
Disney Junior
Disney Junior od do
Bluey II (100)
Bluey, Snickers and Winton are on their way to ask Calypso for help with their problems, when they are ambushed by the Terriers and use their unique talents to get past.
Bluey II (101)
It's time for Bluey and Bingo to get out of the bath. But Dad has decided not to tell them what to do and gets roped into a game of Burger Shop.
Bluey II (102)
Bingo is convinced that the Easter Bunny has forgotten them like last year, until Bluey finds a series of clues that leads them on an Easter egg treasure hunt.
Bluey II (103)
Bluey and Mackenzie are excited to spend time with Mia and Captain. When the older kids run off to play together without them, Calypso explains that growing up can be hard.
SuperKitties II (28)
The SuperKitties must rescue Wiggles, their new dancing robo-piggy, from Zsa-Zsa before the Kittydale Dance Party. Bitsy cheers on Pickles as he learns something new.
SuperKitties II (29)
Lab Rat and Ginny learn what makes their art special. Sparks learns to share his upset feelings.
Spidey and His Amazing Friends III (74)
Team Spidey and White Tiger must stop Gobby and Rhino from mining in a ringtail's habitat. When Trapster traps Spidey, he must get help from friends with big ideas.
Mickey Mouse Funhouse (20)
Funny takes the friends somewhere they can have superpowers! Mickey’s hero, Rocket Mouse, invites Mickey and friends to join his team of mouse-stronauts on a great adventure!
Bluey III (104)
Bluey is excited to get her own room. But when bedtime comes, she misses Bingo more than she expected and must find a way to stay in touch with her sister.
Bluey III (105)
Mum sets up a backyard obstacle course just for fun, but Dad wants to race! Now the kids are determined to win by any means necessary.
Bluey III (106)
Bluey keeps breaking her promises! But after seeing how much Bingo trusts Mum’s word, Bluey learns the power of promises and why it’s important not to break them.
PJ Masks II (35)
At night normal kids Connor, Greg and Amaya don their pyjamas, activate their bracelets and gain super powers, becoming superheroes Catboy, Gekko and Owlette, ready to fight evil.
PJ Masks II (36)
At night normal kids Connor, Greg and Amaya don their pyjamas, activate their bracelets and gain super powers, becoming superheroes Catboy, Gekko and Owlette, ready to fight evil.
PJ Masks II (37)
At night normal kids Connor, Greg and Amaya don their pyjamas, activate their bracelets and gain super powers, becoming superheroes Catboy, Gekko and Owlette, ready to fight evil.
Alice's Wonderland Bakery II (35)
Hattie worries that Dad Hatter and March Hare's hat designs are too bonkers for the royal family. Alice hears the tune of a Forget-Me-Now flower and forgets all her recipes.
Alice's Wonderland Bakery II (36)
Mopsy cleans the Bakery. Fergie has a giant carrot.
Alice's Wonderland Bakery II (37)
Alice meets Kyra, a knight in The Looking Glass, whom The Silver Queen asks to lead the Pawn Guards. Daisy and Dandy's buds don't want to eat and Alice bakes a creative solution.
Spidey and His Amazing Friends III (78)
When Gobby, Electro, and Rhino get dino powers, they take over the Dino-Web Tree House. Spidey must catch a tiny Zola loose in Aunt May's house.
Spidey and His Amazing Friends III (79)
Team Spidey wants to give Aunt May a snow day for Christmas, but first must help Santa Claus! The Thing and Spidey help Aunt Petunia rescue her stolen latkes on Hanukkah.
Spidey and His Amazing Friends III (80)
The Spideys team up with Moon Girl and Devil Dinosaur to stop Green Goblin's dino-mech! When Doc Ock swaps Hulk into the body of a squirrel, hero Squirrel Girl helps save him.
Mickey Mouse Funhouse III (64)
Daisy and Goofy spend the day with Windy, and find he spends his time doing good deeds. Daisy lends a special toy to Wheezelene, who has a hard time giving it back.
Mickey Mouse Funhouse III (65)
The gang plants trees on Arbor Day and helps save Funhouse Forest's oldest tree. Minnie becomes frustrated when she can't find the elusive Cat-O-Spots on a safari with the gang.
Mickey Mouse Funhouse III (66)
On a camping trip, the gang accidentally knocks Orion the Hunter and other constellations out of the sky, and they need to help restore them back to new.
Bluey III (137)
At the end of a long day, Bluey and her family are out of sync and out of sorts, so Mum gets everyone to play musical statues.
Bluey III (138)
Indy thinks she’s no good because her model horse looks like a cow, but Calypso encourages her not to give up, so she tries to fix it with a little help from Winton.
Bluey III (139)
Bluey and Bingo teach Unicorse good manners so he can ask Mum on a date, but things go awry when Unicorse eats a tick.
Bluey III (140)
Bingo pretends to be Boss Bluey’s new employee in the middle of Dad’s backyard workout. While Bluey gives Bingo a tour of the office, Dad does the hardest exercise of his life!
Bluey III (141)
On a trip to the beach, Mum teaches Bluey to throw sticks, while Bingo and Dad get creative when they find a stick shaped like a bird’s head.
Bluey III (142)
Bluey and Bingo would rather play games and explore their holiday hotel room than relax on the beach with Mum.
Bluey III (143)
When Dad tells Bluey to finish her breakfast, Bluey wants to know why Dad’s always bossing her around.
Sofia The First (13/19)
When Sofia is too busy to spend time with Clover, he decides to leave the castle and join a traveling magic show.
Sofia The First (14/19)
Sofia loses the power to understand her animal friends when her magical amulet goes missing.
The Lion Guard (1)
Join Kion, second born cub of Simba and Nala, as he becomes leader of the Lion Guard and assembles the best and brightest to help him protect the Pridelands.
The Lion Guard (2)
Join Kion, second born cub of Simba and Nala, as he becomes leader of the Lion Guard and assembles the best and brightest to help him protect the Pridelands.
Bluey (11)
At the park, Bluey is struggling to learn how to ride her bike. But as she and Dad watch her friends determination with their own tasks, Bluey is inspired to give it another try.
Bluey (13)
When Bingo stops playing Bluey’s spy game in the park, their device to control the grownups stops working properly! Bluey now sees how important Bingo is and needs to win her back!
Bluey (17)
At school, Bluey and her friends throw themselves into various games. Teacher Calypso keeps her charges on track with a wise word and a song... all except the mysterious Pretzel.
Bluey (18)
Honey is stuck waiting for Dr. Bingo’s as the other, more exciting injuries get seen before her. Receptionist Bluey tells her to be patient, some of these cases are a real pickle!
Bluey (20)
When Bluey visits the markets with five bucks from the tooth fairy, the options are endless. But as she and Indy scour the stalls for the perfect purchase, spending it proves hard.
Bluey (1)
As Bluey and Bingo squabble over their magic xylophone
Bluey (2)
Doctor Bluey is needed when Dad gets a very curious x-ray from Nurse Bingo. It seems he has a cat in his tummy, leaving Bluey no choice but to operate immediately!
Bluey (4)
Bluey and Bingo don’t want to tidy the playroom, so they get Daddy Robot to do it for them. But when Bluey takes things too far, Daddy Robot malfunctions with disastrous results.
Bluey (6)
At the weekend, Bluey and Bingo are playing in the garden with Dad. But Bingo gets upset, when she discovers a walking leaf insect and Dad is too caught up in the game to notice.
Spidey and His Amazing Friends (23)
Team Spidey’s webs won’t work in hot weather and Peter’s fix is no fix at all! When Peter glues himself to Gwen with his new web formula, the two of them need to adapt quickly.
Mickey Mouse Clubhouse Space Adventure
In this intergalactic two-part special Mickey and chums rocket into space to look for treasure, prompted by Commodore van Drake, with Space Pirate Pete hot on their heels. They end up on Mars.
SuperKitties (7)
Mr. Puppypaws steals Bitsy's favorite toy, Mr. Greenie. The SuperKitties must return a grand piano to Petcini, after Cat Burglar steals it.
SuperKitties (10)
The SuperKitties stop Mr. Puppypaws from stealing dog toys. When Lab Rat turns off all the lights in Kittydale, Bitsy must face her fear of the dark to help her team.
Mickey Mouse Funhouse III (61)
Despite Minnie trying, Bast the cat doesn't want to swim at Pete the Mighty's pool party. The gang has to improvise their costumes when they go missing on Halloween.
Pupstruction (5)
Bailey is scared when she finds out she she’s having her very first checkup. Bobby Boots sneaks into Pupstruction HQ to get hold of Phinny’s blueprints for a new water park.
Pupstruction (6)
Roxy is babysitting Bailey when she accidentally inspires the young pup to go on a demolition spree! Phinny's Dad decides the Pupstruction Crew needs a “Safety Supervisor” — him!
Bluey II (96)
Bluey and her friends turn a tree stump into a thrilling game of Helicopter. But as the pilot, Bluey has to learn to give up some control, so they can all have fun.
Bluey II (97)
When Chloe tries to teach her dad to improvise and play Bluey's game of Octopus at home, he finds it hard to understand, until they realise they can play it their own way.
Bluey II (98)
Mum reminisces about Bluey and Judo as babies. Bluey learnt to roll over first, but Judo was the first to crawl, so then it became a race to see who was going to walk first!
Bluey II (99)
Bluey and Bingo must prove Mr Monkeyjocks is special in order to keep him from getting the chop when Dad suggests a toy chuck out.
Bluey II (100)
Bluey, Snickers and Winton are on their way to ask Calypso for help with their problems, when they are ambushed by the Terriers and use their unique talents to get past.
Bluey II (101)
It's time for Bluey and Bingo to get out of the bath. But Dad has decided not to tell them what to do and gets roped into a game of Burger Shop.
Disney Junior Ariel (12)
Ariel tracks down a mythological sea creature. Ariel and friends get a substitute teacher in music class.
SuperKitties: Su-Purr Charged II (27)
When Zsa-Zsa steals other birds’ goodies for her Aunt Lola, the SuperKitties must save the Songbird Soiree.
SuperKitties (34)
A jealous Mr. Puppypaws traps all the other dogs to keep them away from the park.
SuperKitties (21)
Lab Rat controls the Burble toys to steal all the cheese in Kittydale.
Robogobo (2)
Dax helps Booster stop The Slink from going invisible and ruining a birthday party. When Mönkey Wrënch creates a noisy problem, Allie must be brave to save the day.
Spidey and his Amazing Friends (18)
Green Goblin frames the Hulk, and Spidey and Ghosty are determined to prove he's innocent.
Spidey and his Amazing Friends (35)
When Gobby repaints the masterpieces at the museum, Miles saves the day!
Spidey and His Amazing Friends II (90)
Electro steals the subway’s electricity and the team uses its knowledge to stop her.
The Lion Guard (4)
When floodwaters threaten the Pridelands, Kion learns that the fast solution to a problem is not always the best solution.
Bluey (11)
At the park, Bluey is struggling to learn how to ride her bike. But as she and Dad watch her friends determination with their own tasks, Bluey is inspired to give it another try.
Bluey (13)
When Bingo stops playing Bluey’s spy game in the park, their device to control the grownups stops working properly! Bluey now sees how important Bingo is and needs to win her back!
Bluey (17)
At school, Bluey and her friends throw themselves into various games. Teacher Calypso keeps her charges on track with a wise word and a song... all except the mysterious Pretzel.
Bluey (18)
Honey is stuck waiting for Dr. Bingo’s as the other, more exciting injuries get seen before her. Receptionist Bluey tells her to be patient, some of these cases are a real pickle!
Bluey (20)
When Bluey visits the markets with five bucks from the tooth fairy, the options are endless. But as she and Indy scour the stalls for the perfect purchase, spending it proves hard.
Bluey (1)
As Bluey and Bingo squabble over their magic xylophone
SuperKitties: Su-Purr Charged II (27)
When Zsa-Zsa steals other birds’ goodies for her Aunt Lola, the SuperKitties must save the Songbird Soiree.
SuperKitties (34)
A jealous Mr. Puppypaws traps all the other dogs to keep them away from the park.
SuperKitties (21)
Lab Rat controls the Burble toys to steal all the cheese in Kittydale.
Robogobo (2)
Dax helps Booster stop The Slink from going invisible and ruining a birthday party. When Mönkey Wrënch creates a noisy problem, Allie must be brave to save the day.
Spidey and his Amazing Friends (18)
Green Goblin frames the Hulk, and Spidey and Ghosty are determined to prove he's innocent.
Spidey and his Amazing Friends (35)
When Gobby repaints the masterpieces at the museum, Miles saves the day!
Spidey and His Amazing Friends II (90)
Electro steals the subway’s electricity and the team uses its knowledge to stop her.
Bluey III (107)
Bingo is helping Mum make an omelette for Dad’s birthday breakfast, but cracking eggs is harder than it looks, and Dad is getting hungrier by the minute.
Bluey III (108)
Dad pretends he was born yesterday. Bluey and Bingo have to guide him through his second day on Earth, especially when he discovers food is delicious and steals Lucky’s Dad’s pie.
Bluey III (109)
When Dad complains about how dissimilar Bluey and Bingo are, Bluey hatches a plan to make them more alike and happily introduces Mini Bluey!
Bluey III (110)
Bluey can’t get to sleep, so Mum reads her one last story. But they are interrupted by Unicorse, the most annoying hand puppet in the world, whom Bluey tries to reform.
Bluey III (111)
When they go on a curry swap to Mackenzie’s house through the park, Bingo and Dad must brave a swooping magpie protecting its nest.
Bluey III (112)
Bluey teaches Bingo how to use magic so she can make Mum play with her, but she forgets to explain the most important rule - never use magic for cheekiness!
SuperKitties II (30)
The SuperKitties stop Cat Burglar from stealing the trendy new hats in Kittydale. Buddy doesn't give up on learning how to use a telescope.
SuperKitties II (31)
Cat Burglar and a mystery thief compete to steal the Kittydale Banner. Bitsy shares her cure for homesickness with Cousin Sassy.
Spidey and His Amazing Friends III (75)
Spidey and Doc Ock fall into Trapster's trap, and the only way out is to work together. Spidey and The Thing search for a friend's missing chess piece.
Mickey Mouse Funhouse (21)
When the friends explore Giant Crab Island all day, they grow tired, but Goofy isn't ready to call it a day. The friends help Mayor Clarabelle clear the ghosts out of town.
Bluey III (113)
Dad tries to teach Bluey how to play chess, but Mum thinks she is still too young. When Bingo joins in, the kids make up their own rules, but they still can’t beat Dad.
Bluey III (114)
Dad agrees to play Sheepdog with Bluey and Bingo to stop them from disturbing Mum who is taking a well-earned rest. But looking after a sheep is harder work than they expected.
Bluey III (115)
Mum and Dad vow to only finish their boring housework when the kids stop acting silly, but it never happens and they end up trying the same approach themselves.
PJ Masks II (38)
At night normal kids Connor, Greg and Amaya don their pyjamas, activate their bracelets and gain super powers, becoming superheroes Catboy, Gekko and Owlette, ready to fight evil.
PJ Masks II (39)
At night normal kids Connor, Greg and Amaya don their pyjamas, activate their bracelets and gain super powers, becoming superheroes Catboy, Gekko and Owlette, ready to fight evil.
PJ Masks II (40)
At night normal kids Connor, Greg and Amaya don their pyjamas, activate their bracelets and gain super powers, becoming superheroes Catboy, Gekko and Owlette, ready to fight evil.
Alice's Wonderland Bakery II (38)
On hanami, Alice takes a cherry blossom named Sakura on a tour of Wonderland. Alice makes one of Cookie's challenging recipes with the help of her new carpenter friend, Milly.
Alice's Wonderland Bakery II (39)
Cheshire Cat runs out of Wonderland Sap, and is worried his friends will stop visiting him. A day without Cam leads to chaos in Wonderland.
Alice's Wonderland Bakery II (40)
Alice revisits her first day in Wonderland as she searches for the first recipe she and Cookie made together.
Spidey and His Amazing Friends III (81)
With help from Herbie, Spidey and Thing must stop Trapster's hidden traps from catching people. Gobby and Rhino steal Spidey's invention.
Spidey and His Amazing Friends (1)
A reminder to work together. Spidey learns patience.
Spidey and His Amazing Friends (4)
Doc Ock's escape from jail interrupts the Spidey Team's mother's day picnic. Miles must make big decisions to save his mom from Green Goblin's not-so-fun-funhouse.
Mickey Mouse Funhouse III (67)
Goofy is concerned his dino-running partner is too slow for the Dino-Opolis 500 race. Donald gets frustrated when he can't get the moves right to a new dance.
Mickey Mouse Funhouse III (68)
Daisy has trouble choosing between Mickey and Minnie's jack-o'-lanterns for a Halloween competition. When celebrating Chuseok, Ye Eun forgets to make an important dish.
Mickey Mouse Funhouse III (69)
When Goofy and Willie the giant switch sizes, Chickie Boo Boo goes missing and causes chaos. Mortimer gives everyone nicknames, but Cora the crab doesn't like being called Crabby.

