• Disney Junior

    • Disney Junior od do

      • Bluey II (67)

        As Mum and Dad put together their new flat pack patio swing-seat, Bluey and Bingo use the cardboard and bubble wrap to construct their own mini-civilization.

      • Bluey II (68)

        On Jack's first day at Bluey's school, Calypso suggests he plays Army outside with Rusty in the bush.

      • Bluey II (69)

        Bluey and Bingo want Mum and Dad to be romantic, so they set up a fancy restaurant and invite them along for a romantic night out.

      • Bluey II (70)

        While the dads pull stumps in the garden, Bluey, Bingo and Muffin turn one stump into a nail bar. When it comes time to pull the girls' stump, the dads must strike a deal.

      • SuperKitties II (36)

        The Kitties face their fears and enter the Super Spooky House. When the Pumpkin Ball is stolen, it’s up to the SuperKitties to get it back in time for the Halloween Party.

      • SuperKitties II (37)

        Bitsy worries that she and Ginny can only be besties if they like the same things. Zsa-Zsa freezes everyone for her group selfie, and Ginny figures out how to use Cat-o-flauge.

      • Spidey and His Amazing Friends (23)

        Team Spidey’s webs won’t work in hot weather and Peter’s fix is no fix at all! When Peter glues himself to Gwen with his new web formula, the two of them need to adapt quickly.

      • Mickey Mouse Funhouse (3)

        Funny turns into a rocket ship to take everyone to space! When Donald’s impatience causes him to lose his pool floaty, Funny takes the crew to find the Lost & Found Treasure Chest.

      • Bluey II (71)

        Bingo is upset when she spills her Mum's Mother's Day breakfast-in-bed so Bluey finds a way to cheer her sister up...they'll put on a show instead!

      • Bluey II (72)

        When the kids want to play a game of Tickle Crabs, Dad must learn to endure the pain, and is finally rescued by a friendly seagull.

      • Bluey II (73)

        Mum and Dad tell the girls that they're dropping them off at Nana’s so they can have some time to themselves.

      • PJ Masks III (73)

        When Romeo decides to ruin Christmas for everyone after discovering he's on the naughty list, the PJ Masks partner with Santa Claus to save Christmas!

      • PJ Masks III (74)

        The PJ Masks must wear ear-protecting helmets when Romeo writes a song that turns listeners into his servant. PJ Robot tries to turn Romeo's Flying Factory into a Flying Party!

      • PJ Masks III (75)

        When Night Ninja steals equipment from Pirate Day at school, Catboy jeopardizes the PJ Masks rescue mission. PJ Masks investigate Night Ninja when the ninjalinos keep disappearing!

      • Alice's Wonderland Bakery II (49)

        Alice helps Captain Dodo learn to cook so he can reopen his snack shack. Alice learns to keep things simple when chaos ensues, teaching her first “Baking for Beginners” class.

      • Alice's Wonderland Bakery II (50)

        To recreate a beloved recipe, Alice searches for a rare Clever Clover. Alice must learn to trust her five senses when she creates a culinary calamity during a baking class.

      • Alice's Wonderland Bakery (1)

        When Princess Rosa's birthday cake goes wrong, Alice surprises her with an Unbirthday Cake! The Cheshire Cat has a colossal order for Alice that she gladly completes.

      • Spidey and His Amazing Friends II (37)

        Spidey and Iron Man must fix their new invention before Sandman turns Central Park into Sandman Park. Miles can't let Rhino steal the tomatoes his mom grew for community dinner.

      • Spidey and His Amazing Friends II (38)

        Electro and her electric gauntlet have drained the power from the city’s new wind turbine. Team Spidey runs up against villains trying to stop them from performing at a concert.

      • Spidey and His Amazing Friends II (39)

        Team Spidey must save Aunt May when Green Goblin's device makes people think they're pirates. Doc Ock creates a “Bad” bot version of TRACE-E to trick Team Spidey.

      • Mickey Mouse Funhouse (19)

        At the Festival of Heroes, Mickey, Minnie, and friends learn that Pete the Mighty is really mighty fearful of a lot. Wanda Warbler gets a mysterious invitation to adventure!

      • Mickey Mouse Funhouse (20)

        Funny takes the friends somewhere they can have superpowers! Mickey’s hero, Rocket Mouse, invites Mickey and friends to join his team of mouse-stronauts on a great adventure!

      • Mickey Mouse Funhouse (21)

        When the friends explore Giant Crab Island all day, they grow tired, but Goofy isn't ready to call it a day. The friends help Mayor Clarabelle clear the ghosts out of town.

      • Bluey III (133)

        Bluey and Bingo hide under the house and spy on two mysterious tradies working in the backyard.

      • Bluey III (134)

        Muffin is playing Grouchy Granny at a garage sale, making Dad push her on an old mobility scooter. But when a real Grouchy Granny wants to buy it, Muffin won’t budge.

      • Bluey III (135)

        Mackenzie, Jack and Rusty are playing astronauts on a mission to Mars. But during their journey, Mackenzie keeps going missing and no one knows why – not even Mackenzie!

      • Bluey III (136)

        Bluey and Bingo build a very special cubby for their stuffed toy Kimjim.

      • Bluey III (137)

        At the end of a long day, Bluey and her family are out of sync and out of sorts, so Mum gets everyone to play musical statues.

      • Bluey III (138)

        Indy thinks she’s no good because her model horse looks like a cow, but Calypso encourages her not to give up, so she tries to fix it with a little help from Winton.

      • Bluey III (139)

        Bluey and Bingo teach Unicorse good manners so he can ask Mum on a date, but things go awry when Unicorse eats a tick.

      • Sofia The First II (27)

        Snow White appears to help Sofia, after she suspects a visiting sorceress is not who she says she is. Miss Nettle, an evil fairy, disguises herself as a powerful sorceress to attempt to steal Sofia's magical amulet.

      • Sofia The First II (28)

        Amber asks Cedric to cast a spell that will give her and James separate birthdays so she can celebrate by herself. After the spell turns James into a baby, Sofia helps Amber realize how special it is to have a twin.

      • The Lion Guard II (53)

        Kion, Kiara, Bunga, Tiifu and Zuri must journey underground through aardvark tunnels to escape a fire.

      • The Lion Guard II (54)

        When a gorilla warrior comes to help the battle against Scar, he ends up causing more harm than good!

      • Bluey II (94)

        Bluey wants to help Dad make Bingo's birthday cake, but first she must put away her toys. But nothing can tempt her to clean up, until Dad drops the cake.

      • Bluey II (95)

        At a party, Bingo is desperate to show off her handstand skills, while Nanna can't find a way to make herself useful. They're both feeling a bit lost, until they find each other.

      • Bluey II (96)

        Bluey and her friends turn a tree stump into a thrilling game of Helicopter. But as the pilot, Bluey has to learn to give up some control, so they can all have fun.

      • Bluey II (97)

        When Chloe tries to teach her dad to improvise and play Bluey's game of Octopus at home, he finds it hard to understand, until they realise they can play it their own way.

      • Bluey II (98)

        Mum reminisces about Bluey and Judo as babies. Bluey learnt to roll over first, but Judo was the first to crawl, so then it became a race to see who was going to walk first!

      • Bluey II (99)

        Bluey and Bingo must prove Mr Monkeyjocks is special in order to keep him from getting the chop when Dad suggests a toy chuck out.

      • Bluey II (100)

        Bluey, Snickers and Winton are on their way to ask Calypso for help with their problems, when they are ambushed by the Terriers and use their unique talents to get past.

      • Bluey II (101)

        It's time for Bluey and Bingo to get out of the bath. But Dad has decided not to tell them what to do and gets roped into a game of Burger Shop.

      • Bluey II (102)

        Bingo is convinced that the Easter Bunny has forgotten them like last year, until Bluey finds a series of clues that leads them on an Easter egg treasure hunt.

      • Spidey and His Amazing Friends (25)

        Team Spidey are the main attraction at a big parade thrown in their honor. When all the detective books in the library go missing, Team Spidey is on the case!

      • Mickey Mouse Clubhouse: Super Adventure

        Professor Von Drake's machine turns the gang into superheroes, just as Power-Pants Pete and Megamort turn up with a shrink ray, determined to make everything miniature.

      • SuperKitties (10)

        The SuperKitties stop Mr. Puppypaws from stealing dog toys. When Lab Rat turns off all the lights in Kittydale, Bitsy must face her fear of the dark to help her team.

      • Spidey and His Amazing Friends II (26)

        When Electro steals the city's electricity, Team Spidey uses new Glow Tech to stop her. After Black Cat steals Tony's Iron Man suit, Tony needs Spidey's help to get it back.

      • Mickey Mouse Funhouse II (51)

        It's Mickey's birthday and his pals want to make his birthday wish come true. Kyung Won is having trouble when everyone pays attention to his sister, Ae-Che, on her first birthday!

      • Pupstruction (20)

        Pupstuction builds a lighthouse to keep boats safe day and night. When heat becomes too much for a friendly frog, Pupstruction recreates a rainforest environment in his home.

      • Pupstruction (21)

        The Pups are worried the castle they built isn’t fit for a princess, until they realize this princess actually loves to play! Roxy must admit her fear of the dark to the Pup crew.

      • Bluey II (69)

        Bluey and Bingo want Mum and Dad to be romantic, so they set up a fancy restaurant and invite them along for a romantic night out.

      • Bluey II (70)

        While the dads pull stumps in the garden, Bluey, Bingo and Muffin turn one stump into a nail bar. When it comes time to pull the girls' stump, the dads must strike a deal.

      • Bluey II (71)

        Bingo is upset when she spills her Mum's Mother's Day breakfast-in-bed so Bluey finds a way to cheer her sister up...they'll put on a show instead!

      • Bluey II (72)

        When the kids want to play a game of Tickle Crabs, Dad must learn to endure the pain, and is finally rescued by a friendly seagull.

      • Bluey II (73)

        Mum and Dad tell the girls that they're dropping them off at Nana’s so they can have some time to themselves.

      • Bluey II (74)

        The Heelers play a game of 'Bus' with Dad as the driver, Mum as a regular passenger and Bluey and Bingo as...the Grannies!

      • Disney Junior Ariel (20)

        Ariel wants her plant to grow too quickly. Flounder fakes being sick.

      • SuperKitties (9)

        When Cat Burglar steals Christmas gifts from all over Kittydale, the SuperKitties have to recover the stolen presents — and Bitsy's kitty castle!

      • Robogobo (3)

        When Pupsicle freezes a birdbath, RoboGobo must rescue Bob Beaks' flock of birds. Dax and Wingo must get back the team's Robo-Suits from Gimme Pig.

      • Spidey and His Amazing Friends II (36)

        It’s up to Miles, Ant-Man, and The Wasp to save the Statue of Liberty after Black Cat shrinks it and steals it. Spidey and Reptil team up against Green Goblin's new Dino Mech.

      • A Goofy Fairy Tale

        When Goofy's magic trick accidently makes all the bedtime stories disappear from the Clubhouse, he must find a way to bring them back.

      • Bluey II (94)

        Bluey wants to help Dad make Bingo's birthday cake, but first she must put away her toys. But nothing can tempt her to clean up, until Dad drops the cake.

      • Bluey II (95)

        At a party, Bingo is desperate to show off her handstand skills, while Nanna can't find a way to make herself useful. They're both feeling a bit lost, until they find each other.

      • Bluey II (96)

        Bluey and her friends turn a tree stump into a thrilling game of Helicopter. But as the pilot, Bluey has to learn to give up some control, so they can all have fun.

      • Bluey II (97)

        When Chloe tries to teach her dad to improvise and play Bluey's game of Octopus at home, he finds it hard to understand, until they realise they can play it their own way.

      • Bluey II (98)

        Mum reminisces about Bluey and Judo as babies. Bluey learnt to roll over first, but Judo was the first to crawl, so then it became a race to see who was going to walk first!

      • Bluey II (99)

        Bluey and Bingo must prove Mr Monkeyjocks is special in order to keep him from getting the chop when Dad suggests a toy chuck out.

      • SuperKitties (26)

        Bitsy learns to say goodbye to Renata and her robin babies, when they have to fly away. The SuperKitties stop Mr. Puppypaws from cheating in the talent contest.

      • Robogobo (4)

        When RoboGobo visits the Wild Side, Hopper learns how to tie a knot to save a cub. After Dax uses his mom’s invention, he and Booster must rescue Crabitha from a skatepark.

      • Spidey and His Amazing Friends III (75)

        Spidey and Doc Ock fall into Trapster's trap, and the only way out is to work together. Spidey and The Thing search for a friend's missing chess piece.

      • Spidey and His Amazing Friends III (76)

        The Corn Dog King haunts the Amusement Park, ruining the Halloween fun. Zola puts grown-ups under a spell to get them to bring him all the Halloween candy.

      • Bluey II (74)

        The Heelers play a game of 'Bus' with Dad as the driver, Mum as a regular passenger and Bluey and Bingo as...the Grannies!

      • Bluey II (75)

        Mum and Bluey play 'Mum School' where Mum agrees to teach Bluey how to corral her rowdy kids and be a better mum.

      • Bluey II (76)

        The Heelers are taking a late afternoon walk when Bingo decides she’s too tired to walk any further and needs a piggyback.

      • Bluey II (77)

        Bluey gets a new teddy for Christmas.

      • Bluey II (78)

        Dad has rudely plonked himself on one end of the seesaw. So Bluey and Bingo round up the entire playground to help flip him off, but they still need to find one more friend.

      • Bluey II (79)

        It's Bluey's first trip to the cinema, but she's worried the movie will be too scary. When Bingo starts running amok in the theatre, she must conquer her fear and help Dad out.

      • SuperKitties II (38)

        Sparks faces his fear of getting his face wet to stop Zsa-Zsa from ruining the Paddlepaws Express boat ride. Lab Rat steals Fishy Cake for Otto's birthday, trapping Bitsy.

      • SuperKitties II (39)

        Wiggles learns how to fly to free the team from Cat Burglar. Mr. Puppypaws' glittery baby dragons battle the SuperKitties as the Kitties try to stop him from not sharing the Zoomie Zone.

      • Spidey and His Amazing Friends (24)

        When the team stops Ock’s heist, she throws away her tentacle suit in frustration and Rhino takes her place. Spidey is sidetracked when his prize pumpkin becomes a threat.

      • Mickey Mouse Funhouse (4)

        Mickey and friends help Minnie fix her Perfect Pizza Party when the food delivery is wrong. The gang travels to hear Wanda Warbler sing, but she wanders off right before the show!

      • Bluey II (80)

        Grandad is supposed to be resting, but when Bluey and Bingo go to visit him, he makes a run for it with the kids and takes them on a madcap adventure into the bush.

      • Bluey II (81)

        When Muffin is told that she is special by her dad, she interprets it as an excuse to do anything she wants, which means playing Bluey and Bingo's game of library her way.

      • Bluey II (82)

        Bluey is back with her sister, Bingo, turning everyday life into endless fun!

      • PJ Masks III (76)

        Gekko finds a crystal that gives him powers, but it turns out the powers are too strong! While Gekko tries to stop the Ninjalinos on his own, Night Ninja tries to take over HQ!

      • PJ Masks III (77)

        Motsuki steals Romeo's Baby Beam and turns the PJ Masks into bad-behaved babies! Motsuki takes her girl friends to the moon when she's not invited to a Pyjama Party.

      • PJ Masks III (78)

        Romeo captures a special crystal and becomes Master of the Sky. PJ Robot and Romeo must work together when the Flying Factory is damaged.

      • Alice's Wonderland Bakery (2)

        When Hattie wins the Queen's tastiest tart contest, he needs to recreate his dish! Fergie cuts corners to help Alice meet deadlines, but his pies turn into a pie-tastrophy!

      • Alice's Wonderland Bakery (3)

        At Rosa's sleepover, Hattie frets as his bedtime routine changes! When Rosa and Alice create a dish for Abuelo, everything goes wrong.

      • Alice's Wonderland Bakery (4)

        Alice makes a treat for the baby buds, but goes overboard with a special ingredient. Rosa's first camping trip goes awry when her guards follow.

      • Spidey and His Amazing Friends II (40)

        With help from Bootsie, Team Spidey foils Sandman's theft of priceless Egyptian artifacts. Team Spidey saves Halloween from Green Goblin and his candy-stealing scarecrows.

      • Spidey and His Amazing Friends II (41)

        When Spin accidentally puts his own arm to sleep with his arachno-sting, he'll need to find a new way to help his team. Someone has stolen all the water from the city!

      • Spidey and His Amazing Friends II (42)

        Team Spidey and Black Cat join forces to stop Doc Ock from destroying the precious Maltese Kitten. Miles and Black Panther’s special day is nearly spoiled by Electro.

      • Mickey Mouse Funhouse (22)

        Franken-Pete’s batteries run down just before he’s supposed to host the Musical Monster Show! Minnie asks Mickey to learn ice dancing with her, but Mickey is nervous.

      • Mickey Mouse Funhouse (23)

        Mickey, and friends travel to Cloud Kingdom to see if Willie the Giant knows why it hasn’t rained. On Razzle Dazzle Day, Donald makes a wish with a genie to win all the prizes.

      • Mickey Mouse Funhouse (24)

        As Mickey and friends sit crafting, Daisy is intrigued by her friends’ whistling, which she cannot do. After sitting around the Funhouse, the friends decide to play in Sportopia.