

        The Queen of Hearts uses her Wonderland knowledge to help Alice after a Mirror Bird swipes Alice's whisk. Hattie learns Wonderlanders love to wear and eat his fruit leather hats.

      • Alice's Wonderland Bakery II (46)

        Cheshire Cat believes there are other Cheshire Cats in Wonderland. Alice starts a chain reaction when she removes a plant from Tulgey Wood.

      • Alice's Wonderland Bakery II (47)

        With help from Kyra the Knight and Alice, Fergie overcomes his fear of spicy foods. When Iris moves from the Flower Garden to Dodo Beach, she realizes she may have made a mistake.

      • Spidey and His Amazing Friends III (68)

        Zola steals the Bookmobile and the writer, Millicent McKeen. The villains team up to steal back their old inventions from the museum's new exhibit.

      • Spidey and His Amazing Friends III (69)

        With the help of Reptil, Team Spidey gets new dino powers to defeat Gobby's Dino-Mech. Team Spidey must stop a ghost that's stealing from the museum.

      • Spidey and His Amazing Friends III (70)

        Lizard's monster plant takes over the city. Doc Ock captures the Spider CRAWL-R while on a mission in space, so Miles and his mom, Rio, work together to free their ship.

      • Mickey Mouse Funhouse II (42)

        Daisy has so much fun at Shadow Mountain that she doesn't pay attention to feeling hungry or tired, and turns into a tiger! Daisy and Minnie help Thalia overcome her fear of cats.

      • Mickey Mouse Funhouse II (43)

        Kooky Scientist Von Drake whisks the gang off to Prehistoric World to find hot lava to repair their game! The gang embarks on a journey to gather instruments for a big jam session.

      • Mickey Mouse Funhouse II (44)

        The gang visits Prehistoric World to dino-sit T-Top and some dinosaur eggs. When the dino eggs start hatching and running loose, the weasels sneak in to get a dino-pet.