
Disney Junior
Disney Junior od do
Bluey (40)
Bluey’s playgroup is at odds when Indy’s baby hospital collides with Rusty’s knights and dragons. But in explaining themselves, they find the games actually have a lot in common.
Bluey (41)
When Indy and Rusty play Mum and Dads, they can’t agree on who should go to work, so they part company. Indy has a hard time finding a babysitter, while Bluey makes Rusty her baby!
Bluey (42)
It’s time for a family game of hide and seek! Everyone hides, while Bluey counts to twenty, but will she be able to stay focused on the game and not get distracted by all her toys?
Bluey (43)
While on a camping holiday, Bluey makes a new friend called Jean-Luc. Bluey may not understand him, but they find a common language playing and hunting for a wild Daddy pig.
SuperKitties II (30)
The SuperKitties stop Cat Burglar from stealing the trendy new hats in Kittydale. Buddy doesn't give up on learning how to use a telescope.
SuperKitties II (31)
Cat Burglar and a mystery thief compete to steal the Kittydale Banner. Bitsy shares her cure for homesickness with Cousin Sassy.
Robogobo (3)
When Pupsicle freezes a birdbath, RoboGobo must rescue Bob Beaks' flock of birds. Dax and Wingo must get back the team's Robo-Suits from Gimme Pig.
Mickey Mouse Funhouse (1)
Mickey, Minnie, and their friends are playing Knights and Dragons when they start wondering, are dragons good or bad? To help them find out, Funny takes them to the Kingdom of Majestica.
Bluey (44)
Bingo and Bluey have five minutes to bed, just enough time to race to the summit of Mt MumandDad! But between powerful storms, avalanches and stinky spots, this will take teamwork.
Bluey (45)
A quick trip to the shops proves tricky for Dad, when Bingo and Bluey want to play a game of ‘Kids’. Now Bluey is Mum, Bingo’s her baby and Dad is a very naughty boy!
Bluey (46)
It’s bedtime and Bingo can’t remember where she left her beloved Floppy! Retracing their steps, Bingo and Bluey lead Mum through their bizzare day in the hope of tracking her down.
PJ Masks III (64)
After their powers are stolen and given to the Woflies, the PJ Masks ally with them to vanquish Romeo. Night Ninja hypnotizes all of the school kids with his special ninja dance!
PJ Masks III (65)
A new villain is hatched from a strange crystal on the moon! Gekko is forced to confiscate Luna Girl and Motsuki's powers.
PJ Masks III (66)
Motsuki decides to become Owlette's sidekick after a quarrel with Luna Girl. Motsuki traps Luna Girl and PJ Masks on the moon!
Alice's Wonderland Bakery II (40)
Alice revisits her first day in Wonderland as she searches for the first recipe she and Cookie made together.
Alice's Wonderland Bakery II (41)
Alice helps Jacques Turtelle realize that a dash of chaos can be great for any dish! Alice and Rosa’s edible art exhibit gets eaten! They search for the nibbler in an adventure.
Alice's Wonderland Bakery II (42)
The Queen and Rosa accidentally double-book two singing groups for their Valentine's Day party! Cheshire Cat creates a holiday dedicated to himself.
Spidey and His Amazing Friends II (27)
Team Spidey must stop Green Goblin's bright lighthouse from ruining everyone's sleep. A beach day is interrupted by Sandman’s need to prove he's the best at building sandcastles.
Spidey and His Amazing Friends II (28)
Team Spidey searches for Bootsie after she gets captured by Black Cat. The Spidey Team protects Iron Man's Headquarters from Electro.
Spidey and His Amazing Friends II (29)
Team Spidey heads underwater to stop Doc Ock from disrupting sea life. Ghost-Spider teams up with Ant-Man and The Wasp to stop Green Goblin from ruining the mini-golf course.
Mickey Mouse Funhouse (10)
Daisy takes a trip to Razzle Dazzle Dunes where she turns into a genie and has to grant three wishes. When Minnie transforms into a fairy, she has trouble finding her talent.
Mickey Mouse Funhouse (11)
The Great Goofini tries a new magic trick using Daisy’s favorite stuffed animal. Funny’s in the mood for an adventure to the new amusement park, Zany Mulaney Land!
Mickey Mouse Funhouse (12)
Franken-Pete needs help getting ready for the Pumpkin Carving Contest, but when Pluto helps, he accidentally gets zapped to giant size! Mickey accidentally breaks Minnie’s kite.
Bluey III (112)
Bluey teaches Bingo how to use magic so she can make Mum play with her, but she forgets to explain the most important rule - never use magic for cheekiness!
Bluey III (113)
Dad tries to teach Bluey how to play chess, but Mum thinks she is still too young. When Bingo joins in, the kids make up their own rules, but they still can’t beat Dad.
Bluey III (114)
Dad agrees to play Sheepdog with Bluey and Bingo to stop them from disturbing Mum who is taking a well-earned rest. But looking after a sheep is harder work than they expected.
Bluey III (115)
Mum and Dad vow to only finish their boring housework when the kids stop acting silly, but it never happens and they end up trying the same approach themselves.
Bluey III (116)
Lucky’s Dad is outraged that modern Pass the Parcel has a present in every layer and changes the rules back to only having one prize in the middle, but Bingo is forever losing.
Bluey III (117)
Bluey’s Father’s Day card has to be perfect, but she can’t decide what to draw! Mum reminds her about all the fun times she’s had with Dad and how he’s not so perfect either.
Bluey III (118)
While waiting to be picked up from school, Jack pretends to be sailor trying to find his way back home to Australia. Meanwhile, Jack’s Dad has got lost on route to collect him.
Sofia The First (21)
When King Roland makes a wish to lead a more simple life as a baker, Sofia helps him see how important his job as king really is.
Sofia The First (22)
Sofia and her family take to the high seas for a royal vacation adventure, in which Sofia is magically transformed into a mermaid and befriends another young mermaid named Oona.
The Lion Guard II (47)
Bunga and the Lion Guard enlist the help of other animals to perform "The Twelve Ways of Christmas" so Timon and Pumbaa can have a "real" Christmas.
The Lion Guard II (48)
After a scorpion sent by Scar stings Simba, the Guard needs to face every villain in the Outlands to get a cure for the king!
Bluey II (67)
As Mum and Dad put together their new flat pack patio swing-seat, Bluey and Bingo use the cardboard and bubble wrap to construct their own mini-civilization.
Bluey II (68)
On Jack's first day at Bluey's school, Calypso suggests he plays Army outside with Rusty in the bush.
Bluey II (69)
Bluey and Bingo want Mum and Dad to be romantic, so they set up a fancy restaurant and invite them along for a romantic night out.
Bluey II (70)
While the dads pull stumps in the garden, Bluey, Bingo and Muffin turn one stump into a nail bar. When it comes time to pull the girls' stump, the dads must strike a deal.
Bluey II (71)
Bingo is upset when she spills her Mum's Mother's Day breakfast-in-bed so Bluey finds a way to cheer her sister up...they'll put on a show instead!
Bluey II (72)
When the kids want to play a game of Tickle Crabs, Dad must learn to endure the pain, and is finally rescued by a friendly seagull.
Bluey II (73)
Mum and Dad tell the girls that they're dropping them off at Nana’s so they can have some time to themselves.
Bluey II (74)
The Heelers play a game of 'Bus' with Dad as the driver, Mum as a regular passenger and Bluey and Bingo as...the Grannies!
Bluey II (75)
Mum and Bluey play 'Mum School' where Mum agrees to teach Bluey how to corral her rowdy kids and be a better mum.
Spidey and His Amazing Friends (20)
Spidey's precious pendant falls into Green Goblin's hands! Spin wants his own robot, but when he rushes to build it without Spidey's help, his robot ends up with a big flaw!
Mickey's Great Clubhouse Hunt
Just as Mickey and his friends are planning their best ever springtime party, the Clubhouse suddenly breaks into pieces and disappears - with Minnie, Donald, Goofy and Daisy inside! Mickey asks for viewers' help in this fun-filled film, packed with interactive features, as he tries to save his friends and put the clubhouse together again in time for the party. (2007) Stars:
SuperKitties II (49)
Buddy joins the Bunny Brigade and helps the SuperKitties save Easter treats from Zsa-Zsa. Lab Rat steals all the Easter eggs from the Kittydale Easter Egg Hunt.
SuperKitties (1)
The SuperKitties must figure out why someone is stealing all the yarn in Kittydale. Lab Rat invents a giant boot to smush all the flowers at the Kittydale Flower Festival.
Mickey Mouse Funhouse II (48)
The gang helps Pete the Mighty try to sculpt a statue of himself out of a mountainside, only to be thwarted by Care-abelle's magic. Minnie and Martian Minnie play Mini-Golf.
Pupstruction (16)
When Lloyd is resting, Pupstruction builds a replacement but the Mayor feels something is missing. Lickety Split builds a hot air balloon but gets stuck and asks the crew for help.
Pupstruction (17)
Pupstruction has to construct their tiniest and most delicate build yet. Pupstruction builds a house for a chameleon, who can’t seem to decide what color it should be!
Bluey (51)
When Mum goes out to a baby shower, Dad takes charge of the girls’ evening routine. But with Bluey missing Mum, Dad has to pull out all the games he knows to keep them entertained.
Bluey (52)
It’s Christmas and Bluey is very focused on being good to get more presents. But when a game of Verandah Santa leaves cousin Socks upset, Bluey must learn the virtue of kindness.
Bluey II (53)
Chilli and Bandit are keen to get a new pizza oven like their neighbours’ so they all go on a trip to Hammerbarn.
Bluey II (54)
When a passing cockatoo drops a feather, Bingo has an idea for a new game. By waving her featherwand she can make objects impossibly heavy.
Bluey II (55)
Dad eats Bingo's last chip and as payback, Bingo has three 'dance mode' wishes to use at will.
Bluey II (56)
Uncle Stripe and Bandit are playing squash with the help of their controllers, Bingo and Bluey.
Disney Junior Ariel (17)
Ursula gets sick. Ariel and family take a road trip.
SuperKitties (5)
When Ginny gets a boo-boo, Sparks, Buddy, and Bitsy have to learn to work as a team without her. The SuperKitties help Peanut get Nadia's stolen toy car back from Zsa-Zsa.
SuperKitties (6)
The SuperKitties have to stop Mr. Puppypaws from turning all the animal treats into only doggy treats. Buddy accidentally breaks Sparks' SuperKitty Kit and doesn't tell him.
Spidey and His Amazing Friends II (32)
Team Spidey gets trapped in Sandman’s giant sand maze. The Team swings into action to bring back the fun after Electro super charges the amusement park.
The Lion Guard III (68)
Ever closer to the Tree of Life, Kion’s scar bothers him more than ever! Bunga thinks that this un-Kion-like behavior is proof that the venom in Kion’s body is turning him evil!
The Lion Guard III (69)
When the Lion Guard ventures onto a peninsula to find the next moja kwa moja stone, they're attacked by Komodo Dragons.
Bluey II (67)
As Mum and Dad put together their new flat pack patio swing-seat, Bluey and Bingo use the cardboard and bubble wrap to construct their own mini-civilization.
Bluey II (68)
On Jack's first day at Bluey's school, Calypso suggests he plays Army outside with Rusty in the bush.
Bluey II (69)
Bluey and Bingo want Mum and Dad to be romantic, so they set up a fancy restaurant and invite them along for a romantic night out.
Bluey II (70)
While the dads pull stumps in the garden, Bluey, Bingo and Muffin turn one stump into a nail bar. When it comes time to pull the girls' stump, the dads must strike a deal.
Bluey II (71)
Bingo is upset when she spills her Mum's Mother's Day breakfast-in-bed so Bluey finds a way to cheer her sister up...they'll put on a show instead!
Bluey II (72)
When the kids want to play a game of Tickle Crabs, Dad must learn to endure the pain, and is finally rescued by a friendly seagull.
SuperKitties (22)
Mr. Puppypaws uses his glitter dragon to steal Valentine's Day cards. When Ginny accidentally breaks a special gift of friendship that Bitsy gave her, she tries to hide the truth.
SuperKitties (23)
When the pets’ Howloween treats go missing all over Kittydale, the SuperKitties must track down the thief, even if it turns out to be the spooky Howloween Cat that Bitsy fears.
Spidey and His Amazing Friends III (69)
With the help of Reptil, Team Spidey gets new dino powers to defeat Gobby's Dino-Mech. Team Spidey must stop a ghost that's stealing from the museum.
Spidey and His Amazing Friends III (70)
Lizard's monster plant takes over the city. Doc Ock captures the Spider CRAWL-R while on a mission in space, so Miles and his mom, Rio, work together to free their ship.
Bluey (47)
Bluey needs Mum’s advice on dealing with a troublesome neighbour, when the serenity of her couch cushion playhouse is threatened by Bingo’s growing stable of animals.
Bluey (48)
Bluey, Bingo and Mum get into a debate with Dad about the definition of teasing. As they recall all the times he’s been a “Big Teaser”, Dad argues that he was “only playing”.
Bluey (49)
Dad tells Bluey to mind her manners at the table - they’re not animals! But when Bluey gets her hands on a stick of magic asparagus, she shows them everyone’s got a wild side!
Bluey (50)
Bluey and Bingo want a pet! To show them how much work they’d be in for, Dad transforms his hand into their old friend Shaun, a chaotic, undisciplined Emu with a taste for trouble.
Bluey (51)
When Mum goes out to a baby shower, Dad takes charge of the girls’ evening routine. But with Bluey missing Mum, Dad has to pull out all the games he knows to keep them entertained.
Bluey (52)
It’s Christmas and Bluey is very focused on being good to get more presents. But when a game of Verandah Santa leaves cousin Socks upset, Bluey must learn the virtue of kindness.
SuperKitties II (32)
When Mr. Puppypaws steals Santa’s sleigh, the SuperKitties must save Christmas. The team learns to celebrate Hanukkah by lighting a menorah with loved ones.
SuperKitties II (33)
To guard a new dinosaur bone, Buddy must learn to pay attention. Sparks relies on his problem-solving skills to stop Cat Burglar and Lab Rat from stealing a giant cheese wheel.
Spidey and His Amazing Friends (21)
Spin’s favorite mythical creature may actually exist! When Spidey and Hulk’s powers are switched by Doc Ock, they must teach each other how to be each other in order to defeat her.
Mickey Mouse Funhouse (2)
Mickey, Minnie, and their friends want to take Funny on a picnic, but Funny isn't feeling well. Funny takes the gang to Underwater Ocean World, transforming them into mer-people.
Bluey II (53)
Chilli and Bandit are keen to get a new pizza oven like their neighbours’ so they all go on a trip to Hammerbarn.
Bluey II (54)
When a passing cockatoo drops a feather, Bingo has an idea for a new game. By waving her featherwand she can make objects impossibly heavy.
Bluey II (55)
Dad eats Bingo's last chip and as payback, Bingo has three 'dance mode' wishes to use at will.
PJ Masks III (67)
Armadylan steals the PJ Masks' vehicles. Kevin turns full wolfy on a trip to the moon.
PJ Masks III (68)
Night Ninja tricks Armadylan into stealing An Yu's bo staff and takes control of the Mountain again. An Yu tries to train Teeny Weeny into the Mystery Mountain Guardian assistant.
PJ Masks III (69)
The PJ Masks gets locked in the Lab and it's up to PJ Robot to rescue them! Gekko is on the case when animals keep disappearing from the city.
Alice's Wonderland Bakery II (43)
Alice organizes a dinner to help crown the Unofficially Official Dish of Wonderland. Alice and friends make an edible croquet course for the Queen.
Alice's Wonderland Bakery II (44)
On Switcheroo Day, Alice and friends switch places to step into each other's shoes. At Dodo Beach, Alice and friends enjoy their Once in a Wondermoon razzle-dazzle whips.
Alice's Wonderland Bakery II (45)
The Queen of Hearts uses her Wonderland knowledge to help Alice after a Mirror Bird swipes Alice's whisk. Hattie learns Wonderlanders love to wear and eat his fruit leather hats.
Spidey and His Amazing Friends II (30)
Team Spidey has its hands full when Gobby’s device turns Hulk into a baby!
Spidey and His Amazing Friends II (31)
Spidey saves the day after Green Goblin’s device forces people to dance! Spin and Ghost-Spider go on a tiny adventure with Ant-Man and The Wasp after the museum is robbed by ants.
Spidey and His Amazing Friends II (32)
Team Spidey gets trapped in Sandman’s giant sand maze. The Team swings into action to bring back the fun after Electro super charges the amusement park.
Mickey Mouse Funhouse (13)
Mickey and friends play in magical snow on Winter Mountain! When they build a snowman, he comes to life! The gang must prevent the snowman from melting when they play.
Mickey Mouse Funhouse (14)
Mortimer Mouse joins the gang for an adventure to Land of Myth! Goofy can’t find his favorite socks, so Funny takes him to Lost & Found Island.
Mickey Mouse Funhouse (15)
Mickey’s hero, Crystal Clearwater, is visiting Hot Dog Hills to present the town with a clean water award! Goofy hosts a sleepover and gets carried away with the guest list.

