
Disney Junior
Disney Junior od do
Bluey II (96)
Bluey and her friends turn a tree stump into a thrilling game of Helicopter. But as the pilot, Bluey has to learn to give up some control, so they can all have fun.
Bluey II (97)
When Chloe tries to teach her dad to improvise and play Bluey's game of Octopus at home, he finds it hard to understand, until they realise they can play it their own way.
Bluey II (98)
Mum reminisces about Bluey and Judo as babies. Bluey learnt to roll over first, but Judo was the first to crawl, so then it became a race to see who was going to walk first!
Bluey II (99)
Bluey and Bingo must prove Mr Monkeyjocks is special in order to keep him from getting the chop when Dad suggests a toy chuck out.
SuperKitties (16)
The SuperKitties have to stop Cat Burglar from swiping all the cat trees from the cats of Kittydale. Mr. Puppypaws tries to make the Singing Squirrels give him a private concert.
SuperKitties (17)
When animals accuse Sparks of stealing, the SuperKitties must find the real thief. A jealous Mr. Puppypaws traps all the other dogs to keep them away from the park.
Robogobo (4)
When RoboGobo visits the Wild Side, Hopper learns how to tie a knot to save a cub. After Dax uses his mom’s invention, he and Booster must rescue Crabitha from a skatepark.
Mickey Mouse Funhouse II (55)
Lost N Found Island folks can't find their coquí friend, Lukey, to thank him for singing. Pinky shows the gang her favorite tree, but a hive of bees wants the tree to make honey.
Bluey II (100)
Bluey, Snickers and Winton are on their way to ask Calypso for help with their problems, when they are ambushed by the Terriers and use their unique talents to get past.
Bluey II (101)
It's time for Bluey and Bingo to get out of the bath. But Dad has decided not to tell them what to do and gets roped into a game of Burger Shop.
Bluey II (102)
Bingo is convinced that the Easter Bunny has forgotten them like last year, until Bluey finds a series of clues that leads them on an Easter egg treasure hunt.
PJ Masks: Power Heroes (7)
IceCub wants to prove himself by going on a quest into Iceworld.
PJ Masks: Power Heroes (8)
Romeo steals ultimate Ice Power from Iceworld, which he uses to freeze the new HQ and send it drifting into deep space!
PJ Masks: Power Heroes (9)
Ice Cub must recover his powers to save the PJ Power Heroes team and the city! Ice Cub and Lilifay must put their differences aside to defeat Romeo and save the PJ Power Heroes.
Alice's Wonderland Bakery (4)
Alice makes a treat for the baby buds, but goes overboard with a special ingredient. Rosa's first camping trip goes awry when her guards follow.
Alice's Wonderland Bakery (5)
When Hattie disappears from overeating granola, Alice must bring him back! Rosa attends her first Great Grape Picnic, where she tries new foods with Alice and friends' help.
Alice's Wonderland Bakery (6)
When Cookie's beach trip is cancelled due to weather, Alice brings the beach to her! Fergie's upset he couldn't stay pristine for his family picture so Alice cheers him up.
Spidey and His Amazing Friends (24)
When the team stops Ock’s heist, she throws away her tentacle suit in frustration and Rhino takes her place. Spidey is sidetracked when his prize pumpkin becomes a threat.
Spidey and His Amazing Friends (25)
Team Spidey are the main attraction at a big parade thrown in their honor. When all the detective books in the library go missing, Team Spidey is on the case!
Spidey and His Amazing Friends II (26)
When Electro steals the city's electricity, Team Spidey uses new Glow Tech to stop her. After Black Cat steals Tony's Iron Man suit, Tony needs Spidey's help to get it back.
Mickey Mouse Funhouse (1)
Mickey, Minnie, and their friends are playing Knights and Dragons when they start wondering, are dragons good or bad? To help them find out, Funny takes them to the Kingdom of Majestica.
Mickey Mouse Funhouse (2)
Mickey, Minnie, and their friends want to take Funny on a picnic, but Funny isn't feeling well. Funny takes the gang to Underwater Ocean World, transforming them into mer-people.
Mickey Mouse Funhouse (3)
Funny turns into a rocket ship to take everyone to space! When Donald’s impatience causes him to lose his pool floaty, Funny takes the crew to find the Lost & Found Treasure Chest.
Bluey II (69)
Bluey and Bingo want Mum and Dad to be romantic, so they set up a fancy restaurant and invite them along for a romantic night out.
Bluey II (70)
While the dads pull stumps in the garden, Bluey, Bingo and Muffin turn one stump into a nail bar. When it comes time to pull the girls' stump, the dads must strike a deal.
Bluey II (71)
Bingo is upset when she spills her Mum's Mother's Day breakfast-in-bed so Bluey finds a way to cheer her sister up...they'll put on a show instead!
Bluey II (72)
When the kids want to play a game of Tickle Crabs, Dad must learn to endure the pain, and is finally rescued by a friendly seagull.
Bluey II (73)
Mum and Dad tell the girls that they're dropping them off at Nana’s so they can have some time to themselves.
Bluey II (74)
The Heelers play a game of 'Bus' with Dad as the driver, Mum as a regular passenger and Bluey and Bingo as...the Grannies!
Bluey II (75)
Mum and Bluey play 'Mum School' where Mum agrees to teach Bluey how to corral her rowdy kids and be a better mum.
Sofia The First III (81)
After spending some time learning the royal ropes, Sofia is finally ready to discover some of the secrets of Enchancia.
Sofia The First III (82)
After spending some time learning the royal ropes, Sofia is finally ready to discover some of the secrets of Enchancia.
The Lion Guard III (69)
When the Lion Guard ventures onto a peninsula to find the next moja kwa moja stone, they're attacked by Komodo Dragons.
The Lion Guard III (70)
The Lion Guard is thrilled to be at the end of their journey to the Tree of Life! But their celebration is cut short when the Night Pride mistakes them for a threat and attacks!
Bluey (42)
It’s time for a family game of hide and seek! Everyone hides, while Bluey counts to twenty, but will she be able to stay focused on the game and not get distracted by all her toys?
Bluey (43)
While on a camping holiday, Bluey makes a new friend called Jean-Luc. Bluey may not understand him, but they find a common language playing and hunting for a wild Daddy pig.
Bluey (44)
Bingo and Bluey have five minutes to bed, just enough time to race to the summit of Mt MumandDad! But between powerful storms, avalanches and stinky spots, this will take teamwork.
Bluey (45)
A quick trip to the shops proves tricky for Dad, when Bingo and Bluey want to play a game of ‘Kids’. Now Bluey is Mum, Bingo’s her baby and Dad is a very naughty boy!
Bluey (46)
It’s bedtime and Bingo can’t remember where she left her beloved Floppy! Retracing their steps, Bingo and Bluey lead Mum through their bizzare day in the hope of tracking her down.
Bluey (47)
Bluey needs Mum’s advice on dealing with a troublesome neighbour, when the serenity of her couch cushion playhouse is threatened by Bingo’s growing stable of animals.
Bluey (48)
Bluey, Bingo and Mum get into a debate with Dad about the definition of teasing. As they recall all the times he’s been a “Big Teaser”, Dad argues that he was “only playing”.
Bluey (49)
Dad tells Bluey to mind her manners at the table - they’re not animals! But when Bluey gets her hands on a stick of magic asparagus, she shows them everyone’s got a wild side!
Bluey (50)
Bluey and Bingo want a pet! To show them how much work they’d be in for, Dad transforms his hand into their old friend Shaun, a chaotic, undisciplined Emu with a taste for trouble.
Spidey and His Amazing Friends III (69)
With the help of Reptil, Team Spidey gets new dino powers to defeat Gobby's Dino-Mech. Team Spidey must stop a ghost that's stealing from the museum.
A Goofy Fairy Tale
When Goofy's magic trick accidently makes all the bedtime stories disappear from the Clubhouse, he must find a way to bring them back.
SuperKitties (11)
Lab Rat controls the Burble toys to steal all the cheese in Kittydale. The SuperKitties stop Mr. Puppypaws from turning all the wood in the park into fetching sticks.
SuperKitties (12)
Zsa-Zsa steals all the blueberries at the blueberry festival for her special cream. It's Bitsy's first snow day, and the team must stop Lab Rat from zapping away all the snow.
Mickey Mouse Funhouse II (29)
Captain Salty Bones needs the gang's help! He lost his beloved treasure. The gang goes to the Land of Myth to search for Woodsman Willie.
Pupstruction (18)
The Pupstruction Crew help Chef Bonetelli make a giant pizza for a big bunny birthday party! Pupstruction needs to create a daycare center fun enough to keep baby builders busy!
Pupstruction (19)
When it snows in Petsburg, the snow and ice makes the ground slippery! Santa Paws crashes his sleigh on Christmas Eve, and needs help building new toys and delivering them.
Bluey II (85)
Bluey is back with her sister, Bingo, turning everyday life into endless fun!
Bluey II (86)
Bluey is back with her sister, Bingo, turning everyday life into endless fun!
Bluey II (87)
Bluey is back with her sister, Bingo, turning everyday life into endless fun!
Bluey II (88)
Bluey is back with her sister, Bingo, turning everyday life into endless fun!
Bluey II (89)
Bluey is back with her sister, Bingo, turning everyday life into endless fun!
Bluey II (90)
When Muffin can't stop sucking her thumb, she has to wear a cone of shame. But the cone gets in her way and she can no longer play 'sandwich shop' with Bluey and Bingo.
Disney Junior Ariel (19)
Ariel and Triton spend Daddy Daughter Adventure Day together. Ariel explores Rainbow Sea Caves.
SuperKitties (13)
Lab Rat tries to stop Ginny's hero, Polaris the Astro-Cat, from being the first cat on the moon. The SuperKitties must catch Zsa-Zsa, when she steals a special gem from the museum.
SuperKitties (14)
The SuperKitties have to keep Mr. Puppypaws from digging up the animals' Fun Run. Bitsy feels replaced after Sparks makes the SuperKitty Kit super fast to stop the Roboctopus.
Spidey and His Amazing Friends (12)
Green Goblin decides to quit being a villain and become a good guy! Rhino steals a Spider Monkey from the zoo, and it's up to Spidey and Ghost-Spider to bring him home.
The Lion Guard II (38)
When Jasiri and two hyena cubs are in danger in the Outlands, the Guard enlists the help of Thurston the Zebra to repel a tsetse fly infestation slowing down their rescue efforts.
The Lion Guard II (39)
To help the hyenas steal melons, a Monitor Lizard bites Kion, Fuli and Beshte which temporarily paralyzes them!
Bluey (42)
It’s time for a family game of hide and seek! Everyone hides, while Bluey counts to twenty, but will she be able to stay focused on the game and not get distracted by all her toys?
Bluey (43)
While on a camping holiday, Bluey makes a new friend called Jean-Luc. Bluey may not understand him, but they find a common language playing and hunting for a wild Daddy pig.
Bluey (44)
Bingo and Bluey have five minutes to bed, just enough time to race to the summit of Mt MumandDad! But between powerful storms, avalanches and stinky spots, this will take teamwork.
Bluey (45)
A quick trip to the shops proves tricky for Dad, when Bingo and Bluey want to play a game of ‘Kids’. Now Bluey is Mum, Bingo’s her baby and Dad is a very naughty boy!
Bluey (46)
It’s bedtime and Bingo can’t remember where she left her beloved Floppy! Retracing their steps, Bingo and Bluey lead Mum through their bizzare day in the hope of tracking her down.
Bluey (47)
Bluey needs Mum’s advice on dealing with a troublesome neighbour, when the serenity of her couch cushion playhouse is threatened by Bingo’s growing stable of animals.
SuperKitties (26)
Bitsy learns to say goodbye to Renata and her robin babies, when they have to fly away. The SuperKitties stop Mr. Puppypaws from cheating in the talent contest.
SuperKitties II (27)
Bitsy's small size saves the day when the giant Lab Rat steals all the jelly in the city. Cat Burglar devises a plan to take every sparkly collar in Kittydale.
Spidey and His Amazing Friends II (26)
When Electro steals the city's electricity, Team Spidey uses new Glow Tech to stop her. After Black Cat steals Tony's Iron Man suit, Tony needs Spidey's help to get it back.
Spidey and His Amazing Friends II (27)
Team Spidey must stop Green Goblin's bright lighthouse from ruining everyone's sleep. A beach day is interrupted by Sandman’s need to prove he's the best at building sandcastles.
Bluey II (103)
Bluey and Mackenzie are excited to spend time with Mia and Captain. When the older kids run off to play together without them, Calypso explains that growing up can be hard.
Bluey III (104)
Bluey is excited to get her own room. But when bedtime comes, she misses Bingo more than she expected and must find a way to stay in touch with her sister.
Bluey III (105)
Mum sets up a backyard obstacle course just for fun, but Dad wants to race! Now the kids are determined to win by any means necessary.
Bluey III (106)
Bluey keeps breaking her promises! But after seeing how much Bingo trusts Mum’s word, Bluey learns the power of promises and why it’s important not to break them.
Bluey III (107)
Bingo is helping Mum make an omelette for Dad’s birthday breakfast, but cracking eggs is harder than it looks, and Dad is getting hungrier by the minute.
Bluey III (108)
Dad pretends he was born yesterday. Bluey and Bingo have to guide him through his second day on Earth, especially when he discovers food is delicious and steals Lucky’s Dad’s pie.
SuperKitties (18)
The SuperKitties stop Zsa-Zsa from turning animals' voices into musical instruments. Sparks and Buddy accidentally hurt each other's feelings.
SuperKitties (19)
After Sparks falls off his SuperKitty Kit, the SuperKitties help him get the courage to ride it again. Bitsy eats too many treats and can't help the team stop Lab Rat.
Spidey and His Amazing Friends (1)
A reminder to work together. Spidey learns patience.
Mickey Mouse Funhouse II (56)
The gang needs Crystal Clearwater's help when discovering the Weasels have brought an invasive species. Trolland goes on an epic adventure to be King Ludwig's heroic knight!
Bluey III (109)
When Dad complains about how dissimilar Bluey and Bingo are, Bluey hatches a plan to make them more alike and happily introduces Mini Bluey!
Bluey III (110)
Bluey can’t get to sleep, so Mum reads her one last story. But they are interrupted by Unicorse, the most annoying hand puppet in the world, whom Bluey tries to reform.
Bluey III (111)
When they go on a curry swap to Mackenzie’s house through the park, Bingo and Dad must brave a swooping magpie protecting its nest.
PJ Masks: Power Heroes (10)
Pharaoh Boy unleashes a terrible cat villain on the city. but is she as bad as she seems? Catboy and Bastet's rivalry and egos cause them to fall for Pharaoh boy's plan.
PJ Masks: Power Heroes (11)
When Night Ninja captures Ice Cub, it falls to Lilyfay to realize she can be a hero and save him. Lilyfay wants a beautiful vehicle to look the part and be a PJ.
PJ Masks: Power Heroes (12)
Bastet's inexperience leads to Luna becoming more powerful. Catboy needs to teach Bastet to drive, but his efforts result in Carly and Cartoka stealing the speed of the Catcars.
Alice's Wonderland Bakery (7)
Hattie and Fergie use teacup carts to deliver bakery orders while getting into friendly competition. Alice and Rosa shrink before Rosa's Knighting Ceremony.
Alice's Wonderland Bakery (8)
When mysterious Teacupcakes are delivered to Alice, the gang investigates! Fergie thinks his trumpet's not enough for his royal performance, but Alice helps see his potential.
Alice's Wonderland Bakery (9)
JoJo comes down with the Upsie-Dodo-Downsies! Alice must find a recipe that helps her feel better. Hattie and Fergie lose the recipe card for a royal dish.
Spidey and His Amazing Friends II (27)
Team Spidey must stop Green Goblin's bright lighthouse from ruining everyone's sleep. A beach day is interrupted by Sandman’s need to prove he's the best at building sandcastles.
Spidey and His Amazing Friends II (28)
Team Spidey searches for Bootsie after she gets captured by Black Cat. The Spidey Team protects Iron Man's Headquarters from Electro.
Spidey and His Amazing Friends II (29)
Team Spidey heads underwater to stop Doc Ock from disrupting sea life. Ghost-Spider teams up with Ant-Man and The Wasp to stop Green Goblin from ruining the mini-golf course.
Mickey Mouse Funhouse (6)
While cleaning up the Funhouse after a big, silly windstorm, Donald discovers an adorable baby gorilla! It’s Picture Day, but Pluto and Teddy just can’t stay still for a photo.
Mickey Mouse Funhouse (7)
King Ludwig of Majestica needs Mickey, Minnie, and friends’ help with a grumpy troll! Daisy's promise to follow the rules is tested when she competes in The Sunny Gulch Games.
Mickey Mouse Funhouse (10)
Daisy takes a trip to Razzle Dazzle Dunes where she turns into a genie and has to grant three wishes. When Minnie transforms into a fairy, she has trouble finding her talent.

