
Disney Junior
Disney Junior od do
Bluey (13)
When Bingo stops playing Bluey’s spy game in the park, their device to control the grownups stops working properly! Bluey now sees how important Bingo is and needs to win her back!
Bluey (14)
Forced to wait five minutes in front of a restaurant for their takeaway order, Bluey and Bingo become restless for entertainment, pushing the very limits of Dad’s patience.
Bluey (15)
Playing ‘Butterflies’ in the backyard is great fun, until Bluey runs away with Judo leaving Bingo all alone. Now poor Bingo’s heartbroken and Bluey needs to make amends.
Bluey (16)
Bingo loves horsing around with Dad, but sometimes he forgets Bingo is smaller than her sister. Mum teaches Bingo how to use her big girl bark to keep their fun within her limits.
SuperKitties II (34)
The SuperKitties teach Zsa-Zsa that if she takes care of planted seeds, they’ll grow into fruits and veggies for everyone to enjoy. Lab Rat and Otto drop trash on Kittydale.
SuperKitties II (35)
Lab Rat creates wacky weather that threatens to ruin the Pawesome Picnic. When the Kittydale Race gets sabotaged, Bitsy stops racing to help the SuperKitties save the day.
Spidey and His Amazing Friends (6)
Doc Ock sends her favorite octo-bot, CAL, to infiltrate WEB-Quarters with a new invention. Spidey reminds Hulk to use self-control after Rhino challenges him to a strength contest.
Mickey Mouse Funhouse III (63)
Minnie is worried her xylophone skills aren't good enough to play at the Fun-A-Palooza concert. When Minnie's items go missing, she thinks her friends are taking them.
Bluey (17)
At school, Bluey and her friends throw themselves into various games. Teacher Calypso keeps her charges on track with a wise word and a song... all except the mysterious Pretzel.
Bluey (18)
Honey is stuck waiting for Dr. Bingo’s as the other, more exciting injuries get seen before her. Receptionist Bluey tells her to be patient, some of these cases are a real pickle!
Bluey (19)
When Bluey and Bingo are unable to grab a prize on a Magic Claw machine, Mum and Dad create their own version at home. But Dad isn't about to make winning easy.
PJ Masks (11)
Catboy has two concert tickets and must decide which friend to take. Gekko loses the Gekko-Mobile when they need it the most!
PJ Masks (15)
Night Ninja creates a fortress of his own to take down the PJ Masks. When Romeo unleashes his Big Box of Bad, Gekko fails to stop him!
PJ Masks (17)
Romeo uses his newest device to make the PJ Masks and their HQ float away! When Romeo steals the PJ Masks’ super vehicles, they have to use their bicycles to stop him.
Alice's Wonderland Bakery II (29)
Rosa finds the courage to tell her mom she'd rather not sing solo at a royal party. Alice searches for a peanut butter alternative so all her friends can enjoy snacks together.
Alice's Wonderland Bakery II (30)
Fergie accidentally freezes time in Wonderland, so he and Alice must fix it. Alice and the King of Hearts bake together and learn the value of communication and collaboration.
Alice's Wonderland Bakery II (31)
Alice goes through the Looking Glass, where the Silver Queen helps her with a bake. With the help of Alice and the Silver Queen, Hattie masters his family's Buttercake recipe.
Spidey and His Amazing Friends II (50)
Robot villain Zola takes over WEB-Quarters, and Team Spidey must decide whether to destroy it to save the city. Team Spidey goes to the moon in their new web-spinner suits!
Spidey and His Amazing Friends II (51)
Team Spidey and the Thing stop Gobby from using invisibility to cause trouble in the city. Team Spidey must stop Doc Ock’s mechanical whale from disrupting the real whales.
Spidey and His Amazing Friends II (52)
Rhino and Green Goblin plot to ruin a roller-skating race to win the first place prize. Black Cat and Doc Ock make an unstoppable team as they commit a bunch of robberies.
Mickey Mouse Funhouse II (31)
Donald opens a giant clam and unleashes a curse. The gang helps Goofy conquer his fear of dreaming by accompanying him on a fun, sleepytime adventure.
Mickey Mouse Funhouse II (32)
The gang helps their friend, Captain Salty Bones, get the Rutabaga Ruby back from the Belching Idol. Goofy refuses to try new food during Lunar New Year.
Mickey Mouse Funhouse II (33)
Mortimer joins the gang on a sailing trip, leading to some stormy surprises. The gang builds a new snow pal named Rosie, who plays a bit too rough for Sunny.
Bluey III (126)
Dad tells Bluey and Bingo a real-life fairy tale about growing up in a wild place called the 80s and about a boy who was cursed when he was mean to his little brother.
Bluey III (127)
Dad agrees to take Bluey and Bingo to the shops to buy ice cream if they can get him into the car. Only problem is… he’s just entered ‘Ragdoll’ mode!
Bluey III (128)
Dad tells Bluey and Bingo a real-life fairy tale about growing up in a wild place called the 80s, about a boy who was cursed when he was mean to his little brother.
Bluey III (129)
Judo wants to play in the dirt with Bluey and Bingo, but she’s not supposed to get dirty.
Bluey III (130)
During a friendly game of neighbourhood cricket, none of the dads can bowl out Rusty, who has spent long afternoons perfecting his batting technique.
Bluey III (131)
Bingo finds a toy turtle at the playground and wants to take him home, but Dad says it’s not the right thing to do.
Bluey III (132)
When Mum’s sister Brandy comes over for a visit, she brings the kids onesies as a present, which has an unexpected effect on Bingo!
Sofia The First IV (97)
Sofia invites her wizard friend Calista to go trick or treating with her witch friends. Calista's attempts to impress the girls backfires in a way that almost ruins Halloween!
Sofia The First IV (98)
While traveling to the Mystic Isles on a quest, Minimus and Skye compete for Sofia's affection.
The Lion Guard (7)
When Ono temporarily loses the use of one of his eyes, and thus his power of “keenest of sight,” he questions his value to the Lion Guard.
The Lion Guard (8)
Kion accidentally allows jackals into the Pride Lands.
Bluey II (96)
Bluey and her friends turn a tree stump into a thrilling game of Helicopter. But as the pilot, Bluey has to learn to give up some control, so they can all have fun.
Bluey II (97)
When Chloe tries to teach her dad to improvise and play Bluey's game of Octopus at home, he finds it hard to understand, until they realise they can play it their own way.
Bluey II (98)
Mum reminisces about Bluey and Judo as babies. Bluey learnt to roll over first, but Judo was the first to crawl, so then it became a race to see who was going to walk first!
Bluey II (99)
Bluey and Bingo must prove Mr Monkeyjocks is special in order to keep him from getting the chop when Dad suggests a toy chuck out.
Bluey II (100)
Bluey, Snickers and Winton are on their way to ask Calypso for help with their problems, when they are ambushed by the Terriers and use their unique talents to get past.
Bluey II (101)
It's time for Bluey and Bingo to get out of the bath. But Dad has decided not to tell them what to do and gets roped into a game of Burger Shop.
Bluey II (102)
Bingo is convinced that the Easter Bunny has forgotten them like last year, until Bluey finds a series of clues that leads them on an Easter egg treasure hunt.
Bluey II (103)
Bluey and Mackenzie are excited to spend time with Mia and Captain. When the older kids run off to play together without them, Calypso explains that growing up can be hard.
Bluey III (104)
Bluey is excited to get her own room. But when bedtime comes, she misses Bingo more than she expected and must find a way to stay in touch with her sister.
Spidey and His Amazing Friends III (81)
With help from Herbie, Spidey and Thing must stop Trapster's hidden traps from catching people. Gobby and Rhino steal Spidey's invention.
The Wizard of Dizz
Minnie and Pluto find themselves in the silly but spectacular land of Dizz. With the help of some friends they set off to ask the wonderful Wizard of Dizz to make their dreams come true.
SuperKitties (23)
When the pets’ Howloween treats go missing all over Kittydale, the SuperKitties must track down the thief, even if it turns out to be the spooky Howloween Cat that Bitsy fears.
SuperKitties (24)
When Amara brings a lost puppy to the Purr ‘N’ Play, Bitsy wonders if there will be enough attention for her. The SuperKitties must stop whoever stole Abraca Dan's magic tricks.
Mickey Mouse Funhouse II (34)
Goofy is jealous that Cora the Giant Crab is Captain Salty Bones' First Mate. Von Drake's lab assistants accidentally turn him invisible.
Pupstruction II (28)
Pupstruction constructs a new home for cheese-loving mouse Teddy Longtail. When Captain Seadog’s boat gets stuck under a bridge, the crew must find a way to save the day.
Pupstruction II (29)
The Pups are thrilled to help astronaut Fuzz Aldrin build an exhibit showcasing his rocket ship. Twin cats Drake and Drew ask the Pups to build them homes exactly alike.
Bluey III (121)
When a heavy summer rain thunders over the Heeler home, Bluey is determined to dam the water in the front yard, while Mum tries to stop her constantly tracking mud into the house.
Bluey III (122)
Bluey and Bingo are making mud pizzas and delivering them to the grownups, but their pedal car’s wheel keeps falling off!
Bluey III (123)
With only five minutes to play "Driving," Bluey and Mum race against the clock to buy milk for a grumpy guest and have to escape an angry shopkeeper.
Bluey III (124)
Tired of being told what to do, Bluey and Bingo enlist their giant invisible friend to show Mum and Dad who’s boss. Now they can do anything they want, until Mum and Dad rebel.
Bluey III (125)
Bluey promises her customer Bingo "the best tour ever" in a game of Whale Watching, but they need Mum and Dad to join in and they are too tired to play after a late night.
Bluey III (126)
Dad tells Bluey and Bingo a real-life fairy tale about growing up in a wild place called the 80s and about a boy who was cursed when he was mean to his little brother.
Disney Junior Ariel (6)
Jewels visits and copies everything Ariel does. Sebastian tries to relax for a day.
SuperKitties II (27)
Bitsy's small size saves the day when the giant Lab Rat steals all the jelly in the city. Cat Burglar devises a plan to take every sparkly collar in Kittydale.
SuperKitties II (28)
The SuperKitties must rescue Wiggles, their new dancing robo-piggy, from Zsa-Zsa before the Kittydale Dance Party. Bitsy cheers on Pickles as he learns something new.
Spidey and His Amazing Friends (18)
When Gobby repaints the masterpieces at the museum, Miles saves the day! Spidey and Ghost-Spider take care of a cute puppy, at the same time stopping Rhino's rampage at the Mall.
The Lion Guard II (50)
After discovering a mysterious cave that may hold the key to defeating Scar, the Guard must face dangerous hazards to uncover its secrets.
The Lion Guard II (51)
After hearing Thurston boast that he's the brains behind the Lion Guard, the villains of the Outlands capture him to find a way to defeat the Guard.
Bluey II (96)
Bluey and her friends turn a tree stump into a thrilling game of Helicopter. But as the pilot, Bluey has to learn to give up some control, so they can all have fun.
Bluey II (97)
When Chloe tries to teach her dad to improvise and play Bluey's game of Octopus at home, he finds it hard to understand, until they realise they can play it their own way.
Bluey II (98)
Mum reminisces about Bluey and Judo as babies. Bluey learnt to roll over first, but Judo was the first to crawl, so then it became a race to see who was going to walk first!
Bluey II (99)
Bluey and Bingo must prove Mr Monkeyjocks is special in order to keep him from getting the chop when Dad suggests a toy chuck out.
Bluey II (100)
Bluey, Snickers and Winton are on their way to ask Calypso for help with their problems, when they are ambushed by the Terriers and use their unique talents to get past.
Bluey II (101)
It's time for Bluey and Bingo to get out of the bath. But Dad has decided not to tell them what to do and gets roped into a game of Burger Shop.
SuperKitties II (38)
Sparks faces his fear of getting his face wet to stop Zsa-Zsa from ruining the Paddlepaws Express boat ride. Lab Rat steals Fishy Cake for Otto's birthday, trapping Bitsy.
SuperKitties II (39)
Wiggles learns how to fly to free the team from Cat Burglar. Mr. Puppypaws' glittery baby dragons battle the SuperKitties as the Kitties try to stop him from not sharing the Zoomie Zone.
Spidey and His Amazing Friends II (49)
The heroes stop Gobby and Rhino from wreaking havoc, but Reptil’s jewel turns them all into dinosaurs! Team Spidey stops Electro from disturbing nocturnal animals in the forest.
Spidey and His Amazing Friends II (50)
Robot villain Zola takes over WEB-Quarters, and Team Spidey must decide whether to destroy it to save the city. Team Spidey goes to the moon in their new web-spinner suits!
Bluey (20)
When Bluey visits the markets with five bucks from the tooth fairy, the options are endless. But as she and Indy scour the stalls for the perfect purchase, spending it proves hard.
Bluey (21)
Bluey, Bingo, Mum and Dad play a game of hand puppets, exploring the land beyond the Blue Mountains where they outsmart the Cheeky Fox to find the softest beds in the world.
Bluey (22)
Packing for the pool, Bluey and Dad tease Mum about being so fussy with what to take. But when they arrive underprepared, they realise a little planning goes a long way.
Bluey (23)
Playing ‘Shops’ is the best game ever for Bluey and her friends - if they can ever get started! With Bluey questioning the rules and changing who’s who, they might be here all day!
Bluey (24)
Bluey can’t wait to get to the monkey bars as Dad takes her and Bingo on a wagon ride to the park. But her patience is tested when Dad keeps stopping to chat with other grown-ups.
Bluey (25)
Bluey is running a taxi service. Her first passenger is Businessman Dad, who is in a rush to get to the airport. But with unexpected delays, Dad’s in danger of missing his flight!
SuperKitties II (36)
The Kitties face their fears and enter the Super Spooky House. When the Pumpkin Ball is stolen, it’s up to the SuperKitties to get it back in time for the Halloween Party.
SuperKitties II (37)
Bitsy worries that she and Ginny can only be besties if they like the same things. Zsa-Zsa freezes everyone for her group selfie, and Ginny figures out how to use Cat-o-flauge.
Spidey and His Amazing Friends (7)
Bootsie gets lost at the Cat Show and Doc Ock turns her into a super-sized, monster kitty! During the concert, Doc Ock steals the drumset and uses it to hypnotize the entire audience!
Mickey Mouse Funhouse III (64)
Daisy and Goofy spend the day with Windy, and find he spends his time doing good deeds. Daisy lends a special toy to Wheezelene, who has a hard time giving it back.
Bluey (26)
As Mum goes for a walk along the beach, Bluey runs to catch up with her. Along the way, she has a series of encounters that both excite and test her in her first solo adventure.
Bluey (27)
It’s adventure on the high seas as Bluey, Bingo and Missy play Pirates on the hammock swing, but they’ll need to find their courage to withstand wild storms and whale attacks.
Bluey (28)
A game of ‘Grannies’ is fun, until Bingo and Bluey can’t agree on one simple question: Can Grannies do the floss dance? Now they need to video call Nana to get the answer.
PJ Masks (21)
Romeo’s multiplying machine accidentally makes Catboy copies. Night Ninja challenges the PJ Masks to a game of Capture the Flag with the PJ Mask headquarters as the prize.
PJ Masks (25)
Gekko tries to stop Luna Girl stealing the parade floats. Night Ninja plans to steal all the flying machines.
PJ Masks II (27)
At night normal kids Connor, Greg and Amaya don their pyjamas, activate their bracelets and gain super powers, becoming superheroes Catboy, Gekko and Owlette, ready to fight evil.
Alice's Wonderland Bakery II (32)
With her Tea Party To-Go-Cart, Alice collects stardust to finish one of her Great Grandmother's recipes. Alice and the Tweedles search for the Queen's missing croquet critters.
Alice's Wonderland Bakery II (33)
Doorknob helps Rosa attend Hattie and the Queen's tea parties at once. When Alice hosts a Favorite Things party, the March Hare leaves her guessing what his favorite treat is.
Alice's Wonderland Bakery II (34)
On Hanukkah, Hattie gets a hat-bachi grill. Alice makes too much snow, and must find a way to warm up Wonderland.
Spidey and His Amazing Friends II (53)
Gobby and Rhino steal teleporting pup Lockjaw, in hopes of making him an accomplice. When Zola traps The Thing, Spidey and Ghost-Spider under a dome, Spin must save the day!
Spidey and His Amazing Friends II (54)
Team Spidey rescues wildlife after Doc Ock triggers a volcanic eruption. When Gobby steals all the bees, Team Spidey and The Thing must get them back and save Rosh Hashanah.
Spidey and His Amazing Friends III (55)
After Zola steals the Community Center’s party, the community works together to get it back. Team Spidey has to figure out where Sandman is hiding a migration of butterflies.
Mickey Mouse Funhouse II (34)
Goofy is jealous that Cora the Giant Crab is Captain Salty Bones' First Mate. Von Drake's lab assistants accidentally turn him invisible.
Mickey Mouse Funhouse II (35)
The Tooth Fairy needs help collecting the large and heavy tooth of Woodsman Willie. Pete the Mighty competes in the Heroic Games and underestimates Saiya, a short Mayan hero.
Mickey Mouse Funhouse II (36)
First Mate Cuckoo Loca's parrots ask questions that make her feel bad. Captain Salty Bones needs the gang's help to find a treasure before his pirate rival Pepper Lemon does.

