• Nick Jr.

    • Nick Jr. od do

      • The Adventures of Paddington (4)

        Paddington and the Treehouse / Paddington and the Monster Hunt. Mr. Brown is worried he won't get sleep since the kids will be scared camping in the treehouse. Paddington wants to prove him wrong but there is a lightning storm. // There's a monster in Paddington's room and Mrs. Bird takes him on a monster hunt.

      • Shimmer and Shine IV (25)

        Zeacorn Cove / Lights of Oceanea. When Uzma takes the magic jewel that powers Zeacorn Cove, the girls and their new Zeacorns friends set out to retrieve it. // The girls and Arabella discover new magic in a secret cave, but trouble arises when Zeta takes the magic for herself.

      • Top Wing (21)

        Baddy Up to No Good / Rooster Brewster. When Baddy McBat rescues Big Swirl residents from problems he caused, the Cadets end up rescuing Baddy! // The Cadets accidently lose Rod's favorite toy. They race the clock to get it back before Rod returns!

      • Blaze and the Monster Machines III (19)

        Defeat the Cheat. It's the second ever Team Truck Challenge - a big race that pairs trucks together in racing teams. And this time Blaze's teammate is...Crusher?! Will Crusher be able to resist his cheating ways to win for the very first time?

      • Blaze and the Monster Machines III (20)

        Raceday Rescue. It's race day, and Crusher is cheating twice as hard to beat Blaze and Watts - sending both drivers far, far away! But Blaze and Watts are determined to save AJ and Gabby and get back to the race in time to win!

      • Rusty Rivets III (11)

        Ozzy Gets Trapped! / Rusty's Island Mystery. When a giant plant runs off with Ozzy, Rusty and Ruby need to find a way to shrink it back down to size. // Things are going missing on Dino Island, and it's up to Rusty, Ruby and Spike to track down the mysterious thief. *

      • Rusty Rivets (26)

        Rusty's Kitty Catastrophe. Rusty builds a robot version of himself, so he can do two things at once. Rusty and Ruby build a robotic buddy for Botasaur, a Kittybot!

      • Abby Hatcher (2)

        Princess Flug's Flower Float / The Fuzzlies Talent Show. When roses of all kinds go missing at the hotel, Abby discovers Princess Flug, a regal monster with a keen eye for beauty. // Teeny Terry desperately wants a talent for the hotel talent show, and gets upset when he thinks he doesn't have one.

      • Butterbean's Cafe (28)

        The Towering Tower of Crepes! Jasper wants to help Butterbean cook for her idol, Chef Belle Legume! Butterbean thinks his speedy skills would be perfect for the spatula. Will Jasper master the spatula in time to help make the Towering Tower of Crepes?

      • Bubble Guppies (7)

        The Moon Rocks. Blast off with the Bubble Guppies – it’s time to learn all about the solar system! Help them begin to learn about outer space in this far-out episode.

      • Peppa Pig (51)

        Daddy's Movie Camera. Daddy gets a new video camera. First, Peppa shows him how to work it, and then he records Peppa being silly.

      • Peppa Pig (1)

        Muddy Puddles. It's raining and Peppa is sad because she can't go out to play. When the rain stops, Peppa feels better and she and George get ready to play one of their favorite games - jumping in mud puddles! When Mummy and Daddy Pig join in, things get really muddy.

      • Peppa Pig (2)

        Mr Dinosaur is Lost. George's favourite toy is Mr.Dinosaur. One day Mr.Dinosaur gets stuck up a tree and George thinks he is lost, so Peppa helps George find him.

      • Peppa Pig (3)

        Best Friend. Peppa Pig's best friend, Suzy Sheep, comes over to visit.

      • Blue's Clues & You (2)

        Happy Birthday Blue. It's Blue's birthday! We're playing Blue's Clues to figure out what present Blue wants for her birthday. While we look for Clues, we help Josh get ready for the party by observing patterns & take a trip to Joe's Present Store.

      • PAW Patrol V (999)

        Paw Patrol: Mighty Pups. When their latest scheme goes awry, Mayor Humdinger and his nephew Harold accidentally divert a meteor towards Adventure Bay. The meteor's golden energy grants the PAW Patrol superpowers! The heroic MIGHTY PUPS are on a roll to super-save the day!

      • Paw Patrol VI (18)

        Mighty Pups, Super Paws: Pups and the Big Twin Trick. The Ladybird is up to her old tricks again, but this time the Mighty Twins have a super trick of their own!

      • Paw Patrol VI (18)

        Mighty Pups, Super Paws: Pups Save the Mega Mayor. Mayor Humdinger finally gets super powers and it's a total cat-astrophe! The Mighty Pups are summoned to save the Mega Mayor from himself.

      • Paw Patrol VI (15)

        Mighty Pups, Super Paws: Pups Save a Giant Chicken / Mighty Pups, Super Paws: Pups Stop Harold's Deep Freeze. The Ladybird is back and Chickaletta has super powers! The Mighty Twins join the Mighty Pups to save a Giant Chicken and the town. // The Mighty Pups have to stop Harold Humdinger before he puts Adventure Bay in a deep freeze so he can become mayor.

      • Paw Patrol VI (12)

        Mighty Pups, Super Paws: Pups Meet the Mighty Twins. Super-bandit, Ladybird, shrieks havoc in Adventure Bay taking all of the town's treasures - including Mayor Goodway! The Mighty Pups team up with new super pals, The Mighty Twins, to save the day - and the Mayor - in this super heroic adventure!

      • Paw Patrol VI (9)

        Mighty Pups: When Super Kitties Attack. The Kitty Catastrophe crew gets super powers and now those little kittens are causing big problems all over town! It'll take the Mighty Pups and their Super Paws to stop them and restore order to Adventure Bay!

      • Paw Patrol VI (24)

        Mighty Pups, Charged Up: Pups Stop a Big Bad Bot / Mighty Pups, Charged Up: Mighty Pups Versus the Dome. When Harold Humdinger uses a GIANT ROBOT to take Adventure Bay and make his OWN town, the Mighty Pups have to save the day! // The COPYCAT is BACK and Adventure Bay needs a Mighty Rescue when he traps the entire town under a GIANT DOME!

      • PAW Patrol VII (1)

        Mighty Pups Charged Up: Pups Stop a Humdinger Horde / Mighty Pups Charged Up: Pups Save a Mighty Lighthouse. The Mighty Pups have to save the day when Harold makes a cloning machine! // Harold uses his super powers to turn Cap'n Turbot's lighthouse into a rocket! The Mighty Pups need to Charge Up and stop him!

      • PAW Patrol VII (4)

        Mighty Pups Charged Up: Pups vs Three Super Baddies. Harold, Ladybird, and the Copycat team up and the three super baddies take the Mighty Pups' mighty meteor! The Mighty Pups have to get their meteor back and Charge Up to stop them before the team of baddies destroys Adventure Bay!

      • Peppa Pig (4)

        Polly Parrot. Peppa and George visit Granny Pig and Grandpa Pig's house, and meet their new parrot, Polly.

      • Blue's Clues & You (10)

        Growing with Blue. Come along as Josh, Blue and our friends learn that everything grows in different ways like fruits, vegetables, even you and Blue too! We play Blue's Clues to figure out what game Blue wants to play outside today.

      • Top Wing (22)

        Penny Rescues the Aqua Wing / Bananas Away. Rocco and Chomps race off in Penny's Aqua-Wing. She must get it back, using Chomp's sub! // As Sandy Stork delivers party treats to the school, the Banana Bandits take her plane. The Cadets will have to rescue the plane and the party.

      • Blaze and the Monster Machines III (16)

        Fast Friends. Blaze, AJ, and Gabby meet a brand new monster machine named Watts - a super fast truck with electric tires! But when one of her special tires goes rolling into the jungle, Blaze, AJ, and Gabby promise to help her get it back.

      • Rusty Rivets (5)

        Rusty's Big Top Trouble. The circus is coming - but when the engine fails on the circus train, Rusty must figure out how to get it back on track in time for opening night.

      • Rusty Rivets (6)

        Rusty Marks The Spot. When Rusty finds an old pirate's map, he and the gang dig up a lot more than treasure.

      • PAW Patrol V (22)

        Pups Rescue Thanksgiving / Pups Save a Windy Bay. The bouncy turkey from the Thanksgiving feast at City Hall has flown away with Humdinger and his kittens! // A super-strong wind has suddenly swept up all the surfers in the Adventure Bay Windsurfing Race.

      • PAW Patrol III (9)

        Pups Save a Dragon. PAW Patrol is a preschool series starring a pack of six heroic puppies: Chase, Marshall, Rocky, Zuma, Rubble, and Skye, who are led by a tech-savvy 10-year-old boy named Ryder. With a unique blend of problem-solving skills, cool vehicles and lots of cute doggy humor, the PAW Patrol works together on high-stakes rescue missions to protect the Adventure Bay community.From Marshall the firedog to Chase the police pup to Skye, who flies high in her copter, each pup brings unique personality and skill to the team, modeling the importance of teamwork and good citizenship. They all have special Pup Packs on their backs to help them handle anything - from rescuing kittens to saving a train from a rockslide! And no matter how big the adventure, the PAW Patrol always has time for a game, a laugh, and an ear scratch from Ryder.Fun PAW Patrol Fact: Ryder rescued all the pups and taught them their PAW Patrol skills.

      • The Adventures of Paddington (8)

        Paddington and the Violin. Judy does not like Violin lessons so hides from Ms Potts. Paddington takes up the challenge. Watch out ears!

      • Peppa Pig (16)

        Musical Instruments. Mummy Pig and Daddy Pig find a box of instruments in the attic, and Peppa and George try them out.

      • Peppa Pig II (53)

        Cold Winter Day. It is a very cold winter day. Peppa and George are wearing their hats, scarves, mittens and coats. They want to jump in muddy puddles, but the problem is that the puddles are all frozen and slippery. Even the duck pond is frozen over, so the ducks cannot swim in it. It begins to snow and Peppa’s friends turn up with their toboggans. Everyone has lots of fun playing in the snow and the day ends with an exciting toboggan race.

      • Peppa Pig (1)

        Muddy Puddles. It's raining and Peppa is sad because she can't go out to play. When the rain stops, Peppa feels better and she and George get ready to play one of their favorite games - jumping in mud puddles! When Mummy and Daddy Pig join in, things get really muddy.

      • Peppa Pig (2)

        Mr Dinosaur is Lost. George's favourite toy is Mr.Dinosaur. One day Mr.Dinosaur gets stuck up a tree and George thinks he is lost, so Peppa helps George find him.

      • Peppa Pig (4)

        Polly Parrot. Peppa and George visit Granny Pig and Grandpa Pig's house, and meet their new parrot, Polly.

      • Peppa Pig (5)

        Hide and Seek. Peppa and George decide to play a game of hide and seek.

      • Ready Set Dance (14)

        Do The Freeze. A super cool story about a snaggle toothed Snow Leopard and a city that's in awe of his ice cold moves.

      • Blue's Clues & You (13)

        Story Time with Blue. We are almost ready to read but first we need to play Blue's Clues to figure out Blue's favorite story! While looking for clues, we help Shovel & Pail act out "Jack & Jill" and match the three bears with their belongings.

      • Blaze and the Monster Machines CMXCVIII (1)

        Blaze of Glory. Blaze and his driver AJ are introduced to a world of racing Monster Machines. But when a truck named Crusher uses dirty tricks to try and win the Championship Race, Blaze will do everything to help his friends and beat Crusher to the finish line.

      • The Adventures of Paddington (4)

        Paddington and the Treehouse / Paddington and the Monster Hunt. Mr. Brown is worried he won't get sleep since the kids will be scared camping in the treehouse. Paddington wants to prove him wrong but there is a lightning storm. // There's a monster in Paddington's room and Mrs. Bird takes him on a monster hunt.

      • Shimmer and Shine IV (25)

        Zeacorn Cove / Lights of Oceanea. When Uzma takes the magic jewel that powers Zeacorn Cove, the girls and their new Zeacorns friends set out to retrieve it. // The girls and Arabella discover new magic in a secret cave, but trouble arises when Zeta takes the magic for herself.

      • Top Wing (21)

        Baddy Up to No Good / Rooster Brewster. When Baddy McBat rescues Big Swirl residents from problems he caused, the Cadets end up rescuing Baddy! // The Cadets accidently lose Rod's favorite toy. They race the clock to get it back before Rod returns!

      • Blaze and the Monster Machines III (19)

        Defeat the Cheat. It's the second ever Team Truck Challenge - a big race that pairs trucks together in racing teams. And this time Blaze's teammate is...Crusher?! Will Crusher be able to resist his cheating ways to win for the very first time?

      • Blaze and the Monster Machines III (20)

        Raceday Rescue. It's race day, and Crusher is cheating twice as hard to beat Blaze and Watts - sending both drivers far, far away! But Blaze and Watts are determined to save AJ and Gabby and get back to the race in time to win!

      • Rusty Rivets III (11)

        Ozzy Gets Trapped! / Rusty's Island Mystery. When a giant plant runs off with Ozzy, Rusty and Ruby need to find a way to shrink it back down to size. // Things are going missing on Dino Island, and it's up to Rusty, Ruby and Spike to track down the mysterious thief. *

      • Rusty Rivets (26)

        Rusty's Kitty Catastrophe. Rusty builds a robot version of himself, so he can do two things at once. Rusty and Ruby build a robotic buddy for Botasaur, a Kittybot!

      • Abby Hatcher (2)

        Princess Flug's Flower Float / The Fuzzlies Talent Show. When roses of all kinds go missing at the hotel, Abby discovers Princess Flug, a regal monster with a keen eye for beauty. // Teeny Terry desperately wants a talent for the hotel talent show, and gets upset when he thinks he doesn't have one.

      • Butterbean's Cafe (28)

        The Towering Tower of Crepes! Jasper wants to help Butterbean cook for her idol, Chef Belle Legume! Butterbean thinks his speedy skills would be perfect for the spatula. Will Jasper master the spatula in time to help make the Towering Tower of Crepes?

      • Bubble Guppies (7)

        The Moon Rocks. Blast off with the Bubble Guppies – it’s time to learn all about the solar system! Help them begin to learn about outer space in this far-out episode.

      • Peppa Pig (51)

        Daddy's Movie Camera. Daddy gets a new video camera. First, Peppa shows him how to work it, and then he records Peppa being silly.

      • Peppa Pig (1)

        Muddy Puddles. It's raining and Peppa is sad because she can't go out to play. When the rain stops, Peppa feels better and she and George get ready to play one of their favorite games - jumping in mud puddles! When Mummy and Daddy Pig join in, things get really muddy.

      • Peppa Pig (2)

        Mr Dinosaur is Lost. George's favourite toy is Mr.Dinosaur. One day Mr.Dinosaur gets stuck up a tree and George thinks he is lost, so Peppa helps George find him.

      • Peppa Pig (3)

        Best Friend. Peppa Pig's best friend, Suzy Sheep, comes over to visit.

      • Blue's Clues & You (2)

        Happy Birthday Blue. It's Blue's birthday! We're playing Blue's Clues to figure out what present Blue wants for her birthday. While we look for Clues, we help Josh get ready for the party by observing patterns & take a trip to Joe's Present Store.

      • PAW Patrol V (999)

        Paw Patrol: Mighty Pups. When their latest scheme goes awry, Mayor Humdinger and his nephew Harold accidentally divert a meteor towards Adventure Bay. The meteor's golden energy grants the PAW Patrol superpowers! The heroic MIGHTY PUPS are on a roll to super-save the day!

      • Paw Patrol VI (18)

        Mighty Pups, Super Paws: Pups and the Big Twin Trick. The Ladybird is up to her old tricks again, but this time the Mighty Twins have a super trick of their own!

      • Paw Patrol VI (18)

        Mighty Pups, Super Paws: Pups Save the Mega Mayor. Mayor Humdinger finally gets super powers and it's a total cat-astrophe! The Mighty Pups are summoned to save the Mega Mayor from himself.

      • Paw Patrol VI (15)

        Mighty Pups, Super Paws: Pups Save a Giant Chicken / Mighty Pups, Super Paws: Pups Stop Harold's Deep Freeze. The Ladybird is back and Chickaletta has super powers! The Mighty Twins join the Mighty Pups to save a Giant Chicken and the town. // The Mighty Pups have to stop Harold Humdinger before he puts Adventure Bay in a deep freeze so he can become mayor.

      • Paw Patrol VI (12)

        Mighty Pups, Super Paws: Pups Meet the Mighty Twins. Super-bandit, Ladybird, shrieks havoc in Adventure Bay taking all of the town's treasures - including Mayor Goodway! The Mighty Pups team up with new super pals, The Mighty Twins, to save the day - and the Mayor - in this super heroic adventure!

      • Paw Patrol VI (9)

        Mighty Pups: When Super Kitties Attack. The Kitty Catastrophe crew gets super powers and now those little kittens are causing big problems all over town! It'll take the Mighty Pups and their Super Paws to stop them and restore order to Adventure Bay!

      • Paw Patrol VI (24)

        Mighty Pups, Charged Up: Pups Stop a Big Bad Bot / Mighty Pups, Charged Up: Mighty Pups Versus the Dome. When Harold Humdinger uses a GIANT ROBOT to take Adventure Bay and make his OWN town, the Mighty Pups have to save the day! // The COPYCAT is BACK and Adventure Bay needs a Mighty Rescue when he traps the entire town under a GIANT DOME!

      • PAW Patrol VII (1)

        Mighty Pups Charged Up: Pups Stop a Humdinger Horde / Mighty Pups Charged Up: Pups Save a Mighty Lighthouse. The Mighty Pups have to save the day when Harold makes a cloning machine! // Harold uses his super powers to turn Cap'n Turbot's lighthouse into a rocket! The Mighty Pups need to Charge Up and stop him!

      • PAW Patrol VII (4)

        Mighty Pups Charged Up: Pups vs Three Super Baddies. Harold, Ladybird, and the Copycat team up and the three super baddies take the Mighty Pups' mighty meteor! The Mighty Pups have to get their meteor back and Charge Up to stop them before the team of baddies destroys Adventure Bay!

      • Peppa Pig (4)

        Polly Parrot. Peppa and George visit Granny Pig and Grandpa Pig's house, and meet their new parrot, Polly.

      • Blue's Clues & You (10)

        Growing with Blue. Come along as Josh, Blue and our friends learn that everything grows in different ways like fruits, vegetables, even you and Blue too! We play Blue's Clues to figure out what game Blue wants to play outside today.

      • Top Wing (22)

        Penny Rescues the Aqua Wing / Bananas Away. Rocco and Chomps race off in Penny's Aqua-Wing. She must get it back, using Chomp's sub! // As Sandy Stork delivers party treats to the school, the Banana Bandits take her plane. The Cadets will have to rescue the plane and the party.

      • Blaze and the Monster Machines III (16)

        Fast Friends. Blaze, AJ, and Gabby meet a brand new monster machine named Watts - a super fast truck with electric tires! But when one of her special tires goes rolling into the jungle, Blaze, AJ, and Gabby promise to help her get it back.

      • Rusty Rivets (5)

        Rusty's Big Top Trouble. The circus is coming - but when the engine fails on the circus train, Rusty must figure out how to get it back on track in time for opening night.

      • Rusty Rivets (6)

        Rusty Marks The Spot. When Rusty finds an old pirate's map, he and the gang dig up a lot more than treasure.

      • PAW Patrol V (22)

        Pups Rescue Thanksgiving / Pups Save a Windy Bay. The bouncy turkey from the Thanksgiving feast at City Hall has flown away with Humdinger and his kittens! // A super-strong wind has suddenly swept up all the surfers in the Adventure Bay Windsurfing Race.

      • PAW Patrol III (9)

        Pups Save a Dragon. PAW Patrol is a preschool series starring a pack of six heroic puppies: Chase, Marshall, Rocky, Zuma, Rubble, and Skye, who are led by a tech-savvy 10-year-old boy named Ryder. With a unique blend of problem-solving skills, cool vehicles and lots of cute doggy humor, the PAW Patrol works together on high-stakes rescue missions to protect the Adventure Bay community.From Marshall the firedog to Chase the police pup to Skye, who flies high in her copter, each pup brings unique personality and skill to the team, modeling the importance of teamwork and good citizenship. They all have special Pup Packs on their backs to help them handle anything - from rescuing kittens to saving a train from a rockslide! And no matter how big the adventure, the PAW Patrol always has time for a game, a laugh, and an ear scratch from Ryder.Fun PAW Patrol Fact: Ryder rescued all the pups and taught them their PAW Patrol skills.

      • The Adventures of Paddington (8)

        Paddington and the Violin. Judy does not like Violin lessons so hides from Ms Potts. Paddington takes up the challenge. Watch out ears!

      • Peppa Pig (17)

        Frogs and Worms and Butterflies. Frogs and Worms and Butterflies: Peppa and George play at being pretty butterflies, wriggly worms and muddy frogs.

      • Peppa Pig (6)

        The Playgroup. Peppa and George are going to daycare. It's George's first day at daycare, and he shows the class his interest in dinosaurs.

      • Peppa Pig (7)

        Mummy Pig at Work. Peppa accidentally crashes Mummy Pig's computer, so Daddy Pig tries to fix it.

      • Peppa Pig (8)

        Piggy in the Middle. Peppa teaches George how to catch a ball, and later, they play Monkey in the Middle with Mummy Pig.

      • Peppa Pig (9)

        Daddy Loses his Glasses. Daddy Pig is a little upset because he lost his glasses, so Peppa and George try to find them.

      • Peppa Pig (10)

        Gardening. Daddy Loses His Glasses: When Daddy Pig loses his glasses he gets a bit grumpy. But Peppa and George have lots of fun looking for them.

      • Ready Set Dance (15)

        Heel Tow Hoedown. A tooting, hooting, back slapping story about a town that's lost a vital move to its hoedown and a Kid Crew member who has to look within, if they're ever going to help find it.

      • Blue's Clues & You (15)

        Bluestock. It's Bluestock - the Blue's Clues Music Concert! We play Blue's Clues to figure out what song Blue wants to sing in the show. Blue & Josh are excited to hear all of our musical friends sing including Magenta and Ally Brooke!

      • Paw Patrol VI (4)

        Pups Save the Honey / Pups Save Mayor Goodway's Purse. Yumi's Yummy Honey is all the buzz when it - and her beehive - go missing from her farm! // Mayor Goodway's purse has disappeared! Along with its precious cargo - Chickaletta!

      • Paw Patrol VI (6)

        Pups and the Stinky Bubble Trouble / Pups Save the Baby Ostriches. What's that smell? A strange odor is chasing the jungle animals away from their homes. // Olivia the Ostrich has fallen in to the canyon! The pups need to work together to lift her to safety, while keeping her soon-to-hatch eggs warm.

      • The Adventures of Paddington (5)

        Paddington and the Painting / Paddington Finds Buried Treasure. Mrs. Brown can't find inspiration for her next art work so Paddington decides to help find her mojo! // Jonathan and Paddington dig up some broken pottery that turns out to be a statue made by Mrs. Brown. But who broke it?

      • Shimmer and Shine (3)

        The Sweetest Thing. When Leah wishes for help making cupcakes for her school bake sale, she and the genies find themselves stuck with a giant birthday cake, some farm animals and a river of cupcake batter. How in the world will Leah finish her cupcakes without any wishes left, or worse, explain all this craziness to her curious (and hungry) neighbor Zac?

      • Top Wing (22)

        Penny Rescues the Aqua Wing / Bananas Away. Rocco and Chomps race off in Penny's Aqua-Wing. She must get it back, using Chomp's sub! // As Sandy Stork delivers party treats to the school, the Banana Bandits take her plane. The Cadets will have to rescue the plane and the party.

      • Blaze and the Monster Machines IV (1)

        Robot Power. When Crusher unleashes three of his most destructive creations on Axle City, there's only one hero strong enough to save the day: Robot Blaze!

      • Blaze and the Monster Machines IV (2)

        Pickle Family Campout. When all the members of Pickle's family get lost in the woods, Pickle teams up with Tow Truck Blaze to come to their rescue!

      • Rusty Rivets III (12)

        Rusty's Elephant Express / Rusty and Ruby on the Fritz. Rusty, Ruby and Ranger Anna need Elephantbot's help to save a baby elephant on a runaway train car. // It's chaos in Sparkton Hills when Frankie takes control of Rusty and Ruby's bots.

      • Rusty Rivets II (1)

        Ruby's Comet Adventure. Ruby wants to see a comet fly by, and Rusty will do everything in his power to make sure his friend's wish comes true!

      • Abby Hatcher (3)

        Too Tired to Tuba / Princess Flug Day. Chef Jeff is nervous about a tuba concret and keeps everyone up all might with his practicing. // Princess Flug wants Melvin's party to be her own party so badly and with out meaning to, she almost spolis his day.

      • Butterbean's Cafe (29)

        The Takeout Window! / Poppy's Fortune! Spork and Spatch accidentally glue the fairies inside the café! How will the Bean Team get their pie orders out? // Poppy's fortune cookie says she'll have a day full of mistakes! Will her fortune come true?

      • Bubble Guppies (8)

        Who's Gonna Play the Big Bad Wolf. The play's the thing when the Bubble Guppies go to see a production of 'The Three Little Pigs.' But when one of the actors can’t perform, it’s up to Deema to put on the costume and take the stage.

      • Peppa Pig (52)

        School Play. Peppa and her friends take part in a school play about Little Red Riding Hood, but Pedro Pony is nervous to be on the stage.

      • Peppa Pig (4)

        Polly Parrot. Peppa and George visit Granny Pig and Grandpa Pig's house, and meet their new parrot, Polly.

      • Peppa Pig (5)

        Hide and Seek. Peppa and George decide to play a game of hide and seek.

      • Peppa Pig (6)

        The Playgroup. Peppa and George are going to daycare. It's George's first day at daycare, and he shows the class his interest in dinosaurs.

      • Blue's Clues & You (3)

        Playdate with Magenta. Blue's friend Magenta is coming over today! We play Blue's Clues to figure out what Blue wants to do with Magenta. During our search for clues, we identify opposites and check out animal footprint with our friends Shovel & Pail.

      • Blaze and the Monster Machines III (13)

        Falcon Quest. In the sky above Animal Island, a remarkable race is about to begin. But before Blaze can join, he must spread his wings! Challenged by a tough-talking falcon, Blaze takes off on a journey to earn his place with the fast fliers!

      • Blaze and the Monster Machines III (14)

        Ready, Set, Roar! Blaze and Stripes transform into ferociously fast jungle cats to race in the Animal Island Championship! But to win, they’ll have to beat Crusher disguised as a cheating cheetah. Can they claw their way to victory?

      • Paw Patrol V (23)

        Pups Save a Frozen Camp-out. Alex and Mr. Porter are on a tropical Island camping trip when a freak snowstorm hits!

      • Paw Patrol V (23)

        Pups Save the Fizzy Pickles. Mr. Porter is delivering his famous fizzy pickles to people around town when a bumpy road shakes up the deliveries and causes the pickle jars to POP.

      • PAW Patrol IV (18)

        Pups Save a City Kitty / Pups Save a Cloud Surfer. Cali gets lost in the woods. // Daring Danny X's harness loosens while kite-surfing.

      • Top Wing (18)

        Surfin' the Cave / Top Wing Rescues the Lemon Shack. When Brody's turbo-surfin' friends get trapped in a cave, Brody and Penny race against the tide to rescue them. // The Cadets try to earn a badge by running the Lemon Shack.

      • Top Wing (19)

        Shirley's Sleep-Over Adventure / A Little Off Track. A falling tree threatens Shirley's home. The Cadets invite her to sleep over, and she helps guide their rescue. // Betty McBat challenges Rod to see who is faster. When Baddy tries to cheat, Rod has to rescue Betty!

      • Peppa Pig (38)

        Fancy Dress Party. Peppa and George are having a costume party. Peppa is a fairy princess, and George is a dinosaur. Peppa has to pick which of her friends is wearing the best costume.

      • The Adventures of Paddington (11)

        Paddington and the Lost Gerbil / Paddington Earns a Ranger Badge. Paddington accidentally releases the school pet Gerbil that Judy is looking after. Paddington and Judy search for it in the house and in Mr. Curry's garden. // Jonathan and Paddington must get their Ranger badges but Mr. Curry is not happy with them.

      • Bubble Guppies V (1)

        The New Guppy! The Sea Witch steals the Guppies' magical jewels, so she can rule the Seven Seas! Will the Guppies get their jewels back, and stop her before it's too late?

      • Abby Hatcher (9)

        Teeny Terry's Treehouse. Teeny Terry wants his own home but doesn't know what he wants it to be like.

      • Butterbean's Cafe (6)

        Wedding Cake Switcheroo / Fairy Berry Parfait! Ms. Marmalady switches her disastrous wedding cake with Butterbean's beautiful cake. Will she get all the credit? // Butterbean needs yogurt for her Fairy Berry Parfaits, but Ms. Marmalady buys all the yogurt at the market!

      • Blue's Clues & You (11)

        Getting Glasses with Magenta. It's an exciting day for Magenta because she's getting glasses! We play a special game of Blue and Magenta's Clues to find out what Magenta wants to do when she gets her glasses and we get to go with her to meet.