• Disney Junior

    • Disney Junior od do

      • Bluey III (110)

        Bluey can’t get to sleep, so Mum reads her one last story. But they are interrupted by Unicorse, the most annoying hand puppet in the world, whom Bluey tries to reform.

      • Bluey III (111)

        When they go on a curry swap to Mackenzie’s house through the park, Bingo and Dad must brave a swooping magpie protecting its nest.

      • Bluey III (112)

        Bluey teaches Bingo how to use magic so she can make Mum play with her, but she forgets to explain the most important rule - never use magic for cheekiness!

      • Bluey III (113)

        Dad tries to teach Bluey how to play chess, but Mum thinks she is still too young. When Bingo joins in, the kids make up their own rules, but they still can’t beat Dad.

      • SuperKitties (3)

        Zsa-Zsa takes away the Singing Squirrels' voices before their big concert. The SuperKitties have to stop Cat Burglar after he takes a gold statue from the Kittydale Museum.

      • SuperKitties (5)

        When Ginny gets a boo-boo, Sparks, Buddy, and Bitsy have to learn to work as a team without her. The SuperKitties help Peanut get Nadia's stolen toy car back from Zsa-Zsa.

      • Spidey and His Amazing Friends II (43)

        Team Spidey must fix things between Doc Ock and CAL after Doc Ock hurts CAL’s feelings. Gobby steals Miles and Spidey's powers — and accidentally puts them in Bootsie.

      • Mickey Mouse Funhouse (25)

        When Farfus takes the friends into the forest to meet his family, his family is missing! Mickey, Minnie and friends decorate the Funhouse Forest float for the Adventure Parade!

      • Bluey III (114)

        Dad agrees to play Sheepdog with Bluey and Bingo to stop them from disturbing Mum who is taking a well-earned rest. But looking after a sheep is harder work than they expected.

      • Bluey III (115)

        Mum and Dad vow to only finish their boring housework when the kids stop acting silly, but it never happens and they end up trying the same approach themselves.

      • Bluey III (116)

        Lucky’s Dad is outraged that modern Pass the Parcel has a present in every layer and changes the rules back to only having one prize in the middle, but Bingo is forever losing.

      • PJ Masks: Power Heroes (24)

        Power heroes Catboy, Owlette and Gekko are joined by new heroes, creating a bigger, better team. Our heroes will take on new villains in the City, space and the frozen wilderness.

      • PJ Masks: Power Heroes (25)

        Pharaoh Boy finds a magical stone to control cats. Pirate Robot searches for a magic crystal that turns people into pirates.

      • PJ Masks: Power Heroes (26)

        Defeated time and time again, Gloop III accepts help from Romeo!

      • Alice's Wonderland Bakery II (32)

        With her Tea Party To-Go-Cart, Alice collects stardust to finish one of her Great Grandmother's recipes. Alice and the Tweedles search for the Queen's missing croquet critters.

      • Alice's Wonderland Bakery II (33)

        Doorknob helps Rosa attend Hattie and the Queen's tea parties at once. When Alice hosts a Favorite Things party, the March Hare leaves her guessing what his favorite treat is.

      • Alice's Wonderland Bakery II (34)

        On Hanukkah, Hattie gets a hat-bachi grill. Alice makes too much snow, and must find a way to warm up Wonderland.

      • Spidey and His Amazing Friends II (37)

        Spidey and Iron Man must fix their new invention before Sandman turns Central Park into Sandman Park. Miles can't let Rhino steal the tomatoes his mom grew for community dinner.

      • Spidey and His Amazing Friends II (38)

        Electro and her electric gauntlet have drained the power from the city’s new wind turbine. Team Spidey runs up against villains trying to stop them from performing at a concert.

      • Spidey and His Amazing Friends II (39)

        Team Spidey must save Aunt May when Green Goblin's device makes people think they're pirates. Doc Ock creates a “Bad” bot version of TRACE-E to trick Team Spidey.

      • Mickey Mouse Funhouse III (84)

        When Cap'n Pete loses a bag of instruments, the friends make do with what they have. Mickey and the gang help the Jade Emperor find a magical Emerald Egg.

      • Mickey Mouse Funhouse III (85)

        Minnie plans a picnic but on the way there, friends need her picnic supplies more than she does. Daisy realizes she can't fix a mine cart and doesn't want to ask for help.

      • Mickey Mouse Funhouse III (86)

        When Pluto has trouble napping, the gang searches for a cozy fleece to help him sleep. The gang teaches Lunar Clarabelle's shy alien friend, Zee Doop, how to overcome her nerves.

      • Bluey (18)

        Honey is stuck waiting for Dr. Bingo’s as the other, more exciting injuries get seen before her. Receptionist Bluey tells her to be patient, some of these cases are a real pickle!

      • Bluey (19)

        When Bluey and Bingo are unable to grab a prize on a Magic Claw machine, Mum and Dad create their own version at home. But Dad isn't about to make winning easy.

      • Bluey (20)

        When Bluey visits the markets with five bucks from the tooth fairy, the options are endless. But as she and Indy scour the stalls for the perfect purchase, spending it proves hard.

      • Bluey (21)

        Bluey, Bingo, Mum and Dad play a game of hand puppets, exploring the land beyond the Blue Mountains where they outsmart the Cheeky Fox to find the softest beds in the world.

      • Bluey (22)

        Packing for the pool, Bluey and Dad tease Mum about being so fussy with what to take. But when they arrive underprepared, they realise a little planning goes a long way.

      • Bluey (23)

        Playing ‘Shops’ is the best game ever for Bluey and her friends - if they can ever get started! With Bluey questioning the rules and changing who’s who, they might be here all day!

      • Bluey (24)

        Bluey can’t wait to get to the monkey bars as Dad takes her and Bingo on a wagon ride to the park. But her patience is tested when Dad keeps stopping to chat with other grown-ups.

      • Sofia The First III (81)

        After spending some time learning the royal ropes, Sofia is finally ready to discover some of the secrets of Enchancia.

      • Sofia The First III (82)

        After spending some time learning the royal ropes, Sofia is finally ready to discover some of the secrets of Enchancia.

      • The Lion Guard II (29)

        When Muhimu the zebra asks Bunga to babysit, his unorthodox style soon catches on and he is put in charge of several more young Pride Landers.

      • The Lion Guard II (30)

        While Simba gathers the animal leaders for a Savannah Summit, the Lion Guard learns of a plot against Makuu the crocodile.

      • Bluey II (65)

        Bingo is the model citizen… commuting to work on the Dad-Train, dropping her daughter at day care and working as a vet. Bluey on the other hand is much more intent on having fun!

      • Bluey II (66)

        Bingo and Bluey take turns being the Queen and her butler. When they both want to be butler, Mum gets crowned after Dad's short stint as a chaotic Queen.

      • Bluey II (67)

        As Mum and Dad put together their new flat pack patio swing-seat, Bluey and Bingo use the cardboard and bubble wrap to construct their own mini-civilization.

      • Bluey II (68)

        On Jack's first day at Bluey's school, Calypso suggests he plays Army outside with Rusty in the bush.

      • Bluey II (69)

        Bluey and Bingo want Mum and Dad to be romantic, so they set up a fancy restaurant and invite them along for a romantic night out.

      • Bluey II (70)

        While the dads pull stumps in the garden, Bluey, Bingo and Muffin turn one stump into a nail bar. When it comes time to pull the girls' stump, the dads must strike a deal.

      • Bluey II (71)

        Bingo is upset when she spills her Mum's Mother's Day breakfast-in-bed so Bluey finds a way to cheer her sister up...they'll put on a show instead!

      • Bluey II (72)

        When the kids want to play a game of Tickle Crabs, Dad must learn to endure the pain, and is finally rescued by a friendly seagull.

      • Bluey II (73)

        Mum and Dad tell the girls that they're dropping them off at Nana’s so they can have some time to themselves.

      • Spidey and His Amazing Friends III (66)

        Team Spidey helps the city when Zola becomes a superhero like Iron Man. Aunt May’s birthday balloon ride strands her, Spidey, and Gobby on an island.

      • Mickey Mouse Clubhouse Road Rally

        Mickey and his friends embark on a road rally, using all kinds of vehicles including the Toon car, the Clubhouse Choo Choo, roller skates, a bike and a motor scooter. They follow a map to reach the special Mickey markers where surprises await. And Goofy gets the best ride of all - his bike isn’t working, so he rides in the Clubhouse Rescue Truck!

      • SuperKitties II (49)

        Buddy joins the Bunny Brigade and helps the SuperKitties save Easter treats from Zsa-Zsa. Lab Rat steals all the Easter eggs from the Kittydale Easter Egg Hunt.

      • Spidey and His Amazing Friends III (67)

        Doc Ock's new invention turns people into frozen statues. Team Spidey must save Jeff when he accidentally tries on Spidey's new Web-Spinner boots.

      • Mickey Mouse Funhouse III (66)

        On a camping trip, the gang accidentally knocks Orion the Hunter and other constellations out of the sky, and they need to help restore them back to new.

      • Pupstruction (23)

        The Pup Crew builds a pirate ship, but Bobby Boots mistakes this for a real treasure hunt. Pupstruction tries to build a playground that will make all the kids happy.

      • Pupstruction (24)

        Bobby Boots becomes mayor for the day. Pupstruction tries to save family photo day when Bailey takes her race car for a test drive outdoors.

      • Bluey III (151)

        A brand new Bluey episode.

      • Bluey (1)

        As Bluey and Bingo squabble over their magic xylophone

      • Bluey (2)

        Doctor Bluey is needed when Dad gets a very curious x-ray from Nurse Bingo. It seems he has a cat in his tummy, leaving Bluey no choice but to operate immediately!

      • Bluey (3)

        Bluey, Bingo and Mum are enjoying playing Keepy-Uppy around the house with their last balloon, when Dad joins in and the game becomes the ultimate test of skill.

      • Disney Junior Ariel (16)

        Flounder mails his Santa letter. Ariel loses her favorite toys.

      • SuperKitties II (33)

        To guard a new dinosaur bone, Buddy must learn to pay attention. Sparks relies on his problem-solving skills to stop Cat Burglar and Lab Rat from stealing a giant cheese wheel.

      • Robogobo (8)

        Dax and Allie help the littlest firefly overcome her fear of the dark and save the day. Hopper must rescue a prickly porcupine from a giant bouncy house.

      • Spidey and His Amazing Friends III (56)

        When Hulk is hit with Doc Ock’s Obey Ray, Team Spidey must stop him from helping her. A lemur steals Ant-Man and the Wasp’s shrink-and-grow tech, causing trouble around the city.

      • Mickey's Monster Musical

        Mickey and pals are stranded near a spooky castle. They meet Count Mikula who looks like Mickey - except for his fangs and the fact that he can fly! He has a problem too. Can they help each other?

      • Bluey II (65)

        Bingo is the model citizen… commuting to work on the Dad-Train, dropping her daughter at day care and working as a vet. Bluey on the other hand is much more intent on having fun!

      • Bluey II (66)

        Bingo and Bluey take turns being the Queen and her butler. When they both want to be butler, Mum gets crowned after Dad's short stint as a chaotic Queen.

      • Bluey II (67)

        As Mum and Dad put together their new flat pack patio swing-seat, Bluey and Bingo use the cardboard and bubble wrap to construct their own mini-civilization.

      • Bluey II (68)

        On Jack's first day at Bluey's school, Calypso suggests he plays Army outside with Rusty in the bush.

      • Bluey II (69)

        Bluey and Bingo want Mum and Dad to be romantic, so they set up a fancy restaurant and invite them along for a romantic night out.

      • Bluey II (70)

        While the dads pull stumps in the garden, Bluey, Bingo and Muffin turn one stump into a nail bar. When it comes time to pull the girls' stump, the dads must strike a deal.

      • SuperKitties II (47)

        Zsa-Zsa spreads colorful clouds all over Kittydale to create a never-ending rainbow. Sparks learns to take a break from his new toy to help the team save the city's doggy leashes.

      • Robogobo (1)

        Dax tries to get Team RoboGobo to agree on how to stop a fish-stealing Gimme Pig. Shelly and Wingo try to prove they are responsible by pet-sitting crabby Crabitha.

      • Spidey and His Amazing Friends II (32)

        Team Spidey gets trapped in Sandman’s giant sand maze. The Team swings into action to bring back the fun after Electro super charges the amusement park.

      • Spidey and His Amazing Friends II (33)

        All roads to the city are blocked, keeping families from being together on Thanksgiving. Team Spidey uses their Glow Webs to save Christmas after baddies try to ruin it.

      • Bluey III (117)

        Bluey’s Father’s Day card has to be perfect, but she can’t decide what to draw! Mum reminds her about all the fun times she’s had with Dad and how he’s not so perfect either.

      • Bluey III (118)

        While waiting to be picked up from school, Jack pretends to be sailor trying to find his way back home to Australia. Meanwhile, Jack’s Dad has got lost on route to collect him.

      • Bluey III (119)

        Bluey and Bingo want to play restaurant with Grandad, but it’s a little different than he’s used to… he’s going to need an app to order the food!

      • Bluey III (120)

        The kids play Café so Bingo can eat Pavlova, but Dad the chef never seems to get the order quite right! When Bluey fires him, Dad sets up his own competing shop next door.

      • Bluey III (121)

        When a heavy summer rain thunders over the Heeler home, Bluey is determined to dam the water in the front yard, while Mum tries to stop her constantly tracking mud into the house.

      • Bluey III (122)

        Bluey and Bingo are making mud pizzas and delivering them to the grownups, but their pedal car’s wheel keeps falling off!

      • SuperKitties (6)

        The SuperKitties have to stop Mr. Puppypaws from turning all the animal treats into only doggy treats. Buddy accidentally breaks Sparks' SuperKitty Kit and doesn't tell him.

      • SuperKitties (7)

        Mr. Puppypaws steals Bitsy's favorite toy, Mr. Greenie. The SuperKitties must return a grand piano to Petcini, after Cat Burglar steals it.

      • Spidey and His Amazing Friends II (44)

        Electro steals the subway’s electricity and the team uses its knowledge to stop her. Team Spidey must rescue Mr. Von Carnegie from Gobby and Rhino, who seek treasure.

      • Mickey Mouse Funhouse (26)

        Legendary pirate Captain Salty Bones invites Mickey, Minnie, and friends to join the biggest treasure hunt ever and see if they can be true pirates!

      • Bluey III (123)

        With only five minutes to play "Driving," Bluey and Mum race against the clock to buy milk for a grumpy guest and have to escape an angry shopkeeper.

      • Bluey III (124)

        Tired of being told what to do, Bluey and Bingo enlist their giant invisible friend to show Mum and Dad who’s boss. Now they can do anything they want, until Mum and Dad rebel.

      • Bluey III (125)

        Bluey promises her customer Bingo "the best tour ever" in a game of Whale Watching, but they need Mum and Dad to join in and they are too tired to play after a late night.

      • PJ Masks (1)

        When the new Fairground Flyer Train goes missing, Owlette is determined to get it back. Catboy must save the summer from Luna Girl, but to do so he’ll have to get over his fear of water.

      • PJ Masks (2)

        Romeo erases stories from books, so Owlette enlists the help of Flossy Flash. Romeo uses boxing gloves to steal a jetpack.

      • PJ Masks (3)

        ... Pterodactyl Trouble: Night Ninja steals sports equipment for his Ninjalinos. Romeo takes a pterodactyl model and turns it into a flying robot!

      • Alice's Wonderland Bakery II (35)

        Hattie worries that Dad Hatter and March Hare's hat designs are too bonkers for the royal family. Alice hears the tune of a Forget-Me-Now flower and forgets all her recipes.

      • Alice's Wonderland Bakery II (36)

        Mopsy cleans the Bakery. Fergie has a giant carrot.

      • Alice's Wonderland Bakery II (37)

        Alice meets Kyra, a knight in The Looking Glass, whom The Silver Queen asks to lead the Pawn Guards. Daisy and Dandy's buds don't want to eat and Alice bakes a creative solution.

      • Spidey and His Amazing Friends II (40)

        With help from Bootsie, Team Spidey foils Sandman's theft of priceless Egyptian artifacts. Team Spidey saves Halloween from Green Goblin and his candy-stealing scarecrows.

      • Spidey and His Amazing Friends II (41)

        When Spin accidentally puts his own arm to sleep with his arachno-sting, he'll need to find a new way to help his team. Someone has stolen all the water from the city!

      • Spidey and His Amazing Friends II (42)

        Team Spidey and Black Cat join forces to stop Doc Ock from destroying the precious Maltese Kitten. Miles and Black Panther’s special day is nearly spoiled by Electro.

      • Mickey Mouse Funhouse (19)

        At the Festival of Heroes, Mickey, Minnie, and friends learn that Pete the Mighty is really mighty fearful of a lot. Wanda Warbler gets a mysterious invitation to adventure!

      • Mickey Mouse Funhouse (20)

        Funny takes the friends somewhere they can have superpowers! Mickey’s hero, Rocket Mouse, invites Mickey and friends to join his team of mouse-stronauts on a great adventure!

      • Mickey Mouse Funhouse (21)

        When the friends explore Giant Crab Island all day, they grow tired, but Goofy isn't ready to call it a day. The friends help Mayor Clarabelle clear the ghosts out of town.