
Nick Jr.
Nick Jr. od do
The Adventures of Paddington (3)
Paddington And The Magic Trick / Paddington And Poor Mr Curry. Mr. Gruber gives Paddington a box of Magic tricks, but Paddington cannot master the tricks until he learns to practice, practice, practice. // Mr. Curry is ill and Paddington decides to nurse him back to health with his own recipe for onion soup.
Shimmer and Shine IV (22)
Zeashell Surprise / The Zahramay Zuffer-Puff. The girls help the Zeashell Genie make surprisefilled zeashells, but sneaky Uzma swaps the surprises inside with her own. // The girls run into trouble when Zeta enlists a cute magic-sucking fish to suck up their wish magic.
Top Wing (20)
Turtle Train Clean Up / Anya's Friendship Party. The Cadets go green and clean-up Big Swirl. When the train loaded with recycling rolls out of control, it's Top Wing to the rescue! // Penny's friend Anyu throws a Friendship Party! Team Top Wing VROOMs into action to make sure everyone gets there on time
Blaze and the Monster Machines III (17)
Race for the Golden Treasure. Blaze and Pegwheel the Pirate have teamed up for the ultimate treasure hunt! Together they must find three keys to unlock a special chest. But Crusher's sailing the high seas too, and he'll do anything to get the treasure first!
Blaze and the Monster Machines III (18)
Need for Blazing Speed. When Crusher tries to get Blazing Speed for himself, he accidentally sends Blaze's engine flying! Now it's Blaze vs. Crusher in a race for Blazing Speed-but without an engine, Blaze must find new ways to propel himself to victory.
Rusty Rivets III (10)
Liam's Large Adventure / Rusty's Hike Hijinks. Liam is large and in charge in Sparkton Hills. Rusty and Ruby have to stop him before he does any damage. // On a quest to get her final Science Scout badge, Rusty's mom gets into a sticky situation
Rusty Rivets (26)
Robo Rusty. Rusty builds a robot version of himself, so he can do two things at once. Rusty and Ruby build a robotic buddy for Botasaur, a Kittybot!
Abby Hatcher (1)
Abby and the Squeaky Peeper Panic / Things That Go Ding in the Night. When the littlest Squeaky Peeper goes missing, Abby has to find her and stop a Peeper Panic. // Abby and Bozzly hear starnge noises in the night, and discover a monster who loves to press buttons.
Butterbean's Cafe (27)
The Hawaiian Luau! / Kitty-sitting! Dazzle accidentally locks smoothies inside the Sweet Ride and can't find they key! Will she get them out before the luau? // Jasper thinks pet-sitting Cookie is going to be a piece of cake, until she gets lost!
Bubble Guppies (6)
The Grumpfish Special. At the Bubble Guppies' restaurant, the group is waiting tables, cooking food,and preparing to serve their most difficult customer yet. But is there anything on the menu that can get the Grumpfish grinning?
Peppa Pig (50)
My Birthday Party. It is Peppa's birthday, and Peppa has a party.
Peppa Pig II (51)
Sleepover. Peppa is going for a sleepover at Zoë Zebra’s house. Suzy Sheep, Rebecca Rabbit, Candy Cat and Emily Elephant are all coming to the sleepover too. The girls are are too excited to go to sleep. They stay up playing games and having fun. They play songs on a piano, have a midnight feast and take it in turns to tell a story. At last they feel sleepy. They all snuggle up in their sleeping bags and fall asleep.
Peppa Pig II (52)
Stars. It is night time and the sky is fall of shining stars. Just this once, Mummy and Daddy Pig let Peppa put their coats on over their pyjamas and they go outside to look at the stars. Daddy Pig teaches Peppa and George how to find the North Star. The stars are very far away and look very tiny. But when Peppa and George look through a telescope the stars look much bigger and they can even see the planet Saturn.
Peppa Pig II (53)
Cold Winter Day. It is a very cold winter day. Peppa and George are wearing their hats, scarves, mittens and coats. They want to jump in muddy puddles, but the problem is that the puddles are all frozen and slippery. Even the duck pond is frozen over, so the ducks cannot swim in it. It begins to snow and Peppa’s friends turn up with their toboggans. Everyone has lots of fun playing in the snow and the day ends with an exciting toboggan race.
Blue's Clues & You (1)
Meet Josh! Something is missing from Blue's snack, so we play Blue's Clues with our new host, Josh, to find out what it is. With a little help from our old friends, Steve and Joe, Josh finds out what Blue wants with her snack.
PAW Patrol VII (4)
Mighty Pups Charged Up: Pups vs Three Super Baddies. Harold, Ladybird, and the Copycat team up and the three super baddies take the Mighty Pups' mighty meteor! The Mighty Pups have to get their meteor back and Charge Up to stop them before the team of baddies destroys Adventure Bay!
PAW Patrol VII (1)
Mighty Pups Charged Up: Pups Stop a Humdinger Horde / Mighty Pups Charged Up: Pups Save a Mighty Lighthouse. The Mighty Pups have to save the day when Harold makes a cloning machine! // Harold uses his super powers to turn Cap'n Turbot's lighthouse into a rocket! The Mighty Pups need to Charge Up and stop him!
Paw Patrol VI (24)
Mighty Pups, Charged Up: Pups Stop a Big Bad Bot. When Harold Humdinger uses a GIANT ROBOT to take Adventure Bay and make his OWN town, the Mighty Pups have to save the day!
Paw Patrol VI (24)
Mighty Pups, Charged Up: Mighty Pups Versus the Dome. The COPYCAT is BACK and Adventure Bay needs a Mighty Rescue when he traps the entire town under a GIANT DOME!
Paw Patrol VI (9)
Mighty Pups: When Super Kitties Attack. The Kitty Catastrophe crew gets super powers and now those little kittens are causing big problems all over town! It'll take the Mighty Pups and their Super Paws to stop them and restore order to Adventure Bay!
Paw Patrol VI (12)
Mighty Pups, Super Paws: Pups Meet the Mighty Twins. Super-bandit, Ladybird, shrieks havoc in Adventure Bay taking all of the town's treasures - including Mayor Goodway! The Mighty Pups team up with new super pals, The Mighty Twins, to save the day - and the Mayor - in this super heroic adventure!
Paw Patrol VI (15)
Mighty Pups, Super Paws: Pups Save a Giant Chicken / Mighty Pups, Super Paws: Pups Stop Harold's Deep Freeze. The Ladybird is back and Chickaletta has super powers! The Mighty Twins join the Mighty Pups to save a Giant Chicken and the town. // The Mighty Pups have to stop Harold Humdinger before he puts Adventure Bay in a deep freeze so he can become mayor.
Paw Patrol VI (18)
Mighty Pups, Super Paws: Pups and the Big Twin Trick / Mighty Pups, Super Paws: Pups Save the Mega Mayor. The Ladybird is up to her old tricks again, but this time the Mighty Twins have a super trick of their own! // Mayor Humdinger finally gets super powers and it's a total cat-astrophe! The Mighty Pups are summoned to save the Mega Mayor from himself.
PAW Patrol V (999)
Paw Patrol: Mighty Pups. When their latest scheme goes awry, Mayor Humdinger and his nephew Harold accidentally divert a meteor towards Adventure Bay. The meteor's golden energy grants the PAW Patrol superpowers! The heroic MIGHTY PUPS are on a roll to super-save the day!
Peppa Pig (1)
Muddy Puddles. It's raining and Peppa is sad because she can't go out to play. When the rain stops, Peppa feels better and she and George get ready to play one of their favorite games - jumping in mud puddles! When Mummy and Daddy Pig join in, things get really muddy.
Blue's Clues & You (9)
Song Time with Blue. It's a music filled day at the Blue's Clues house as we try to figure out what song Blue wants to sing. On the way, we help Josh & Blue identify sounds of musical instruments and help chicks from the farm with their song show.
Top Wing (21)
Baddy Up to No Good / Rooster Brewster. When Baddy McBat rescues Big Swirl residents from problems he caused, the Cadets end up rescuing Baddy! // The Cadets accidently lose Rod's favorite toy. They race the clock to get it back before Rod returns!
Blaze and the Monster Machines III (15)
The Great Animal Crown. When the Great Animal Crown is lost at the bottom of the ocean, Blaze transforms into a super-fast shark to retrieve it for his Animal Island friends. But he’ll have to swim fast – or Crusher may get to the crown first.
Rusty Rivets (4)
Ruby Rocks. With help from Rusty and the Bits, Ruby performs at the Sprocketville Talent Show.
Rusty Rivets (5)
Rusty Dives In. When Ruby's tablet winds up at the bottom of the lake, Rusty dives in to save the day.
PAW Patrol V (21)
Pups Save a Cuckoo Clock / Pups Save Ms. Marjorie's House. Jake's family cuckoo clock and is sliding down the mountainside with Chickaletta stuck inside! Ryder calls on Everest to help the pups to save the day! // Mysterious holes are appearing all over Ms. Marjorie's yard.
PAW Patrol III (8)
Pups Save Daring Danny X. When a boy named Danny sees Ryder perform an incredible stunt during a rescue, it inspires him to become a daredevil. When Danny attempts a risky stunt, Ryder and the pups use the Air Patroller for a daring mid-air rescue! // Ryder entrusts the care of Adventure Bay to Robo-Dog while he and the Pups take a well-deserved break. But Robo-Dog goes on a fixing rampage, and Ryder and the Pups must cut their vacation short to save him!
The Adventures of Paddington (8)
Paddington and the Party. Mr Brown has forgotten to get Mrs Brown a Birthday present, Paddington decides to hold a surprise party.
Peppa Pig (15)
Picnic. Peppa and her family go for a picnic. Daddy Pig falls asleep after eating so much, but then gets some exercise being chased by a wasp!
Peppa Pig II (44)
The Toy Cupboard. Peppa and George's toy basket is full and their beds are covered in toys, so Mummy Pig decides it is time to order a new toy cupboard. The cupboard arrives in the post but it needs to be assembled – and Mummy and Daddy Pig are not very good at DIY. Luckily help is at hand, as Mr Zebra the Postman loves assembling flat pack furniture.
Peppa Pig II (46)
The Quarrel. Peppa and Suzy Sheep are best friends. But one day they have a quarrel, over a game of cards and decided they are not best friends anymore. As time goes by they really miss each other but they still refuse to make up. When they finally say “sorry” to each other they realise that they will always be the best of friends.
Peppa Pig II (49)
The Powercut. One day all the lights suddenly go out and Peppa’s house is plunged into darkness. There has been a power cut. Peppa is surprised to find that even the television won’t work without electricity. While the family wait for the electricity to come on again, Peppa and George have fun looking for a torch and thinking of games to play in the dark.
Peppa Pig II (50)
Daddy Pig's Birthday. Today is Daddy Pig's birthday, but he has to go to work. While he is away, Mummy Pig, Peppa and George prepare a special birthday surprise.
Peppa Pig II (52)
Stars. It is night time and the sky is fall of shining stars. Just this once, Mummy and Daddy Pig let Peppa put their coats on over their pyjamas and they go outside to look at the stars. Daddy Pig teaches Peppa and George how to find the North Star. The stars are very far away and look very tiny. But when Peppa and George look through a telescope the stars look much bigger and they can even see the planet Saturn.
Ready Set Dance (13)
My First Recital. A transformative little story about some prime ballerinas who have to perfect first position if they want to fly through their first big recital.
Blue's Clues & You (12)
Science with Blue. We learn about science today as we play Blue's Clues to figure out what experiment Blue wants to try. While we search for clues, we look at the world with our magnifying glass, meet the Sun, and learn a song about the planets!
PAW Patrol V (24)
Pups Save a Pluck-O-Matic / Pups Save a Mascot. Yumi's new Robo- Corn Plucker goes haywire, and Ryder and the Paw Patrol must get it under control. // Daring Danny X, dressed as a "Bird X" mascot for the Adventure Bay, gets carried away by a couple of eagles who mistake him for one of their own!
PAW Patrol V (26)
Pups Save Ace's Birthday Surprise / Pups Save a Tower of Pizza. Rocky and the Pups are fixing an Old-Timey Junk Car for Ace Sorensen's Birthday! // Adventure Bay is working hard to earn the record for having the world's highest tower of pizzas!
The Adventures of Paddington (3)
Paddington And The Magic Trick / Paddington And Poor Mr Curry. Mr. Gruber gives Paddington a box of Magic tricks, but Paddington cannot master the tricks until he learns to practice, practice, practice. // Mr. Curry is ill and Paddington decides to nurse him back to health with his own recipe for onion soup.
Shimmer and Shine IV (22)
Zeashell Surprise / The Zahramay Zuffer-Puff. The girls help the Zeashell Genie make surprisefilled zeashells, but sneaky Uzma swaps the surprises inside with her own. // The girls run into trouble when Zeta enlists a cute magic-sucking fish to suck up their wish magic.
Top Wing (20)
Turtle Train Clean Up / Anya's Friendship Party. The Cadets go green and clean-up Big Swirl. When the train loaded with recycling rolls out of control, it's Top Wing to the rescue! // Penny's friend Anyu throws a Friendship Party! Team Top Wing VROOMs into action to make sure everyone gets there on time
Blaze and the Monster Machines III (17)
Race for the Golden Treasure. Blaze and Pegwheel the Pirate have teamed up for the ultimate treasure hunt! Together they must find three keys to unlock a special chest. But Crusher's sailing the high seas too, and he'll do anything to get the treasure first!
Blaze and the Monster Machines III (18)
Need for Blazing Speed. When Crusher tries to get Blazing Speed for himself, he accidentally sends Blaze's engine flying! Now it's Blaze vs. Crusher in a race for Blazing Speed-but without an engine, Blaze must find new ways to propel himself to victory.
Rusty Rivets III (10)
Liam's Large Adventure / Rusty's Hike Hijinks. Liam is large and in charge in Sparkton Hills. Rusty and Ruby have to stop him before he does any damage. // On a quest to get her final Science Scout badge, Rusty's mom gets into a sticky situation
Rusty Rivets (26)
Robo Rusty. Rusty builds a robot version of himself, so he can do two things at once. Rusty and Ruby build a robotic buddy for Botasaur, a Kittybot!
Abby Hatcher (1)
Abby and the Squeaky Peeper Panic / Things That Go Ding in the Night. When the littlest Squeaky Peeper goes missing, Abby has to find her and stop a Peeper Panic. // Abby and Bozzly hear starnge noises in the night, and discover a monster who loves to press buttons.
Butterbean's Cafe (27)
The Hawaiian Luau! / Kitty-sitting! Dazzle accidentally locks smoothies inside the Sweet Ride and can't find they key! Will she get them out before the luau? // Jasper thinks pet-sitting Cookie is going to be a piece of cake, until she gets lost!
Bubble Guppies (6)
The Grumpfish Special. At the Bubble Guppies' restaurant, the group is waiting tables, cooking food,and preparing to serve their most difficult customer yet. But is there anything on the menu that can get the Grumpfish grinning?
Peppa Pig (50)
My Birthday Party. It is Peppa's birthday, and Peppa has a party.
Peppa Pig II (51)
Sleepover. Peppa is going for a sleepover at Zoë Zebra’s house. Suzy Sheep, Rebecca Rabbit, Candy Cat and Emily Elephant are all coming to the sleepover too. The girls are are too excited to go to sleep. They stay up playing games and having fun. They play songs on a piano, have a midnight feast and take it in turns to tell a story. At last they feel sleepy. They all snuggle up in their sleeping bags and fall asleep.
Peppa Pig II (52)
Stars. It is night time and the sky is fall of shining stars. Just this once, Mummy and Daddy Pig let Peppa put their coats on over their pyjamas and they go outside to look at the stars. Daddy Pig teaches Peppa and George how to find the North Star. The stars are very far away and look very tiny. But when Peppa and George look through a telescope the stars look much bigger and they can even see the planet Saturn.
Peppa Pig II (53)
Cold Winter Day. It is a very cold winter day. Peppa and George are wearing their hats, scarves, mittens and coats. They want to jump in muddy puddles, but the problem is that the puddles are all frozen and slippery. Even the duck pond is frozen over, so the ducks cannot swim in it. It begins to snow and Peppa’s friends turn up with their toboggans. Everyone has lots of fun playing in the snow and the day ends with an exciting toboggan race.
Blue's Clues & You (1)
Meet Josh! Something is missing from Blue's snack, so we play Blue's Clues with our new host, Josh, to find out what it is. With a little help from our old friends, Steve and Joe, Josh finds out what Blue wants with her snack.
PAW Patrol VII (4)
Mighty Pups Charged Up: Pups vs Three Super Baddies. Harold, Ladybird, and the Copycat team up and the three super baddies take the Mighty Pups' mighty meteor! The Mighty Pups have to get their meteor back and Charge Up to stop them before the team of baddies destroys Adventure Bay!
PAW Patrol VII (1)
Mighty Pups Charged Up: Pups Stop a Humdinger Horde / Mighty Pups Charged Up: Pups Save a Mighty Lighthouse. The Mighty Pups have to save the day when Harold makes a cloning machine! // Harold uses his super powers to turn Cap'n Turbot's lighthouse into a rocket! The Mighty Pups need to Charge Up and stop him!
Paw Patrol VI (24)
Mighty Pups, Charged Up: Pups Stop a Big Bad Bot. When Harold Humdinger uses a GIANT ROBOT to take Adventure Bay and make his OWN town, the Mighty Pups have to save the day!
Paw Patrol VI (24)
Mighty Pups, Charged Up: Mighty Pups Versus the Dome. The COPYCAT is BACK and Adventure Bay needs a Mighty Rescue when he traps the entire town under a GIANT DOME!
Paw Patrol VI (9)
Mighty Pups: When Super Kitties Attack. The Kitty Catastrophe crew gets super powers and now those little kittens are causing big problems all over town! It'll take the Mighty Pups and their Super Paws to stop them and restore order to Adventure Bay!
Paw Patrol VI (12)
Mighty Pups, Super Paws: Pups Meet the Mighty Twins. Super-bandit, Ladybird, shrieks havoc in Adventure Bay taking all of the town's treasures - including Mayor Goodway! The Mighty Pups team up with new super pals, The Mighty Twins, to save the day - and the Mayor - in this super heroic adventure!
Paw Patrol VI (15)
Mighty Pups, Super Paws: Pups Save a Giant Chicken / Mighty Pups, Super Paws: Pups Stop Harold's Deep Freeze. The Ladybird is back and Chickaletta has super powers! The Mighty Twins join the Mighty Pups to save a Giant Chicken and the town. // The Mighty Pups have to stop Harold Humdinger before he puts Adventure Bay in a deep freeze so he can become mayor.
Paw Patrol VI (18)
Mighty Pups, Super Paws: Pups and the Big Twin Trick / Mighty Pups, Super Paws: Pups Save the Mega Mayor. The Ladybird is up to her old tricks again, but this time the Mighty Twins have a super trick of their own! // Mayor Humdinger finally gets super powers and it's a total cat-astrophe! The Mighty Pups are summoned to save the Mega Mayor from himself.
PAW Patrol V (999)
Paw Patrol: Mighty Pups. When their latest scheme goes awry, Mayor Humdinger and his nephew Harold accidentally divert a meteor towards Adventure Bay. The meteor's golden energy grants the PAW Patrol superpowers! The heroic MIGHTY PUPS are on a roll to super-save the day!
Peppa Pig (1)
Muddy Puddles. It's raining and Peppa is sad because she can't go out to play. When the rain stops, Peppa feels better and she and George get ready to play one of their favorite games - jumping in mud puddles! When Mummy and Daddy Pig join in, things get really muddy.
Blue's Clues & You (9)
Song Time with Blue. It's a music filled day at the Blue's Clues house as we try to figure out what song Blue wants to sing. On the way, we help Josh & Blue identify sounds of musical instruments and help chicks from the farm with their song show.
Top Wing (21)
Baddy Up to No Good / Rooster Brewster. When Baddy McBat rescues Big Swirl residents from problems he caused, the Cadets end up rescuing Baddy! // The Cadets accidently lose Rod's favorite toy. They race the clock to get it back before Rod returns!
Blaze and the Monster Machines III (15)
The Great Animal Crown. When the Great Animal Crown is lost at the bottom of the ocean, Blaze transforms into a super-fast shark to retrieve it for his Animal Island friends. But he’ll have to swim fast – or Crusher may get to the crown first.
Rusty Rivets (4)
Ruby Rocks. With help from Rusty and the Bits, Ruby performs at the Sprocketville Talent Show.
Rusty Rivets (5)
Rusty Dives In. When Ruby's tablet winds up at the bottom of the lake, Rusty dives in to save the day.
PAW Patrol V (21)
Pups Save a Cuckoo Clock / Pups Save Ms. Marjorie's House. Jake's family cuckoo clock and is sliding down the mountainside with Chickaletta stuck inside! Ryder calls on Everest to help the pups to save the day! // Mysterious holes are appearing all over Ms. Marjorie's yard.
PAW Patrol III (8)
Pups Save Daring Danny X. When a boy named Danny sees Ryder perform an incredible stunt during a rescue, it inspires him to become a daredevil. When Danny attempts a risky stunt, Ryder and the pups use the Air Patroller for a daring mid-air rescue! // Ryder entrusts the care of Adventure Bay to Robo-Dog while he and the Pups take a well-deserved break. But Robo-Dog goes on a fixing rampage, and Ryder and the Pups must cut their vacation short to save him!
The Adventures of Paddington (8)
Paddington and the Party. Mr Brown has forgotten to get Mrs Brown a Birthday present, Paddington decides to hold a surprise party.
Peppa Pig (16)
Musical Instruments. Mummy Pig and Daddy Pig find a box of instruments in the attic, and Peppa and George try them out.
Peppa Pig II (53)
Cold Winter Day. It is a very cold winter day. Peppa and George are wearing their hats, scarves, mittens and coats. They want to jump in muddy puddles, but the problem is that the puddles are all frozen and slippery. Even the duck pond is frozen over, so the ducks cannot swim in it. It begins to snow and Peppa’s friends turn up with their toboggans. Everyone has lots of fun playing in the snow and the day ends with an exciting toboggan race.
Peppa Pig (1)
Muddy Puddles. It's raining and Peppa is sad because she can't go out to play. When the rain stops, Peppa feels better and she and George get ready to play one of their favorite games - jumping in mud puddles! When Mummy and Daddy Pig join in, things get really muddy.
Peppa Pig (2)
Mr Dinosaur is Lost. George's favourite toy is Mr.Dinosaur. One day Mr.Dinosaur gets stuck up a tree and George thinks he is lost, so Peppa helps George find him.
Peppa Pig (4)
Polly Parrot. Peppa and George visit Granny Pig and Grandpa Pig's house, and meet their new parrot, Polly.
Peppa Pig (5)
Hide and Seek. Peppa and George decide to play a game of hide and seek.
Ready Set Dance (14)
Do The Freeze. A super cool story about a snaggle toothed Snow Leopard and a city that's in awe of his ice cold moves.
Blue's Clues & You (13)
Story Time with Blue. We are almost ready to read but first we need to play Blue's Clues to figure out Blue's favorite story! While looking for clues, we help Shovel & Pail act out "Jack & Jill" and match the three bears with their belongings.
Blaze and the Monster Machines CMXCVIII (1)
Blaze of Glory. Blaze and his driver AJ are introduced to a world of racing Monster Machines. But when a truck named Crusher uses dirty tricks to try and win the Championship Race, Blaze will do everything to help his friends and beat Crusher to the finish line.
The Adventures of Paddington (4)
Paddington and the Treehouse / Paddington and the Monster Hunt. Mr. Brown is worried he won't get sleep since the kids will be scared camping in the treehouse. Paddington wants to prove him wrong but there is a lightning storm. // There's a monster in Paddington's room and Mrs. Bird takes him on a monster hunt.
Shimmer and Shine IV (25)
Zeacorn Cove / Lights of Oceanea. When Uzma takes the magic jewel that powers Zeacorn Cove, the girls and their new Zeacorns friends set out to retrieve it. // The girls and Arabella discover new magic in a secret cave, but trouble arises when Zeta takes the magic for herself.
Top Wing (21)
Baddy Up to No Good / Rooster Brewster. When Baddy McBat rescues Big Swirl residents from problems he caused, the Cadets end up rescuing Baddy! // The Cadets accidently lose Rod's favorite toy. They race the clock to get it back before Rod returns!
Blaze and the Monster Machines III (19)
Defeat the Cheat. It's the second ever Team Truck Challenge - a big race that pairs trucks together in racing teams. And this time Blaze's teammate is...Crusher?! Will Crusher be able to resist his cheating ways to win for the very first time?
Blaze and the Monster Machines III (20)
Raceday Rescue. It's race day, and Crusher is cheating twice as hard to beat Blaze and Watts - sending both drivers far, far away! But Blaze and Watts are determined to save AJ and Gabby and get back to the race in time to win!
Rusty Rivets III (11)
Ozzy Gets Trapped! / Rusty's Island Mystery. When a giant plant runs off with Ozzy, Rusty and Ruby need to find a way to shrink it back down to size. // Things are going missing on Dino Island, and it's up to Rusty, Ruby and Spike to track down the mysterious thief. *
Rusty Rivets (26)
Rusty's Kitty Catastrophe. Rusty builds a robot version of himself, so he can do two things at once. Rusty and Ruby build a robotic buddy for Botasaur, a Kittybot!
Abby Hatcher (2)
Princess Flug's Flower Float / The Fuzzlies Talent Show. When roses of all kinds go missing at the hotel, Abby discovers Princess Flug, a regal monster with a keen eye for beauty. // Teeny Terry desperately wants a talent for the hotel talent show, and gets upset when he thinks he doesn't have one.
Butterbean's Cafe (28)
The Towering Tower of Crepes! Jasper wants to help Butterbean cook for her idol, Chef Belle Legume! Butterbean thinks his speedy skills would be perfect for the spatula. Will Jasper master the spatula in time to help make the Towering Tower of Crepes?
Bubble Guppies (7)
The Moon Rocks. Blast off with the Bubble Guppies – it’s time to learn all about the solar system! Help them begin to learn about outer space in this far-out episode.
Peppa Pig (51)
Daddy's Movie Camera. Daddy gets a new video camera. First, Peppa shows him how to work it, and then he records Peppa being silly.
Peppa Pig (1)
Muddy Puddles. It's raining and Peppa is sad because she can't go out to play. When the rain stops, Peppa feels better and she and George get ready to play one of their favorite games - jumping in mud puddles! When Mummy and Daddy Pig join in, things get really muddy.
Peppa Pig (2)
Mr Dinosaur is Lost. George's favourite toy is Mr.Dinosaur. One day Mr.Dinosaur gets stuck up a tree and George thinks he is lost, so Peppa helps George find him.
Peppa Pig (3)
Best Friend. Peppa Pig's best friend, Suzy Sheep, comes over to visit.
Blue's Clues & You (2)
Happy Birthday Blue. It's Blue's birthday! We're playing Blue's Clues to figure out what present Blue wants for her birthday. While we look for Clues, we help Josh get ready for the party by observing patterns & take a trip to Joe's Present Store.
PAW Patrol V (999)
Paw Patrol: Mighty Pups. When their latest scheme goes awry, Mayor Humdinger and his nephew Harold accidentally divert a meteor towards Adventure Bay. The meteor's golden energy grants the PAW Patrol superpowers! The heroic MIGHTY PUPS are on a roll to super-save the day!
Paw Patrol VI (18)
Mighty Pups, Super Paws: Pups and the Big Twin Trick. The Ladybird is up to her old tricks again, but this time the Mighty Twins have a super trick of their own!
Paw Patrol VI (18)
Mighty Pups, Super Paws: Pups Save the Mega Mayor. Mayor Humdinger finally gets super powers and it's a total cat-astrophe! The Mighty Pups are summoned to save the Mega Mayor from himself.
Paw Patrol VI (15)
Mighty Pups, Super Paws: Pups Save a Giant Chicken / Mighty Pups, Super Paws: Pups Stop Harold's Deep Freeze. The Ladybird is back and Chickaletta has super powers! The Mighty Twins join the Mighty Pups to save a Giant Chicken and the town. // The Mighty Pups have to stop Harold Humdinger before he puts Adventure Bay in a deep freeze so he can become mayor.
Paw Patrol VI (12)
Mighty Pups, Super Paws: Pups Meet the Mighty Twins. Super-bandit, Ladybird, shrieks havoc in Adventure Bay taking all of the town's treasures - including Mayor Goodway! The Mighty Pups team up with new super pals, The Mighty Twins, to save the day - and the Mayor - in this super heroic adventure!
Paw Patrol VI (9)
Mighty Pups: When Super Kitties Attack. The Kitty Catastrophe crew gets super powers and now those little kittens are causing big problems all over town! It'll take the Mighty Pups and their Super Paws to stop them and restore order to Adventure Bay!
Paw Patrol VI (24)
Mighty Pups, Charged Up: Pups Stop a Big Bad Bot / Mighty Pups, Charged Up: Mighty Pups Versus the Dome. When Harold Humdinger uses a GIANT ROBOT to take Adventure Bay and make his OWN town, the Mighty Pups have to save the day! // The COPYCAT is BACK and Adventure Bay needs a Mighty Rescue when he traps the entire town under a GIANT DOME!
PAW Patrol VII (1)
Mighty Pups Charged Up: Pups Stop a Humdinger Horde / Mighty Pups Charged Up: Pups Save a Mighty Lighthouse. The Mighty Pups have to save the day when Harold makes a cloning machine! // Harold uses his super powers to turn Cap'n Turbot's lighthouse into a rocket! The Mighty Pups need to Charge Up and stop him!
PAW Patrol VII (4)
Mighty Pups Charged Up: Pups vs Three Super Baddies. Harold, Ladybird, and the Copycat team up and the three super baddies take the Mighty Pups' mighty meteor! The Mighty Pups have to get their meteor back and Charge Up to stop them before the team of baddies destroys Adventure Bay!
Peppa Pig (4)
Polly Parrot. Peppa and George visit Granny Pig and Grandpa Pig's house, and meet their new parrot, Polly.
Blue's Clues & You (10)
Growing with Blue. Come along as Josh, Blue and our friends learn that everything grows in different ways like fruits, vegetables, even you and Blue too! We play Blue's Clues to figure out what game Blue wants to play outside today.
