• Disney Junior

    • Disney Junior od do

      • Bluey II (68)

        On Jack's first day at Bluey's school, Calypso suggests he plays Army outside with Rusty in the bush.

      • Bluey II (69)

        Bluey and Bingo want Mum and Dad to be romantic, so they set up a fancy restaurant and invite them along for a romantic night out.

      • Bluey II (70)

        While the dads pull stumps in the garden, Bluey, Bingo and Muffin turn one stump into a nail bar. When it comes time to pull the girls' stump, the dads must strike a deal.

      • Bluey II (71)

        Bingo is upset when she spills her Mum's Mother's Day breakfast-in-bed so Bluey finds a way to cheer her sister up...they'll put on a show instead!

      • Spidey and His Amazing Friends (19)

        When the team is trapped on an Island with a prank-throwing lighthouse, the team must save the day! When Doc Ock steals Vibranium, Spidey and Black Panther team up to stop her!

      • Spidey and His Amazing Friends (20)

        Spidey's precious pendant falls into Green Goblin's hands! Spin wants his own robot, but when he rushes to build it without Spidey's help, his robot ends up with a big flaw!

      • SuperKitties II (33)

        To guard a new dinosaur bone, Buddy must learn to pay attention. Sparks relies on his problem-solving skills to stop Cat Burglar and Lab Rat from stealing a giant cheese wheel.

      • Pupstruction (17)

        Pupstruction has to construct their tiniest and most delicate build yet. Pupstruction builds a house for a chameleon, who can’t seem to decide what color it should be!

      • Bluey (49)

        Dad tells Bluey to mind her manners at the table - they’re not animals! But when Bluey gets her hands on a stick of magic asparagus, she shows them everyone’s got a wild side!

      • Bluey (50)

        Bluey and Bingo want a pet! To show them how much work they’d be in for, Dad transforms his hand into their old friend Shaun, a chaotic, undisciplined Emu with a taste for trouble.

      • Bluey (51)

        When Mum goes out to a baby shower, Dad takes charge of the girls’ evening routine. But with Bluey missing Mum, Dad has to pull out all the games he knows to keep them entertained.

      • PJ Masks: Power Heroes (18)

        Gloop III and Owlette get locked into a battle of flying machines. Octobella's moat gets gloopes with surprising and unpleasant consequences.

      • PJ Masks: Power Heroes (19)

        Pharaoh Boy steals An Yu's Staff. Gekko decides to help Robot by training him.

      • PJ Masks: Power Heroes (20)

        Owlette and Gekko don't listen to Ice Cub's knowledge and neither do the Wolfies. Rip and Howler are taking people's things as part of a silly "treasure hunt."

      • Alice's Wonderland Bakery II (38)

        On hanami, Alice takes a cherry blossom named Sakura on a tour of Wonderland. Alice makes one of Cookie's challenging recipes with the help of her new carpenter friend, Milly.

      • Alice's Wonderland Bakery II (39)

        Cheshire Cat runs out of Wonderland Sap, and is worried his friends will stop visiting him. A day without Cam leads to chaos in Wonderland.

      • Alice's Wonderland Bakery II (40)

        Alice revisits her first day in Wonderland as she searches for the first recipe she and Cookie made together.

      • Spidey and His Amazing Friends (24)

        When the team stops Ock’s heist, she throws away her tentacle suit in frustration and Rhino takes her place. Spidey is sidetracked when his prize pumpkin becomes a threat.

      • Spidey and His Amazing Friends (25)

        Team Spidey are the main attraction at a big parade thrown in their honor. When all the detective books in the library go missing, Team Spidey is on the case!

      • Spidey and His Amazing Friends II (26)

        When Electro steals the city's electricity, Team Spidey uses new Glow Tech to stop her. After Black Cat steals Tony's Iron Man suit, Tony needs Spidey's help to get it back.

      • Mickey Mouse Funhouse III (82)

        It takes Goofy longer to learn ballet steps than Donald and Mickey. King Ludwig's nephews, Hueth, Deweth, and Loueth, struggle to learn about new Easter activities in Majestica.

      • Mickey Mouse Funhouse III (83)

        In India, the gang helps their friend, Naatu Bandar, find his special missing golden mango. Minnie has trouble deciding what to give the Snow Princess as a special gift.

      • Mickey Mouse Funhouse III (84)

        When Cap'n Pete loses a bag of instruments, the friends make do with what they have. Mickey and the gang help the Jade Emperor find a magical Emerald Egg.

      • Bluey II (64)

        Bluey and Bingo won't leave for their playdate with Judo until a sticky rubber gecko falls down from the ceiling!

      • Bluey II (65)

        Bingo is the model citizen… commuting to work on the Dad-Train, dropping her daughter at day care and working as a vet. Bluey on the other hand is much more intent on having fun!

      • Bluey II (66)

        Bingo and Bluey take turns being the Queen and her butler. When they both want to be butler, Mum gets crowned after Dad's short stint as a chaotic Queen.

      • Bluey II (67)

        As Mum and Dad put together their new flat pack patio swing-seat, Bluey and Bingo use the cardboard and bubble wrap to construct their own mini-civilization.

      • Bluey II (68)

        On Jack's first day at Bluey's school, Calypso suggests he plays Army outside with Rusty in the bush.

      • Bluey II (69)

        Bluey and Bingo want Mum and Dad to be romantic, so they set up a fancy restaurant and invite them along for a romantic night out.

      • Bluey II (70)

        While the dads pull stumps in the garden, Bluey, Bingo and Muffin turn one stump into a nail bar. When it comes time to pull the girls' stump, the dads must strike a deal.

      • Sofia The First III (65)

        Sofia and Clover stumble through a portal at the bottom of a silver tree and enter the magical world of Elvenmoor.

      • Sofia The First III (66)

        Princess Sofia discovers a hidden pathway to a secret library and goes on a mission to rescue Minimus’ brother.

      • The Lion Guard II (52)

        Jasiri offers to help the Guard battle Scar by forming a Hyena Resistance in the Outlands.

      • The Lion Guard II (53)

        Kion, Kiara, Bunga, Tiifu and Zuri must journey underground through aardvark tunnels to escape a fire.

      • Bluey III (123)

        With only five minutes to play "Driving," Bluey and Mum race against the clock to buy milk for a grumpy guest and have to escape an angry shopkeeper.

      • Bluey III (124)

        Tired of being told what to do, Bluey and Bingo enlist their giant invisible friend to show Mum and Dad who’s boss. Now they can do anything they want, until Mum and Dad rebel.

      • Bluey III (125)

        Bluey promises her customer Bingo "the best tour ever" in a game of Whale Watching, but they need Mum and Dad to join in and they are too tired to play after a late night.

      • Bluey III (126)

        Dad tells Bluey and Bingo a real-life fairy tale about growing up in a wild place called the 80s and about a boy who was cursed when he was mean to his little brother.

      • Bluey III (127)

        Dad agrees to take Bluey and Bingo to the shops to buy ice cream if they can get him into the car. Only problem is… he’s just entered ‘Ragdoll’ mode!

      • Bluey III (128)

        Dad tells Bluey and Bingo a real-life fairy tale about growing up in a wild place called the 80s, about a boy who was cursed when he was mean to his little brother.

      • Spidey and His Amazing Friends II (41)

        When Spin accidentally puts his own arm to sleep with his arachno-sting, he'll need to find a new way to help his team. Someone has stolen all the water from the city!

      • Mickey Mouse Clubhouse+ (10)

        Minnie makes special backpacks, inspiring a hike to Goofy Rock. Using Mouseketools, they reach the top where Goofy climbs his namesake rock for a photo.

      • Mickey Mouse Clubhouse Space Adventure

        In this intergalactic two-part special Mickey and chums rocket into space to look for treasure, prompted by Commodore van Drake, with Space Pirate Pete hot on their heels. They end up on Mars.

      • Bluey III (153)

        When Dad's accused of "fluffing" in Bluey's face, Mum calls a meeting to settle the matter.

      • Bluey (1)

        As Bluey and Bingo squabble over their magic xylophone

      • Bluey (2)

        Doctor Bluey is needed when Dad gets a very curious x-ray from Nurse Bingo. It seems he has a cat in his tummy, leaving Bluey no choice but to operate immediately!

      • Bluey (3)

        Bluey, Bingo and Mum are enjoying playing Keepy-Uppy around the house with their last balloon, when Dad joins in and the game becomes the ultimate test of skill.

      • Bluey (4)

        Bluey and Bingo don’t want to tidy the playroom, so they get Daddy Robot to do it for them. But when Bluey takes things too far, Daddy Robot malfunctions with disastrous results.

      • Bluey (5)

        On a picnic in the park, Bluey and her friends play Shadowlands. But when Coco keeps taking shortcuts, Bluey has to show her that following the rules can make the game more fun.

      • Disney Junior Ariel (4)

        A crab steals Ariel's treasures. Ariel leads a parade.

      • Pupstruction (12)

        Professor Frazzle keeps wrecking her lab with explosive experiments. Underwater, Pupstruction helps separate a cranky crab and his neighbor by building a wall between their houses.

      • Pupstruction (13)

        Phinny and the crew work to give Bailey some snowy fun on a warm summer day. Pupstruction builds a tower tall enough to see over the clouds by thinking outside the box.

      • Bluey II (80)

        Grandad is supposed to be resting, but when Bluey and Bingo go to visit him, he makes a run for it with the kids and takes them on a madcap adventure into the bush.

      • Bluey II (81)

        When Muffin is told that she is special by her dad, she interprets it as an excuse to do anything she wants, which means playing Bluey and Bingo's game of library her way.

      • Bluey II (82)

        Bluey is back with her sister, Bingo, turning everyday life into endless fun!

      • Bluey II (83)

        Bluey is back with her sister, Bingo, turning everyday life into endless fun!

      • Bluey II (84)

        Bluey is back with her sister, Bingo, turning everyday life into endless fun!

      • Bluey II (85)

        Bluey is back with her sister, Bingo, turning everyday life into endless fun!

      • Mickey Mouse Clubhouse+ (10)

        Minnie makes special backpacks, inspiring a hike to Goofy Rock. Using Mouseketools, they reach the top where Goofy climbs his namesake rock for a photo.

      • SuperKitties II (37)

        Bitsy worries that she and Ginny can only be besties if they like the same things. Zsa-Zsa freezes everyone for her group selfie, and Ginny figures out how to use Cat-o-flauge.

      • SuperKitties II (38)

        Sparks faces his fear of getting his face wet to stop Zsa-Zsa from ruining the Paddlepaws Express boat ride. Lab Rat steals Fishy Cake for Otto's birthday, trapping Bitsy.

      • Spidey and His Amazing Friends II (29)

        Team Spidey heads underwater to stop Doc Ock from disrupting sea life. Ghost-Spider teams up with Ant-Man and The Wasp to stop Green Goblin from ruining the mini-golf course.

      • Spidey and His Amazing Friends II (30)

        Team Spidey has its hands full when Gobby’s device turns Hulk into a baby!

      • Bluey III (123)

        With only five minutes to play "Driving," Bluey and Mum race against the clock to buy milk for a grumpy guest and have to escape an angry shopkeeper.

      • Bluey III (124)

        Tired of being told what to do, Bluey and Bingo enlist their giant invisible friend to show Mum and Dad who’s boss. Now they can do anything they want, until Mum and Dad rebel.

      • Bluey III (125)

        Bluey promises her customer Bingo "the best tour ever" in a game of Whale Watching, but they need Mum and Dad to join in and they are too tired to play after a late night.

      • Bluey III (126)

        Dad tells Bluey and Bingo a real-life fairy tale about growing up in a wild place called the 80s and about a boy who was cursed when he was mean to his little brother.

      • Bluey III (127)

        Dad agrees to take Bluey and Bingo to the shops to buy ice cream if they can get him into the car. Only problem is… he’s just entered ‘Ragdoll’ mode!

      • Bluey III (128)

        Dad tells Bluey and Bingo a real-life fairy tale about growing up in a wild place called the 80s, about a boy who was cursed when he was mean to his little brother.

      • Mickey Mouse Clubhouse+ (10)

        Minnie makes special backpacks, inspiring a hike to Goofy Rock. Using Mouseketools, they reach the top where Goofy climbs his namesake rock for a photo.

      • SuperKitties II (40)

        When Zsa-Zsa steals other birds’ goodies for her Aunt Lola, the SuperKitties must save the Songbird Soiree. Lab Rat lights up Kittydale in the middle of the night.

      • Spidey and His Amazing Friends II (54)

        Team Spidey rescues wildlife after Doc Ock triggers a volcanic eruption. When Gobby steals all the bees, Team Spidey and The Thing must get them back and save Rosh Hashanah.

      • Spidey and His Amazing Friends III (55)

        After Zola steals the Community Center’s party, the community works together to get it back. Team Spidey has to figure out where Sandman is hiding a migration of butterflies.

      • Mickey Mouse Clubhouse+ (10)

        Minnie makes special backpacks, inspiring a hike to Goofy Rock. Using Mouseketools, they reach the top where Goofy climbs his namesake rock for a photo.

      • Bluey II (72)

        When the kids want to play a game of Tickle Crabs, Dad must learn to endure the pain, and is finally rescued by a friendly seagull.

      • Bluey II (73)

        Mum and Dad tell the girls that they're dropping them off at Nana’s so they can have some time to themselves.

      • Bluey II (74)

        The Heelers play a game of 'Bus' with Dad as the driver, Mum as a regular passenger and Bluey and Bingo as...the Grannies!

      • Bluey II (75)

        Mum and Bluey play 'Mum School' where Mum agrees to teach Bluey how to corral her rowdy kids and be a better mum.

      • Bluey II (76)

        The Heelers are taking a late afternoon walk when Bingo decides she’s too tired to walk any further and needs a piggyback.

      • Bluey II (77)

        Bluey gets a new teddy for Christmas.

      • Spidey and His Amazing Friends (21)

        Spin’s favorite mythical creature may actually exist! When Spidey and Hulk’s powers are switched by Doc Ock, they must teach each other how to be each other in order to defeat her.

      • Spidey and His Amazing Friends (22)

        When Aunt May unknowingly picks up Doc Ock’s floating gizmo at the antique store, Spidey and the team must retrieve it before Doc Ock does! Spidey’s new web formula is a failure.

      • SuperKitties II (34)

        The SuperKitties teach Zsa-Zsa that if she takes care of planted seeds, they’ll grow into fruits and veggies for everyone to enjoy. Lab Rat and Otto drop trash on Kittydale.

      • Pupstruction (18)

        The Pupstruction Crew help Chef Bonetelli make a giant pizza for a big bunny birthday party! Pupstruction needs to create a daycare center fun enough to keep baby builders busy!

      • Bluey (52)

        It’s Christmas and Bluey is very focused on being good to get more presents. But when a game of Verandah Santa leaves cousin Socks upset, Bluey must learn the virtue of kindness.

      • Bluey II (53)

        Chilli and Bandit are keen to get a new pizza oven like their neighbours’ so they all go on a trip to Hammerbarn.

      • Bluey II (54)

        When a passing cockatoo drops a feather, Bingo has an idea for a new game. By waving her featherwand she can make objects impossibly heavy.

      • PJ Masks: Power Heroes (21)

        Bastet wants to find desert magic in a rare book and thinks it is only for her. Romeo invents a device that traps the PJM inside TV shows.

      • PJ Masks: Power Heroes (22)

        The PJs offer Armadylan a chance to try out, but he's worried his clumsy strength will make it fail. Bastet assumes Armadylan is an evil armadillo from Egypt, coming to hunt her down.

      • PJ Masks: Power Heroes (23)

        Catboy wants to prove himself as a fast driver so he powers his Cat Racer with a Moon Crystal and blasts into space. Catboy would rather be a superhero than babysit Tiny Timmy.

      • Alice's Wonderland Bakery II (41)

        Alice helps Jacques Turtelle realize that a dash of chaos can be great for any dish! Alice and Rosa’s edible art exhibit gets eaten! They search for the nibbler in an adventure.

      • Alice's Wonderland Bakery II (42)

        The Queen and Rosa accidentally double-book two singing groups for their Valentine's Day party! Cheshire Cat creates a holiday dedicated to himself.

      • Alice's Wonderland Bakery II (43)

        Alice organizes a dinner to help crown the Unofficially Official Dish of Wonderland. Alice and friends make an edible croquet course for the Queen.

      • Spidey and His Amazing Friends II (27)

        Team Spidey must stop Green Goblin's bright lighthouse from ruining everyone's sleep. A beach day is interrupted by Sandman’s need to prove he's the best at building sandcastles.

      • Spidey and His Amazing Friends II (28)

        Team Spidey searches for Bootsie after she gets captured by Black Cat. The Spidey Team protects Iron Man's Headquarters from Electro.

      • Spidey and His Amazing Friends II (29)

        Team Spidey heads underwater to stop Doc Ock from disrupting sea life. Ghost-Spider teams up with Ant-Man and The Wasp to stop Green Goblin from ruining the mini-golf course.

      • Mickey Mouse Funhouse III (85)

        Minnie plans a picnic but on the way there, friends need her picnic supplies more than she does. Daisy realizes she can't fix a mine cart and doesn't want to ask for help.

      • Mickey Mouse Funhouse III (86)

        When Pluto has trouble napping, the gang searches for a cozy fleece to help him sleep. The gang teaches Lunar Clarabelle's shy alien friend, Zee Doop, how to overcome her nerves.

      • Mickey Mouse Funhouse (1)

        Mickey, Minnie, and their friends are playing Knights and Dragons when they start wondering, are dragons good or bad? To help them find out, Funny takes them to the Kingdom of Majestica.