• Disney Junior

    • Disney Junior od do

      • Bluey II (94)

        Bluey wants to help Dad make Bingo's birthday cake, but first she must put away her toys. But nothing can tempt her to clean up, until Dad drops the cake.

      • Bluey II (95)

        At a party, Bingo is desperate to show off her handstand skills, while Nanna can't find a way to make herself useful. They're both feeling a bit lost, until they find each other.

      • Bluey II (96)

        Bluey and her friends turn a tree stump into a thrilling game of Helicopter. But as the pilot, Bluey has to learn to give up some control, so they can all have fun.

      • Bluey II (97)

        When Chloe tries to teach her dad to improvise and play Bluey's game of Octopus at home, he finds it hard to understand, until they realise they can play it their own way.

      • SuperKitties (17)

        When animals accuse Sparks of stealing, the SuperKitties must find the real thief. A jealous Mr. Puppypaws traps all the other dogs to keep them away from the park.

      • Disney Junior Ariel: Season 1 (16)

        Flounder mails his Santa letter. Ariel loses her favorite toys.

      • Spidey and His Amazing Friends III (74)

        Team Spidey and White Tiger must stop Gobby and Rhino from mining in a ringtail's habitat. When Trapster traps Spidey, he must get help from friends with big ideas.

      • Mickey Mouse Funhouse (10)

        Daisy takes a trip to Razzle Dazzle Dunes where she turns into a genie and has to grant three wishes. When Minnie transforms into a fairy, she has trouble finding her talent.

      • Bluey II (98)

        Mum reminisces about Bluey and Judo as babies. Bluey learnt to roll over first, but Judo was the first to crawl, so then it became a race to see who was going to walk first!

      • Bluey II (99)

        Bluey and Bingo must prove Mr Monkeyjocks is special in order to keep him from getting the chop when Dad suggests a toy chuck out.

      • Bluey II (100)

        Bluey, Snickers and Winton are on their way to ask Calypso for help with their problems, when they are ambushed by the Terriers and use their unique talents to get past.

      • PJ Masks IV (86)

        With the PJ Masks’ help, Newton learns that he’s not just “brains”! After his experience with Romeo, Newton has sworn off fighting villains.

      • PJ Masks IV (87)

        Newton thinks Owlette stole a precious asteroid – but she’s been framed by Romeo. Romeo needs the PJs' help bringing his Flying Factory under control, but they don't trust him.

      • PJ Masks IV (88)

        Gekko tries to train a naughty monkey. The PJ Masks' team spirit falls apart when Munkigu sabotages their mission with hilarious pranks.

      • Alice's Wonderland Bakery II (38)

        On hanami, Alice takes a cherry blossom named Sakura on a tour of Wonderland. Alice makes one of Cookie's challenging recipes with the help of her new carpenter friend, Milly.

      • Alice's Wonderland Bakery II (39)

        Cheshire Cat runs out of Wonderland Sap, and is worried his friends will stop visiting him. A day without Cam leads to chaos in Wonderland.

      • Alice's Wonderland Bakery II (40)

        Alice revisits her first day in Wonderland as she searches for the first recipe she and Cookie made together.

      • Spidey and His Amazing Friends II (42)

        Team Spidey and Black Cat join forces to stop Doc Ock from destroying the precious Maltese Kitten. Miles and Black Panther’s special day is nearly spoiled by Electro.

      • Spidey and His Amazing Friends II (43)

        Team Spidey must fix things between Doc Ock and CAL after Doc Ock hurts CAL’s feelings. Gobby steals Miles and Spidey's powers — and accidentally puts them in Bootsie.

      • Spidey and His Amazing Friends II (44)

        Electro steals the subway’s electricity and the team uses its knowledge to stop her. Team Spidey must rescue Mr. Von Carnegie from Gobby and Rhino, who seek treasure.

      • Mickey Mouse Funhouse II (29)

        Captain Salty Bones needs the gang's help! He lost his beloved treasure. The gang goes to the Land of Myth to search for Woodsman Willie.

      • Mickey Mouse Funhouse II (30)

        Clarabelle is overwhelmed by the things she needs to do during Pie Day. Minnie adopts a new puppy and isn't prepared to train her.

      • Mickey Mouse Funhouse II (31)

        Donald opens a giant clam and unleashes a curse. The gang helps Goofy conquer his fear of dreaming by accompanying him on a fun, sleepytime adventure.

      • Eureka! (24)

        When her sand-sculpture experiment goes wrong, Pepper accidentally invents glass. Inspired by a school assignment, Eureka creates a special walk to the waterfall for Murphy.

      • Eureka! (25)

        Dipply’s rash needs to heal before the beach picnic, but all her scratching only makes it worse. Bog loses Clod’s stuffed turtle, and launches a cover-up to build a new Quishy.

      • Eureka! (26)

        When snow threatens to stop Paleo’s Soup Night, Eureka invents a snow-mover. The kids are fans of Eureka's new invention, the Flower Power-er, but the sound upsets Murphy.

      • Mickey Mouse Funhouse III (64)

        Daisy and Goofy spend the day with Windy, and find he spends his time doing good deeds. Daisy lends a special toy to Wheezelene, who has a hard time giving it back.

      • Mickey Mouse Funhouse III (65)

        The gang plants trees on Arbor Day and helps save Funhouse Forest's oldest tree. Minnie becomes frustrated when she can't find the elusive Cat-O-Spots on a safari with the gang.

      • Pupstruction (9)

        Bobby tries to sabotage the Pup Crew's library build with a robotic cat. And the Pupstruction crew need to build a school for fish underwater.

      • Bluey II (89)

        Bluey is back with her sister, Bingo, turning everyday life into endless fun!

      • Bluey II (90)

        When Muffin can't stop sucking her thumb, she has to wear a cone of shame. But the cone gets in her way and she can no longer play 'sandwich shop' with Bluey and Bingo.

      • Bluey II (91)

        Bluey is the ringmaster in a game of circus with her friends, but Hercules wants to play his motorcycle game instead. Luckily Bluey has a solution to keep everyone happy.

      • Bluey II (92)

        Mum helps Bluey and Bingo find ways to entertain themselves on a family road trip, while Dad tries to stay ahead of the grey nomad convoy or risk camping near the toilets.

      • Bluey II (93)

        Mum bans the girls from saying the word “dunny”

      • Bluey II (94)

        Bluey wants to help Dad make Bingo's birthday cake, but first she must put away her toys. But nothing can tempt her to clean up, until Dad drops the cake.

      • Bluey II (95)

        At a party, Bingo is desperate to show off her handstand skills, while Nanna can't find a way to make herself useful. They're both feeling a bit lost, until they find each other.

      • Bluey II (96)

        Bluey and her friends turn a tree stump into a thrilling game of Helicopter. But as the pilot, Bluey has to learn to give up some control, so they can all have fun.

      • Bluey II (97)

        When Chloe tries to teach her dad to improvise and play Bluey's game of Octopus at home, he finds it hard to understand, until they realise they can play it their own way.

      • Disney Junior Ariel: Season 1 (14)

        Ariel tells a tall mer-tale. Ariel has a houseguest.

      • SuperKitties: Season 2 II (31)

        Cat Burglar and a mystery thief compete to steal the Kittydale Banner. Bitsy shares her cure for homesickness with Cousin Sassy.

      • Spidey and His Amazing Friends (23)

        Team Spidey’s webs won’t work in hot weather and Peter’s fix is no fix at all! When Peter glues himself to Gwen with his new web formula, the two of them need to adapt quickly.

      • Bluey II (98)

        Mum reminisces about Bluey and Judo as babies. Bluey learnt to roll over first, but Judo was the first to crawl, so then it became a race to see who was going to walk first!

      • Bluey II (99)

        Bluey and Bingo must prove Mr Monkeyjocks is special in order to keep him from getting the chop when Dad suggests a toy chuck out.

      • Bluey II (100)

        Bluey, Snickers and Winton are on their way to ask Calypso for help with their problems, when they are ambushed by the Terriers and use their unique talents to get past.

      • Disney Junior Ariel: Season 1 (16)

        Flounder mails his Santa letter. Ariel loses her favorite toys.

      • Pupstruction (16)

        When Lloyd is resting, Pupstruction builds a replacement but the Mayor feels something is missing. Lickety Split builds a hot air balloon but gets stuck and asks the crew for help.

      • Spidey and His Amazing Friends II (38)

        Electro and her electric gauntlet have drained the power from the city’s new wind turbine. Team Spidey runs up against villains trying to stop them from performing at a concert.

      • A Goofy Fairy Tale

        When Goofy's magic trick accidently makes all the bedtime stories disappear from the Clubhouse, he must find a way to bring them back.

      • Disney Junior Ariel: Season 1 (1)

        Ariel writes a song about Atlantica. Ariel helps Flounder race.

      • Pupstruction (20)

        Pupstuction builds a lighthouse to keep boats safe day and night. When heat becomes too much for a friendly frog, Pupstruction recreates a rainforest environment in his home.

      • SuperKitties: Season 2 II (32)

        When Mr. Puppypaws steals Santa’s sleigh, the SuperKitties must save Christmas. The team learns to celebrate Hanukkah by lighting a menorah with loved ones.

      • Spidey and His Amazing Friends II (46)

        Spidey and Iron Man must take back Stark Tower from Doc Ock. Hulk and Miles have to find new ways to stop Sandman after he figures out how to avoid their signature moves.

      • Disney Junior Ariel: Season 1 (2)

        Lucia earns a badge at Ursula's Magic Camp. Fernie loses his favorite book.

      • Star Wars: Young Jedi Adventures (12)

        Nash’s Jedi friends set out to find her missing speeder. Hap’s kitchen is overrun by creatures.

      • Bluey III (104)

        Bluey is excited to get her own room. But when bedtime comes, she misses Bingo more than she expected and must find a way to stay in touch with her sister.

      • Bluey III (105)

        Mum sets up a backyard obstacle course just for fun, but Dad wants to race! Now the kids are determined to win by any means necessary.

      • Bluey III (106)

        Bluey keeps breaking her promises! But after seeing how much Bingo trusts Mum’s word, Bluey learns the power of promises and why it’s important not to break them.

      • Bluey III (107)

        Bingo is helping Mum make an omelette for Dad’s birthday breakfast, but cracking eggs is harder than it looks, and Dad is getting hungrier by the minute.

      • Bluey III (108)

        Dad pretends he was born yesterday. Bluey and Bingo have to guide him through his second day on Earth, especially when he discovers food is delicious and steals Lucky’s Dad’s pie.

      • Bluey III (109)

        When Dad complains about how dissimilar Bluey and Bingo are, Bluey hatches a plan to make them more alike and happily introduces Mini Bluey!

      • Bluey III (110)

        Bluey can’t get to sleep, so Mum reads her one last story. But they are interrupted by Unicorse, the most annoying hand puppet in the world, whom Bluey tries to reform.

      • Bluey III (111)

        When they go on a curry swap to Mackenzie’s house through the park, Bingo and Dad must brave a swooping magpie protecting its nest.

      • Bluey III (112)

        Bluey teaches Bingo how to use magic so she can make Mum play with her, but she forgets to explain the most important rule - never use magic for cheekiness!

      • Bluey III (113)

        Dad tries to teach Bluey how to play chess, but Mum thinks she is still too young. When Bingo joins in, the kids make up their own rules, but they still can’t beat Dad.

      • Bluey III (114)

        Dad agrees to play Sheepdog with Bluey and Bingo to stop them from disturbing Mum who is taking a well-earned rest. But looking after a sheep is harder work than they expected.

      • Bluey III (115)

        Mum and Dad vow to only finish their boring housework when the kids stop acting silly, but it never happens and they end up trying the same approach themselves.

      • Bluey III (116)

        Lucky’s Dad is outraged that modern Pass the Parcel has a present in every layer and changes the rules back to only having one prize in the middle, but Bingo is forever losing.

      • Bluey III (117)

        Bluey’s Father’s Day card has to be perfect, but she can’t decide what to draw! Mum reminds her about all the fun times she’s had with Dad and how he’s not so perfect either.

      • Bluey III (118)

        While waiting to be picked up from school, Jack pretends to be sailor trying to find his way back home to Australia. Meanwhile, Jack’s Dad has got lost on route to collect him.

      • Bluey III (119)

        Bluey and Bingo want to play restaurant with Grandad, but it’s a little different than he’s used to… he’s going to need an app to order the food!

      • Bluey III (120)

        The kids play Café so Bingo can eat Pavlova, but Dad the chef never seems to get the order quite right! When Bluey fires him, Dad sets up his own competing shop next door.

      • Bluey III (121)

        When a heavy summer rain thunders over the Heeler home, Bluey is determined to dam the water in the front yard, while Mum tries to stop her constantly tracking mud into the house.

      • Bluey III (122)

        Bluey and Bingo are making mud pizzas and delivering them to the grownups, but their pedal car’s wheel keeps falling off!

      • Bluey III (123)

        With only five minutes to play "Driving," Bluey and Mum race against the clock to buy milk for a grumpy guest and have to escape an angry shopkeeper.

      • Bluey III (124)

        Tired of being told what to do, Bluey and Bingo enlist their giant invisible friend to show Mum and Dad who’s boss. Now they can do anything they want, until Mum and Dad rebel.

      • Bluey II (98)

        Mum reminisces about Bluey and Judo as babies. Bluey learnt to roll over first, but Judo was the first to crawl, so then it became a race to see who was going to walk first!

      • Bluey II (99)

        Bluey and Bingo must prove Mr Monkeyjocks is special in order to keep him from getting the chop when Dad suggests a toy chuck out.

      • Bluey II (100)

        Bluey, Snickers and Winton are on their way to ask Calypso for help with their problems, when they are ambushed by the Terriers and use their unique talents to get past.

      • Bluey II (101)

        It's time for Bluey and Bingo to get out of the bath. But Dad has decided not to tell them what to do and gets roped into a game of Burger Shop.

      • Bluey II (102)

        Bingo is convinced that the Easter Bunny has forgotten them like last year, until Bluey finds a series of clues that leads them on an Easter egg treasure hunt.

      • Bluey II (103)

        Bluey and Mackenzie are excited to spend time with Mia and Captain. When the older kids run off to play together without them, Calypso explains that growing up can be hard.

      • SuperKitties: Season 2 II (33)

        To guard a new dinosaur bone, Buddy must learn to pay attention. Sparks relies on his problem-solving skills to stop Cat Burglar and Lab Rat from stealing a giant cheese wheel.

      • Disney Junior Ariel: Season 1 (4)

        A crab steals Ariel's treasures. Ariel leads a parade.

      • Spidey and His Amazing Friends III (75)

        Spidey and Doc Ock fall into Trapster's trap, and the only way out is to work together. Spidey and The Thing search for a friend's missing chess piece.

      • Mickey Mouse Funhouse (11)

        The Great Goofini tries a new magic trick using Daisy’s favorite stuffed animal. Funny’s in the mood for an adventure to the new amusement park, Zany Mulaney Land!

      • Bluey III (104)

        Bluey is excited to get her own room. But when bedtime comes, she misses Bingo more than she expected and must find a way to stay in touch with her sister.

      • Bluey III (105)

        Mum sets up a backyard obstacle course just for fun, but Dad wants to race! Now the kids are determined to win by any means necessary.

      • Bluey III (106)

        Bluey keeps breaking her promises! But after seeing how much Bingo trusts Mum’s word, Bluey learns the power of promises and why it’s important not to break them.

      • PJ Masks IV (89)

        Cat Boy enlists Munki-Gu to go aboard the Flying Factory to distract Romeo. Kevin doesn’t think he’ll ever be top dog; he's not wolfy enough to find the legendary bone.

      • PJ Masks IV (90)

        Desperate to prove himself, Gekko recruits Armadylan for extra training. Catboy wants to increase his speed... but in doing so, drains power from his friends.

      • PJ Masks IV (91)

        Munkigu enchants a dragon float, turning it into a menace. Lionel wants to play with Munkigu instead of Gekko.

      • Alice's Wonderland Bakery II (41)

        Alice helps Jacques Turtelle realize that a dash of chaos can be great for any dish! Alice and Rosa’s edible art exhibit gets eaten! They search for the nibbler in an adventure.

      • Alice's Wonderland Bakery II (42)

        The Queen and Rosa accidentally double-book two singing groups for their Valentine's Day party! Cheshire Cat creates a holiday dedicated to himself.

      • Alice's Wonderland Bakery II (43)

        Alice organizes a dinner to help crown the Unofficially Official Dish of Wonderland. Alice and friends make an edible croquet course for the Queen.

      • Spidey and His Amazing Friends II (45)

        Ghost-Spider teams up with her dad to save the forest from Doc Ock. Peter accidentally grows his pet ant to the size of a dog.

      • Spidey and His Amazing Friends II (46)

        Spidey and Iron Man must take back Stark Tower from Doc Ock. Hulk and Miles have to find new ways to stop Sandman after he figures out how to avoid their signature moves.

      • Spidey and His Amazing Friends II (48)

        Black Cat is stealing stuffed animals and only Team Spidey can stop her. The Spidey Team works together to rescue Hulk’s pet, Buns Buns, after Doc Ock multiplies her.

      • Mickey Mouse Funhouse II (32)

        The gang helps their friend, Captain Salty Bones, get the Rutabaga Ruby back from the Belching Idol. Goofy refuses to try new food during Lunar New Year.

      • Mickey Mouse Funhouse II (33)

        Mortimer joins the gang on a sailing trip, leading to some stormy surprises. The gang builds a new snow pal named Rosie, who plays a bit too rough for Sunny.

      • Mickey Mouse Funhouse II (34)

        Goofy is jealous that Cora the Giant Crab is Captain Salty Bones' First Mate. Von Drake's lab assistants accidentally turn him invisible.