
Disney Junior
Disney Junior od do
Bluey (18)
Honey is stuck waiting for Dr. Bingo’s as the other, more exciting injuries get seen before her. Receptionist Bluey tells her to be patient, some of these cases are a real pickle!
Bluey (19)
When Bluey and Bingo are unable to grab a prize on a Magic Claw machine, Mum and Dad create their own version at home. But Dad isn't about to make winning easy.
Bluey (20)
When Bluey visits the markets with five bucks from the tooth fairy, the options are endless. But as she and Indy scour the stalls for the perfect purchase, spending it proves hard.
Bluey (21)
Bluey, Bingo, Mum and Dad play a game of hand puppets, exploring the land beyond the Blue Mountains where they outsmart the Cheeky Fox to find the softest beds in the world.
Meet Iron Man and His Awesome Friends (6)
Iron Man and Captain America work together when Swarm attacks the IQ with her robotic lightning bug.
SuperKitties II (46)
The SuperKitties switch powers with each other. When Ginny and Mr. Puppypaws get stuck in the peanut butter factory together, she learns to listen to his ideas to get free.
SuperKitties: Su-Purr Charged II (14)
Sparks relies on his problem-solving skills to stop Cat Burglar and Lab Rat from stealing a giant cheese wheel.
SuperKitties: Su-Purr Charged II (23)
Sparks faces his fear of getting his face wet to stop Zsa-Zsa from ruining the Paddlepaws Express boat ride.
Spidey and His Amazing Friends II (48)
Black Cat is stealing stuffed animals and only Team Spidey can stop her. The Spidey Team works together to rescue Hulk’s pet, Buns Buns, after Doc Ock multiplies her.
Mickey Mouse Funhouse II (32)
The gang helps their friend, Captain Salty Bones, get the Rutabaga Ruby back from the Belching Idol. Goofy refuses to try new food during Lunar New Year.
Bluey (22)
Packing for the pool, Bluey and Dad tease Mum about being so fussy with what to take. But when they arrive underprepared, they realise a little planning goes a long way.
Bluey (23)
Playing ‘Shops’ is the best game ever for Bluey and her friends - if they can ever get started! With Bluey questioning the rules and changing who’s who, they might be here all day!
Bluey (24)
Bluey can’t wait to get to the monkey bars as Dad takes her and Bingo on a wagon ride to the park. But her patience is tested when Dad keeps stopping to chat with other grown-ups.
PJ Masks (19)
Romeo discovers P. J. Masks’ HQ’s secret rocket ship ability. Catboy learns appearances don’t matter as long as you save the day.
PJ Masks (20)
When Romeo steals Owlette’s powers, he turns himself, Catboy, and Gekko into fliers. Night Ninja plans to turn Catboy's daytime parade into the Night Ninja Parade Spectacular!
PJ Masks (21)
Romeo’s multiplying machine accidentally makes Catboy copies. Night Ninja challenges the PJ Masks to a game of Capture the Flag with the PJ Mask headquarters as the prize.
Alice's Wonderland Bakery (3)
At Rosa's sleepover, Hattie frets as his bedtime routine changes! When Rosa and Alice create a dish for Abuelo, everything goes wrong.
Alice's Wonderland Bakery (4)
Alice makes a treat for the baby buds, but goes overboard with a special ingredient. Rosa's first camping trip goes awry when her guards follow.
Alice's Wonderland Bakery (5)
When Hattie disappears from overeating granola, Alice must bring him back! Rosa attends her first Great Grape Picnic, where she tries new foods with Alice and friends' help.
Spidey and His Amazing Friends III (59)
Spidey and Ghosty save the Bubble Festival from Gobby's super strong bubbles. Spidey and Ant-Man save Aunt May’s doll when it gets washed down a storm drain.
Spidey and His Amazing Friends III (60)
Team Spidey helps a mama goose get back to its baby. When Lockjaw chases Black Cat through the city causing trouble, Team Spidey must help him make things right.
Spidey and His Amazing Friends III (62)
Team Spidey stops invisible Rhino from doing sneaky crimes all across town. Team Spidey teams up with hero Squirrel Girl to stop Green Goblin’s Naughty Nutty Ray.
Mickey Mouse Funhouse II (37)
Daisy is afraid to fly with the gang in an air rally over the Adventure Worlds. Farfus' little sister, Frannie the griffin, is ready to fly but is really nervous.
Mickey Mouse Funhouse II (38)
The gang flies the Floaty Coaster to Sunny Gulch to give rides, but Pete and Horace have different feelings about roller coasters. Pluto and Teddy have a playdate with Zoop Bloop.
Mickey Mouse Funhouse II (39)
When a new player who won't share causes his players to quit, Pete calls the gang to play a baseball game. Goofy helps Lunar Clarabelle learn to make hot dogs.
Bluey II (67)
As Mum and Dad put together their new flat pack patio swing-seat, Bluey and Bingo use the cardboard and bubble wrap to construct their own mini-civilization.
Bluey II (68)
On Jack's first day at Bluey's school, Calypso suggests he plays Army outside with Rusty in the bush.
Bluey II (69)
Bluey and Bingo want Mum and Dad to be romantic, so they set up a fancy restaurant and invite them along for a romantic night out.
Bluey II (70)
While the dads pull stumps in the garden, Bluey, Bingo and Muffin turn one stump into a nail bar. When it comes time to pull the girls' stump, the dads must strike a deal.
Bluey II (71)
Bingo is upset when she spills her Mum's Mother's Day breakfast-in-bed so Bluey finds a way to cheer her sister up...they'll put on a show instead!
Bluey II (72)
When the kids want to play a game of Tickle Crabs, Dad must learn to endure the pain, and is finally rescued by a friendly seagull.
Bluey II (73)
Mum and Dad tell the girls that they're dropping them off at Nana’s so they can have some time to themselves.
Sofia The First IV (95)
Sofia meets her feisty Protector trainer, Chrysta, and travels to the Isle of Forever Frost to begin her training.
Sofia The First IV (96)
When Crackle doesn't have a dragon friend to bring to the annual Dragon Roast n' Toast, Sofia disguises herself as a dragon and tags along.
The Lion Guard II (43)
Beshte makes friends with a little gecko named Hodari who wants to be a crocodile more than anything else in the world!
The Lion Guard II (44)
Fuli and Makini are tasked with escorting one of the Pride Lands' wisest animals, a tortoise named Kongwe, back to Pride Rock to meet with the King.
Bluey III (110)
Bluey can’t get to sleep, so Mum reads her one last story. But they are interrupted by Unicorse, the most annoying hand puppet in the world, whom Bluey tries to reform.
Bluey III (111)
When they go on a curry swap to Mackenzie’s house through the park, Bingo and Dad must brave a swooping magpie protecting its nest.
Bluey III (112)
Bluey teaches Bingo how to use magic so she can make Mum play with her, but she forgets to explain the most important rule - never use magic for cheekiness!
Bluey III (113)
Dad tries to teach Bluey how to play chess, but Mum thinks she is still too young. When Bingo joins in, the kids make up their own rules, but they still can’t beat Dad.
Bluey III (114)
Dad agrees to play Sheepdog with Bluey and Bingo to stop them from disturbing Mum who is taking a well-earned rest. But looking after a sheep is harder work than they expected.
Bluey III (115)
Mum and Dad vow to only finish their boring housework when the kids stop acting silly, but it never happens and they end up trying the same approach themselves.
Bluey III (116)
Lucky’s Dad is outraged that modern Pass the Parcel has a present in every layer and changes the rules back to only having one prize in the middle, but Bingo is forever losing.
Bluey III (117)
Bluey’s Father’s Day card has to be perfect, but she can’t decide what to draw! Mum reminds her about all the fun times she’s had with Dad and how he’s not so perfect either.
Bluey III (118)
While waiting to be picked up from school, Jack pretends to be sailor trying to find his way back home to Australia. Meanwhile, Jack’s Dad has got lost on route to collect him.
Spidey and His Amazing Friends III (74)
Team Spidey and White Tiger must stop Gobby and Rhino from mining in a ringtail's habitat. When Trapster traps Spidey, he must get help from friends with big ideas.
Minnie's Winter Bow Show
Minnie’s minding her nieces while preparing her Winter Bow Show. They all end up on a winter wonderland adventure to the North Pole. Can Snow Fairy Clarabelle help them get back in time for the show?
SuperKitties: Su-Purr Charged II (43)
Wiggles and Roboctopus learn how to make a friend.
SuperKitties: Su-Purr Charged II (44)
When a Wiggles update goes wrong, Bitsy and Buddy learn to listen to instructions, so they can save Wiggles from Cat Burglar.
SuperKitties: Su-Purr Charged II (15)
The SuperKitties teach Zsa-Zsa that if she takes care of planted seeds, they’ll grow into fruits and veggies for everyone to enjoy.
SuperKitties (41)
The SuperKitties stop Zsa-Zsa from stealing all the oranges in Kittydale.
Mickey Mouse Funhouse III (71)
Ness doesn't want to attend a party because she's afraid it will be too loud. The gang goes to Crayon World to draw cards when Donald's drawing causes chaos.
Pupstruction II (32)
When accident-prone pup Murphy knocks down his house, Pupstruction must rebuild it. When the Petsburg Dam springs a leak, it’s up to Pupstruction to help repair it.
Pupstruction II (35)
Pupstruction must build an impenetrable bank. Labracadabrador asks the Pup Crew to build a giant statue that he can use in his magician's act, but his daughter makes it disappear.
Bluey (28)
A game of ‘Grannies’ is fun, until Bingo and Bluey can’t agree on one simple question: Can Grannies do the floss dance? Now they need to video call Nana to get the answer.
Bluey (29)
Bored of the local playground, Dad and the kids go bush on a journey to their local creek. Cast out of her comfort zone, Bluey’s eyes are opened to the beauty of the natural world.
Bluey (30)
Bluey’s house has fairies! Tails are being braided, stickers are everywhere, and Mum’s got a peg beard. Now the family must band together to hunt for these invisible mischief-makers.
Bluey (31)
In a game of ‘Work’, Dad hires Bluey and Bingo at his drainpipe factory. But when Bluey takes charge, Dad finds his new boss pretty tough, especially her no dancing rule!
Bluey (32)
Bingo is sick in hospital, so Bluey and Dad sent her a homemade video to lift her spirits. It tells the tale of Barnicus’ quest to heal her spotty dog named Bumpy.
Bluey (33)
When Dad has to stop having fun with the girls and go to work, Bluey and Bingo scramble to keep him playing games with them on the trampoline as long as possible!
Disney Junior Ariel (20)
Ariel wants her plant to grow too quickly. Flounder fakes being sick.
SuperKitties II (48)
Wiggles and Roboctopus learn how to make a friend. When a Wiggles update goes wrong, Bitsy and Buddy learn to listen to instructions, so they can save Wiggles from Cat Burglar.
Robogobo (2)
Dax helps Booster stop The Slink from going invisible and ruining a birthday party. When Mönkey Wrënch creates a noisy problem, Allie must be brave to save the day.
Spidey and His Amazing Friends III (60)
Team Spidey helps a mama goose get back to its baby. When Lockjaw chases Black Cat through the city causing trouble, Team Spidey must help him make things right.
A Goofy Fairy Tale
When Goofy's magic trick accidently makes all the bedtime stories disappear from the Clubhouse, he must find a way to bring them back.
Bluey III (110)
Bluey can’t get to sleep, so Mum reads her one last story. But they are interrupted by Unicorse, the most annoying hand puppet in the world, whom Bluey tries to reform.
Bluey III (111)
When they go on a curry swap to Mackenzie’s house through the park, Bingo and Dad must brave a swooping magpie protecting its nest.
Bluey III (112)
Bluey teaches Bingo how to use magic so she can make Mum play with her, but she forgets to explain the most important rule - never use magic for cheekiness!
Bluey III (113)
Dad tries to teach Bluey how to play chess, but Mum thinks she is still too young. When Bingo joins in, the kids make up their own rules, but they still can’t beat Dad.
Bluey III (114)
Dad agrees to play Sheepdog with Bluey and Bingo to stop them from disturbing Mum who is taking a well-earned rest. But looking after a sheep is harder work than they expected.
Bluey III (115)
Mum and Dad vow to only finish their boring housework when the kids stop acting silly, but it never happens and they end up trying the same approach themselves.
SuperKitties II (48)
Wiggles and Roboctopus learn how to make a friend. When a Wiggles update goes wrong, Bitsy and Buddy learn to listen to instructions, so they can save Wiggles from Cat Burglar.
Robogobo (5)
When Pupsicle freezes the Groundhog Day party, Gus the Groundhog helps Allie find her silly side. Wingo learns patience to outsmart The Slink and help animals on a bridge.
Spidey and His Amazing Friends II (41)
When Spin accidentally puts his own arm to sleep with his arachno-sting, he'll need to find a new way to help his team. Someone has stolen all the water from the city!
Spidey and His Amazing Friends II (42)
Team Spidey and Black Cat join forces to stop Doc Ock from destroying the precious Maltese Kitten. Miles and Black Panther’s special day is nearly spoiled by Electro.
Bluey (25)
Bluey is running a taxi service. Her first passenger is Businessman Dad, who is in a rush to get to the airport. But with unexpected delays, Dad’s in danger of missing his flight!
Bluey (26)
As Mum goes for a walk along the beach, Bluey runs to catch up with her. Along the way, she has a series of encounters that both excite and test her in her first solo adventure.
Bluey (27)
It’s adventure on the high seas as Bluey, Bingo and Missy play Pirates on the hammock swing, but they’ll need to find their courage to withstand wild storms and whale attacks.
Bluey (28)
A game of ‘Grannies’ is fun, until Bingo and Bluey can’t agree on one simple question: Can Grannies do the floss dance? Now they need to video call Nana to get the answer.
Bluey (29)
Bored of the local playground, Dad and the kids go bush on a journey to their local creek. Cast out of her comfort zone, Bluey’s eyes are opened to the beauty of the natural world.
Bluey (30)
Bluey’s house has fairies! Tails are being braided, stickers are everywhere, and Mum’s got a peg beard. Now the family must band together to hunt for these invisible mischief-makers.
SuperKitties II (48)
Wiggles and Roboctopus learn how to make a friend. When a Wiggles update goes wrong, Bitsy and Buddy learn to listen to instructions, so they can save Wiggles from Cat Burglar.
SuperKitties: Su-Purr Charged II (15)
The SuperKitties teach Zsa-Zsa that if she takes care of planted seeds, they’ll grow into fruits and veggies for everyone to enjoy.
SuperKitties (41)
The SuperKitties stop Zsa-Zsa from stealing all the oranges in Kittydale.
Spidey and His Amazing Friends II (49)
The heroes stop Gobby and Rhino from wreaking havoc, but Reptil’s jewel turns them all into dinosaurs! Team Spidey stops Electro from disturbing nocturnal animals in the forest.
Mickey Mouse Funhouse II (33)
Mortimer joins the gang on a sailing trip, leading to some stormy surprises. The gang builds a new snow pal named Rosie, who plays a bit too rough for Sunny.
Bluey (31)
In a game of ‘Work’, Dad hires Bluey and Bingo at his drainpipe factory. But when Bluey takes charge, Dad finds his new boss pretty tough, especially her no dancing rule!
Bluey (32)
Bingo is sick in hospital, so Bluey and Dad sent her a homemade video to lift her spirits. It tells the tale of Barnicus’ quest to heal her spotty dog named Bumpy.
Bluey (33)
When Dad has to stop having fun with the girls and go to work, Bluey and Bingo scramble to keep him playing games with them on the trampoline as long as possible!
PJ Masks (22)
When Night Ninja pushes the Ninjalinos too far, they become Owlette’s new sidekicks. When Greg doesn’t take care of Cameron's mini-car, it goes missing!
PJ Masks (23)
Luna Girl creates a giant evil moonflower which aims to turn the city into a giant weed garden. Gekko must stop Romeo using his super slow ray to take over the world.
PJ Masks (24)
Luna Girl drops a giant dome on PJ Masks’ HQ. The PJ Masks must stop Night Ninja from destroying the city with the Rock of All Power.
Alice's Wonderland Bakery (6)
When Cookie's beach trip is cancelled due to weather, Alice brings the beach to her! Fergie's upset he couldn't stay pristine for his family picture so Alice cheers him up.
Alice's Wonderland Bakery (7)
Hattie and Fergie use teacup carts to deliver bakery orders while getting into friendly competition. Alice and Rosa shrink before Rosa's Knighting Ceremony.
Alice's Wonderland Bakery (8)
When mysterious Teacupcakes are delivered to Alice, the gang investigates! Fergie thinks his trumpet's not enough for his royal performance, but Alice helps see his potential.
Spidey and His Amazing Friends III (63)
Team Spidey tries to stop Gobby from taking control of the vehicles. Team Spidey helps the tortoises by defeating Sandman's giant sandcastle.
Spidey and His Amazing Friends III (64)
Zola shrinks the city's cars...and Detective Stacy! Rhino mistakes Wasp for the Tooth Fairy.
Spidey and His Amazing Friends III (65)
Team Spidey must save the art show when Zola steals artwork from the museum. Spidey and Black Panther must catch runaway new tech lost in the city before Doc Ock finds it.
Mickey Mouse Funhouse II (40)
The Weasels steal a train full of Rocky Road ice cream to have it all for themselves. The gang and their pets are invited to a ball, and Mortimer refuses to use good manners.
Mickey Mouse Funhouse II (41)
The gang tries to help rid Majestica of a stinky smell that is caused by the rotting Grand Pumpkin from Halloweenville! The gang celebrates Día de los Muertos in Mexico City.
Mickey Mouse Funhouse II (42)
Daisy has so much fun at Shadow Mountain that she doesn't pay attention to feeling hungry or tired, and turns into a tiger! Daisy and Minnie help Thalia overcome her fear of cats.

