
Disney Junior
Disney Junior od do
Bluey III (132)
When Mum’s sister Brandy comes over for a visit, she brings the kids onesies as a present, which has an unexpected effect on Bingo!
Bluey III (133)
Bluey and Bingo hide under the house and spy on two mysterious tradies working in the backyard.
Bluey III (134)
Muffin is playing Grouchy Granny at a garage sale, making Dad push her on an old mobility scooter. But when a real Grouchy Granny wants to buy it, Muffin won’t budge.
Bluey III (135)
Mackenzie, Jack and Rusty are playing astronauts on a mission to Mars. But during their journey, Mackenzie keeps going missing and no one knows why – not even Mackenzie!
SuperKitties (26)
Bitsy learns to say goodbye to Renata and her robin babies, when they have to fly away. The SuperKitties stop Mr. Puppypaws from cheating in the talent contest.
SuperKitties II (27)
Bitsy's small size saves the day when the giant Lab Rat steals all the jelly in the city. Cat Burglar devises a plan to take every sparkly collar in Kittydale.
Spidey and His Amazing Friends (4)
Doc Ock's escape from jail interrupts the Spidey Team's mother's day picnic. Miles must make big decisions to save his mom from Green Goblin's not-so-fun-funhouse.
Mickey Mouse Funhouse III (59)
Goofy must practice patience when his birthday party keeps getting interrupted by Rocket Mouse's Outer Space emergencies.
Bluey III (136)
Bluey and Bingo build a very special cubby for their stuffed toy Kimjim.
Bluey III (137)
At the end of a long day, Bluey and her family are out of sync and out of sorts, so Mum gets everyone to play musical statues.
Bluey III (138)
Indy thinks she’s no good because her model horse looks like a cow, but Calypso encourages her not to give up, so she tries to fix it with a little help from Winton.
PJ Masks: Power Heroes (19)
Pharaoh Boy steals An Yu's Staff. Gekko decides to help Robot by training him.
PJ Masks: Power Heroes (20)
Owlette and Gekko don't listen to Ice Cub's knowledge and neither do the Wolfies. Rip and Howler are taking people's things as part of a silly "treasure hunt."
PJ Masks: Power Heroes (21)
Bastet wants to find desert magic in a rare book and thinks it is only for her. Romeo invents a device that traps the PJM inside TV shows.
Alice's Wonderland Bakery (16)
Alice needs to find a special singer for the garden choir. When Rosa accidentally tears the Queen's cape, Alice asks March Hare to help them!
Alice's Wonderland Bakery (17)
The Tweedles help Alice between becoming the royal baker or continuing baking at the bakery. When Alice bakes a wedding cake, she must find a way to represent both newlyweds.
Alice's Wonderland Bakery (18)
When Fergie throws a party to celebrate his siblings first teeth, his overplanning goes awry. The Queen asks Alice to fix a dinner for the Guards. She plans a menu all will enjoy.
Spidey and His Amazing Friends II (37)
Spidey and Iron Man must fix their new invention before Sandman turns Central Park into Sandman Park. Miles can't let Rhino steal the tomatoes his mom grew for community dinner.
Spidey and His Amazing Friends II (38)
Electro and her electric gauntlet have drained the power from the city’s new wind turbine. Team Spidey runs up against villains trying to stop them from performing at a concert.
Spidey and His Amazing Friends II (39)
Team Spidey must save Aunt May when Green Goblin's device makes people think they're pirates. Doc Ock creates a “Bad” bot version of TRACE-E to trick Team Spidey.
Mickey Mouse Funhouse (19)
At the Festival of Heroes, Mickey, Minnie, and friends learn that Pete the Mighty is really mighty fearful of a lot. Wanda Warbler gets a mysterious invitation to adventure!
Mickey Mouse Funhouse (20)
Funny takes the friends somewhere they can have superpowers! Mickey’s hero, Rocket Mouse, invites Mickey and friends to join his team of mouse-stronauts on a great adventure!
Mickey Mouse Funhouse (21)
When the friends explore Giant Crab Island all day, they grow tired, but Goofy isn't ready to call it a day. The friends help Mayor Clarabelle clear the ghosts out of town.
Bluey II (97)
When Chloe tries to teach her dad to improvise and play Bluey's game of Octopus at home, he finds it hard to understand, until they realise they can play it their own way.
Bluey II (98)
Mum reminisces about Bluey and Judo as babies. Bluey learnt to roll over first, but Judo was the first to crawl, so then it became a race to see who was going to walk first!
Bluey II (99)
Bluey and Bingo must prove Mr Monkeyjocks is special in order to keep him from getting the chop when Dad suggests a toy chuck out.
Bluey II (100)
Bluey, Snickers and Winton are on their way to ask Calypso for help with their problems, when they are ambushed by the Terriers and use their unique talents to get past.
Bluey II (101)
It's time for Bluey and Bingo to get out of the bath. But Dad has decided not to tell them what to do and gets roped into a game of Burger Shop.
Bluey II (102)
Bingo is convinced that the Easter Bunny has forgotten them like last year, until Bluey finds a series of clues that leads them on an Easter egg treasure hunt.
Bluey II (103)
Bluey and Mackenzie are excited to spend time with Mia and Captain. When the older kids run off to play together without them, Calypso explains that growing up can be hard.
Sofia The First IV (89)
After discovering the Mystic Isles, Sofia becomes a Protector of the mystical realm.
Sofia The First IV (90)
After discovering the Mystic Isles, Sofia becomes a Protector of the mystical realm.
The Lion Guard III (77)
When The Lion Guard returns to the Pride Lands they discover Vitani has formed her own Lion Guard in their absence. Who is the rightful protector?
The Lion Guard III (78)
After learning that the Pride Lands are threatened, Kion uses the Roar to help the Lion Guard return home as soon as possible.
Bluey II (78)
Dad has rudely plonked himself on one end of the seesaw. So Bluey and Bingo round up the entire playground to help flip him off, but they still need to find one more friend.
Bluey II (79)
It's Bluey's first trip to the cinema, but she's worried the movie will be too scary. When Bingo starts running amok in the theatre, she must conquer her fear and help Dad out.
Bluey II (80)
Grandad is supposed to be resting, but when Bluey and Bingo go to visit him, he makes a run for it with the kids and takes them on a madcap adventure into the bush.
Bluey II (81)
When Muffin is told that she is special by her dad, she interprets it as an excuse to do anything she wants, which means playing Bluey and Bingo's game of library her way.
Bluey II (82)
Bluey is back with her sister, Bingo, turning everyday life into endless fun!
Bluey II (83)
Bluey is back with her sister, Bingo, turning everyday life into endless fun!
Bluey II (84)
Bluey is back with her sister, Bingo, turning everyday life into endless fun!
Bluey II (85)
Bluey is back with her sister, Bingo, turning everyday life into endless fun!
Bluey II (86)
Bluey is back with her sister, Bingo, turning everyday life into endless fun!
Spidey and His Amazing Friends III (77)
Team Spidey faces their robot selves created by Doc Ock. Lizard’s potion is turning Black Cat into a saber-toothed tiger unless Team Spidey can turn her back to normal.
Mickey's Monster Musical
Mickey and pals are stranded near a spooky castle. They meet Count Mikula who looks like Mickey - except for his fangs and the fact that he can fly! He has a problem too. Can they help each other?
SuperKitties (19)
After Sparks falls off his SuperKitty Kit, the SuperKitties help him get the courage to ride it again. Bitsy eats too many treats and can't help the team stop Lab Rat.
SuperKitties (22)
Mr. Puppypaws uses his glitter dragon to steal Valentine's Day cards. When Ginny accidentally breaks a special gift of friendship that Bitsy gave her, she tries to hide the truth.
Mickey Mouse Funhouse II (33)
Mortimer joins the gang on a sailing trip, leading to some stormy surprises. The gang builds a new snow pal named Rosie, who plays a bit too rough for Sunny.
Pupstruction II (26)
When Mayor Gilmore needs a place to land her new plane, Pupstruction builds an airport. It’s the first day of school, and the Pups design a new bus to fit every bunny.
Pupstruction II (27)
It's the Petsburg Car Show, and the Pups build a car wash that keeps getting thwarted by Bobby. To help Roxy feel at home while camping, the Pups design a special tent.
Bluey III (109)
When Dad complains about how dissimilar Bluey and Bingo are, Bluey hatches a plan to make them more alike and happily introduces Mini Bluey!
Bluey III (110)
Bluey can’t get to sleep, so Mum reads her one last story. But they are interrupted by Unicorse, the most annoying hand puppet in the world, whom Bluey tries to reform.
Bluey III (111)
When they go on a curry swap to Mackenzie’s house through the park, Bingo and Dad must brave a swooping magpie protecting its nest.
Bluey III (112)
Bluey teaches Bingo how to use magic so she can make Mum play with her, but she forgets to explain the most important rule - never use magic for cheekiness!
Bluey III (113)
Dad tries to teach Bluey how to play chess, but Mum thinks she is still too young. When Bingo joins in, the kids make up their own rules, but they still can’t beat Dad.
Bluey III (114)
Dad agrees to play Sheepdog with Bluey and Bingo to stop them from disturbing Mum who is taking a well-earned rest. But looking after a sheep is harder work than they expected.
Disney Junior Ariel (4)
A crab steals Ariel's treasures. Ariel leads a parade.
SuperKitties (23)
When the pets’ Howloween treats go missing all over Kittydale, the SuperKitties must track down the thief, even if it turns out to be the spooky Howloween Cat that Bitsy fears.
SuperKitties (24)
When Amara brings a lost puppy to the Purr ‘N’ Play, Bitsy wonders if there will be enough attention for her. The SuperKitties must stop whoever stole Abraca Dan's magic tricks.
Spidey and His Amazing Friends (16)
Doc Ock tricks our heroes into getting treasure for her. Spidey and Ms. Marvel go down into the sewer tunnels to save TRACE-E, but they discover the Green Goblin is down there!
The Lion Guard II (46)
After Scar's minions set fire to the Kilio Valley, the misplaced elephants are forced to the Pride Lands and create chaos amongst the other herds.
The Lion Guard II (47)
Bunga and the Lion Guard enlist the help of other animals to perform "The Twelve Ways of Christmas" so Timon and Pumbaa can have a "real" Christmas.
Bluey II (78)
Dad has rudely plonked himself on one end of the seesaw. So Bluey and Bingo round up the entire playground to help flip him off, but they still need to find one more friend.
Bluey II (79)
It's Bluey's first trip to the cinema, but she's worried the movie will be too scary. When Bingo starts running amok in the theatre, she must conquer her fear and help Dad out.
Bluey II (80)
Grandad is supposed to be resting, but when Bluey and Bingo go to visit him, he makes a run for it with the kids and takes them on a madcap adventure into the bush.
Bluey II (81)
When Muffin is told that she is special by her dad, she interprets it as an excuse to do anything she wants, which means playing Bluey and Bingo's game of library her way.
Bluey II (82)
Bluey is back with her sister, Bingo, turning everyday life into endless fun!
Bluey II (83)
Bluey is back with her sister, Bingo, turning everyday life into endless fun!
SuperKitties II (34)
The SuperKitties teach Zsa-Zsa that if she takes care of planted seeds, they’ll grow into fruits and veggies for everyone to enjoy. Lab Rat and Otto drop trash on Kittydale.
SuperKitties II (35)
Lab Rat creates wacky weather that threatens to ruin the Pawesome Picnic. When the Kittydale Race gets sabotaged, Bitsy stops racing to help the SuperKitties save the day.
Spidey and His Amazing Friends II (44)
Electro steals the subway’s electricity and the team uses its knowledge to stop her. Team Spidey must rescue Mr. Von Carnegie from Gobby and Rhino, who seek treasure.
Spidey and His Amazing Friends II (45)
Ghost-Spider teams up with her dad to save the forest from Doc Ock. Peter accidentally grows his pet ant to the size of a dog.
Bluey III (139)
Bluey and Bingo teach Unicorse good manners so he can ask Mum on a date, but things go awry when Unicorse eats a tick.
Bluey III (140)
Bingo pretends to be Boss Bluey’s new employee in the middle of Dad’s backyard workout. While Bluey gives Bingo a tour of the office, Dad does the hardest exercise of his life!
Bluey III (141)
On a trip to the beach, Mum teaches Bluey to throw sticks, while Bingo and Dad get creative when they find a stick shaped like a bird’s head.
Bluey III (142)
Bluey and Bingo would rather play games and explore their holiday hotel room than relax on the beach with Mum.
Bluey III (143)
When Dad tells Bluey to finish her breakfast, Bluey wants to know why Dad’s always bossing her around.
Bluey III (144)
At school, Coco wants to play Wild Girls with Indy, but Chloe wants her to play another game.
SuperKitties II (28)
The SuperKitties must rescue Wiggles, their new dancing robo-piggy, from Zsa-Zsa before the Kittydale Dance Party. Bitsy cheers on Pickles as he learns something new.
SuperKitties II (29)
Lab Rat and Ginny learn what makes their art special. Sparks learns to share his upset feelings.
Spidey and His Amazing Friends (5)
A new super-powered spidey-jetback ends up in the hands of Rhino! When The Spidey Team is planning to stop Green Goblin, he manages to throw the heroes’ plans off course.
Mickey Mouse Funhouse III (60)
Daisy searches Dreamland for her favorite dream. Daisy is dissatisfied when she wants to take the perfect selfie.
Bluey III (145)
Lucky’s Dad, Lucky and Chucky have come over to the Heelers’ house to watch a rugby final together.
Bluey III (146)
At the chemist, Bluey and Bingo and their friends have fun playing with the CCTV screens.
Bluey III (147)
Bluey asks Dad to help her draw a dragon for her story, but Dad’s not very good at drawing!
PJ Masks: Power Heroes (22)
The PJs offer Armadylan a chance to try out, but he's worried his clumsy strength will make it fail. Bastet assumes Armadylan is an evil armadillo from Egypt, coming to hunt her down.
PJ Masks: Power Heroes (23)
Catboy wants to prove himself as a fast driver so he powers his Cat Racer with a Moon Crystal and blasts into space. Catboy would rather be a superhero than babysit Tiny Timmy.
PJ Masks: Power Heroes (24)
Power heroes Catboy, Owlette and Gekko are joined by new heroes, creating a bigger, better team. Our heroes will take on new villains in the City, space and the frozen wilderness.
Alice's Wonderland Bakery (19)
When Mother Rose gets sick, Alice invents a recipe to help. Alice plans a surprise for the Cheshire Cat, but curiosity gets the better of him and he poofs into a Dinah look-alike.
Alice's Wonderland Bakery (20)
A Card Guard beats the King at a salsa competition, and Alice must figure out how to help. The Fluffle hunt is a go when Alice and other Wonderlanders rush to find the rare plant!
Alice's Wonderland Bakery (22)
When Hattie loses his hat, Alice helps him realize it's the hatter that matters. When Captain Dodo asks Alice to cater his party, Cheshire helps to unriddle Cookie's recipes.
Spidey and His Amazing Friends II (40)
With help from Bootsie, Team Spidey foils Sandman's theft of priceless Egyptian artifacts. Team Spidey saves Halloween from Green Goblin and his candy-stealing scarecrows.
Spidey and His Amazing Friends II (41)
When Spin accidentally puts his own arm to sleep with his arachno-sting, he'll need to find a new way to help his team. Someone has stolen all the water from the city!
Spidey and His Amazing Friends II (42)
Team Spidey and Black Cat join forces to stop Doc Ock from destroying the precious Maltese Kitten. Miles and Black Panther’s special day is nearly spoiled by Electro.
Mickey Mouse Funhouse (22)
Franken-Pete’s batteries run down just before he’s supposed to host the Musical Monster Show! Minnie asks Mickey to learn ice dancing with her, but Mickey is nervous.
Mickey Mouse Funhouse (23)
Mickey, and friends travel to Cloud Kingdom to see if Willie the Giant knows why it hasn’t rained. On Razzle Dazzle Day, Donald makes a wish with a genie to win all the prizes.
Mickey Mouse Funhouse (24)
As Mickey and friends sit crafting, Daisy is intrigued by her friends’ whistling, which she cannot do. After sitting around the Funhouse, the friends decide to play in Sportopia.

