• Disney Junior

    • Disney Junior od do

      • Bluey (36)

        Mum and Dad are going on an adventure wearing the kids as their cheeky backpacks! Seeing the sights and buying street food, backpackings a blast - until they lose their passports!

      • Bluey (37)

        Princesses, horses and magic wands. Bluey and Chloe can play any role they want, when they embark on an adventure to save their playground kingdom from the Greedy Queen.

      • Bluey (38)

        Bluey’s having fun copying everything Dad says and does, but the game takes a serious turn when Bluey finds a hurt budgie and they have to make an emergency trip to the vet.

      • Bluey (39)

        A sleepover with their cousin means Bluey and Bingo get to stay up late! But when Muffin shows up exhausted after missing a nap, the girls get more fun than they bargained for.

      • SuperKitties: Su-Purr Charged II (47)

        When Cat Burglar steals the Critter Tower, the SuperKitties and their new wildcat friend have to save it, so everyone can play.

      • SuperKitties: Su-Purr Charged II (37)

        Lab Rat turns Quacksley into a giant floatie for Otto to play on.

      • SuperKitties: Su-Purr Charged II (17)

        Lab Rat creates wacky weather that threatens to ruin the Pawesome Picnic.

      • SuperKitties (34)

        A jealous Mr. Puppypaws traps all the other dogs to keep them away from the park.

      • Spidey and His Amazing Friends II (50)

        Robot villain Zola takes over WEB-Quarters, and Team Spidey must decide whether to destroy it to save the city. Team Spidey goes to the moon in their new web-spinner suits!

      • Mickey Mouse Funhouse II (34)

        Goofy is jealous that Cora the Giant Crab is Captain Salty Bones' First Mate. Von Drake's lab assistants accidentally turn him invisible.

      • Bluey (40)

        Bluey’s playgroup is at odds when Indy’s baby hospital collides with Rusty’s knights and dragons. But in explaining themselves, they find the games actually have a lot in common.

      • Bluey (41)

        When Indy and Rusty play Mum and Dads, they can’t agree on who should go to work, so they part company. Indy has a hard time finding a babysitter, while Bluey makes Rusty her baby!

      • Bluey (42)

        It’s time for a family game of hide and seek! Everyone hides, while Bluey counts to twenty, but will she be able to stay focused on the game and not get distracted by all her toys?

      • PJ Masks (25)

        Gekko tries to stop Luna Girl stealing the parade floats. Night Ninja plans to steal all the flying machines.

      • PJ Masks (26)

        The PJ Masks must race against time to get a stolen cup back. Luna Girl steals Gekko’s special rock and uses it to super power her magnet.

      • PJ Masks II (27)

        At night normal kids Connor, Greg and Amaya don their pyjamas, activate their bracelets and gain super powers, becoming superheroes Catboy, Gekko and Owlette, ready to fight evil.

      • Alice's Wonderland Bakery (9)

        JoJo comes down with the Upsie-Dodo-Downsies! Alice must find a recipe that helps her feel better. Hattie and Fergie lose the recipe card for a royal dish.

      • Alice's Wonderland Bakery (10)

        Alice and Fergie both say that they'll make the best potato dish, but they realize their dishes are the same! Hattie bakes an Inside-Out Cake.

      • Alice's Wonderland Bakery (11)

        When the Queen misses a crucial step in baking, Alice saves the day! The Queen and Rosa are whisked away on a trip and ask Alice to care for their pet, Jabbie.

      • Spidey and His Amazing Friends III (66)

        Team Spidey helps the city when Zola becomes a superhero like Iron Man. Aunt May’s birthday balloon ride strands her, Spidey, and Gobby on an island.

      • Spidey and His Amazing Friends III (67)

        Doc Ock's new invention turns people into frozen statues. Team Spidey must save Jeff when he accidentally tries on Spidey's new Web-Spinner boots.

      • Spidey and His Amazing Friends III (68)

        Zola steals the Bookmobile and the writer, Millicent McKeen. The villains team up to steal back their old inventions from the museum's new exhibit.

      • Mickey Mouse Funhouse II (43)

        Kooky Scientist Von Drake whisks the gang off to Prehistoric World to find hot lava to repair their game! The gang embarks on a journey to gather instruments for a big jam session.

      • Mickey Mouse Funhouse II (44)

        The gang visits Prehistoric World to dino-sit T-Top and some dinosaur eggs. When the dino eggs start hatching and running loose, the weasels sneak in to get a dino-pet.

      • Mickey Mouse Funhouse II (45)

        King Ludwig spends the day at the Funhouse, so he can do things all by himself. Minnie and Daisy have new horses for a show. Daisy learns to take care of her horse.

      • Bluey II (81)

        When Muffin is told that she is special by her dad, she interprets it as an excuse to do anything she wants, which means playing Bluey and Bingo's game of library her way.

      • Bluey II (82)

        Bluey is back with her sister, Bingo, turning everyday life into endless fun!

      • Bluey II (83)

        Bluey is back with her sister, Bingo, turning everyday life into endless fun!

      • Bluey II (84)

        Bluey is back with her sister, Bingo, turning everyday life into endless fun!

      • Bluey II (85)

        Bluey is back with her sister, Bingo, turning everyday life into endless fun!

      • Bluey II (86)

        Bluey is back with her sister, Bingo, turning everyday life into endless fun!

      • Bluey II (87)

        Bluey is back with her sister, Bingo, turning everyday life into endless fun!

      • Sofia The First IV (99)

        After Cedric's sister Cordelia moves into the castle, the two siblings can't get along! Sofia tries to help by taking a peek into their past.

      • Sofia The First IV (100)

        On School Swap Day, Jade goes to Royal Prep while Amber takes her place in the village at Dunwiddie School.

      • The Lion Guard II (47)

        Bunga and the Lion Guard enlist the help of other animals to perform "The Twelve Ways of Christmas" so Timon and Pumbaa can have a "real" Christmas.

      • The Lion Guard II (48)

        After a scorpion sent by Scar stings Simba, the Guard needs to face every villain in the Outlands to get a cure for the king!

      • Bluey III (128)

        Dad tells Bluey and Bingo a real-life fairy tale about growing up in a wild place called the 80s, about a boy who was cursed when he was mean to his little brother.

      • Bluey III (129)

        Judo wants to play in the dirt with Bluey and Bingo, but she’s not supposed to get dirty.

      • Bluey III (130)

        During a friendly game of neighbourhood cricket, none of the dads can bowl out Rusty, who has spent long afternoons perfecting his batting technique.

      • Bluey III (131)

        Bingo finds a toy turtle at the playground and wants to take him home, but Dad says it’s not the right thing to do.

      • Bluey III (132)

        When Mum’s sister Brandy comes over for a visit, she brings the kids onesies as a present, which has an unexpected effect on Bingo!

      • Bluey III (133)

        Bluey and Bingo hide under the house and spy on two mysterious tradies working in the backyard.

      • Bluey III (134)

        Muffin is playing Grouchy Granny at a garage sale, making Dad push her on an old mobility scooter. But when a real Grouchy Granny wants to buy it, Muffin won’t budge.

      • Bluey III (135)

        Mackenzie, Jack and Rusty are playing astronauts on a mission to Mars. But during their journey, Mackenzie keeps going missing and no one knows why – not even Mackenzie!

      • Bluey III (136)

        Bluey and Bingo build a very special cubby for their stuffed toy Kimjim.

      • Spidey and His Amazing Friends III (76)

        The Corn Dog King haunts the Amusement Park, ruining the Halloween fun. Zola puts grown-ups under a spell to get them to bring him all the Halloween candy.

      • Mickey Mouse Clubhouse Road Rally

        Mickey and his friends embark on a road rally, using all kinds of vehicles including the Toon car, the Clubhouse Choo Choo, roller skates, a bike and a motor scooter. They follow a map to reach the special Mickey markers where surprises await. And Goofy gets the best ride of all - his bike isn’t working, so he rides in the Clubhouse Rescue Truck!

      • SuperKitties: Su-Purr Charged II (48)

        Lab Rat kicks the moon model with her giant boot.

      • SuperKitties: Su-Purr Charged II (39)

        The SuperKitties switch powers with each other.

      • SuperKitties: Su-Purr Charged II (23)

        Sparks faces his fear of getting his face wet to stop Zsa-Zsa from ruining the Paddlepaws Express boat ride.

      • SuperKitties: Su-Purr Charged II (33)

        Zsa-Zsa steals bird nests from all over Kittydale.

      • Mickey Mouse Funhouse III (73)

        Daisy signs up for too many activities at the Land of Myth's volunteer day. Goofy loses popcorn kernels for the Sunny Gulch Sarsaparilla Festival and must retrieve them.

      • Pupstruction (1)

        Phinny must build a new bridge so Petsburg’s kids can get to school. Mayor Gilmore tasks Phinny with building a skate park, but an indestructible boulder stands in their way.

      • Pupstruction (2)

        Bobby Boots wants to show up Pupstruction in front of the mayor but his attempt backfires. Phinny struggles to build quietly for a family whose chinchilla neighbor needs to sleep.

      • Bluey (40)

        Bluey’s playgroup is at odds when Indy’s baby hospital collides with Rusty’s knights and dragons. But in explaining themselves, they find the games actually have a lot in common.

      • Bluey (41)

        When Indy and Rusty play Mum and Dads, they can’t agree on who should go to work, so they part company. Indy has a hard time finding a babysitter, while Bluey makes Rusty her baby!

      • Bluey (42)

        It’s time for a family game of hide and seek! Everyone hides, while Bluey counts to twenty, but will she be able to stay focused on the game and not get distracted by all her toys?

      • Bluey (43)

        While on a camping holiday, Bluey makes a new friend called Jean-Luc. Bluey may not understand him, but they find a common language playing and hunting for a wild Daddy pig.

      • Bluey (44)

        Bingo and Bluey have five minutes to bed, just enough time to race to the summit of Mt MumandDad! But between powerful storms, avalanches and stinky spots, this will take teamwork.

      • Bluey (45)

        A quick trip to the shops proves tricky for Dad, when Bingo and Bluey want to play a game of ‘Kids’. Now Bluey is Mum, Bingo’s her baby and Dad is a very naughty boy!

      • Disney Junior Ariel (22)

        Jewels brings down the fun. Lucia gifts a new shawl to her Abuelita.

      • SuperKitties: Su-Purr Charged II (48)

        Lab Rat kicks the moon model with her giant boot.

      • SuperKitties: Su-Purr Charged II (39)

        The SuperKitties switch powers with each other.

      • Robogobo (4)

        When RoboGobo visits the Wild Side, Hopper learns how to tie a knot to save a cub. After Dax uses his mom’s invention, he and Booster must rescue Crabitha from a skatepark.

      • Spidey and His Amazing Friends III (63)

        Team Spidey tries to stop Gobby from taking control of the vehicles. Team Spidey helps the tortoises by defeating Sandman's giant sandcastle.

      • Mickey Mouse Clubhouse Space Adventure

        In this intergalactic two-part special Mickey and chums rocket into space to look for treasure, prompted by Commodore van Drake, with Space Pirate Pete hot on their heels. They end up on Mars.

      • Bluey III (128)

        Dad tells Bluey and Bingo a real-life fairy tale about growing up in a wild place called the 80s, about a boy who was cursed when he was mean to his little brother.

      • Bluey III (129)

        Judo wants to play in the dirt with Bluey and Bingo, but she’s not supposed to get dirty.

      • Bluey III (130)

        During a friendly game of neighbourhood cricket, none of the dads can bowl out Rusty, who has spent long afternoons perfecting his batting technique.

      • Bluey III (131)

        Bingo finds a toy turtle at the playground and wants to take him home, but Dad says it’s not the right thing to do.

      • Bluey III (132)

        When Mum’s sister Brandy comes over for a visit, she brings the kids onesies as a present, which has an unexpected effect on Bingo!

      • Bluey III (133)

        Bluey and Bingo hide under the house and spy on two mysterious tradies working in the backyard.

      • SuperKitties: Su-Purr Charged II (48)

        Lab Rat kicks the moon model with her giant boot.

      • SuperKitties: Su-Purr Charged II (39)

        The SuperKitties switch powers with each other.

      • Robogobo (7)

        Pupsicle convinces Shelly that Wingo is no longer her best friend. The team saves RoboGobo-superfan raccoons, Risky & Royale, from a runaway parade balloon.

      • Spidey and His Amazing Friends II (45)

        Ghost-Spider teams up with her dad to save the forest from Doc Ock. Peter accidentally grows his pet ant to the size of a dog.

      • Spidey and His Amazing Friends II (46)

        Spidey and Iron Man must take back Stark Tower from Doc Ock. Hulk and Miles have to find new ways to stop Sandman after he figures out how to avoid their signature moves.

      • Bluey (43)

        While on a camping holiday, Bluey makes a new friend called Jean-Luc. Bluey may not understand him, but they find a common language playing and hunting for a wild Daddy pig.

      • Bluey (44)

        Bingo and Bluey have five minutes to bed, just enough time to race to the summit of Mt MumandDad! But between powerful storms, avalanches and stinky spots, this will take teamwork.

      • Bluey (45)

        A quick trip to the shops proves tricky for Dad, when Bingo and Bluey want to play a game of ‘Kids’. Now Bluey is Mum, Bingo’s her baby and Dad is a very naughty boy!

      • Bluey (46)

        It’s bedtime and Bingo can’t remember where she left her beloved Floppy! Retracing their steps, Bingo and Bluey lead Mum through their bizzare day in the hope of tracking her down.

      • Bluey (47)

        Bluey needs Mum’s advice on dealing with a troublesome neighbour, when the serenity of her couch cushion playhouse is threatened by Bingo’s growing stable of animals.

      • Bluey (48)

        Bluey, Bingo and Mum get into a debate with Dad about the definition of teasing. As they recall all the times he’s been a “Big Teaser”, Dad argues that he was “only playing”.

      • SuperKitties: Su-Purr Charged II (48)

        Lab Rat kicks the moon model with her giant boot.

      • SuperKitties: Su-Purr Charged II (39)

        The SuperKitties switch powers with each other.

      • SuperKitties: Su-Purr Charged II (23)

        Sparks faces his fear of getting his face wet to stop Zsa-Zsa from ruining the Paddlepaws Express boat ride.

      • SuperKitties: Su-Purr Charged II (33)

        Zsa-Zsa steals bird nests from all over Kittydale.

      • Spidey and His Amazing Friends II (51)

        Team Spidey and the Thing stop Gobby from using invisibility to cause trouble in the city. Team Spidey must stop Doc Ock’s mechanical whale from disrupting the real whales.

      • Mickey Mouse Funhouse II (35)

        The Tooth Fairy needs help collecting the large and heavy tooth of Woodsman Willie. Pete the Mighty competes in the Heroic Games and underestimates Saiya, a short Mayan hero.

      • Bluey (49)

        Dad tells Bluey to mind her manners at the table - they’re not animals! But when Bluey gets her hands on a stick of magic asparagus, she shows them everyone’s got a wild side!

      • Bluey (50)

        Bluey and Bingo want a pet! To show them how much work they’d be in for, Dad transforms his hand into their old friend Shaun, a chaotic, undisciplined Emu with a taste for trouble.

      • Bluey (51)

        When Mum goes out to a baby shower, Dad takes charge of the girls’ evening routine. But with Bluey missing Mum, Dad has to pull out all the games he knows to keep them entertained.

      • PJ Masks II (28)

        At night normal kids Connor, Greg and Amaya don their pyjamas, activate their bracelets and gain super powers, becoming superheroes Catboy, Gekko and Owlette, ready to fight evil.

      • PJ Masks II (29)

        At night normal kids Connor, Greg and Amaya don their pyjamas, activate their bracelets and gain super powers, becoming superheroes Catboy, Gekko and Owlette, ready to fight evil.

      • PJ Masks II (30)

        At night normal kids Connor, Greg and Amaya don their pyjamas, activate their bracelets and gain super powers, becoming superheroes Catboy, Gekko and Owlette, ready to fight evil.

      • Alice's Wonderland Bakery (12)

        Rosa needs some sights and creatures for her mural of Wonderland! We head to the palace courtroom as the Queen puts jumbleberries, a banished food, on trial!

      • Alice's Wonderland Bakery (13)

        The Queen and Dad Hatter split up their party after a spat. Alice reminds them they're better together! Alice helps Fergie plan a surprise party for JoJo the dodo chick.

      • Alice's Wonderland Bakery (14)

        Fergie stumbles through training at Card Guard Camp, but Alice helps Fergie prove himself. Doorknob takes Alice to tea parties trying and failing to join in the festivities.

      • Spidey and His Amazing Friends III (69)

        With the help of Reptil, Team Spidey gets new dino powers to defeat Gobby's Dino-Mech. Team Spidey must stop a ghost that's stealing from the museum.

      • Spidey and His Amazing Friends III (70)

        Lizard's monster plant takes over the city. Doc Ock captures the Spider CRAWL-R while on a mission in space, so Miles and his mom, Rio, work together to free their ship.

      • Spidey and His Amazing Friends III (71)

        Team Spidey searches for Mr. Von Carnegie, who is fossil hunting in an active volcano. When Lizard supersizes bugs in town, Team Spidey and White Tiger team up to stop him.

      • Mickey Mouse Funhouse II (46)

        Minnie's picnic gets rained out, so she moves the picnic to Fairy Square. The gang journeys to Winter Mountain in hopes of meeting the Snow Princess.

      • Mickey Mouse Funhouse II (47)

        Mickey and the gang head to Prehistoric World for a sleepover with some baby dinos. Donald and Pete ignore warnings and step into a fountain of youth, which turns them into babies!

      • Mickey Mouse Funhouse II (48)

        The gang helps Pete the Mighty try to sculpt a statue of himself out of a mountainside, only to be thwarted by Care-abelle's magic. Minnie and Martian Minnie play Mini-Golf.