
Disney Junior
Disney Junior od do
Bluey (33)
When Dad has to stop having fun with the girls and go to work, Bluey and Bingo scramble to keep him playing games with them on the trampoline as long as possible!
Bluey (34)
On a trip to the dump Dad claims he’s the best at everything. But Bluey discovers that Dad’s throwing out her old drawings and questions if he really is the best Dad in the world.
Bluey (35)
Bluey’s backyard zoo is home to wonderful animals, especially the big blue Daddy Gorilla. But when he grabs visitor Bingo and escapes, Zookeeper Bluey must recapture the wild beast.
Bluey (36)
Mum and Dad are going on an adventure wearing the kids as their cheeky backpacks! Seeing the sights and buying street food, backpackings a blast - until they lose their passports!
SuperKitties (1)
The SuperKitties must figure out why someone is stealing all the yarn in Kittydale. Lab Rat invents a giant boot to smush all the flowers at the Kittydale Flower Festival.
SuperKitties (2)
Mr. Puppypaws steals all of Kittydale's fireworks. The SuperKitties have to stop Lab Rat from turning Kittydale into cheese, but Ginny is scared of sticky stuff.
Robogobo (3)
When Pupsicle freezes a birdbath, RoboGobo must rescue Bob Beaks' flock of birds. Dax and Wingo must get back the team's Robo-Suits from Gimme Pig.
Mickey Mouse Funhouse II (47)
Mickey and the gang head to Prehistoric World for a sleepover with some baby dinos. Donald and Pete ignore warnings and step into a fountain of youth, which turns them into babies!
Bluey (37)
Princesses, horses and magic wands. Bluey and Chloe can play any role they want, when they embark on an adventure to save their playground kingdom from the Greedy Queen.
Bluey (38)
Bluey’s having fun copying everything Dad says and does, but the game takes a serious turn when Bluey finds a hurt budgie and they have to make an emergency trip to the vet.
Bluey (39)
A sleepover with their cousin means Bluey and Bingo get to stay up late! But when Muffin shows up exhausted after missing a nap, the girls get more fun than they bargained for.
PJ Masks V (116)
An Yu won’t show Munki-gu how to do the Dragon Dance. But Night Ninja will…An Yu needs to find a magic stone in the city.
PJ Masks V (117)
Gekko tries to get Pirate Robot to be a chief instead of a pirate. Newton is desperate to study a rare asteroid, but Pirate Robot has seen ut too and he is planning a hijack!
PJ Masks V (118)
Catboy wants to outspeed new villains Carly and Cartoka.
Alice's Wonderland Bakery II (28)
Kiki, Alice and friends prove all shapes and sizes have their advantages. Rosa bakes puff pastries for Mother's Day, but they keep puffing...until they take over the palace!
Alice's Wonderland Bakery II (29)
Rosa finds the courage to tell her mom she'd rather not sing solo at a royal party. Alice searches for a peanut butter alternative so all her friends can enjoy snacks together.
Alice's Wonderland Bakery II (30)
Fergie accidentally freezes time in Wonderland, so he and Alice must fix it. Alice and the King of Hearts bake together and learn the value of communication and collaboration.
Spidey and His Amazing Friends III (84)
Rhino and Green Goblin steal the city's groundhog on Groundhog Day. When Zola steals all the toys, Team Spidey must get them back before Miles' little sister has her birthday.
Spidey and His Amazing Friends III (76)
The Corn Dog King haunts the Amusement Park, ruining the Halloween fun. Zola puts grown-ups under a spell to get them to bring him all the Halloween candy.
Spidey and His Amazing Friends III (77)
Team Spidey faces their robot selves created by Doc Ock. Lizard’s potion is turning Black Cat into a saber-toothed tiger unless Team Spidey can turn her back to normal.
Mickey Mouse Funhouse III (68)
Daisy has trouble choosing between Mickey and Minnie's jack-o'-lanterns for a Halloween competition. When celebrating Chuseok, Ye Eun forgets to make an important dish.
Mickey Mouse Funhouse III (69)
When Goofy and Willie the giant switch sizes, Chickie Boo Boo goes missing and causes chaos. Mortimer gives everyone nicknames, but Cora the crab doesn't like being called Crabby.
Mickey Mouse Funhouse III (70)
Donald becomes distracted when he promises to play a game with Daisy. Mickey becomes too excited to listen to his friends' ideas when the gang searches for Cora's treasure.
Bluey (20)
When Bluey visits the markets with five bucks from the tooth fairy, the options are endless. But as she and Indy scour the stalls for the perfect purchase, spending it proves hard.
Bluey (21)
Bluey, Bingo, Mum and Dad play a game of hand puppets, exploring the land beyond the Blue Mountains where they outsmart the Cheeky Fox to find the softest beds in the world.
Bluey (22)
Packing for the pool, Bluey and Dad tease Mum about being so fussy with what to take. But when they arrive underprepared, they realise a little planning goes a long way.
Bluey (23)
Playing ‘Shops’ is the best game ever for Bluey and her friends - if they can ever get started! With Bluey questioning the rules and changing who’s who, they might be here all day!
Bluey (24)
Bluey can’t wait to get to the monkey bars as Dad takes her and Bingo on a wagon ride to the park. But her patience is tested when Dad keeps stopping to chat with other grown-ups.
Bluey (25)
Bluey is running a taxi service. Her first passenger is Businessman Dad, who is in a rush to get to the airport. But with unexpected delays, Dad’s in danger of missing his flight!
Bluey (26)
As Mum goes for a walk along the beach, Bluey runs to catch up with her. Along the way, she has a series of encounters that both excite and test her in her first solo adventure.
Sofia The First III (67)
Sofia and Amber invite Princess Kari to perform ballet at Royal Prep’s Open House. But Princess Kari, who is usually great at everything, struggles to learn the steps.
Sofia The First III (68)
When Clover and a wild bunny named Barley mistakenly switch places, Clover must rediscover his wild side so he can find his way home.
The Lion Guard II (55)
Kion tries to assemble an army of Pride Landers, but getting all of them to work together proves difficult.
The Lion Guard II (56)
After being endangered by attacks from Scar, Queen Dhahabu wants Fuli, Tiifu and Zuri to become her permanent personal guards.
Bluey (20)
When Bluey visits the markets with five bucks from the tooth fairy, the options are endless. But as she and Indy scour the stalls for the perfect purchase, spending it proves hard.
Bluey (21)
Bluey, Bingo, Mum and Dad play a game of hand puppets, exploring the land beyond the Blue Mountains where they outsmart the Cheeky Fox to find the softest beds in the world.
Bluey (22)
Packing for the pool, Bluey and Dad tease Mum about being so fussy with what to take. But when they arrive underprepared, they realise a little planning goes a long way.
Bluey (23)
Playing ‘Shops’ is the best game ever for Bluey and her friends - if they can ever get started! With Bluey questioning the rules and changing who’s who, they might be here all day!
Bluey (24)
Bluey can’t wait to get to the monkey bars as Dad takes her and Bingo on a wagon ride to the park. But her patience is tested when Dad keeps stopping to chat with other grown-ups.
Bluey (25)
Bluey is running a taxi service. Her first passenger is Businessman Dad, who is in a rush to get to the airport. But with unexpected delays, Dad’s in danger of missing his flight!
Bluey (26)
As Mum goes for a walk along the beach, Bluey runs to catch up with her. Along the way, she has a series of encounters that both excite and test her in her first solo adventure.
Bluey (27)
It’s adventure on the high seas as Bluey, Bingo and Missy play Pirates on the hammock swing, but they’ll need to find their courage to withstand wild storms and whale attacks.
Bluey (28)
A game of ‘Grannies’ is fun, until Bingo and Bluey can’t agree on one simple question: Can Grannies do the floss dance? Now they need to video call Nana to get the answer.
Spidey and His Amazing Friends III (58)
Team Spidey stops Doc Ock from melting ice while looking for treasure in Antarctica. When Zola claims the snowy park as his, Miles and his dad work together to take it back.
Mickey Mouse Clubhouse: Super Adventure
Professor Von Drake's machine turns the gang into superheroes, just as Power-Pants Pete and Megamort turn up with a shrink ray, determined to make everything miniature.
SuperKitties II (42)
Pet boots go missing all over Kittydale. When Lab Rat makes all of Kittydale super slippery, Bitsy has to help the SuperKitties stop her.
SuperKitties (1)
The SuperKitties must figure out why someone is stealing all the yarn in Kittydale. Lab Rat invents a giant boot to smush all the flowers at the Kittydale Flower Festival.
Mickey Mouse Funhouse II (30)
Clarabelle is overwhelmed by the things she needs to do during Pie Day. Minnie adopts a new puppy and isn't prepared to train her.
Pupstruction (8)
The pupcakes Harry made for Bailey’s class get ruined, so the Pups help rebuild the snack! The Pup Crew and Petsburg’s fire and rescue team swap to see which crew is the best.
Pupstruction (9)
Bobby tries to sabotage the Pup Crew's library build with a robotic cat. And the Pupstruction crew need to build a school for fish underwater.
Bluey II (55)
Dad eats Bingo's last chip and as payback, Bingo has three 'dance mode' wishes to use at will.
Bluey II (56)
Uncle Stripe and Bandit are playing squash with the help of their controllers, Bingo and Bluey.
Bluey II (57)
Bluey and Bingo spend the day at Nana's along with their cousins!
Bluey II (58)
Bingo has to play at home without her sister and she’s having trouble getting started.
Bluey II (59)
The Heelers take turns remembering their favourite thing from the day at dinnertime, but when Bluey laughs at something her sister said earlier, Bingo’s mood darkens.
Bluey II (60)
It’s Dad’s turn to give the kids breakfast and drop them off at school, but Bluey and Bingo are not going to make it easy to get there on time.
Disney Junior Ariel (13)
The Kite Monster legend. Ursula's spooky mirror traps everyone.
SuperKitties (6)
The SuperKitties have to stop Mr. Puppypaws from turning all the animal treats into only doggy treats. Buddy accidentally breaks Sparks' SuperKitty Kit and doesn't tell him.
SuperKitties (7)
Mr. Puppypaws steals Bitsy's favorite toy, Mr. Greenie. The SuperKitties must return a grand piano to Petcini, after Cat Burglar steals it.
Spidey and His Amazing Friends (7)
Bootsie gets lost at the Cat Show and Doc Ock turns her into a super-sized, monster kitty! During the concert, Doc Ock steals the drumset and uses it to hypnotize the entire audience!
The Lion Guard (28)
Ono fills in for a rhino’s “seeing-eye bird” while the Guard helps the rhino and tickbird resolve their differences.
The Lion Guard II (29)
When Muhimu the zebra asks Bunga to babysit, his unorthodox style soon catches on and he is put in charge of several more young Pride Landers.
Bluey (20)
When Bluey visits the markets with five bucks from the tooth fairy, the options are endless. But as she and Indy scour the stalls for the perfect purchase, spending it proves hard.
Bluey (21)
Bluey, Bingo, Mum and Dad play a game of hand puppets, exploring the land beyond the Blue Mountains where they outsmart the Cheeky Fox to find the softest beds in the world.
Bluey (22)
Packing for the pool, Bluey and Dad tease Mum about being so fussy with what to take. But when they arrive underprepared, they realise a little planning goes a long way.
Bluey (23)
Playing ‘Shops’ is the best game ever for Bluey and her friends - if they can ever get started! With Bluey questioning the rules and changing who’s who, they might be here all day!
Bluey (24)
Bluey can’t wait to get to the monkey bars as Dad takes her and Bingo on a wagon ride to the park. But her patience is tested when Dad keeps stopping to chat with other grown-ups.
Bluey (25)
Bluey is running a taxi service. Her first passenger is Businessman Dad, who is in a rush to get to the airport. But with unexpected delays, Dad’s in danger of missing his flight!
SuperKitties (14)
The SuperKitties have to keep Mr. Puppypaws from digging up the animals' Fun Run. Bitsy feels replaced after Sparks makes the SuperKitty Kit super fast to stop the Roboctopus.
SuperKitties (15)
The SuperKitties stop Zsa-Zsa from making everyone watch her music video. When Pickles keeps lying, the SuperKitties don’t believe him when he sees Cat Burglar stealing.
Spidey and His Amazing Friends (15)
Team Spidey is planting trees in the park, but Green Goblin interrupts by spewing gas everywhere. Peter uses his new invention to clean up a mess.
Spidey and His Amazing Friends (20)
Spidey's precious pendant falls into Green Goblin's hands! Spin wants his own robot, but when he rushes to build it without Spidey's help, his robot ends up with a big flaw!
Bluey (40)
Bluey’s playgroup is at odds when Indy’s baby hospital collides with Rusty’s knights and dragons. But in explaining themselves, they find the games actually have a lot in common.
Bluey (41)
When Indy and Rusty play Mum and Dads, they can’t agree on who should go to work, so they part company. Indy has a hard time finding a babysitter, while Bluey makes Rusty her baby!
Bluey (42)
It’s time for a family game of hide and seek! Everyone hides, while Bluey counts to twenty, but will she be able to stay focused on the game and not get distracted by all her toys?
Bluey (43)
While on a camping holiday, Bluey makes a new friend called Jean-Luc. Bluey may not understand him, but they find a common language playing and hunting for a wild Daddy pig.
Bluey (44)
Bingo and Bluey have five minutes to bed, just enough time to race to the summit of Mt MumandDad! But between powerful storms, avalanches and stinky spots, this will take teamwork.
Bluey (45)
A quick trip to the shops proves tricky for Dad, when Bingo and Bluey want to play a game of ‘Kids’. Now Bluey is Mum, Bingo’s her baby and Dad is a very naughty boy!
SuperKitties (3)
Zsa-Zsa takes away the Singing Squirrels' voices before their big concert. The SuperKitties have to stop Cat Burglar after he takes a gold statue from the Kittydale Museum.
SuperKitties (5)
When Ginny gets a boo-boo, Sparks, Buddy, and Bitsy have to learn to work as a team without her. The SuperKitties help Peanut get Nadia's stolen toy car back from Zsa-Zsa.
Spidey and His Amazing Friends II (33)
All roads to the city are blocked, keeping families from being together on Thanksgiving. Team Spidey uses their Glow Webs to save Christmas after baddies try to ruin it.
Mickey Mouse Funhouse II (48)
The gang helps Pete the Mighty try to sculpt a statue of himself out of a mountainside, only to be thwarted by Care-abelle's magic. Minnie and Martian Minnie play Mini-Golf.
Bluey (46)
It’s bedtime and Bingo can’t remember where she left her beloved Floppy! Retracing their steps, Bingo and Bluey lead Mum through their bizzare day in the hope of tracking her down.
Bluey (47)
Bluey needs Mum’s advice on dealing with a troublesome neighbour, when the serenity of her couch cushion playhouse is threatened by Bingo’s growing stable of animals.
Bluey (48)
Bluey, Bingo and Mum get into a debate with Dad about the definition of teasing. As they recall all the times he’s been a “Big Teaser”, Dad argues that he was “only playing”.
PJ Masks V (119)
Night Ninja sets up a school for villains. Pirate Robot seeks help when Night Ninja steals his hat.
PJ Masks V (120)
Luna Girl wants to get back at Motsuki and get to the moon by badness and deviousness. To get his ship back from Octobella, Pirate Robot becomes the captain of the PJMs.
PJ Masks V (121)
Catboy wants to try out his Wildstripes’ incredible speed. Gekko wants to stop a speedy Night Ninja, but his lumbering lizard’s just too slow.
Alice's Wonderland Bakery II (31)
Alice goes through the Looking Glass, where the Silver Queen helps her with a bake. With the help of Alice and the Silver Queen, Hattie masters his family's Buttercake recipe.
Alice's Wonderland Bakery II (32)
With her Tea Party To-Go-Cart, Alice collects stardust to finish one of her Great Grandmother's recipes. Alice and the Tweedles search for the Queen's missing croquet critters.
Alice's Wonderland Bakery II (33)
Doorknob helps Rosa attend Hattie and the Queen's tea parties at once. When Alice hosts a Favorite Things party, the March Hare leaves her guessing what his favorite treat is.
Spidey and His Amazing Friends III (78)
When Gobby, Electro, and Rhino get dino powers, they take over the Dino-Web Tree House. Spidey must catch a tiny Zola loose in Aunt May's house.
Spidey and His Amazing Friends (1)
A reminder to work together. Spidey learns patience.
Spidey and His Amazing Friends (2)
Spin gets discouraged when his hiccups keep the team from stopping Green Goblin. Spidey is in over his head when he has not one, not two, but three things to do in one night!
Mickey Mouse Funhouse III (71)
Ness doesn't want to attend a party because she's afraid it will be too loud. The gang goes to Crayon World to draw cards when Donald's drawing causes chaos.
Mickey Mouse Funhouse III (72)
On Christmas Eve, Panchito and José teach Goofy and the gang about Nochebuena and all its traditions. The gang gets caught in a snowstorm and learns how Hilda celebrates Hanukkah.
Mickey Mouse Funhouse III (73)
Daisy signs up for too many activities at the Land of Myth's volunteer day. Goofy loses popcorn kernels for the Sunny Gulch Sarsaparilla Festival and must retrieve them.

