
Nick Jr.
Nick Jr. od do
The Day Henry Met... (116)
The Day Henry Met...A Lighthouse. Henry meets a Lighthouse who needs to light the way for a boat as it heads towards the shore but his bulb has gone. Henry becomes a Lighthouse Keeper for the day & after climbing lots of steps, carrying a bulb he finally saves the day.
The Day Henry Met... (117)
The Day Henry Met...A Car. Henry meets a friendly Racing Car. Henry learns about engines and finds out that Racing Car has never finished a race. Henry becomes a Racing Driver for the day, races around the track, & even manages to help Race Car finish his first race.
The Day Henry Met... (118)
The Day Henry Met...A Cow. Henry meets a Cow and learns about where milk comes from. Unfortunately, the gate to the cow field has been left open & the Cows have gone during the night. Henry becomes a Cowboy & helps round up the lost herd in time for the Barn Dance!
Little Charmers (114)
Wish Upon A Jar // Upside Down Friends. Hazel catches a wishing star all for herself. // On Flare’s birthday, a harmony spell causes Flare to try to be friends with a bat.
Wallykazam (101)
Naptime for Borgelorp. Wally must get Ogre Doug’s hyper pet Borgelorp to take a nap, and make sure he doesn’t eat any purple flowers. But Bobgoblin has other plans. Can Wally’s magic stick conjure some S words to save the day?
Dora and Friends II (11)
For the Birds. When Emma and a little bird magically switch places, Dora takes them to Diego in the rainforest to find a way to get them back to normal!
Bubble Guppies III (10)
Puppy Love! Bubble Puppy’s got a cold! While Dr. Martin, the veterinarian, takes good care of him, the kids spend the day thinking about dogs—a Guppy’s best friend. But will Gil’s get-well card will help Bubble Puppy feel better?
The Day Henry Met... II (9)
The Day Henry Met... A Skateboard. Today Henry meets a skateboard at the local skate park where there is an extreme sports competition on. Skateboard is eager to take part but his skater slipped on a banana skin and grazed his knee. Henry saves the day and becomes a skateboarder and jumps, flips and grinds his way to the finish line just in time to take top prize.
Fresh Beat Band of Spies (102)
Mummy Mayhem. Walking Like Egyptians, the FBB of Spies must save an ancient Egyptian crown from the greedy hands of infamous treasure hunter Arizona Jones!
Team Umizoomi (104)
Kite Festival. Today is the Umi City Kite Festival and Jeannie can’t wait to fly her beautiful dragon kite. Suddenly, a big gust of wind blows the kite out of her hands and scatters its colorful shape pieces far and wide throughout Umi City. Luckily, Geo is a shape expert and the Team is positive they can find all the missing pieces. They build a helicopter, rappel down a city billboard, and search the tops of skyscrapers. But can they get Jeannie’s dragon kite back together in time for the Kite Festival?
Max & Ruby VI (8)
Max’s Skateboard / Super Butterfly. Ruby is setting up for a Bunny Scout meeting at the school. Max wants to learn to skateboard. // Max’s classmates are crafting cute butterfly wings to wear for a classroom butterfly release party. Max wants to be a caterpillar!
Blaze and the Monster Machines III (6)
Light Riders. A light thief (Melissa Rauch) is on the loose, leaving all of Axle City in the dark! Gabby outfits Blaze with special lights to help him track down the light thief and restore the missing lights.
Blaze and the Monster Machines II (3)
Truck or Treat. It’s Halloween in Axle City, and Blaze, AJ, and all of their friends are excited to “Truck or Treat”. But when Crusher tries to steal all of their candy, his plan goes awry and he sends their treats far, far away from Axle City. Now Blaze and his friends must race to get to their candy before Crusher!
Rusty Rivets (105)
Rusty Dives In/Rusty’s Big Top Trouble. When Ruby’s tablet winds up at the bottom of the lake, Rusty dives in to save the day./The circus is coming - but when the engine fails on the circus train, Rusty must figure out how to get it back on track in time for opening night.
Wallykazam (112)
The Cake Monster. It’s Ogre Doug’s birthday but he’s never had a birthday cake, because the Cake Monster always takes it. Wally and friends must get Ogre Doug a cake and keep it away from the silly, cake-hungry monster.
Zack and Quack II (2)
Grumpy in Pop-Up Land/Pop Fu Duck. Zack & Quack is an animated series that follows the adventures of a dynamic and adventurous boy named Zack and his best friend Quack, an impulsive and curious young duck. They live inside the most amazing pop-up book ever! It’s a place full of fantastical surprises--where pulling each tab brings exciting and unexpected things. From the second they step into their garden, the adventure begins. Exciting new worlds and fantastic voyages unfold before your eyes.Zack & Quack’s adventures take place inside the pages of the most amazing pop-up book ever where new locations literally pop up as the story unfolds. Each story starts and finishes in Zack’s backyard--a beautiful garden filled with lots of pop-ups waiting to be pulled. At the beginning of each episode, the book opens and Zack’s Pop-up Treehouse magically unfolds right in the middle of the garden. Zack and Quack use the Treehouse in lots of different ways. It’s a playroom, an art studio, an impromptu kitchen, a make-believe castle and a garden fort, all rolled into one. But above all, it’s the place where Zack and Quack always launch their next big adventure.
Team Umizoomi II (12)
The Legend of the Blue Mermaid. While visiting the beach, Team Umizoomi discovers a statue of The Blue Mermaid. According to the legend, the Blue Mermaid once lived happily in the water by Umi City. Her tail was covered with beautiful blue scales that were so sparkly they could light up the sea. But one day, a scheming squid named Squiddy captured the mermaid so that he could keep her sparkling light all to himself. Just then, a bottle washes up on shore next to the Team. There’s a message inside… and it’s from the Blue Mermaid! She needs Team Umizoomi to rescue her from Squiddy’s secret sand castle. To help them find her, she’s sending a trail of her sparkly scales to follow. But it’s not going to be easy. Squiddy the squid will stop at nothing to keep Team Umizoomi from saving the day.
Team Umizoomi II (13)
Buster the Lost Dog. Milli, Geo and Bot are playing in the park with their friend Anna and her adorable dog Buster. But when a game of fetch goes awry, Buster accidentally jumps into the back of a truck that carries him far, far away… to a construction site! Team Umizoomi tells Anna not to worry: they’ll rescue Buster and bring him back to the park. The team calls UmiCar to give them a ride. But to get to the construction site, the team will have to interpret a series of road signs telling them how to get there! First, the team reaches a sign warning them of falling rocks, mud puddles and stinky skunks. Milli has to teach UmiCar a movement pattern to get them safely past the hazards. Next, when a stop sign tells them not to cross a broken bridge, Geo uses his super shape power to replace the missing section. From there, the team follows directional signs all the way to the construction site where they find Buster perched on top of a building framework. To get Buster down, the team must read the signs and help Buster jump over various construction site obstacles. With Buster safely on the ground, the team brings the puppy back to the park where he and Anna are touchingly reunited!
The Day Henry Met... II (6)
The Day Henry Met... a Truck. Today Henry meets a tiny old tow truck at a junk yard. Truck has always dreamed of being in a Monster Truck race but he has never been able to compete because he has such small wheels. Henry becomes a mechanic and rebuilds him into a Monster Truck so he can enter the race.
The Day Henry Met... II (7)
The Day Henry Met... a Telescope. Today Henry meets a giant observatory telescope. Telescope has just discovered a new constellation and spins around in excitement. The trouble is he didn’t write down the co-ordinates! Henry becomes an Astronomer and helps Telescope track down the constellation and learns all about astronomy!
The Day Henry Met... II (8)
The Day Henry Met... a Tennis Racket. Today Henry meets an old Tennis racket. Tennis Racket has always dreamed of playing in a real tennis championship match. Henry has a great idea he will become a Tennis player. Tennis racket teaches Henry all the rules of the game and Henry helps win the match.
Paw Patrol III (16)
Pups Bear-ly Save Danny/Pups Save the Mayor’s Tulips. PAW Patrol is a preschool series starring a pack of six heroic puppies: Chase, Marshall, Rocky, Zuma, Rubble, and Skye, who are led by a tech-savvy 10-year-old boy named Ryder. With a unique blend of problem-solving skills, cool vehicles and lots of cute doggy humor, the PAW Patrol works together on high-stakes rescue missions to protect the Adventure Bay community.From Marshall the firedog to Chase the police pup to Skye, who flies high in her copter, each pup brings unique personality and skill to the team, modeling the importance of teamwork and good citizenship. They all have special Pup Packs on their backs to help them handle anything - from rescuing kittens to saving a train from a rockslide! And no matter how big the adventure, the PAW Patrol always has time for a game, a laugh, and an ear scratch from Ryder.Fun PAW Patrol Fact: Ryder rescued all the pups and taught them their PAW Patrol skills.
Paw Patrol III (17)
All Star Pups!/Pups Save Sports Day. PAW Patrol is a preschool series starring a pack of six heroic puppies: Chase, Marshall, Rocky, Zuma, Rubble, and Skye, who are led by a tech-savvy 10-year-old boy named Ryder. With a unique blend of problem-solving skills, cool vehicles and lots of cute doggy humor, the PAW Patrol works together on high-stakes rescue missions to protect the Adventure Bay community.From Marshall the firedog to Chase the police pup to Skye, who flies high in her copter, each pup brings unique personality and skill to the team, modeling the importance of teamwork and good citizenship. They all have special Pup Packs on their backs to help them handle anything - from rescuing kittens to saving a train from a rockslide! And no matter how big the adventure, the PAW Patrol always has time for a game, a laugh, and an ear scratch from Ryder.Fun PAW Patrol Fact: Ryder rescued all the pups and taught them their PAW Patrol skills.
Dora the Explorer VI (16)
Dora and Diego Save Atlantis. It’s summertime and Dora and Boots are at the beach when they see Diego riding in on a dolphin! He’s really excited! He’s just been on an undersea adventure and found the legendary lost continent of Atlantis, where he’s discovered its secret -- why it disappeared from the earth. Diego recruits Dora, Boots and King Unicornio to help him end an ancient feud between unicorns and dragons – that’s the only way to make Atlantis rise. We’ll travel from the Enchanted Forest (where Unicornio leaves the Owl in charge of the Forest, as he travels on this mission) to make friends with the Dragon at the Volcano; then race over the beach, to the middle of the ocean where we’ll call down the Golden Phoenix to make the lost continent return! Hurray!!!
Max & Ruby V (14)
Ruby’s Earth Day Party/Ruby’s Earth Day Checklist/Max’s Ducky Day. It’s Earth Day and Ruby and the Bunny Scouts are having a park clean up. They think Max is helping them, but it turns out he’s helping a little duckling get back to its mommy – by giving it a train ride!Ruby has a lot to do, checking things off her Earth Day to do list, so she can get her Friend of the Earth badge. She doesn’t have time to stop and pay attention to all the wonderful natural things around her – until Maxhelps her realize how great it is to just stop and look.Ruby is getting everything ready for her Earth Day Costume party, but Max is intent on sitting in the garden and digging in the dirt. When all the party guests arrive in their Earth Day costume, they have to agree that Max has come up with the perfect one: He’s all covered in “Earth”.
Ben & Holly’s Little Kingdom II (32)
Granny and Grandpapa. A magical card arrives in the Little Kingdom, inviting everyone to a party at Granny and Granpapa Thistle’s castle. The party is full of wonderful surprises and Grandpapa shows everyone his funny hobbies.
Wallykazam (103)
The Rock Can Talk. When Wally uses his magic stick and the letter T to turn a rock into a talking friend named Rockelle, she leads him and Norville on a journey to find a famous treasure. But Bobgoblin is close behind, and he wants that treasure!
Shimmer and Shine II (1)
Welcome to Zahramay Falls. Shimmer and Shine are so thrilled to receive the Green Burst Gem from Princess Samira that when they visit Leah, they take the gem along to show it to her. Meanwhile, the evil Sorceress Zeta is determined to steal it away by using a spell that will transport it instantly to her. Her spell goes awry - it transports the gem, but it also pulls Leah and Zac into the genie world. Humans in Zahramay Falls - now that’s a big oopsie! Shimmer, Shine, Leah and Zac have to work together to outwit Zeta and recover the gem.
Nella the Princess Knight (107)
The Sparkle Fest Showdown / The Sparkle Splash Friends Day. Trinket gets competitive when she and Clod face off in a special contest. // Smelgly the dragon is desperate to make friends – and things get out of hand.
Paw Patrol (109)
Pups Save the Treats / Pups Get a Lift. Mr. Porters van full of puppy food slides on the ice near the shore; Ryder and the PAW Patrol must save the day! // Katie and her cat Cali are on the chair lift when it stops leaving them above the ski hill with no way to get down!
Blaze and the Monster Machines (113)
Zeg and the Egg. Zeg is out smashing things with Blaze and AJ when he finds a tiny dinosaur egg. Now the three friends must embark on an epic journey across a prehistoric landscape to return the egg to its Truckodactyl mother.
Dora the Explorer VI (9)
Dora in Troll Land. Dora and Boots are headed to a brand new playground! It’s just over the Troll Bridge. When Dora and Boots get to the Bridge, they see that the gate is down and the Grumpy Old Troll’s missing! Map tells us that the Troll is stuck in a magic Hole! Join us on a rhyming adventure through Troll Land as we go: Past the Giant Cereal Bowl, pay the Toll Troll, score three Soccer Goals, and make it all the way to the Hole with the Grumpy Old Troll! We’ll say a super special rhyme to break the spell and free the Grumpy Old Troll!!!
Max & Ruby V (11)
Ruby & The Beast/Max & Ruby’s Halloween House/Max’s Trick or Treat. Max and Ruby are searching Grandma’s attic for things to make Halloween costumes out of. Ruby wants them to be two characters from a fairytale, but can’t decide which one. Max just wants to be scary, ”Roar!”, and in the end he helps her come up the perfect fairytale duo: Beauty (or Ruby) and the Beast.Ruby wants to decorate the house for Halloween before the trick-or-treaters come, but Max keeps interrupting her because he wants to get to the bowl of candy. When the trick-or-treaters come, Ruby thinks she’s not ready, but it turns out Max has helped her create a great, scary Halloween witch.Ruby thinks it would be a fun idea to do a trick for all the homes they go trick-or-treating at. Max just wants all the treats he can get. But in the end, it turns out he’s played the best trick of all.
Dora the Explorer V (9)
The Mayan Adventure. Dora reads us a Mayan story about twin brothers who were amazing ball players. A long time ago in a Mayan Kingdom, there was a big Ball Game Championship.
Blaze and the Monster Machines III (2)
The Polar Derby. Blaze and his friends head to VelocityVille and transform into racecars for the Polar Derby, a wintry race through the snow! But when racecar Crusher knocks them off-course, the pals must keep cool to stay on track.
Paw Patrol (116)
Pups Save a School Day / Pups Turn on the Lights. Alex loses his back pack on the first day of school! Ryder and the Paw Patrol need to help him find it before the school bus comes./It’s Chase’s birthday and the pups are planning a surprise party. A storm causes the power to go out. The Paw Patrol have to fix the power and save Chases Birthday party.
Nella the Princess Knight (110)
No Gown, No Crown, No Party / Clod Monet. Olivia convinces Minatori that she must kiss a frog to attend a fancy tea party. // Clod lovingly paints pictures of Trinket for the Castlehaven Art Faire - but she doesn’t like them!
Shimmer and Shine (103)
The Sweetest Thing. When Leah wishes for help making cupcakes for her school bake sale, she and the genies find themselves stuck with a giant birthday cake, some farm animals and a river of cupcake batter. How in the world will Leah finish her cupcakes without any wishes left, or worse, explain all this craziness to her curious (and hungry) neighbor Zac?
Paw Patrol (119)
Pups Save A Super Pup / Pups Save Ryder’s Robot. Rubble is pretending to be a super pup but get’s himself in some trouble. Ryder and the Paw Patrol have to save Rubble! // When Ryder’s Robot Pup breaks and starts going wild around Adventure Bay, it takes the whole Paw Patrol to help Ryder find it.
Rusty Rivets (108)
Rusty Goes Bananas/Rusty’s Night Lights. When the mischievous monkeys escape from their Animal Park enclosure, Rusty must find a way to lead them back./When the town’s power goes out after Ruby takes Crush up for a fun plane flight, there’s no light on the ground to help them land.
Wallykazam (101)
Naptime for Borgelorp. Wally must get Ogre Doug’s hyper pet Borgelorp to take a nap, and make sure he doesn’t eat any purple flowers. But Bobgoblin has other plans. Can Wally’s magic stick conjure some S words to save the day?
Ben & Holly’s Little Kingdom (123)
Ben’s Birthday Card. Holly forgets Ben’s birthday, and rushes home to make him a birthday card. But Nanny has stopped all magic, so Holly has to make the card herself. It’s fun, but when she takes the card to Ben she is embarrassed that it is hand-made.
Fresh Beat Band of Spies (103)
Lost Alien / Rocket Ship Alien / Space Alien. The FBB of Spies discover that mysterious mayhem at the local amusement park is being caused by a cute little space alien who just wants to fix his spaceship and go home.
Shimmer and Shine (119)
Escape Goat. When Leah accidentally lets a goat out of its pen at the petting zoo, she calls on Shimmer and Shine to help get him back. The girls and pets are led on a farmland adventure in pursuit of the escaped goat.
Zack and Quack II (3)
Viking Pop Ball/Pop-Up Swap. Zack & Quack is an animated series that follows the adventures of a dynamic and adventurous boy named Zack and his best friend Quack, an impulsive and curious young duck. They live inside the most amazing pop-up book ever! It’s a place full of fantastical surprises--where pulling each tab brings exciting and unexpected things. From the second they step into their garden, the adventure begins. Exciting new worlds and fantastic voyages unfold before your eyes.Zack & Quack’s adventures take place inside the pages of the most amazing pop-up book ever where new locations literally pop up as the story unfolds. Each story starts and finishes in Zack’s backyard--a beautiful garden filled with lots of pop-ups waiting to be pulled. At the beginning of each episode, the book opens and Zack’s Pop-up Treehouse magically unfolds right in the middle of the garden. Zack and Quack use the Treehouse in lots of different ways. It’s a playroom, an art studio, an impromptu kitchen, a make-believe castle and a garden fort, all rolled into one. But above all, it’s the place where Zack and Quack always launch their next big adventure.
Blaze and the Monster Machines III (7)
The Bouncing Bull Racetrack. Blaze and Starla discover a map that leads to a track of legend – the Bouncing Bull Racetrack! The friends set out on a Wild West quest to find the track and take the ride of their lives.
Blaze and the Monster Machines III (9)
Catch That Cake! It’s Darington’s birthday! Crusher uses a robot plate to try and steal the birthday cake, but his plan goes awry and the cake goes rocketing away. Will Blaze catch the runaway cake before Crusher and save the party?
Bubble Guppies (101)
Happy Clam Day. For Clam Day, the Bubble Guppies decide to throw a party for Clam and invite his cousin Sam. But before they can send Sam an invitation, they need to learn all about how the mail works.
The Day Henry Met... (110)
The Day Henry Met...A Letter. Henry meets a Letter as he prepares for her first trip out into the world. She has missed the postman so it falls on Henry to save the day. Henry becomes a Postman & gets lost in the sorting office before finally delivering Letter on time.
The Day Henry Met... (111)
The Day Henry Met...A Panda. Henry meets a Panda preparing for a visit from her cousin, but when she arrives it’s obvious there has been a mix up in the Zoo. Henry becomes a Zoo Keeper and meets all sorts of animals while searching for Panda’s cousin.
Team Umizoomi III (17)
The Kitty Rescue. The Team’s friend Jonathan’s kitten is stuck inside a well and she can’t get out! Team Umizoomi navigates their way down a river, across a farm and over a mountain to get to Jonathan’s house and rescue that kitty.
Rusty Rivets (109)
Rusty’s Bit In The Woods/Rusty’s Stuffy Toughy. When Crush wanders off and gets lost, Rusty invents a night flyer to find him in the dark./When Liam loses his stuffy out the train window, Rusty goes on a retrieval mission using a mechanical spider suit to climb up under the trestle and drop down like a spider to get it.
Paw Patrol III (18)
Pups in a Jam/Pups Save a Windsurfing Pig. PAW Patrol is a preschool series starring a pack of six heroic puppies: Chase, Marshall, Rocky, Zuma, Rubble, and Skye, who are led by a tech-savvy 10-year-old boy named Ryder. With a unique blend of problem-solving skills, cool vehicles and lots of cute doggy humor, the PAW Patrol works together on high-stakes rescue missions to protect the Adventure Bay community.From Marshall the firedog to Chase the police pup to Skye, who flies high in her copter, each pup brings unique personality and skill to the team, modeling the importance of teamwork and good citizenship. They all have special Pup Packs on their backs to help them handle anything - from rescuing kittens to saving a train from a rockslide! And no matter how big the adventure, the PAW Patrol always has time for a game, a laugh, and an ear scratch from Ryder.Fun PAW Patrol Fact: Ryder rescued all the pups and taught them their PAW Patrol skills.
Paw Patrol III (19)
Pups Get Growing/Pups Save a Space Toy. PAW Patrol is a preschool series starring a pack of six heroic puppies: Chase, Marshall, Rocky, Zuma, Rubble, and Skye, who are led by a tech-savvy 10-year-old boy named Ryder. With a unique blend of problem-solving skills, cool vehicles and lots of cute doggy humor, the PAW Patrol works together on high-stakes rescue missions to protect the Adventure Bay community.From Marshall the firedog to Chase the police pup to Skye, who flies high in her copter, each pup brings unique personality and skill to the team, modeling the importance of teamwork and good citizenship. They all have special Pup Packs on their backs to help them handle anything - from rescuing kittens to saving a train from a rockslide! And no matter how big the adventure, the PAW Patrol always has time for a game, a laugh, and an ear scratch from Ryder.Fun PAW Patrol Fact: Ryder rescued all the pups and taught them their PAW Patrol skills.
Dora the Explorer VI (19)
Dora’s Knighthood Adventure. Dora and Boots are reading stories about knights with their friends Rocinante the horse and Dapple the donkey when suddenly they hear a cry for help. It’s a princess who’s calling to us from the Royal Garden! Rocinante and Dapple love to go on royal rescues just like real knights. They can’t wait to save the princess! Dora, Boots, Rocinante and Dapple set out through the Puppet Stage where we sing a song to untangle the puppets; and past Tico’s Carousel where we help Tico fix the broken Carousel; to get to the Royal Garden and save the princess. It turns out that it’s not the princess that needs saving – her kitty’s stuck in a tree! We rescue the kitty and to thank us, the princess makes us all real knights! Hurray!!!
Max & Ruby VI (22)
Ms. Bunty’s Gift / Max to the Rescue. While Ruby frets over not having a gift for Ms. Bunty, Max is more focused on collecting pretty stones and leaves. // While Max and Morris pretend to be firefighters, Ruby attempts to build a birdhouse in the yard to attract birds.
The Day Henry Met... (124)
The Day Henry Met...A Gorilla. Henry meets a friendly Gorilla. He’s moved from the Jungle to the wildlife park for some peace and quiet but his next door neighbour, Tiger, is keeping him up all night. Henry becomes a Vet for the day to help him feel better.
Wallykazam (104)
How to Bathe Your Dragon. Dragons love parties, but not baths – and Norville needs one before he can go to Gina Giant’s party. Can Wally use his magic B words to get Norville in the bath? And can he do it before Bobgoblin gets his hands on their B?
Shimmer and Shine II (3)
A Tree-mendous Rescue / Flying Flour. Shimmer, Shine and their genie-friend, Kaz, are given a mission to find a brand-new gem deep within Genie Forest. They invite Zac and Leah to come along and everyone splits up to look for the special gem. But when the girls get trapped in a cave, it’s up to Zac and Kaz to save the day./Shimmer, Shine, and Leah plan to bake a super fun treat: flying cookies! When they buy the recipe’s special ingredient, flying flour, Zeta has a plan of her own: She’s going to snag their flying flour for her broken scooter. And Zeta wants to send Nazboo into Shimmer and Shine’s palace to steal it!
Nella the Princess Knight (108)
That’s What Best Friends Are For / In Hot Watermelon. It’s the day of a big parade, and Trinket refuses to admit that she is ill. // Willow is convinced to enter a gardening contest - and accidentally creates an enormous runaway watermelon.
Paw Patrol (112)
Pups Get a Rubble / Pups Save Wally. We see a flashback of how Rubble became a member of the Paw Patrol! // When Wally the Walrus gets tangled in an old fishing net, Ryder and the Paw Patrol need to get him to the surface and back to shore safely.
Blaze and the Monster Machines (114)
Gasquatch. Blaze and AJ are deep in the woods when they discover and befriend a mud-loving monster truck named Gasquatch. Now, they must set out on an epic adventure to bring their new friend to Mud Fest… the muddiest party of all time.
Rusty Rivets (106)
Rusty Marks The Spot/Rusty’s Bits On The Fritz. When Rusty finds an old pirate’s map, he and the gang dig up a lot more than treasure./When the Bits wander into Rusty’s parts replicator, the gang winds up with more bits than they bargained for.
Rusty Rivets (107)
Rusty Digs In/Rusty’s Brave Cave Save. When the key to the city goes missing, everyone assumes Botasaur buried it. But it isn’t long until they dig up the truth./When Sammy gets trapped in a cave while spelunking, Rusty saves the day with a big idea inspired by a small creature.
Zack and Quack II (9)
Pop Witch and Broomstick/Double Duck. When a reluctant witch casts a spell to stop the sun going down on Halloween, Zack must convince her to accept herself as a witch and undo the spell - so the Glow-in-the-Dark Halloween Parade can go ahead./When Kira makes a paper doll copier for a science contest, Quack uses it to make multiple copies of himself. As chaos ensues, Zack must round up all the ducks and find a home for them - before they ruin the science contest.
Dora the Explorer VI (10)
Dora’s Dance Show. Dora’s dance class is having a big show for all of their friends and family. Dora’s starting the show and she can’t wait for her family to see her dance! She just needs her dance slippers, but the Delivery Duck delivers scuba flippers instead. The show can’t start without the slippers! Dora and Boots can help! It’s a dance-filled adventure as we play “follow-the-bunny” to make our way through Bunny Hop Hill; dance in the Animal Hoe-down across Benny’s Barn; pick up the dance slippers; and rush to the show aboard the Dancing Train!!!
Shimmer and Shine (108)
Lights! Camera! Genies! Leah and Zac are pumped to watch their favorite flick, “The Dragon Princess,” but when Leah’s popcorn burns and the movie won’t play, it looks like Movie Night is a no-go. Leah asks Shimmer and Shine for some movie magic help and they accidentally wish the movie to life, turning Leah into a medieval princess with a flying dragon to tame in her own backyard!
Paw Patrol II (1)
Pups Save the Penguins / Pups Save a Dolphin Pup. Someone has been swiping fish off Cap’n Turbot’s boat, so he calls Ryder and the PAW Patrol to help investigate. Using his new SPY GEAR, Chase inspects the boat and heads below deck where he discovers it’s a group of pesky Penguins! Now the Pups have to catch the slippery suspects and find a way to get them back to the South Pole! // Adventure Bay’s newest Dolphin Pup accidentally swims into a shallow water stream! Now it’s up to Ryder and PAW Patrol to get her back into the Bay and with her parents.
The Day Henry Met... (119)
The Day Henry Met...A Rabbit. Henry meets a friendly Rabbit. Rabbit used to be a magicians assistant but never finished her final performance. Henry becomes a Magician for the day, things go a little wrong but the performance works out for the best in the end.
The Day Henry Met... (120)
The Day Henry Met...A Fire Engine. Henry meets a friendly Fire Engine. It’s his first day on the job and he’s a little nervous when a call comes in about a cat stuck up a tree. Henry becomes a Fireman for the day and helps Fire Engine rescue the Cat from the tree.
The Day Henry Met... (121)
The Day Henry Met...A Digger. Henry meets a Digger. There is a house that needs to be built but with the builder off with a tummy ache it’s up to Henry to save the day. Henry becomes a Builder for the day, he scoops, saws and paints away until the house is finished.
Little Charmers II (20)
Sparkleberry Sparklescary/Wishing Fish. Hazel accidentally creates a scarecrow that’s scared of birds. / Hazel makes her little wishing fish, Wanda, huge, in order to make big wishes come true.
Wallykazam (102)
Castle Caper. Norville saves Wally’s magic stick, so Wally rewards him with C words by creating a castle. But when Bobgoblin proclaims himself king, Wally, Norville, and Gina need to storm the castle and return Norville’s crown!
Dora and Friends II (12)
The Princess and the Kate. Kate and Princess Maribel trade “duties” for a day so Dora and Pablo can help the princess show her new flying machine at the Invention Fair.
Bubble Guppies III (12)
The Amusement Parking Lot! Beep beep! The Guppies love cars! But when Mr. Grouper’s car breaks down on the way to an amusement park, will the kids figure out how to get this field trip rolling again?
The Day Henry Met... II (10)
The Day Henry Met... some Broccoli. Today Henry meets a head of Broccoli in a greengrocers. Broccoli has been left in charge of the shop while the Grocer is away and he has to put all the stock out on the shelves but there aren’t any labels on any of the boxes. Henry becomes a Greengrocer and helps get the shelves stocked just in time for the shop opening.
Fresh Beat Band of Spies (103)
Lost Alien / Rocket Ship Alien / Space Alien. The FBB of Spies discover that mysterious mayhem at the local amusement park is being caused by a cute little space alien who just wants to fix his spaceship and go home.
Team Umizoomi (105)
Carnival. Jake calls in from his class trip at the Umi City Carnival. The class is having a great time on all the rides but Jake has a big problem! He’s lost his favorite stuffed animal Bunny! He must have left it at one of the rides or carnival games. Team Umizoomi takes the Umicar to the carnival to retrace Jake’s steps. They search the bird show, the merry go round, the water game, the top of the Ferris wheel, and even inside the cotton candy machine. Can they find Jake’s bunny before his class gets on their bus to leave the carnival?
Max & Ruby VI (9)
Ruby Juggles / Max and Priya. While being interrupted by Max and his toys, Ruby learns that if she can juggle through disruptions she can do just about anything. // Max discovers that being his fun, silly self is the best way to get shy Priya to open up.
Blaze and the Monster Machines III (7)
The Bouncing Bull Racetrack. Blaze and Starla discover a map that leads to a track of legend – the Bouncing Bull Racetrack! The friends set out on a Wild West quest to find the track and take the ride of their lives.
Blaze and the Monster Machines III (9)
Catch That Cake! It’s Darington’s birthday! Crusher uses a robot plate to try and steal the birthday cake, but his plan goes awry and the cake goes rocketing away. Will Blaze catch the runaway cake before Crusher and save the party?
Rusty Rivets (106)
Rusty Marks The Spot/Rusty’s Bits On The Fritz. When Rusty finds an old pirate’s map, he and the gang dig up a lot more than treasure./When the Bits wander into Rusty’s parts replicator, the gang winds up with more bits than they bargained for.
Wallykazam (101)
Naptime for Borgelorp. Wally must get Ogre Doug’s hyper pet Borgelorp to take a nap, and make sure he doesn’t eat any purple flowers. But Bobgoblin has other plans. Can Wally’s magic stick conjure some S words to save the day?
Zack and Quack II (3)
Viking Pop Ball/Pop-Up Swap. Zack & Quack is an animated series that follows the adventures of a dynamic and adventurous boy named Zack and his best friend Quack, an impulsive and curious young duck. They live inside the most amazing pop-up book ever! It’s a place full of fantastical surprises--where pulling each tab brings exciting and unexpected things. From the second they step into their garden, the adventure begins. Exciting new worlds and fantastic voyages unfold before your eyes.Zack & Quack’s adventures take place inside the pages of the most amazing pop-up book ever where new locations literally pop up as the story unfolds. Each story starts and finishes in Zack’s backyard--a beautiful garden filled with lots of pop-ups waiting to be pulled. At the beginning of each episode, the book opens and Zack’s Pop-up Treehouse magically unfolds right in the middle of the garden. Zack and Quack use the Treehouse in lots of different ways. It’s a playroom, an art studio, an impromptu kitchen, a make-believe castle and a garden fort, all rolled into one. But above all, it’s the place where Zack and Quack always launch their next big adventure.
Team Umizoomi II (14)
Chicks in the City. The team is visiting their friend Colin at his school for a very special day! Colin’s class has been taking care of six eggs and they’re just about to hatch! Milli, Geo and Bot look on as six adorable – and hungry – baby chicks peck their way out of the eggs. But when a gust of wind tips over the bag of food, the baby chicks chase the seeds right out the window! Now there are six baby chicks loose in Umi City! The team tracks down three of the chicks inside a shoe store and Bot counts their chirps to figure out which shoebox they are in. They spot two more chicks at the Farmer’s Market – caught in jars of sticky syrup! Milli teaches the chicks a special movement patterns to help them get unstuck. They find the last chick, little Red Feather, stuck on top of a spouting water fountain! Geo builds a kite and rides it way up high to make a daring rescue. Their pal Colin and his classmates are thrilled when the team returns all six chicks, safe and sound.
Team Umizoomi II (15)
The Incredible Presto. Umi City’s greatest magician, the Incredible Presto, is having a magic show today and Team Umizoomi can’t wait to see his tricks! Presto shows the team how he uses his wand to perform three tricks: the Take Away Trick, the Go Fast Trick and the Flying Trick! But when Presto tries out a new spell, he says the magic words wrong and accidentally ”poofs” himself far, far away – to a farm! The team must save Presto in time for the magic show. And the only way to do that is to use Presto’s magic wand – and his three tricks – to help them on their journey.
The Day Henry Met... II (9)
The Day Henry Met... A Skateboard. Today Henry meets a skateboard at the local skate park where there is an extreme sports competition on. Skateboard is eager to take part but his skater slipped on a banana skin and grazed his knee. Henry saves the day and becomes a skateboarder and jumps, flips and grinds his way to the finish line just in time to take top prize.
The Day Henry Met... II (10)
The Day Henry Met... some Broccoli. Today Henry meets a head of Broccoli in a greengrocers. Broccoli has been left in charge of the shop while the Grocer is away and he has to put all the stock out on the shelves but there aren’t any labels on any of the boxes. Henry becomes a Greengrocer and helps get the shelves stocked just in time for the shop opening.
The Day Henry Met... II (11)
The Day Henry Met... a Cauldron. Today Henry meets a Cauldron in his house. Cauldron wishes just once he could be a magic cauldron that makes spells instead of just carrying sweets. Henry becomes a Wizard and helps Cauldron prepare a magic spell Shazam! a magical Halloween party appears!
Paw Patrol III (18)
Pups in a Jam/Pups Save a Windsurfing Pig. PAW Patrol is a preschool series starring a pack of six heroic puppies: Chase, Marshall, Rocky, Zuma, Rubble, and Skye, who are led by a tech-savvy 10-year-old boy named Ryder. With a unique blend of problem-solving skills, cool vehicles and lots of cute doggy humor, the PAW Patrol works together on high-stakes rescue missions to protect the Adventure Bay community.From Marshall the firedog to Chase the police pup to Skye, who flies high in her copter, each pup brings unique personality and skill to the team, modeling the importance of teamwork and good citizenship. They all have special Pup Packs on their backs to help them handle anything - from rescuing kittens to saving a train from a rockslide! And no matter how big the adventure, the PAW Patrol always has time for a game, a laugh, and an ear scratch from Ryder.Fun PAW Patrol Fact: Ryder rescued all the pups and taught them their PAW Patrol skills.
Paw Patrol III (19)
Pups Get Growing/Pups Save a Space Toy. PAW Patrol is a preschool series starring a pack of six heroic puppies: Chase, Marshall, Rocky, Zuma, Rubble, and Skye, who are led by a tech-savvy 10-year-old boy named Ryder. With a unique blend of problem-solving skills, cool vehicles and lots of cute doggy humor, the PAW Patrol works together on high-stakes rescue missions to protect the Adventure Bay community.From Marshall the firedog to Chase the police pup to Skye, who flies high in her copter, each pup brings unique personality and skill to the team, modeling the importance of teamwork and good citizenship. They all have special Pup Packs on their backs to help them handle anything - from rescuing kittens to saving a train from a rockslide! And no matter how big the adventure, the PAW Patrol always has time for a game, a laugh, and an ear scratch from Ryder.Fun PAW Patrol Fact: Ryder rescued all the pups and taught them their PAW Patrol skills.
Dora the Explorer VI (19)
Dora’s Knighthood Adventure. Dora and Boots are reading stories about knights with their friends Rocinante the horse and Dapple the donkey when suddenly they hear a cry for help. It’s a princess who’s calling to us from the Royal Garden! Rocinante and Dapple love to go on royal rescues just like real knights. They can’t wait to save the princess! Dora, Boots, Rocinante and Dapple set out through the Puppet Stage where we sing a song to untangle the puppets; and past Tico’s Carousel where we help Tico fix the broken Carousel; to get to the Royal Garden and save the princess. It turns out that it’s not the princess that needs saving – her kitty’s stuck in a tree! We rescue the kitty and to thank us, the princess makes us all real knights! Hurray!!!
Max & Ruby V (15)
Ruby’s Autograph/ A Toy for Baby Huffington/ Max’s Big Dig. Max spies a big cheesy pizza in Katie’s Diner window and he wants a slice. But Ruby’s heard that the famous ballerina, Bunny Pavlova is in town and she just has to get her autograph. Who would’ve thought they’d finally catch up with Bunny Pavlova in Katie’s Diner eating a big slice of “Pizza!”Mrs. Huffington is bringing Baby H for a visit and Ruby’s looking through boxes to find a baby toy for him to play with. Max offers several of his robots, none of which are good baby toys. But then he uses all the boxes, and delights Baby H with his own homemade “Robot!”Ruby and Louise decide to be junior paleontologists, and look for dinosaur bones in the back yard. Max wants to dig for a “Dinosaur” too. The girls think he’ll just get in the way, but in fact, he helps them find his own toy “Dinosaur!”
Ben & Holly’s Little Kingdom II (33)
The Dwarf Mine. Strange holes are appearing throughout the Little Kingdom. It’s the Dwarves, deep underground, digging for treasure! A solution must be found before the Dwarves dig up everything.
Wallykazam (104)
How to Bathe Your Dragon. Dragons love parties, but not baths – and Norville needs one before he can go to Gina Giant’s party. Can Wally use his magic B words to get Norville in the bath? And can he do it before Bobgoblin gets his hands on their B?
